[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.v61zk4mkoo/springsettings.881714.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f393801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14137 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/881714/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 280ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44be1330] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44be1330] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 200ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1297ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1659ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 891ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 67ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 205ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/881714/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d214 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d214 file="cache/104dev-maintenance/paths/AlienDesert.pe-8204d214.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d224 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d224 file="cache/104dev-maintenance/paths/AlienDesert.pe2-8204d224.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1138ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11466,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/881714/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50dce080,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6ffda65ea59f9d3ee8ca6f0ebf54ffe2 [f=-000001] Connection attempt from MukeshBatra [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MukeshBatra changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Oflameo [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Oflameo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oflameo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oflameo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[Game::Load][lua{Rules,Gaia}={46f018d8,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oflameo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oflameo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oflameo" string="[Game::Load][lua{Rules,Gaia}={0x4ebfd6d0,(nil)}]" [f=-000001] Allies: I choose: Range Manager! [f=-000001] gl hf [f=-000001] [0] Event [1097,56.8867188,3710]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5061,57.2951317,560]: 1 finished unit Recon Commander [f=0000000] [0] MukeshBatra, team: 1, elo:2207 [f=0000000] [0] Oflameo, team: 0, elo:1939 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4976,57.4882507,496]: 1 finished unit Rover Assembly [f=0000009] [9] Event [1152,59.2563629,3616]: 0 finished unit Rover Assembly [f=0000009] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000009] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000009] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000009] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000009] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000009] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000009] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000009] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000009] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000009] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000202] [202] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Dart [f=0000285] [285] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Dart [f=0000316] [316] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0000353] [353] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000427] [427] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Dart [f=0000572] [572] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Mason [f=0000615] [615] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000669] [669] Event [5224,57.0877075,520]: 1 finished unit Solar Collector [f=0000717] [717] Event [936,58.4457397,3800]: 0 finished unit Wind/Tidal Generator [f=0000804] [804] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Mason [f=0000807] [807] Event [936,56.9084167,3848]: 0 finished unit Wind/Tidal Generator [f=0000897] [897] Event [1064,57.5874329,3544]: 0 finished unit Wind/Tidal Generator [f=0001027] [1027] Event [1064,57.4691772,3496]: 0 finished unit Wind/Tidal Generator [f=0001028] [1028] Event [5320,57.0152283,440]: 1 finished unit Solar Collector [f=0001048] [1048] Event [2849.92212,56.4300919,2649.79224]: 1 lost unit Dart [f=0001372] [1372] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Scorcher [f=0001449] [1449] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Scorcher [f=0001450] [1450] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0001544] [1544] Event [1264,59.1705322,3728]: 0 finished unit Picket [f=0001582] [1582] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Dart [f=0001655] [1655] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0001681] [1681] Event [4727.15332,56.9691086,795.813721]: 0 lost unit Dart [f=0001713] [1713] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Dart [f=0001735] [1735] Event [5645.66113,55.7890778,1185.21399]: 0 lost unit Dart [f=0002011] [2011] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Scorcher [f=0002048] [2048] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Dart [f=0002228] [2228] Event [1072,55.9165955,3392]: 0 finished unit Picket [f=0002329] [2329] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0002450] [2450] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Scorcher [f=0002625] [2625] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0002629] [2629] Event [992,59.3650818,3360]: 0 finished unit Radar Tower [f=0002740] [2740] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Mason [f=0002952] [2952] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Mason [f=0003092] [3092] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0003158] [3158] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Dart [f=0003243] [3243] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Fencer [f=0003340] [3340] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Dart [f=0003371] [3371] Event [5616,55.0010681,1648]: 1 finished unit Lotus [f=0003450] [3450] Event [5785.85742,57.4113846,1277.43555]: 0 lost unit Dart [f=0003514] [3514] Event [4910.09863,53.0527534,307.424652]: 1 lost unit Dart [f=0003584] [3584] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0003591] [3591] Event [4966.25195,54.1020966,405.682434]: 0 lost unit Scorcher [f=0003694] [3694] Event [5781.57959,58.0072403,1127.91016]: 0 lost unit Dart [f=0003832] [3832] Event [3288,56.6833496,1112]: 1 finished unit Metal Extractor [f=0003935] [3935] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Fencer [f=0004216] [4216] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0004642] [4642] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0004983] [4983] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Fencer [f=0005204] [5204] Event [2592,53.8757324,1776]: 1 finished unit Lotus [f=0005257] [5257] Event [5064,53.90625,2584]: 1 finished unit Metal Extractor [f=0005402] [5402] Event [5096,55.9165955,312]: 1 finished unit Caretaker [f=0005433] [5433] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Scorcher [f=0005493] [5493] Event [224,58.7585449,3024]: 0 finished unit Lotus [f=0005662] [5662] Event [2121.58765,56.9103279,1807.07117]: 1 lost unit Dart [f=0005731] [5731] Event [1808,56.4468384,3120]: 0 finished unit Picket [f=0005851] [5851] Event [2390.63696,56.3437271,2232.66919]: 0 lost unit Fencer [f=0005922] [5922] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Scorcher [f=0006010] [6010] Event [4864,56.5689087,2720]: 1 finished unit Radar Tower [f=0006052] [6052] Event [2346.68286,57.2766037,2217.05566]: 0 lost unit Fencer [f=0006093] [6093] Event [120,58.228302,2936]: 0 finished unit Wind/Tidal Generator [f=0006102] [6102] Event [1683.06042,56.8500404,3067.80127]: 0 finished unit Engineer Commander [f=0006102] game_message: Morph complete: Range Manager lvl 1 -> Range Manager lvl 2 [f=0006102] [6102] Received game_message: Morph complete: Range Manager lvl 1 -> Range Manager lvl 2 [f=0006132] [6132] Event [2255.01929,55.5764847,2263.15747]: 0 lost unit Fencer [f=0006141] [6141] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Fencer [f=0006331] [6331] Event [168,58.3694458,2952]: 0 finished unit Wind/Tidal Generator [f=0006511] [6511] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Scorcher [f=0006571] [6571] Event [216,58.9530945,2952]: 0 finished unit Wind/Tidal Generator [f=0006583] [6583] Event [5464,55.6304932,360]: 1 finished unit Solar Collector [f=0006720] [6720] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Mason [f=0006798] [6798] Event [2208,58.2817078,2720]: 0 finished unit Picket [f=0006837] [6837] Event [312,56.2599182,3112]: 0 finished unit Wind/Tidal Generator [f=0007064] [7064] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Mason [f=0007089] [7089] Event [312,57.7819824,3160]: 0 finished unit Wind/Tidal Generator [f=0007096] [7096] Event [1873.54053,54.3700829,3858.70361]: 0 lost unit Fencer [f=0007104] [7104] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0007148] [7148] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Scorcher [f=0007341] [7341] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Scorcher [f=0007455] [7455] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Dart [f=0007558] [7558] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Dart [f=0007656] [7656] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0007810] [7810] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0007851] [7851] Event [2617.18799,56.6894722,3003.34229]: 1 lost unit Scorcher [f=0007927] [7927] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Scorcher [f=0007957] [7957] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Mason [f=0007995] [7995] Event [3368,57.5416565,1176]: 1 finished unit Solar Collector [f=0008024] [8024] Event [3306.71973,54.8743706,1278.66602]: 1 finished unit Recon Commander [f=0008078] [8078] Event [5592,54.8141479,472]: 1 finished unit Solar Collector [f=0008219] [8219] Event [2390.19214,56.1414604,1838.75403]: 0 lost unit Dart [f=0008277] [8277] Event [2400.48413,57.1160622,1823.00427]: 0 lost unit Dart [f=0008333] [8333] Event [360,56.6108704,760]: 0 lost unit Wind/Tidal Generator [f=0008340] [8340] Event [2457.44897,57.6270409,1885.30591]: 1 lost unit Scorcher [f=0008410] [8410] Event [2569.04541,54.4549599,1745.15637]: 0 lost unit Scorcher [f=0008469] [8469] Event [376,57.5149536,856]: 0 lost unit Metal Extractor [f=0008557] [8557] Event [2328,57.7629089,2664]: 0 finished unit Solar Collector [f=0008618] [8618] Event [303.203735,57.5586395,843.841003]: 0 lost unit Mason [f=0008649] [8649] Event [3496,56.3323975,1288]: 1 finished unit Solar Collector [f=0008650] [8650] Event [456,58.7446594,856]: 0 lost unit Wind/Tidal Generator [f=0008718] [8718] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0008775] [8775] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Mason [f=0009011] [9011] Event [5720,56.8359375,568]: 1 finished unit Solar Collector [f=0009066] [9066] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Mason [f=0009103] [9103] Event [72,56.893158,952]: 0 lost unit Metal Extractor [f=0009249] [9249] Event [3624,58.7127686,1400]: 1 finished unit Solar Collector [f=0009401] [9401] Event [216,58.9530945,2952]: 0 lost unit Wind/Tidal Generator [f=0009514] [9514] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Scorcher [f=0009602] [9602] Event [224,58.7575531,3024]: 0 lost unit Lotus [f=0009631] [9631] Event [168,58.3612823,2952]: 0 lost unit Wind/Tidal Generator [f=0009633] [9633] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0009687] [9687] Event [152,56.9586182,3000]: 0 lost unit Metal Extractor [f=0009719] [9719] Event [120,58.2162476,2936]: 0 lost unit Wind/Tidal Generator [f=0009784] [9784] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Dart [f=0009787] [9787] Event [264,58.228302,3208]: 0 finished unit Wind/Tidal Generator [f=0009823] [9823] Event [2232,57.9917908,2632]: 0 finished unit Caretaker [f=0009845] [9845] Event [3752,58.7432861,1512]: 1 finished unit Solar Collector [f=0009847] [9847] Event [5848,57.2669983,680]: 1 finished unit Solar Collector [f=0009849] [9849] Event [222.939743,58.4349213,3057.64355]: 0 lost unit Mason [f=0009850] [9850] Event [5064,56.6986084,712]: 1 finished unit Solar Collector [f=0009936] [9936] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0009937] [9937] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Dart [f=0010008] [10008] Event [248,58.7585449,3144]: 0 lost unit Metal Extractor [f=0010013] [10013] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0010043] [10043] Event [1176,55.0315857,3416]: 0 finished unit Caretaker [f=0010059] [10059] Event [312,56.2586975,3112]: 0 lost unit Wind/Tidal Generator [f=0010082] [10082] Event [312,57.7665329,3160]: 0 lost unit Wind/Tidal Generator [f=0010119] [10119] Event [2408,56.4964294,2744]: 0 finished unit Solar Collector [f=0010158] [10158] Event [264,58.2248688,3208]: 0 lost unit Wind/Tidal Generator [f=0010232] [10232] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Mason [f=0010274] [10274] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0010320] [10320] Event [16.7651978,53.2684288,3350.65845]: 1 lost unit Scorcher [f=0010429] [10429] Event [5944,54.8942566,824]: 1 finished unit Solar Collector [f=0010446] [10446] Event [4968,54.5204163,824]: 1 finished unit Solar Collector [f=0010541] [10541] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Scorcher [f=0010597] [10597] Event [3384,55.5122375,1384]: 1 finished unit Solar Collector [f=0010723] [10723] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Mason [f=0010958] [10958] Event [4735.01074,53.90625,3262.04443]: 0 lost unit Mason [f=0010973] [10973] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0011008] [11008] Event [6008,56.0348511,952]: 1 finished unit Solar Collector [f=0011008] [11008] Event [3256,58.7356567,1480]: 1 finished unit Solar Collector [f=0011012] [11012] Event [4840,57.5683594,904]: 1 finished unit Solar Collector [f=0011133] [11133] Event [4936,53.7841797,3320]: 1 finished unit Stinger [f=0011142] [11142] Event [1240,55.8288574,3416]: 0 finished unit Caretaker [f=0011355] [11355] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0011415] [11415] Event [3128,57.6026917,1576]: 1 finished unit Solar Collector [f=0011434] [11434] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Scorcher [f=0011469] [11469] Event [702.303955,57.9005356,2474.1814]: 0 lost unit Dart [f=0011482] [11482] Event [3992,53.3607483,3720]: 0 lost unit Metal Extractor [f=0011495] [11495] Event [6088,54.1885376,1048]: 1 finished unit Solar Collector [f=0011511] [11511] Event [747.826111,57.5376816,2280.15283]: 0 lost unit Dart [f=0011514] [11514] Event [4712,57.6904297,968]: 1 finished unit Solar Collector [f=0011589] [11589] Event [976,58.0490112,3280]: 0 finished unit Picket [f=0011595] [11595] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0011632] [11632] Event [3857.73047,52.9296875,3772.24219]: 0 lost unit Mason [f=0011678] [11678] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Dart [f=0011804] [11804] Event [4600,52.986908,3208]: 1 finished unit Metal Extractor [f=0011806] [11806] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Dart [f=0011806] [11806] Event [3000,57.7056885,1688]: 1 finished unit Solar Collector [f=0011818] [11818] Event [3624,52.9296875,3928]: 0 lost unit Metal Extractor [f=0011835] [11835] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0012038] [12038] Event [4584,58.7890625,1048]: 1 finished unit Solar Collector [f=0012060] [12060] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Scorcher [f=0012181] [12181] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Mason [f=0012195] [12195] Event [2872,54.8904419,1784]: 1 finished unit Solar Collector [f=0012227] [12227] Event [2621.35474,54.5896645,3313.42627]: 0 lost unit Dart [f=0012227] [12227] Event [2636.35767,56.5315247,3336.58765]: 0 lost unit Dart [f=0012349] [12349] Event [2727.6748,55.5861092,3258.86987]: 0 lost unit Scorcher [f=0012436] [12436] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0012439] [12439] Event [6072,57.8392029,1240]: 1 finished unit Solar Collector [f=0012548] [12548] Event [4456,58.8005066,1112]: 1 finished unit Solar Collector [f=0012570] [12570] Event [2408,56.4928665,2744]: 0 lost unit Solar Collector [f=0012580] [12580] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Mason [f=0012650] [12650] Event [2312,58.8729858,2744]: 0 lost unit Metal Extractor [f=0012684] [12684] Event [2208,58.2847595,2720]: 0 lost unit Picket [f=0012798] [12798] Event [2287.94214,58.8661461,2771.56519]: 1 lost unit Scorcher [f=0012824] [12824] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0012854] [12854] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0012935] [12935] Event [2018.73608,57.917614,2988.99854]: 1 lost unit Dart [f=0012936] [12936] Event [1390.73193,58.4142952,3003.94751]: 1 lost unit Scorcher [f=0012948] [12948] Event [6056,57.9116821,1352]: 1 finished unit Solar Collector [f=0012993] [12993] Event [2184,57.0152283,2504]: 0 finished unit Stinger [f=0013031] [13031] Event [2287.25244,57.9931068,2878.98657]: 1 lost unit Ripper [f=0013055] [13055] Event [2176.28735,57.5893822,2718.4895]: 0 lost unit Engineer Commander [f=0013057] [13057] Event [1169.99231,59.801899,3615.97046]: 0 finished unit Scorcher [f=0013064] [13064] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0013070] [13070] Event [2232,57.9859581,2632]: 0 lost unit Caretaker [f=0013073] [13073] Event [4328,57.5263977,1192]: 1 finished unit Solar Collector [f=0013081] [13081] Event [2328,57.75383,2664]: 0 lost unit Solar Collector [f=0013140] [13140] Event [2184,57.0311356,2504]: 0 lost unit Stinger [f=0013193] [13193] Event [undefined]: Oflameo resigned [f=0013193] game_message: Oflameo has been destroyed! [f=0013193] game_message: MukeshBatra wins! [f=0013193] Submitting stats [f=0013193] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013193] Part| Total Time|Time of the last 0.5s [f=0013193] Draw 8485.76ms 10.97% [f=0013193] Lua::Callins::Synced 5059.69ms 28.51% [f=0013193] Lua::Callins::Unsynced 12855.82ms 17.55% [f=0013193] Lua::CollectGarbage::Synced 247.87ms 0.40% [f=0013193] Lua::CollectGarbage::Unsynced 421.32ms 0.20% [f=0013193] Misc::Profiler::AddTime 42.00ms 0.00% [f=0013193] Sim 15497.98ms 81.16% [f=0013193] [13193] Received game_message: Oflameo has been destroyed! [f=0013193] [13193] Received game_message: MukeshBatra wins! [f=0013194] [13194] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013194] [13194] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013194] [13194] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013194] [13194] Game End Stats Values: 2,2245,2205,2205,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.06999969,5.91333294,5.91333294,6.06999969,80,40,40,80,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013194] [13194] Game End Stats Values: 3,2560,2395,2395,2560,0,4.33317232,4.33317232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.49162769,8.80000019,8.80000019,8.49162769,2075,2075,2075,2075,9.60333157,8.63887596,8.63887596,9.60333157,200,160,160,200,0,0,0,0,285,160,160,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013194] [13194] Game End Stats Values: 4,2595,2425,2425,2595,0.15702401,6.37320137,6.37320137,0.15702401,0,0,0,0,0,0,0,0,0,0,0,0,40,35,35,40,0,0,0,0,11.530694,11.1999998,11.1999998,11.530694,2075,2075,2075,2075,10.7104664,8.48600101,8.48600101,10.7104664,200,120,120,200,40,0,0,40,320,230,230,320,0,40,40,0,0,0,0,0,35,40,40,35 [f=0013194] [13194] Game End Stats Values: 5,2785,2775,2775,2785,0.54056352,11.2915249,11.2915249,0.54056352,0,0,0,0,0,0,0,0,0,0,0,0,40,79.9999847,79.9999847,40,100,0,0,100,10.2077637,12,12,10.2077637,2075,2075,2075,2075,10.7255688,10.7145538,10.7145538,10.7255688,290,290,290,290,40,80,80,40,320,410,410,320,80,40,40,80,0,0,0,0,79.9999847,40,40,79.9999847 [f=0013194] [13194] Game End Stats Values: 6,2925,2905,2905,2925,1.44052589,12.0329523,12.0329523,1.44052589,0,0,0,0,0,0,0,0,0,0,0,0,40,79.9999847,79.9999847,40,200,0,0,200,10.9627838,12,12,10.9627838,2075,2075,2075,2075,10.7599964,13.0994301,13.0994301,10.7599964,330,420,420,330,40,80,80,40,320,410,410,320,80,40,40,80,0,0,0,0,79.9999847,40,40,79.9999847 [f=0013194] [13194] Game End Stats Values: 7,3070,3125,3125,3070,4.12907791,15.5152988,15.5152988,4.12907791,0,0,0,0,0,0,0,0,0,0,0,0,40,79.9999847,79.9999847,40,200,0,0,200,12.7244978,12,12,12.7244978,2130,2075,2075,2130,11.035903,15.0054893,15.0054893,11.035903,330,550,550,330,40,80,80,40,410,500,500,410,80,40,40,80,0,0,0,0,79.9999847,40,40,79.9999847 [f=0013194] [13194] Game End Stats Values: 8,3190,3335,3335,3190,5.15349865,15.8518667,15.8518667,5.15349865,0,0,0,0,0,0,0,0,0,0,0,0,119.312096,139.632202,139.632202,119.312096,200,0,0,200,12.0379515,12,12,12.0379515,2130,2075,2075,2130,13.1182966,15.4224367,15.4224367,13.1182966,450,670,670,450,40,80,80,40,410,590,590,410,80,40,40,80,0,0,0,0,139.632202,119.312096,119.312096,139.632202 [f=0013194] [13194] Game End Stats Values: 9,3250,3465,3465,3250,5.61643648,20.1331635,20.1331635,5.61643648,0,0,0,0,0,0,0,0,0,0,0,0,188.707977,249.999725,249.999725,188.707977,200,90,90,200,9.12013626,12,12,9.12013626,2130,2075,2075,2130,13.080863,18.0354214,18.0354214,13.080863,420,710,710,420,80,250,250,80,500,590,590,500,250,80,80,250,0,0,0,0,249.999725,190.715057,190.715057,249.999725 [f=0013194] [13194] Game End Stats Values: 10,3350,3555,3555,3350,6.1935482,26.7779942,26.7779942,6.1935482,0,0,0,0,0,0,0,0,0,0,0,0,200.374649,289.999725,289.999725,200.374649,200,90,90,200,9.13740063,12,12,9.13740063,2130,2075,2075,2130,15.281806,19.1329899,19.1329899,15.281806,520,710,710,520,80,290,290,80,500,680,680,500,290,80,80,290,0,0,0,0,289.999725,204.397781,204.397781,289.999725 [f=0013194] [13194] Game End Stats Values: 11,3350,3645,3645,3350,6.64407301,38.2628441,38.2628441,6.64407301,0,0,0,0,0,0,0,0,0,110.587738,110.587738,0,200.374649,289.999725,289.999725,200.374649,200,90,90,200,9.89424229,12,12,9.89424229,2130,2075,2075,2130,15.4300337,22.1189919,22.1189919,15.4300337,520,710,710,520,80,290,290,80,500,770,770,500,290,80,80,290,0,0,0,0,289.999725,204.397781,204.397781,289.999725 [f=0013194] [13194] Game End Stats Values: 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[13194] Game End Stats Values: 29,4730,8730,8730,4730,42.0533562,245.227386,245.227386,42.0533562,0,0,0,0,0,0,0,0,571.98584,2202.16919,2202.16919,571.98584,1265.98914,2794.45581,2794.45581,1265.98914,500,600,600,500,17.5684528,54.1333351,54.1333351,17.5684528,2900,2540,2540,2900,14.5282917,39.0021286,39.0021286,14.5282917,850,2940,2940,850,510,2746.16675,2746.16675,510,480,2650,2650,480,2821.3335,640,640,2821.3335,261.335419,120.933968,120.933968,261.335419,2918.55396,1372.00293,1372.00293,2918.55396 [f=0013194] [13194] Game End Stats Values: 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[f=0013214] [13214] Event [2291.28638,59.4521408,2797.00635]: 1 lost unit Ripper [f=0013238] !transmitlobby @voice@buildUnit@remove;vehcon [f=0013238] !transmitlobby @voice@buildUnit@remove;vehscout [f=0013238] !transmitlobby @voice@buildUnit@remove;vehraid [f=0013238] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0013238] !transmitlobby @voice@buildUnit@remove;vehriot [f=0013238] !transmitlobby @voice@buildUnit@remove;vehassault [f=0013238] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0013238] !transmitlobby @voice@buildUnit@remove;veharty [f=0013238] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0013238] !transmitlobby @voice@buildUnit@remove;vehaa [f=0013238] !transmitlobby @voice@buildUnit@reload [f=0013306] [13306] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0013366] Player MukeshBatra left the game: normal quit [f=0013366] [13366] Event [undefined]: MukeshBatra quit [f=0013459] Spectator Oflameo left the game: normal quit [f=0013459] [13459] Event [undefined]: Oflameo quit [f=0013465] No clients connected, shutting down server [f=0013465] Server shutdown [f=0013473] [13473] Event [6056,58.518219,1480]: 1 finished unit Solar Collector [f=0013514] [13514] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0013583] [13583] Event [4200,58.7585449,1256]: 1 finished unit Solar Collector [f=0013694] [13694] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0013982] [13982] Event [6056,58.2588196,1608]: 1 finished unit Solar Collector [f=0014084] [14084] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0014090] [14090] Event [4072,59.4070435,1336]: 1 finished unit Solar Collector [f=0014324] [14324] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0014477] [14477] Event [6040,56.8473816,1736]: 1 finished unit Solar Collector [f=0014601] [14601] Event [3944,57.9154968,1400]: 1 finished unit Solar Collector [f=0014730] [14730] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ravager [f=0014970] [14970] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0014987] [14987] Event [6040,59.0675354,1864]: 1 finished unit Solar Collector [f=0015359] [15359] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0015497] [15497] Event [6040,58.3732605,1992]: 1 finished unit Solar Collector [f=0015749] [15749] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0015989] [15989] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0016007] [16007] Event [6040,58.8729858,2120]: 1 finished unit Solar Collector [f=0016394] [16394] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ravager [f=0016634] [16634] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0017024] [17024] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0017414] [17414] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Ripper [f=0017654] [17654] Event [4976.02979,58.6719856,513.99231]: 1 finished unit Fencer [f=0017855] Autoquit sending quit command. [f=0017855] [QuitAction] user exited to system [f=0017855] [SpringApp::Kill][1] fromRun=1 [f=0017855] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017855] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017855] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017855] [ThreadPool::SetThreadCount][2] workers=0 [f=0017855] [SpringApp::Kill][2] [f=0017855] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017855] [Game::KillLua][3] dtor=0 luaUI=0x50d8c920 [f=0017855] Start widgetHandler:Shutdown [f=0017855] Shutdown - SaveOrderList Complete [f=0017855] Writing last game win data [f=0017855] Shutdown - SaveConfigData Complete [f=0017855] Shutdown Widget - Save/Load API [f=0017855] Shutdown Widget - Chili Highlight [f=0017855] Shutdown Widget - Draw After Chili [f=0017855] Shutdown Widget - EPIC Menu [f=0017855] Shutdown Widget - Chili Widget Selector [f=0017855] Shutdown Widget - Chili Minimap [f=0017855] Shutdown Widget - Local Team Colors [f=0017855] Shutdown Widget - Display Keys 2 [f=0017855] Shutdown Widget - Save Game Menu [f=0017855] Shutdown Widget - Unit Icons [f=0017855] Shutdown Widget - Noises [f=0017855] Shutdown Widget - HealthBars [f=0017855] Shutdown Widget - Win Counter [f=0017855] Shutdown Widget - SpringRTS Replay Stats [f=0017855] Shutdown Widget - BuildETA [f=0017855] Shutdown Widget - Modular Comm Info [f=0017855] Shutdown Widget - Stereo3D [f=0017855] Shutdown Widget - Showeco and Grid Drawer [f=0017855] Shutdown Widget - Point Tracker [f=0017855] Shutdown Widget - Music Player [f=0017855] Shutdown Widget - Missile Silo Range [f=0017855] Shutdown Widget - MinimapEvents [f=0017855] Shutdown Widget - Mex Placement Handler [f=0017855] Shutdown Widget - Local Widgets Config [f=0017855] Shutdown Widget - Highlight Geos [f=0017855] Shutdown Widget - Grab Input [f=0017855] Input grabbing is disabled! [f=0017855] Shutdown Widget - MetalFeatures (new) [f=0017855] Shutdown Widget - Darkening [f=0017855] Shutdown Widget - Context Menu [f=0017855] Shutdown Widget - Chili Spectator Panels [f=0017855] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017855] Shutdown Widget - Chili Nuke Warning [f=0017855] Shutdown Widget - Chili EndGame Window [f=0017855] Shutdown Widget - Chili Economy Panel Default [f=0017855] Shutdown Widget - CameraShake [f=0017855] Shutdown Widget - Attack AoE [f=0017855] Shutdown Widget - Map Edge Extension [f=0017855] Shutdown Widget - Selection Send [f=0017855] Shutdown Widget - LupsManager [f=0017855] Shutdown Widget - Newton Firezone [f=0017855] Shutdown Widget - Chili Pro Console [f=0017855] Shutdown Widget - Lasso Terraform GUI [f=0017855] Shutdown Widget - Lups [f=0017855] Shutdown Widget - Chili Framework [f=0017855] Shutdown Widget - Chili Core Selector [f=0017855] Shutdown Widget - Custom Markers [f=0017855] Shutdown Widget - Pause Screen [f=0017855] Shutdown Widget - Text To Speech Control [f=0017855] Shutdown Widget - Persistent Build Height [f=0017855] Shutdown Widget - Layout Handler [f=0017855] End widgetHandler:Shutdown [f=0017855] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={536805,92667718} {int,ext,rec}Allocs={22929742,0,0} {chunk,block}Bytes={92667718,0} [f=0017855] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017855] [Game::KillLua][2] dtor=0 luaRules=0x50dce080 [f=0017855] Start gadgetHandler:Shutdown [f=0017855] Shutdown - StartSetup [f=0017855] Shutdown - UnitMorph [f=0017855] Shutdown - LupsNanoSpray [f=0017855] Shutdown - Missile Silo Controller [f=0017855] Shutdown - Modular Comm Info [f=0017855] Shutdown - Terrain Texture Handler [f=0017855] Shutdown - UnitCloakShield [f=0017855] Shutdown - Starlight Handler [f=0017855] End gadgetHandler:Shutdown [f=0017855] Start gadgetHandler:Shutdown [f=0017855] Shutdown - Save/Load [f=0017855] Shutdown - UnitMorph [f=0017855] Shutdown - Modular Comm Info [f=0017855] Shutdown - Retreat Command [f=0017855] Shutdown - Shockwaves [f=0017855] Shutdown - Teleport Throw [f=0017855] Shutdown - UnitCloakShield [f=0017855] Shutdown - Lups Cloak FX [f=0017855] Shutdown - Lups [f=0017855] Shutdown - Lups Shield [f=0017855] End gadgetHandler:Shutdown [f=0017855] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22929772,0,0} {chunk,block}Bytes={0,0} [f=0017855] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22929772,0,0} {chunk,block}Bytes={0,0} [f=0017855] [Game::KillLua][4] dtor=0 [f=0017855] [Game::~CGame][1] [f=0017855] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017855] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017855] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017855] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017855] [Game::KillLua][4] dtor=1 [f=0017855] [Game::KillMisc][1] [f=0017855] [Game::KillMisc][2] [f=0017855] [Game::KillMisc][3] [f=0017855] [Game::KillRendering][1] [f=0017855] [3DOParser::Kill] allocated 137 pieces [f=0017855] [S3OParser::Kill] allocated 2685 pieces [f=0017855] [AssParser::Kill] allocated 238 pieces [f=0017855] [Game::KillInterface][1] [f=0017855] [Game::KillInterface][2] [f=0017855] [Game::KillSimulation][1] [f=0017855] [Game::KillSimulation][2] [f=0017855] [CCollisionHandler] dis-/continuous tests: 0/51138 [f=0017855] [Game::KillSimulation][3] [f=0017855] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017855] [~CPathCache(24x16)] cacheHits=17 hitPercentage=15% numHashColls=0 maxCacheSize=9 [f=0017855] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017855] [~CPathCache(48x32)] cacheHits=60 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017855] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017855] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017855] [LosHandler::Kill] raycast instance cache-{hits,misses}={2244,8902}; shared=1%; cached=19% [f=0017855] [Game::KillSimulation][4] [f=0017855] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017855] [Game::~CGame][2] [f=0017855] [Game::~CGame][3] [f=0017855] [SpringApp::Kill][3] [f=0017855] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187966 bytes sent 122759 bytes recv'd [f=0017855] [SpringApp::Kill][4] font=0x44b108a0 [f=0017855] [SpringApp::Kill][5] [f=0017855] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44b7e700) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3424ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=191ms file="objects3d/clogger.s3o" indx=4926 inflSize=28kb readTime=37ms file="objects3d/amphraider3.s3o" indx=4783 inflSize=62kb readTime=34ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=32ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=30ms file="objects3d/amphriot.s3o" indx=4785 inflSize=95kb readTime=29ms file="scripts/dynassault.lua" indx=5566 inflSize=11kb readTime=28ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4537 inflSize=29kb readTime=28ms file="objects3d/armcom.3do" indx=4809 inflSize=45kb readTime=26ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 54103318 bytes cached in 2839 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x44caa0a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f3938070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44be6db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44ca44b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]