[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JmHZyH4fFn/springsettings.881693.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9b4801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14135 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/881693/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cdc8b0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cdc8b0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 811ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 884ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 953ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] MukeshBatra was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/881693/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=580babd [f=-000001] [Path] [PathEstimator::ReadFile] hash=580babd file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-580babd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=580bacd [f=-000001] [Path] [PathEstimator::ReadFile] hash=580bacd file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-580bacd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1261ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/881693/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53485a20,0x665c1890}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9beca65e0b79b58fb9b2370a1a42524b [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from NIKITQR [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: NIKITQR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={566df530,4c03a850}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[Game::Load][lua{Rules,Gaia}={891125c8,891131e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Churchill! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [3391,10.3213501,6060]: 0 finished unit Guardian Commander [f=-000001] [0] Event [587,14.2897797,1095]: 1 finished unit Engineer Commander [f=0000000] [0] KingLunchBox, team: 0, elo:2175 [f=0000000] [0] NIKITQR, team: 1, elo:1889 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [592,12.6507568,1208]: 1 finished unit Shieldbot Factory [f=0000045] [45] Event [3312,8.66409302,5904]: 0 finished unit Hovercraft Platform [f=0000045] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000045] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000045] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000045] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000045] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000045] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000045] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000045] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000045] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0000369] [369] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0000374] [374] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0000481] [481] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0000526] [526] Event [592,12.7617188,1220]: 1 finished unit Convict [f=0000583] [583] Event [440,19.6875,1016]: 1 finished unit Wind/Tidal Generator [f=0000621] [621] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0000673] [673] Event [536,17.2924805,1016]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [3219.10693,83.5897827,6022.86865]: 0 finished unit Firefly [f=0000762] [762] Event [632,14.3041992,1016]: 1 finished unit Wind/Tidal Generator [f=0000824] [824] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0000874] [874] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0000902] [902] Event [728,16.8859863,1016]: 1 finished unit Wind/Tidal Generator [f=0000961] [961] Event [592,12.7617188,1220]: 1 finished unit Convict [f=0001132] [1132] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0001178] [1178] Event [3208,5.73486328,6072]: 0 finished unit Solar Collector [f=0001341] [1341] Event [592,12.7617188,1220]: 1 finished unit Convict [f=0001524] [1524] Event [3336,7.72338867,6072]: 0 finished unit Solar Collector [f=0001576] [1576] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0001720] [1720] Event [592,12.7617188,1220]: 1 finished unit Convict [f=0001802] [1802] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0001899] [1899] Event [3448,15.3643799,6072]: 0 finished unit Solar Collector [f=0001968] [1968] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0002174] [2174] Event [3392,9.0637207,6016]: 0 finished unit Lotus [f=0002262] [2262] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0002290] [2290] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0002356] [2356] Event [360,25.5487061,248]: 1 finished unit Solar Collector [f=0002384] [2384] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0002523] [2523] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0002707] [2707] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0002714] [2714] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0002857] [2857] Event [3280,5.81726074,6016]: 0 finished unit Radar Tower [f=0002869] [2869] Event [1000,13.9801025,2104]: 1 finished unit Metal Extractor [f=0002918] [2918] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0003100] [3100] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0003138] [3138] Event [1336,18.7921143,664]: 1 finished unit Solar Collector [f=0003149] [3149] Event [648,14.8974609,2824]: 1 finished unit Metal Extractor [f=0003178] [3178] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0003190] [3190] Event [280,25.7189941,296]: 1 finished unit Solar Collector [f=0003365] [3365] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0003430] [3430] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0003527] [3527] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [f=0003676] [3676] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0003686] [3686] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0003689] [3689] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0003752] [3752] Event [1256,16.5618896,712]: 1 finished unit Solar Collector [f=0003802] [3802] Event [232,27.8887939,216]: 1 finished unit Solar Collector [f=0003933] [3933] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0004091] [4091] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0004139] [4139] Event [1256,8.51989746,3160]: 1 finished unit Metal Extractor [f=0004170] [4170] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0004273] [4273] Event [1208,17.4627686,632]: 1 finished unit Solar Collector [f=0004323] [4323] Event [312,29.53125,168]: 1 finished unit Solar Collector [f=0004364] [4364] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0004410] [4410] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0004415] [4415] Event [4904,17.8417969,6552]: 0 finished unit Metal Extractor [f=0004650] [4650] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0004667] [4667] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0004890] [4890] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0004964] [4964] Event [1048,7.41577148,6872]: 0 finished unit Metal Extractor [f=0004995] [4995] Event [336,25.234375,304]: 1 finished unit Lotus [f=0005001] [5001] Event [2536,9.84924316,2024]: 1 lost unit Metal Extractor [f=0005003] [5003] Event [1288,22.8625488,584]: 1 finished unit Solar Collector [f=0005025] [5025] Event [3576,15.1940918,6168]: 0 finished unit Solar Collector [f=0005057] [5057] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0005130] [5130] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0005196] [5196] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0005227] [5227] Event [3080,7.14111328,1176]: 1 lost unit Metal Extractor [f=0005243] [5243] Event [2977.38013,8.30230713,1189.5769]: 1 lost unit Convict [f=0005313] [5313] Event [376,55.3546143,3896]: 1 finished unit Metal Extractor [f=0005370] [5370] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0005389] [5389] Event [2616,15.6500244,1176]: 1 lost unit Metal Extractor [f=0005551] [5551] Event [1200,16.3397217,688]: 1 finished unit Lotus [f=0005610] [5610] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0005645] [5645] Event [5368,15.3863525,6104]: 0 finished unit Metal Extractor [f=0005651] [5651] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0005699] [5699] Event [776,12.6507568,6232]: 0 finished unit Metal Extractor [f=0005776] [5776] Event [3544,23.8623047,6296]: 0 finished unit Solar Collector [f=0005850] [5850] Event [592,12.7617188,1220]: 1 finished unit Bandit [f=0006017] [6017] Event [616,33.3764648,4248]: 1 finished unit Metal Extractor [f=0006094] [6094] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0006194] [6194] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [f=0006265] [6265] Event [3496,28.2348633,6424]: 0 finished unit Solar Collector [f=0006269] [6269] Event [592,12.7617188,1220]: 1 finished unit Convict [f=0006605] [6605] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0006643] [6643] Event [592,12.7617188,1220]: 1 finished unit Convict [f=0006760] [6760] Event [3464,26.5319824,6552]: 0 finished unit Solar Collector [f=0006848] [6848] Event [5304,16.3970947,6152]: 0 finished unit Solar Collector [f=0006879] [6879] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0006966] [6966] Event [416,24.1168213,256]: 1 finished unit Faraday [f=0006988] [6988] Event [360,10.0909424,1272]: 1 finished unit Storage [f=0007017] [7017] Event [592,12.7617188,1220]: 1 finished unit Convict [f=0007019] [7019] Event [400,13.1121826,5792]: 0 finished unit Lotus [f=0007022] [7022] Event [1464,14.3261719,4488]: 1 finished unit Metal Extractor [f=0007066] [7066] Event [1152,15.5145264,624]: 1 finished unit Faraday [f=0007075] [7075] Event [2245.7251,12.9529362,3269.61548]: 1 finished unit Engineer Commander [f=0007165] [7165] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0007270] [7270] Event [3416,29.7509766,6680]: 0 finished unit Solar Collector [f=0007393] [7393] Event [592,12.7617188,1220]: 1 finished unit Convict [f=0007398] [7398] Event [5432,17.4517822,6200]: 0 finished unit Solar Collector [f=0007423] [7423] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0007484] [7484] Event [864,11.5960693,5808]: 0 finished unit Lotus [f=0007494] [7494] Event [843.930115,127.514824,5206.771]: 0 lost unit Firefly [f=0007515] [7515] Event [464,22.868042,224]: 1 finished unit Lotus [f=0007541] [7541] Event [520,9.52514648,1272]: 1 finished unit Caretaker [f=0007620] [7620] Event [1120,12.9748535,656]: 1 finished unit Lotus [f=0007625] [7625] Event [2424,13.8262939,3208]: 1 finished unit Metal Extractor [f=0007678] [7678] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0007686] [7686] Event [2143.41284,19.6875,5161.17578]: 1 lost unit Bandit [f=0007799] [7799] Event [1133.55872,88.2610626,5840.00146]: 0 finished unit Firefly [f=0007825] [7825] Event [520,11.0797119,1224]: 1 finished unit Caretaker [f=0007849] [7849] Event [5496,12.8924561,6072]: 0 finished unit Solar Collector [f=0007933] [7933] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0007961] [7961] Event [1029.88281,14.3210506,5272.69678]: 1 lost unit Bandit [f=0007992] [7992] Event [990.039124,11.8479071,5291.35107]: 1 lost unit Bandit [f=0008010] [8010] Event [1016.57806,15.4042435,5251.65186]: 1 lost unit Convict [f=0008048] [8048] Event [968,8.95385742,5336]: 1 lost unit Metal Extractor [f=0008080] [8080] Event [520,12.6123047,1176]: 1 finished unit Caretaker [f=0008144] [8144] Event [1360,15.2764893,5808]: 0 finished unit Lotus [f=0008294] [8294] Event [1464,14.3261719,4488]: 1 lost unit Metal Extractor [f=0008298] [8298] Event [5400,11.1895752,6008]: 0 finished unit Solar Collector [f=0008337] [8337] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0008372] [8372] Event [520,14.4744873,1128]: 1 finished unit Caretaker [f=0008471] [8471] Event [2245.7251,12.9529362,3269.61548]: 1 finished unit Engineer Commander [f=0008497] [8497] Event [3464,12.6507568,6168]: 0 finished unit Caretaker [f=0008547] [8547] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0008615] [8615] Event [592,12.7617188,1220]: 1 finished unit Thug [f=0008623] [8623] Event [616,33.3764648,4248]: 1 lost unit Metal Extractor [f=0008632] [8632] Event [5264,8.45947266,5920]: 0 finished unit Lotus [f=0008702] [8702] Event [376,55.3546143,3896]: 1 lost unit Metal Extractor [f=0008803] [8803] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0008914] [8914] Event [3288,8.06396484,6184]: 0 finished unit Caretaker [f=0008967] [8967] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0009025] [9025] Event [1256,8.51989746,3160]: 1 lost unit Metal Extractor [f=0009029] [9029] Event [968,8.45740318,5336]: 0 finished unit Metal Extractor [f=0009072] [9072] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0009193] [9193] Event [3024,8.50341797,6000]: 0 finished unit Lotus [f=0009193] [9193] Event [648,14.8974609,2824]: 1 lost unit Metal Extractor [f=0009247] [9247] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0009266] [9266] Event [3640,9.84924316,5176]: 0 finished unit Metal Extractor [f=0009271] [9271] Event [592,12.7617188,1220]: 1 finished unit Felon [f=0009354] [9354] Event [1000,13.9801025,2104]: 1 lost unit Metal Extractor [f=0009396] [9396] Event [5784,18.2757568,6104]: 0 finished unit Metal Extractor [f=0009412] [9412] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0009488] [9488] Event [947.975525,13.6755104,1759.53674]: 0 lost unit Dagger [f=0009500] [9500] Event [974.188965,13.8288727,1815.72559]: 0 lost unit Dagger [f=0009506] [9506] Event [1232.5946,10.3159504,1751.15222]: 1 lost unit Bandit [f=0009514] [9514] Event [1092.41748,8.39200115,1770.0863]: 0 lost unit Dagger [f=0009531] [9531] Event [1187.74451,9.41501522,1758.42554]: 0 lost unit Dagger [f=0009546] [9546] Event [464,9.84924316,1440]: 1 finished unit Faraday [f=0009578] [9578] Event [5208,10.4425049,1864]: 0 finished unit Metal Extractor [f=0009693] [9693] Event [592,12.7617188,1220]: 1 finished unit Thug [f=0009726] [9726] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0009973] [9973] Event [240,8.67919922,1536]: 1 finished unit Faraday [f=0010064] [10064] Event [592,12.7617188,1220]: 1 finished unit Rogue [f=0010326] [10326] Event [800,9.7833252,1296]: 1 finished unit Faraday [f=0010390] [10390] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0010485] [10485] Event [592,12.7617188,1220]: 1 finished unit Thug [f=0010715] [10715] Event [5864,28.1304932,6968]: 0 finished unit Metal Extractor [f=0010804] [10804] Event [3736,12.8320313,3992]: 0 finished unit Metal Extractor [f=0011003] [11003] Event [2408,13.4802246,3272]: 1 finished unit Solar Collector [f=0011018] [11018] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0011142] [11142] Event [5400,13.0682373,968]: 0 finished unit Metal Extractor [f=0011159] [11159] Event [1448,7.60803223,5112]: 0 finished unit Razor [f=0011340] [11340] Event [1472,9.84924316,5232]: 0 finished unit Radar Tower [f=0011351] [11351] Event [3320,9.90966797,6336]: 0 finished unit Fusion Reactor [f=0011539] [11539] Event [592,12.7617188,1220]: 1 finished unit Felon [f=0011545] [11545] Event [5944,25.4827881,6920]: 0 finished unit Solar Collector [f=0011548] [11548] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0011644] [11644] Event [440,16.2762451,1096]: 1 finished unit Solar Collector [f=0011705] [11705] Event [2360,12.2167969,3192]: 1 finished unit Solar Collector [f=0011759] [11759] Event [5160,13.0847168,5096]: 0 finished unit Metal Extractor [f=0011790] [11790] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0011820] [11820] Event [3656,21.7199707,3224]: 0 finished unit Metal Extractor [f=0011876] [11876] Event [4952,10.8215332,968]: 0 finished unit Metal Extractor [f=0011987] [11987] Event [5944,21.2969971,6792]: 0 finished unit Solar Collector [f=0012209] [12209] Event [1616,12.4475098,5136]: 0 finished unit Faraday [f=0012479] [12479] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0012498] [12498] Event [5928,15.5181885,6664]: 0 finished unit Solar Collector [f=0012533] [12533] Event [2440,12.288208,3144]: 1 finished unit Solar Collector [f=0012610] [12610] Event [5512,14.5404053,4376]: 0 finished unit Metal Extractor [f=0012635] [12635] Event [5112,7.4432373,328]: 0 finished unit Metal Extractor [f=0012716] [12716] Event [872,13.1396484,1096]: 1 finished unit Solar Collector [f=0012728] [12728] Event [3424,34.519043,2848]: 0 finished unit Radar Tower [f=0012774] [12774] Event [3128,12.2277832,6320]: 0 finished unit Fusion Reactor [f=0012878] [12878] Event [592,12.7617188,1220]: 1 finished unit Felon [f=0012905] [12905] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0012925] [12925] Event [360,15.9576416,1144]: 1 finished unit Solar Collector [f=0013007] [13007] Event [5928,11.0522461,6536]: 0 finished unit Solar Collector [f=0013052] [13052] Event [3160,5.61950684,6168]: 0 finished unit Caretaker [f=0013123] [13123] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0013124] [13124] Event [1248,10.7446289,5008]: 0 finished unit Faraday [f=0013247] [13247] Event [1000,13.4724236,2104]: 1 finished unit Metal Extractor [f=0013265] [13265] Event [4880,12.1014404,208]: 0 finished unit Lotus [f=0013272] [13272] Event [3384,12.8320313,6184]: 0 finished unit Caretaker [f=0013297] [13297] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0013374] [13374] Event [4904,8.94836426,4040]: 0 finished unit Metal Extractor [f=0013424] [13424] Event [1200,10.0415039,5040]: 0 finished unit Lotus [f=0013427] [13427] Event [3448,16.5783691,6296]: 0 finished unit Caretaker [f=0013456] [13456] Event [592,12.7617188,1220]: 1 finished unit Thug [f=0013487] [13487] Event [5912,9.53063965,6408]: 0 finished unit Solar Collector [f=0013526] [13526] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0013619] [13619] Event [2488,14.0570068,3224]: 1 finished unit Solar Collector [f=0013642] [13642] Event [312,19.6875,1064]: 1 finished unit Solar Collector [f=0013677] [13677] Event [1064,15.1924324,2120]: 1 finished unit Solar Collector [f=0013930] [13930] Event [3232,22.4395752,6472]: 0 finished unit Airplane Plant [f=0013930] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0013930] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0013930] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0013930] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0013930] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0013930] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0013930] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0013930] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0013930] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0013930] !transmitlobby @voice@buildUnit@reload [f=0013942] [13942] Event [592,12.7617188,1220]: 1 finished unit Rogue [f=0013964] [13964] Event [1712,12.6507568,5216]: 0 finished unit Lotus [f=0013980] [13980] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0013982] [13982] Event [5912,9.87121582,6280]: 0 finished unit Solar Collector [f=0014029] [14029] Event [4784,14.831543,928]: 0 finished unit Lotus [f=0014046] [14046] Event [792,12.2442627,1144]: 1 finished unit Solar Collector [f=0014128] [14128] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0014144] [14144] Event [2616,15.1423454,1176]: 1 finished unit Metal Extractor [f=0014147] [14147] Event [984,14.4508553,2168]: 1 finished unit Solar Collector [f=0014263] [14263] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0014353] [14353] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0014418] [14418] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0014437] [14437] Event [5784,58.9361572,3304]: 0 finished unit Metal Extractor [f=0014467] [14467] Event [592,12.7617188,1220]: 1 finished unit Thug [f=0014478] [14478] Event [5896,18.5998535,6152]: 0 finished unit Solar Collector [f=0014548] [14548] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0014564] [14564] Event [2136,19.7065544,5144]: 0 finished unit Metal Extractor [f=0014584] [14584] Event [936,13.9509773,2088]: 1 finished unit Solar Collector [f=0014603] [14603] Event [3032,20.2642822,6456]: 0 finished unit Solar Collector [f=0014631] [14631] Event [824,17.6934814,1016]: 1 finished unit Solar Collector [f=0014705] [14705] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0014720] [14720] Event [2464,12.6635742,3280]: 1 finished unit Faraday [f=0014741] [14741] Event [2680,16.0054207,1192]: 1 finished unit Solar Collector [f=0014773] [14773] Event [2904,14.4085693,6504]: 0 finished unit Solar Collector [f=0014842] [14842] Event [1168,10.8764648,1184]: 1 finished unit Faraday [f=0014862] [14862] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0014951] [14951] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0014976] [14976] Event [3424,26.1584473,2944]: 0 finished unit Faraday [f=0014997] [14997] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0015051] [15051] Event [2776,18.918457,6536]: 0 finished unit Solar Collector [f=0015087] [15087] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0015097] [15097] Event [5560,34.6234131,2952]: 0 finished unit Metal Extractor [f=0015183] [15183] Event [5784,27.6800537,7016]: 0 finished unit Solar Collector [f=0015185] [15185] Event [888,12.2497559,2184]: 1 finished unit Wind/Tidal Generator [f=0015188] [15188] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0015335] [15335] Event [2648,19.6051025,6584]: 0 finished unit Solar Collector [f=0015409] [15409] Event [856,12.3980713,2264]: 1 finished unit Wind/Tidal Generator [f=0015409] [15409] Event [3270.03125,26.4395752,6451.55811]: 0 finished unit Thunderbird [f=0015489] [15489] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0015589] [15589] Event [592,12.7617188,1220]: 1 finished unit Felon [f=0015620] [15620] Event [2520,12.22229,6632]: 0 finished unit Solar Collector [f=0015633] [15633] Event [5656,20.1983643,6920]: 0 finished unit Solar Collector [f=0015635] [15635] Event [824,13.0023193,2344]: 1 finished unit Wind/Tidal Generator [f=0015640] [15640] Event [4712,12.2277832,2712]: 0 finished unit Metal Extractor [f=0015734] [15734] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0015754] [15754] Event [4704,14.9578857,528]: 0 finished unit Radar Tower [f=0015756] [15756] Event [3270.03125,26.4395752,6451.55811]: 0 finished unit Thunderbird [f=0015785] [15785] Event [2600,15.4670906,1240]: 1 finished unit Solar Collector [f=0015795] [15795] Event [2088,21.09375,5032]: 0 finished unit Gauss [f=0015832] [15832] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0015857] [15857] Event [3376,22.565918,3216]: 0 lost unit Faraday [f=0015876] [15876] Event [3424,34.519043,2848]: 0 lost unit Radar Tower [f=0015887] [15887] Event [3424,26.1886978,2944]: 0 lost unit Faraday [f=0015890] [15890] Event [2392,11.25,6664]: 0 finished unit Solar Collector [f=0015906] [15906] Event [792,17.2485352,2424]: 1 finished unit Wind/Tidal Generator [f=0015970] [15970] Event [3416.53711,19.7979431,3094.2478]: 0 lost unit Quill [f=0016083] [16083] Event [3512,18.7646484,3112]: 0 lost unit Razor [f=0016101] [16101] Event [3270.03125,26.4395752,6451.55811]: 0 finished unit Thunderbird [f=0016143] [16143] Event [5528,14.128418,6824]: 0 finished unit Solar Collector [f=0016176] [16176] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0016180] [16180] Event [760,18.1054688,2504]: 1 finished unit Wind/Tidal Generator [f=0016189] [16189] Event [2264,12.6782227,6712]: 0 finished unit Solar Collector [f=0016316] [16316] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0016398] [16398] Event [592,12.7617188,1220]: 1 finished unit Felon [f=0016406] [16406] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0016449] [16449] Event [728,17.3913574,2584]: 1 finished unit Wind/Tidal Generator [f=0016468] [16468] Event [2168,10.1678467,6600]: 0 finished unit Solar Collector [f=0016471] [16471] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0016547] [16547] Event [3103.21973,310.057251,3021.48828]: 0 lost unit Thunderbird [f=0016601] [16601] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0016616] [16616] Event [592,12.7617188,1220]: 1 finished unit Thug [f=0016640] [16640] Event [5400,12.2991943,6728]: 0 finished unit Solar Collector [f=0016672] [16672] Event [2552,15.5275154,1160]: 1 finished unit Solar Collector [f=0016716] [16716] Event [696,15.4742432,2664]: 1 finished unit Wind/Tidal Generator [f=0016736] [16736] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0016745] [16745] Event [2040,9.93713379,6584]: 0 finished unit Solar Collector [f=0016762] [16762] Event [592,12.7617188,1220]: 1 finished unit Rogue [f=0016860] [16860] Event [2841.6604,18.4447021,2756.86694]: 1 lost unit Felon [f=0016871] [16871] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0016904] [16904] Event [2712.74121,16.3806725,2582.65308]: 0 lost unit Dagger [f=0016974] [16974] Event [2673.93628,11.6279182,2613.07739]: 1 lost unit Bandit [f=0016976] [16976] Event [592,12.7617188,1220]: 1 finished unit Thug [f=0017001] [17001] Event [648,15.3239632,2744]: 1 finished unit Wind/Tidal Generator [f=0017005] [17005] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0017005] [17005] Event [2701.96289,11.4670267,2717.05176]: 1 lost unit Bandit [f=0017015] [17015] Event [1912,12.0574951,6568]: 0 finished unit Solar Collector [f=0017016] [17016] Event [2596.91016,15.9325562,2801.15234]: 1 lost unit Bandit [f=0017033] [17033] Event [2696.15112,11.9234667,2692.95972]: 1 lost unit Bandit [f=0017050] [17050] Event [2542.44092,10.4677448,2699.47266]: 0 lost unit Dagger [f=0017066] [17066] Event [2731.39502,14.4969244,3031.59204]: 1 lost unit Rogue [f=0017067] [17067] Event [2797.70703,16.3511829,2740.2019]: 1 lost unit Bandit [f=0017073] [17073] Event [2814.97192,17.3948402,2715.99438]: 1 lost unit Engineer Commander [f=0017073] [17073] Event [2824.7771,18.8877907,2684.70264]: 1 lost unit Thug [f=0017073] [17073] Event [2814.36499,17.7457428,2743.11792]: 1 lost unit Bandit [f=0017079] [17079] Event [2709.40381,12.7776737,2778.16943]: 1 lost unit Bandit [f=0017080] [17080] Event [2868.19971,16.114254,2743.18066]: 1 lost unit Bandit [f=0017084] [17084] Event [2890.79175,15.5969791,2732.10303]: 1 lost unit Bandit [f=0017087] [17087] Event [2890.65161,15.8343096,2900.11011]: 1 lost unit Felon [f=0017094] [17094] Event [2837.73755,17.2446671,2837.87646]: 1 lost unit Bandit [f=0017108] [17108] Event [2817.88037,14.3207788,2804.58252]: 1 lost unit Thug [f=0017120] [17120] Event [2877.64038,14.8882961,2996.84668]: 1 lost unit Felon [f=0017122] [17122] Event [2733.66113,13.7443151,3031.50903]: 1 lost unit Rogue [f=0017123] [17123] Event [2794.95703,14.0345488,2796.11694]: 1 lost unit Thug [f=0017131] [17131] Event [5272,8.4375,6632]: 0 finished unit Solar Collector [f=0017151] [17151] Event [2825.78174,19.7931862,2868.39746]: 1 lost unit Thug [f=0017182] [17182] Event [2864.68896,18.2289944,2861.00806]: 1 lost unit Bandit [f=0017183] [17183] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0017183] gg [f=0017250] [17250] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0017299] [17299] Event [1784,14.6612549,6536]: 0 finished unit Solar Collector [f=0017321] [17321] Event [2632,14.9507332,1112]: 1 finished unit Solar Collector [f=0017331] [17331] Event [2919.2915,15.4162025,2993.20605]: 1 lost unit Thug [f=0017348] Player NIKITQR left the game: normal quit [f=0017348] [17348] Event [undefined]: NIKITQR quit [f=0017380] [17380] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0017412] [17412] Event [592,12.7617188,1220]: 1 finished unit Felon [f=0017415] [17415] Event [1368,7.2454834,5000]: 0 finished unit Gauss [f=0017515] [17515] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0017563] [17563] Event [1656,12.0959473,6520]: 0 finished unit Solar Collector [f=0017588] [17588] Event [648,14.389782,2824]: 1 finished unit Metal Extractor [f=0017609] [17609] Event [2440,12.288208,3144]: 1 lost unit Solar Collector [f=0017626] [17626] Event [2424,13.2705879,3208]: 1 lost unit Metal Extractor [f=0017627] [17627] Event [5144,9.20654297,6536]: 0 finished unit Solar Collector [f=0017672] [17672] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0017745] [17745] Event [1208.04944,11.5235224,1513.45972]: 0 lost unit Dagger [f=0017784] KingLunchBox has forced a win due to dropped opposition. [f=0017784] game_message: NIKITQR has been destroyed! [f=0017784] [17784] Event [undefined]: NIKITQR resigned [f=0017784] game_message: KingLunchBox wins! [f=0017784] Submitting stats [f=0017784] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017784] Part| Total Time|Time of the last 0.5s [f=0017784] Draw 15254.70ms 30.50% [f=0017784] Lua::Callins::Synced 7991.24ms 9.60% [f=0017784] Lua::Callins::Unsynced 20099.95ms 35.50% [f=0017784] Lua::CollectGarbage::Synced 464.13ms 0.60% [f=0017784] Lua::CollectGarbage::Unsynced 891.30ms 4.30% [f=0017784] Misc::Profiler::AddTime 71.89ms 0.10% [f=0017784] Sim 31969.60ms 50.10% [f=0017784] [17784] Received game_message: NIKITQR has been destroyed! [f=0017784] [17784] Received game_message: KingLunchBox wins! [f=0017785] [17785] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0017785] [17785] Game End Stats Values: 28,9925,10135,9925,10135,372.351685,187.44548,372.351685,187.44548,0,0,0,0,0,0,0,0,536.004028,2018.51501,536.004028,2018.51501,345.516907,1354.20789,345.516907,1354.20789,2410,820,2410,820,33.3129616,69.5333328,33.3129616,69.5333328,2625,2545,2625,2545,23.130476,60.4574051,23.130476,60.4574051,3430,3060,3430,3060,340,1345.50012,340,1345.50012,1460,3690,1460,3690,1350.8335,340,1350.8335,340,78.9999619,48.3332939,78.9999619,48.3332939,1358.38269,569.017639,1358.38269,569.017639 [f=0017785] [17785] Game End Stats Values: 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37,13510,20480,13510,20480,1162.54883,1356.64233,1162.54883,1356.64233,0,0,0,0,0,0,0,0,536.004028,2687.8291,536.004028,2687.8291,924.887756,1354.20789,924.887756,1354.20789,2910,2080,2910,2080,54.1328468,131.199997,54.1328468,131.199997,2625,3940,2625,3940,38.7184486,92.6258926,38.7184486,92.6258926,5140,8070,5140,8070,920.667542,1345.50012,920.667542,1345.50012,2835,6370,2835,6370,1350.8335,920.667542,1350.8335,920.667542,115.166077,48.3332939,115.166077,48.3332939,1404.27197,1149.70972,1404.27197,1149.70972 [f=0017785] [17785] Game End Stats Values: 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39,10585,21360,10585,21360,1431.86365,1820.40344,1431.86365,1820.40344,0,0,0,0,0,0,0,0,536.004028,3439.65088,536.004028,3439.65088,2298.08228,5460.61816,2298.08228,5460.61816,2910,2080,2910,2080,76.7278595,141.333328,76.7278595,141.333328,720,3940,720,3940,42.4829674,96.0056839,42.4829674,96.0056839,3945,8670,3945,8670,1630.66748,5060.5,1630.66748,5060.5,3010,6650,3010,6650,5540.8335,1630.66748,5540.8335,1630.66748,169.033279,48.3332939,169.033279,48.3332939,6054.28564,2663.45801,6054.28564,2663.45801 [f=0017785] [17785] Game End Stats Values: 40,9760,22470,9760,22470,1559.46973,2047.37964,1559.46973,2047.37964,0,0,0,0,0,0,0,0,729.377686,3936.83398,729.377686,3936.83398,2358.89307,6601.31641,2358.89307,6601.31641,2910,2480,2910,2480,73.906929,146.53334,73.906929,146.53334,720,3940,720,3940,83.48629,95.6217575,83.48629,95.6217575,3050,9240,3050,9240,1630.66748,6575.5,1630.66748,6575.5,3080,6790,3080,6790,7055.8335,1710.66748,7055.8335,1710.66748,169.033279,48.3332939,169.033279,48.3332939,7307.40186,3431.76685,7307.40186,3431.76685 [f=0017785] [17785] Game End Stats Values: 41,9690,22750,9690,22750,1617.82117,2182.18848,1617.82117,2182.18848,0,0,0,0,0,0,0,0,729.377686,4309.07422,729.377686,4309.07422,2471.80054,6794.75635,2471.80054,6794.75635,2910,2480,2910,2480,74.3805618,150.5,74.3805618,150.5,720,3940,720,3940,35.4370155,97.3411102,35.4370155,97.3411102,3050,9380,3050,9380,1710.66748,6735.5,1710.66748,6735.5,3010,6930,3010,6930,7215.8335,1790.66748,7215.8335,1790.66748,169.033279,48.3332939,169.033279,48.3332939,7536.5332,3544.67432,7536.5332,3544.67432 [f=0017815] [17815] Event [1168,10.8764648,1184]: 1 lost unit Faraday [f=0017815] [17815] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0017829] [17829] Event [2360,12.2340107,3192]: 1 lost unit Solar Collector [f=0017830] [17830] Event [2488,13.9420595,3224]: 1 lost unit Solar Collector [f=0017862] [17862] Event [1528,9.84924316,6504]: 0 finished unit Solar Collector [f=0017904] [17904] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0017969] [17969] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0018092] No clients connected, shutting down server [f=0018092] Server shutdown [f=0018092] End of demo reached [f=0018100] [18100] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0018138] [18138] Event [5016,12.6507568,6440]: 0 finished unit Solar Collector [f=0018146] [18146] Event [1400,12.8100586,6488]: 0 finished unit Solar Collector [f=0018234] [18234] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0018369] [18369] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0018423] [18423] Event [1272,14.1503906,6456]: 0 finished unit Solar Collector [f=0018504] [18504] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0018594] [18594] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0018647] [18647] Event [4888,16.7266846,6424]: 0 finished unit Solar Collector [f=0018656] [18656] Event [1224,14.5458984,6568]: 0 finished unit Solar Collector [f=0018659] [18659] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0018789] [18789] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0018919] [18919] Event [1176,10.2832031,6696]: 0 finished unit Solar Collector [f=0018924] [18924] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0019059] [19059] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0019180] [19180] Event [1144,7.02575684,6824]: 0 finished unit Solar Collector [f=0019194] [19194] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0019284] [19284] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0019349] [19349] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0019459] [19459] Event [1096,9.4152832,6952]: 0 finished unit Solar Collector [f=0019479] [19479] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0019614] [19614] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0019735] [19735] Event [936,9.84924316,6840]: 0 finished unit Solar Collector [f=0019749] [19749] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0019883] [19883] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0019973] [19973] Event [3311.95093,11.5103655,5936]: 0 finished unit Quill [f=0020020] [20020] Event [872,10.2612305,6712]: 0 finished unit Solar Collector [f=0020039] [20039] Event [3311.95093,11.5103655,5936]: 0 finished unit Dagger [f=0020169] [20169] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0020297] [20297] Event [824,12.6782227,6584]: 0 finished unit Solar Collector [f=0020304] [20304] Event [3311.95093,11.5103655,5936]: 0 finished unit Scalpel [f=0020324] [20324] Event [5088,7.92663574,5952]: 0 finished unit Faraday [f=0020336] Autoquit sending quit command. [f=0020336] [QuitAction] user exited to system [f=0020336] [SpringApp::Kill][1] fromRun=1 [f=0020336] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020336] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020336] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020336] [ThreadPool::SetThreadCount][2] workers=0 [f=0020336] [SpringApp::Kill][2] [f=0020336] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020336] [Game::KillLua][3] dtor=0 luaUI=0x53286f70 [f=0020336] Start widgetHandler:Shutdown [f=0020336] Shutdown - SaveOrderList Complete [f=0020336] Writing last game win data [f=0020336] Shutdown - SaveConfigData Complete [f=0020336] Shutdown Widget - Chili Highlight [f=0020336] Shutdown Widget - Save/Load API [f=0020336] Shutdown Widget - Draw After Chili [f=0020336] Shutdown Widget - EPIC Menu [f=0020336] Shutdown Widget - Chili Minimap [f=0020336] Shutdown Widget - Chili Widget Selector [f=0020336] Shutdown Widget - Local Team Colors [f=0020336] Shutdown Widget - Display Keys 2 [f=0020336] Shutdown Widget - Save Game Menu [f=0020336] Shutdown Widget - HealthBars [f=0020336] Shutdown Widget - Noises [f=0020336] Shutdown Widget - Unit Icons [f=0020336] Shutdown Widget - Win Counter [f=0020336] Shutdown Widget - BuildETA [f=0020336] Shutdown Widget - SpringRTS Replay Stats [f=0020336] Shutdown Widget - Modular Comm Info [f=0020336] Shutdown Widget - CameraShake [f=0020336] Shutdown Widget - Chili Economy Panel Default [f=0020336] Shutdown Widget - Chili EndGame Window [f=0020336] Shutdown Widget - Chili Nuke Warning [f=0020336] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020336] Shutdown Widget - Chili Spectator Panels [f=0020336] Shutdown Widget - Context Menu [f=0020336] Shutdown Widget - Darkening [f=0020336] Shutdown Widget - MetalFeatures (new) [f=0020336] Shutdown Widget - Grab Input [f=0020336] Input grabbing is disabled! [f=0020336] Shutdown Widget - Highlight Geos [f=0020336] Shutdown Widget - Local Widgets Config [f=0020336] Shutdown Widget - Mex Placement Handler [f=0020336] Shutdown Widget - MinimapEvents [f=0020336] Shutdown Widget - Missile Silo Range [f=0020336] Shutdown Widget - Music Player [f=0020336] Shutdown Widget - Point Tracker [f=0020336] Shutdown Widget - Showeco and Grid Drawer [f=0020336] Shutdown Widget - Stereo3D [f=0020336] Shutdown Widget - Attack AoE [f=0020336] Shutdown Widget - Map Edge Extension [f=0020336] Shutdown Widget - Selection Send [f=0020336] Shutdown Widget - LupsManager [f=0020336] Shutdown Widget - Newton Firezone [f=0020336] Shutdown Widget - Chili Pro Console [f=0020336] Shutdown Widget - Lasso Terraform GUI [f=0020336] Shutdown Widget - Chili Framework [f=0020336] Shutdown Widget - Lups [f=0020336] Shutdown Widget - Custom Markers [f=0020336] Shutdown Widget - Chili Core Selector [f=0020336] Shutdown Widget - Pause Screen [f=0020336] Shutdown Widget - Layout Handler [f=0020336] Shutdown Widget - Persistent Build Height [f=0020336] Shutdown Widget - Text To Speech Control [f=0020336] End widgetHandler:Shutdown [f=0020336] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={780993,87096429} {int,ext,rec}Allocs={28969537,0,0} {chunk,block}Bytes={87096429,0} [f=0020336] [Game::KillLua][1] dtor=0 luaGaia=0x665c1890 [f=0020336] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={714488,81648590} {int,ext,rec}Allocs={28969539,0,0} {chunk,block}Bytes={81648590,0} [f=0020336] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={714488,81648590} {int,ext,rec}Allocs={28969539,0,0} {chunk,block}Bytes={81648590,0} [f=0020336] [Game::KillLua][2] dtor=0 luaRules=0x53485a20 [f=0020336] Start gadgetHandler:Shutdown [f=0020336] Shutdown - StartSetup [f=0020336] Shutdown - UnitMorph [f=0020336] Shutdown - LupsNanoSpray [f=0020336] Shutdown - Missile Silo Controller [f=0020336] Shutdown - Modular Comm Info [f=0020336] Shutdown - Terrain Texture Handler [f=0020336] Shutdown - UnitCloakShield [f=0020336] Shutdown - Starlight Handler [f=0020336] End gadgetHandler:Shutdown [f=0020336] Start gadgetHandler:Shutdown [f=0020336] Shutdown - Save/Load [f=0020336] Shutdown - UnitMorph [f=0020336] Shutdown - Modular Comm Info [f=0020336] Shutdown - Retreat Command [f=0020336] Shutdown - Shockwaves [f=0020336] Shutdown - Teleport Throw [f=0020336] Shutdown - UnitCloakShield [f=0020336] Shutdown - Lups Cloak FX [f=0020336] Shutdown - Lups [f=0020336] Shutdown - Lups Shield [f=0020336] End gadgetHandler:Shutdown [f=0020336] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28969569,0,0} {chunk,block}Bytes={0,0} [f=0020336] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28969569,0,0} {chunk,block}Bytes={0,0} [f=0020336] [Game::KillLua][4] dtor=0 [f=0020336] [Game::~CGame][1] [f=0020336] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020336] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020336] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020336] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020336] [Game::KillLua][4] dtor=1 [f=0020336] [Game::KillMisc][1] [f=0020336] [Game::KillMisc][2] [f=0020336] [Game::KillMisc][3] [f=0020336] [Game::KillRendering][1] [f=0020336] [3DOParser::Kill] allocated 155 pieces [f=0020336] [S3OParser::Kill] allocated 2833 pieces [f=0020336] [AssParser::Kill] allocated 237 pieces [f=0020336] [Game::KillInterface][1] [f=0020336] [Game::KillInterface][2] [f=0020336] [Game::KillSimulation][1] [f=0020336] [Game::KillSimulation][2] [f=0020336] [CCollisionHandler] dis-/continuous tests: 0/280976 [f=0020336] [Game::KillSimulation][3] [f=0020336] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020336] [~CPathCache(24x28)] cacheHits=99 hitPercentage=13% numHashColls=0 maxCacheSize=14 [f=0020336] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020336] [~CPathCache(48x56)] cacheHits=655 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020336] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020336] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020336] [LosHandler::Kill] raycast instance cache-{hits,misses}={22354,23588}; shared=16%; cached=33% [f=0020336] [Game::KillSimulation][4] [f=0020336] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0020336] [Game::~CGame][2] [f=0020336] [Game::~CGame][3] [f=0020336] [SpringApp::Kill][3] [f=0020336] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215025 bytes sent 204035 bytes recv'd [f=0020336] [SpringApp::Kill][4] font=0x44c0c8a0 [f=0020336] [SpringApp::Kill][5] [f=0020336] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44c7a3d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2788ms file="bitmaps/loadpictures/resign.png" indx=508 inflSize=1692kb readTime=115ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=82ms file="objects3d/logroach.s3o" indx=5161 inflSize=22kb readTime=34ms file="objects3d/thud.s3o" indx=5396 inflSize=130kb readTime=34ms file="objects3d/sphere.s3o" indx=5333 inflSize=101kb readTime=33ms file="bitmaps/gpl/wake.png" indx=478 inflSize=76kb readTime=31ms file="lups/lups.cfg" indx=4719 inflSize=1kb readTime=29ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4545 inflSize=20kb readTime=26ms file="lups/particleclasses/ringparticles.lua" indx=4735 inflSize=8kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7040 inflSize=1103kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 53404041 bytes cached in 2852 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x44d64570) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f9b48070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44c806d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44d60ef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]