[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kI0WyzyxPB/springsettings.881156.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0bd401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14183 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/881156/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 319ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46426e30] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46426e30] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 884ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1192ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 837ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 260ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 226ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DragoCar was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/881156/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b7092278 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b7092278 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-b7092278.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b7092288 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b7092288 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-b7092288.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (703ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/881156/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53fd8040,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 72d5a55ea320a794959310f9bf54ffe2 [f=-000001] Connection attempt from JohnHunter [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: JohnHunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Tarkin [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Tarkin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tarkin" string="[Game::Load][lua{Rules,Gaia}={283c4508,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[Game::Load][lua{Rules,Gaia}={44bad078,00000000}]" [f=-000001] Allies: I choose: Engineer commando! [f=-000001] Allies: I choose: dronefleet! [f=-000001] rip elo progress [f=-000001] ist my third 1v1 in years so you might win :) glhf [f=-000001] !predict [f=-000001] > Team Tarkin has a 52.4% chance to win [f=-000001] > Team JohnHunter has a 47.6% chance to win [f=-000001] [0] Event [4190,511.381531,1051]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1983,507.820557,4992]: 1 finished unit Engineer Commander [f=0000000] [0] Tarkin, team: 0, elo:1975 [f=0000000] [0] JohnHunter, team: 1, elo:1959 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1896,513.364502,5072]: 1 finished unit Cloakbot Factory [f=0000015] [15] Event [4192,507.530273,1200]: 0 finished unit Hovercraft Platform [f=0000015] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000015] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000015] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000015] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000015] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000015] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000015] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000015] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000015] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000108] pretty even [f=0000255] [255] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0000256] [256] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0000428] how am I higher? [f=0000439] [439] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0000445] [445] Event [4040,505.479187,1080]: 0 finished unit Solar Collector [f=0000496] [496] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0000623] [623] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Conjurer [f=0000625] [625] Event [4104,508.817688,984]: 0 finished unit Solar Collector [f=0000766] [766] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0000810] [810] Event [4136,510.257813,904]: 0 finished unit Solar Collector [f=0000831] [831] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Glaive [f=0000867] [867] Event [1992,510.868774,5192]: 1 finished unit Wind/Tidal Generator [f=0001051] [1051] Event [2056,508.108521,5112]: 1 finished unit Wind/Tidal Generator [f=0001149] [1149] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0001212] [1212] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Glaive [f=0001221] [1221] Event [4192,504.60202,1168]: 0 finished unit Quill [f=0001234] [1234] Event [2120,505.795593,5032]: 1 finished unit Wind/Tidal Generator [f=0001468] [1468] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0001471] [1471] Event [2302.52686,495.376007,4462.86084]: 0 lost unit Dagger [f=0001661] [1661] Event [1776,518.996704,5072]: 1 finished unit Lotus [f=0001665] how trash is dagger? [f=0001683] [1683] Event [4280,515.941895,888]: 0 finished unit Solar Collector [f=0001802] [1802] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Conjurer [f=0001859] what happend to it skirming glaive? [f=0001926] [1926] Event [4328,517.545715,1048]: 0 finished unit Solar Collector [f=0002019] [2019] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Glaive [f=0002165] [2165] Event [4376,516.08374,1176]: 0 finished unit Solar Collector [f=0002232] [2232] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Glaive [f=0002249] [2249] Event [3432,510.377808,1640]: 0 finished unit Metal Extractor [f=0002408] dagger is only good onece you have like 6 or 7 of them and they oneshot units if i recall correct [f=0002414] [2414] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0002451] [2451] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Glaive [f=0002674] [2674] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0002733] [2733] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Glaive [f=0002773] [2773] Event [3728,346.705475,5632]: 1 finished unit Lotus [f=0002956] [2956] Event [4848,518.363953,1376]: 0 finished unit Lotus [f=0003041] [3041] Event [3344,506.068359,2048]: 0 finished unit Lotus [f=0003107] it can easly skirm gliave but doesnt :( [f=0003305] strange [f=0003377] [3377] Event [4192,504.60202,1168]: 0 finished unit Bolas [f=0003451] maybe its the map [f=0003672] [3672] Event [2744,503.962708,4456]: 1 finished unit Metal Extractor [f=0003713] [3713] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0003744] [3744] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Reaver [f=0003858] [3858] Event [1848,516.847473,5240]: 1 finished unit Solar Collector [f=0003982] [3982] Event [2816,498.878632,4400]: 1 finished unit Lotus [f=0004015] [4015] Event [4192,504.60202,1168]: 0 finished unit Quill [f=0004172] [4172] Event [3464,495.071045,2984]: 0 finished unit Metal Extractor [f=0004271] [4271] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0004426] [4426] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0004447] [4447] Event [2008,509.450439,5336]: 1 finished unit Solar Collector [f=0004526] [4526] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0004530] [4530] Event [5224,483.266357,2008]: 0 finished unit Metal Extractor [f=0004781] [4781] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0004944] [4944] Event [2752,489.299622,4288]: 1 finished unit Picket [f=0005037] [5037] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0005145] [5145] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0005289] [5289] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0005589] [5589] Event [2976,494.689178,4016]: 1 finished unit Picket [f=0005622] [5622] Event [4192,504.60202,1168]: 0 finished unit Bolas [f=0005761] [5761] Event [3856,349.269348,5680]: 1 finished unit Picket [f=0005794] [5794] Event [904,483.81189,4136]: 1 finished unit Metal Extractor [f=0005949] [5949] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0005962] [5962] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Reaver [f=0005985] [5985] Event [3928,344.818054,5544]: 1 finished unit Wind/Tidal Generator [f=0006215] [6215] Event [4192,504.60202,1168]: 0 finished unit Bolas [f=0006234] [6234] Event [3096,495.092834,3560]: 0 lost unit Stinger [f=0006275] [6275] Event [3848,343.257904,5544]: 1 finished unit Wind/Tidal Generator [f=0006277] [6277] Event [2996.24194,495.08194,3749.73315]: 1 lost unit Reaver [f=0006278] [6278] Event [3072.89551,495.106323,3656.98608]: 0 lost unit Dagger [f=0006286] [6286] Event [2896,494.623718,3920]: 1 finished unit Picket [f=0006400] [6400] Event [2896,494.623718,3920]: 1 lost unit Picket [f=0006408] [6408] Event [2911.5957,495.048645,3797.76001]: 0 lost unit Dagger [f=0006420] [6420] Event [2907.72705,495.071045,3747.73047]: 0 lost unit Dagger [f=0006427] [6427] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Conjurer [f=0006428] [6428] Event [2899.22607,495.082275,3809.20068]: 0 lost unit Dagger [f=0006457] [6457] Event [2860.81665,495.059601,3768.37036]: 0 lost unit Dagger [f=0006496] [6496] Event [1008,492.605347,4224]: 1 finished unit Lotus [f=0006586] [6586] Event [3768,343.094238,5544]: 1 finished unit Wind/Tidal Generator [f=0006617] [6617] Event [4784,681.348938,3072]: 0 finished unit Radar Tower [f=0006637] [6637] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0006696] [6696] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Glaive [f=0006845] [6845] Event [3104,495.27832,3824]: 1 finished unit Picket [f=0006916] [6916] Event [3688,344.763489,5560]: 1 finished unit Wind/Tidal Generator [f=0006950] [6950] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Glaive [f=0007154] [7154] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Glaive [f=0007185] [7185] Event [3608,347.000061,5560]: 1 finished unit Wind/Tidal Generator [f=0007206] [7206] Event [2256,337.530151,512]: 0 finished unit Lotus [f=0007260] [7260] Event [4192,504.60202,1168]: 0 finished unit Bolas [f=0007349] [7349] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Glaive [f=0007455] [7455] Event [3528,351.058594,5560]: 1 finished unit Wind/Tidal Generator [f=0007457] [7457] Event [3360,495.071045,2944]: 0 finished unit Picket [f=0007482] [7482] Event [2120,504.082703,5464]: 1 finished unit Solar Collector [f=0007560] [7560] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0007725] [7725] Event [3448,356.655426,5560]: 1 finished unit Wind/Tidal Generator [f=0007853] [7853] Event [4192,504.60202,1168]: 0 finished unit Bolas [f=0007910] [7910] Event [3224,497.394867,3912]: 1 finished unit Storage [f=0007950] [7950] Event [3592,349.640259,5672]: 1 finished unit Wind/Tidal Generator [f=0007991] [7991] Event [2296,500.384216,5544]: 1 finished unit Solar Collector [f=0008100] [8100] Event [4360,718.606689,2520]: 0 finished unit Metal Extractor [f=0008152] [8152] Event [1569.35657,395.068298,762.025269]: 1 lost unit Glaive [f=0008220] [8220] Event [3624,348.920227,5752]: 1 finished unit Wind/Tidal Generator [f=0008225] [8225] Event [1662.82434,373.76535,577.78418]: 1 lost unit Glaive [f=0008281] [8281] Event [3200,495.071045,2912]: 0 finished unit Picket [f=0008295] [8295] Event [1524.6344,378.985443,594.555786]: 0 lost unit Bolas [f=0008400] [8400] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Knight [f=0008441] [8441] Event [4192,504.60202,1168]: 0 finished unit Bolas [f=0008454] [8454] Event [1263.03979,406.093292,908.470398]: 0 lost unit Quill [f=0008505] [8505] Event [3656,347.992859,5832]: 1 finished unit Wind/Tidal Generator [f=0008532] [8532] Event [2456,493.914551,5624]: 1 finished unit Solar Collector [f=0008610] [8610] Event [4296,708.438599,3160]: 0 finished unit Metal Extractor [f=0008702] [8702] Event [2000,681.076172,3008]: 1 finished unit Lotus [f=0008727] [8727] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Sling [f=0008775] [8775] Event [3688,346.487274,5912]: 1 finished unit Wind/Tidal Generator [f=0008980] [8980] Event [3176,495.23468,3592]: 1 finished unit Gauss [f=0008994] [8994] Event [4288,701.139771,3312]: 0 finished unit Picket [f=0009034] [9034] Event [4192,504.60202,1168]: 0 finished unit Bolas [f=0009148] [9148] Event [4040.40234,638.731995,3489.50342]: 1 lost unit Glaive [f=0009206] [9206] Event [1896.01477,511.567017,5062.3999]: 1 finished unit Gremlin [f=0009244] [9244] Event [4288,701.139771,3312]: 0 lost unit Picket [f=0009251] [9251] Event [4213.10547,692.932617,3262.00464]: 1 lost unit Glaive [f=0009255] [9255] Event [4400,712.278931,3360]: 0 finished unit Lotus [f=0009294] [9294] Event [4145.91992,681.32428,3240.57861]: 1 lost unit Glaive [f=0009331] [9331] Event [4226.51611,692.209656,3339.62427]: 1 lost unit Glaive [f=0009392] [9392] Event [1712,717.897583,2928]: 1 finished unit Picket [f=0009466] [9466] Event [4192,504.60202,1168]: 0 finished unit Quill [f=0009601] [9601] Event [3280,495.071045,3008]: 0 finished unit Picket [f=0009720] [9720] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0009949] [9949] Event [3280,495.071045,3008]: 0 lost unit Picket [f=0009972] [9972] Event [2909.14844,495.071045,3236.99609]: 0 lost unit Dagger [f=0009975] [9975] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0010152] [10152] Event [3360,495.071045,2944]: 0 lost unit Picket [f=0010230] [10230] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0010237] [10237] Event [2080,657.172302,3072]: 1 finished unit Picket [f=0010266] [10266] Event [3259.18774,495.071045,3164.28125]: 0 lost unit Bolas [f=0010341] [10341] Event [3438.82153,495.071045,3250.68848]: 0 lost unit Bolas [f=0010391] [10391] Event [3360.67383,495.08194,3371.79785]: 1 lost unit Knight [f=0010429] [10429] Event [3064,495.08194,3544]: 1 finished unit Stinger [f=0010448] [10448] Event [2120,507.355713,5144]: 1 finished unit Caretaker [f=0010451] [10451] Event [4432,547.515564,4736]: 1 finished unit Lotus [f=0010456] [10456] Event [3383.48853,495.071045,3044.42212]: 0 lost unit Bolas [f=0010485] [10485] Event [4192,504.60202,1168]: 0 finished unit Dagger [f=0010586] [10586] Event [undefined]: Tarkin resigned [f=0010586] game_message: Tarkin has been destroyed! [f=0010586] game_message: JohnHunter wins! [f=0010586] Submitting stats [f=0010586] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010586] Part| Total Time|Time of the last 0.5s [f=0010586] Draw 9670.30ms 12.65% [f=0010586] Lua::Callins::Synced 3011.46ms 14.94% [f=0010586] Lua::Callins::Unsynced 12481.44ms 18.03% [f=0010586] Lua::CollectGarbage::Synced 165.94ms 0.10% [f=0010586] Lua::CollectGarbage::Unsynced 450.90ms 0.50% [f=0010586] Misc::Profiler::AddTime 35.65ms 0.10% [f=0010586] Sim 10669.61ms 69.92% [f=0010586] [10586] Received game_message: Tarkin has been destroyed! [f=0010586] [10586] Received game_message: JohnHunter wins! [f=0010587] [10587] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4460,4425,4460,4425,34.2062645,182.675735,34.2062645,182.675735,0,0,0,0,0,0,0,0,0,0,0,0,132.945465,56.5273933,132.945465,56.5273933,570,180,570,180,17.1858902,20,17.1858902,20,2075,2075,2075,2075,19.4042988,19.8677025,19.4042988,19.8677025,850,1120,850,1120,80,0,80,0,965,1050,965,1050,0,80,0,80,32.3999786,0,32.3999786,0,56.5273933,132.945465,56.5273933,132.945465 [f=0010587] [10587] Game End Stats Values: 15,4630,4625,4630,4625,34.8374634,193.765625,34.8374634,193.765625,0,0,0,0,0,0,0,0,0,0,0,0,469.427948,276.527374,469.427948,276.527374,670,180,670,180,16.3257618,20,16.3257618,20,2075,2075,2075,2075,21.3612843,21.420229,21.3612843,21.420229,850,1230,850,1230,461.337463,220,461.337463,220,1035,1140,1035,1140,220,461.337463,220,461.337463,32.3999786,0,32.3999786,0,276.527374,484.717346,276.527374,484.717346 [f=0010587] [10587] Game End Stats Values: 16,4840,4450,4840,4450,35.5399933,230.022247,35.5399933,230.022247,0,0,0,0,0,0,0,0,0,27.4266968,0,27.4266968,827.229126,477.195374,827.229126,477.195374,660,180,660,180,17.219923,20,17.219923,20,2075,2130,2075,2130,21.3660374,23.9916344,21.3660374,23.9916344,1035,910,1035,910,781.337463,320,781.337463,320,1070,1230,1070,1230,320,781.337463,320,781.337463,32.3999786,0,32.3999786,0,510.751373,843.43103,510.751373,843.43103 [f=0010587] [10587] Game End Stats Values: 17,5140,4450,5140,4450,43.6988411,239.046326,43.6988411,239.046326,0,0,0,0,0,0,0,0,128.765961,107.627289,128.765961,107.627289,827.229126,477.195374,827.229126,477.195374,760,180,760,180,23.0956516,20,23.0956516,20,2075,2130,2075,2130,29.8897781,23.8357048,29.8897781,23.8357048,1165,910,1165,910,781.337463,320,781.337463,320,1140,1230,1140,1230,320,781.337463,320,781.337463,165.199768,0,165.199768,0,510.751373,843.43103,510.751373,843.43103 [f=0010587] [10587] Game End Stats Values: 18,5310,4920,5310,4920,65.4225159,248.523285,65.4225159,248.523285,0,0,0,0,0,0,0,0,371.116852,183.445526,371.116852,183.445526,827.229126,477.195374,827.229126,477.195374,760,370,760,370,29.5339928,20,29.5339928,20,2075,2130,2075,2130,33.8341141,24.1212177,33.8341141,24.1212177,1230,1100,1230,1100,781.337463,320,781.337463,320,1245,1320,1245,1320,320,781.337463,320,781.337463,323.197357,0,323.197357,0,510.751373,843.43103,510.751373,843.43103 [f=0010587] [10587] Game End Stats Values: 19,5550,5110,5550,5110,76.6323471,265.777954,76.6323471,265.777954,0,0,0,0,0,0,0,0,376.032959,300.737915,376.032959,300.737915,827.229126,487.08667,827.229126,487.08667,760,370,760,370,30.7023544,20,30.7023544,20,2075,2130,2075,2130,22.1731911,26.2993126,22.1731911,26.2993126,1230,1290,1230,1290,781.337463,320,781.337463,320,1485,1320,1485,1320,320,781.337463,320,781.337463,323.197357,0,323.197357,0,520.6427,843.43103,520.6427,843.43103 [f=0010587] [10587] Game End Stats Values: 20,5910,5170,5910,5170,78.9050064,283.403595,78.9050064,283.403595,0,0,0,0,0,0,0,0,376.032959,468.872955,376.032959,468.872955,1145.84558,656.651733,1145.84558,656.651733,760,470,760,470,30.8216,20,30.8216,20,2075,2130,2075,2130,21.4707108,28.1112785,21.4707108,28.1112785,1450,1160,1450,1160,1101.3374,450,1101.3374,450,1625,1410,1625,1410,450,1101.3374,450,1101.3374,323.197357,0,323.197357,0,698.855652,1163.42871,698.855652,1163.42871 [f=0010587] [10587] Game End Stats Values: 21,6535,5360,6535,5360,97.0567017,293.173859,97.0567017,293.173859,0,0,0,0,0,0,0,0,376.032959,631.581787,376.032959,631.581787,1145.84558,656.651733,1145.84558,656.651733,1250,570,1250,570,36.63908,20,36.63908,20,2075,2130,2075,2130,22.529314,29.2471657,22.529314,29.2471657,1550,1160,1550,1160,1101.3374,450,1101.3374,450,1660,1500,1660,1500,450,1101.3374,450,1101.3374,323.197357,0,323.197357,0,698.855652,1163.42871,698.855652,1163.42871 [f=0010587] [10587] Game End Stats Values: 22,6525,5540,6525,5540,133.511475,300.486572,133.511475,300.486572,0,0,0,0,0,0,0,0,376.032959,767.972778,376.032959,767.972778,1280.32776,916.650635,1280.32776,916.650635,1350,560,1350,560,41.100666,20,41.100666,20,2075,2130,2075,2130,23.7495193,29.4663162,23.7495193,29.4663162,1440,1350,1440,1350,1201.3374,710,1201.3374,710,1660,1500,1660,1500,710,1201.3374,710,1201.3374,323.197357,0,323.197357,0,958.854553,1304.98352,958.854553,1304.98352 [f=0010587] [10587] Game End Stats Values: 23,6525,5850,6525,5850,160.931015,327.653992,160.931015,327.653992,0,0,0,0,0,0,0,0,376.032959,1059.16101,376.032959,1059.16101,1356.99438,1007.65076,1356.99438,1007.65076,1350,660,1350,660,40.3575172,20,40.3575172,20,2075,2130,2075,2130,23.1471691,30.7899666,23.1471691,30.7899666,1440,1560,1440,1560,1201.3374,710,1201.3374,710,1660,1500,1660,1500,710,1201.3374,710,1201.3374,323.197357,0,323.197357,0,1049.85461,1381.65015,1049.85461,1381.65015 [f=0010587] [10587] Game End Stats Values: 24,6625,5350,6625,5350,198.656754,361.28244,198.656754,361.28244,0,0,0,0,0,0,0,0,376.032959,1387.47998,376.032959,1387.47998,2075.88037,1293.63098,2075.88037,1293.63098,1450,460,1450,460,38.0248413,20,38.0248413,20,2075,2130,2075,2130,23.8342495,31.2206955,23.8342495,31.2206955,1440,1260,1440,1260,1861.3374,710,1861.3374,710,1660,1500,1660,1500,710,1861.3374,710,1861.3374,323.197357,0,323.197357,0,1335.83472,2106.72705,1335.83472,2106.72705 [f=0010587] [10587] Game End Stats Values: 25,6965,5240,6965,5240,221.056076,379.798401,221.056076,379.798401,0,0,0,0,0,0,0,0,376.032959,1562.83081,376.032959,1562.83081,2343.93555,1406.16187,2343.93555,1406.16187,1960,460,1960,460,38.0041924,20,38.0041924,20,2255,2130,2255,2130,24.1191177,31.2933025,24.1191177,31.2933025,1090,1150,1090,1150,2051.3374,1060,2051.3374,1060,1660,1500,1660,1500,1060,2051.3374,1060,2051.3374,323.197357,0,323.197357,0,1448.3656,2376.55054,1448.3656,2376.55054 [f=0010588] !transmitlobby @voice@buildUnit@remove;hovercon [f=0010588] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0010588] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0010588] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0010588] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0010588] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0010588] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0010588] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0010588] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0010588] !transmitlobby @voice@buildUnit@reload [f=0010618] [10618] Event [3315.51294,495.08194,2521.83057]: 0 lost unit Bolas [f=0010630] [10630] Event [3464,495.071045,2984]: 0 lost unit Metal Extractor [f=0010635] [10635] Event [3200,495.071045,2912]: 0 lost unit Picket [f=0010635] [10635] Event [3350.50879,495.248932,2539.12793]: 0 lost unit Dagger [f=0010635] [10635] Event [3281.11011,495.071045,2877.56836]: 0 lost unit Quill [f=0010709] Spectator Tarkin left the game: normal quit [f=0010709] [10709] Event [undefined]: Tarkin quit [f=0010743] Player JohnHunter left the game: normal quit [f=0010743] [10743] Event [undefined]: JohnHunter quit [f=0010749] No clients connected, shutting down server [f=0010749] Server shutdown [f=0010749] Playback paused [f=0010749] Autoquit sending quit command. [f=0010749] [QuitAction] user exited to system [f=0010749] [SpringApp::Kill][1] fromRun=1 [f=0010749] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010749] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010749] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010749] [ThreadPool::SetThreadCount][2] workers=0 [f=0010749] [SpringApp::Kill][2] [f=0010749] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010749] [Game::KillLua][3] dtor=0 luaUI=0x547001f0 [f=0010749] Start widgetHandler:Shutdown [f=0010749] Shutdown - SaveOrderList Complete [f=0010749] Writing last game win data [f=0010749] Shutdown - SaveConfigData Complete [f=0010749] Shutdown Widget - Save/Load API [f=0010749] Shutdown Widget - Chili Highlight [f=0010749] Shutdown Widget - Draw After Chili [f=0010749] Shutdown Widget - EPIC Menu [f=0010749] Shutdown Widget - Chili Widget Selector [f=0010749] Shutdown Widget - Chili Minimap [f=0010749] Shutdown Widget - Local Team Colors [f=0010749] Shutdown Widget - Display Keys 2 [f=0010749] Shutdown Widget - Save Game Menu [f=0010749] Shutdown Widget - Unit Icons [f=0010749] Shutdown Widget - Noises [f=0010749] Shutdown Widget - HealthBars [f=0010749] Shutdown Widget - Win Counter [f=0010749] Shutdown Widget - SpringRTS Replay Stats [f=0010749] Shutdown Widget - BuildETA [f=0010749] Shutdown Widget - Modular Comm Info [f=0010749] Shutdown Widget - Stereo3D [f=0010749] Shutdown Widget - Showeco and Grid Drawer [f=0010749] Shutdown Widget - Point Tracker [f=0010749] Shutdown Widget - Music Player [f=0010749] Shutdown Widget - Missile Silo Range [f=0010749] Shutdown Widget - MinimapEvents [f=0010749] Shutdown Widget - Mex Placement Handler [f=0010749] Shutdown Widget - Local Widgets Config [f=0010749] Shutdown Widget - Highlight Geos [f=0010749] Shutdown Widget - Grab Input [f=0010749] Input grabbing is disabled! [f=0010749] Shutdown Widget - MetalFeatures (new) [f=0010749] Shutdown Widget - Darkening [f=0010749] Shutdown Widget - Context Menu [f=0010749] Shutdown Widget - Chili Spectator Panels [f=0010749] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010749] Shutdown Widget - Chili Nuke Warning [f=0010749] Shutdown Widget - Chili EndGame Window [f=0010749] Shutdown Widget - Chili Economy Panel Default [f=0010749] Shutdown Widget - CameraShake [f=0010749] Shutdown Widget - Attack AoE [f=0010749] Shutdown Widget - Map Edge Extension [f=0010749] Shutdown Widget - Selection Send [f=0010749] Shutdown Widget - LupsManager [f=0010749] Shutdown Widget - Newton Firezone [f=0010749] Shutdown Widget - Chili Pro Console [f=0010749] Shutdown Widget - Lasso Terraform GUI [f=0010749] Shutdown Widget - Lups [f=0010749] Shutdown Widget - Chili Framework [f=0010749] Shutdown Widget - Chili Core Selector [f=0010749] Shutdown Widget - Custom Markers [f=0010749] Shutdown Widget - Pause Screen [f=0010749] Shutdown Widget - Text To Speech Control [f=0010749] Shutdown Widget - Persistent Build Height [f=0010749] Shutdown Widget - Layout Handler [f=0010749] End widgetHandler:Shutdown [f=0010749] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={523653,63723789} {int,ext,rec}Allocs={24180087,0,0} {chunk,block}Bytes={63723789,0} [f=0010749] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010749] [Game::KillLua][2] dtor=0 luaRules=0x53fd8040 [f=0010749] Start gadgetHandler:Shutdown [f=0010749] Shutdown - StartSetup [f=0010749] Shutdown - UnitMorph [f=0010749] Shutdown - LupsNanoSpray [f=0010749] Shutdown - Missile Silo Controller [f=0010749] Shutdown - Modular Comm Info [f=0010749] Shutdown - Terrain Texture Handler [f=0010749] Shutdown - UnitCloakShield [f=0010749] Shutdown - Starlight Handler [f=0010749] End gadgetHandler:Shutdown [f=0010749] Start gadgetHandler:Shutdown [f=0010749] Shutdown - Save/Load [f=0010749] Shutdown - UnitMorph [f=0010749] Shutdown - Modular Comm Info [f=0010749] Shutdown - Retreat Command [f=0010749] Shutdown - Shockwaves [f=0010749] Shutdown - Teleport Throw [f=0010749] Shutdown - UnitCloakShield [f=0010749] Shutdown - Lups Cloak FX [f=0010749] Shutdown - Lups [f=0010749] Shutdown - Lups Shield [f=0010749] End gadgetHandler:Shutdown [f=0010749] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24180141,0,0} {chunk,block}Bytes={0,0} [f=0010749] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24180141,0,0} {chunk,block}Bytes={0,0} [f=0010749] [Game::KillLua][4] dtor=0 [f=0010749] [Game::~CGame][1] [f=0010749] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010749] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010749] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010749] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010749] [Game::KillLua][4] dtor=1 [f=0010749] [Game::KillMisc][1] [f=0010749] [Game::KillMisc][2] [f=0010749] [Game::KillMisc][3] [f=0010749] [Game::KillRendering][1] [f=0010749] [3DOParser::Kill] allocated 137 pieces [f=0010749] [S3OParser::Kill] allocated 2783 pieces [f=0010749] [AssParser::Kill] allocated 237 pieces [f=0010749] [Game::KillInterface][1] [f=0010749] [Game::KillInterface][2] [f=0010749] [Game::KillSimulation][1] [f=0010749] [Game::KillSimulation][2] [f=0010749] [CCollisionHandler] dis-/continuous tests: 0/173925 [f=0010749] [Game::KillSimulation][3] [f=0010749] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010749] [~CPathCache(24x24)] cacheHits=24 hitPercentage=24% numHashColls=0 maxCacheSize=6 [f=0010749] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010749] [~CPathCache(48x48)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010749] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010749] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010749] [LosHandler::Kill] raycast instance cache-{hits,misses}={1601,5815}; shared=2%; cached=20% [f=0010749] [Game::KillSimulation][4] [f=0010749] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0010749] [Game::~CGame][2] [f=0010749] [Game::~CGame][3] [f=0010749] [SpringApp::Kill][3] [f=0010749] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115757 bytes sent 119362 bytes recv'd [f=0010749] [SpringApp::Kill][4] font=0x463408a0 [f=0010749] [SpringApp::Kill][5] [f=0010749] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x463cb6f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3575ms file="objects3d/hermit.s3o" indx=5125 inflSize=105kb readTime=245ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=103ms file="unittextures/gauss3_tex1.png" indx=7040 inflSize=1103kb readTime=89ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=66ms file="objects3d/venom.s3o" indx=5409 inflSize=118kb readTime=46ms file="objects3d/infiltrator.s3o" indx=5147 inflSize=74kb readTime=40ms file="objects3d/m-9.s3o" indx=5174 inflSize=141kb readTime=38ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=38ms file="objects3d/behe_coroner.s3o" indx=4839 inflSize=70kb readTime=36ms file="objects3d/spiderriot.s3o" indx=5347 inflSize=134kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 54689898 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x464e11c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f0bd4070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x463bb680) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x464dc020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]