[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9MSjkTnayq/springsettings.880959.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc04c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14214 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/880959/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f1e840] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f1e840] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 605ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 982ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 823ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 150ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BrMaro was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/880959/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5bf5f8e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=5bf5f8e9 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-5bf5f8e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5bf5f8f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=5bf5f8f9 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-5bf5f8f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1558ms, checksum 240b5898)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11467,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/880959/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51470290,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 578da55ed51264489432e5321a42524b [f=-000001] Connection attempt from memfis61 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: memfis61 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from linxinjie [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: linxinjie changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="memfis61" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="memfis61" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="memfis61" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="memfis61" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="memfis61" string="[Game::Load][lua{Rules,Gaia}={0x9c1e7ba0,(nil)}]" [f=-000001] Allies: I choose: C2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[Game::Load][lua{Rules,Gaia}={226dd960,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [2328,617.416016,230]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2452,617.387451,4901]: 1 finished unit Recon Commander [f=0000000] [0] memfis61, team: 1, elo:1569 [f=0000000] [0] linxinjie, team: 0, elo:1541 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [2320,617.383179,4904]: 1 finished unit Cloakbot Factory [f=0000090] [90] Event [2384,617.383179,368]: 0 finished unit Hovercraft Platform [f=0000090] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000090] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000090] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000090] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000090] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000090] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000090] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000090] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000090] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000090] !transmitlobby @voice@buildUnit@reload [f=0000428] [428] Event [2504,617.383179,5048]: 1 finished unit Metal Extractor [f=0000454] [454] Event [2472,617.383179,216]: 0 finished unit Metal Extractor [f=0000610] [610] Event [2310.3999,617.383179,4904]: 1 finished unit Conjurer [f=0000612] [612] Event [2504,617.383179,5096]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [2415.56616,694.383179,243.388596]: 0 finished unit Firefly [f=0000765] [765] Event [2536,617.383179,232]: 0 finished unit Solar Collector [f=0000777] [777] Event [2584,617.383179,5096]: 1 finished unit Wind/Tidal Generator [f=0000811] [811] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0000957] [957] Event [2664,617.383179,5096]: 1 finished unit Wind/Tidal Generator [f=0001015] [1015] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0001220] [1220] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0001237] [1237] Event [2384,617.383179,336]: 0 finished unit Mace [f=0001634] [1634] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0001711] [1711] Event [2760,617.383179,5064]: 1 finished unit Metal Extractor [f=0001801] [1801] Event [2384,617.383179,336]: 0 finished unit Quill [f=0002105] [2105] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0002142] [2142] Event [2760,617.364502,4168]: 1 finished unit Metal Extractor [f=0002414] [2414] Event [2648,617.383179,4904]: 1 finished unit Metal Extractor [f=0002594] [2594] Event [2384,617.383179,336]: 0 finished unit Quill [f=0002638] [2638] Event [2696,617.383179,4904]: 1 finished unit Wind/Tidal Generator [f=0002743] [2743] Event [2310.3999,617.383179,4904]: 1 finished unit Conjurer [f=0002860] [2860] Event [2760,617.383179,4984]: 1 finished unit Wind/Tidal Generator [f=0003129] [3129] Event [2840,617.383179,5064]: 1 finished unit Wind/Tidal Generator [f=0003238] [3238] Event [1464.01184,500,2193.50293]: 0 finished unit Guardian Commander [f=0003238] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003238] [3238] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003447] [3447] Event [2616,617.383179,72]: 0 finished unit Metal Extractor [f=0003588] [3588] Event [2272,617.383179,272]: 0 finished unit Lotus [f=0003934] [3934] Event [2016,617.460632,4832]: 1 finished unit Lotus [f=0003971] [3971] Event [2310.3999,617.383179,4904]: 1 finished unit Scythe [f=0004029] [4029] Event [2680,617.383179,88]: 0 finished unit Solar Collector [f=0004053] [4053] Event [3152,612.381714,4736]: 1 finished unit Lotus [f=0004211] [4211] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0004420] [4420] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0004624] [4624] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0004780] [4780] Event [1716.8894,757.123718,3254.34277]: 0 lost unit Firefly [f=0004936] [4936] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0004975] [4975] Event [2624,617.383179,288]: 0 finished unit Lotus [f=0005099] [5099] Event [1692.52502,577.540405,4590.35791]: 0 finished unit Firefly [f=0005151] [5151] Event [2160,617.383179,4832]: 1 finished unit Lotus [f=0005211] [5211] Event [1837.8446,582.688538,4783.75146]: 1 lost unit Glaive [f=0005226] [5226] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0005230] [5230] Event [1817.18188,719.028564,4952.83496]: 0 lost unit Firefly [f=0005245] [5245] Event [1815.81799,604.052612,4868.34668]: 1 lost unit Glaive [f=0005245] [5245] Event [1840.02478,592.913635,4815.23486]: 1 lost unit Glaive [f=0005270] [5270] Event [1878.09265,587.519897,4775.93555]: 1 lost unit Glaive [f=0005319] [5319] Event [2360,617.383179,56]: 0 finished unit Metal Extractor [f=0005354] [5354] Event [1646.11316,504.192963,4629.43066]: 1 lost unit Glaive [f=0005360] [5360] Event [1748.13062,517.421753,4652.78223]: 1 lost unit Glaive [f=0005375] [5375] Event [1719.99854,522.981384,4669.87402]: 1 lost unit Glaive [f=0005389] [5389] Event [1823.59766,591.104858,4818.71729]: 0 finished unit Guardian Commander [f=0005389] [5389] Event [1823.59766,591.104858,4818.71729]: 0 lost unit Guardian Commander [f=0005389] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0005389] [5389] Event [1787.16699,535.030823,4683.60693]: 1 lost unit Glaive [f=0005389] [5389] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0005396] [5396] Event [1825.81506,672.939514,4825.48438]: 0 lost unit Firefly [f=0005427] [5427] Event [1761.11145,552.047852,4730.60107]: 1 lost unit Glaive [f=0005450] [5450] Event [1822.68518,607.027832,4877.02734]: 1 lost unit Glaive [f=0005461] [5461] Event [1819.08337,590.264832,4818.74756]: 1 lost unit Scythe [f=0005488] [5488] Event [1747.15796,574.190308,4808.23535]: 0 lost unit Mace [f=0005492] [5492] Event [2016,617.460632,4832]: 1 lost unit Lotus [f=0005687] [5687] Event [2792,616.969299,4072]: 1 finished unit Stinger [f=0005723] [5723] Event [2160,617.383179,4832]: 1 lost unit Lotus [f=0005939] [5939] Event [2271.24878,697.383179,5032.42773]: 0 finished unit Firefly [f=0006023] [6023] Event [2310.3999,617.383179,4904]: 1 finished unit Scythe [f=0006031] [6031] Event [2688,615.174866,4128]: 1 finished unit Radar Tower [f=0006151] [6151] Event [2231.83301,719.248962,4691.35791]: 0 lost unit Firefly [f=0006186] [6186] Event [2210.34058,697.008301,4870.4707]: 0 lost unit Firefly [f=0006351] [6351] Event [2165.29272,615.945313,4859.78662]: 1 lost unit Scythe [f=0006409] [6409] Event [2276.57642,617.383179,4966.16162]: 1 lost unit Recon Commander [f=0006434] [6434] Event [2278.72607,616.211792,4816.60791]: 0 lost unit Guardian Commander [f=0006657] lol [f=0007037] [7037] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0007451] [7451] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0007459] [7459] Event [2310.3999,617.383179,4904]: 1 finished unit Conjurer [f=0007633] [7633] Event [2712,617.383179,4232]: 1 finished unit Storage [f=0007762] [7762] Event [1224,500,4488]: 1 finished unit Metal Extractor [f=0008180] [8180] Event [2064,618.668518,4784]: 1 finished unit Lotus [f=0008329] [8329] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0008373] [8373] Event [1232,500,4384]: 1 finished unit Lotus [f=0008534] [8534] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0008681] [8681] Event [2616,617.383179,168]: 0 finished unit Storage [f=0008739] [8739] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0008890] [8890] Event [1440.52368,500,4504.52246]: 0 lost unit Dagger [f=0008958] [8958] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0009036] [9036] Event [1338.30725,500,4532.12598]: 0 lost unit Dagger [f=0009171] [9171] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0009491] [9491] Event [2200,615.378174,4728]: 1 finished unit Caretaker [f=0009864] [9864] Event [2310.3999,617.383179,4904]: 1 finished unit Scythe [f=0010089] [10089] Event [2384,617.383179,336]: 0 finished unit Mace [f=0010414] [10414] Event [2152,616.901001,4744]: 1 finished unit Caretaker [f=0010922] [10922] Event [2616,617.383179,24]: 0 finished unit Wind/Tidal Generator [f=0011046] [11046] Event [2310.3999,617.383179,4904]: 1 finished unit Scythe [f=0011085] [11085] Event [1608.00488,500,1544.06946]: 1 lost unit Glaive [f=0011115] [11115] Event [1606.1925,500.069824,1527.54858]: 1 lost unit Glaive [f=0011145] [11145] Event [1637.35583,500,1530.83105]: 1 lost unit Glaive [f=0011175] [11175] Event [1643.83105,500,1570.28149]: 1 lost unit Glaive [f=0011215] [11215] Event [1539.35547,500,1583.37695]: 1 lost unit Glaive [f=0011584] [11584] Event [2616,617.383179,120]: 0 finished unit Wind/Tidal Generator [f=0012053] [12053] Event [1030.78015,515.931335,3062.60376]: 0 lost unit Mace [f=0012159] [12159] Event [2568,617.383179,40]: 0 finished unit Wind/Tidal Generator [f=0012335] [12335] Event [2384,617.383179,336]: 0 finished unit Mace [f=0012611] [12611] Event [2568,617.383179,88]: 0 finished unit Wind/Tidal Generator [f=0012883] [12883] Event [2384,617.383179,336]: 0 finished unit Quill [f=0013059] [13059] Event [2408,617.383179,56]: 0 finished unit Wind/Tidal Generator [f=0013385] [13385] Event [2568,617.468018,4840]: 1 finished unit Wind/Tidal Generator [f=0013567] [13567] Event [2360,617.383179,104]: 0 finished unit Wind/Tidal Generator [f=0013826] [13826] Event [2272,617.383179,272]: 0 lost unit Lotus [f=0013838] [13838] Event [1176,500,4504]: 1 finished unit Wind/Tidal Generator [f=0013925] [13925] Event [2312,617.383179,56]: 0 finished unit Wind/Tidal Generator [f=0014075] [14075] Event [2752,617.383179,192]: 0 finished unit Lotus [f=0014228] [14228] Event [2651.3999,617.383179,296.172455]: 1 lost unit Scythe [f=0014315] [14315] Event [1224,500,4536]: 1 finished unit Wind/Tidal Generator [f=0014316] [14316] Event [2384,617.383179,336]: 0 finished unit Mace [f=0014377] [14377] Event [2258.32056,617.383179,445.63974]: 1 lost unit Scythe [f=0014444] [14444] Event [2310.3999,617.383179,4904]: 1 finished unit Scythe [f=0014548] [14548] Event [2584,617.383179,5032]: 1 finished unit Solar Collector [f=0014599] [14599] Event [1272,500,4504]: 1 finished unit Wind/Tidal Generator [f=0014628] [14628] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0014906] [14906] Event [2664,617.383179,5032]: 1 finished unit Solar Collector [f=0014919] [14919] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0014952] [14952] Event [1232,500,4384]: 1 lost unit Lotus [f=0015018] [15018] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0015018] [15018] Event [1352,500,4392]: 1 lost unit Stardust [f=0015041] [15041] Event [1176,500,4504]: 1 lost unit Wind/Tidal Generator [f=0015063] [15063] Event [1224,499.605713,4536]: 1 lost unit Wind/Tidal Generator [f=0015078] [15078] Event [1272,499.797974,4504]: 1 lost unit Wind/Tidal Generator [f=0015109] [15109] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0015112] [15112] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0015137] [15137] Event [1224,497.884827,4488]: 1 lost unit Metal Extractor [f=0015199] [15199] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0015289] [15289] Event [2310.3999,617.383179,4904]: 1 finished unit Glaive [f=0015397] [15397] Event [1490.51294,530.544861,4824.00195]: 1 lost unit Scythe [f=0015496] [15496] Event [2192,617.383179,112]: 0 finished unit Lotus [f=0015571] [15571] Event [1656.95264,603.984741,4964.08398]: 1 lost unit Glaive [f=0015607] [15607] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0015658] [15658] Event [1519.51428,590.146667,4996.18457]: 1 lost unit Glaive [f=0015691] [15691] Event [1444.23083,567.882568,4984.00879]: 1 lost unit Glaive [f=0015721] [15721] Event [1397.84277,553.231079,4992.00342]: 1 lost unit Glaive [f=0015751] [15751] Event [1321.94189,524.011414,4984.00439]: 1 lost unit Glaive [f=0015928] [15928] Event [2504,618.874268,4968]: 1 finished unit Solar Collector [f=0016030] [16030] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0016101] [16101] Event [2310.3999,617.383179,4904]: 1 finished unit Reaver [f=0016228] [16228] Event [2310.3999,617.383179,4904]: 1 finished unit Ronin [f=0016418] [16418] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0016505] [16505] Event [2310.3999,617.383179,4904]: 1 finished unit Ronin [f=0016606] [16606] Event [2832,617.383179,4848]: 1 finished unit Lotus [f=0016756] [16756] Event [1662.37268,534.900757,4727.10352]: 0 lost unit Dagger [f=0016763] [16763] Event [1654.54004,530.81366,4718.10498]: 0 lost unit Dagger [f=0016830] [16830] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0017002] [17002] Event [2504,617.383179,136]: 0 finished unit Caretaker [f=0017194] [17194] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0017294] [17294] Event [1608.71802,518.570496,4701.56152]: 1 lost unit Reaver [f=0017411] [17411] Event [1308.05481,506.733521,4763.21436]: 0 lost unit Mace [f=0017425] [17425] Event [1607.20361,604.454712,4996.17725]: 1 lost unit Ronin [f=0017467] [17467] Event [1513.2406,602.01709,5046.25195]: 1 lost unit Ronin [f=0017488] [17488] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0017888] [17888] Event [1928,602.085327,4792]: 1 lost unit Stinger [f=0017944] [17944] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0017967] [17967] Event [2064,618.872375,4784]: 1 lost unit Lotus [f=0017995] [17995] Event [2310.3999,617.383179,4904]: 1 finished unit Scythe [f=0018027] [18027] Event [2152,617.17627,4744]: 1 lost unit Caretaker [f=0018061] [18061] Event [2111.38672,618.148438,4916.01904]: 1 lost unit Conjurer [f=0018134] [18134] Event [1955.89978,617.785278,4924.69531]: 1 lost unit Scythe [f=0018164] [18164] Event [2092.28125,618.902954,4938.62549]: 1 lost unit Conjurer [f=0018314] [18314] Event [2216,617.619385,360]: 0 finished unit Stardust [f=0018366] [18366] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0018396] [18396] Event [2310.3999,617.383179,4904]: 1 finished unit Scythe [f=0018410] [18410] Event [2200,615.378174,4728]: 1 lost unit Caretaker [f=0018688] [18688] Event [2138.40015,616.359802,4939.22021]: 1 lost unit Scythe [f=0018873] [18873] Event [2320,617.383179,4904]: 1 lost unit Cloakbot Factory [f=0018930] [18930] Event [2315.62744,611.180908,4773.8208]: 1 lost unit Conjurer [f=0019076] [19076] Event [undefined]: memfis61 resigned [f=0019076] game_message: memfis61 has been destroyed! [f=0019076] game_message: linxinjie wins! [f=0019076] Submitting stats [f=0019076] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019076] Part| Total Time|Time of the last 0.5s [f=0019076] Draw 13145.56ms 10.50% [f=0019076] Lua::Callins::Synced 7447.95ms 11.90% [f=0019076] Lua::Callins::Unsynced 17727.74ms 16.40% [f=0019076] Lua::CollectGarbage::Synced 270.87ms 0.00% [f=0019076] Lua::CollectGarbage::Unsynced 713.00ms 0.20% [f=0019076] Misc::Profiler::AddTime 56.01ms 0.00% [f=0019076] Sim 17393.85ms 54.80% [f=0019076] [19076] Received game_message: memfis61 has been destroyed! [f=0019076] [19076] Received game_message: linxinjie wins! [f=0019077] [19077] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019077] [19077] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019077] [19077] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 3,2255,2420,2420,2255,0.00063688,0.25511178,0.25511178,0.00063688,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8.90837097,8.90837097,8.39999962,2075,2075,2075,2075,7.73337603,7.88367414,7.88367414,7.73337603,0,185,185,0,0,0,0,0,160,160,160,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 4,2655,2585,2585,2655,1.26120996,2.16568756,2.16568756,1.26120996,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.6433277,10.6433277,10,2075,2075,2075,2075,8.08403873,8.12737179,8.12737179,8.08403873,400,315,315,400,0,0,0,0,160,195,195,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 5,2655,2740,2740,2655,4.2488656,5.80644417,5.80644417,4.2488656,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.59307766,9.59307766,10,2075,2075,2075,2075,8.1991787,8.37605,8.37605,8.1991787,400,380,380,400,0,0,0,0,160,285,285,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 6,2785,2895,2895,2785,6.34577513,6.48005915,6.48005915,6.34577513,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.70858097,9.70858097,10,2075,2075,2075,2075,8.13979435,10.311574,10.311574,8.13979435,530,445,445,530,0,0,0,0,160,375,375,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 7,2915,3020,3020,2915,11.3792439,6.61176252,6.61176252,11.3792439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.97808933,9.97808933,10,2075,2075,2075,2075,8.33556461,13.075448,13.075448,8.33556461,660,445,445,660,0,0,0,0,160,500,500,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 8,2915,3210,3210,2915,16.0963306,7.98201752,7.98201752,16.0963306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.2555246,12.2555246,10,2075,2075,2075,2075,8.3144722,14.0913515,14.0913515,8.3144722,660,565,565,660,0,0,0,0,160,570,570,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 9,3325,3210,3210,3325,20.9518185,15.776638,15.776638,20.9518185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,19.8182449,19.8182449,10,2305,2075,2075,2305,8.85703182,14.5196409,14.5196409,8.85703182,660,565,565,660,0,0,0,0,250,570,570,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 10,3395,3550,3550,3395,23.9721336,29.5600815,29.5600815,23.9721336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,10,19.6806374,19.6806374,10,2305,2075,2075,2305,10.201355,14.9188986,14.9188986,10.201355,660,815,815,660,0,0,0,0,320,570,570,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 11,3395,3770,3770,3395,30.6222382,34.4959755,34.4959755,30.6222382,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,11.8666668,16.2076492,16.2076492,11.8666668,2305,2075,2075,2305,10.4433403,14.3290586,14.3290586,10.4433403,660,945,945,660,0,0,0,0,320,570,570,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019077] [19077] Game End Stats Values: 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[f=0019077] [19077] Game End Stats Values: 42,3655,2740,2740,3655,344.733215,295.376648,295.376648,344.733215,0,0,0,0,0,0,0,0,682.328857,1496.32312,1496.32312,682.328857,6637.28369,4142.86621,4142.86621,6637.28369,490,600,600,490,21.6660042,23.6660442,23.6660442,21.6660042,980,855,855,980,11.3126898,10.8646851,10.8646851,11.3126898,1430,370,370,1430,6125.84424,3595.3999,3595.3999,6125.84424,755,915,915,755,3596.46655,6323.84375,6323.84375,3596.46655,18.9999981,683.147156,683.147156,18.9999981,4196.03564,7353.93945,7353.93945,4196.03564 [f=0019077] [19077] Game End Stats Values: 43,3655,1690,1690,3655,351.061462,306.350525,306.350525,351.061462,0,0,0,0,0,0,0,0,682.328857,1496.32312,1496.32312,682.328857,7691.3999,4372.72363,4372.72363,7691.3999,490,600,600,490,11.9107323,13.9109993,13.9109993,11.9107323,980,55,55,980,14.4663134,10.731596,10.731596,14.4663134,1430,120,120,1430,7175.84424,3595.3999,3595.3999,7175.84424,755,915,915,755,3596.46655,7548.84473,7548.84473,3596.46655,100.333511,683.147156,683.147156,100.333511,4425.89307,8408.05664,8408.05664,4425.89307 [f=0019077] [19077] Game End Stats Values: 44,3575,1570,1570,3575,357.486206,317.580597,317.580597,357.486206,0,0,0,0,0,0,0,0,682.328857,1496.32312,1496.32312,682.328857,7782.70508,4372.72363,4372.72363,7782.70508,490,600,600,490,11.130311,11.7972603,11.7972603,11.130311,980,55,55,980,9.07079315,11.8716745,11.8716745,9.07079315,1350,0,0,1350,7295.84424,3595.3999,3595.3999,7295.84424,755,915,915,755,3676.46655,7668.84473,7668.84473,3676.46655,100.333511,683.147156,683.147156,100.333511,4510.54883,8542.34961,8542.34961,4510.54883 [f=0019093] [19093] Event [2504,617.383179,5048]: 1 lost unit Metal Extractor [f=0019098] [19098] Event [2584,617.419495,5032]: 1 lost unit Solar Collector [f=0019334] Spectator memfis61 left the game: normal quit [f=0019334] [19334] Event [undefined]: memfis61 quit [f=0019340] Player linxinjie left the game: normal quit [f=0019340] [19340] Event [undefined]: linxinjie quit [f=0019346] No clients connected, shutting down server [f=0019346] Server shutdown [f=0019638] [19638] Event [2384,617.383179,336]: 0 finished unit Mace [f=0020149] [20149] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0020433] [20433] Event [2600,617.383179,408]: 0 finished unit Stardust [f=0020544] [20544] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0020714] [20714] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0020898] [20898] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0021067] [21067] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0021195] [21195] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0021426] [21426] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0021656] [21656] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0021883] [21883] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0022110] [22110] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0023380] [23380] Event [2384,617.383179,336]: 0 finished unit Mace [f=0023627] [23627] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0023875] [23875] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0024121] [24121] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0024349] [24349] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0024572] [24572] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0024794] [24794] Event [2384,617.383179,336]: 0 finished unit Dagger [f=0024848] Autoquit sending quit command. [f=0024848] [QuitAction] user exited to system [f=0024848] [SpringApp::Kill][1] fromRun=1 [f=0024848] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024848] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024848] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024848] [ThreadPool::SetThreadCount][2] workers=0 [f=0024848] [SpringApp::Kill][2] [f=0024848] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024848] [Game::KillLua][3] dtor=0 luaUI=0x5eaddec0 [f=0024848] Start widgetHandler:Shutdown [f=0024848] Shutdown - SaveOrderList Complete [f=0024848] Writing last game win data [f=0024848] Shutdown - SaveConfigData Complete [f=0024848] Shutdown Widget - Chili Highlight [f=0024848] Shutdown Widget - Save/Load API [f=0024848] Shutdown Widget - Draw After Chili [f=0024848] Shutdown Widget - EPIC Menu [f=0024848] Shutdown Widget - Chili Minimap [f=0024848] Shutdown Widget - Chili Widget Selector [f=0024848] Shutdown Widget - Local Team Colors [f=0024848] Shutdown Widget - Display Keys 2 [f=0024848] Shutdown Widget - Save Game Menu [f=0024848] Shutdown Widget - HealthBars [f=0024848] Shutdown Widget - Noises [f=0024848] Shutdown Widget - Unit Icons [f=0024848] Shutdown Widget - Win Counter [f=0024848] Shutdown Widget - BuildETA [f=0024848] Shutdown Widget - SpringRTS Replay Stats [f=0024848] Shutdown Widget - Modular Comm Info [f=0024848] Shutdown Widget - CameraShake [f=0024848] Shutdown Widget - Chili Economy Panel Default [f=0024848] Shutdown Widget - Chili EndGame Window [f=0024848] Shutdown Widget - Chili Nuke Warning [f=0024848] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024848] Shutdown Widget - Chili Spectator Panels [f=0024848] Shutdown Widget - Context Menu [f=0024848] Shutdown Widget - Darkening [f=0024848] Shutdown Widget - MetalFeatures (new) [f=0024848] Shutdown Widget - Grab Input [f=0024848] Input grabbing is disabled! [f=0024848] Shutdown Widget - Highlight Geos [f=0024848] Shutdown Widget - Local Widgets Config [f=0024848] Shutdown Widget - Mex Placement Handler [f=0024848] Shutdown Widget - MinimapEvents [f=0024848] Shutdown Widget - Missile Silo Range [f=0024848] Shutdown Widget - Music Player [f=0024848] Shutdown Widget - Point Tracker [f=0024848] Shutdown Widget - Showeco and Grid Drawer [f=0024848] Shutdown Widget - Stereo3D [f=0024848] Shutdown Widget - Attack AoE [f=0024848] Shutdown Widget - Map Edge Extension [f=0024848] Shutdown Widget - Selection Send [f=0024848] Shutdown Widget - LupsManager [f=0024848] Shutdown Widget - Newton Firezone [f=0024848] Shutdown Widget - Chili Pro Console [f=0024848] Shutdown Widget - Lasso Terraform GUI [f=0024848] Shutdown Widget - Chili Framework [f=0024848] Shutdown Widget - Lups [f=0024848] Shutdown Widget - Custom Markers [f=0024848] Shutdown Widget - Chili Core Selector [f=0024848] Shutdown Widget - Pause Screen [f=0024848] Shutdown Widget - Layout Handler [f=0024848] Shutdown Widget - Persistent Build Height [f=0024848] Shutdown Widget - Text To Speech Control [f=0024848] End widgetHandler:Shutdown [f=0024848] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462678,61071073} {int,ext,rec}Allocs={25161702,0,0} {chunk,block}Bytes={61071073,0} [f=0024848] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024848] [Game::KillLua][2] dtor=0 luaRules=0x51470290 [f=0024848] Start gadgetHandler:Shutdown [f=0024848] Shutdown - StartSetup [f=0024848] Shutdown - UnitMorph [f=0024848] Shutdown - LupsNanoSpray [f=0024848] Shutdown - Missile Silo Controller [f=0024848] Shutdown - Modular Comm Info [f=0024848] Shutdown - Terrain Texture Handler [f=0024848] Shutdown - UnitCloakShield [f=0024848] Shutdown - Starlight Handler [f=0024848] End gadgetHandler:Shutdown [f=0024848] Start gadgetHandler:Shutdown [f=0024848] Shutdown - Save/Load [f=0024848] Shutdown - UnitMorph [f=0024848] Shutdown - Modular Comm Info [f=0024848] Shutdown - Retreat Command [f=0024848] Shutdown - Shockwaves [f=0024848] Shutdown - Teleport Throw [f=0024848] Shutdown - UnitCloakShield [f=0024848] Shutdown - Lups Cloak FX [f=0024848] Shutdown - Lups [f=0024848] Shutdown - Lups Shield [f=0024848] End gadgetHandler:Shutdown [f=0024848] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25161732,0,0} {chunk,block}Bytes={0,0} [f=0024848] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25161732,0,0} {chunk,block}Bytes={0,0} [f=0024848] [Game::KillLua][4] dtor=0 [f=0024848] [Game::~CGame][1] [f=0024848] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024848] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024848] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024848] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024848] [Game::KillLua][4] dtor=1 [f=0024848] [Game::KillMisc][1] [f=0024848] [Game::KillMisc][2] [f=0024848] [Game::KillMisc][3] [f=0024848] [Game::KillRendering][1] [f=0024848] [3DOParser::Kill] allocated 137 pieces [f=0024848] [S3OParser::Kill] allocated 2758 pieces [f=0024848] [AssParser::Kill] allocated 219 pieces [f=0024848] [Game::KillInterface][1] [f=0024848] [Game::KillInterface][2] [f=0024848] [Game::KillSimulation][1] [f=0024848] [Game::KillSimulation][2] [f=0024848] [CCollisionHandler] dis-/continuous tests: 89/1188078 [f=0024848] [Game::KillSimulation][3] [f=0024848] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024848] [~CPathCache(20x20)] cacheHits=99 hitPercentage=33% numHashColls=0 maxCacheSize=10 [f=0024848] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024848] [~CPathCache(40x40)] cacheHits=923 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024848] [LosHandler::Kill] raycast instance cache-{hits,misses}={6936,7072}; shared=3%; cached=47% [f=0024848] [Game::KillSimulation][4] [f=0024848] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0024848] [Game::~CGame][2] [f=0024848] [Game::~CGame][3] [f=0024848] [SpringApp::Kill][3] [f=0024848] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 260492 bytes sent 147281 bytes recv'd [f=0024848] [SpringApp::Kill][4] font=0x45e568a0 [f=0024848] [SpringApp::Kill][5] [f=0024848] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45ed0930) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2988ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=204ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=86ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=74ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=55ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=46ms file="objects3d/commsupport2.s3o" indx=4938 inflSize=91kb readTime=30ms file="objects3d/recluse.s3o" indx=5278 inflSize=134kb readTime=26ms file="luaui/configs/lang/units.en.json" indx=2854 inflSize=70kb readTime=26ms file="objects3d/corcomalt5.s3o" indx=4970 inflSize=114kb readTime=25ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51921400 bytes cached in 2843 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x45fab1e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fc04c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45f1a860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45fa8be0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]