[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lNjisSRLJg/springsettings.880938.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 116ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f857c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14213 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/880938/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 433ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46282d90] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46282d90] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1053ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1161ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Legioner was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/880938/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718488 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718488 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-6e718488.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718498 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718498 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-6e718498.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (945ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11467,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/880938/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523780c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: a485a55e3f3262ae6d0aab0bfa99294a [f=-000001] Connection attempt from heklalf [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: heklalf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from dahn [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dahn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="heklalf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="heklalf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="heklalf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="heklalf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="heklalf" string="[Game::Load][lua{Rules,Gaia}={1d968c50,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[Game::Load][lua{Rules,Gaia}={46ede140,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Nowhere Man! [f=-000001] hi [f=-000001] hf [f=-000001] hi [f=-000001] can we not start figting in the strar thx [f=-000001] why not [f=-000001] learn the hard way [f=-000001] lets give some time okay ;) [f=-000001] that's the best way [f=-000001] ok [f=-000001] good luck [f=-000001] u 2 :) [f=-000001] [0] Event [5558,199.564575,2123]: 0 finished unit Guardian Commander [f=-000001] [0] Event [799,199.566345,3384]: 1 finished unit Engineer Commander [f=0000000] [0] dahn, team: 1, elo:1851 [f=0000000] [0] heklalf, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [952,199.562531,3288]: 1 finished unit Spider Factory [f=0000190] [190] Event [988,199.562531,3288]: 1 finished unit Flea [f=0000270] [270] Event [5696,199.562531,2008]: 0 finished unit Cloakbot Factory [f=0000270] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000270] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000270] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000270] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000270] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000270] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000270] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000270] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000270] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000270] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000270] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000270] !transmitlobby @voice@buildUnit@reload [f=0000274] [274] Event [988,199.562531,3288]: 1 finished unit Flea [f=0000280] [280] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0000365] [365] Event [988,199.562531,3288]: 1 finished unit Flea [f=0000457] [457] Event [988,199.562531,3288]: 1 finished unit Flea [f=0000549] [549] Event [988,199.562531,3288]: 1 finished unit Flea [f=0000556] [556] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0000643] [643] Event [988,199.562531,3288]: 1 finished unit Flea [f=0000659] [659] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000689] [689] Event [5527.4873,276.562531,2030.90112]: 0 finished unit Firefly [f=0000721] [721] Event [988,199.562531,3288]: 1 finished unit Flea [f=0000791] [791] Event [5686.3999,199.562531,2008]: 0 finished unit Conjurer [f=0000811] [811] Event [988,199.562531,3288]: 1 finished unit Flea [f=0000901] [901] Event [988,199.562531,3288]: 1 finished unit Flea [f=0000991] [991] Event [988,199.562531,3288]: 1 finished unit Flea [f=0001155] [1155] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0001161] [1161] Event [5686.3999,199.562531,2008]: 0 finished unit Conjurer [f=0001490] [1490] Event [5448,199.562531,1880]: 0 finished unit Wind/Tidal Generator [f=0001538] [1538] Event [5686.3999,199.562531,2008]: 0 finished unit Conjurer [f=0001885] [1885] Event [5142.07813,215.872971,1759.74805]: 1 lost unit Flea [f=0002105] [2105] Event [988,199.562531,3288]: 1 finished unit Weaver [f=0002232] [2232] Event [5304,199.562531,1928]: 0 finished unit Solar Collector [f=0002280] [2280] Event [592,199.562531,2928]: 1 finished unit Picket [f=0002407] [2407] Event [5512,199.562531,1976]: 0 finished unit Wind/Tidal Generator [f=0002560] [2560] Event [988,199.562531,3288]: 1 finished unit Weaver [f=0002680] [2680] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0002777] [2777] Event [5368,199.562531,1784]: 0 finished unit Solar Collector [f=0003042] [3042] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0003522] [3522] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0003582] recon ingoming [f=0003663] [3663] Event [856,199.562531,3432]: 1 finished unit Solar Collector [f=0004051] [4051] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0004163] [4163] Event [680,199.562531,3368]: 1 finished unit Solar Collector [f=0004341] [4341] Event [520,199.562531,3288]: 1 finished unit Solar Collector [f=0004571] [4571] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0004581] [4581] Event [424,199.562531,3112]: 1 finished unit Solar Collector [f=0004723] [4723] Event [600,199.562531,3096]: 1 finished unit Solar Collector [f=0005004] [5004] Event [1648,199.562531,2832]: 1 finished unit Lotus [f=0005092] [5092] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0005101] [5101] Event [392,199.562531,2952]: 1 finished unit Solar Collector [f=0005219] [5219] Event [988,199.562531,3288]: 1 finished unit Tarantula [f=0005335] [5335] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0005381] [5381] Event [528,199.562531,3136]: 1 finished unit Picket [f=0005484] [5484] Event [880.850464,199.562531,2751.00098]: 0 lost unit Glaive [f=0005524] [5524] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0005555] [5555] Event [995.105286,199.562531,2916.06396]: 0 lost unit Glaive [f=0005700] [5700] Event [1752,199.562531,2840]: 1 finished unit Solar Collector [f=0005755] [5755] Event [988,199.562531,3288]: 1 finished unit Weaver [f=0005833] lel [f=0005853] [5853] Event [1163.79028,199.221146,3140.25659]: 0 lost unit Glaive [f=0005877] [5877] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0006229] [6229] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0006316] [6316] Event [5688,199.562531,1824]: 0 finished unit Airplane Plant [f=0006316] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0006316] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0006316] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0006316] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0006316] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0006316] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0006316] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0006316] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0006316] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0006316] !transmitlobby @voice@buildUnit@reload [f=0006468] [6468] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0006479] [6479] Event [988,199.562531,3288]: 1 finished unit Redback [f=0006581] [6581] Event [1936,199.562531,2816]: 1 finished unit Picket [f=0006768] [6768] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0006896] [6896] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0007001] [7001] Event [976,215.663452,2320]: 1 finished unit Radar Tower [f=0007237] [7237] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0007353] why 2 factories at once? [f=0007371] [7371] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0007440] [7440] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0007592] [7592] Event [5320,199.562531,2120]: 0 finished unit Solar Collector [f=0007619] [7619] Event [988,199.562531,3288]: 1 finished unit Tarantula [f=0007663] my first game [f=0007665] that's not a good start [f=0007742] too expensive [f=0007751] [7751] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0007767] [7767] Event [5667.5,203.562531,1786.00012]: 0 finished unit Sparrow [f=0007767] [7767] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0007773] [7773] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0007839] i see [f=0008015] can u teach me [f=0008154] [8154] Event [988,199.562531,3288]: 1 finished unit Weaver [f=0008165] sure [f=0008171] 'the basic [f=0008175] [8175] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [f=0008194] [8194] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0008281] just ask anything [f=0008378] [8378] Event [3512,199.562531,3352]: 1 finished unit Metal Extractor [f=0008380] [8380] Event [5667.5,203.562531,1786.00012]: 0 finished unit Swift [f=0008397] [8397] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0008633] [8633] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0008679] [8679] Event [988,199.562531,3288]: 1 finished unit Redback [f=0008684] what factory sould i start whit [f=0008880] [8880] Event [4114.87402,541.036743,2356.06348]: 0 lost unit Sparrow [f=0008993] [8993] Event [5667.5,203.562531,1786.00012]: 0 finished unit Swift [f=0009032] [9032] Event [3736,199.562531,3784]: 1 finished unit Metal Extractor [f=0009073] [9073] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0009110] [9110] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0009311] [9311] Event [988,199.562531,3288]: 1 finished unit Weaver [f=0009339] [9339] Event [4361.22559,199.562531,1989.29846]: 0 lost unit Glaive [f=0009381] [9381] Event [4260.08545,199.562531,2068.29102]: 0 lost unit Glaive [f=0009388] [9388] Event [4174.35986,199.562531,2064.02295]: 1 lost unit Redback [f=0009422] [9422] Event [4776.46436,525.757446,2441.18604]: 0 lost unit Swift [f=0009428] [9428] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0009475] [9475] Event [4070.22949,524.159912,2428.35571]: 0 lost unit Swift [f=0009563] [9563] Event [4477.62598,187.423172,2595.31128]: 1 lost unit Flea [f=0009726] [9726] Event [5667.5,203.562531,1786.00012]: 0 finished unit Swift [f=0009769] [9769] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0009820] [9820] Event [5090.17627,112.389992,2971.27319]: 1 lost unit Tarantula [f=0009901] [9901] Event [988,199.562531,3288]: 1 finished unit Redback [f=0009914] [9914] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0009961] [9961] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0010097] bots are good [f=0010139] [10139] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0010173] [10173] Event [3008,199.562531,2592]: 1 finished unit Lotus [f=0010330] [10330] Event [988,199.562531,3288]: 1 finished unit Venom [f=0010416] especially the first one on this map [f=0010447] what u mean [f=0010485] [10485] Event [5667.5,203.562531,1786.00012]: 0 finished unit Swift [f=0010534] [10534] Event [3248,199.562531,2784]: 1 finished unit Lotus [f=0010612] the spiders [f=0010642] [10642] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0010812] glaives that you are using are good here [f=0010901] what about planes [f=0010985] [10985] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0011006] raid with them [f=0011143] [11143] Event [3152,199.562531,2688]: 1 finished unit Picket [f=0011157] [11157] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0011162] [11162] Event [1960,199.562531,1096]: 1 finished unit Metal Extractor [f=0011174] [11174] Event [5667.5,203.562531,1786.00012]: 0 finished unit Swift [f=0011239] run on flanks and search my expansion [f=0011320] [11320] Event [988,199.562531,3288]: 1 finished unit Weaver [f=0011450] [11450] Event [3066.41479,506.634674,1523.77979]: 0 lost unit Swift [f=0011639] youll find naked because i see that you are not raiding [f=0011655] [11655] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0011655] [11655] Event [988,199.562531,3288]: 1 finished unit Redback [f=0011831] that's a sypical strat [f=0011862] [11862] Event [563.235718,208.22406,3294.72021]: 0 lost unit Swift [f=0011945] [11945] Event [988,199.562531,3288]: 1 finished unit Venom [f=0012157] [12157] Event [5686.3999,199.562531,2008]: 0 finished unit Glaive [f=0012348] meet me but no kill [f=0012361] [12361] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0012365] [12365] Event [5133.78418,483.069885,1589.32141]: 0 lost unit Swift [f=0012525] [12525] Event [5667.5,203.562531,1786.00012]: 0 finished unit Raptor [f=0012615] [12615] Event [2888,199.562531,2680]: 1 finished unit Solar Collector [f=0012696] [12696] Event [988,199.562531,3288]: 1 finished unit Weaver [f=0012713] air is only good in big games [f=0012734] [12734] Event [4740.88379,199.562531,2149.52881]: 0 lost unit Glaive [f=0012904] [12904] Event [3128,199.562531,2824]: 1 finished unit Solar Collector [f=0012946] [12946] Event [4799.28467,199.562531,2183.08569]: 0 lost unit Glaive [f=0012959] as support or rush offense [f=0012964] [12964] Event [4701.08301,199.562531,2112.14673]: 0 lost unit Glaive [f=0012998] [12998] Event [4840.50684,199.562531,2362.08569]: 0 lost unit Glaive [f=0013000] [13000] Event [4589.02295,199.562531,2050.50391]: 0 lost unit Glaive [f=0013041] [13041] Event [4489.27637,199.562531,2015.89636]: 0 lost unit Glaive [f=0013064] [13064] Event [988,199.562531,3288]: 1 finished unit Redback [f=0013068] [13068] Event [4408.96338,199.562531,2014.46375]: 0 lost unit Glaive [f=0013087] [13087] Event [4334.55566,199.562531,1968.28015]: 1 lost unit Redback [f=0013094] [13094] Event [5158.04004,214.893387,1444.2937]: 0 lost unit Firefly [f=0013303] [13303] Event [988,199.562531,3288]: 1 finished unit Venom [f=0013361] [13361] Event [5275.62842,199.562531,1551.81189]: 1 lost unit Venom [f=0013409] [13409] Event [5542.50293,276.562531,1717.79236]: 0 finished unit Firefly [f=0013418] why u use spiders [f=0013447] [13447] Event [5516.69629,199.562531,2320.00195]: 0 lost unit Glaive [f=0013499] [13499] Event [5369.84277,199.334213,2425.09424]: 0 lost unit Glaive [f=0013535] [13535] Event [5466.20264,199.186874,2415.34473]: 0 lost unit Glaive [f=0013627] [13627] Event [5640,199.562531,2280]: 0 lost unit Metal Extractor [f=0013695] [13695] Event [5689.55176,301.799438,2255.6853]: 0 lost unit Firefly [f=0013747] [13747] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0013768] [13768] Event [3360,199.562531,2336]: 1 finished unit Picket [f=0013770] bertha is too expensive [f=0013784] [13784] Event [5755.22754,199.586365,2299.90918]: 0 lost unit Glaive [f=0013820] [13820] Event [5894.89307,199.562531,2287.25806]: 0 lost unit Glaive [f=0013856] [13856] Event [5976.38135,199.562531,2249.24023]: 0 lost unit Glaive [f=0013895] [13895] Event [5686.3999,199.562531,2008]: 0 finished unit Reaver [f=0013935] spiders here are untypical [f=0013966] [13966] Event [5667.5,203.562531,1786.00012]: 0 finished unit Raptor [f=0013982] [13982] Event [988,199.562531,3288]: 1 finished unit Weaver [f=0014009] [14009] Event [5542.50293,276.562531,1717.79236]: 0 finished unit Firefly [f=0014237] i just like to experiment with them currently [f=0014258] [14258] Event [5966.68652,302.608337,2291.03833]: 0 lost unit Firefly [f=0014341] can we star over [f=0014345] [14345] Event [988,199.562531,3288]: 1 finished unit Redback [f=0014373] [14373] Event [4448.7168,199.562531,2316.09937]: 0 lost unit Glaive [f=0014406] they have little fleas [f=0014468] [14468] Event [3296,199.562531,2112]: 1 finished unit Picket [f=0014508] [14508] Event [4459.19189,199.564377,2337.86768]: 0 lost unit Glaive [f=0014522] invisible ones [f=0014524] [14524] Event [5280.67725,199.562531,1459.8335]: 0 lost unit Glaive [f=0014560] [14560] Event [5186.41113,199.562531,1421.19141]: 0 lost unit Glaive [f=0014579] [14579] Event [5542.50293,276.562531,1717.79236]: 0 finished unit Firefly [f=0014613] [14613] Event [988,199.562531,3288]: 1 finished unit Venom [f=0014614] ok [f=0014806] [14806] Event [5278.56201,305.292542,1476.38855]: 0 lost unit Firefly [f=0014857] [14857] Event [4396.35254,208.803787,2590.32764]: 0 lost unit Raptor [f=0014863] rip me [f=0014867] [14867] Event [5224.84668,199.562531,1520.33923]: 0 lost unit Glaive [f=0014978] [14978] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0015019] very cheap ive set up the whole map and basically can see everything now [f=0015119] [15119] Event [5542.50293,276.562531,1717.79236]: 0 finished unit Firefly [f=0015184] [15184] Event [5284.78125,300.516357,1592.42188]: 0 lost unit Firefly [f=0015216] [15216] Event [988,199.562531,3288]: 1 finished unit Weaver [f=0015352] [15352] Event [5248.42139,199.562531,1707.16553]: 0 lost unit Reaver [f=0015423] if you would run around you would spot my spies [f=0015509] [15509] Event [5654.19971,276.562531,1696.92554]: 0 finished unit Firefly [f=0015536] but you dont :) [f=0015544] [15544] Event [988,199.562531,3288]: 1 finished unit Redback [f=0015556] [15556] Event [5368,199.562531,1784]: 0 lost unit Solar Collector [f=0015585] [15585] Event [3296,199.562531,1984]: 1 finished unit Picket [f=0015599] [15599] Event [5299.45996,301.8125,1492.26501]: 0 lost unit Firefly [f=0015646] [15646] Event [5448,199.562531,1880]: 0 lost unit Wind/Tidal Generator [f=0015733] oog [f=0015751] [15751] Event [5539.47412,199.587357,1807.55493]: 0 lost unit Conjurer [f=0015784] gg [f=0015788] [15788] Event [988,199.562531,3288]: 1 finished unit Venom [f=0015844] [15844] Event [5416,199.587097,1992]: 0 lost unit Metal Extractor [f=0015907] [15907] Event [5512,199.666748,1976]: 0 lost unit Wind/Tidal Generator [f=0015929] [15929] Event [5630.56104,276.152802,1681.1814]: 0 finished unit Firefly [f=0015931] [15931] Event [5686.3999,199.56604,2008]: 0 finished unit Reaver [f=0015983] [15983] Event [5608.80566,307.597687,1700.60144]: 0 lost unit Firefly [f=0016037] [16037] Event [5371.62305,199.114899,1763.729]: 1 lost unit Redback [f=0016072] so the first learning here is to run around as much as possible :) [f=0016120] [16120] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0016319] [16319] Event [5611.50977,275.253235,1679.31091]: 0 finished unit Firefly [f=0016327] [16327] Event [988,199.562531,3288]: 1 finished unit Weaver [f=0016396] to see the oponet [f=0016411] [16411] Event [5714.43359,199.562698,2168.43774]: 1 lost unit Redback [f=0016537] yep [f=0016623] [16623] Event [988,199.562531,3288]: 1 finished unit Redback [f=0016655] aaaaaaaa [f=0016799] [16799] Event [5246.11523,199.562531,2187.22021]: 1 lost unit Venom [f=0016965] [16965] Event [4962.36523,302.436981,2177.25269]: 0 lost unit Firefly [f=0016975] can we do rematch no chance [f=0017066] [17066] Event [4557.04004,212.299438,1909.41455]: 0 lost unit Raptor [f=0017081] to have intel [f=0017146] [17146] Event [5292.87354,199.562637,2047.92896]: 0 lost unit Reaver [f=0017166] [17166] Event [5304,199.562531,1928]: 0 lost unit Solar Collector [f=0017173] we can [f=0017279] [17279] Event [5611.50977,275.253235,1679.31091]: 0 finished unit Firefly [f=0017319] [17319] Event [5320,199.562531,2120]: 0 lost unit Solar Collector [f=0017354] [17354] Event [5442.44238,199.572937,2123.66797]: 0 lost unit Conjurer [f=0017377] [17377] Event [5367.74268,301.931122,1917.87683]: 0 lost unit Firefly [f=0017396] yey [f=0017441] [17441] Event [5552,199.562531,2128]: 0 lost unit Big Bertha [f=0017508] [17508] Event [5596.07422,199.618958,1950.69397]: 0 lost unit Conjurer [f=0017593] you might want to make a separate match [f=0017631] [17631] Event [5490.07813,199.177948,1996.03064]: 1 lost unit Venom [f=0017678] [17678] Event [5686.3999,199.562531,2008]: 0 lost unit Reaver [f=0017678] [17678] Event [5696,199.562531,2008]: 0 lost unit Cloakbot Factory [f=0017678] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0017678] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0017678] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0017678] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0017678] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0017678] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0017678] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0017678] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0017678] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0017678] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0017678] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0017678] !transmitlobby @voice@buildUnit@reload [f=0017699] [17699] Event [5593.27441,276.562531,1713.56726]: 0 finished unit Firefly [f=0017834] [17834] Event [988,199.562531,3288]: 1 finished unit Venom [f=0017896] [17896] Event [5513.36328,199.531754,1947.1698]: 1 lost unit Venom [f=0017935] [17935] Event [5667.5,203.562531,1786.00012]: 0 lost unit Thunderbird [f=0017935] [17935] Event [5688,199.562531,1824]: 0 lost unit Airplane Plant [f=0017935] !transmitlobby @voice@buildUnit@remove;planecon [f=0017935] !transmitlobby @voice@buildUnit@remove;planefighter [f=0017935] !transmitlobby @voice@buildUnit@remove;planeheavyfighter [f=0017935] !transmitlobby @voice@buildUnit@remove;bomberprec [f=0017935] !transmitlobby @voice@buildUnit@remove;bomberriot [f=0017935] !transmitlobby @voice@buildUnit@remove;bomberdisarm [f=0017935] !transmitlobby @voice@buildUnit@remove;bomberheavy [f=0017935] !transmitlobby @voice@buildUnit@remove;planescout [f=0017935] !transmitlobby @voice@buildUnit@remove;planelightscout [f=0017935] !transmitlobby @voice@buildUnit@reload [f=0017947] [17947] Event [5435.604,199.215744,1977.48608]: 1 lost unit Redback [f=0017952] how [f=0017974] [17974] Event [5319.1582,300.112305,1993.29065]: 0 lost unit Firefly [f=0018039] because it's no guarantee we'll be paired next time in MM [f=0018096] [18096] Event [720,199.562531,3000]: 1 finished unit Fusion Reactor [f=0018117] game_message: heklalf has been destroyed! [f=0018117] [18117] Event [undefined]: heklalf resigned [f=0018117] game_message: dahn wins! [f=0018117] Submitting stats [f=0018117] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018117] Part| Total Time|Time of the last 0.5s [f=0018117] Draw 11768.95ms 12.46% [f=0018117] Lua::Callins::Synced 6893.23ms 58.92% [f=0018117] Lua::Callins::Unsynced 16880.47ms 15.65% [f=0018117] Lua::CollectGarbage::Synced 294.39ms 0.10% [f=0018117] Lua::CollectGarbage::Unsynced 637.49ms 0.50% [f=0018117] Misc::Profiler::AddTime 64.99ms 0.00% [f=0018117] Sim 19319.16ms 81.16% [f=0018117] [18117] Event [5577.97705,199.644684,1720.40308]: 0 lost unit Guardian Commander [f=0018117] [18117] Received game_message: heklalf has been destroyed! [f=0018117] [18117] Received game_message: dahn wins! [f=0018118] [18118] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,4490,9410,9410,4490,409.032104,132.159882,132.159882,409.032104,0,0,0,0,0,0,0,0,0,3663.32764,3663.32764,0,1350.41467,2999.14551,2999.14551,1350.41467,0,870,870,0,15.9340229,26,26,15.9340229,2875,2130,2130,2875,9.69737339,42.7670097,42.7670097,9.69737339,1245,4340,4340,1245,1110,2350,2350,1110,370,2070,2070,370,2677.33301,1258.41675,1258.41675,2677.33301,0,65.5,65.5,0,3069.09668,1417.66101,1417.66101,3069.09668 [f=0018118] [18118] Game End Stats Values: 35,4125,9860,9860,4125,429.859039,134.667038,134.667038,429.859039,0,0,0,0,0,0,0,0,0,3934.22852,3934.22852,0,1367.48132,3191.5791,3191.5791,1367.48132,0,870,870,0,15.7229376,26,26,15.7229376,2875,2130,2130,2875,9.67294216,42.7264977,42.7264977,9.67294216,880,4790,4790,880,1110,2435,2435,1110,370,2070,2070,370,3062.33301,1258.41675,1258.41675,3062.33301,0,65.5,65.5,0,3261.53027,1434.72766,1434.72766,3261.53027 [f=0018118] [18118] Game End Stats Values: 36,3800,10200,10200,3800,448.705597,136.451035,136.451035,448.705597,0,0,0,0,0,0,0,0,0,4191.23877,4191.23877,0,1393.0813,3533.67993,3533.67993,1393.0813,0,970,970,0,14.7980289,26,26,14.7980289,2875,2130,2130,2875,9.54091549,42.6782875,42.6782875,9.54091549,660,5030,5030,660,1110,2780,2780,1110,265,2070,2070,265,3407.33301,1258.41675,1258.41675,3407.33301,0,65.5,65.5,0,3603.6311,1460.32764,1460.32764,3603.6311 [f=0018118] [18118] Game End Stats Values: 37,3775,10440,10440,3775,455.036407,140.100479,140.100479,455.036407,0,0,0,0,0,0,0,0,0,4472.12109,4472.12109,0,1571.00598,3799.58691,3799.58691,1571.00598,0,970,970,0,12.2033024,26,26,12.2033024,2875,2130,2130,2875,7.18354797,42.8026543,42.8026543,7.18354797,760,5270,5270,760,1350,3045,3045,1350,140,2070,2070,140,3672.33301,1498.41675,1498.41675,3672.33301,0,65.5,65.5,0,3873.99805,1638.25232,1638.25232,3873.99805 [f=0018118] [18118] Game End Stats Values: 38,3795,10610,10610,3795,455.036407,143.650482,143.650482,455.036407,0,0,0,0,0,0,0,0,0,4723.23242,4723.23242,0,1711.0592,4346.61865,4346.61865,1711.0592,0,970,970,0,11.6000004,26,26,11.6000004,2875,2130,2130,2875,6,42.7960281,42.7960281,6,760,5440,5440,760,1590,3045,3045,1590,140,2070,2070,140,3672.33301,1738.41675,1738.41675,3672.33301,0,65.5,65.5,0,4421.02979,1778.30554,1778.30554,4421.02979 [f=0018118] [18118] Game End Stats Values: 39,3475,10410,10410,3475,455.036407,151.418839,151.418839,455.036407,0,0,0,0,0,0,0,0,0,5000.22803,5000.22803,0,1945.19238,4545.50293,4545.50293,1945.19238,0,970,970,0,10.1333332,26,26,10.1333332,2875,2130,2130,2875,6,43.0772476,43.0772476,6,460,5240,5240,460,1790,3065,3065,1790,140,2070,2070,140,3992.33301,1938.41675,1938.41675,3992.33301,0,65.5,65.5,0,4638.81348,2012.43872,2012.43872,4638.81348 [f=0018118] [18118] Game End Stats Values: 40,2875,10410,10410,2875,455.036407,151.936157,151.936157,455.036407,0,0,0,0,0,0,0,0,0,5261.30566,5261.30566,0,1984.39331,5251.10645,5251.10645,1984.39331,0,970,970,0,8.53333378,26,26,8.53333378,2875,2130,2130,2875,6,42.5938377,42.5938377,6,0,5240,5240,0,1790,3980.83667,3980.83667,1790,0,2070,2070,0,4908.16992,1938.41675,1938.41675,4908.16992,0,65.5,65.5,0,5344.41699,2053.07007,2053.07007,5344.41699 [f=0018118] [18118] Game End Stats Values: 41,1275,9970,9970,1275,455.036407,152.538116,152.538116,455.036407,0,0,0,0,0,0,0,0,0,5522.38379,5522.38379,0,2622.63062,7404.0166,7404.0166,2622.63062,0,970,970,0,8,26,26,8,1275,2130,2130,1275,6,42.5994873,42.5994873,6,0,4800,4800,0,2430,5600.83691,5600.83691,2430,0,2070,2070,0,7166.66895,2578.41675,2578.41675,7166.66895,0,65.5,65.5,0,7589.07666,2693.85254,2693.85254,7589.07666 [f=0018118] [18118] Game End Stats Values: 42,1275,10970,10970,1275,455.036407,152.665863,152.665863,455.036407,0,0,0,0,0,0,0,0,0,5591.9165,5591.9165,0,2715.95825,7964.25146,7964.25146,2715.95825,0,970,970,0,8,26,26,8,1275,2130,2130,1275,6,42.5912933,42.5912933,6,0,4800,4800,0,2430,5600.83691,5600.83691,2430,0,3070,3070,0,7166.66895,2578.41675,2578.41675,7166.66895,0,65.5,65.5,0,8149.31152,2787.18018,2787.18018,8149.31152 [f=0018119] [18119] Event [5577.97705,276.644684,1720.40308]: 0 lost unit Firefly [f=0018254] [18254] Event [1016,199.562531,3016]: 1 finished unit Caretaker [f=0018285] [heklalf (replay)] how to [f=0018352] [18352] Event [920,199.562531,3032]: 1 finished unit Caretaker [f=0018428] No clients connected, shutting down server [f=0018428] Server shutdown [f=0018428] End of demo reached [f=0018444] [18444] Event [776,199.562531,3128]: 1 finished unit Caretaker [f=0018554] [18554] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0018602] [18602] Event [952,199.562531,3192]: 1 finished unit Caretaker [f=0018786] [18786] Event [988,199.562531,3288]: 1 finished unit Redback [f=0019012] [19012] Event [988,199.562531,3288]: 1 finished unit Venom [f=0019252] [19252] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0019462] [19462] Event [988,199.562531,3288]: 1 finished unit Redback [f=0019642] [19642] Event [988,199.562531,3288]: 1 finished unit Venom [f=0019882] [19882] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0020092] [20092] Event [988,199.562531,3288]: 1 finished unit Redback [f=0020273] [20273] Event [988,199.562531,3288]: 1 finished unit Venom [f=0020512] [20512] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0020722] [20722] Event [988,199.562531,3288]: 1 finished unit Redback [f=0020903] [20903] Event [988,199.562531,3288]: 1 finished unit Venom [f=0021143] [21143] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0021353] [21353] Event [988,199.562531,3288]: 1 finished unit Redback [f=0021533] [21533] Event [988,199.562531,3288]: 1 finished unit Venom [f=0021773] [21773] Event [988,199.562531,3288]: 1 finished unit Recluse [f=0021982] [21982] Event [988,199.562531,3288]: 1 finished unit Redback [f=0022092] Autoquit sending quit command. [f=0022092] [QuitAction] user exited to system [f=0022092] [SpringApp::Kill][1] fromRun=1 [f=0022092] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022092] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022092] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022092] [ThreadPool::SetThreadCount][2] workers=0 [f=0022092] [SpringApp::Kill][2] [f=0022092] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022092] [Game::KillLua][3] dtor=0 luaUI=0x610d6fd0 [f=0022092] Start widgetHandler:Shutdown [f=0022092] Shutdown - SaveOrderList Complete [f=0022092] Writing last game win data [f=0022092] Shutdown - SaveConfigData Complete [f=0022092] Shutdown Widget - Save/Load API [f=0022092] Shutdown Widget - Chili Highlight [f=0022092] Shutdown Widget - Draw After Chili [f=0022092] Shutdown Widget - EPIC Menu [f=0022092] Shutdown Widget - Chili Widget Selector [f=0022092] Shutdown Widget - Chili Minimap [f=0022092] Shutdown Widget - Local Team Colors [f=0022092] Shutdown Widget - Display Keys 2 [f=0022092] Shutdown Widget - Save Game Menu [f=0022092] Shutdown Widget - Unit Icons [f=0022092] Shutdown Widget - Noises [f=0022092] Shutdown Widget - HealthBars [f=0022092] Shutdown Widget - Win Counter [f=0022092] Shutdown Widget - SpringRTS Replay Stats [f=0022092] Shutdown Widget - BuildETA [f=0022092] Shutdown Widget - Modular Comm Info [f=0022092] Shutdown Widget - Stereo3D [f=0022092] Shutdown Widget - Showeco and Grid Drawer [f=0022092] Shutdown Widget - Point Tracker [f=0022092] Shutdown Widget - Music Player [f=0022092] Shutdown Widget - Missile Silo Range [f=0022092] Shutdown Widget - MinimapEvents [f=0022092] Shutdown Widget - Mex Placement Handler [f=0022092] Shutdown Widget - Local Widgets Config [f=0022092] Shutdown Widget - Highlight Geos [f=0022092] Shutdown Widget - Grab Input [f=0022092] Input grabbing is disabled! [f=0022092] Shutdown Widget - MetalFeatures (new) [f=0022092] Shutdown Widget - Darkening [f=0022092] Shutdown Widget - Context Menu [f=0022092] Shutdown Widget - Chili Spectator Panels [f=0022092] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022092] Shutdown Widget - Chili Nuke Warning [f=0022092] Shutdown Widget - Chili EndGame Window [f=0022092] Shutdown Widget - Chili Economy Panel Default [f=0022092] Shutdown Widget - CameraShake [f=0022092] Shutdown Widget - Attack AoE [f=0022092] Shutdown Widget - Map Edge Extension [f=0022092] Shutdown Widget - Selection Send [f=0022092] Shutdown Widget - LupsManager [f=0022092] Shutdown Widget - Newton Firezone [f=0022092] Shutdown Widget - Chili Pro Console [f=0022092] Shutdown Widget - Lasso Terraform GUI [f=0022092] Shutdown Widget - Lups [f=0022092] Shutdown Widget - Chili Framework [f=0022092] Shutdown Widget - Chili Core Selector [f=0022092] Shutdown Widget - Custom Markers [f=0022092] Shutdown Widget - Pause Screen [f=0022092] Shutdown Widget - Text To Speech Control [f=0022092] Shutdown Widget - Persistent Build Height [f=0022092] Shutdown Widget - Layout Handler [f=0022092] End widgetHandler:Shutdown [f=0022092] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={384561,55184479} {int,ext,rec}Allocs={25187741,0,0} {chunk,block}Bytes={55184479,0} [f=0022092] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022092] [Game::KillLua][2] dtor=0 luaRules=0x523780c0 [f=0022092] Start gadgetHandler:Shutdown [f=0022092] Shutdown - StartSetup [f=0022092] Shutdown - UnitMorph [f=0022092] Shutdown - LupsNanoSpray [f=0022092] Shutdown - Missile Silo Controller [f=0022092] Shutdown - Modular Comm Info [f=0022092] Shutdown - Terrain Texture Handler [f=0022092] Shutdown - UnitCloakShield [f=0022092] Shutdown - Starlight Handler [f=0022092] End gadgetHandler:Shutdown [f=0022092] Start gadgetHandler:Shutdown [f=0022092] Shutdown - Save/Load [f=0022092] Shutdown - UnitMorph [f=0022092] Shutdown - Modular Comm Info [f=0022092] Shutdown - Retreat Command [f=0022092] Shutdown - Shockwaves [f=0022092] Shutdown - Teleport Throw [f=0022092] Shutdown - UnitCloakShield [f=0022092] Shutdown - Lups Cloak FX [f=0022092] Shutdown - Lups [f=0022092] Shutdown - Lups Shield [f=0022092] End gadgetHandler:Shutdown [f=0022092] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25187819,0,0} {chunk,block}Bytes={0,0} [f=0022092] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25187819,0,0} {chunk,block}Bytes={0,0} [f=0022092] [Game::KillLua][4] dtor=0 [f=0022092] [Game::~CGame][1] [f=0022092] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022092] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022092] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022092] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022092] [Game::KillLua][4] dtor=1 [f=0022092] [Game::KillMisc][1] [f=0022092] [Game::KillMisc][2] [f=0022092] [Game::KillMisc][3] [f=0022092] [Game::KillRendering][1] [f=0022092] [3DOParser::Kill] allocated 137 pieces [f=0022092] [S3OParser::Kill] allocated 2848 pieces [f=0022092] [AssParser::Kill] allocated 215 pieces [f=0022092] [Game::KillInterface][1] [f=0022092] [Game::KillInterface][2] [f=0022092] [Game::KillSimulation][1] [f=0022092] [Game::KillSimulation][2] [f=0022092] [CCollisionHandler] dis-/continuous tests: 0/297635 [f=0022092] [Game::KillSimulation][3] [f=0022092] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022092] [~CPathCache(24x16)] cacheHits=20 hitPercentage=23% numHashColls=0 maxCacheSize=7 [f=0022092] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022092] [~CPathCache(48x32)] cacheHits=285 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022092] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022092] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022092] [LosHandler::Kill] raycast instance cache-{hits,misses}={8503,11422}; shared=7%; cached=36% [f=0022092] [Game::KillSimulation][4] [f=0022092] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0022092] [Game::~CGame][2] [f=0022092] [Game::~CGame][3] [f=0022092] [SpringApp::Kill][3] [f=0022092] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 233053 bytes sent 138657 bytes recv'd [f=0022092] [SpringApp::Kill][4] font=0x461b18a0 [f=0022092] [SpringApp::Kill][5] [f=0022092] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x4621fd50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2775ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=78ms file="objects3d/spherewarrior.s3o" indx=5342 inflSize=74kb readTime=49ms file="bitmaps/smoke/smoke00.tga" indx=573 inflSize=16kb readTime=33ms file="bitmaps/other/burst.tga" indx=516 inflSize=39kb readTime=29ms file="effects/annabelle.lua" indx=603 inflSize=4kb readTime=27ms file="objects3d/amphassault.s3o" indx=4774 inflSize=151kb readTime=27ms file="objects3d/sharpshooter.s3o" indx=5296 inflSize=90kb readTime=26ms file="bitmaps/cc/lightening.tga" indx=416 inflSize=128kb readTime=25ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=25ms file="objects3d/spherebot.s3o" indx=5334 inflSize=60kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51768136 bytes cached in 2851 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x4630acf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f857c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x4622c890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x4630a910) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]