[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qqrH8EhRcO/springsettings.880250.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fece801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14251 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/880250/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45601a90] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45601a90] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1209ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1399ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 825ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 255ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 213ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] MukeshBatra was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/880250/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e1f2787a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e1f2787a file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-e1f2787a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e1f2788a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e1f2788a file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-e1f2788a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (573ms, checksum 66284fdb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/880250/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522b99e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ae46a45ea36381bd26a1c436939337a8 [f=-000001] Connection attempt from NIKITQR [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: NIKITQR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={56ce96f8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[Game::Load][lua{Rules,Gaia}={600455e8,00000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4594,170.398193,4585]: 0 finished unit Engineer Commander [f=-000001] [0] Event [512,174.172852,515]: 1 finished unit Strike Commander [f=0000000] [0] NIKITQR, team: 0, elo:1773 [f=0000000] [0] eqdw, team: 1, elo:1673 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000041] [41] Event [4736,164.963379,4488]: 0 finished unit Cloakbot Factory [f=0000041] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000041] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000041] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000041] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000041] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000041] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000041] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000041] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000041] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000041] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000041] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000041] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [656,175.819244,408]: 1 finished unit Cloakbot Factory [f=0000390] [390] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000416] [416] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000498] [498] Event [665.599976,174.002838,408]: 1 finished unit Conjurer [f=0000507] [507] Event [4728,168.397522,4648]: 0 finished unit Wind/Tidal Generator [f=0000523] [523] Event [4726.3999,166.829468,4488]: 0 finished unit Conjurer [f=0000597] [597] Event [4728,165.062714,4600]: 0 finished unit Wind/Tidal Generator [f=0000616] [616] Event [440,175.819244,392]: 1 finished unit Solar Collector [f=0000687] [687] Event [4776,174.229889,4696]: 0 finished unit Wind/Tidal Generator [f=0000707] [707] Event [665.599976,174.002838,408]: 1 finished unit Glaive [f=0000740] [740] Event [4726.3999,166.829468,4488]: 0 finished unit Glaive [f=0000807] [807] Event [4776,172.420593,4744]: 0 finished unit Wind/Tidal Generator [f=0000841] [841] Event [488,175.812134,312]: 1 finished unit Solar Collector [f=0000919] [919] Event [665.599976,174.002838,408]: 1 finished unit Glaive [f=0000988] [988] Event [4728,170.370026,4744]: 0 finished unit Wind/Tidal Generator [f=0001231] [1231] Event [4680,172.108398,4744]: 0 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [665.599976,174.002838,408]: 1 finished unit Glaive [f=0001359] [1359] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001431] [1431] Event [4680,168.716797,4696]: 0 finished unit Wind/Tidal Generator [f=0001527] [1527] Event [4680,168.340759,4648]: 0 finished unit Wind/Tidal Generator [f=0001617] [1617] Event [4776,172.285767,4648]: 0 finished unit Wind/Tidal Generator [f=0001781] [1781] Event [1104,175.819244,336]: 1 finished unit Picket [f=0001815] [1815] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0002039] [2039] Event [4584,173.931885,4680]: 0 finished unit Wind/Tidal Generator [f=0002065] [2065] Event [665.599976,174.002838,408]: 1 finished unit Glaive [f=0002114] [2114] Event [4726.3999,166.829468,4488]: 0 finished unit Glaive [f=0002142] [2142] Event [4504,173.995728,4584]: 0 finished unit Wind/Tidal Generator [f=0002232] [2232] Event [4424,174.002838,4488]: 0 finished unit Wind/Tidal Generator [f=0002315] [2315] Event [4726.3999,166.829468,4488]: 0 finished unit Glaive [f=0002386] [2386] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002437] [2437] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002656] [2656] Event [665.599976,174.002838,408]: 1 finished unit Conjurer [f=0002694] [2694] Event [269.628479,177.656128,1009.48645]: 0 lost unit Glaive [f=0002865] [2865] Event [665.599976,174.002838,408]: 1 finished unit Glaive [f=0002890] [2890] Event [4680,172.165161,4360]: 0 finished unit Caretaker [f=0002941] [2941] Event [4726.3999,166.829468,4488]: 0 finished unit Glaive [f=0003119] [3119] Event [665.599976,174.002838,408]: 1 finished unit Glaive [f=0003130] [3130] Event [4726.3999,166.829468,4488]: 0 finished unit Glaive [f=0003251] [3251] Event [760,173.995728,536]: 1 finished unit Solar Collector [f=0003300] [3300] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0003361] [3361] Event [4726.3999,166.829468,4488]: 0 finished unit Glaive [f=0003388] [3388] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003424] [3424] Event [665.599976,174.002838,408]: 1 finished unit Glaive [f=0003503] [3503] Event [4726.3999,166.829468,4488]: 0 finished unit Glaive [f=0003643] [3643] Event [4552,173.747406,4632]: 0 finished unit Wind/Tidal Generator [f=0003714] [3714] Event [665.599976,174.002838,408]: 1 finished unit Glaive [f=0003732] [3732] Event [4472,173.995728,4536]: 0 finished unit Wind/Tidal Generator [f=0003822] [3822] Event [4392,179.274658,4440]: 0 finished unit Wind/Tidal Generator [f=0003853] [3853] Event [4726.3999,166.829468,4488]: 0 finished unit Glaive [f=0003885] [3885] Event [808,175.819244,616]: 1 finished unit Solar Collector [f=0003993] [3993] Event [4726.3999,166.829468,4488]: 0 finished unit Glaive [f=0004162] [4162] Event [1967.09583,170.343643,1202.24744]: 0 lost unit Glaive [f=0004415] [4415] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0004445] [4445] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0004459] [4459] Event [4440,177.713684,4328]: 0 finished unit Wind/Tidal Generator [f=0004558] [4558] Event [4520,172.236084,4248]: 0 finished unit Wind/Tidal Generator [f=0004691] [4691] Event [4726.3999,166.829468,4488]: 0 finished unit Reaver [f=0004707] [4707] Event [4600,174.009949,4168]: 0 finished unit Wind/Tidal Generator [f=0004781] [4781] Event [2667.57642,176.60289,1116.07288]: 1 finished unit Strike Commander [f=0004874] [4874] Event [4664,176.010803,4088]: 0 finished unit Wind/Tidal Generator [f=0004895] [4895] Event [728,175.819244,664]: 1 finished unit Solar Collector [f=0004919] [4919] Event [undefined]: eqdw resigned [f=0004919] game_message: eqdw has been destroyed! [f=0004919] game_message: NIKITQR wins! [f=0004919] Submitting stats [f=0004919] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0004919] Part| Total Time|Time of the last 0.5s [f=0004919] Draw 5481.99ms 8.80% [f=0004919] Lua::Callins::Synced 1619.24ms 27.90% [f=0004919] Lua::Callins::Unsynced 7662.05ms 15.20% [f=0004919] Lua::CollectGarbage::Synced 111.36ms 1.00% [f=0004919] Lua::CollectGarbage::Unsynced 275.89ms 0.30% [f=0004919] Misc::Profiler::AddTime 19.14ms 0.10% [f=0004919] Sim 4323.10ms 58.30% [f=0004919] [4919] Received game_message: eqdw has been destroyed! [f=0004919] [4919] Received game_message: NIKITQR wins! [f=0004920] [4920] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0004920] [4920] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0004920] [4920] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004920] [4920] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.73364401,5.5999999,5.73364401,5.5999999,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004920] [4920] Game End Stats Values: 3,2490,2490,2490,2490,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,9.29369259,9.0666666,9.29369259,2075,2075,2075,2075,8.00466061,8.00466061,8.00466061,8.00466061,185,185,185,185,0,0,0,0,230,230,230,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004920] [4920] Game End Stats Values: 4,2620,2560,2620,2560,3.8409512,7.30445385,3.8409512,7.30445385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,15.2124004,12,15.2124004,2075,2075,2075,2075,8.26072407,8.49162483,8.26072407,8.49162483,315,185,315,185,0,0,0,0,230,300,230,300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004920] [4920] Game End Stats Values: 5,2720,2755,2720,2755,10.5457792,27.0988331,10.5457792,27.0988331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,0,12,24.9693298,12,24.9693298,2075,2075,2075,2075,8.45164967,11.061657,8.45164967,11.061657,315,185,315,185,0,0,0,0,230,495,230,495,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004920] [4920] Game End Stats Values: 6,2875,2925,2875,2925,16.0865822,47.0288429,16.0865822,47.0288429,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,100,0,12,27.1378708,12,27.1378708,2075,2075,2075,2075,10.1114197,11.3379879,10.1114197,11.3379879,380,250,380,250,0,0,0,0,320,600,320,600,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004920] [4920] Game End Stats Values: 7,3085,3015,3085,3015,20.3130455,66.9361267,20.3130455,66.9361267,0,0,0,0,0,0,0,0,0,0,0,0,65.0000305,5.7652173,65.0000305,5.7652173,100,0,100,0,12,25.3030987,12,25.3030987,2075,2075,2075,2075,11.2265911,12.5392694,11.2265911,12.5392694,500,250,500,250,65,0,65,0,410,690,410,690,0,65,0,65,0,0,0,0,8.64782619,65.0000305,8.64782619,65.0000305 [f=0004920] [4920] Game End Stats Values: 8,3215,3325,3215,3325,21.6805172,88.864296,21.6805172,88.864296,0,0,0,0,0,0,0,0,0,0,0,0,65.0000305,5.7652173,65.0000305,5.7652173,100,0,100,0,12,24.8225746,12,24.8225746,2075,2255,2075,2255,12.1051445,13.4758587,12.1051445,13.4758587,630,380,630,380,65,0,65,0,410,690,410,690,0,65,0,65,0,0,0,0,8.64782619,65.0000305,8.64782619,65.0000305 [f=0004920] [4920] Game End Stats Values: 9,3440,3545,3440,3545,23.851511,109.546341,23.851511,109.546341,0,0,0,0,0,0,0,0,0,0,0,0,65.0000305,5.7652173,65.0000305,5.7652173,100,0,100,0,13.333333,22.3685379,13.333333,22.3685379,2075,2255,2075,2255,13.3615112,14.1946478,13.3615112,14.1946478,695,510,695,510,65,0,65,0,570,780,570,780,0,65,0,65,0,0,0,0,8.64782619,65.0000305,8.64782619,65.0000305 [f=0004920] [4920] Game End Stats Values: 10,3575,3780,3575,3780,25.8684406,132.66127,25.8684406,132.66127,0,0,0,0,0,0,0,0,0,0,0,0,65.0000305,5.7652173,65.0000305,5.7652173,100,0,100,0,14.5333338,24.5459061,14.5333338,24.5459061,2075,2255,2075,2255,14.1531029,15.6485243,14.1531029,15.6485243,760,640,760,640,65,0,65,0,640,885,640,885,0,66.3333359,0,66.3333359,0,0,0,0,8.64782619,65.0000305,8.64782619,65.0000305 [f=0004920] [4920] Game End Stats Values: 11,3665,3840,3665,3840,31.6604919,164.056442,31.6604919,164.056442,0,0,0,0,0,0,0,0,0,0,0,0,129.999878,5.7652173,129.999878,5.7652173,100,0,100,0,16,26.6796799,16,26.6796799,2075,2255,2075,2255,14.5384226,16.1116524,14.5384226,16.1116524,760,575,760,575,130,0,130,0,730,1010,730,1010,0,131.333344,0,131.333344,0,0,0,0,8.64782619,129.999878,8.64782619,129.999878 [f=0004920] [4920] Game End Stats Values: 12,3965,4165,3965,4165,32.2041931,193.196381,32.2041931,193.196381,0,0,0,0,0,0,0,0,0,0,0,0,167.473862,84.1785049,167.473862,84.1785049,100,0,100,0,16,29.5284824,16,29.5284824,2305,2255,2305,2255,16.0621376,18.1047249,16.0621376,18.1047249,760,795,760,795,130,0,130,0,800,1115,800,1115,0,131.333344,0,131.333344,0,0,0,0,87.0611191,167.473862,87.0611191,167.473862 [f=0004927] [4927] Event [2264,172.35672,1176]: 1 lost unit Metal Extractor [f=0004927] [4927] Event [4726.3999,166.829468,4488]: 0 finished unit Ronin [f=0004943] [4943] Event [492.763641,181.288757,1802.13721]: 0 lost unit Glaive [f=0005027] Spectator eqdw left the game: normal quit [f=0005027] [5027] Event [undefined]: eqdw quit [f=0005071] [5071] Event [4744,172.172241,4008]: 0 finished unit Wind/Tidal Generator [f=0005208] No clients connected, shutting down server [f=0005208] Server shutdown [f=0005269] [5269] Event [4824,166.950073,3928]: 0 finished unit Wind/Tidal Generator [f=0005523] [5523] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0005699] [5699] Event [4872,170.355835,3832]: 0 finished unit Wind/Tidal Generator [f=0005734] [5734] Event [4726.3999,166.829468,4488]: 0 finished unit Ronin [f=0005778] [5778] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0005817] [5817] Event [4792,168.347839,3768]: 0 finished unit Wind/Tidal Generator [f=0005900] [5900] Event [4761.71436,170.297897,3900.81958]: 0 finished unit Engineer Commander [f=0005900] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005900] [5900] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005966] [5966] Event [4712,164.878235,3688]: 0 finished unit Wind/Tidal Generator [f=0006115] [6115] Event [4632,168.77356,3624]: 0 finished unit Wind/Tidal Generator [f=0006123] [6123] Event [4726.3999,166.829468,4488]: 0 finished unit Conjurer [f=0006279] [6279] Event [4552,170.540314,3544]: 0 finished unit Wind/Tidal Generator [f=0006419] [6419] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0006461] [6461] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0006594] [6594] Event [4408,170.490662,3512]: 0 finished unit Wind/Tidal Generator [f=0006729] [6729] Event [4328,170.533203,3480]: 0 finished unit Wind/Tidal Generator [f=0006849] [6849] Event [4248,172.172241,3448]: 0 finished unit Wind/Tidal Generator [f=0006984] [6984] Event [4168,173.825439,3416]: 0 finished unit Wind/Tidal Generator [f=0007119] [7119] Event [4088,179.395294,3384]: 0 finished unit Wind/Tidal Generator [f=0007239] [7239] Event [4008,179.338531,3352]: 0 finished unit Wind/Tidal Generator [f=0007374] [7374] Event [3928,181.218811,3320]: 0 finished unit Wind/Tidal Generator [f=0007509] [7509] Event [3848,177.529236,3272]: 0 finished unit Wind/Tidal Generator [f=0007644] [7644] Event [3768,173.995728,3240]: 0 finished unit Wind/Tidal Generator [f=0007871] [7871] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0007944] [7944] Event [3736,174.059601,3160]: 0 finished unit Wind/Tidal Generator [f=0008046] [8046] Event [3816,175.812134,3080]: 0 finished unit Wind/Tidal Generator [f=0008196] [8196] Event [3896,173.811279,3016]: 0 finished unit Wind/Tidal Generator [f=0008331] [8331] Event [3976,172.179321,2936]: 0 finished unit Wind/Tidal Generator [f=0008481] [8481] Event [4056,173.995728,2856]: 0 finished unit Wind/Tidal Generator [f=0008616] [8616] Event [4136,177.578888,2792]: 0 finished unit Wind/Tidal Generator [f=0008766] [8766] Event [4216,179.466248,2712]: 0 finished unit Wind/Tidal Generator [f=0008993] [8993] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0009156] Autoquit sending quit command. [f=0009156] [QuitAction] user exited to system [f=0009156] [SpringApp::Kill][1] fromRun=1 [f=0009156] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009156] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009156] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009156] [ThreadPool::SetThreadCount][2] workers=0 [f=0009156] [SpringApp::Kill][2] [f=0009156] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009156] [Game::KillLua][3] dtor=0 luaUI=0x6244fe40 [f=0009156] Start widgetHandler:Shutdown [f=0009156] Shutdown - SaveOrderList Complete [f=0009156] Writing last game win data [f=0009156] Shutdown - SaveConfigData Complete [f=0009156] Shutdown Widget - Chili Highlight [f=0009156] Shutdown Widget - Save/Load API [f=0009156] Shutdown Widget - Draw After Chili [f=0009156] Shutdown Widget - EPIC Menu [f=0009156] Shutdown Widget - Chili Minimap [f=0009156] Shutdown Widget - Chili Widget Selector [f=0009156] Shutdown Widget - Local Team Colors [f=0009156] Shutdown Widget - Display Keys 2 [f=0009156] Shutdown Widget - Save Game Menu [f=0009156] Shutdown Widget - HealthBars [f=0009156] Shutdown Widget - Noises [f=0009156] Shutdown Widget - Unit Icons [f=0009156] Shutdown Widget - Win Counter [f=0009156] Shutdown Widget - BuildETA [f=0009156] Shutdown Widget - SpringRTS Replay Stats [f=0009156] Shutdown Widget - Modular Comm Info [f=0009156] Shutdown Widget - CameraShake [f=0009156] Shutdown Widget - Chili Economy Panel Default [f=0009156] Shutdown Widget - Chili EndGame Window [f=0009156] Shutdown Widget - Chili Nuke Warning [f=0009156] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009156] Shutdown Widget - Chili Spectator Panels [f=0009156] Shutdown Widget - Context Menu [f=0009156] Shutdown Widget - Darkening [f=0009156] Shutdown Widget - MetalFeatures (new) [f=0009156] Shutdown Widget - Grab Input [f=0009156] Input grabbing is disabled! [f=0009156] Shutdown Widget - Highlight Geos [f=0009156] Shutdown Widget - Local Widgets Config [f=0009156] Shutdown Widget - Mex Placement Handler [f=0009156] Shutdown Widget - MinimapEvents [f=0009156] Shutdown Widget - Missile Silo Range [f=0009156] Shutdown Widget - Music Player [f=0009156] Shutdown Widget - Point Tracker [f=0009156] Shutdown Widget - Showeco and Grid Drawer [f=0009156] Shutdown Widget - Stereo3D [f=0009156] Shutdown Widget - Attack AoE [f=0009156] Shutdown Widget - Map Edge Extension [f=0009156] Shutdown Widget - Selection Send [f=0009156] Shutdown Widget - LupsManager [f=0009156] Shutdown Widget - Newton Firezone [f=0009156] Shutdown Widget - Chili Pro Console [f=0009156] Shutdown Widget - Lasso Terraform GUI [f=0009156] Shutdown Widget - Chili Framework [f=0009156] Shutdown Widget - Lups [f=0009156] Shutdown Widget - Custom Markers [f=0009156] Shutdown Widget - Chili Core Selector [f=0009156] Shutdown Widget - Pause Screen [f=0009156] Shutdown Widget - Layout Handler [f=0009156] Shutdown Widget - Persistent Build Height [f=0009156] Shutdown Widget - Text To Speech Control [f=0009156] End widgetHandler:Shutdown [f=0009156] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={547678,71250589} {int,ext,rec}Allocs={20306738,0,0} {chunk,block}Bytes={71250589,0} [f=0009156] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009156] [Game::KillLua][2] dtor=0 luaRules=0x522b99e0 [f=0009156] Start gadgetHandler:Shutdown [f=0009156] Shutdown - StartSetup [f=0009156] Shutdown - UnitMorph [f=0009156] Shutdown - LupsNanoSpray [f=0009156] Shutdown - Missile Silo Controller [f=0009156] Shutdown - Modular Comm Info [f=0009156] Shutdown - Terrain Texture Handler [f=0009156] Shutdown - UnitCloakShield [f=0009156] Shutdown - Starlight Handler [f=0009156] End gadgetHandler:Shutdown [f=0009156] Start gadgetHandler:Shutdown [f=0009156] Shutdown - Save/Load [f=0009156] Shutdown - UnitMorph [f=0009156] Shutdown - Modular Comm Info [f=0009156] Shutdown - Retreat Command [f=0009156] Shutdown - Shockwaves [f=0009156] Shutdown - Teleport Throw [f=0009156] Shutdown - UnitCloakShield [f=0009156] Shutdown - Lups Cloak FX [f=0009156] Shutdown - Lups [f=0009156] Shutdown - Lups Shield [f=0009156] End gadgetHandler:Shutdown [f=0009156] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20306779,0,0} {chunk,block}Bytes={0,0} [f=0009156] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20306779,0,0} {chunk,block}Bytes={0,0} [f=0009156] [Game::KillLua][4] dtor=0 [f=0009156] [Game::~CGame][1] [f=0009156] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009156] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009156] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009156] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009156] [Game::KillLua][4] dtor=1 [f=0009156] [Game::KillMisc][1] [f=0009156] [Game::KillMisc][2] [f=0009156] [Game::KillMisc][3] [f=0009156] [Game::KillRendering][1] [f=0009156] [3DOParser::Kill] allocated 137 pieces [f=0009156] [S3OParser::Kill] allocated 2664 pieces [f=0009156] [AssParser::Kill] allocated 215 pieces [f=0009156] [Game::KillInterface][1] [f=0009156] [Game::KillInterface][2] [f=0009156] [Game::KillSimulation][1] [f=0009156] [Game::KillSimulation][2] [f=0009156] [CCollisionHandler] dis-/continuous tests: 0/766 [f=0009156] [Game::KillSimulation][3] [f=0009156] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009156] [~CPathCache(20x20)] cacheHits=2 hitPercentage=2% numHashColls=0 maxCacheSize=4 [f=0009156] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009156] [~CPathCache(40x40)] cacheHits=66 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009156] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009156] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009156] [LosHandler::Kill] raycast instance cache-{hits,misses}={1515,2909}; shared=4%; cached=30% [f=0009156] [Game::KillSimulation][4] [f=0009156] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0009156] [Game::~CGame][2] [f=0009156] [Game::~CGame][3] [f=0009156] [SpringApp::Kill][3] [f=0009156] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 95901 bytes sent 51597 bytes recv'd [f=0009156] [SpringApp::Kill][4] font=0x4556c8a0 [f=0009156] [SpringApp::Kill][5] [f=0009156] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x455e79f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3083ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=170ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=151ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=86ms file="gamedata/armordefs.lua" indx=839 inflSize=6kb readTime=36ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=31ms file="objects3d/ametalextractorlvl1.s3o" indx=4770 inflSize=55kb readTime=27ms file="unittextures/tatex/energy300.bmp" indx=7464 inflSize=12kb readTime=26ms file="bitmaps/gpl/explosion2/exp00_9.tga" indx=434 inflSize=17kb readTime=25ms file="objects3d/correap.s3o" indx=4992 inflSize=61kb readTime=25ms file="objects3d/vehaa.s3o" indx=5405 inflSize=93kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 50873354 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x456d6110) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fece8070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x455e92f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x4586d850) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]