[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bI9LPIQXXM/springsettings.880226.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 131ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ea401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14248 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/880226/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 923ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f4cda0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f4cda0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 210ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 428ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 758ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 966ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 206ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 221ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/880226/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d39 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d39 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-f07f0d39.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d49 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d49 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-f07f0d49.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (694ms, checksum 42351281)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/880226/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x541eddc0,0x66d17310}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9b39a45e0cd77d30ef0dd1f94596f592 [f=-000001] Connection attempt from andrej [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: andrej changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Mabbus [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Mabbus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mabbus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mabbus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mabbus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mabbus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mabbus" string="[Game::Load][lua{Rules,Gaia}={57db3060,4f96dcf8}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[Game::Load][lua{Rules,Gaia}={1bb2e018,4d360278}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [823,296.766968,2310]: 0 finished unit Recon Commander [f=-000001] [0] Event [6775,415.327942,481]: 1 finished unit Strike Commander [f=0000000] [0] Mabbus, team: 1, elo:2348 [f=0000000] [0] andrej, team: 0, elo:1825 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [6736,415.323944,568]: 1 finished unit Cloakbot Factory [f=0000030] [30] Event [976,296.766357,2288]: 0 finished unit Hovercraft Platform [f=0000030] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000030] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000030] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000030] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000030] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000030] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000030] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000030] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000030] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000382] [382] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0000390] [390] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0000513] [513] Event [6726.3999,414.48761,568]: 1 finished unit Conjurer [f=0000515] [515] Event [944,296.766357,2288]: 0 finished unit Quill [f=0000726] [726] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0000771] [771] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0000795] [795] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0000847] [847] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0000940] [940] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0001030] [1030] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0001119] [1119] Event [648,296.766357,2264]: 0 finished unit Solar Collector [f=0001140] [1140] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0001291] [1291] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0001481] [1481] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0001569] [1569] Event [7080,415.323944,584]: 1 finished unit Wind/Tidal Generator [f=0001718] [1718] Event [760,296.766357,2360]: 0 finished unit Solar Collector [f=0001784] [1784] Event [7080,415.323944,504]: 1 finished unit Wind/Tidal Generator [f=0001905] [1905] Event [7080,415.323944,424]: 1 finished unit Wind/Tidal Generator [f=0001938] [1938] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0002069] [2069] Event [7080,415.323944,344]: 1 finished unit Wind/Tidal Generator [f=0002082] [2082] Event [944,296.766357,2288]: 0 finished unit Bolas [f=0002112] [2112] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0002212] [2212] Event [6330.93506,296.766357,2021.88672]: 0 lost unit Dagger [f=0002231] [2231] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0002234] [2234] Event [7080,415.323944,264]: 1 finished unit Wind/Tidal Generator [f=0002341] [2341] Event [744,296.766357,2264]: 0 finished unit Solar Collector [f=0002414] [2414] Event [7080,415.323944,184]: 1 finished unit Wind/Tidal Generator [f=0002457] [2457] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0002503] [2503] Event [280,383.235626,1784]: 0 finished unit Wind/Tidal Generator [f=0002625] [2625] Event [7080,415.323944,104]: 1 finished unit Wind/Tidal Generator [f=0002628] [2628] Event [1157.82092,283.947235,1757.74878]: 1 lost unit Glaive [f=0002692] [2692] Event [955.569153,296.766357,1634.88721]: 1 lost unit Glaive [f=0002760] [2760] Event [7016,415.323944,104]: 1 finished unit Wind/Tidal Generator [f=0002766] [2766] Event [280,390.166626,1864]: 0 finished unit Wind/Tidal Generator [f=0002810] [2810] Event [6240.40332,296.766357,2634.84106]: 1 lost unit Conjurer [f=0002825] [2825] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0002839] [2839] Event [6170.92236,296.766357,2644.80078]: 0 lost unit Dagger [f=0002852] [2852] Event [944,296.766357,2288]: 0 finished unit Bolas [f=0003039] [3039] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0003089] [3089] Event [6936,415.323944,120]: 1 finished unit Wind/Tidal Generator [f=0003134] [3134] Event [280,435.222931,1944]: 0 finished unit Wind/Tidal Generator [f=0003266] [3266] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0003269] [3269] Event [6856,415.323944,136]: 1 finished unit Wind/Tidal Generator [f=0003367] [3367] Event [896,296.766357,1504]: 0 finished unit Lotus [f=0003416] [3416] Event [6726.3999,414.48761,568]: 1 finished unit Conjurer [f=0003449] [3449] Event [6776,415.323944,136]: 1 finished unit Wind/Tidal Generator [f=0003511] [3511] Event [296,471.002655,2024]: 0 finished unit Wind/Tidal Generator [f=0003575] [3575] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0003629] [3629] Event [6696,415.323944,152]: 1 finished unit Wind/Tidal Generator [f=0003795] [3795] Event [296,469.762573,2104]: 0 finished unit Wind/Tidal Generator [f=0003829] [3829] Event [6726.3999,414.48761,568]: 1 finished unit Conjurer [f=0004044] [4044] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0004117] [4117] Event [296,477.847137,2184]: 0 finished unit Wind/Tidal Generator [f=0004168] [4168] Event [2831.18457,296.766357,1443.09424]: 0 lost unit Dagger [f=0004248] [4248] Event [1344,276.819305,1600]: 0 finished unit Radar Tower [f=0004250] [4250] Event [944,296.766357,2288]: 0 finished unit Bolas [f=0004511] [4511] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0004643] [4643] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0004667] [4667] Event [3596.39795,296.766357,1635.11438]: 1 lost unit Glaive [f=0004687] [4687] Event [3583.42432,296.766357,1683.51526]: 1 lost unit Glaive [f=0004767] [4767] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0004803] [4803] Event [3753.44702,296.766357,1906.63904]: 0 lost unit Dagger [f=0004859] [4859] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0004880] [4880] Event [2257.08374,296.766357,2302.15918]: 1 lost unit Glaive [f=0004942] [4942] Event [2144.26611,296.766357,2445.05518]: 1 lost unit Glaive [f=0005010] [5010] Event [248,396.00174,2216]: 0 finished unit Wind/Tidal Generator [f=0005058] [5058] Event [2076.08765,296.365723,2358.7876]: 1 lost unit Glaive [f=0005219] [5219] Event [1167.26355,415.323944,229.603058]: 1 lost unit Glaive [f=0005250] [5250] Event [296,405.259094,2296]: 0 finished unit Wind/Tidal Generator [f=0005280] [5280] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0005309] [5309] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0005347] [5347] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0005351] [5351] Event [944,296.766357,2288]: 0 finished unit Bolas [f=0005489] [5489] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0005535] [5535] Event [5640,296.766357,568]: 1 finished unit Solar Collector [f=0005545] [5545] Event [5239.46143,296.766357,1971.61633]: 1 lost unit Conjurer [f=0005580] [5580] Event [328,363.134766,2376]: 0 finished unit Wind/Tidal Generator [f=0005602] [5602] Event [5272,296.766357,2056]: 1 lost unit Metal Extractor [f=0005621] [5621] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0005684] [5684] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0005760] [5760] Event [5816,296.766357,568]: 1 finished unit Solar Collector [f=0005797] [5797] Event [6600,296.766357,1672]: 1 finished unit Solar Collector [f=0005878] [5878] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0005879] [5879] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0006074] [6074] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0006231] [6231] Event [6712,296.766357,1784]: 1 finished unit Solar Collector [f=0006269] [6269] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0006363] [6363] Event [1248,405.047607,528]: 0 finished unit Lotus [f=0006460] [6460] Event [944,296.766357,2288]: 0 finished unit Bolas [f=0006464] [6464] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0006495] [6495] Event [688,296.766357,3328]: 0 finished unit Lotus [f=0006607] [6607] Event [6312,296.766357,2712]: 1 lost unit Metal Extractor [f=0006705] [6705] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0006825] [6825] Event [6726.3999,414.48761,568]: 1 finished unit Conjurer [f=0006960] [6960] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0007061] [7061] Event [6688,296.766357,1680]: 1 lost unit Lotus [f=0007111] [7111] Event [5841.78516,296.766357,1900.83118]: 1 lost unit Glaive [f=0007149] [7149] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0007161] [7161] Event [6616,296.766357,1576]: 1 lost unit Metal Extractor [f=0007182] [7182] Event [6720,296.766357,1600]: 1 lost unit Picket [f=0007213] [7213] Event [6726.3999,414.48761,568]: 1 finished unit Conjurer [f=0007235] [7235] Event [5690.48145,296.766357,2050.0686]: 1 lost unit Glaive [f=0007240] [7240] Event [6738.21533,296.766357,1715.05029]: 1 lost unit Conjurer [f=0007244] [7244] Event [6600,296.790466,1672]: 1 lost unit Solar Collector [f=0007247] [7247] Event [1248,413.449402,480]: 0 finished unit Lotus [f=0007254] [7254] Event [6768,296.766357,1664]: 1 lost unit Picket [f=0007255] [7255] Event [5691.56006,296.766357,2085.92603]: 1 lost unit Glaive [f=0007256] [7256] Event [6551.55273,296.57663,1706.79016]: 0 lost unit Dagger [f=0007338] [7338] Event [6808,296.766357,1752]: 1 lost unit Metal Extractor [f=0007373] [7373] Event [5991.91113,296.766357,1969.66638]: 0 lost unit Bolas [f=0007409] [7409] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0007425] [7425] Event [6712,296.815613,1784]: 1 lost unit Solar Collector [f=0007589] [7589] Event [6353.33643,296.737854,1030.38379]: 1 lost unit Glaive [f=0007604] [7604] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0007618] [7618] Event [944,296.766357,2288]: 0 finished unit Bolas [f=0007646] [7646] Event [805.505432,296.766357,3338.25732]: 1 lost unit Glaive [f=0007701] [7701] Event [6013.49609,296.766357,1085.09106]: 1 lost unit Conjurer [f=0007731] [7731] Event [688,296.766357,3328]: 0 lost unit Lotus [f=0007799] [7799] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0007807] [7807] Event [6185.63525,296.766357,936.351685]: 1 lost unit Glaive [f=0007860] [7860] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0007898] [7898] Event [783.641663,296.766357,3164.21851]: 0 lost unit Quill [f=0007899] [7899] Event [5832,296.766357,472]: 1 lost unit Metal Extractor [f=0007934] [7934] Event [792.57196,296.770325,3254.3457]: 1 lost unit Glaive [f=0007964] [7964] Event [5576,296.766357,488]: 1 lost unit Metal Extractor [f=0008006] [8006] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0008038] [8038] Event [6792,415.323944,456]: 1 finished unit Caretaker [f=0008041] [8041] Event [5816,296.790466,568]: 1 lost unit Solar Collector [f=0008054] [8054] Event [439.151306,296.766357,3306.4082]: 1 lost unit Glaive [f=0008115] [8115] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0008133] [8133] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0008165] [8165] Event [6255.14844,296.790955,906.657104]: 1 lost unit Glaive [f=0008172] [8172] Event [231.84021,296.766357,2963.76025]: 1 lost unit Glaive [f=0008220] [8220] Event [6434.65625,332.025574,800.478455]: 0 lost unit Dagger [f=0008243] [8243] Event [6382.76758,324.919586,755.907898]: 1 lost unit Glaive [f=0008247] [8247] Event [197.96376,296.766357,2904.08423]: 0 lost unit Dagger [f=0008279] [8279] Event [221.795746,296.766357,2859.99878]: 1 lost unit Glaive [f=0008339] [8339] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0008388] [8388] Event [343.509583,354.53363,2766.35303]: 1 lost unit Glaive [f=0008403] [8403] Event [6514.74316,375.357971,643.662292]: 1 lost unit Glaive [f=0008482] gg [f=0008489] [8489] Event [6888,415.323944,488]: 1 finished unit Caretaker [f=0008517] [8517] Event [6726.3999,414.48761,568]: 1 finished unit Glaive [f=0008547] [8547] Event [6611.48389,398.443359,660.537781]: 0 lost unit Dagger [f=0008568] [8568] Event [6558.27734,390.55838,601.12384]: 1 lost unit Glaive [f=0008619] [8619] Event [undefined]: Mabbus resigned [f=0008619] game_message: Mabbus has been destroyed! [f=0008619] game_message: andrej wins! [f=0008619] Submitting stats [f=0008619] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008619] Part| Total Time|Time of the last 0.5s [f=0008619] Draw 15340.14ms 33.17% [f=0008619] Lua::Callins::Synced 5217.48ms 6.29% [f=0008619] Lua::Callins::Unsynced 17441.92ms 35.76% [f=0008619] Lua::CollectGarbage::Synced 244.77ms 3.00% [f=0008619] Lua::CollectGarbage::Unsynced 649.60ms 1.40% [f=0008619] Misc::Profiler::AddTime 44.33ms 0.00% [f=0008619] Sim 27246.16ms 45.75% [f=0008619] [8619] Received game_message: Mabbus has been destroyed! [f=0008619] [8619] Received game_message: andrej wins! [f=0008620] [8620] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008620] [8620] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008620] [8620] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008620] [8620] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.73769999,5.73769999,5.73769999,5.73769999,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008620] [8620] Game End Stats Values: 3,2465,2440,2440,2465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,8.06549931,8.34089851,8.34089851,8.06549931,210,185,185,210,0,0,0,0,180,180,180,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008620] [8620] Game End Stats Values: 4,2615,2660,2660,2615,0.11480135,0,0,0.11480135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8,8.80000019,2075,2075,2075,2075,10.1386538,10.1309986,10.1309986,10.1386538,290,315,315,290,0,0,0,0,250,270,270,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008620] [8620] Game End Stats Values: 5,2685,2795,2795,2685,0.64976197,0.28162411,0.28162411,0.64976197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1333332,8.71957588,8.71957588,10.1333332,2075,2075,2075,2075,10.1666632,12.2152748,12.2152748,10.1666632,290,380,380,290,0,0,0,0,320,340,340,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008620] [8620] Game End Stats Values: 6,2885,3030,3030,2885,1.58875012,1.36644375,1.36644375,1.58875012,0,0,0,0,0,0,0,0,0,0,0,0,56.5273933,80.0000153,80.0000153,56.5273933,0,0,0,0,12,13.6125898,13.6125898,12,2075,2075,2075,2075,10.6066999,12.2688208,12.2688208,10.6066999,400,510,510,400,0,80,80,0,410,445,445,410,80,0,0,80,0,0,0,0,80.0000153,56.5273933,56.5273933,80.0000153 [f=0008620] [8620] Game End Stats Values: 7,2990,3035,3035,2990,4.52369547,6.93671608,6.93671608,4.52369547,0,0,0,0,0,0,0,0,0,0,0,0,279.393768,236.06012,236.06012,279.393768,0,0,0,0,14.1406145,20.9336224,20.9336224,14.1406145,2075,2075,2075,2075,12.3921633,12.5678511,12.5678511,12.3921633,400,445,445,400,130,80,80,130,515,515,515,515,80,130,130,80,0,0,0,0,244.063202,279.393768,279.393768,244.063202 [f=0008620] [8620] Game End Stats Values: 8,3170,3115,3115,3170,14.1436586,28.1081142,28.1081142,14.1436586,0,0,0,0,0,0,0,0,0,0,0,0,319.385742,316.06015,316.06015,319.385742,0,0,0,0,17.9480629,25.7889977,25.7889977,17.9480629,2075,2075,2075,2075,12.8378315,13.6079264,13.6079264,12.8378315,510,455,455,510,250,160,160,250,585,585,585,585,160,250,250,160,0,0,0,0,324.063232,319.385742,319.385742,324.063232 [f=0008620] [8620] Game End Stats Values: 9,3455,3305,3305,3455,28.782486,55.5551376,55.5551376,28.782486,0,0,0,0,0,0,0,0,0,0,0,0,319.385742,316.06015,316.06015,319.385742,90,0,0,90,19.2093182,25.5505905,25.5505905,19.2093182,2075,2075,2075,2075,13.1724215,14.0263014,14.0263014,13.1724215,670,575,575,670,250,160,160,250,620,655,655,620,160,250,250,160,0,0,0,0,324.063232,319.385742,319.385742,324.063232 [f=0008620] [8620] Game End Stats Values: 10,3490,3525,3525,3490,48.6566048,102.137566,102.137566,48.6566048,0,0,0,0,0,0,0,0,0,0,0,0,347.649445,326.940155,326.940155,347.649445,90,0,0,90,21.9177742,29.1095924,29.1095924,21.9177742,2075,2075,2075,2075,13.5214396,15.3019934,15.3019934,13.5214396,670,760,760,670,250,160,160,250,655,690,690,655,160,250,250,160,0,0,0,0,334.943237,347.649445,347.649445,334.943237 [f=0008620] [8620] Game End Stats Values: 11,3690,3525,3525,3690,74.6243134,164.066315,164.066315,74.6243134,0,0,0,0,0,0,0,0,0,0,0,0,375.913147,396.060181,396.060181,375.913147,90,0,0,90,24.8339214,30.4426365,30.4426365,24.8339214,2130,2075,2075,2130,13.9276819,16.3250828,16.3250828,13.9276819,780,760,760,780,250,240,240,250,690,690,690,690,240,250,250,240,0,0,0,0,404.063263,375.913147,375.913147,404.063263 [f=0008620] [8620] Game End Stats Values: 12,3770,3445,3445,3770,101.455902,222.658081,222.658081,101.455902,0,0,0,0,0,0,0,0,0,0,0,0,635.751282,508.229462,508.229462,635.751282,90,0,0,90,25.2716923,30.2961426,30.2961426,25.2716923,2130,2075,2075,2130,13.9852753,17.6173172,17.6173172,13.9852753,860,500,500,860,510,320,320,510,690,870,870,690,320,510,510,320,0,0,0,0,521.672424,635.912964,635.912964,521.672424 [f=0008620] [8620] Game End Stats Values: 13,4030,3560,3560,4030,128.287491,247.023636,247.023636,128.287491,0,0,0,0,0,0,0,0,0,0,0,0,765.750366,603.141296,603.141296,765.750366,90,0,0,90,24.3370895,25.6902599,25.6902599,24.3370895,2130,2075,2075,2130,13.9852753,18.2272701,18.2272701,13.9852753,1050,435,435,1050,640,320,320,640,760,1050,1050,760,320,640,640,320,0,0,0,0,623.305725,765.912048,765.912048,623.305725 [f=0008620] [8620] Game End Stats Values: 14,4145,3780,3780,4145,155.11908,263.635101,263.635101,155.11908,0,0,0,0,0,0,0,0,0,0,0,0,955.505859,679.300476,679.300476,955.505859,90,0,0,90,26.0664425,26.3876896,26.3876896,26.0664425,2130,2075,2075,2130,13.9852753,21.5659294,21.5659294,13.9852753,1130,445,445,1130,801.478943,320,320,801.478943,795,1260,1260,795,320,801.478943,801.478943,320,0,0,0,0,699.464905,955.667542,955.667542,699.464905 [f=0008620] [8620] Game End Stats Values: 15,4225,4045,4045,4225,180.717209,341.909576,341.909576,180.717209,0,0,0,0,0,0,0,0,0,0,0,0,955.505859,679.300476,679.300476,955.505859,90,0,0,90,28.2177296,32.9901886,32.9901886,28.2177296,2130,2075,2075,2130,13.9030447,25.6767941,25.6767941,13.9030447,1210,640,640,1210,801.478943,320,320,801.478943,795,1330,1330,795,320,801.478943,801.478943,320,0,0,0,0,699.464905,955.667542,955.667542,699.464905 [f=0008620] [8620] Game End Stats Values: 16,4675,4110,4110,4675,206.843964,440.901001,440.901001,206.843964,0,0,0,0,0,0,0,0,0,251.5448,251.5448,0,1029.32703,679.300476,679.300476,1029.32703,270,0,0,270,28.6761189,35.4735794,35.4735794,28.6761189,2130,2075,2075,2130,13.9382868,27.0579243,27.0579243,13.9382868,1480,705,705,1480,888.145813,320,320,888.145813,795,1330,1330,795,320,888.145813,888.145813,320,0,0,0,0,699.464905,1029.48865,1029.48865,699.464905 [f=0008620] [8620] Game End Stats Values: 17,4845,4075,4075,4845,233.675552,528.40979,528.40979,233.675552,0,0,0,0,0,0,0,0,0,395.844879,395.844879,0,1485.76099,706.631287,706.631287,1485.76099,270,0,0,270,32.9633904,39.375103,39.375103,32.9633904,2130,2075,2075,2130,13.9852753,26.0423832,26.0423832,13.9852753,1560,760,760,1560,1115.31262,320,320,1115.31262,885,1240,1240,885,320,1115.31262,1115.31262,320,0,0,0,0,729.101685,1486.78369,1486.78369,729.101685 [f=0008620] [8620] Game End Stats Values: 18,4855,3715,3715,4855,260.507172,607.878662,607.878662,260.507172,0,0,0,0,0,0,0,0,0,481.005859,481.005859,0,2068.09619,1014.19824,1014.19824,2068.09619,360,0,0,360,35.4454918,39.1750946,39.1750946,35.4454918,2130,2075,2075,2130,16.0507774,21.3330135,21.3330135,16.0507774,1480,630,630,1480,1733.81262,510,510,1733.81262,885,1010,1010,885,590,1733.81262,1733.81262,590,0,0,0,0,1089.17017,2069.85962,2069.85962,1089.17017 [f=0008620] [8620] Game End Stats Values: 19,4715,3460,3460,4715,287.338989,669.004822,669.004822,287.338989,0,0,0,0,0,0,0,0,0,549.352905,549.352905,0,2740.21997,1401.84753,1401.84753,2740.21997,270,0,0,270,31.316328,32.2710953,32.2710953,31.316328,2130,2255,2255,2130,16.0507774,18.9645157,18.9645157,16.0507774,1430,445,445,1430,2233.8125,730,730,2233.8125,885,760,760,885,810,2298.8125,2298.8125,810,0,0,0,0,1505.28442,2771.45044,2771.45044,1505.28442 [f=0008620] [8620] Game End Stats Values: 20,4555,3445,3445,4555,314.170807,690.75,690.75,314.170807,0,0,0,0,0,0,0,0,0,549.352905,549.352905,0,3139.68677,1537.07214,1537.07214,3139.68677,270,0,0,270,27.1871719,26.3663349,26.3663349,27.1871719,2130,2435,2435,2130,16.0507774,13.6461744,13.6461744,16.0507774,1270,250,250,1270,2623.8125,970,970,2623.8125,885,760,760,885,1050,2688.8125,2688.8125,1050,0,0,0,0,1651.79395,3176.89893,3176.89893,1651.79395 [f=0008620] [8620] Game End Stats Values: 21,4555,3380,3380,4555,319.53717,695.70459,695.70459,319.53717,0,0,0,0,0,0,0,0,0,549.352905,549.352905,0,3214.53638,1537.07214,1537.07214,3214.53638,270,0,0,270,27.1871738,27.470335,27.470335,27.1871738,2130,2435,2435,2130,16.0507755,13.8480158,13.8480158,16.0507755,1270,185,185,1270,2688.8125,970,970,2688.8125,885,760,760,885,1050,2753.8125,2753.8125,1050,0,0,0,0,1654.27856,3251.74854,3251.74854,1654.27856 [f=0008650] [8650] Event [5640,296.766357,568]: 1 lost unit Solar Collector [f=0008664] [8664] Event [6736,414.518738,568]: 1 lost unit Cloakbot Factory [f=0008666] [8666] Event [6104.94238,296.766357,1489.83484]: 1 lost unit Strike Commander [f=0008692] [8692] Event [1016,415.323944,136]: 0 finished unit Metal Extractor [f=0008695] gg [f=0008699] [8699] Event [944,296.766357,2288]: 0 finished unit Bolas [f=0008738] Spectator Mabbus left the game: normal quit [f=0008738] [8738] Event [undefined]: Mabbus quit [f=0008744] Player andrej left the game: normal quit [f=0008744] [8744] Event [undefined]: andrej quit [f=0008750] No clients connected, shutting down server [f=0008750] Server shutdown [f=0009089] [9089] Event [944,296.766357,2288]: 0 finished unit Quill [f=0009202] [9202] Event [728,415.323944,184]: 0 finished unit Metal Extractor [f=0009330] [9330] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0009585] [9585] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0009907] [9907] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0010169] [10169] Event [944,296.766357,2288]: 0 finished unit Bolas [f=0010402] [10402] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0010559] [10559] Event [944,296.766357,2288]: 0 finished unit Quill [f=0010800] [10800] Event [944,296.766357,2288]: 0 finished unit Dagger [f=0010833] Autoquit sending quit command. [f=0010833] [QuitAction] user exited to system [f=0010833] [SpringApp::Kill][1] fromRun=1 [f=0010833] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010833] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010833] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010833] [ThreadPool::SetThreadCount][2] workers=0 [f=0010833] [SpringApp::Kill][2] [f=0010833] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010833] [Game::KillLua][3] dtor=0 luaUI=0x66d300a0 [f=0010833] Start widgetHandler:Shutdown [f=0010833] Shutdown - SaveOrderList Complete [f=0010833] Writing last game win data [f=0010833] Shutdown - SaveConfigData Complete [f=0010833] Shutdown Widget - Chili Highlight [f=0010833] Shutdown Widget - Save/Load API [f=0010833] Shutdown Widget - Draw After Chili [f=0010833] Shutdown Widget - EPIC Menu [f=0010833] Shutdown Widget - Chili Minimap [f=0010833] Shutdown Widget - Chili Widget Selector [f=0010833] Shutdown Widget - Local Team Colors [f=0010833] Shutdown Widget - Display Keys 2 [f=0010833] Shutdown Widget - Save Game Menu [f=0010833] Shutdown Widget - HealthBars [f=0010833] Shutdown Widget - Noises [f=0010833] Shutdown Widget - Unit Icons [f=0010833] Shutdown Widget - Win Counter [f=0010833] Shutdown Widget - BuildETA [f=0010833] Shutdown Widget - SpringRTS Replay Stats [f=0010833] Shutdown Widget - Modular Comm Info [f=0010833] Shutdown Widget - CameraShake [f=0010833] Shutdown Widget - Chili Economy Panel Default [f=0010833] Shutdown Widget - Chili EndGame Window [f=0010833] Shutdown Widget - Chili Nuke Warning [f=0010833] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010833] Shutdown Widget - Chili Spectator Panels [f=0010833] Shutdown Widget - Context Menu [f=0010833] Shutdown Widget - Darkening [f=0010833] Shutdown Widget - MetalFeatures (new) [f=0010833] Shutdown Widget - Grab Input [f=0010833] Input grabbing is disabled! [f=0010833] Shutdown Widget - Highlight Geos [f=0010833] Shutdown Widget - Local Widgets Config [f=0010833] Shutdown Widget - Mex Placement Handler [f=0010833] Shutdown Widget - MinimapEvents [f=0010833] Shutdown Widget - Missile Silo Range [f=0010833] Shutdown Widget - Music Player [f=0010833] Shutdown Widget - Point Tracker [f=0010833] Shutdown Widget - Showeco and Grid Drawer [f=0010833] Shutdown Widget - Stereo3D [f=0010833] Shutdown Widget - Attack AoE [f=0010833] Shutdown Widget - Map Edge Extension [f=0010833] Shutdown Widget - Selection Send [f=0010833] Shutdown Widget - LupsManager [f=0010833] Shutdown Widget - Newton Firezone [f=0010833] Shutdown Widget - Chili Pro Console [f=0010833] Shutdown Widget - Lasso Terraform GUI [f=0010833] Shutdown Widget - Chili Framework [f=0010833] Shutdown Widget - Lups [f=0010833] Shutdown Widget - Custom Markers [f=0010833] Shutdown Widget - Chili Core Selector [f=0010833] Shutdown Widget - Pause Screen [f=0010833] Shutdown Widget - Layout Handler [f=0010833] Shutdown Widget - Persistent Build Height [f=0010833] Shutdown Widget - Text To Speech Control [f=0010833] End widgetHandler:Shutdown [f=0010833] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={488332,60506295} {int,ext,rec}Allocs={24548403,0,0} {chunk,block}Bytes={60506295,0} [f=0010833] [Game::KillLua][1] dtor=0 luaGaia=0x66d17310 [f=0010833] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322125,49905033} {int,ext,rec}Allocs={24548404,0,0} {chunk,block}Bytes={49905033,0} [f=0010833] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322125,49905033} {int,ext,rec}Allocs={24548404,0,0} {chunk,block}Bytes={49905033,0} [f=0010833] [Game::KillLua][2] dtor=0 luaRules=0x541eddc0 [f=0010833] Start gadgetHandler:Shutdown [f=0010833] Shutdown - StartSetup [f=0010833] Shutdown - UnitMorph [f=0010833] Shutdown - LupsNanoSpray [f=0010833] Shutdown - Missile Silo Controller [f=0010833] Shutdown - Modular Comm Info [f=0010833] Shutdown - Terrain Texture Handler [f=0010833] Shutdown - UnitCloakShield [f=0010833] Shutdown - Starlight Handler [f=0010833] End gadgetHandler:Shutdown [f=0010833] Start gadgetHandler:Shutdown [f=0010833] Shutdown - Save/Load [f=0010833] Shutdown - UnitMorph [f=0010833] Shutdown - Modular Comm Info [f=0010833] Shutdown - Retreat Command [f=0010833] Shutdown - Shockwaves [f=0010833] Shutdown - Teleport Throw [f=0010833] Shutdown - UnitCloakShield [f=0010833] Shutdown - Lups Cloak FX [f=0010833] Shutdown - Lups [f=0010833] Shutdown - Lups Shield [f=0010833] End gadgetHandler:Shutdown [f=0010833] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24548434,0,0} {chunk,block}Bytes={0,0} [f=0010833] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24548434,0,0} {chunk,block}Bytes={0,0} [f=0010833] [Game::KillLua][4] dtor=0 [f=0010833] [Game::~CGame][1] [f=0010833] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010833] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010833] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010833] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010833] [Game::KillLua][4] dtor=1 [f=0010833] [Game::KillMisc][1] [f=0010833] [Game::KillMisc][2] [f=0010833] [Game::KillMisc][3] [f=0010833] [Game::KillRendering][1] [f=0010833] [3DOParser::Kill] allocated 137 pieces [f=0010833] [S3OParser::Kill] allocated 2755 pieces [f=0010833] [AssParser::Kill] allocated 221 pieces [f=0010833] [Game::KillInterface][1] [f=0010833] [Game::KillInterface][2] [f=0010833] [Game::KillSimulation][1] [f=0010833] [Game::KillSimulation][2] [f=0010833] [CCollisionHandler] dis-/continuous tests: 0/258600 [f=0010833] [Game::KillSimulation][3] [f=0010833] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010833] [~CPathCache(28x20)] cacheHits=45 hitPercentage=17% numHashColls=0 maxCacheSize=20 [f=0010833] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010833] [~CPathCache(56x40)] cacheHits=44 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010833] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010833] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010833] [LosHandler::Kill] raycast instance cache-{hits,misses}={3165,8387}; shared=2%; cached=25% [f=0010833] [Game::KillSimulation][4] [f=0010833] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0010833] [Game::~CGame][2] [f=0010833] [Game::~CGame][3] [f=0010833] [SpringApp::Kill][3] [f=0010833] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115220 bytes sent 119415 bytes recv'd [f=0010833] [SpringApp::Kill][4] font=0x45e878a0 [f=0010833] [SpringApp::Kill][5] [f=0010833] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45f443b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2896ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=104ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=55ms file="bitmaps/loadpictures/markers.png" indx=505 inflSize=2489kb readTime=54ms file="objects3d/m-9.s3o" indx=5174 inflSize=141kb readTime=48ms file="objects3d/cortrem.s3o" indx=5001 inflSize=122kb readTime=34ms file="luarules/configs/jump_defs.lua" indx=1228 inflSize=0kb readTime=33ms file="luaui/widgets/unit_ghostsite.lua" indx=4682 inflSize=6kb readTime=32ms file="luaui/widgets/api_lag_monitor.lua" indx=3744 inflSize=1kb readTime=30ms file="objects3d/commrecon.s3o" indx=4927 inflSize=114kb readTime=26ms file="objects3d/corgol_512.s3o" indx=4978 inflSize=68kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 50504624 bytes cached in 2832 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x4600bd30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f9ea4070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45f007d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x461ab830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]