[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.m7Ef7gYp0N/springsettings.880085.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4fa401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14279 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/880085/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 386ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459c1590] using map "Leyline v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Leyline v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459c1590] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 755ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 933ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 244ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 519ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Dynamic Mex Feature Placer Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Dynamic Mex Feature Placer Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/880085/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=47b14b06 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce5bfde1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce5bfde1 file="cache/104dev-maintenance/paths/Leyline v1.1.pe-ce5bfde1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=47b14b06 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce5bfdf1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce5bfdf1 file="cache/104dev-maintenance/paths/Leyline v1.1.pe2-ce5bfdf1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1564ms, checksum dfa918bc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/880085/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53491f00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: abefa35e227fda241dc84020939337a8 [f=-000001] Connection attempt from RVNball [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RVNball changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from 4hundred [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: 4hundred changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[Game::Load][lua{Rules,Gaia}={1be44d50,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] Allies: I choose: RVNhull! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[Game::Load][lua{Rules,Gaia}={0b228c98,00000000}]" [f=-000001] <4hundred> Allies: I choose: Haste #1! [f=-000001] <4hundred> o/ [f=-000001] hi [f=-000001] <4hundred> Allies: I choose: Standard! [f=-000001] [0] Event [3637,80.9277954,6959]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5768,79.8499146,1591]: 1 finished unit Engineer Commander [f=0000000] [0] 4hundred, team: 1, elo:2739 [f=0000000] [0] RVNball, team: 0, elo:2078 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [3568,-1,7168]: 0 finished unit Hovercraft Platform [f=0000009] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000009] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000009] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000009] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000009] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000009] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000009] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000009] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000009] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [5880,79.8480225,1616]: 1 finished unit Cloakbot Factory [f=0000316] [316] Event [5960,79.8480225,1448]: 1 finished unit Metal Extractor [f=0000330] [330] Event [3600,0,7168]: 0 finished unit Quill [f=0000356] [356] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0000556] [556] Event [5752,79.8480225,1448]: 1 finished unit Metal Extractor [f=0000560] [560] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0000675] [675] Event [3256,79.8480225,6744]: 0 finished unit Metal Extractor [f=0000811] [811] Event [5576,79.8480225,1496]: 1 finished unit Metal Extractor [f=0000915] [915] Event [3464,79.8480225,6744]: 0 finished unit Metal Extractor [f=0001001] [1001] Event [5848,79.8480225,1448]: 1 finished unit Solar Collector [f=0001170] [1170] Event [3600,0,7168]: 0 finished unit Bolas [f=0001193] [1193] Event [5880,79.8480225,1625.59998]: 1 finished unit Conjurer [f=0001260] [1260] Event [3640,79.8480225,6696]: 0 finished unit Metal Extractor [f=0001477] [1477] Event [5656,79.8480225,1480]: 1 finished unit Solar Collector [f=0001692] [1692] Event [3784,79.8480225,6552]: 0 finished unit Metal Extractor [f=0001835] [1835] Event [5512,79.8480225,1592]: 1 finished unit Solar Collector [f=0001946] [1946] Event [856,-1,7192]: 0 finished unit Metal Extractor [f=0002082] [2082] Event [4040,199.98764,6936]: 0 finished unit Wind/Tidal Generator [f=0002172] [2172] Event [4008,197.425079,7000]: 0 finished unit Wind/Tidal Generator [f=0002255] [2255] Event [5432,79.8480225,1640]: 1 finished unit Metal Extractor [f=0002270] [2270] Event [5880,79.8480225,1625.59998]: 1 finished unit Reaver [f=0002307] [2307] Event [3992,199.835205,7064]: 0 finished unit Wind/Tidal Generator [f=0002412] [2412] Event [3928,199.954681,7128]: 0 finished unit Wind/Tidal Generator [f=0002502] [2502] Event [3864,199.472656,7112]: 0 finished unit Wind/Tidal Generator [f=0002583] [2583] Event [5752,79.8480225,1576]: 1 finished unit Solar Collector [f=0002594] [2594] Event [3800,199.114227,7096]: 0 finished unit Wind/Tidal Generator [f=0002701] [2701] Event [5584,79.8480225,1712]: 1 finished unit Picket [f=0002763] [2763] Event [3736,199.147186,7064]: 0 finished unit Wind/Tidal Generator [f=0002834] [2834] Event [456,0,7464]: 0 finished unit Wind/Tidal Generator [f=0002900] [2900] Event [3672,199.579773,7032]: 0 finished unit Wind/Tidal Generator [f=0002977] [2977] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0003068] [3068] Event [3608,199.798126,7000]: 0 finished unit Wind/Tidal Generator [f=0003110] [3110] Event [520,0,7464]: 0 finished unit Wind/Tidal Generator [f=0003130] [3130] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0003140] [3140] Event [8360,-1,1000]: 1 finished unit Metal Extractor [f=0003197] [3197] Event [520,-1,7048]: 0 lost unit Metal Extractor [f=0003227] [3227] Event [3544,199.818726,7000]: 0 finished unit Wind/Tidal Generator [f=0003267] [3267] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0003372] [3372] Event [3480,199.839325,7016]: 0 finished unit Wind/Tidal Generator [f=0003411] [3411] Event [584,0,7464]: 0 finished unit Wind/Tidal Generator [f=0003427] [3427] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0003551] [3551] Event [856,-1,7192]: 0 lost unit Metal Extractor [f=0003639] [3639] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0003886] [3886] Event [3600,0,7168]: 0 finished unit Mace [f=0003918] [3918] Event [8696,-1,1144]: 1 finished unit Metal Extractor [f=0004203] [4203] Event [8424,0,1048]: 1 finished unit Wind/Tidal Generator [f=0004469] [4469] Event [5880,79.8480225,1625.59998]: 1 finished unit Conjurer [f=0004500] [4500] Event [8504,0,1064]: 1 finished unit Wind/Tidal Generator [f=0004550] [4550] Event [3256,79.8480225,6744]: 0 lost unit Metal Extractor [f=0004597] [4597] Event [2971.15186,79.868782,6803.31445]: 1 lost unit Glaive [f=0004605] [4605] Event [5784,79.8521423,3096]: 1 finished unit Metal Extractor [f=0004810] [4810] Event [8600,0,1080]: 1 finished unit Wind/Tidal Generator [f=0004950] [4950] Event [3256,78.4941864,6744]: 0 finished unit Metal Extractor [f=0005007] [5007] Event [5880,79.8480225,1625.59998]: 1 finished unit Ronin [f=0005102] [5102] Event [8680,0,1080]: 1 finished unit Wind/Tidal Generator [f=0005212] [5212] Event [5880,79.8480225,1625.59998]: 1 finished unit Ronin [f=0005281] [5281] Event [720,0,7408]: 0 finished unit Radar Tower [f=0005355] [5355] Event [3824,79.8480225,6432]: 0 finished unit Lotus [f=0005422] [5422] Event [5880,79.8480225,1625.59998]: 1 finished unit Ronin [f=0005490] [5490] Event [5624,79.8933411,3896]: 1 finished unit Metal Extractor [f=0005630] [5630] Event [5880,79.8480225,1625.59998]: 1 finished unit Ronin [f=0005702] [5702] Event [8480,-5,1200]: 1 finished unit Lotus [f=0005850] [5850] Event [5536,79.8480225,4032]: 1 finished unit Lotus [f=0005904] [5904] Event [5880,79.8480225,1625.59998]: 1 finished unit Conjurer [f=0005909] [5909] Event [3576,79.8480225,6792]: 0 finished unit Caretaker [f=0005982] [5982] Event [3416,199.888763,7016]: 0 finished unit Wind/Tidal Generator [f=0006009] [6009] Event [5401.80176,79.8480225,1510.65417]: 1 lost unit Glaive [f=0006121] [6121] Event [3600,0,7168]: 0 finished unit Mace [f=0006165] [6165] Event [856,-1,7192]: 0 finished unit Metal Extractor [f=0006171] [6171] Event [5880,79.8480225,1625.59998]: 1 finished unit Conjurer [f=0006184] [6184] Event [5432,79.8480225,1640]: 1 lost unit Metal Extractor [f=0006342] [6342] Event [5814.1582,79.8917389,1277.54028]: 0 lost unit Bolas [f=0006380] [6380] Event [5880,79.8480225,1625.59998]: 1 finished unit Ronin [f=0006551] [6551] Event [5632,79.8480225,1712]: 1 finished unit Lotus [f=0006590] [6590] Event [5880,79.8480225,1625.59998]: 1 finished unit Ronin [f=0006690] [6690] Event [4880,22.9690552,4512]: 1 finished unit Lotus [f=0006761] [6761] Event [3600,0,7168]: 0 finished unit Mace [f=0006801] [6801] Event [5880,79.8480225,1625.59998]: 1 finished unit Ronin [f=0006808] [6808] Event [520,-1,7048]: 0 finished unit Metal Extractor [f=0006925] [6925] Event [4744,5.0970459,4360]: 1 finished unit Solar Collector [f=0007112] [7112] Event [3216,79.8480225,6544]: 0 finished unit Lotus [f=0007172] [7172] Event [4840,9.6206665,4296]: 1 finished unit Metal Extractor [f=0007421] [7421] Event [5432,78.4941864,1640]: 1 finished unit Metal Extractor [f=0007591] [7591] Event [7144,25.0289917,2968]: 1 finished unit Metal Extractor [f=0007627] [7627] Event [416,-5,6848]: 0 finished unit Lotus [f=0007683] [7683] Event [4648,5.05996704,4376]: 1 finished unit Metal Extractor [f=0007714] [7714] Event [5880,79.8480225,1625.59998]: 1 finished unit Knight [f=0008018] [8018] Event [5624,79.8480225,1624]: 1 finished unit Solar Collector [f=0008234] [8234] Event [768,-5,6848]: 0 finished unit Lotus [f=0008249] [8249] Event [4366.89893,79.1005402,5269.14746]: 0 lost unit Mace [f=0008295] [8295] Event [4376,10.8525085,3896]: 1 finished unit Metal Extractor [f=0008303] [8303] Event [5496,79.9250793,1736]: 1 finished unit Solar Collector [f=0008535] [8535] Event [4568,5.05996704,3816]: 1 finished unit Metal Extractor [f=0008560] [8560] Event [5736,79.8480225,1688]: 1 finished unit Solar Collector [f=0008641] [8641] Event [7528,5.05584717,3704]: 1 finished unit Metal Extractor [f=0008791] [8791] Event [5880,79.8480225,1625.59998]: 1 finished unit Knight [f=0008828] [8828] Event [5640,79.8480225,1832]: 1 finished unit Solar Collector [f=0008939] [8939] Event [1056,-5,7216]: 0 finished unit Lotus [f=0009243] [9243] Event [3600,0,7168]: 0 finished unit Mace [f=0009369] [9369] Event [5880,79.8480225,1625.59998]: 1 finished unit Knight [f=0009409] [9409] Event [3936,79.8480225,6448]: 0 finished unit Faraday [f=0009420] [9420] Event [3608,79.864502,4296]: 1 finished unit Metal Extractor [f=0009615] [9615] Event [3488.35938,79.8480225,5954.30322]: 0 lost unit Mace [f=0009616] [9616] Event [8232,5.05996704,3288]: 1 finished unit Metal Extractor [f=0009672] [9672] Event [3612.31934,79.8480225,5740.46875]: 1 lost unit Reaver [f=0009772] [9772] Event [3683.71533,79.8480225,5988.90674]: 0 lost unit Mace [f=0009925] [9925] Event [5880,79.8480225,1625.59998]: 1 finished unit Knight [f=0010306] [10306] Event [3107.15063,79.8480225,6251.01807]: 1 lost unit Ronin [f=0010308] [10308] Event [3216,79.8480225,6544]: 0 lost unit Lotus [f=0010494] [10494] Event [5880,79.8480225,1625.59998]: 1 finished unit Knight [f=0010553] [10553] Event [3600,0,7168]: 0 finished unit Mace [f=0010605] [10605] Event [8184,5.05996704,2472]: 1 finished unit Metal Extractor [f=0010779] [10779] Event [3536,79.8480225,5808]: 1 finished unit Picket [f=0010823] [10823] Event [3600,0,7168]: 0 finished unit Dagger [f=0011029] [11029] Event [3128,25.0372314,2456]: 1 finished unit Metal Extractor [f=0011047] [11047] Event [3628.70679,79.8480225,5643.33545]: 1 finished unit Engineer Commander [f=0011050] [11050] Event [5880,79.8480225,1625.59998]: 1 finished unit Knight [f=0011064] [11064] Event [3648,79.8480225,5856]: 1 finished unit Picket [f=0011083] [11083] Event [3600,0,7168]: 0 finished unit Dagger [f=0011294] [11294] Event [3792,79.8480225,5888]: 1 finished unit Picket [f=0011338] [11338] Event [3600,0,7168]: 0 finished unit Dagger [f=0011511] [11511] Event [3824,79.8480225,6432]: 0 lost unit Lotus [f=0011549] [11549] Event [3904,79.8480225,5904]: 1 finished unit Picket [f=0011593] [11593] Event [3600,0,7168]: 0 finished unit Dagger [f=0011619] [11619] Event [5880,79.8480225,1625.59998]: 1 finished unit Knight [f=0011662] [11662] Event [3180.93237,79.8480225,6371.50635]: 1 lost unit Ronin [f=0011687] [11687] Event [3152.20947,79.8488388,6412.90381]: 1 lost unit Ronin [f=0011749] [11749] Event [3000,25.0372314,2792]: 1 finished unit Metal Extractor [f=0011787] [11787] Event [3936,79.8480225,6448]: 0 lost unit Faraday [f=0011998] [11998] Event [3600,0,7168]: 0 finished unit Quill [f=0012104] [12104] Event [3984,79.8480225,5936]: 1 finished unit Picket [f=0012164] [12164] Event [3784,79.8480225,6552]: 0 lost unit Metal Extractor [f=0012175] [12175] Event [5880,79.8480225,1625.59998]: 1 finished unit Knight [f=0012351] [12351] Event [3305.77466,79.8480225,5509.60791]: 0 lost unit Mace [f=0012374] [12374] Event [3984,79.8480225,6096]: 1 finished unit Picket [f=0012493] [12493] Event [2696,25.0372314,2456]: 1 finished unit Metal Extractor [f=0012525] [12525] Event [3784,78.4941864,6552]: 0 lost unit Metal Extractor [f=0012660] [12660] Event [3640,79.8480225,6696]: 0 lost unit Metal Extractor [f=0012709] [12709] Event [4000,79.8480225,6240]: 1 finished unit Picket [f=0012780] [12780] Event [5880,79.8480225,1625.59998]: 1 finished unit Knight [f=0012860] [12860] Event [3427.33228,79.8480225,5147.3042]: 0 lost unit Dagger [f=0012885] [12885] Event [4040,199.98764,6936]: 0 lost unit Wind/Tidal Generator [f=0012938] [12938] Event [3533.00659,79.8560562,5009.69873]: 1 lost unit Glaive [f=0012968] [12968] Event [3576,79.8480225,6792]: 0 lost unit Caretaker [f=0013034] [13034] Event [3640,78.4941864,6696]: 0 lost unit Metal Extractor [f=0013046] [13046] Event [4016,79.1453552,6448]: 1 finished unit Picket [f=0013096] [13096] Event [4008,197.425079,7000]: 0 lost unit Wind/Tidal Generator [f=0013098] [13098] Event [5752,79.8480225,1832]: 1 finished unit Solar Collector [f=0013200] [13200] Event [7432,79.8480225,5816]: 1 finished unit Metal Extractor [f=0013214] [13214] Event [3600,0,7168]: 0 finished unit Mace [f=0013218] [13218] Event [3464,79.8480225,6744]: 0 lost unit Metal Extractor [f=0013237] [13237] Event [3672,199.579773,7032]: 0 lost unit Wind/Tidal Generator [f=0013282] [13282] Event [3261.41626,79.8480225,5663.48877]: 0 lost unit Mace [f=0013303] [13303] Event [3608,199.736786,7000]: 0 lost unit Wind/Tidal Generator [f=0013336] [13336] Event [3544,199.595795,7000]: 0 lost unit Wind/Tidal Generator [f=0013369] [13369] Event [3480,199.661865,7016]: 0 lost unit Wind/Tidal Generator [f=0013393] [13393] Event [3256,78.4941864,6744]: 0 lost unit Metal Extractor [f=0013402] [13402] Event [5512,79.8480225,1864]: 1 finished unit Solar Collector [f=0013421] [13421] Event [3784,78.4941864,6552]: 1 finished unit Metal Extractor [f=0013435] [13435] Event [3416,199.668121,7016]: 0 lost unit Wind/Tidal Generator [f=0013455] [13455] Event [3600,0,7168]: 0 finished unit Dagger [f=0013532] [13532] Event [3019.54272,79.8810501,6843.86914]: 0 lost unit Engineer Commander [f=0013664] [13664] Event [5880,79.8480225,1625.59998]: 1 finished unit Reaver [f=0013720] [13720] Event [3640,78.4941864,6696]: 1 finished unit Metal Extractor [f=0013752] [13752] Event [3608,79.864502,4296]: 1 lost unit Metal Extractor [f=0013798] [13798] Event [5496,79.8480225,1416]: 1 finished unit Solar Collector [f=0013859] [13859] Event [3600,0,7168]: 0 finished unit Dagger [f=0013907] [13907] Event [5152,79.8480225,2112]: 0 lost unit Cornea [f=0013958] [13958] Event [3736,199.147186,7064]: 0 lost unit Wind/Tidal Generator [f=0013983] [13983] Event [2296,79.8480225,760]: 1 finished unit Metal Extractor [f=0014024] [14024] Event [3800,199.052887,7096]: 0 lost unit Wind/Tidal Generator [f=0014156] [14156] Event [3864,199.472656,7112]: 0 lost unit Wind/Tidal Generator [f=0014170] [14170] Event [3776,79.8480225,6816]: 1 finished unit Lotus [f=0014181] [14181] Event [3992,199.835205,7064]: 0 lost unit Wind/Tidal Generator [f=0014190] [14190] Event [6520,25.0372314,5736]: 1 finished unit Metal Extractor [f=0014202] [14202] Event [5704,79.8480225,1368]: 1 finished unit Solar Collector [f=0014231] [14231] Event [3928,199.955292,7128]: 0 lost unit Wind/Tidal Generator [f=0014279] [14279] Event [3464,78.4941864,6744]: 1 finished unit Metal Extractor [f=0014353] [14353] Event [5880,79.8480225,1625.59998]: 1 finished unit Reaver [f=0014502] [14502] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0014592] [14592] Event [5136,79.8480225,2160]: 0 lost unit Picket [f=0014612] [14612] Event [2072,79.8480225,808]: 1 finished unit Metal Extractor [f=0014618] [14618] Event [3256,77.8374481,6744]: 1 finished unit Metal Extractor [f=0014625] [14625] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0014670] [14670] Event [5039.79443,79.8480225,2181.98657]: 0 lost unit Quill [f=0014673] [14673] Event [4074.06372,25.8225842,4287.28857]: 0 lost unit Dagger [f=0014685] [14685] Event [5168,79.8480225,2192]: 0 lost unit Picket [f=0014730] [14730] Event [1573.29236,25.0372314,6385.47607]: 1 lost unit Ronin [f=0014739] [14739] Event [4217.2207,25.0270405,4040.12573]: 0 lost unit Dagger [f=0014746] [14746] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0014805] [14805] Event [4231.32959,24.9969807,4023.27832]: 0 lost unit Dagger [f=0014866] [14866] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0014888] [14888] Event [3343.49268,79.8539581,6532.29395]: 1 finished unit Engineer Commander [f=0014943] [14943] Event [undefined]: RVNball resigned [f=0014943] game_message: RVNball has been destroyed! [f=0014943] game_message: 4hundred wins! [f=0014943] Submitting stats [f=0014943] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014943] Part| Total Time|Time of the last 0.5s [f=0014943] Draw 9430.23ms 21.90% [f=0014943] Lua::Callins::Synced 5994.16ms 12.40% [f=0014943] Lua::Callins::Unsynced 12000.19ms 25.60% [f=0014943] Lua::CollectGarbage::Synced 253.89ms 0.20% [f=0014943] Lua::CollectGarbage::Unsynced 420.29ms 1.80% [f=0014943] Misc::Profiler::AddTime 50.55ms 0.10% [f=0014943] Sim 20796.31ms 57.00% [f=0014943] [14943] Received game_message: RVNball has been destroyed! [f=0014943] [14943] Received game_message: 4hundred wins! [f=0014944] [14944] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014944] [14944] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014944] [14944] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014944] [14944] Game End Stats Values: 2,2205,2230,2230,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.96000051,5.96000051,5.5999999,130,65,65,130,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014944] [14944] Game End Stats Values: 3,2295,2475,2475,2295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,6.72000074,9.11999893,9.11999893,6.72000074,130,130,130,130,0,0,0,0,90,270,270,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014944] [14944] Game End Stats Values: 4,2665,2665,2665,2665,0,0.07333888,0.07333888,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.33333302,9.33333302,8,2075,2075,2075,2075,9.59999943,11.4048891,11.4048891,9.59999943,320,250,250,320,0,0,0,0,270,340,340,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014944] [14944] Game End Stats Values: 5,2755,2735,2735,2755,0,0.99590731,0.99590731,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.1999998,11.1999998,8,2075,2075,2075,2075,11.6399994,11.461504,11.461504,11.6399994,320,250,250,320,0,0,0,0,360,410,410,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014944] [14944] Game End Stats Values: 6,2915,2805,2805,2915,0,2.48608756,2.48608756,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.4546423,13.6000004,13.6000004,8.4546423,2075,2075,2075,2075,13.9199982,11.4993448,11.4993448,13.9199982,320,250,250,320,0,0,0,0,520,480,480,520,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014944] [14944] Game End Stats Values: 7,3055,3185,3185,3055,0,6.69560003,6.69560003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5401869,14.2666664,14.2666664,12.5401869,2075,2075,2075,2075,14.3999977,13.240633,13.240633,14.3999977,320,470,470,320,0,0,0,0,660,640,640,660,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014944] [14944] Game End Stats Values: 8,3230,3505,3505,3230,0,12.2516861,12.2516861,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,17.4516163,16,16,17.4516163,2075,2075,2075,2075,14.3999977,13.570405,13.570405,14.3999977,320,600,600,320,0,0,0,0,835,730,730,835,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014944] [14944] Game End Stats Values: 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@voice@buildUnit@remove;hoveraa [f=0014946] !transmitlobby @voice@buildUnit@reload [f=0014982] [14982] Event [1013.31628,5.05446529,5717.34717]: 0 lost unit Dagger [f=0014985] [14985] Event [6088,25.0372314,5736]: 1 finished unit Metal Extractor [f=0014986] [14986] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0015083] Spectator RVNball left the game: normal quit [f=0015083] [15083] Event [undefined]: RVNball quit [f=0015106] [15106] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0015118] Player 4hundred left the game: normal quit [f=0015118] [15118] Event [undefined]: 4hundred quit [f=0015124] No clients connected, shutting down server [f=0015124] Server shutdown [f=0015226] [15226] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0015256] [15256] Event [1944,79.8480225,984]: 1 finished unit Metal Extractor [f=0015346] [15346] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0015466] [15466] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0015586] [15586] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0015645] [15645] Event [6216,25.0372314,5400]: 1 finished unit Metal Extractor [f=0015706] [15706] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0015826] [15826] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0015946] [15946] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0016066] [16066] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0016186] [16186] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0016306] [16306] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0016426] [16426] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0016546] [16546] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0016666] [16666] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0016786] [16786] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0016906] [16906] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0017026] [17026] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0017146] [17146] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0017249] [17249] Event [7272,79.8480225,7208]: 1 finished unit Metal Extractor [f=0017266] [17266] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0017386] [17386] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0017506] [17506] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0017626] [17626] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0017746] [17746] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0017866] [17866] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0017894] [17894] Event [7144,79.8480225,7384]: 1 finished unit Metal Extractor [f=0017986] [17986] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0018106] [18106] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0018226] [18226] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0018346] [18346] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0018466] [18466] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0018554] [18554] Event [6920,79.8480225,7432]: 1 finished unit Metal Extractor [f=0018586] [18586] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0018706] [18706] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0018826] [18826] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0018946] [18946] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0019066] [19066] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0019186] [19186] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0019306] [19306] Event [5880,79.8480225,1625.59998]: 1 finished unit Glaive [f=0019348] Autoquit sending quit command. [f=0019348] [QuitAction] user exited to system [f=0019348] [SpringApp::Kill][1] fromRun=1 [f=0019348] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019348] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019348] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019348] [ThreadPool::SetThreadCount][2] workers=0 [f=0019348] [SpringApp::Kill][2] [f=0019348] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019348] [Game::KillLua][3] dtor=0 luaUI=0x618ac7c0 [f=0019348] Start widgetHandler:Shutdown [f=0019348] Shutdown - SaveOrderList Complete [f=0019348] Writing last game win data [f=0019348] Shutdown - SaveConfigData Complete [f=0019348] Shutdown Widget - Chili Highlight [f=0019348] Shutdown Widget - Save/Load API [f=0019348] Shutdown Widget - Draw After Chili [f=0019348] Shutdown Widget - EPIC Menu [f=0019348] Shutdown Widget - Chili Minimap [f=0019348] Shutdown Widget - Chili Widget Selector [f=0019348] Shutdown Widget - Local Team Colors [f=0019348] Shutdown Widget - Display Keys 2 [f=0019348] Shutdown Widget - Save Game Menu [f=0019348] Shutdown Widget - HealthBars [f=0019348] Shutdown Widget - Noises [f=0019348] Shutdown Widget - Unit Icons [f=0019348] Shutdown Widget - Win Counter [f=0019348] Shutdown Widget - BuildETA [f=0019348] Shutdown Widget - SpringRTS Replay Stats [f=0019348] Shutdown Widget - Modular Comm Info [f=0019348] Shutdown Widget - CameraShake [f=0019348] Shutdown Widget - Chili Economy Panel Default [f=0019348] Shutdown Widget - Chili EndGame Window [f=0019348] Shutdown Widget - Chili Nuke Warning [f=0019348] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019348] Shutdown Widget - Chili Spectator Panels [f=0019348] Shutdown Widget - Context Menu [f=0019348] Shutdown Widget - Darkening [f=0019348] Shutdown Widget - MetalFeatures (new) [f=0019348] Shutdown Widget - Grab Input [f=0019348] Input grabbing is disabled! [f=0019348] Shutdown Widget - Highlight Geos [f=0019348] Shutdown Widget - Local Widgets Config [f=0019348] Shutdown Widget - Mex Placement Handler [f=0019348] Shutdown Widget - MinimapEvents [f=0019348] Shutdown Widget - Missile Silo Range [f=0019348] Shutdown Widget - Music Player [f=0019348] Shutdown Widget - Point Tracker [f=0019348] Shutdown Widget - Showeco and Grid Drawer [f=0019348] Shutdown Widget - Stereo3D [f=0019348] Shutdown Widget - Attack AoE [f=0019348] Shutdown Widget - Map Edge Extension [f=0019348] Shutdown Widget - Selection Send [f=0019348] Shutdown Widget - LupsManager [f=0019348] Shutdown Widget - Newton Firezone [f=0019348] Shutdown Widget - Chili Pro Console [f=0019348] Shutdown Widget - Lasso Terraform GUI [f=0019348] Shutdown Widget - Chili Framework [f=0019348] Shutdown Widget - Lups [f=0019348] Shutdown Widget - Custom Markers [f=0019348] Shutdown Widget - Chili Core Selector [f=0019348] Shutdown Widget - Pause Screen [f=0019348] Shutdown Widget - Layout Handler [f=0019348] Shutdown Widget - Persistent Build Height [f=0019348] Shutdown Widget - Text To Speech Control [f=0019348] End widgetHandler:Shutdown [f=0019348] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={433067,58517223} {int,ext,rec}Allocs={22675213,0,0} {chunk,block}Bytes={58517223,0} [f=0019348] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019348] [Game::KillLua][2] dtor=0 luaRules=0x53491f00 [f=0019348] Start gadgetHandler:Shutdown [f=0019348] Shutdown - StartSetup [f=0019348] Shutdown - UnitMorph [f=0019348] Shutdown - LupsNanoSpray [f=0019348] Shutdown - Missile Silo Controller [f=0019348] Shutdown - Modular Comm Info [f=0019348] Shutdown - Terrain Texture Handler [f=0019348] Shutdown - UnitCloakShield [f=0019348] Shutdown - Starlight Handler [f=0019348] End gadgetHandler:Shutdown [f=0019348] Start gadgetHandler:Shutdown [f=0019348] Shutdown - Save/Load [f=0019348] Shutdown - UnitMorph [f=0019348] Shutdown - Modular Comm Info [f=0019348] Shutdown - Retreat Command [f=0019348] Shutdown - Shockwaves [f=0019348] Shutdown - Teleport Throw [f=0019348] Shutdown - UnitCloakShield [f=0019348] Shutdown - Lups Cloak FX [f=0019348] Shutdown - Lups [f=0019348] Shutdown - Lups Shield [f=0019348] End gadgetHandler:Shutdown [f=0019348] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22675267,0,0} {chunk,block}Bytes={0,0} [f=0019348] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22675267,0,0} {chunk,block}Bytes={0,0} [f=0019348] [Game::KillLua][4] dtor=0 [f=0019348] [Game::~CGame][1] [f=0019348] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019348] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019348] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019348] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019348] [Game::KillLua][4] dtor=1 [f=0019348] [Game::KillMisc][1] [f=0019348] [Game::KillMisc][2] [f=0019348] [Game::KillMisc][3] [f=0019348] [Game::KillRendering][1] [f=0019348] [3DOParser::Kill] allocated 155 pieces [f=0019348] [S3OParser::Kill] allocated 2773 pieces [f=0019348] [AssParser::Kill] allocated 231 pieces [f=0019348] [Game::KillInterface][1] [f=0019348] [Game::KillInterface][2] [f=0019348] [Game::KillSimulation][1] [f=0019348] [Game::KillSimulation][2] [f=0019348] [CCollisionHandler] dis-/continuous tests: 0/60151 [f=0019348] [Game::KillSimulation][3] [f=0019348] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019348] [~CPathCache(36x32)] cacheHits=119 hitPercentage=36% numHashColls=0 maxCacheSize=11 [f=0019348] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019348] [~CPathCache(72x64)] cacheHits=514 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019348] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019348] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019348] [LosHandler::Kill] raycast instance cache-{hits,misses}={5209,11818}; shared=2%; cached=29% [f=0019348] [Game::KillSimulation][4] [f=0019348] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0019348] [Game::~CGame][2] [f=0019348] [Game::~CGame][3] [f=0019348] [SpringApp::Kill][3] [f=0019348] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 203892 bytes sent 163281 bytes recv'd [f=0019348] [SpringApp::Kill][4] font=0x4594c8a0 [f=0019348] [SpringApp::Kill][5] [f=0019348] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x459c8290) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3315ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=157ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=126ms file="bitmaps/loadpictures/selectionkeys.png" indx=509 inflSize=2340kb readTime=91ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=65ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=51ms file="objects3d/commsupport3.s3o" indx=4940 inflSize=88kb readTime=43ms file="objects3d/corwolv.s3o" indx=5009 inflSize=117kb readTime=37ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=29ms file="luaui/widgets/chili_old/headers/util.lua" indx=4152 inflSize=7kb readTime=26ms file="effects/bernard.lua" indx=619 inflSize=5kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 50877725 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/leyline_v1.1.sd7 (0x45aa7030) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f4fa4070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45a1e590) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45a9e490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]