[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.t2vpXrsaz5/springsettings.880080.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f640401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14278 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/880080/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 530ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fc0410] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fc0410] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1002ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1318ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 155ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] CattleKing was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/880080/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714ecb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714ecb file="cache/104dev-maintenance/paths/Ravaged_v2.pe-31714ecb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714edb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714edb file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-31714edb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (578ms, checksum ab8fa1f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11467,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/880080/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52370f00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2ceda35ef00c0e067f715d29275d2964 [f=-000001] Connection attempt from andrej [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: andrej changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Stuff [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Stuff changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[Game::Load][lua{Rules,Gaia}={1de5b768,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[Game::Load][lua{Rules,Gaia}={19f83dd8,00000000}]" [f=-000001] Allies: I choose: Coronavirus! [f=-000001] i have the best plan [f=-000001] [0] Event [675,342.858643,4326]: 0 finished unit Recon Commander [f=-000001] [0] Event [4781,340.558594,545]: 1 finished unit Recon Commander [f=0000000] [0] andrej, team: 0, elo:1701 [f=0000000] [0] Stuff, team: 1, elo:1441 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [720,342.340393,4472]: 0 finished unit Shieldbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000030] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000030] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000030] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000030] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000030] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000030] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000030] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000030] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000030] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000030] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000033] :) [f=0000217] cant wait to see [f=0000242] haha [f=0000316] [316] Event [5008,0,432]: 1 finished unit Shipyard [f=0000382] [382] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0000464] [464] Event [720.018433,342.749481,4460]: 0 finished unit Convict [f=0000681] [681] Event [5016,-2,432]: 1 finished unit Cutter [f=0000709] [709] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0000907] [907] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000948] [948] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0001173] [1173] Event [600,341.225891,4056]: 0 finished unit Wind/Tidal Generator [f=0001367] [1367] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0001449] [1449] Event [584,341.612183,4136]: 0 finished unit Wind/Tidal Generator [f=0001454] [1454] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0001468] [1468] Event [5016,0,432]: 1 finished unit Mariner [f=0001636] [1636] Event [568,341.225891,4216]: 0 finished unit Wind/Tidal Generator [f=0001699] [1699] Event [5016,-2,432]: 1 finished unit Cutter [f=0001803] [1803] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0001927] [1927] Event [5016,-2,432]: 1 finished unit Cutter [f=0001955] [1955] Event [568,341.175232,4296]: 0 finished unit Wind/Tidal Generator [f=0002154] [2154] Event [5016,-2,432]: 1 finished unit Cutter [f=0002217] [2217] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0002264] [2264] Event [552,341.314545,4376]: 0 finished unit Wind/Tidal Generator [f=0002455] [2455] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0002472] [2472] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0002516] [2516] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0002753] [2753] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0002990] [2990] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0003056] [3056] Event [856,341.979431,4456]: 0 finished unit Wind/Tidal Generator [f=0003062] wait [f=0003221] [3221] Event [936,341.466522,4488]: 0 finished unit Wind/Tidal Generator [f=0003227] [3227] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0003243] ye? [f=0003254] carp [f=0003465] [3465] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0003705] [3705] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0003826] [3826] Event [4952,0,1192]: 1 finished unit Wind/Tidal Generator [f=0003917] gimme a sec [f=0003945] [3945] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0004001] [4001] Event [696,340.947266,3960]: 0 finished unit Wind/Tidal Generator [f=0004023] oke lol [f=0004136] [4136] Event [776,341.586853,3944]: 0 finished unit Wind/Tidal Generator [f=0004185] [4185] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0004301] [4301] Event [856,342.574707,3928]: 0 finished unit Wind/Tidal Generator [f=0004425] [4425] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0004453] [4453] Event [4904,0,1256]: 1 finished unit Wind/Tidal Generator [f=0004485] [4485] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0004496] [4496] Event [936,342.473389,3912]: 0 finished unit Wind/Tidal Generator [f=0004665] [4665] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0004905] [4905] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0004915] [4915] Event [4888,0,1320]: 1 finished unit Wind/Tidal Generator [f=0005003] [5003] Event [696,342.334045,4056]: 0 finished unit Solar Collector [f=0005145] [5145] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0005205] [5205] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0005317] [5317] Event [3285.42041,236.079178,675.434631]: 0 lost unit Bandit [f=0005333] [5333] Event [680,342.296082,4152]: 0 finished unit Solar Collector [f=0005380] [5380] Event [4888,0,1384]: 1 finished unit Wind/Tidal Generator [f=0005385] [5385] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0005402] where is you fac? [f=0005470] [5470] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0005495] lol [f=0005625] [5625] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0005711] [5711] Event [5016,0,432]: 1 finished unit Envoy [f=0005865] [5865] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0006105] [6105] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0006202] ENVOY HAS ARRIED [f=0006323] [6323] Event [936,342.986298,4200]: 0 finished unit Caretaker [f=0006398] huh? [f=0006404] [6404] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0006420] [6420] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0006519] oh gotta go to dinner [f=0006537] [6537] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0006671] [6671] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0006755] i'll go afk [f=0006857] oke [f=0006874] [6874] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0006918] ill end [f=0007016] [7016] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0007069] no [f=0007151] [7151] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0007195] i ploped ship [f=0007204] [7204] Event [3123.86108,227.779526,553.578796]: 0 lost unit Bandit [f=0007262] [7262] Event [3109.63013,227.7276,573.476501]: 0 lost unit Bandit [f=0007267] [7267] Event [3088.0332,227.539856,584.279541]: 0 lost unit Bandit [f=0007273] [7273] Event [3352,234.107056,472]: 1 lost unit Metal Extractor [f=0007278] [7278] Event [3064,227.223755,424]: 1 lost unit Metal Extractor [f=0007329] [7329] Event [3204.448,230.987534,463.176941]: 1 lost unit Recon Commander [f=0007329] [7329] Event [3185.90454,231.240662,478.427643]: 0 lost unit Bandit [f=0007329] [7329] Event [3213.45581,234.138733,486.385986]: 0 lost unit Bandit [f=0007331] [7331] Event [3236.94287,234.316605,479.0047]: 0 lost unit Bandit [f=0007332] [7332] Event [3194.07568,232.991333,501.6875]: 0 lost unit Bandit [f=0007333] [7333] Event [3161.66504,228.146393,473.200806]: 0 lost unit Bandit [f=0007334] [7334] Event [3232.09351,233.26767,502.940002]: 0 lost unit Bandit [f=0007338] [7338] Event [3148.5271,227.704788,498.736877]: 0 lost unit Bandit [f=0007341] [7341] Event [3193.90625,230.71669,543.05072]: 0 lost unit Bandit [f=0007341] ships?? [f=0007354] [7354] Event [3219.60425,230.888107,599.578979]: 0 lost unit Bandit [f=0007354] [7354] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0007446] yup [f=0007496] [7496] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0007518] [7518] Event [undefined]: Stuff resigned [f=0007518] game_message: Stuff has been destroyed! [f=0007518] game_message: andrej wins! [f=0007518] Submitting stats [f=0007518] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007518] Part| Total Time|Time of the last 0.5s [f=0007518] Draw 8549.73ms 16.83% [f=0007518] Lua::Callins::Synced 2073.14ms 42.83% [f=0007518] Lua::Callins::Unsynced 10956.02ms 21.71% [f=0007518] Lua::CollectGarbage::Synced 101.63ms 0.00% [f=0007518] Lua::CollectGarbage::Unsynced 501.42ms 0.40% [f=0007518] Misc::Profiler::AddTime 26.62ms 0.10% [f=0007518] Sim 5517.85ms 67.73% [f=0007518] [7518] Received game_message: Stuff has been destroyed! [f=0007518] [7518] Received game_message: andrej wins! [f=0007519] [7519] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007519] [7519] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007519] [7519] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007519] [7519] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,2075,1275,5.5999999,5.72239971,5.5999999,5.72239971,0,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007519] [7519] Game End Stats Values: 3,2145,2360,2145,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,8,8,8,2075,1275,2075,1275,6,7.83599901,6,7.83599901,70,195,70,195,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007519] [7519] Game End Stats Values: 4,2145,2560,2145,2560,0,0.20578095,0,0.20578095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,8.6469183,8,8.6469183,2075,1275,2075,1275,6,9.44091797,6,9.44091797,70,270,70,270,0,0,0,0,0,215,0,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007519] [7519] Game End Stats Values: 5,2415,2795,2415,2795,0,1.1042788,0,1.1042788,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,12.5703297,8,12.5703297,2075,1275,2075,1275,6,11.323101,6,11.323101,340,345,340,345,0,0,0,0,0,375,0,375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007519] [7519] Game End Stats Values: 6,2555,2980,2555,2980,0,6.14881659,0,6.14881659,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,15.2498484,8,15.2498484,2075,1275,2075,1275,6,11.8443022,6,11.8443022,480,495,480,495,0,0,0,0,0,410,0,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007519] [7519] Game End Stats Values: 7,2645,3180,2645,3180,0,13.524024,0,13.524024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,14.1164083,8,14.1164083,2075,1275,2075,1275,6.85679913,12.7340813,6.85679913,12.7340813,480,570,480,570,0,0,0,0,90,535,90,535,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007519] [7519] Game End Stats Values: 8,2645,3365,2645,3365,0,22.6273956,0,22.6273956,0,0,0,0,0,0,0,0,0,0,0,0,54.5454674,0,54.5454674,0,0,800,0,800,8,15.5406961,8,15.5406961,2075,1275,2075,1275,7.83599901,13.9508915,7.83599901,13.9508915,480,720,480,720,0,0,0,0,90,570,90,570,0,0,0,0,0,0,0,0,0,54.5454674,0,54.5454674 [f=0007519] [7519] Game End Stats Values: 9,2645,3550,2645,3550,0,47.9012032,0,47.9012032,0,0,0,0,0,0,0,0,0,0,0,0,54.5454674,0,54.5454674,0,0,800,0,800,8,23.8984013,8,23.8984013,2075,1275,2075,1275,7.83599901,15.0289192,7.83599901,15.0289192,480,870,480,870,0,0,0,0,90,605,90,605,0,0,0,0,0,0,0,0,0,54.5454674,0,54.5454674 [f=0007519] [7519] Game End Stats Values: 10,2680,3735,2680,3735,0,78.6739883,0,78.6739883,0,0,0,0,0,0,0,0,0,0,0,0,54.5454674,0,54.5454674,0,0,800,0,800,8.47999859,24.0733471,8.47999859,24.0733471,2075,1275,2075,1275,7.83599901,15.3955202,7.83599901,15.3955202,480,1020,480,1020,0,0,0,0,125,640,125,640,0,0,0,0,0,0,0,0,0,54.5454674,0,54.5454674 [f=0007519] [7519] Game End Stats Values: 11,2715,4080,2715,4080,0,88.7517166,0,88.7517166,0,0,0,0,0,0,0,0,0,0,0,0,54.5454674,0,54.5454674,0,0,800,0,800,9.19999886,22.258749,9.19999886,22.258749,2075,1275,2075,1275,7.83599901,14.0158501,7.83599901,14.0158501,480,1170,480,1170,0,0,0,0,160,835,160,835,0,0,0,0,0,0,0,0,0,54.5454674,0,54.5454674 [f=0007519] [7519] Game End Stats Values: 12,2750,4230,2750,4230,0,120.464226,0,120.464226,0,0,0,0,0,0,0,0,0,0,0,0,54.5454674,0,54.5454674,0,0,800,0,800,10.3999996,25.0931568,10.3999996,25.0931568,2075,1275,2075,1275,7.83599901,17.1717663,7.83599901,17.1717663,480,1320,480,1320,0,0,0,0,195,835,195,835,0,0,0,0,0,0,0,0,0,54.5454674,0,54.5454674 [f=0007519] [7519] Game End Stats Values: 13,2785,4535,2785,4535,0,168.937225,0,168.937225,0,0,0,0,0,0,0,0,0,0,0,0,129.545288,0,129.545288,0,0,800,0,800,11.6000013,35.6434975,11.6000013,35.6434975,2075,1275,2075,1275,7.83599901,19.0235329,7.83599901,19.0235329,480,1395,480,1395,75,0,75,0,230,1065,230,1065,0,75,0,75,0,0,0,0,1.04785705,129.545288,1.04785705,129.545288 [f=0007519] [7519] Game End Stats Values: 14,3725,4610,3725,4610,0,236.975906,0,236.975906,0,0,0,0,0,0,0,0,0,0,0,0,129.545288,0,129.545288,0,0,800,0,800,12.7200012,39.3594589,12.7200012,39.3594589,2075,1275,2075,1275,9.1823988,21.5519142,9.1823988,21.5519142,1330,1470,1330,1470,75,0,75,0,320,1065,320,1065,0,75,0,75,0,0,0,0,1.04785705,129.545288,1.04785705,129.545288 [f=0007519] [7519] Game End Stats Values: 15,3725,4760,3725,4760,0,289.342651,0,289.342651,0,0,0,0,0,0,0,0,0,0,0,0,129.545288,0,129.545288,0,0,800,0,800,12.8000021,36.9758644,12.8000021,36.9758644,2075,1275,2075,1275,9.67199898,20.5071163,9.67199898,20.5071163,1330,1620,1330,1620,75,0,75,0,320,1065,320,1065,0,75,0,75,0,0,0,0,1.04785705,129.545288,1.04785705,129.545288 [f=0007519] [7519] Game End Stats Values: 16,3725,5300,3725,5300,0,345.094391,0,345.094391,0,0,0,0,0,0,0,0,0,0,0,0,129.545288,0,129.545288,0,0,800,0,800,12.8000021,36.2164841,12.8000021,36.2164841,2075,1455,2075,1455,9.67199898,21.9567871,9.67199898,21.9567871,1330,1890,1330,1890,75,0,75,0,320,1155,320,1155,0,75,0,75,0,0,0,0,1.04785705,129.545288,1.04785705,129.545288 [f=0007519] [7519] Game End Stats Values: 17,3725,5570,3725,5570,0,391.321259,0,391.321259,0,0,0,0,0,0,0,0,0,0,0,0,267.045654,490.154572,267.045654,490.154572,0,800,0,800,12.8000021,29.7681904,12.8000021,29.7681904,2075,1455,2075,1455,9.67199898,21.933794,9.67199898,21.933794,1330,2160,1330,2160,75,0,75,0,320,1155,320,1155,0,75,0,75,0,0,0,0,491.202423,302.238525,491.202423,302.238525 [f=0007519] [7519] Game End Stats Values: 18,2270,4865,2270,4865,0,420.260284,0,420.260284,0,0,0,0,0,0,0,0,535.228882,0,535.228882,0,988.612427,1463.89221,988.612427,1463.89221,0,800,0,800,10.0727291,26.0349712,10.0727291,26.0349712,800,1455,800,1455,5.5170908,21.4828186,5.5170908,21.4828186,1330,1455,1330,1455,975,1455,975,1455,140,1155,140,1155,1455,975,1455,975,0,0,0,0,1471.33459,1120.12061,1471.33459,1120.12061 [f=0007538] lol [f=0007631] [7631] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0007663] Spectator Stuff left the game: normal quit [f=0007663] [7663] Event [undefined]: Stuff quit [f=0007669] Player andrej left the game: normal quit [f=0007669] [7669] Event [undefined]: andrej quit [f=0007675] No clients connected, shutting down server [f=0007675] Server shutdown [f=0007833] [7833] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0007976] [7976] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0008111] [8111] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0008313] [8313] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0008454] [8454] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0008589] [8589] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0008791] [8791] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0008934] [8934] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0009069] [9069] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0009272] [9272] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0009401] [9401] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0009534] [9534] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0009737] [9737] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0009866] [9866] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0010000] [10000] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0010202] [10202] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0010331] [10331] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0010465] [10465] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0010667] [10667] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0010808] [10808] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0010943] [10943] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0011146] [11146] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0011275] [11275] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0011408] [11408] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0011611] [11611] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0011740] [11740] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0011874] [11874] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0012076] [12076] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0012205] [12205] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0012339] [12339] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0012542] [12542] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0012670] [12670] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0012804] [12804] Event [720.018433,342.749481,4460]: 0 finished unit Bandit [f=0013006] [13006] Event [720.018433,342.749481,4460]: 0 finished unit Rogue [f=0013070] Autoquit sending quit command. [f=0013070] [QuitAction] user exited to system [f=0013070] [SpringApp::Kill][1] fromRun=1 [f=0013070] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013070] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013070] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013070] [ThreadPool::SetThreadCount][2] workers=0 [f=0013070] [SpringApp::Kill][2] [f=0013070] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013070] [Game::KillLua][3] dtor=0 luaUI=0x53144a60 [f=0013070] Start widgetHandler:Shutdown [f=0013070] Shutdown - SaveOrderList Complete [f=0013070] Writing last game win data [f=0013070] Shutdown - SaveConfigData Complete [f=0013070] Shutdown Widget - Chili Highlight [f=0013070] Shutdown Widget - Save/Load API [f=0013070] Shutdown Widget - Draw After Chili [f=0013070] Shutdown Widget - EPIC Menu [f=0013070] Shutdown Widget - Chili Minimap [f=0013070] Shutdown Widget - Chili Widget Selector [f=0013070] Shutdown Widget - Local Team Colors [f=0013070] Shutdown Widget - Display Keys 2 [f=0013070] Shutdown Widget - Save Game Menu [f=0013070] Shutdown Widget - HealthBars [f=0013070] Shutdown Widget - Noises [f=0013070] Shutdown Widget - Unit Icons [f=0013070] Shutdown Widget - Win Counter [f=0013070] Shutdown Widget - BuildETA [f=0013070] Shutdown Widget - SpringRTS Replay Stats [f=0013070] Shutdown Widget - Modular Comm Info [f=0013070] Shutdown Widget - CameraShake [f=0013070] Shutdown Widget - Chili Economy Panel Default [f=0013070] Shutdown Widget - Chili EndGame Window [f=0013070] Shutdown Widget - Chili Nuke Warning [f=0013070] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013070] Shutdown Widget - Chili Spectator Panels [f=0013070] Shutdown Widget - Context Menu [f=0013070] Shutdown Widget - Darkening [f=0013070] Shutdown Widget - MetalFeatures (new) [f=0013070] Shutdown Widget - Grab Input [f=0013070] Input grabbing is disabled! [f=0013070] Shutdown Widget - Highlight Geos [f=0013070] Shutdown Widget - Local Widgets Config [f=0013070] Shutdown Widget - Mex Placement Handler [f=0013070] Shutdown Widget - MinimapEvents [f=0013070] Shutdown Widget - Missile Silo Range [f=0013070] Shutdown Widget - Music Player [f=0013070] Shutdown Widget - Point Tracker [f=0013070] Shutdown Widget - Showeco and Grid Drawer [f=0013070] Shutdown Widget - Stereo3D [f=0013070] Shutdown Widget - Attack AoE [f=0013070] Shutdown Widget - Map Edge Extension [f=0013070] Shutdown Widget - Selection Send [f=0013070] Shutdown Widget - LupsManager [f=0013070] Shutdown Widget - Newton Firezone [f=0013070] Shutdown Widget - Chili Pro Console [f=0013070] Shutdown Widget - Lasso Terraform GUI [f=0013070] Shutdown Widget - Chili Framework [f=0013070] Shutdown Widget - Lups [f=0013070] Shutdown Widget - Custom Markers [f=0013070] Shutdown Widget - Chili Core Selector [f=0013070] Shutdown Widget - Pause Screen [f=0013070] Shutdown Widget - Layout Handler [f=0013070] Shutdown Widget - Persistent Build Height [f=0013070] Shutdown Widget - Text To Speech Control [f=0013070] End widgetHandler:Shutdown [f=0013070] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427370,57549416} {int,ext,rec}Allocs={21363167,0,0} {chunk,block}Bytes={57549416,0} [f=0013070] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013070] [Game::KillLua][2] dtor=0 luaRules=0x52370f00 [f=0013070] Start gadgetHandler:Shutdown [f=0013070] Shutdown - StartSetup [f=0013070] Shutdown - UnitMorph [f=0013070] Shutdown - LupsNanoSpray [f=0013070] Shutdown - Missile Silo Controller [f=0013070] Shutdown - Modular Comm Info [f=0013070] Shutdown - Terrain Texture Handler [f=0013070] Shutdown - UnitCloakShield [f=0013070] Shutdown - Starlight Handler [f=0013070] End gadgetHandler:Shutdown [f=0013070] Start gadgetHandler:Shutdown [f=0013070] Shutdown - Save/Load [f=0013070] Shutdown - UnitMorph [f=0013070] Shutdown - Modular Comm Info [f=0013070] Shutdown - Retreat Command [f=0013070] Shutdown - Shockwaves [f=0013070] Shutdown - Teleport Throw [f=0013070] Shutdown - UnitCloakShield [f=0013070] Shutdown - Lups Cloak FX [f=0013070] Shutdown - Lups [f=0013070] Shutdown - Lups Shield [f=0013070] End gadgetHandler:Shutdown [f=0013070] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21363197,0,0} {chunk,block}Bytes={0,0} [f=0013070] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21363197,0,0} {chunk,block}Bytes={0,0} [f=0013070] [Game::KillLua][4] dtor=0 [f=0013070] [Game::~CGame][1] [f=0013070] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013070] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013070] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013070] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013070] [Game::KillLua][4] dtor=1 [f=0013070] [Game::KillMisc][1] [f=0013070] [Game::KillMisc][2] [f=0013070] [Game::KillMisc][3] [f=0013070] [Game::KillRendering][1] [f=0013070] [3DOParser::Kill] allocated 137 pieces [f=0013070] [S3OParser::Kill] allocated 2765 pieces [f=0013070] [AssParser::Kill] allocated 215 pieces [f=0013070] [Game::KillInterface][1] [f=0013070] [Game::KillInterface][2] [f=0013070] [Game::KillSimulation][1] [f=0013070] [Game::KillSimulation][2] [f=0013070] [CCollisionHandler] dis-/continuous tests: 0/820652 [f=0013070] [Game::KillSimulation][3] [f=0013070] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013070] [~CPathCache(20x20)] cacheHits=41 hitPercentage=32% numHashColls=0 maxCacheSize=7 [f=0013070] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013070] [~CPathCache(40x40)] cacheHits=262 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013070] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013070] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013070] [LosHandler::Kill] raycast instance cache-{hits,misses}={9574,2553}; shared=3%; cached=76% [f=0013070] [Game::KillSimulation][4] [f=0013070] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013070] [Game::~CGame][2] [f=0013070] [Game::~CGame][3] [f=0013070] [SpringApp::Kill][3] [f=0013070] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135991 bytes sent 71330 bytes recv'd [f=0013070] [SpringApp::Kill][4] font=0x45edf8a0 [f=0013070] [SpringApp::Kill][5] [f=0013070] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45fc80e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3242ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=134ms file="bitmaps/loadpictures/cloaking.png" indx=492 inflSize=3633kb readTime=96ms file="objects3d/m-8.s3o" indx=5173 inflSize=86kb readTime=57ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=40ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4555 inflSize=46kb readTime=31ms file="objects3d/cremcom2.s3o" indx=5019 inflSize=200kb readTime=31ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4559 inflSize=72kb readTime=31ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=436 inflSize=4kb readTime=30ms file="objects3d/corgator_512.s3o" indx=4977 inflSize=79kb readTime=30ms file="objects3d/weaver.s3o" indx=5413 inflSize=128kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51083398 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x46078350) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f6404070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45f62520) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x46086c50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]