[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8VFUKQa4Wv/springsettings.879547.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 72ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9c7c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14343 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/879547/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45180890] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45180890] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 742ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 832ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 185ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] H3003 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/879547/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407cd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407cd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-42a407cd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407dd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407dd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-42a407dd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (900ms, checksum 2ade217a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/879547/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5215e140,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0b10a35eade7ef4670816fae939337a8 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bitterbun1 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: bitterbun1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bitterbun1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bitterbun1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={49cebd70,00000000}]" [f=-000001] Allies: I choose: G C! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bitterbun1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bitterbun1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bitterbun1" string="[Game::Load][lua{Rules,Gaia}={186d7900,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1280,-17.693115,553]: 0 finished unit Recon Commander [f=-000001] [0] Event [5049,1.76757813,4559]: 1 finished unit Guardian Commander [f=0000000] [0] bitterbun1, team: 0, elo:1663 [f=0000000] [0] Jack500, team: 1, elo:1624 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000091] [91] Event [4864,0,4432]: 1 finished unit Shipyard [f=0000255] [255] Event [1280,-1,448]: 0 finished unit Hovercraft Platform [f=0000255] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000255] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000255] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000255] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000255] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000255] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000255] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000255] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000255] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000255] !transmitlobby @voice@buildUnit@reload [f=0000615] [615] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0000689] [689] Event [5086.76221,85.3306274,4547.03076]: 1 finished unit Firefly [f=0000697] [697] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000837] [837] Event [4856,-20,4431.98779]: 1 finished unit Seawolf [f=0000902] [902] Event [5208,21.8453369,4584]: 1 finished unit Solar Collector [f=0001090] [1090] Event [1280,0,416]: 0 finished unit Scalpel [f=0001117] [1117] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0001131] [1131] Event [5176,17.9882202,4440]: 1 finished unit Solar Collector [f=0001256] [1256] Event [1480,0,632]: 0 finished unit Wind/Tidal Generator [f=0001467] [1467] Event [4856,0,4431.98779]: 1 finished unit Mariner [f=0001506] [1506] Event [1400,0,632]: 0 finished unit Wind/Tidal Generator [f=0001735] [1735] Event [1320,0,616]: 0 finished unit Wind/Tidal Generator [f=0001759] [1759] Event [1280,0,416]: 0 finished unit Scalpel [f=0001958] [1958] Event [1240,0,616]: 0 finished unit Wind/Tidal Generator [f=0002122] [2122] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0002187] [2187] Event [1160,0,616]: 0 finished unit Wind/Tidal Generator [f=0002418] [2418] Event [1080,0.26361084,600]: 0 finished unit Wind/Tidal Generator [f=0002741] [2741] Event [1280,0,416]: 0 finished unit Scalpel [f=0002880] [2880] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0002888] [2888] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0002946] [2946] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0003033] [3033] Event [4856,-20,4431.98779]: 1 finished unit Seawolf [f=0003119] [3119] Event [4600,0,4536]: 1 finished unit Wind/Tidal Generator [f=0003332] [3332] Event [4648,0,4424]: 1 finished unit Wind/Tidal Generator [f=0003524] [3524] Event [1280,0,416]: 0 finished unit Scalpel [f=0003560] [3560] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0003825] [3825] Event [5072,5.04724121,4592]: 1 finished unit Radar Tower [f=0003888] [3888] Event [4856,-20,4431.98779]: 1 finished unit Seawolf [f=0004057] [4057] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0004186] [4186] Event [1280,0,416]: 0 finished unit Scalpel [f=0004567] [4567] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0004599] [4599] Event [1280,0,416]: 0 finished unit Quill [f=0004723] [4723] Event [4840,-1,4648]: 1 finished unit Urchin [f=0004825] [4825] Event [5072,5.04724121,4592]: 1 finished unit Sparrow [f=0004889] [4889] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0005128] [5128] Event [4856,-20,4431.98779]: 1 finished unit Seawolf [f=0005239] [5239] Event [4760,-1,4728]: 1 finished unit Urchin [f=0005277] [5277] Event [1280,0,416]: 0 finished unit Scalpel [f=0005772] [5772] Event [1224,0,296]: 0 finished unit Caretaker [f=0005875] [5875] Event [1280,0,416]: 0 finished unit Scalpel [f=0005972] [5972] Event [4600,-1,4696]: 1 finished unit Urchin [f=0006084] [6084] Event [5480,-1,536]: 1 finished unit Metal Extractor [f=0006112] [6112] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0006355] [6355] Event [1288,0,296]: 0 finished unit Caretaker [f=0006546] [6546] Event [1280,0,416]: 0 finished unit Scalpel [f=0006821] [6821] Event [5512,-1,344]: 1 finished unit Metal Extractor [f=0006856] [6856] Event [4552,-1,4360]: 1 finished unit Urchin [f=0007029] [7029] Event [1280,0,416]: 0 finished unit Scalpel [f=0007267] [7267] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0007447] [7447] Event [1280,0,416]: 0 finished unit Quill [f=0007516] [7516] Event [4856,0,4431.98779]: 1 finished unit Siren [f=0007601] [7601] Event [5064,-1,4328]: 1 finished unit Urchin [f=0007990] [7990] Event [1280,0,416]: 0 finished unit Scalpel [f=0008000] [8000] Event [5096,9.56399536,4584]: 1 finished unit Solar Collector [f=0008216] [8216] Event [4180.45166,0,4048.73755]: 0 lost unit Scalpel [f=0008302] [8302] Event [4177.12305,0,4080.0415]: 0 lost unit Scalpel [f=0008369] [8369] Event [4105.40186,0,4280.65918]: 0 lost unit Scalpel [f=0008452] [8452] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0008465] [8465] Event [5304,13.6678467,4664]: 1 finished unit Solar Collector [f=0008466] [8466] Event [4145.125,0,4084.86987]: 0 lost unit Scalpel [f=0008644] [8644] Event [3994.11841,0,4151.92236]: 0 lost unit Scalpel [f=0008923] [8923] Event [1280,0,416]: 0 finished unit Scalpel [f=0008932] [8932] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0008936] [8936] Event [3439.74609,0,4508.47998]: 0 lost unit Scalpel [f=0008975] [8975] Event [5208,11.5076599,4680]: 1 finished unit Solar Collector [f=0009042] [9042] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0009158] [9158] Event [1120,0,752]: 0 finished unit Picket [f=0009301] [9301] Event [5288,27.2483215,4520]: 1 finished unit Solar Collector [f=0009391] [9391] Event [4856,0,4431.98779]: 1 finished unit Siren [f=0009608] [9608] Event [1280,0,416]: 0 finished unit Scalpel [f=0009710] [9710] Event [5368,20.1383362,4584]: 1 finished unit Solar Collector [f=0009734] [9734] Event [4098.05615,0,2624.00903]: 0 lost unit Scalpel [f=0009818] [9818] Event [1216,0,768]: 0 finished unit Picket [f=0009941] [9941] Event [3512,-1,2024]: 0 lost unit Metal Extractor [f=0010125] [10125] Event [4500.85645,0,3493.19897]: 0 lost unit Scalpel [f=0010151] [10151] Event [472,0,3144]: 0 finished unit Wind/Tidal Generator [f=0010286] [10286] Event [552,0,3144]: 0 finished unit Wind/Tidal Generator [f=0010445] [10445] Event [1280,0,416]: 0 finished unit Scalpel [f=0010466] [10466] Event [632,0,3144]: 0 finished unit Wind/Tidal Generator [f=0010600] [10600] Event [4720.80859,0,3490.07373]: 0 lost unit Scalpel [f=0010601] [10601] Event [632,0,3224]: 0 finished unit Wind/Tidal Generator [f=0010681] [10681] Event [1312,0,768]: 0 finished unit Picket [f=0010686] [10686] Event [1312,0,768]: 0 lost unit Picket [f=0010764] [10764] Event [1216,0,768]: 0 lost unit Picket [f=0010791] [10791] Event [1120,0,752]: 0 lost unit Picket [f=0010804] [10804] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0010823] [10823] Event [552,0,3224]: 0 finished unit Wind/Tidal Generator [f=0010851] [10851] Event [1408,0,784]: 0 lost unit Picket [f=0010881] [10881] Event [1305.42004,0,725.611145]: 0 lost unit Quill [f=0010943] [10943] Event [1240,0,616]: 0 lost unit Wind/Tidal Generator [f=0011002] [11002] Event [undefined]: bitterbun1 resigned [f=0011002] game_message: bitterbun1 has been destroyed! [f=0011002] game_message: Jack500 wins! [f=0011002] Submitting stats [f=0011002] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011002] Part| Total Time|Time of the last 0.5s [f=0011002] Draw 8106.81ms 16.00% [f=0011002] Lua::Callins::Synced 3020.94ms 10.70% [f=0011002] Lua::Callins::Unsynced 11126.41ms 22.20% [f=0011002] Lua::CollectGarbage::Synced 203.84ms 0.10% [f=0011002] Lua::CollectGarbage::Unsynced 414.56ms 0.20% [f=0011002] Misc::Profiler::AddTime 33.39ms 0.10% [f=0011002] Sim 10335.20ms 68.90% [f=0011002] [11002] Received game_message: bitterbun1 has been destroyed! [f=0011002] [11002] Received game_message: Jack500 wins! [f=0011003] [11003] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0011003] [11003] Game End Stats Values: 4,2545,2510,2545,2510,1.43181777,0,1.43181777,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,8.15999985,10.5333338,8.15999985,2075,2075,2075,2075,8.09545517,8.80000019,8.09545517,8.80000019,220,220,220,220,0,0,0,0,230,215,230,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011003] [11003] Game End Stats Values: 5,2745,2800,2745,2800,7.0512495,0.41057613,7.0512495,0.41057613,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,9.92000103,12,9.92000103,2075,2075,2075,2075,8.37462997,10.0273724,8.37462997,10.0273724,420,440,420,440,0,0,0,0,230,285,230,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011003] [11003] Game End Stats Values: 6,2835,2870,2835,2870,14.1828747,4.16910362,14.1828747,4.16910362,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.3200016,12,12.3200016,2075,2075,2075,2075,8.87544155,10.2505684,8.87544155,10.2505684,420,440,420,440,0,0,0,0,320,355,320,355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011003] [11003] Game End Stats Values: 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16,4610,5075,4610,5075,37.4413605,75.4405899,37.4413605,75.4405899,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,360,0,360,0,14.3999977,14.8287039,14.3999977,14.8287039,2075,2435,2075,2435,20.0072632,18.0656834,20.0072632,18.0656834,1315,1890,1315,1890,0,0,0,0,840,750,840,750,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011003] [11003] Game End Stats Values: 17,4820,5295,4820,5295,42.39048,76.0490494,42.39048,76.0490494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,480,0,480,0,14.3999977,14.4969492,14.3999977,14.4969492,2075,2435,2075,2435,21.796608,18.0405636,21.796608,18.0405636,1315,2110,1315,2110,0,0,0,0,930,750,930,750,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011003] [11003] Game End Stats Values: 18,5540,5515,5540,5515,43.8747292,77.1428528,43.8747292,77.1428528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,600,0,600,0,14.3999977,14.304882,14.3999977,14.304882,2075,2435,2075,2435,22.0989513,19.539587,22.0989513,19.539587,1915,2240,1915,2240,0,0,0,0,930,840,930,840,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011003] [11003] Game End Stats Values: 19,5610,5735,5610,5735,47.1720123,77.8038101,47.1720123,77.8038101,0,0,0,0,0,0,0,0,88.5046387,0,88.5046387,0,0,0,0,0,600,0,600,0,14.6666651,14.4051399,14.6666651,14.4051399,2075,2435,2075,2435,22.2198219,20.0440636,22.2198219,20.0440636,1915,2460,1915,2460,0,0,0,0,1000,840,1000,840,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011003] [11003] Game End Stats Values: 20,5680,4945,5680,4945,52.9342804,78.6698074,52.9342804,78.6698074,0,0,0,0,0,0,0,0,204.27417,0,204.27417,0,964.150024,77.6462097,964.150024,77.6462097,600,0,600,0,16.5333309,14.5054007,16.5333309,14.5054007,2075,2435,2075,2435,22.3841496,20.324398,22.3841496,20.324398,1915,1580,1915,1580,880,0,880,0,1070,930,1070,930,0,880,0,880,0,0,0,0,120.590668,964.150024,120.590668,964.150024 [f=0011003] [11003] Game End Stats Values: 21,5750,4815,5750,4815,62.4698372,79.5352402,62.4698372,79.5352402,0,0,0,0,0,0,0,0,325.483582,0,325.483582,0,1320,77.6462097,1320,77.6462097,600,0,600,0,18.3999977,14.946353,18.3999977,14.946353,2075,2435,2075,2435,22.635704,22.1910286,22.635704,22.1910286,1915,1360,1915,1360,1320,0,1320,0,1140,1020,1140,1020,0,1320,0,1320,0,0,0,0,120.590668,1320,120.590668,1320 [f=0011003] [11003] Game End Stats Values: 22,6420,5005,6420,5005,75.0112839,80.3113556,75.0112839,80.3113556,0,0,0,0,0,0,0,0,454.040039,78.8074341,454.040039,78.8074341,1320,77.6462097,1320,77.6462097,600,100,600,100,20.6666641,15.7079954,20.6666641,15.7079954,2075,2435,2075,2435,22.8360939,25.651741,22.8360939,25.651741,2515,1360,2515,1360,1320,0,1320,0,1210,1110,1210,1110,0,1320,0,1320,0,0,0,0,120.590668,1320,120.590668,1320 [f=0011003] [11003] Game End Stats Values: 23,6490,5105,6490,5105,97.6073151,80.8353653,97.6073151,80.8353653,0,0,0,0,0,0,0,0,586.643921,232.000336,586.643921,232.000336,1540,386.131958,1540,386.131958,600,200,600,200,23.0666618,15.8246059,23.0666618,15.8246059,2075,2435,2075,2435,23.5064049,26.034935,23.5064049,26.034935,2515,1360,2515,1360,1540,0,1540,0,1280,1110,1280,1110,0,1540,0,1540,0,0,0,0,429.076416,1540,429.076416,1540 [f=0011003] [11003] Game End Stats Values: 24,6490,4865,6490,4865,132.45549,81.6442795,132.45549,81.6442795,0,0,0,0,0,0,0,0,801.501221,347.812408,801.501221,347.812408,1850,584.131958,1850,584.131958,600,200,600,200,24.3999958,16.6706238,24.3999958,16.6706238,2075,2435,2075,2435,24.3232117,24.3872604,24.3232117,24.3872604,2515,1140,2515,1140,1850,0,1850,0,1280,1090,1280,1090,0,1850,0,1850,0,0,0,0,659.490051,1850,659.490051,1850 [f=0011003] [11003] Game End Stats Values: 25,6490,4735,6490,4735,170.306732,83.0981522,170.306732,83.0981522,0,0,0,0,0,0,0,0,1019.36169,404.702454,1019.36169,404.702454,2442.03271,683.131958,2442.03271,683.131958,600,0,600,0,24.3999958,20.1373234,24.3999958,20.1373234,2075,2435,2075,2435,24.5234165,24.0969257,24.5234165,24.0969257,2515,1140,2515,1140,2370,0,2370,0,1280,1160,1280,1160,0,2370,0,2370,0,0,0,0,758.490051,2442.03271,758.490051,2442.03271 [f=0011003] [11003] Game End Stats Values: 26,6490,4695,6490,4695,188.610916,83.9166336,188.610916,83.9166336,0,0,0,0,0,0,0,0,1121.67029,422.341461,1121.67029,422.341461,2585.12329,767.989075,2585.12329,767.989075,600,0,600,0,24.3999977,23.1772556,24.3999977,23.1772556,2075,2435,2075,2435,24.6148853,25.5454979,24.6148853,25.5454979,2515,1010,2515,1010,2537.9834,0,2537.9834,0,1280,1250,1280,1250,0,2537.9834,0,2537.9834,0,0,0,0,843.347168,2588.54565,843.347168,2588.54565 [f=0011014] [11014] Event [1160,0,616]: 0 lost unit Wind/Tidal Generator [f=0011024] [11024] Event [1280,0,416]: 0 finished unit Scalpel [f=0011031] [11031] Event [1400,0,632]: 0 lost unit Wind/Tidal Generator [f=0011051] !transmitlobby @voice@buildUnit@remove;hovercon [f=0011051] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0011051] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0011051] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0011051] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0011051] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0011051] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0011051] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0011051] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0011051] !transmitlobby @voice@buildUnit@reload [f=0011138] Spectator bitterbun1 left the game: normal quit [f=0011138] [11138] Event [undefined]: bitterbun1 quit [f=0011294] No clients connected, shutting down server [f=0011294] Server shutdown [f=0011965] [11965] Event [4856,0,4431.98779]: 1 finished unit Envoy [f=0012655] [12655] Event [4856,-20,4431.98779]: 1 finished unit Seawolf [f=0013331] [13331] Event [4856,-20,4431.98779]: 1 finished unit Seawolf [f=0016077] Autoquit sending quit command. [f=0016077] [QuitAction] user exited to system [f=0016077] [SpringApp::Kill][1] fromRun=1 [f=0016077] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016077] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016077] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016077] [ThreadPool::SetThreadCount][2] workers=0 [f=0016077] [SpringApp::Kill][2] [f=0016077] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016077] [Game::KillLua][3] dtor=0 luaUI=0x51e13a50 [f=0016077] Start widgetHandler:Shutdown [f=0016077] Shutdown - SaveOrderList Complete [f=0016077] Writing last game win data [f=0016077] Shutdown - SaveConfigData Complete [f=0016077] Shutdown Widget - Chili Highlight [f=0016077] Shutdown Widget - Save/Load API [f=0016077] Shutdown Widget - Draw After Chili [f=0016077] Shutdown Widget - EPIC Menu [f=0016077] Shutdown Widget - Chili Minimap [f=0016077] Shutdown Widget - Chili Widget Selector [f=0016077] Shutdown Widget - Local Team Colors [f=0016077] Shutdown Widget - Display Keys 2 [f=0016077] Shutdown Widget - Save Game Menu [f=0016077] Shutdown Widget - HealthBars [f=0016077] Shutdown Widget - Noises [f=0016077] Shutdown Widget - Unit Icons [f=0016077] Shutdown Widget - Win Counter [f=0016077] Shutdown Widget - BuildETA [f=0016077] Shutdown Widget - SpringRTS Replay Stats [f=0016077] Shutdown Widget - Modular Comm Info [f=0016077] Shutdown Widget - CameraShake [f=0016077] Shutdown Widget - Chili Economy Panel Default [f=0016077] Shutdown Widget - Chili EndGame Window [f=0016077] Shutdown Widget - Chili Nuke Warning [f=0016077] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016077] Shutdown Widget - Chili Spectator Panels [f=0016077] Shutdown Widget - Context Menu [f=0016077] Shutdown Widget - Darkening [f=0016077] Shutdown Widget - MetalFeatures (new) [f=0016077] Shutdown Widget - Grab Input [f=0016077] Input grabbing is disabled! [f=0016077] Shutdown Widget - Highlight Geos [f=0016077] Shutdown Widget - Local Widgets Config [f=0016077] Shutdown Widget - Mex Placement Handler [f=0016077] Shutdown Widget - MinimapEvents [f=0016077] Shutdown Widget - Missile Silo Range [f=0016077] Shutdown Widget - Music Player [f=0016077] Shutdown Widget - Point Tracker [f=0016077] Shutdown Widget - Showeco and Grid Drawer [f=0016077] Shutdown Widget - Stereo3D [f=0016077] Shutdown Widget - Attack AoE [f=0016077] Shutdown Widget - Map Edge Extension [f=0016077] Shutdown Widget - Selection Send [f=0016077] Shutdown Widget - LupsManager [f=0016077] Shutdown Widget - Newton Firezone [f=0016077] Shutdown Widget - Chili Pro Console [f=0016077] Shutdown Widget - Lasso Terraform GUI [f=0016077] Shutdown Widget - Chili Framework [f=0016077] Shutdown Widget - Lups [f=0016077] Shutdown Widget - Custom Markers [f=0016077] Shutdown Widget - Chili Core Selector [f=0016077] Shutdown Widget - Pause Screen [f=0016077] Shutdown Widget - Layout Handler [f=0016077] Shutdown Widget - Persistent Build Height [f=0016077] Shutdown Widget - Text To Speech Control [f=0016077] End widgetHandler:Shutdown [f=0016077] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={555956,74479428} {int,ext,rec}Allocs={22204740,0,0} {chunk,block}Bytes={74479428,0} [f=0016077] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016077] [Game::KillLua][2] dtor=0 luaRules=0x5215e140 [f=0016077] Start gadgetHandler:Shutdown [f=0016077] Shutdown - StartSetup [f=0016077] Shutdown - UnitMorph [f=0016077] Shutdown - LupsNanoSpray [f=0016077] Shutdown - Missile Silo Controller [f=0016077] Shutdown - Modular Comm Info [f=0016077] Shutdown - Terrain Texture Handler [f=0016077] Shutdown - UnitCloakShield [f=0016077] Shutdown - Starlight Handler [f=0016077] End gadgetHandler:Shutdown [f=0016077] Start gadgetHandler:Shutdown [f=0016077] Shutdown - Save/Load [f=0016077] Shutdown - UnitMorph [f=0016077] Shutdown - Modular Comm Info [f=0016077] Shutdown - Retreat Command [f=0016077] Shutdown - Shockwaves [f=0016077] Shutdown - Teleport Throw [f=0016077] Shutdown - UnitCloakShield [f=0016077] Shutdown - Lups Cloak FX [f=0016077] Shutdown - Lups [f=0016077] Shutdown - Lups Shield [f=0016077] End gadgetHandler:Shutdown [f=0016077] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22204769,0,0} {chunk,block}Bytes={0,0} [f=0016077] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22204769,0,0} {chunk,block}Bytes={0,0} [f=0016077] [Game::KillLua][4] dtor=0 [f=0016077] [Game::~CGame][1] [f=0016077] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016077] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016077] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016077] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016077] [Game::KillLua][4] dtor=1 [f=0016077] [Game::KillMisc][1] [f=0016077] [Game::KillMisc][2] [f=0016077] [Game::KillMisc][3] [f=0016077] [Game::KillRendering][1] [f=0016077] [3DOParser::Kill] allocated 137 pieces [f=0016077] [S3OParser::Kill] allocated 2851 pieces [f=0016077] [AssParser::Kill] allocated 215 pieces [f=0016077] [Game::KillInterface][1] [f=0016077] [Game::KillInterface][2] [f=0016077] [Game::KillSimulation][1] [f=0016077] [Game::KillSimulation][2] [f=0016077] [CCollisionHandler] dis-/continuous tests: 0/686114 [f=0016077] [Game::KillSimulation][3] [f=0016077] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016077] [~CPathCache(24x20)] cacheHits=99 hitPercentage=43% numHashColls=0 maxCacheSize=29 [f=0016077] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016077] [~CPathCache(48x40)] cacheHits=128 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016077] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016077] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016077] [LosHandler::Kill] raycast instance cache-{hits,misses}={5004,6181}; shared=0%; cached=44% [f=0016077] [Game::KillSimulation][4] [f=0016077] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016077] [Game::~CGame][2] [f=0016077] [Game::~CGame][3] [f=0016077] [SpringApp::Kill][3] [f=0016077] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167944 bytes sent 98580 bytes recv'd [f=0016077] [SpringApp::Kill][4] font=0x450b58a0 [f=0016077] [SpringApp::Kill][5] [f=0016077] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45122f70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2994ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=214ms file="bitmaps/pd/shockwave.tga" indx=558 inflSize=256kb readTime=52ms file="unitpics/vehassault.png" indx=6510 inflSize=11kb readTime=33ms file="luarules/configs/jump_defs.lua" indx=1228 inflSize=0kb readTime=30ms file="bitmaps/cc/bluenovaexplo.tga" indx=406 inflSize=64kb readTime=28ms file="bitmaps/gpl/plasmashot.png" indx=472 inflSize=1kb readTime=27ms file="effects/nuclearmissile_trail.lua" indx=767 inflSize=2kb readTime=27ms file="bitmaps/gpl/flame.png" indx=439 inflSize=20kb readTime=25ms file="unittextures/tatex/wreck006c00.bmp" indx=7569 inflSize=6kb readTime=25ms file="luaui/images/commands/bold/stopbuild.png" indx=3071 inflSize=5kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51283747 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x45240270) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f9c7c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x4512db30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45253e50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]