[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mMNmAbtlVN/springsettings.879390.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ff001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14366 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/879390/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 331ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451ff160] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451ff160] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 539ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 814ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 848ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ddaboqepp was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/879390/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407cd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407cd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-42a407cd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407dd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407dd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-42a407dd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (596ms, checksum 2ade217a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/879390/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5218ad60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 17ada25ee5d4dbf8814887039ebcb8ca [f=-000001] Connection attempt from Rusted [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Rusted changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from NinjaCHampESL [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: NinjaCHampESL changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCHampESL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCHampESL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[Game::Load][lua{Rules,Gaia}={4b6be588,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCHampESL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCHampESL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NinjaCHampESL" string="[Game::Load][lua{Rules,Gaia}={07100640,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4792,-17.904724,4497]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1313,-17.833008,593]: 1 finished unit Engineer Commander [f=0000000] [0] Rusted, team: 0, elo:1632 [f=0000000] [0] NinjaCHampESL, team: 1, elo:1351 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4848,0,4352]: 0 finished unit Shipyard [f=0000006] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000006] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000006] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000006] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000006] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000006] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000006] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000006] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000006] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000121] [121] Event [1264,0,256]: 1 finished unit Shipyard [f=0000240] [240] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000376] [376] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000413] [413] Event [4840,0,4351.98779]: 0 finished unit Hunter [f=0000480] [480] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000582] [582] Event [4824,0,4648]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [4904,0,4648]: 0 finished unit Wind/Tidal Generator [f=0000793] [793] Event [4984,0,4648]: 0 finished unit Wind/Tidal Generator [f=0000856] [856] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001002] [1002] Event [4984,0,4728]: 0 finished unit Wind/Tidal Generator [f=0001179] [1179] Event [4904,0,4728]: 0 finished unit Wind/Tidal Generator [f=0001245] [1245] Event [4840,0,4351.98779]: 0 finished unit Mariner [f=0001275] [1275] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0001280] [1280] Event [1272,-20,256]: 1 finished unit Seawolf [f=0001365] [1365] Event [4824,0,4728]: 0 finished unit Wind/Tidal Generator [f=0001480] [1480] Event [1315.02222,-18.047329,562.985657]: 1 finished unit Engineer Commander [f=0001756] [1756] Event [1499.75964,0,844.597839]: 0 lost unit Hunter [f=0001929] [1929] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0002140] [2140] Event [968,15.067688,504]: 1 finished unit Wind/Tidal Generator [f=0002190] [2190] Event [1272,-20,256]: 1 finished unit Seawolf [f=0002198] [2198] Event [1016,9.26187134,504]: 1 finished unit Wind/Tidal Generator [f=0002209] [2209] Event [4840,0,4351.98779]: 0 finished unit Mariner [f=0002613] [2613] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0002900] [2900] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0003150] [3150] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0003600] [3600] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0003617] [3617] Event [1016,-10.779022,376]: 1 finished unit Storage [f=0003790] [3790] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0003833] [3833] Event [4825.63721,-20,4273.27734]: 0 lost unit Seawolf [f=0004114] [4114] Event [1288,0,552]: 1 finished unit Caretaker [f=0004195] [4195] Event [4600,-1,4456]: 0 lost unit Metal Extractor [f=0004481] [4481] Event [4200,-1,4136]: 0 finished unit Urchin [f=0004842] [4842] Event [1272,-20,256]: 1 finished unit Seawolf [f=0005065] [5065] Event [4568,-1,4232]: 0 finished unit Urchin [f=0005206] [5206] Event [1272,-20,256]: 1 finished unit Seawolf [f=0005285] [5285] Event [4749.15039,-18.577124,4410.9707]: 1 lost unit Seawolf [f=0005363] [5363] Event [4553.79102,-20,4006.44531]: 1 lost unit Seawolf [f=0005567] [5567] Event [1272,-20,256]: 1 finished unit Seawolf [f=0005591] [5591] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0006135] [6135] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0006251] [6251] Event [1272,-20,256]: 1 finished unit Seawolf [f=0006264] [6264] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0006264] [6264] Event [4462.81201,-20,3905.73877]: 1 lost unit Seawolf [f=0006306] [6306] Event [1192,-1,776]: 1 finished unit Urchin [f=0006843] [6843] Event [1064,1.60302734,504]: 1 finished unit Wind/Tidal Generator [f=0006920] [6920] Event [1064,0,456]: 1 finished unit Wind/Tidal Generator [f=0006940] [6940] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0006977] [6977] Event [1016,4.22143555,456]: 1 finished unit Wind/Tidal Generator [f=0007055] [7055] Event [968,9.53881836,456]: 1 finished unit Wind/Tidal Generator [f=0007525] [7525] Event [1064,-15.421661,376]: 1 finished unit Storage [f=0007532] [7532] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0007536] [7536] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0007616] [7616] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0007772] [7772] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0007833] [7833] Event [4744,0,4264]: 0 finished unit Caretaker [f=0008066] [8066] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0008265] [8265] Event [776,-1,4424]: 0 finished unit Urchin [f=0008408] [8408] Event [4744,0,4312]: 0 finished unit Caretaker [f=0008892] [8892] Event [4760,0,4664]: 0 finished unit Wind/Tidal Generator [f=0009036] [9036] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0009090] [9090] Event [4680,0,4664]: 0 finished unit Wind/Tidal Generator [f=0009129] [9129] Event [968,-1,4616]: 0 finished unit Urchin [f=0009207] [9207] Event [4600,0,4664]: 0 finished unit Wind/Tidal Generator [f=0009327] [9327] Event [4520,0,4664]: 0 finished unit Wind/Tidal Generator [f=0009427] [9427] Event [1160,-17.612061,416]: 1 finished unit Fusion Reactor [f=0009492] [9492] Event [4440,0,4664]: 0 finished unit Wind/Tidal Generator [f=0009627] [9627] Event [4360,0,4664]: 0 finished unit Wind/Tidal Generator [f=0009643] [9643] Event [1272,-20,256]: 1 finished unit Seawolf [f=0009747] [9747] Event [4360,0,4744]: 0 finished unit Wind/Tidal Generator [f=0009837] [9837] Event [4440,0,4744]: 0 finished unit Wind/Tidal Generator [f=0009927] [9927] Event [4520,0,4744]: 0 finished unit Wind/Tidal Generator [f=0009991] [9991] Event [1272,-20,256]: 1 finished unit Seawolf [f=0010017] [10017] Event [4600,0,4744]: 0 finished unit Wind/Tidal Generator [f=0010107] [10107] Event [4680,0,4744]: 0 finished unit Wind/Tidal Generator [f=0010243] [10243] Event [1128,-7.8534546,520]: 1 finished unit Energy Pylon [f=0010272] [10272] Event [4760,0,4744]: 0 finished unit Wind/Tidal Generator [f=0010397] [10397] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0010437] [10437] Event [4760,0,4824]: 0 finished unit Wind/Tidal Generator [f=0010527] [10527] Event [4680,0,4824]: 0 finished unit Wind/Tidal Generator [f=0010617] [10617] Event [4600,0,4824]: 0 finished unit Wind/Tidal Generator [f=0010707] [10707] Event [4520,0,4824]: 0 finished unit Wind/Tidal Generator [f=0010811] [10811] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0010842] [10842] Event [4440,0,4824]: 0 finished unit Wind/Tidal Generator [f=0010887] [10887] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0010992] [10992] Event [4360,0,4824]: 0 finished unit Wind/Tidal Generator [f=0011112] [11112] Event [4360,0,4904]: 0 finished unit Wind/Tidal Generator [f=0011202] [11202] Event [4440,0,4904]: 0 finished unit Wind/Tidal Generator [f=0011260] [11260] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0011267] [11267] Event [664,-1,3080]: 0 finished unit Urchin [f=0011267] [11267] Event [1480,-1,824]: 1 finished unit Urchin [f=0011292] [11292] Event [4520,0,4904]: 0 finished unit Wind/Tidal Generator [f=0011382] [11382] Event [4600,0,4904]: 0 finished unit Wind/Tidal Generator [f=0011408] [11408] Event [4200,-1,4136]: 0 lost unit Urchin [f=0011472] [11472] Event [4680,0,4904]: 0 finished unit Wind/Tidal Generator [f=0011486] [11486] Event [4470.18652,-20,4016.19849]: 0 lost unit Seawolf [f=0011534] [11534] Event [4363.78174,-20,4003.8811]: 1 lost unit Seawolf [f=0011556] [11556] Event [4340.97656,-20,4056.17383]: 1 lost unit Seawolf [f=0011589] [11589] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0011595] [11595] Event [920,-1,3160]: 0 finished unit Urchin [f=0011609] [11609] Event [4456.94287,-20,3986.22559]: 0 lost unit Seawolf [f=0011621] [11621] Event [4323.65137,-20,3977.53857]: 1 lost unit Seawolf [f=0011622] [11622] Event [4760,0,4904]: 0 finished unit Wind/Tidal Generator [f=0011649] [11649] Event [4326.33936,-20,4018.80322]: 1 lost unit Seawolf [f=0011727] [11727] Event [4824,0,4824]: 0 finished unit Wind/Tidal Generator [f=0011833] [11833] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0011892] [11892] Event [4904,0,4824]: 0 finished unit Wind/Tidal Generator [f=0012057] [12057] Event [4984,0,4824]: 0 finished unit Wind/Tidal Generator [f=0012147] [12147] Event [4984,0,4904]: 0 finished unit Wind/Tidal Generator [f=0012185] [12185] Event [1288,0,600]: 1 finished unit Caretaker [f=0012193] [12193] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0012237] [12237] Event [4904,0,4904]: 0 finished unit Wind/Tidal Generator [f=0012327] [12327] Event [4824,0,4904]: 0 finished unit Wind/Tidal Generator [f=0012337] [12337] Event [1240,0,584]: 1 finished unit Caretaker [f=0012447] [12447] Event [4984,0,4968]: 0 finished unit Wind/Tidal Generator [f=0012513] [12513] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0012537] [12537] Event [4904,0,4968]: 0 finished unit Wind/Tidal Generator [f=0012627] [12627] Event [4824,0,4968]: 0 finished unit Wind/Tidal Generator [f=0012706] [12706] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0012717] [12717] Event [4744,0,4968]: 0 finished unit Wind/Tidal Generator [f=0012807] [12807] Event [4664,0,4968]: 0 finished unit Wind/Tidal Generator [f=0012872] [12872] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0012927] [12927] Event [4584,0,4968]: 0 finished unit Wind/Tidal Generator [f=0012968] [12968] Event [1480,-1,824]: 1 lost unit Urchin [f=0013027] [13027] Event [1352,-0.8699653,792]: 1 lost unit Urchin [f=0013082] [13082] Event [1192,-1,776]: 1 lost unit Urchin [f=0013092] [13092] Event [4504,0,4968]: 0 finished unit Wind/Tidal Generator [f=0013127] [13127] Event [1096,-0.9949419,776]: 1 lost unit Urchin [f=0013193] [13193] Event [808,-1,1880]: 0 finished unit Urchin [f=0013227] [13227] Event [4424,0,4968]: 0 finished unit Wind/Tidal Generator [f=0013303] [13303] Event [1174.64111,-14.372561,670.555664]: 1 lost unit Engineer Commander [f=0013322] [13322] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0013377] [13377] Event [4344,0,4968]: 0 finished unit Wind/Tidal Generator [f=0013407] [13407] Event [1544,-1,664]: 1 lost unit Metal Extractor [f=0013425] [13425] Event [1448,-1,552]: 1 lost unit Metal Extractor [f=0013455] [13455] Event [616,-1,2104]: 0 finished unit Urchin [f=0013482] [13482] Event [4344,0,5048]: 0 finished unit Wind/Tidal Generator [f=0013572] [13572] Event [4424,0,5048]: 0 finished unit Wind/Tidal Generator [f=0013574] Player NinjaCHampESL left the game: normal quit [f=0013574] [13574] Event [undefined]: NinjaCHampESL quit [f=0013599] [13599] Event [1160,-17.612061,416]: 1 lost unit Fusion Reactor [f=0013662] [13662] Event [4504,0,5048]: 0 finished unit Wind/Tidal Generator [f=0013674] Rusted has forced a win due to dropped opposition. [f=0013674] game_message: NinjaCHampESL has been destroyed! [f=0013674] [13674] Event [undefined]: NinjaCHampESL resigned [f=0013674] game_message: Rusted wins! [f=0013674] Submitting stats [f=0013674] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013674] Part| Total Time|Time of the last 0.5s [f=0013674] Draw 10381.87ms 10.08% [f=0013674] Lua::Callins::Synced 2876.30ms 11.48% [f=0013674] Lua::Callins::Unsynced 13760.52ms 14.77% [f=0013674] Lua::CollectGarbage::Synced 236.96ms 0.10% [f=0013674] Lua::CollectGarbage::Unsynced 504.94ms 0.30% [f=0013674] Misc::Profiler::AddTime 40.30ms 0.00% [f=0013674] Sim 9902.78ms 74.95% [f=0013674] [13674] Received game_message: NinjaCHampESL has been destroyed! [f=0013674] [13674] Received game_message: Rusted wins! [f=0013675] [13675] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,3795,4435,3795,4435,59.1406937,0,59.1406937,0,0,0,0,0,0,0,0,0,165.530823,839.90564,165.530823,839.90564,1556.11597,733.370056,1556.11597,733.370056,120,240,120,240,22.3161106,15.1999979,22.3161106,15.1999979,2335,2075,2335,2075,12.9093885,19.8026676,12.9093885,19.8026676,660,1280,660,1280,500,660,500,660,680,840,680,840,660,500,660,500,20.066679,35.9999924,20.066679,35.9999924,733.370056,1556.11597,733.370056,1556.11597 [f=0013675] [13675] Game End Stats Values: 19,3795,4925,3795,4925,76.5158691,0,76.5158691,0,0,0,0,0,0,0,0,0,165.530823,839.90564,165.530823,839.90564,1556.11597,733.370056,1556.11597,733.370056,120,240,120,240,17.3067551,15.1999979,17.3067551,15.1999979,2335,2255,2335,2255,13.1583462,21.2000008,13.1583462,21.2000008,660,1500,660,1500,500,660,500,660,680,930,680,930,660,500,660,500,20.066679,35.9999924,20.066679,35.9999924,733.370056,1556.11597,733.370056,1556.11597 [f=0013675] [13675] Game End Stats Values: 20,3795,5225,3795,5225,77.5523758,0,77.5523758,0,0,0,0,0,0,0,0,0,165.530823,839.90564,165.530823,839.90564,1556.11597,733.370056,1556.11597,733.370056,120,360,120,360,12.2973938,15.1999979,12.2973938,15.1999979,2335,2435,2335,2435,12.0691004,22,12.0691004,22,660,1500,660,1500,500,660,500,660,680,930,680,930,660,500,660,500,20.066679,35.9999924,20.066679,35.9999924,733.370056,1556.11597,733.370056,1556.11597 [f=0013675] [13675] Game End Stats Values: 21,3795,5260,3795,5260,77.5523758,0,77.5523758,0,0,0,0,0,0,0,0,0,165.530823,839.90564,165.530823,839.90564,1556.11597,733.370056,1556.11597,733.370056,120,360,120,360,12.2522335,15.3599977,12.2522335,15.3599977,2335,2435,2335,2435,12,22,12,22,660,1500,660,1500,500,660,500,660,680,965,680,965,660,500,660,500,20.066679,35.9999924,20.066679,35.9999924,733.370056,1556.11597,733.370056,1556.11597 [f=0013675] [13675] Game End Stats Values: 22,4795,5705,4795,5705,77.6053162,1.06896937,77.6053162,1.06896937,0,0,0,0,0,0,0,0,165.530823,839.90564,165.530823,839.90564,1556.11597,733.370056,1556.11597,733.370056,120,480,120,480,12.1742296,18.0799999,12.1742296,18.0799999,2335,2435,2335,2435,12.0035286,22.0712643,12.0035286,22.0712643,660,1720,660,1720,500,660,500,660,1680,1070,1680,1070,660,500,660,500,20.066679,35.9999924,20.066679,35.9999924,733.370056,1556.11597,733.370056,1556.11597 [f=0013675] [13675] Game End Stats Values: 23,5015,5845,5015,5845,91.1131897,2.09705067,91.1131897,2.09705067,0,0,0,0,0,0,0,0,165.530823,950.975098,165.530823,950.975098,1556.11597,733.370056,1556.11597,733.370056,120,480,120,480,46.3833847,21.9999981,46.3833847,21.9999981,2335,2435,2335,2435,12.9005251,22.0685387,12.9005251,22.0685387,880,1720,880,1720,500,660,500,660,1680,1210,1680,1210,660,500,660,500,20.066679,35.9999924,20.066679,35.9999924,733.370056,1556.11597,733.370056,1556.11597 [f=0013675] [13675] Game End Stats Values: 24,5435,5985,5435,5985,120.511398,3.16296029,120.511398,3.16296029,0,0,0,0,0,0,0,0,165.530823,1062.10974,165.530823,1062.10974,1556.11597,733.370056,1556.11597,733.370056,120,480,120,480,53.5584488,27.2799988,53.5584488,27.2799988,2335,2435,2335,2435,13.9598799,22.0710621,13.9598799,22.0710621,1100,1720,1100,1720,500,660,500,660,1880,1350,1880,1350,660,500,660,500,20.066679,35.9999924,20.066679,35.9999924,733.370056,1556.11597,733.370056,1556.11597 [f=0013675] [13675] Game End Stats Values: 25,5435,6345,5435,6345,193.040253,4.12372589,193.040253,4.12372589,0,0,0,0,0,0,0,0,165.530823,1091.18262,165.530823,1091.18262,1556.11597,733.370056,1556.11597,733.370056,120,480,120,480,52.5432053,31.6800022,52.5432053,31.6800022,2335,2435,2335,2435,16.8352585,22.0640507,16.8352585,22.0640507,1100,1940,1100,1940,500,660,500,660,1880,1490,1880,1490,660,500,660,500,20.066679,35.9999924,20.066679,35.9999924,733.370056,1556.11597,733.370056,1556.11597 [f=0013675] [13675] Game End Stats Values: 26,5435,6795,5435,6795,265.925415,8.37499142,265.925415,8.37499142,0,0,0,0,0,0,0,0,165.530823,1091.18262,165.530823,1091.18262,1556.11597,733.370056,1556.11597,733.370056,120,480,120,480,46.3458939,36.1600075,46.3458939,36.1600075,2335,2435,2335,2435,16.8590107,29.8833981,16.8590107,29.8833981,1100,2160,1100,2160,500,660,500,660,1880,1720,1880,1720,660,500,660,500,20.066679,124.333679,20.066679,124.333679,733.370056,1556.11597,733.370056,1556.11597 [f=0013675] [13675] Game End Stats Values: 27,4455,7055,4455,7055,342.228607,11.7518044,342.228607,11.7518044,0,0,0,0,0,0,0,0,165.530823,1091.18262,165.530823,1091.18262,2118.11597,1795.68127,2118.11597,1795.68127,240,600,240,600,46.6244621,41.4400063,46.6244621,41.4400063,2335,2435,2335,2435,17.086874,27.158453,17.086874,27.158453,0,2160,0,2160,1060,1540,1060,1540,1880,1860,1880,1860,1760,1060,1760,1060,20.066679,168.666412,20.066679,168.666412,1833.37012,2119.9165,1833.37012,2119.9165 [f=0013675] [13675] Game End Stats Values: 28,4455,7415,4455,7415,423.753784,27.0451317,423.753784,27.0451317,0,0,0,0,0,0,0,0,165.530823,1091.18262,165.530823,1091.18262,2118.11597,1795.68127,2118.11597,1795.68127,240,600,240,600,53.8853073,45.7600174,53.8853073,45.7600174,2335,2435,2335,2435,17.435009,30.8862019,17.435009,30.8862019,0,2380,0,2380,1060,1540,1060,1540,1880,2000,1880,2000,1760,1060,1760,1060,20.066679,256.998444,20.066679,256.998444,1833.37012,2119.9165,1833.37012,2119.9165 [f=0013675] [13675] Game End Stats Values: 29,4815,7995,4815,7995,494.959259,50.0641632,494.959259,50.0641632,0,0,0,0,0,0,0,0,165.530823,1091.18262,165.530823,1091.18262,2118.11597,1795.68127,2118.11597,1795.68127,240,600,240,600,54.6883774,50.6400185,54.6883774,50.6400185,2695,2435,2695,2435,16.7470322,28.5568199,16.7470322,28.5568199,0,2820,0,2820,1060,1540,1060,1540,1880,2140,1880,2140,1760,1060,1760,1060,20.066679,320.667053,20.066679,320.667053,1833.37012,2119.9165,1833.37012,2119.9165 [f=0013675] [13675] Game End Stats Values: 30,4695,8445,4695,8445,530.696472,81.242569,530.696472,81.242569,0,0,0,0,0,0,0,0,165.530823,1091.18262,165.530823,1091.18262,2327.11597,2000.44275,2327.11597,2000.44275,120,600,120,600,51.981884,56.2400246,51.981884,56.2400246,2695,2435,2695,2435,14.3824768,37.1007538,14.3824768,37.1007538,0,3040,0,3040,1060,1748.20007,1060,1748.20007,1880,2370,1880,2370,1968.20007,1060,1968.20007,1060,20.066679,467.671539,20.066679,467.671539,2041.58179,2346.8042,2041.58179,2346.8042 [f=0013675] [13675] Game End Stats Values: 31,2500,8825,2500,8825,581.627747,114.37957,581.627747,114.37957,0,0,0,0,0,0,0,0,165.530823,1091.18262,165.530823,1091.18262,2811.1123,4081.21338,2811.1123,4081.21338,0,840,0,840,48.1147881,60.2400246,48.1147881,60.2400246,800,2435,800,2435,12.521884,40.1424217,12.521884,40.1424217,0,3040,0,3040,1060,3435.91919,1060,3435.91919,1700,2510,1700,2510,4195.91943,1280,4195.91943,1280,20.066679,647.331299,20.066679,647.331299,4789.06152,3139.28394,4789.06152,3139.28394 [f=0013675] [13675] Game End Stats Values: 32,890,7355,890,7355,596.169739,129.899246,596.169739,129.899246,0,0,0,0,0,0,0,0,529.658569,1091.18262,529.658569,1091.18262,2811.1123,5081.21143,2811.1123,5081.21143,0,840,0,840,30.5650539,63.4000206,30.5650539,63.4000206,800,2435,800,2435,6.42367029,32.9754906,6.42367029,32.9754906,0,1500,0,1500,1060,4435.91895,1060,4435.91895,90,2580,90,2580,5805.91943,2820,5805.91943,2820,20.066679,654.664185,20.066679,654.664185,6609.15527,3878.11597,6609.15527,3878.11597 [f=0013682] [13682] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0013752] [13752] Event [4584,0,5048]: 0 finished unit Wind/Tidal Generator [f=0013842] [13842] Event [4664,0,5048]: 0 finished unit Wind/Tidal Generator [f=0013932] [13932] Event [4744,0,5048]: 0 finished unit Wind/Tidal Generator [f=0013988] No clients connected, shutting down server [f=0013988] Server shutdown [f=0014031] [14031] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0014097] [14097] Event [4824,0,5048]: 0 finished unit Wind/Tidal Generator [f=0014247] [14247] Event [4904,0,5048]: 0 finished unit Wind/Tidal Generator [f=0014276] [14276] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0014397] [14397] Event [4984,0,5048]: 0 finished unit Wind/Tidal Generator [f=0014516] [14516] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0014756] [14756] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0014996] [14996] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0015236] [15236] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0015475] [15475] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0015715] [15715] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0015956] [15956] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0016196] [16196] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0016436] [16436] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0016676] [16676] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0016916] [16916] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0017156] [17156] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0017396] [17396] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0017636] [17636] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0017876] [17876] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0018116] [18116] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0018356] [18356] Event [4840,-20,4351.98779]: 0 finished unit Seawolf [f=0018485] Autoquit sending quit command. [f=0018485] [QuitAction] user exited to system [f=0018485] [SpringApp::Kill][1] fromRun=1 [f=0018485] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018485] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018485] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018485] [ThreadPool::SetThreadCount][2] workers=0 [f=0018485] [SpringApp::Kill][2] [f=0018485] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018485] [Game::KillLua][3] dtor=0 luaUI=0x51bf2bf0 [f=0018485] Start widgetHandler:Shutdown [f=0018485] Shutdown - SaveOrderList Complete [f=0018485] Writing last game win data [f=0018485] Shutdown - SaveConfigData Complete [f=0018485] Shutdown Widget - Save/Load API [f=0018485] Shutdown Widget - Chili Highlight [f=0018485] Shutdown Widget - Draw After Chili [f=0018485] Shutdown Widget - EPIC Menu [f=0018485] Shutdown Widget - Chili Widget Selector [f=0018485] Shutdown Widget - Chili Minimap [f=0018485] Shutdown Widget - Local Team Colors [f=0018485] Shutdown Widget - Display Keys 2 [f=0018485] Shutdown Widget - Save Game Menu [f=0018485] Shutdown Widget - Unit Icons [f=0018485] Shutdown Widget - Noises [f=0018485] Shutdown Widget - HealthBars [f=0018485] Shutdown Widget - Win Counter [f=0018485] Shutdown Widget - SpringRTS Replay Stats [f=0018485] Shutdown Widget - BuildETA [f=0018485] Shutdown Widget - Modular Comm Info [f=0018485] Shutdown Widget - Stereo3D [f=0018485] Shutdown Widget - Showeco and Grid Drawer [f=0018485] Shutdown Widget - Point Tracker [f=0018485] Shutdown Widget - Music Player [f=0018485] Shutdown Widget - Missile Silo Range [f=0018485] Shutdown Widget - MinimapEvents [f=0018485] Shutdown Widget - Mex Placement Handler [f=0018485] Shutdown Widget - Local Widgets Config [f=0018485] Shutdown Widget - Highlight Geos [f=0018485] Shutdown Widget - Grab Input [f=0018485] Input grabbing is disabled! [f=0018485] Shutdown Widget - MetalFeatures (new) [f=0018485] Shutdown Widget - Darkening [f=0018485] Shutdown Widget - Context Menu [f=0018485] Shutdown Widget - Chili Spectator Panels [f=0018485] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018485] Shutdown Widget - Chili Nuke Warning [f=0018485] Shutdown Widget - Chili EndGame Window [f=0018485] Shutdown Widget - Chili Economy Panel Default [f=0018485] Shutdown Widget - CameraShake [f=0018485] Shutdown Widget - Attack AoE [f=0018485] Shutdown Widget - Map Edge Extension [f=0018485] Shutdown Widget - Selection Send [f=0018485] Shutdown Widget - LupsManager [f=0018485] Shutdown Widget - Newton Firezone [f=0018485] Shutdown Widget - Chili Pro Console [f=0018485] Shutdown Widget - Lasso Terraform GUI [f=0018485] Shutdown Widget - Lups [f=0018485] Shutdown Widget - Chili Framework [f=0018485] Shutdown Widget - Chili Core Selector [f=0018485] Shutdown Widget - Custom Markers [f=0018485] Shutdown Widget - Pause Screen [f=0018485] Shutdown Widget - Text To Speech Control [f=0018485] Shutdown Widget - Persistent Build Height [f=0018485] Shutdown Widget - Layout Handler [f=0018485] End widgetHandler:Shutdown [f=0018485] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={432708,57102849} {int,ext,rec}Allocs={22921399,0,0} {chunk,block}Bytes={57102849,0} [f=0018485] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018485] [Game::KillLua][2] dtor=0 luaRules=0x5218ad60 [f=0018485] Start gadgetHandler:Shutdown [f=0018485] Shutdown - StartSetup [f=0018485] Shutdown - UnitMorph [f=0018485] Shutdown - LupsNanoSpray [f=0018485] Shutdown - Missile Silo Controller [f=0018485] Shutdown - Modular Comm Info [f=0018485] Shutdown - Terrain Texture Handler [f=0018485] Shutdown - UnitCloakShield [f=0018485] Shutdown - Starlight Handler [f=0018485] End gadgetHandler:Shutdown [f=0018485] Start gadgetHandler:Shutdown [f=0018485] Shutdown - Save/Load [f=0018485] Shutdown - UnitMorph [f=0018485] Shutdown - Modular Comm Info [f=0018485] Shutdown - Retreat Command [f=0018485] Shutdown - Shockwaves [f=0018485] Shutdown - Teleport Throw [f=0018485] Shutdown - UnitCloakShield [f=0018485] Shutdown - Lups Cloak FX [f=0018485] Shutdown - Lups [f=0018485] Shutdown - Lups Shield [f=0018485] End gadgetHandler:Shutdown [f=0018485] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22921428,0,0} {chunk,block}Bytes={0,0} [f=0018485] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22921428,0,0} {chunk,block}Bytes={0,0} [f=0018485] [Game::KillLua][4] dtor=0 [f=0018485] [Game::~CGame][1] [f=0018485] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018485] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018485] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018485] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018485] [Game::KillLua][4] dtor=1 [f=0018485] [Game::KillMisc][1] [f=0018485] [Game::KillMisc][2] [f=0018485] [Game::KillMisc][3] [f=0018485] [Game::KillRendering][1] [f=0018485] [3DOParser::Kill] allocated 146 pieces [f=0018485] [S3OParser::Kill] allocated 2698 pieces [f=0018485] [AssParser::Kill] allocated 215 pieces [f=0018485] [Game::KillInterface][1] [f=0018485] [Game::KillInterface][2] [f=0018485] [Game::KillSimulation][1] [f=0018485] [Game::KillSimulation][2] [f=0018485] [CCollisionHandler] dis-/continuous tests: 0/884460 [f=0018485] [Game::KillSimulation][3] [f=0018485] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018485] [~CPathCache(24x20)] cacheHits=67 hitPercentage=65% numHashColls=0 maxCacheSize=7 [f=0018485] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018485] [~CPathCache(48x40)] cacheHits=1995 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0018485] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018485] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018485] [LosHandler::Kill] raycast instance cache-{hits,misses}={3294,3843}; shared=2%; cached=44% [f=0018485] [Game::KillSimulation][4] [f=0018485] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018485] [Game::~CGame][2] [f=0018485] [Game::~CGame][3] [f=0018485] [SpringApp::Kill][3] [f=0018485] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192755 bytes sent 105586 bytes recv'd [f=0018485] [SpringApp::Kill][4] font=0x451398a0 [f=0018485] [SpringApp::Kill][5] [f=0018485] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x451b3910) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2670ms file="scripts/benzcom.lua" indx=5478 inflSize=9kb readTime=158ms file="scripts/amphfloater.lua" indx=5468 inflSize=8kb readTime=32ms file="luaui/widgets/gfx_outline_shader_v3.lua" indx=4515 inflSize=9kb readTime=29ms file="luaui/widgets/unit_attack_warning.lua" indx=4666 inflSize=1kb readTime=29ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4546 inflSize=12kb readTime=27ms file="objects3d/commrecon.s3o" indx=4927 inflSize=114kb readTime=27ms file="objects3d/chickenwurm.s3o" indx=4920 inflSize=16kb readTime=26ms file="objects3d/chickena.s3o" indx=4899 inflSize=28kb readTime=25ms file="objects3d/chickenc.s3o" indx=4902 inflSize=24kb readTime=23ms file="icons/shipbuilder_alt.png" indx=1087 inflSize=64kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 49915099 bytes cached in 2825 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x452c9490) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f9ff0070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x451fd5c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x452d25e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]