[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qNYPWvu5y5/springsettings.879313.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa64401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14376 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/879313/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 356ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d7a730] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d7a730] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1063ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1177ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 77ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 243ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 201ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] SVCCVBA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/879313/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8e75e52a [f=-000001] [Path] [PathEstimator::ReadFile] hash=8e75e52a file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-8e75e52a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8e75e53a [f=-000001] [Path] [PathEstimator::ReadFile] hash=8e75e53a file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-8e75e53a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1679ms, checksum a206efa3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/879313/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e6e24bc202f90af5a19f1733ab3b4b37d7055acd3e50b38b36e19b06a94d824bf4c5255e43abf7c2c438c5805ac3a7969e28a2f1f348774a30dee15c92b2e092]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bb24a3e119fb5d174ec6f9a57b7fbed217de8b9298c6ced0d261b1a0e6a0ee1b204f0cd88352a63a52813bc52762e5b52a1d829b2effc872a62aa36d313e6e46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514241b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 655ca25ec1ae792986b636494596f592 [f=-000001] Connection attempt from commanded [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: commanded changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="commanded" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="commanded" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="commanded" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e6e24bc202f90af5a19f1733ab3b4b37d7055acd3e50b38b36e19b06a94d824bf4c5255e43abf7c2c438c5805ac3a7969e28a2f1f348774a30dee15c92b2e092]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="commanded" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bb24a3e119fb5d174ec6f9a57b7fbed217de8b9298c6ced0d261b1a0e6a0ee1b204f0cd88352a63a52813bc52762e5b52a1d829b2effc872a62aa36d313e6e46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="commanded" string="[Game::Load][lua{Rules,Gaia}={1e77dca8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e6e24bc202f90af5a19f1733ab3b4b37d7055acd3e50b38b36e19b06a94d824bf4c5255e43abf7c2c438c5805ac3a7969e28a2f1f348774a30dee15c92b2e092]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bb24a3e119fb5d174ec6f9a57b7fbed217de8b9298c6ced0d261b1a0e6a0ee1b204f0cd88352a63a52813bc52762e5b52a1d829b2effc872a62aa36d313e6e46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={4a13b970,00000000}]" [f=-000001] Allies: I choose: WOPR! [f=-000001] Allies: I choose: Napalm! [f=-000001] [0] Event [5613,125.399414,1281]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2787,125.391479,6018]: 1 finished unit Recon Commander [f=0000000] [0] commanded, team: 1, elo:2018 [f=0000000] [0] brianfreeman, team: 0, elo:2000 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [2832,125.388184,5888]: 1 finished unit Hovercraft Platform [f=0000150] [150] Event [5360,125.388184,1136]: 0 finished unit Tank Foundry [f=0000150] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000150] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000150] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000150] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000150] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000150] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000150] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000150] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000150] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000150] !transmitlobby @voice@buildUnit@reload [f=0000383] [383] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0000434] [434] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0000495] [495] Event [2831.95093,125.388184,5920]: 1 finished unit Quill [f=0000689] [689] Event [5464.90088,202.388184,1140.28369]: 0 finished unit Firefly [f=0000705] [705] Event [5512,125.388184,1016]: 0 finished unit Solar Collector [f=0000727] [727] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0000908] [908] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0001066] [1066] Event [2831.95093,125.388184,5920]: 1 finished unit Bolas [f=0001095] [1095] Event [5464,125.388184,792]: 0 finished unit Solar Collector [f=0001253] [1253] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0001644] [1644] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0001679] [1679] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0001892] [1892] Event [2872,125.388184,6136]: 1 finished unit Wind/Tidal Generator [f=0002089] [2089] Event [2808,125.388184,6200]: 1 finished unit Wind/Tidal Generator [f=0002118] [2118] Event [5224,125.388184,952]: 0 finished unit Solar Collector [f=0002198] [2198] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0002253] [2253] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0002316] [2316] Event [4215.30859,24.9975586,3079.71069]: 1 lost unit Bolas [f=0002347] [2347] Event [2728,125.388184,6248]: 1 finished unit Wind/Tidal Generator [f=0002416] [2416] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0002622] [2622] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0002657] [2657] Event [2648,125.388184,6296]: 1 finished unit Wind/Tidal Generator [f=0002671] [2671] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0002895] [2895] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0002961] [2961] Event [2800.82275,93.1672287,4278.31592]: 1 lost unit Dagger [f=0003015] [3015] Event [5336,125.388184,856]: 0 finished unit Solar Collector [f=0003048] [3048] Event [2568,125.388184,5992]: 1 finished unit Wind/Tidal Generator [f=0003061] [3061] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0003198] [3198] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0003244] [3244] Event [2568,125.388184,6088]: 1 finished unit Wind/Tidal Generator [f=0003260] [3260] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0003362] [3362] Event [2993.43311,120.106644,4300.64404]: 0 lost unit Kodachi [f=0003409] [3409] Event [5480,125.388184,904]: 0 finished unit Solar Collector [f=0003428] [3428] Event [2568,125.388184,6184]: 1 finished unit Wind/Tidal Generator [f=0003527] [3527] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0003627] [3627] Event [3231.34448,125.388184,4784.97168]: 1 lost unit Dagger [f=0003649] [3649] Event [2568,125.388184,6280]: 1 finished unit Wind/Tidal Generator [f=0003666] [3666] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0003754] [3754] Event [3128.19141,125.388184,4428.35254]: 1 lost unit Dagger [f=0003770] [3770] Event [3367.65088,125.379379,4348.45605]: 0 lost unit Kodachi [f=0003801] [3801] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0003899] [3899] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0004193] [4193] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0004456] [4456] Event [4336,264.731445,4816]: 1 finished unit Radar Tower [f=0004720] [4720] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0004960] [4960] Event [2831.95093,125.388184,5920]: 1 finished unit Quill [f=0005069] [5069] Event [3880,125.388184,2120]: 0 finished unit Metal Extractor [f=0005153] [5153] Event [4728,24.9975586,6056]: 1 lost unit Metal Extractor [f=0005217] [5217] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0005468] [5468] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0005489] [5489] Event [3672,125.406494,1976]: 0 finished unit Metal Extractor [f=0005559] [5559] Event [2572.42041,124.321808,4480.24219]: 1 finished unit Recon Commander [f=0005637] [5637] Event [5360,126.708183,1164]: 0 finished unit Blitz [f=0005729] [5729] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0005796] [5796] Event [4440,125.38208,5144]: 1 lost unit Metal Extractor [f=0005874] [5874] Event [4280,125.388184,5016]: 1 lost unit Metal Extractor [f=0005924] [5924] Event [3936,125.388184,5120]: 1 lost unit Lotus [f=0005929] [5929] Event [4152,125.406494,4824]: 1 lost unit Metal Extractor [f=0005970] [5970] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0005984] [5984] Event [3896,125.412598,2392]: 0 finished unit Metal Extractor [f=0006065] [6065] Event [3504.18164,125.388184,5120.20947]: 1 lost unit Dagger [f=0006093] [6093] Event [3787.13184,125.388184,5223.22412]: 1 lost unit Dagger [f=0006102] [6102] Event [3734.69751,125.388184,5272.71094]: 1 lost unit Dagger [f=0006155] [6155] Event [3412.05762,125.388184,5534.35742]: 0 lost unit Kodachi [f=0006158] [6158] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0006161] [6161] Event [3516.8916,125.388184,5373.93555]: 1 lost unit Dagger [f=0006224] [6224] Event [3362.2627,125.388184,5443.93555]: 0 lost unit Kodachi [f=0006235] [6235] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0006252] [6252] Event [3420.28442,125.423546,5493.10547]: 1 lost unit Dagger [f=0006279] [6279] Event [3085.4751,125.388184,5479.84326]: 1 lost unit Dagger [f=0006300] [6300] Event [3832,125.388184,2056]: 0 finished unit Solar Collector [f=0006386] [6386] Event [3070.26636,125.388184,5987.98096]: 1 lost unit Dagger [f=0006507] [6507] Event [2635.14307,125.388184,6207.76025]: 0 lost unit Kodachi [f=0006520] [6520] Event [2392,24.9975586,3800]: 1 finished unit Metal Extractor [f=0006600] [6600] Event [3736,125.388184,1992]: 0 finished unit Solar Collector [f=0006825] [6825] Event [3880,125.406494,2200]: 0 finished unit Solar Collector [f=0006885] [6885] Event [2168,24.9975586,3848]: 1 lost unit Metal Extractor [f=0007053] [7053] Event [2392,24.9975586,3800]: 1 lost unit Metal Extractor [f=0007068] [7068] Event [2831.95093,125.388184,5920]: 1 finished unit Scalpel [f=0007076] [7076] Event [2335.14063,25.1659641,3719.01611]: 1 lost unit Quill [f=0007077] [7077] Event [5360,126.708183,1164]: 0 finished unit Blitz [f=0007108] [7108] Event [2232,24.9975586,3624]: 1 lost unit Metal Extractor [f=0007600] [7600] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0007614] [7614] Event [2441.66919,125.388184,5217.43506]: 1 lost unit Dagger [f=0007617] [7617] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0007633] [7633] Event [2351.99512,125.388184,5382.05615]: 0 lost unit Kodachi [f=0007665] [7665] Event [3896,125.412598,2328]: 0 finished unit Solar Collector [f=0007708] [7708] Event [4150.43945,125.527489,4929.20752]: 1 finished unit Recon Commander [f=0007816] [7816] Event [2446.02051,125.411697,6001.71338]: 1 lost unit Dagger [f=0007872] [7872] Event [2568,125.388184,6088]: 1 lost unit Wind/Tidal Generator [f=0007928] [7928] Event [2568,125.561066,6184]: 1 lost unit Wind/Tidal Generator [f=0007980] [7980] Event [2568,125.561066,6280]: 1 lost unit Wind/Tidal Generator [f=0008003] [8003] Event [4152,124.246063,4824]: 1 finished unit Metal Extractor [f=0008028] [8028] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0008057] [8057] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0008058] [8058] Event [2557.74878,125.388184,6425.50537]: 0 lost unit Kodachi [f=0008322] [8322] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0008517] [8517] Event [5360,126.708183,1164]: 0 finished unit Blitz [f=0008565] [8565] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0008640] [8640] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0008699] [8699] Event [3704,24.9975586,1160]: 0 finished unit Metal Extractor [f=0008809] [8809] Event [4280,124.227753,5016]: 1 finished unit Metal Extractor [f=0008833] [8833] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0008925] [8925] Event [3640,24.9975586,1176]: 0 finished unit Solar Collector [f=0009131] [9131] Event [5360,126.708183,1164]: 0 finished unit Welder [f=0009240] [9240] Event [3528,24.9975586,1160]: 0 finished unit Solar Collector [f=0009256] [9256] Event [4440,124.221649,5144]: 1 finished unit Metal Extractor [f=0009285] [9285] Event [3803.72144,0,3512.17236]: 1 lost unit Dagger [f=0009398] [9398] Event [4035.74097,24.8740482,3309.73706]: 1 lost unit Dagger [f=0009454] [9454] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0009554] [9554] Event [3464,24.9975586,1176]: 0 finished unit Metal Extractor [f=0009645] [9645] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0009855] [9855] Event [3528,24.9975586,1000]: 0 finished unit Solar Collector [f=0009873] [9873] Event [2831.95093,125.388184,5920]: 1 finished unit Scalpel [f=0009932] [9932] Event [4488,264.993896,4840]: 1 finished unit Wind/Tidal Generator [f=0010035] [10035] Event [2740.58203,110.477333,4353.40674]: 0 lost unit Kodachi [f=0010073] [10073] Event [2862.48267,125.388184,4549.32031]: 1 lost unit Dagger [f=0010089] [10089] Event [5416,125.388184,1000]: 0 finished unit Caretaker [f=0010184] [10184] Event [3576,24.9975586,936]: 0 finished unit Metal Extractor [f=0010196] [10196] Event [2889.65723,125.388184,4967.67871]: 0 lost unit Kodachi [f=0010201] [10201] Event [5088,24.8022461,5952]: 1 finished unit Radar Tower [f=0010229] [10229] Event [3025.95776,125.388184,4912.91504]: 1 lost unit Scalpel [f=0010262] [10262] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0010270] [10270] Event [4584,264.993896,4936]: 1 finished unit Wind/Tidal Generator [f=0010324] [10324] Event [5360,126.708183,1164]: 0 finished unit Blitz [f=0010448] [10448] Event [4536,264.993896,4872]: 1 finished unit Wind/Tidal Generator [f=0010455] [10455] Event [3059.38428,125.388184,5046.62402]: 1 lost unit Scalpel [f=0010533] [10533] Event [3135.40381,125.388184,5120.86475]: 1 lost unit Dagger [f=0010542] [10542] Event [5320,125.388184,1016]: 0 finished unit Caretaker [f=0010577] [10577] Event [2831.95093,125.388184,5920]: 1 finished unit Dagger [f=0010614] [10614] Event [4584,264.993896,4888]: 1 finished unit Wind/Tidal Generator [f=0010647] gg [f=0010656] [10656] Event [5360,126.708183,1164]: 0 finished unit Kodachi [f=0010660] [10660] Event [2785.22681,125.388184,5555.4082]: 1 lost unit Dagger [f=0010764] [10764] Event [undefined]: commanded resigned [f=0010764] game_message: commanded has been destroyed! [f=0010764] game_message: brianfreeman wins! [f=0010764] Submitting stats [f=0010764] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010764] Part| Total Time|Time of the last 0.5s [f=0010764] Draw 8699.78ms 12.60% [f=0010764] Lua::Callins::Synced 3172.17ms 14.38% [f=0010764] Lua::Callins::Unsynced 9821.41ms 15.38% [f=0010764] Lua::CollectGarbage::Synced 155.30ms 0.10% [f=0010764] Lua::CollectGarbage::Unsynced 357.71ms 0.20% [f=0010764] Misc::Profiler::AddTime 27.78ms 0.10% [f=0010764] Sim 11386.36ms 68.75% [f=0010764] [10764] Received game_message: commanded has been destroyed! [f=0010764] [10764] Received game_message: brianfreeman wins! [f=0010765] [10765] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3935,3305,3305,3935,184.100189,132.331467,132.331467,184.100189,0,0,0,0,0,0,0,0,0,284.567657,284.567657,0,1425.26453,741.497314,741.497314,1425.26453,0,0,0,0,20.3999996,16.3591652,16.3591652,20.3999996,2075,2360,2360,2075,18.9561558,12.8000002,12.8000002,18.9561558,810,340,340,810,1200.83337,850,850,1200.83337,1030,605,605,1030,850,1388.16663,1388.16663,850,0,0,0,0,890.152588,1547.89966,1547.89966,890.152588 [f=0010765] [10765] Game End Stats Values: 17,4305,3305,3305,4305,229.238373,133.84671,133.84671,229.238373,0,0,0,0,0,0,0,0,0,284.567657,284.567657,0,1686.29028,741.497314,741.497314,1686.29028,0,0,0,0,23.4666672,20.7865677,20.7865677,23.4666672,2075,2360,2360,2075,21.0092125,17.0299053,17.0299053,21.0092125,1110,430,430,1110,1461.8335,850,850,1461.8335,1100,515,515,1100,850,1665.50012,1665.50012,850,0,35.9999771,35.9999771,0,1031.36646,1808.92542,1808.92542,1031.36646 [f=0010765] [10765] Game End Stats Values: 18,4305,3305,3305,4305,278.316589,138.414932,138.414932,278.316589,0,0,0,0,0,0,0,0,0,284.567657,284.567657,0,1687.16223,917.773621,917.773621,1687.16223,0,0,0,0,24,23.7318707,23.7318707,24,2075,2360,2360,2075,21.2718811,12.46455,12.46455,21.2718811,1110,430,430,1110,1541.8335,1020,1020,1541.8335,1100,515,515,1100,1020,1745.50012,1745.50012,1020,0,35.9999771,35.9999771,0,1207.64282,1809.79736,1809.79736,1207.64282 [f=0010765] [10765] Game End Stats Values: 19,4205,4030,4030,4205,342.502594,153.837891,153.837891,342.502594,0,0,0,0,0,0,0,0,109.1922,284.567657,284.567657,109.1922,1923.41638,970.731384,970.731384,1923.41638,0,0,0,0,25.7333336,21.7262917,21.7262917,25.7333336,2075,3010,3010,2075,22.2790661,14.5659761,14.5659761,22.2790661,940,430,430,940,1726.8335,1190,1190,1726.8335,1170,590,590,1170,1190,1930.50012,1930.50012,1190,0,60.7999535,60.7999535,0,1260.60059,2067.86255,2067.86255,1260.60059 [f=0010765] [10765] Game End Stats Values: 20,4505,4110,4110,4505,409.368317,162.31575,162.31575,409.368317,0,0,0,0,0,0,0,0,267.06369,284.567657,284.567657,267.06369,1923.41638,970.731384,970.731384,1923.41638,0,0,0,0,26,16.9033356,16.9033356,26,2075,3010,3010,2075,22.4577141,20.2274113,20.2274113,22.4577141,1240,510,510,1240,1726.8335,1190,1190,1726.8335,1170,590,590,1170,1190,1930.50012,1930.50012,1190,0,108.000534,108.000534,0,1260.60059,2069.40552,2069.40552,1260.60059 [f=0010765] [10765] Game End Stats Values: 21,4665,4450,4450,4665,456.600708,162.31575,162.31575,456.600708,0,0,0,0,0,0,0,0,325.968262,284.567657,284.567657,325.968262,1923.41638,970.731384,970.731384,1923.41638,0,0,0,0,26.1333332,14.2258549,14.2258549,26.1333332,2075,3010,3010,2075,22.3488255,18.1333332,18.1333332,22.3488255,1240,670,670,1240,1726.8335,1190,1190,1726.8335,1330,770,770,1330,1190,1930.50012,1930.50012,1190,0,108.000534,108.000534,0,1260.60059,2069.40552,2069.40552,1260.60059 [f=0010765] [10765] Game End Stats Values: 22,4935,4380,4380,4935,521.01178,162.871796,162.871796,521.01178,0,0,0,0,0,0,0,0,419.845184,284.567657,284.567657,419.845184,2083.41675,1020.10944,1020.10944,2083.41675,0,0,0,0,28.7999992,9.60111046,9.60111046,28.7999992,2075,3010,3010,2075,24.2940788,20.7037354,20.7037354,24.2940788,1440,510,510,1440,1886.8335,1190,1190,1886.8335,1400,860,860,1400,1190,2090.5,2090.5,1190,0,108.000534,108.000534,0,1309.97876,2229.40601,2229.40601,1309.97876 [f=0010765] [10765] Game End Stats Values: 23,5265,4690,4690,5265,562.445557,163.707764,163.707764,562.445557,0,0,0,0,0,0,0,0,419.845184,284.567657,284.567657,419.845184,2083.41675,1020.10944,1020.10944,2083.41675,0,0,0,0,30,10.2181187,10.2181187,30,2075,3010,3010,2075,24.0955849,23.7890644,23.7890644,24.0955849,1610,730,730,1610,1886.8335,1190,1190,1886.8335,1560,950,950,1560,1190,2090.5,2090.5,1190,0,108.000534,108.000534,0,1309.97876,2229.40601,2229.40601,1309.97876 [f=0010765] [10765] Game End Stats Values: 24,5495,4515,4515,5495,601.744934,164.802994,164.802994,601.744934,0,0,0,0,0,0,0,0,419.845184,377.507996,377.507996,419.845184,2463.96582,1504.20764,1504.20764,2463.96582,0,0,0,0,32,13.2585516,13.2585516,32,2255,3065,3065,2255,25.1532879,24.0730171,24.0730171,25.1532879,1570,430,430,1570,2186.8335,1530,1530,2186.8335,1650,1020,1020,1650,1530,2470.5,2470.5,1530,0,108.000534,108.000534,0,1815.68518,2667.64478,2667.64478,1815.68518 [f=0010765] [10765] Game End Stats Values: 25,5845,4285,4285,5845,651.729858,166.321701,166.321701,651.729858,0,0,0,0,0,0,0,0,419.845184,516.831177,516.831177,419.845184,2821.73071,1552.21252,1552.21252,2821.73071,0,0,0,0,32,16.5770283,16.5770283,32,2435,3065,3065,2435,27.5703449,24.1084785,24.1084785,27.5703449,1740,130,130,1740,2566.8335,1530,1530,2566.8335,1650,1090,1090,1650,1530,2850.5,2850.5,1530,0,108.000534,108.000534,0,1863.99951,3025.40967,3025.40967,1863.99951 [f=0010813] [10813] Event [2832,125.388184,5888]: 1 lost unit Hovercraft Platform [f=0010957] Spectator commanded left the game: normal quit [f=0010957] [10957] Event [undefined]: commanded quit [f=0010987] [10987] Event [5360,126.708183,1164]: 0 finished unit Blitz [f=0011016] Player brianfreeman left the game: normal quit [f=0011016] [11016] Event [undefined]: brianfreeman quit [f=0011022] No clients connected, shutting down server [f=0011022] Server shutdown [f=0011022] Playback paused [f=0011022] Autoquit sending quit command. [f=0011022] [QuitAction] user exited to system [f=0011022] [SpringApp::Kill][1] fromRun=1 [f=0011022] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011022] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011022] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011022] [ThreadPool::SetThreadCount][2] workers=0 [f=0011022] [SpringApp::Kill][2] [f=0011022] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011022] [Game::KillLua][3] dtor=0 luaUI=0x60e3aaf0 [f=0011022] Start widgetHandler:Shutdown [f=0011022] Shutdown - SaveOrderList Complete [f=0011022] Writing last game win data [f=0011022] Shutdown - SaveConfigData Complete [f=0011022] Shutdown Widget - Save/Load API [f=0011022] Shutdown Widget - Chili Highlight [f=0011022] Shutdown Widget - Draw After Chili [f=0011022] Shutdown Widget - EPIC Menu [f=0011022] Shutdown Widget - Chili Widget Selector [f=0011022] Shutdown Widget - Chili Minimap [f=0011022] Shutdown Widget - Local Team Colors [f=0011022] Shutdown Widget - Display Keys 2 [f=0011022] Shutdown Widget - Save Game Menu [f=0011022] Shutdown Widget - Unit Icons [f=0011022] Shutdown Widget - Noises [f=0011022] Shutdown Widget - HealthBars [f=0011022] Shutdown Widget - Win Counter [f=0011022] Shutdown Widget - SpringRTS Replay Stats [f=0011022] Shutdown Widget - BuildETA [f=0011022] Shutdown Widget - Modular Comm Info [f=0011022] Shutdown Widget - Stereo3D [f=0011022] Shutdown Widget - Showeco and Grid Drawer [f=0011022] Shutdown Widget - Point Tracker [f=0011022] Shutdown Widget - Music Player [f=0011022] Shutdown Widget - Missile Silo Range [f=0011022] Shutdown Widget - MinimapEvents [f=0011022] Shutdown Widget - Mex Placement Handler [f=0011022] Shutdown Widget - Local Widgets Config [f=0011022] Shutdown Widget - Highlight Geos [f=0011022] Shutdown Widget - Grab Input [f=0011022] Input grabbing is disabled! [f=0011022] Shutdown Widget - MetalFeatures (new) [f=0011022] Shutdown Widget - Darkening [f=0011022] Shutdown Widget - Context Menu [f=0011022] Shutdown Widget - Chili Spectator Panels [f=0011022] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011022] Shutdown Widget - Chili Nuke Warning [f=0011022] Shutdown Widget - Chili EndGame Window [f=0011022] Shutdown Widget - Chili Economy Panel Default [f=0011022] Shutdown Widget - CameraShake [f=0011022] Shutdown Widget - Attack AoE [f=0011022] Shutdown Widget - Map Edge Extension [f=0011022] Shutdown Widget - Selection Send [f=0011022] Shutdown Widget - LupsManager [f=0011022] Shutdown Widget - Newton Firezone [f=0011022] Shutdown Widget - Chili Pro Console [f=0011022] Shutdown Widget - Lasso Terraform GUI [f=0011022] Shutdown Widget - Lups [f=0011022] Shutdown Widget - Chili Framework [f=0011022] Shutdown Widget - Chili Core Selector [f=0011022] Shutdown Widget - Custom Markers [f=0011022] Shutdown Widget - Pause Screen [f=0011022] Shutdown Widget - Text To Speech Control [f=0011022] Shutdown Widget - Persistent Build Height [f=0011022] Shutdown Widget - Layout Handler [f=0011022] End widgetHandler:Shutdown [f=0011022] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={444113,60138075} {int,ext,rec}Allocs={21985928,0,0} {chunk,block}Bytes={60138075,0} [f=0011022] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011022] [Game::KillLua][2] dtor=0 luaRules=0x514241b0 [f=0011022] Start gadgetHandler:Shutdown [f=0011022] Shutdown - StartSetup [f=0011022] Shutdown - UnitMorph [f=0011022] Shutdown - LupsNanoSpray [f=0011022] Shutdown - Missile Silo Controller [f=0011022] Shutdown - Modular Comm Info [f=0011022] Shutdown - Terrain Texture Handler [f=0011022] Shutdown - UnitCloakShield [f=0011022] Shutdown - Starlight Handler [f=0011022] End gadgetHandler:Shutdown [f=0011022] Start gadgetHandler:Shutdown [f=0011022] Shutdown - Save/Load [f=0011022] Shutdown - UnitMorph [f=0011022] Shutdown - Modular Comm Info [f=0011022] Shutdown - Retreat Command [f=0011022] Shutdown - Shockwaves [f=0011022] Shutdown - Teleport Throw [f=0011022] Shutdown - UnitCloakShield [f=0011022] Shutdown - Lups Cloak FX [f=0011022] Shutdown - Lups [f=0011022] Shutdown - Lups Shield [f=0011022] End gadgetHandler:Shutdown [f=0011022] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21985958,0,0} {chunk,block}Bytes={0,0} [f=0011022] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21985958,0,0} {chunk,block}Bytes={0,0} [f=0011022] [Game::KillLua][4] dtor=0 [f=0011022] [Game::~CGame][1] [f=0011022] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011022] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011022] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011022] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011022] [Game::KillLua][4] dtor=1 [f=0011022] [Game::KillMisc][1] [f=0011022] [Game::KillMisc][2] [f=0011022] [Game::KillMisc][3] [f=0011022] [Game::KillRendering][1] [f=0011022] [3DOParser::Kill] allocated 137 pieces [f=0011022] [S3OParser::Kill] allocated 2803 pieces [f=0011022] [AssParser::Kill] allocated 221 pieces [f=0011022] [Game::KillInterface][1] [f=0011022] [Game::KillInterface][2] [f=0011022] [Game::KillSimulation][1] [f=0011022] [Game::KillSimulation][2] [f=0011022] [CCollisionHandler] dis-/continuous tests: 0/546212 [f=0011022] [Game::KillSimulation][3] [f=0011022] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011022] [~CPathCache(32x28)] cacheHits=20 hitPercentage=24% numHashColls=0 maxCacheSize=13 [f=0011022] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011022] [~CPathCache(64x56)] cacheHits=73 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011022] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011022] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011022] [LosHandler::Kill] raycast instance cache-{hits,misses}={2350,7739}; shared=1%; cached=22% [f=0011022] [Game::KillSimulation][4] [f=0011022] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0011022] [Game::~CGame][2] [f=0011022] [Game::~CGame][3] [f=0011022] [SpringApp::Kill][3] [f=0011022] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117527 bytes sent 104835 bytes recv'd [f=0011022] [SpringApp::Kill][4] font=0x44d018a0 [f=0011022] [SpringApp::Kill][5] [f=0011022] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44dd0110) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2888ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=82ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=58ms file="gamedata/buildoptions.lua" indx=840 inflSize=0kb readTime=29ms file="luaui/widgets/unit_state_icons.lua" indx=4702 inflSize=9kb readTime=29ms file="objects3d/benzcom2.s3o" indx=4857 inflSize=223kb readTime=28ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=27ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=27ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=25ms file="bitmaps/smoke/smoke08.tga" indx=581 inflSize=16kb readTime=25ms file="objects3d/amphbomb.s3o" indx=4776 inflSize=40kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59066984 bytes cached in 2832 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x44ea1990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fa644070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44d8b720) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44eb5590) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]