[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.20W9p9w43s/springsettings.878301.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc32001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14525 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/878301/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 302ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44be8490] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44be8490] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 982ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1069ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 299ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] GrandeManitou was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/878301/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ee3f60ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=ee3f60ca file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-ee3f60ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ee3f60da [f=-000001] [Path] [PathEstimator::ReadFile] hash=ee3f60da file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-ee3f60da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (335ms, checksum 60481c81)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/878301/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ecdb9d70a7caaf6c368eab5363b2b194aebb763e53d97d3b0bf5c447bb3f70a384ca77b44285255526f25e22ebbbe4c260e8b4f8fb84dd34874d9fe3401fef58]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=736c7f1192c9c64df37a27e794531fb88eda3ad7ccf4623ef3ac2abdc44e3574e6c9cc75b37ef3fcdda4752a1687d2426f7471b8987380d58838d2b81f87856f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518a71f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1e6da05e6630296ba639b4db001c4c8e [f=-000001] Connection attempt from RVNball [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: RVNball changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from JohnHunter [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: JohnHunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ecdb9d70a7caaf6c368eab5363b2b194aebb763e53d97d3b0bf5c447bb3f70a384ca77b44285255526f25e22ebbbe4c260e8b4f8fb84dd34874d9fe3401fef58]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=736c7f1192c9c64df37a27e794531fb88eda3ad7ccf4623ef3ac2abdc44e3574e6c9cc75b37ef3fcdda4752a1687d2426f7471b8987380d58838d2b81f87856f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[Game::Load][lua{Rules,Gaia}={20f3eb80,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ecdb9d70a7caaf6c368eab5363b2b194aebb763e53d97d3b0bf5c447bb3f70a384ca77b44285255526f25e22ebbbe4c260e8b4f8fb84dd34874d9fe3401fef58]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=736c7f1192c9c64df37a27e794531fb88eda3ad7ccf4623ef3ac2abdc44e3574e6c9cc75b37ef3fcdda4752a1687d2426f7471b8987380d58838d2b81f87856f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[Game::Load][lua{Rules,Gaia}={1c180878,00000000}]" [f=-000001] Allies: I choose: dronefleet! [f=-000001] Allies: I choose: RVNhull! [f=-000001] Allies: I choose: 007! [f=-000001] Allies: I choose: dronefleet! [f=-000001] [0] Event [730,269.313843,562]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4384,269.339355,4892]: 1 finished unit Engineer Commander [f=0000000] [0] JohnHunter, team: 1, elo:2009 [f=0000000] [0] RVNball, team: 0, elo:1980 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [952,267.446533,584]: 0 finished unit Jumpbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0000009] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0000009] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0000009] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0000009] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0000009] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0000009] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0000009] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0000009] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0000009] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [4328,268.124207,4768]: 1 finished unit Cloakbot Factory [f=0000080] gl hf [f=0000198] gl hf [f=0000241] [241] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000327] [327] Event [952,266.434692,608]: 0 finished unit Constable [f=0000371] [371] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0000422] [422] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0000496] [496] Event [4272,267.446533,4672]: 1 finished unit Lotus [f=0000641] [641] Event [488,309.933838,664]: 0 finished unit Solar Collector [f=0000742] [742] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Conjurer [f=0000953] [953] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0001213] [1213] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001256] [1256] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0001260] [1260] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0001466] [1466] Event [232,310.289001,264]: 0 finished unit Solar Collector [f=0001499] [1499] Event [952,266.434692,608]: 0 finished unit Pyro [f=0001625] [1625] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0001908] [1908] Event [3280,153.842545,1728]: 0 finished unit Radar Tower [f=0001993] [1993] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0002049] [2049] Event [4592,308.621979,4512]: 1 finished unit Picket [f=0002354] [2354] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0002445] [2445] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0002627] [2627] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0002733] [2733] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0003002] [3002] Event [952,266.434692,608]: 0 finished unit Pyro [f=0003288] [3288] Event [3752,202.251434,1208]: 0 finished unit Solar Collector [f=0003303] [3303] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0003389] [3389] Event [216,310.317993,200]: 0 lost unit Metal Extractor [f=0003666] [3666] Event [4768.37402,442.164734,3866.13477]: 1 lost unit Glaive [f=0003696] [3696] Event [952,266.434692,608]: 0 finished unit Pyro [f=0003807] [3807] Event [4536,444.404602,3976]: 1 lost unit Metal Extractor [f=0003811] [3811] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Conjurer [f=0003822] [3822] Event [4704.84766,401.852692,4183.12451]: 1 lost unit Glaive [f=0003882] [3882] Event [616,444.404602,1176]: 0 lost unit Metal Extractor [f=0003909] [3909] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0003981] [3981] Event [4608.07227,437.673218,3727.74463]: 1 lost unit Glaive [f=0004032] [4032] Event [605.70105,441.56601,1208.00391]: 1 lost unit Glaive [f=0004045] [4045] Event [4493.54395,444.404602,3901.54224]: 1 lost unit Conjurer [f=0004070] [4070] Event [4416,443.281189,3824]: 1 lost unit Radar Tower [f=0004087] [4087] Event [4403.23486,444.404602,3899.86157]: 0 lost unit Pyro [f=0004388] [4388] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0004573] [4573] Event [952,266.434692,608]: 0 finished unit Pyro [f=0004741] [4741] Event [3576,202.251434,1640]: 0 finished unit Solar Collector [f=0004764] [4764] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0004977] [4977] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0005247] [5247] Event [248,434.793854,1400]: 0 finished unit Wind/Tidal Generator [f=0005254] [5254] Event [952,266.434692,608]: 0 finished unit Pyro [f=0005337] [5337] Event [248,444.216156,1336]: 0 finished unit Wind/Tidal Generator [f=0005438] [5438] Event [312,438.316345,1336]: 0 finished unit Wind/Tidal Generator [f=0005559] [5559] Event [376,432.452759,1336]: 0 finished unit Wind/Tidal Generator [f=0005752] [5752] Event [440,434.9823,1336]: 0 finished unit Wind/Tidal Generator [f=0005787] [5787] Event [4392,202.251434,776]: 0 finished unit Solar Collector [f=0005926] [5926] Event [440,441.853333,1272]: 0 finished unit Wind/Tidal Generator [f=0005941] [5941] Event [4512,444.155518,3760]: 1 finished unit Picket [f=0006101] [6101] Event [376,439.802185,1272]: 0 finished unit Wind/Tidal Generator [f=0006140] [6140] Event [1773.58276,97.9393005,1679.14001]: 1 lost unit Glaive [f=0006175] [6175] Event [1668.16577,97.9393005,1731.80334]: 1 lost unit Glaive [f=0006181] [6181] Event [3512,97.9393005,3144]: 1 finished unit Gauss [f=0006286] [6286] Event [952,266.434692,608]: 0 finished unit Pyro [f=0006385] [6385] Event [312,442.694092,1272]: 0 finished unit Wind/Tidal Generator [f=0006400] [6400] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Reaver [f=0006576] [6576] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0006642] [6642] Event [4696,444.25238,3896]: 1 finished unit Wind/Tidal Generator [f=0006850] [6850] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0006980] [6980] Event [952,266.434692,608]: 0 finished unit Pyro [f=0007236] [7236] Event [3632,97.9393005,3200]: 1 finished unit Radar Tower [f=0007262] [7262] Event [4424,202.251434,696]: 0 lost unit Metal Extractor [f=0007284] [7284] Event [4776,444.390106,3912]: 1 finished unit Wind/Tidal Generator [f=0007425] [7425] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0007652] [7652] Event [4856,444.129181,3928]: 1 finished unit Wind/Tidal Generator [f=0007660] [7660] Event [952,266.434692,608]: 0 finished unit Pyro [f=0007770] [7770] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0007962] [7962] Event [4012.29199,267.445129,4562.14209]: 0 lost unit Pyro [f=0007987] [7987] Event [4132.17627,267.446533,4763.68604]: 1 lost unit Reaver [f=0008020] [8020] Event [4067.03418,267.597076,4662.12598]: 0 lost unit Pyro [f=0008024] [8024] Event [4089.61792,266.53006,4623.16846]: 0 lost unit Pyro [f=0008073] [8073] Event [4166.05322,268.279449,4747.39063]: 0 lost unit Pyro [f=0008137] [8137] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Knight [f=0008170] [8170] Event [3319.50415,97.9393005,3352.43335]: 0 lost unit Pyro [f=0008325] [8325] Event [952,266.434692,608]: 0 finished unit Pyro [f=0008435] [8435] Event [4680,442.730347,4008]: 1 finished unit Wind/Tidal Generator [f=0008475] [8475] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0008551] [8551] Event [3360,97.9393005,3552]: 1 finished unit Picket [f=0008603] [8603] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Gremlin [f=0008733] [8733] Event [4760,439.548492,4024]: 1 finished unit Wind/Tidal Generator [f=0008776] [8776] Event [3048,97.9393005,488]: 0 lost unit Metal Extractor [f=0008815] [8815] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0008988] [8988] Event [4840,436.997223,4024]: 1 finished unit Wind/Tidal Generator [f=0009026] [9026] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0009237] [9237] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0009255] [9255] Event [4424,198.190002,696]: 0 finished unit Metal Extractor [f=0009324] [9324] Event [3104,97.9393005,3696]: 1 finished unit Picket [f=0009447] [9447] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0009618] [9618] Event [4536,444.736633,3976]: 1 finished unit Metal Extractor [f=0009658] [9658] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0009738] [9738] Event [2364.59961,97.9393005,3888.97021]: 0 lost unit Pyro [f=0009785] [9785] Event [2784,97.9393005,3648]: 1 finished unit Picket [f=0009855] [9855] Event [2088,267.446533,280]: 0 lost unit Metal Extractor [f=0010034] [10034] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Conjurer [f=0010149] [10149] Event [952,266.434692,608]: 0 finished unit Jack [f=0010155] [10155] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0010163] [10163] Event [4932.92969,97.9393005,1512.64966]: 0 lost unit Constable [f=0010238] [10238] Event [4984,97.9393005,1608]: 0 lost unit Metal Extractor [f=0010500] [10500] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0010520] [10520] Event [952,267.446533,168]: 0 lost unit Metal Extractor [f=0010664] [10664] Event [888,263.119507,712]: 0 finished unit Caretaker [f=0010706] [10706] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Reaver [f=0010745] [10745] Event [952,266.434692,608]: 0 finished unit Pyro [f=0010950] [10950] Event [4512,444.155518,3760]: 1 lost unit Picket [f=0010972] [10972] Event [4696,444.25238,3896]: 1 lost unit Wind/Tidal Generator [f=0011064] [11064] Event [4776,444.64798,3912]: 1 lost unit Wind/Tidal Generator [f=0011103] [11103] Event [952,266.434692,608]: 0 finished unit Constable [f=0011159] [11159] Event [4680,442.730347,4008]: 1 lost unit Wind/Tidal Generator [f=0011294] [11294] Event [4760,439.806366,4024]: 1 lost unit Wind/Tidal Generator [f=0011334] [11334] Event [4856,444.129181,3928]: 1 lost unit Wind/Tidal Generator [f=0011346] [11346] Event [4776.01514,411.904327,4173.44238]: 1 lost unit Conjurer [f=0011371] [11371] Event [3752,202.251434,1144]: 0 lost unit Metal Extractor [f=0011410] [11410] Event [4840,437.793732,4024]: 1 lost unit Wind/Tidal Generator [f=0011451] [11451] Event [4536,444.736633,3976]: 1 lost unit Metal Extractor [f=0011786] [11786] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Knight [f=0011801] [11801] Event [4200,266.242615,4712]: 1 finished unit Caretaker [f=0011857] [11857] Event [3752,202.251434,1208]: 0 lost unit Solar Collector [f=0011897] [11897] Event [3632,97.9393005,3200]: 1 lost unit Radar Tower [f=0012030] [12030] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0012083] [12083] Event [3560,202.251434,1704]: 0 lost unit Metal Extractor [f=0012147] [12147] Event [952,266.434692,608]: 0 finished unit Jack [f=0012257] [12257] Event [4424,198.190002,696]: 0 lost unit Metal Extractor [f=0012279] [12279] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Gremlin [f=0012300] [12300] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0012320] [12320] Event [3853.00488,176.451675,4061.51416]: 0 lost unit Pyro [f=0012350] [12350] Event [3576,202.251434,1640]: 0 lost unit Solar Collector [f=0012485] [12485] Event [952,266.434692,608]: 0 finished unit Pyro [f=0012528] [12528] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0012603] [12603] Event [3280,153.842545,1728]: 0 lost unit Radar Tower [f=0012787] [12787] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0013022] [13022] Event [4392,202.251434,776]: 0 lost unit Solar Collector [f=0013055] [13055] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0013185] [13185] Event [2986.37744,267.446533,4781.80469]: 1 lost unit Glaive [f=0013220] [13220] Event [2819.73267,252.766678,4764.12402]: 1 lost unit Glaive [f=0013301] [13301] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0013524] [13524] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0013766] [13766] Event [3895.90894,267.446533,4961.5415]: 1 lost unit Glaive [f=0013904] [13904] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Conjurer [f=0013937] [13937] Event [4200,267.678467,4984]: 1 lost unit Metal Extractor [f=0013978] [13978] Event [319.131348,310.289307,104.382309]: 1 lost unit Glaive [f=0014047] [14047] Event [4024,268.297363,4776]: 1 lost unit Solar Collector [f=0014083] [14083] Event [4112.74316,268.034607,4935.38574]: 0 lost unit Pyro [f=0014083] [14083] Event [1928,97.9393005,1272]: 0 lost unit Metal Extractor [f=0014127] [14127] Event [2488,97.9393005,1448]: 0 finished unit Stardust [f=0014533] [14533] Event [952,266.434692,608]: 0 finished unit Jack [f=0014561] [14561] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Reaver [f=0014757] [14757] Event [952,266.434692,608]: 0 lost unit Pyro [f=0014818] [14818] Event [952,266.434692,608]: 0 lost unit Pyro [f=0014824] [14824] Event [952,266.434692,608]: 0 lost unit Pyro [f=0014913] [14913] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Conjurer [f=0015369] [15369] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0015377] [15377] Event [1273.10901,218.708755,859.566772]: 1 lost unit Glaive [f=0015398] Player JohnHunter left the game: normal quit [f=0015398] [15398] Event [undefined]: JohnHunter quit [f=0015441] [15441] Event [1147.49585,221.760239,852.213562]: 1 lost unit Glaive [f=0015531] [15531] Event [1186.27881,212.912796,890.653564]: 1 lost unit Gremlin [f=0015604] [15604] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Knight [f=0015683] [15683] Event [2184,268.051697,280]: 0 finished unit Stardust [f=0015840] [15840] Event [952,266.434692,608]: 0 finished unit Pyro [f=0015864] [15864] Event [4200,266.242615,4712]: 1 lost unit Caretaker [f=0016077] [16077] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Gremlin [f=0016087] [16087] Event [4139.44873,266.093567,4770.88574]: 1 lost unit Glaive [f=0016200] [16200] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0016234] [16234] Event [4301.2168,269.151276,4900.47314]: 0 lost unit Jack [f=0016287] [16287] Event [4328.01465,268.664185,4758.3999]: 1 finished unit Glaive [f=0016342] [16342] Event [1125.526,137.108963,1223.77405]: 0 lost unit Jack [f=0016432] RVNball has forced a win due to dropped opposition. [f=0016432] game_message: JohnHunter has been destroyed! [f=0016432] [16432] Event [undefined]: JohnHunter resigned [f=0016432] game_message: RVNball wins! [f=0016432] Submitting stats [f=0016432] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016432] Part| Total Time|Time of the last 0.5s [f=0016432] Draw 12407.89ms 21.61% [f=0016432] Lua::Callins::Synced 6396.15ms 18.92% [f=0016432] Lua::Callins::Unsynced 14688.91ms 24.90% [f=0016432] Lua::CollectGarbage::Synced 309.54ms 1.89% [f=0016432] Lua::CollectGarbage::Unsynced 868.34ms 0.50% [f=0016432] Misc::Profiler::AddTime 46.24ms 0.10% [f=0016432] Sim 20161.28ms 55.28% [f=0016432] [16432] Received game_message: JohnHunter has been destroyed! [f=0016432] [16432] Received game_message: RVNball wins! [f=0016433] [16433] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016433] [16433] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016433] [16433] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016433] [16433] Game End Stats Values: 2,2305,2230,2230,2305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.30559969,6.30559969,5.5999999,140,65,65,140,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016433] [16433] Game End Stats Values: 3,2375,2440,2440,2375,5.04651022,0,0,5.04651022,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8.9333334,8,8,8.9333334,2075,2075,2075,2075,8.24155235,8.11679935,8.11679935,8.24155235,140,185,185,140,0,0,0,0,160,90,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016433] [16433] Game End Stats Values: 4,2465,2660,2660,2465,5.04875374,0,0,5.04875374,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,8,8,10,2075,2075,2075,2075,8.31350899,8.52503872,8.52503872,8.31350899,140,315,315,140,0,0,0,0,250,180,180,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016433] [16433] Game End Stats Values: 5,2755,2725,2725,2755,12.9554014,0,0,12.9554014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.333333,8,8,11.333333,2075,2075,2075,2075,10.6095095,10.157999,10.157999,10.6095095,360,380,380,360,0,0,0,0,320,180,180,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016433] [16433] Game End Stats Values: 6,2810,2890,2890,2810,31.0508614,0,0,31.0508614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,190,0,12,8,8,12,2130,2075,2075,2130,11.288763,10.157999,10.157999,11.288763,360,445,445,360,0,0,0,0,320,180,180,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016433] [16433] Game End Stats Values: 7,2990,2955,2955,2990,32.1767349,0,0,32.1767349,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,190,0,12,8,8,12,2130,2075,2075,2130,11.9127626,10.157999,10.157999,11.9127626,360,510,510,360,0,0,0,0,500,180,180,500,10,0,0,10,0,0,0,0,0,0,0,0 [f=0016433] [16433] Game End Stats Values: 8,3210,3020,3020,3210,35.2164993,0,0,35.2164993,0,0,0,0,0,0,0,0,0,0,0,0,0,116.280045,116.280045,0,0,190,190,0,12,8,8,12,2130,2075,2075,2130,14.3674488,10.157999,10.157999,14.3674488,580,575,575,580,0,0,0,0,500,180,180,500,10,0,0,10,0,0,0,0,116.280045,0,0,116.280045 [f=0016433] [16433] Game End Stats Values: 9,3190,3110,3110,3190,35.4059067,0,0,35.4059067,0,0,0,0,0,0,0,0,0,0,0,0,12.9434757,216.62587,216.62587,12.9434757,0,190,190,0,11.8666668,8,8,11.8666668,2130,2075,2075,2130,13.3609438,11.2466393,11.2466393,13.3609438,580,575,575,580,0,90,90,0,480,270,270,480,100,0,0,100,0,0,0,0,223.971909,12.9434757,12.9434757,223.971909 [f=0016433] [16433] Game End Stats Values: 10,3410,2850,2850,3410,36.5469208,0,0,36.5469208,0,0,0,0,0,0,0,0,0,0,0,0,380.013153,508.586304,508.586304,380.013153,0,190,190,0,13.8666668,8,8,13.8666668,2130,2075,2075,2130,13.7169237,12.1991997,12.1991997,13.7169237,800,315,315,800,380,180,180,380,480,270,270,480,190,380,380,190,35.9999924,0,0,35.9999924,519.138,380.013153,380.013153,519.138 [f=0016433] [16433] Game End Stats Values: 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38,4785,5980,5980,4785,631.546204,0,0,631.546204,0,0,0,0,0,0,0,0,262.156311,1994.67871,1994.67871,262.156311,2844.8042,5300.88086,5300.88086,2844.8042,440,890,890,440,26.9108276,14.8157368,14.8157368,26.9108276,2255,2075,2075,2255,12.845274,19.5308819,19.5308819,12.845274,1400,2475,2475,1400,2229.16675,4411.33301,4411.33301,2229.16675,690,540,540,690,4641.33301,2424.16675,2424.16675,4641.33301,185.272705,778.248535,778.248535,185.272705,5576.71436,3325.89478,3325.89478,5576.71436 [f=0016481] [16481] Event [3152.92578,155.119141,1682.4823]: 1 lost unit Glaive [f=0016747] No clients connected, shutting down server [f=0016747] Server shutdown [f=0017109] [17109] Event [952,266.434692,608]: 0 finished unit Jack [f=0017623] [17623] Event [952,266.434692,608]: 0 finished unit Pyro [f=0019024] [19024] Event [952,266.434692,608]: 0 finished unit Jack [f=0019508] [19508] Event [952,266.434692,608]: 0 finished unit Pyro [f=0020839] [20839] Event [952,266.434692,608]: 0 finished unit Jack [f=0021296] [21296] Event [952,266.434692,608]: 0 finished unit Pyro [f=0021366] Autoquit sending quit command. [f=0021366] [QuitAction] user exited to system [f=0021366] [SpringApp::Kill][1] fromRun=1 [f=0021366] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021366] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021366] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021366] [ThreadPool::SetThreadCount][2] workers=0 [f=0021366] [SpringApp::Kill][2] [f=0021366] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021366] [Game::KillLua][3] dtor=0 luaUI=0x5166c580 [f=0021366] Start widgetHandler:Shutdown [f=0021366] Shutdown - SaveOrderList Complete [f=0021366] Writing last game win data [f=0021366] Shutdown - SaveConfigData Complete [f=0021366] Shutdown Widget - Chili Highlight [f=0021366] Shutdown Widget - Save/Load API [f=0021366] Shutdown Widget - Draw After Chili [f=0021366] Shutdown Widget - EPIC Menu [f=0021366] Shutdown Widget - Chili Minimap [f=0021366] Shutdown Widget - Chili Widget Selector [f=0021366] Shutdown Widget - Local Team Colors [f=0021366] Shutdown Widget - Display Keys 2 [f=0021366] Shutdown Widget - Save Game Menu [f=0021366] Shutdown Widget - HealthBars [f=0021366] Shutdown Widget - Noises [f=0021366] Shutdown Widget - Unit Icons [f=0021366] Shutdown Widget - Win Counter [f=0021366] Shutdown Widget - BuildETA [f=0021366] Shutdown Widget - SpringRTS Replay Stats [f=0021366] Shutdown Widget - Modular Comm Info [f=0021366] Shutdown Widget - CameraShake [f=0021366] Shutdown Widget - Chili Economy Panel Default [f=0021366] Shutdown Widget - Chili EndGame Window [f=0021366] Shutdown Widget - Chili Nuke Warning [f=0021366] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021366] Shutdown Widget - Chili Spectator Panels [f=0021366] Shutdown Widget - Context Menu [f=0021366] Shutdown Widget - Darkening [f=0021366] Shutdown Widget - MetalFeatures (new) [f=0021366] Shutdown Widget - Grab Input [f=0021366] Input grabbing is disabled! [f=0021366] Shutdown Widget - Highlight Geos [f=0021366] Shutdown Widget - Local Widgets Config [f=0021366] Shutdown Widget - Mex Placement Handler [f=0021366] Shutdown Widget - MinimapEvents [f=0021366] Shutdown Widget - Missile Silo Range [f=0021366] Shutdown Widget - Music Player [f=0021366] Shutdown Widget - Point Tracker [f=0021366] Shutdown Widget - Showeco and Grid Drawer [f=0021366] Shutdown Widget - Stereo3D [f=0021366] Shutdown Widget - Attack AoE [f=0021366] Shutdown Widget - Map Edge Extension [f=0021366] Shutdown Widget - Selection Send [f=0021366] Shutdown Widget - LupsManager [f=0021366] Shutdown Widget - Newton Firezone [f=0021366] Shutdown Widget - Chili Pro Console [f=0021366] Shutdown Widget - Lasso Terraform GUI [f=0021366] Shutdown Widget - Chili Framework [f=0021366] Shutdown Widget - Lups [f=0021366] Shutdown Widget - Custom Markers [f=0021366] Shutdown Widget - Chili Core Selector [f=0021366] Shutdown Widget - Pause Screen [f=0021366] Shutdown Widget - Layout Handler [f=0021366] Shutdown Widget - Persistent Build Height [f=0021366] Shutdown Widget - Text To Speech Control [f=0021366] End widgetHandler:Shutdown [f=0021366] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={491610,70595481} {int,ext,rec}Allocs={22796622,0,0} {chunk,block}Bytes={70595481,0} [f=0021366] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021366] [Game::KillLua][2] dtor=0 luaRules=0x518a71f0 [f=0021366] Start gadgetHandler:Shutdown [f=0021366] Shutdown - StartSetup [f=0021366] Shutdown - UnitMorph [f=0021366] Shutdown - LupsNanoSpray [f=0021366] Shutdown - Missile Silo Controller [f=0021366] Shutdown - Modular Comm Info [f=0021366] Shutdown - Terrain Texture Handler [f=0021366] Shutdown - UnitCloakShield [f=0021366] Shutdown - Starlight Handler [f=0021366] End gadgetHandler:Shutdown [f=0021366] Start gadgetHandler:Shutdown [f=0021366] Shutdown - Save/Load [f=0021366] Shutdown - UnitMorph [f=0021366] Shutdown - Modular Comm Info [f=0021366] Shutdown - Retreat Command [f=0021366] Shutdown - Shockwaves [f=0021366] Shutdown - Teleport Throw [f=0021366] Shutdown - we require more minerals v1.1 [f=0021366] Shutdown - UnitCloakShield [f=0021366] Shutdown - Lups Cloak FX [f=0021366] Shutdown - Lups [f=0021366] Shutdown - Lups Shield [f=0021366] End gadgetHandler:Shutdown [f=0021366] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22796652,0,0} {chunk,block}Bytes={0,0} [f=0021366] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22796652,0,0} {chunk,block}Bytes={0,0} [f=0021366] [Game::KillLua][4] dtor=0 [f=0021366] [Game::~CGame][1] [f=0021366] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021366] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021366] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021366] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021366] [Game::KillLua][4] dtor=1 [f=0021366] [Game::KillMisc][1] [f=0021366] [Game::KillMisc][2] [f=0021366] [Game::KillMisc][3] [f=0021366] [Game::KillRendering][1] [f=0021366] [3DOParser::Kill] allocated 137 pieces [f=0021366] [S3OParser::Kill] allocated 2735 pieces [f=0021366] [AssParser::Kill] allocated 239 pieces [f=0021366] [Game::KillInterface][1] [f=0021366] [Game::KillInterface][2] [f=0021366] [Game::KillSimulation][1] [f=0021366] [Game::KillSimulation][2] [f=0021366] [CCollisionHandler] dis-/continuous tests: 0/1210167 [f=0021366] [Game::KillSimulation][3] [f=0021366] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021366] [~CPathCache(20x20)] cacheHits=102 hitPercentage=38% numHashColls=0 maxCacheSize=13 [f=0021366] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021366] [~CPathCache(40x40)] cacheHits=567 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021366] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021366] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021366] [LosHandler::Kill] raycast instance cache-{hits,misses}={3260,10526}; shared=3%; cached=20% [f=0021366] [Game::KillSimulation][4] [f=0021366] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021366] [Game::~CGame][2] [f=0021366] [Game::~CGame][3] [f=0021366] [SpringApp::Kill][3] [f=0021366] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 224088 bytes sent 164952 bytes recv'd [f=0021366] [SpringApp::Kill][4] font=0x44b168a0 [f=0021366] [SpringApp::Kill][5] [f=0021366] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44b8e290) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2875ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=83ms file="luaui/widgets/api_draw_mouse_build.lua" indx=3737 inflSize=2kb readTime=29ms file="objects3d/corcomalt.s3o" indx=4966 inflSize=114kb readTime=27ms file="gamedata/buildoptions.lua" indx=840 inflSize=0kb readTime=27ms file="luaui/widgets/api_cluster_detection.lua" indx=3736 inflSize=25kb readTime=26ms file="bitmaps/gpl/circles.png" indx=422 inflSize=5kb readTime=25ms file="luaui/configs/lang/pw_units.en.json" indx=2846 inflSize=4kb readTime=25ms file="bitmaps/other/foam.tga" indx=522 inflSize=12kb readTime=23ms file="unittextures/gauss3_tex1.png" indx=7040 inflSize=1103kb readTime=23ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 54270090 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x44c630f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fc320070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44b98d60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44c6cbb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]