[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hUH9Bs570C/springsettings.878177.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 72ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb65c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14547 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/878177/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 340ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d4cdd0] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d4cdd0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1299ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 854ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 224ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 156ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/878177/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d004ec60 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d004ec60 file="cache/104dev-maintenance/paths/Otago 1.4.pe-d004ec60.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d004ec70 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d004ec70 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-d004ec70.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1144ms, checksum 3cf4e8e8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/878177/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5086c850,0x5f931b00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 312ba05e2c644a805fb94cb83618ac38 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={1df29100,4f3bd440}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={41a6ec20,41a6b7b8}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Redhead porn so hot! [f=-000001] gl [f=-000001] [0] Event [7295,20.0777588,210]: 0 finished unit Engineer Commander [f=-000001] [0] Event [980,21.5863037,5185]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3319 [f=0000000] [0] izirayd, team: 1, elo:3116 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [7296,20.118721,320]: 0 finished unit Tank Foundry [f=0000004] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000004] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000004] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000004] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000004] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000004] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000018] [18] Event [960,20.4603043,5064]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [7496,20.0416565,136]: 0 finished unit Metal Extractor [f=0000368] [368] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0000441] [441] Event [960.018433,20.2532711,5052]: 1 finished unit Convict [f=0000540] [540] Event [7016,20.0916443,152]: 0 finished unit Metal Extractor [f=0000651] [651] Event [7296,21.6332569,348]: 0 finished unit Welder [f=0000692] [692] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0000814] [814] Event [7128,20.0166626,168]: 0 finished unit Solar Collector [f=0000833] [833] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0000924] [924] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0001056] [1056] Event [7016,20.166626,248]: 0 finished unit Solar Collector [f=0001190] [1190] Event [1256,112.185822,5640]: 1 finished unit Wind/Tidal Generator [f=0001514] [1514] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0001545] [1545] Event [960.018433,20.2532711,5052]: 1 finished unit Convict [f=0001553] [1553] Event [6920,20.6081848,408]: 0 finished unit Solar Collector [f=0001557] [1557] Event [1208,99.8638306,5592]: 1 finished unit Wind/Tidal Generator [f=0001661] [1661] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0001868] [1868] Event [8216,24.4822388,504]: 0 finished unit Metal Extractor [f=0002137] [2137] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0002207] [2207] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0002367] [2367] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0002409] [2409] Event [6504,33.6216736,1464]: 0 finished unit Metal Extractor [f=0002540] [2540] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0002618] [2618] Event [5152.17383,20.6488914,1602.56836]: 1 lost unit Bandit [f=0002646] [2646] Event [6472,33.4550476,1544]: 0 finished unit Solar Collector [f=0002707] [2707] Event [496,20.0583191,4368]: 1 finished unit Radar Tower [f=0002797] [2797] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0002893] [Game::ClientReadNet] added new player SoftwareBug with number 2 to team 0 [f=0002893] > SPRINGIE:User SoftwareBug|staticsonar|5_7||False|||JP [f=0002919] Connection attempt from SoftwareBug [f=0002919] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0002919] -> Connection established (given id 2) [f=0002924] [2924] Event [8328,21.5912781,888]: 0 finished unit Metal Extractor [f=0002933] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=0002933] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002954] [2954] Event [6456,33.6466675,1624]: 0 finished unit Solar Collector [f=0003014] [3014] Event [1960,20.0749817,5944]: 1 finished unit Metal Extractor [f=0003219] [3219] Event [536,20.1166382,4264]: 1 finished unit Solar Collector [f=0003280] [3280] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0003315] [3315] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0003330] [3330] Event [6520,34.9963379,1832]: 0 finished unit Metal Extractor [f=0003522] [3522] Event [6392,27.7397766,1528]: 0 finished unit Solar Collector [f=0003667] [3667] Event [392,20.3749084,4232]: 1 finished unit Solar Collector [f=0003701] [3701] Event [6376,27.9147339,1608]: 0 finished unit Solar Collector [f=0003723] [3723] Event [2200,20.2166138,6104]: 1 finished unit Solar Collector [f=0003732] [3732] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0003790] [3790] Event [1813.86206,22.395319,3712.58594]: 1 lost unit Bandit [f=0003798] [3798] Event [2041.98145,24.7126179,3792.71411]: 0 lost unit Kodachi [f=0003881] [3881] Event [6376,28.4812622,1688]: 0 finished unit Solar Collector [f=0003922] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=0003939] [3939] Event [312,20.5831909,4344]: 1 finished unit Solar Collector [f=0003962] [3962] Event [8808,21.1247253,1416]: 0 finished unit Metal Extractor [f=0003973] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=0003973] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[Game::Load][lua{Rules,Gaia}={52d01f68,52d04fc8}]" [f=0004008] [4008] Event [2152,20.1499634,6008]: 1 finished unit Solar Collector [f=0004111] [4111] Event [8325.09766,32.5596962,3020.8855]: 1 lost unit Bandit [f=0004235] [4235] Event [7296,21.6332569,348]: 0 finished unit Welder [f=0004298] [4298] Event [2120,20.2082825,5880]: 1 finished unit Solar Collector [f=0004310] [4310] Event [296,21.9161987,4456]: 1 finished unit Solar Collector [f=0004517] [4517] Event [8824,20.1999512,1848]: 0 finished unit Metal Extractor [f=0004532] [4532] Event [392,20.7331543,4520]: 1 finished unit Solar Collector [f=0004585] [4585] Event [6456,30.0975342,1848]: 0 finished unit Solar Collector [f=0004609] [4609] Event [960.018433,20.2532711,5052]: 1 finished unit Convict [f=0004729] [4729] Event [7256,20.0083313,168]: 0 finished unit Solar Collector [f=0004766] [4766] Event [6376,25.9568787,1848]: 0 finished unit Solar Collector [f=0004832] [4832] Event [504,20.1832886,4648]: 1 finished unit Solar Collector [f=0004966] [4966] Event [960.018433,20.2532711,5052]: 1 finished unit Convict [f=0004972] [4972] Event [2688,22.9492798,5456]: 1 finished unit Lotus [f=0004995] [4995] Event [6432,31.0806274,1680]: 0 finished unit Lotus [f=0005116] [5116] Event [2028.19666,36.7604256,2636.21069]: 1 lost unit Bandit [f=0005139] [5139] Event [568,20.3082581,4776]: 1 finished unit Solar Collector [f=0005172] [5172] Event [7296,21.6332569,348]: 0 finished unit Welder [f=0005392] [5392] Event [2832,26.7983398,5488]: 1 finished unit Lotus [f=0005437] [5437] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0005439] [5439] Event [648,20.333252,4904]: 1 finished unit Solar Collector [f=0005453] [5453] Event [7144,20.1832886,248]: 0 finished unit Caretaker [f=0005456] [5456] Event [7776,26.1734924,2800]: 0 finished unit Radar Tower [f=0005575] [5575] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0005640] [5640] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0005664] [5664] Event [3554.19653,20.0356121,2341.29419]: 1 lost unit Bandit [f=0005676] [5676] Event [7384,20.0083313,200]: 0 finished unit Solar Collector [f=0005739] [5739] Event [744,20.5248718,5032]: 1 finished unit Solar Collector [f=0005812] [5812] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0005890] [5890] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0005896] [5896] Event [7704,31.3722229,2648]: 0 finished unit Metal Extractor [f=0005991] [5991] Event [7496,20.0166626,232]: 0 finished unit Solar Collector [f=0006007] [6007] Event [1064,20.1166382,4952]: 1 finished unit Caretaker [f=0006017] [6017] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0006032] [6032] Event [824,20.9580994,5160]: 1 finished unit Solar Collector [f=0006182] [6182] Event [5184,21.3413391,1664]: 0 finished unit Radar Tower [f=0006206] [6206] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0006292] [6292] Event [7608,20.1083069,264]: 0 finished unit Solar Collector [f=0006324] [6324] Event [984,22.1578064,5208]: 1 finished unit Solar Collector [f=0006410] [6410] Event [960.018433,20.2532711,5052]: 1 finished unit Outlaw [f=0006499] [6499] Event [1144,20.2332764,4984]: 1 finished unit Caretaker [f=0006555] [6555] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0006557] [6557] Event [7296,21.6332569,348]: 0 finished unit Welder [f=0006575] [6575] Event [984,22.649353,5336]: 1 finished unit Solar Collector [f=0006630] [6630] Event [7720,20.6831665,296]: 0 finished unit Solar Collector [f=0006657] [6657] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0006780] [6780] Event [4824,20.724823,1176]: 0 finished unit Metal Extractor [f=0006812] [6812] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0006842] [6842] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0006960] [6960] Event [6688,21.4996338,3344]: 0 finished unit Radar Tower [f=0006981] [6981] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0006988] [6988] Event [7832,22.341095,312]: 0 finished unit Solar Collector [f=0007065] [7065] Event [1000,23.2742004,5464]: 1 finished unit Solar Collector [f=0007130] [7130] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0007277] [7277] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0007325] [7325] Event [4408,20.083313,1128]: 0 finished unit Metal Extractor [f=0007329] [7329] Event [4312,21.5496216,4984]: 1 finished unit Metal Extractor [f=0007341] [7341] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0007364] [7364] Event [5184,21.3413391,1664]: 0 finished unit Sparrow [f=0007364] game_message: Morph complete: Radar Tower -> Sparrow [f=0007364] [7364] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0007413] [7413] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0007471] [7471] Event [2459.09082,21.3013515,3676.2063]: 1 lost unit Bandit [f=0007510] [7510] Event [1016,24.6821899,5560]: 1 finished unit Solar Collector [f=0007536] [7536] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0007568] [7568] Event [8808,20.4248962,4696]: 0 finished unit Metal Extractor [f=0007579] [7579] Event [7944,23.6074524,344]: 0 finished unit Solar Collector [f=0007620] [7620] Event [2622.16528,24.7154541,3848.2583]: 1 lost unit Bandit [f=0007644] [7644] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0007698] [7698] Event [6696,24.4572449,3656]: 0 finished unit Metal Extractor [f=0007711] [7711] Event [7296,21.6332569,348]: 0 finished unit Welder [f=0007869] [7869] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0007882] [7882] Event [2560,43.9691467,4064]: 1 finished unit Lotus [f=0007934] [7934] Event [8056,24.1406555,376]: 0 finished unit Solar Collector [f=0008042] [8042] Event [7296,21.6332569,348]: 0 finished unit Welder [f=0008057] [8057] Event [1112,25.6069641,5688]: 1 finished unit Solar Collector [f=0008066] [8066] Event [960.018433,20.2532711,5052]: 1 finished unit Bandit [f=0008220] [8220] Event [2664,27.3565369,4072]: 1 finished unit Metal Extractor [f=0008294] [8294] Event [8168,25.2070618,408]: 0 finished unit Solar Collector [f=0008324] [8324] Event [960.018433,20.2532711,5052]: 1 finished unit Convict [f=0008326] [8326] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0008429] [8429] Event [4856,20.166626,4984]: 1 finished unit Metal Extractor [f=0008450] [8450] Event [5976,21.6912537,4104]: 0 finished unit Metal Extractor [f=0008460] [8460] Event [8424,21.7329102,4152]: 0 finished unit Metal Extractor [f=0008542] [8542] Event [1192,25.2487183,5816]: 1 finished unit Solar Collector [f=0008545] [8545] Event [7448,20.7748108,504]: 0 finished unit Caretaker [f=0008548] [8548] Event [960.018433,20.2532711,5052]: 1 finished unit Rogue [f=0008652] [8652] Event [8280,25.5319824,456]: 0 finished unit Solar Collector [f=0008655] [8655] Event [3336,20.6581726,2136]: 0 finished unit Metal Extractor [f=0008681] [8681] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0008727] [8727] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0008786] [8786] Event [960.018433,20.2532711,5052]: 1 finished unit Rogue [f=0008849] [8849] Event [5744,20.2332764,3936]: 0 finished unit Lotus [f=0009028] [9028] Event [3376,20.1333008,2256]: 0 finished unit Lotus [f=0009035] [9035] Event [1272,23.374176,5832]: 1 finished unit Solar Collector [f=0009046] [9046] Event [2800,28.7395325,4336]: 1 finished unit Lotus [f=0009047] [9047] Event [960.018433,20.2532711,5052]: 1 finished unit Rogue [f=0009068] [9068] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0009089] [9089] Event [7544,20.1582947,424]: 0 finished unit Caretaker [f=0009105] [9105] Event [5712,23.932373,4160]: 0 finished unit Radar Tower [f=0009138] [9138] Event [4800,20.0333252,4768]: 1 finished unit Lotus [f=0009202] [9202] Event [8312,24.015686,568]: 0 finished unit Solar Collector [f=0009335] [9335] Event [3472,20.0166626,2368]: 0 finished unit Lotus [f=0009372] [9372] Event [2760,24.9737854,4056]: 1 finished unit Solar Collector [f=0009414] [9414] Event [960.018433,20.2532711,5052]: 1 finished unit Outlaw [f=0009461] [9461] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0009467] [9467] Event [1400,21.5579529,5848]: 1 finished unit Solar Collector [f=0009612] [9612] Event [2111.45557,23.3249664,3234.58032]: 1 lost unit Bandit [f=0009629] [9629] Event [2744,31.0639648,4312]: 1 finished unit Solar Collector [f=0009667] [9667] Event [960.018433,20.2532711,5052]: 1 finished unit Thug [f=0009669] [9669] Event [8344,23.1159058,680]: 0 finished unit Solar Collector [f=0009819] [9819] Event [5248,20.724823,4272]: 0 finished unit Lotus [f=0009844] [9844] Event [960.018433,20.2532711,5052]: 1 finished unit Convict [f=0009860] [9860] Event [7296,21.6332569,348]: 0 finished unit Kodachi [f=0009862] [9862] Event [1528,20.2832642,5848]: 1 finished unit Solar Collector [f=0009931] [9931] Event [2728,37.7123413,4440]: 1 finished unit Solar Collector [f=0009974] [9974] Event [960.018433,20.2532711,5052]: 1 finished unit Vandal [f=0010124] [10124] Event [960.018433,20.2532711,5052]: 1 finished unit Vandal [f=0010140] [10140] Event [5408,23.4741516,4432]: 0 finished unit Lotus [f=0010146] [10146] Event [8392,22.257782,792]: 0 finished unit Solar Collector [f=0010307] [10307] Event [960.018433,20.2532711,5052]: 1 finished unit Vandal [f=0010319] [10319] Event [1012.896,352.506775,4148.63721]: 0 lost unit Sparrow [f=0010329] [10329] Event [5008,21.0330811,5008]: 1 finished unit Lotus [f=0010403] [10403] Event [1656,20.1499634,5864]: 1 finished unit Solar Collector [f=0010455] [10455] Event [2840,24.4155884,4152]: 1 lost unit Stardust [f=0010464] [10464] Event [7648,20.5332031,536]: 0 finished unit Airplane Plant [f=0010464] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0010464] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0010464] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0010464] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0010464] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0010464] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0010464] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0010464] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0010464] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0010464] !transmitlobby @voice@buildUnit@reload [f=0010480] [10480] Event [2664,27.3565369,4072]: 1 lost unit Metal Extractor [f=0010483] [10483] Event [960.018433,20.2532711,5052]: 1 finished unit Rogue [f=0010518] [10518] Event [2813.62109,24.6300125,4170.97852]: 0 lost unit Kodachi [f=0010524] [10524] Event [5312,21.1080627,4336]: 0 finished unit Picket [f=0010568] [10568] Event [2800,28.7395325,4336]: 1 lost unit Lotus [f=0010588] [10588] Event [2814.47534,26.3575726,4351.34521]: 0 lost unit Kodachi [f=0010612] [10612] Event [2648,53.8917236,4504]: 1 lost unit Metal Extractor [f=0010629] [10629] Event [960.018433,20.2532711,5052]: 1 finished unit Rogue [f=0010699] [10699] Event [1784,20.0499878,5864]: 1 finished unit Solar Collector [f=0010717] [10717] Event [2629.45386,24.485981,5162.10205]: 0 lost unit Kodachi [f=0010779] [10779] Event [960.018433,20.2532711,5052]: 1 finished unit Rogue [f=0010830] [10830] Event [8408,21.4079895,936]: 0 finished unit Solar Collector [f=0010840] [10840] Event [2688,22.9492798,5456]: 1 lost unit Lotus [f=0010867] [10867] Event [2995.33447,23.9904785,3452.31641]: 0 lost unit Kodachi [f=0010885] [10885] Event [2769.85791,24.4805241,5404.63965]: 0 lost unit Kodachi [f=0010897] [10897] Event [7296,21.6332569,348]: 0 finished unit Ogre [f=0010911] [10911] Event [6936,23.9240417,5848]: 0 finished unit Metal Extractor [f=0010940] [10940] Event [2832,26.7983398,5488]: 1 lost unit Lotus [f=0010988] [10988] Event [5184,20.6081848,4192]: 0 finished unit Picket [f=0011150] [11150] Event [2120,20.2082825,5880]: 1 lost unit Solar Collector [f=0011175] [11175] Event [960.018433,20.2532711,5052]: 1 finished unit Outlaw [f=0011190] [11190] Event [1912,20.0583191,5880]: 1 lost unit Solar Collector [f=0011204] [11204] Event [1960,20.0749817,5944]: 1 lost unit Metal Extractor [f=0011283] [11283] Event [2664,24.6489029,4072]: 1 finished unit Metal Extractor [f=0011355] [11355] Event [8520,20.9247742,1048]: 0 finished unit Solar Collector [f=0011377] [11377] Event [1832.16846,20.0749111,5841.97803]: 1 lost unit Convict [f=0011390] [11390] Event [1810.1438,20.2506981,5815.96973]: 1 lost unit Convict [f=0011400] [11400] Event [3496,20.0666504,2424]: 0 finished unit Stinger [f=0011404] [11404] Event [5368,44.3690491,2232]: 0 finished unit Metal Extractor [f=0011420] [11420] Event [3267.99268,23.489481,2868.11035]: 1 lost unit Rogue [f=0011427] [11427] Event [3252.91113,22.9911079,2878.81079]: 1 lost unit Rogue [f=0011436] [11436] Event [3243.41553,23.3392525,2893.91748]: 1 lost unit Outlaw [f=0011462] [11462] Event [3331.17822,23.6119022,2854.4397]: 1 lost unit Rogue [f=0011536] [11536] Event [960.018433,20.2532711,5052]: 1 finished unit Outlaw [f=0011608] [11608] Event [1480,32.3719788,3480]: 1 finished unit Metal Extractor [f=0011815] [11815] Event [7296,21.6332569,348]: 0 finished unit Emissary [f=0011817] [11817] Event [960.018433,20.2532711,5052]: 1 finished unit Outlaw [f=0011824] [11824] Event [5216,21.8328857,4112]: 0 finished unit Lotus [f=0011890] [11890] Event [2779.75024,34.2780113,4478.74707]: 1 lost unit Convict [f=0011903] [11903] Event [3552,20.1249695,2480]: 0 finished unit Lotus [f=0011903] [11903] Event [8632,20.6248474,1160]: 0 finished unit Solar Collector [f=0011919] [11919] Event [2648,51.1840897,4504]: 1 lost unit Metal Extractor [f=0011920] [11920] Event [2812.26904,29.9509678,4502.97461]: 1 lost unit Convict [f=0011962] [11962] Event [2728,37.7179871,4440]: 1 lost unit Solar Collector [f=0011986] [11986] Event [7528,20.5915222,520]: 0 finished unit Caretaker [f=0012087] [12087] Event [960.018433,20.2532711,5052]: 1 finished unit Outlaw [f=0012105] kodi so strong [f=0012172] [12172] Event [2863.47876,25.3285065,4331.54834]: 0 lost unit Kodachi [f=0012206] [12206] Event [2876.49048,24.4564133,4264.98047]: 0 lost unit Kodachi [f=0012219] useless bandits [f=0012256] [12256] Event [2760,24.9737854,4056]: 1 lost unit Solar Collector [f=0012262] omg [f=0012272] [12272] Event [2634.64624,29.8717461,4114.41406]: 0 lost unit Kodachi [f=0012306] !resign [f=0012306] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0012306] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0012306] > Poll: Resign team 2? [END:SUCCESS] [f=0012306] [12306] Event [undefined]: izirayd resigned [f=0012306] game_message: izirayd has been destroyed! [f=0012306] game_message: PRO_rANDY wins! [f=0012306] Submitting stats [f=0012306] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012306] Part| Total Time|Time of the last 0.5s [f=0012306] Draw 11786.39ms 31.41% [f=0012306] Lua::Callins::Synced 8290.92ms 17.75% [f=0012306] Lua::Callins::Unsynced 13558.47ms 32.10% [f=0012306] Lua::CollectGarbage::Synced 342.03ms 0.30% [f=0012306] Lua::CollectGarbage::Unsynced 540.08ms 0.10% [f=0012306] Misc::Profiler::AddTime 43.81ms 0.10% [f=0012306] Sim 24156.09ms 48.85% [f=0012306] [12306] Received game_message: izirayd has been destroyed! [f=0012306] [12306] Received game_message: PRO_rANDY wins! [f=0012306] > Team 2 resigned [f=0012307] [12307] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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29,8590,11450,8590,11450,1112.67004,590.774719,1112.67004,590.774719,0,0,0,0,0,0,0,0,0,0,0,0,1863.39087,2893.69849,1863.39087,2893.69849,1070,1340,1070,1340,59.296936,60,59.296936,60,1690,3760,1690,3760,33.0970268,49.1931953,33.0970268,49.1931953,3270,2910,3270,2910,1255,2646.83325,1255,2646.83325,2560,3440,2560,3440,2646.83325,1935,2646.83325,1935,36.1876984,30.3999805,36.1876984,30.3999805,3003.14429,2842.26465,3003.14429,2842.26465 [f=0012308] [12308] Event [5280,22.5327148,3984]: 0 finished unit Lotus [f=0012336] [12336] Event [2664,25.3986816,4072]: 1 lost unit Metal Extractor [f=0012346] [12346] Event [2744,31.0639648,4312]: 1 lost unit Solar Collector [f=0012414] Spectator SoftwareBug left the game: normal quit [f=0012414] [12414] Event [undefined]: SoftwareBug quit [f=0012538] [12538] Event [3584,20.2832642,2560]: 0 finished unit Faraday [f=0012549] Player PRO_rANDY left the game: normal quit [f=0012549] [12549] Event [undefined]: PRO_rANDY quit [f=0012569] No clients connected, shutting down server [f=0012569] Server shutdown [f=0012569] End of demo reached [f=0012586] [12586] Event [8744,21.0497437,1256]: 0 finished unit Solar Collector [f=0012587] [12587] Event [4344,24.0823364,2456]: 0 finished unit Metal Extractor [f=0012639] [12639] Event [7610,24.5332031,556.5]: 0 finished unit Thunderbird [f=0012830] [12830] Event [7296,21.6332569,348]: 0 finished unit Ogre [f=0013057] [13057] Event [8728,20.6248474,1384]: 0 finished unit Solar Collector [f=0013438] [13438] Event [7296,21.6332569,348]: 0 finished unit Blitz [f=0013484] [13484] Event [8728,20.4248962,1496]: 0 finished unit Solar Collector [f=0013921] [13921] Event [8728,20.2166138,1608]: 0 finished unit Solar Collector [f=0014008] [14008] Event [7296,21.6332569,348]: 0 finished unit Blitz [f=0014330] [14330] Event [8712,20.1166382,1720]: 0 finished unit Solar Collector [f=0014584] [14584] Event [7296,21.6332569,348]: 0 finished unit Blitz [f=0014654] [14654] Event [7610,24.5332031,556.5]: 0 finished unit Likho [f=0014735] [14735] Event [8712,20.1249695,1832]: 0 finished unit Solar Collector [f=0014829] [14829] Event [7296,21.6332569,348]: 0 finished unit Blitz [f=0015034] [15034] Event [7296,21.6332569,348]: 0 finished unit Blitz [f=0015244] [15244] Event [7296,21.6332569,348]: 0 finished unit Blitz [f=0015454] [15454] Event [7296,21.6332569,348]: 0 finished unit Blitz [f=0015664] [15664] Event [7296,21.6332569,348]: 0 finished unit Blitz [f=0015874] [15874] Event [7296,21.6332569,348]: 0 finished unit Blitz [f=0016084] [16084] Event [7296,21.6332569,348]: 0 finished unit Blitz [f=0016121] Autoquit sending quit command. [f=0016121] [QuitAction] user exited to system [f=0016121] [SpringApp::Kill][1] fromRun=1 [f=0016121] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016121] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016121] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016121] [ThreadPool::SetThreadCount][2] workers=0 [f=0016121] [SpringApp::Kill][2] [f=0016121] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016121] [Game::KillLua][3] dtor=0 luaUI=0x50cdb520 [f=0016121] Start widgetHandler:Shutdown [f=0016121] Shutdown - SaveOrderList Complete [f=0016121] Writing last game win data [f=0016121] Shutdown - SaveConfigData Complete [f=0016121] Shutdown Widget - Chili Highlight [f=0016121] Shutdown Widget - Save/Load API [f=0016121] Shutdown Widget - Draw After Chili [f=0016121] Shutdown Widget - EPIC Menu [f=0016121] Shutdown Widget - Chili Minimap [f=0016121] Shutdown Widget - Chili Widget Selector [f=0016121] Shutdown Widget - Local Team Colors [f=0016121] Shutdown Widget - Display Keys 2 [f=0016121] Shutdown Widget - Save Game Menu [f=0016121] Shutdown Widget - HealthBars [f=0016121] Shutdown Widget - Noises [f=0016121] Shutdown Widget - Unit Icons [f=0016121] Shutdown Widget - Win Counter [f=0016121] Shutdown Widget - BuildETA [f=0016121] Shutdown Widget - SpringRTS Replay Stats [f=0016121] Shutdown Widget - Modular Comm Info [f=0016121] Shutdown Widget - CameraShake [f=0016121] Shutdown Widget - Chili Economy Panel Default [f=0016121] Shutdown Widget - Chili EndGame Window [f=0016121] Shutdown Widget - Chili Nuke Warning [f=0016121] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016121] Shutdown Widget - Chili Spectator Panels [f=0016121] Shutdown Widget - Context Menu [f=0016121] Shutdown Widget - Darkening [f=0016121] Shutdown Widget - MetalFeatures (new) [f=0016121] Shutdown Widget - Grab Input [f=0016121] Input grabbing is disabled! [f=0016121] Shutdown Widget - Highlight Geos [f=0016121] Shutdown Widget - Local Widgets Config [f=0016121] Shutdown Widget - Mex Placement Handler [f=0016121] Shutdown Widget - MinimapEvents [f=0016121] Shutdown Widget - Missile Silo Range [f=0016121] Shutdown Widget - Music Player [f=0016121] Shutdown Widget - Point Tracker [f=0016121] Shutdown Widget - Showeco and Grid Drawer [f=0016121] Shutdown Widget - Stereo3D [f=0016121] Shutdown Widget - Attack AoE [f=0016121] Shutdown Widget - Map Edge Extension [f=0016121] Shutdown Widget - Selection Send [f=0016121] Shutdown Widget - LupsManager [f=0016121] Shutdown Widget - Newton Firezone [f=0016121] Shutdown Widget - Chili Pro Console [f=0016121] Shutdown Widget - Lasso Terraform GUI [f=0016121] Shutdown Widget - Chili Framework [f=0016121] Shutdown Widget - Lups [f=0016121] Shutdown Widget - Custom Markers [f=0016121] Shutdown Widget - Chili Core Selector [f=0016121] Shutdown Widget - Pause Screen [f=0016121] Shutdown Widget - Layout Handler [f=0016121] Shutdown Widget - Persistent Build Height [f=0016121] Shutdown Widget - Text To Speech Control [f=0016121] End widgetHandler:Shutdown [f=0016121] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={551631,70517969} {int,ext,rec}Allocs={23863057,0,0} {chunk,block}Bytes={70517969,0} [f=0016121] [Game::KillLua][1] dtor=0 luaGaia=0x5f931b00 [f=0016121] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479821,64578769} {int,ext,rec}Allocs={23863059,0,0} {chunk,block}Bytes={64578769,0} [f=0016121] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479821,64578769} {int,ext,rec}Allocs={23863059,0,0} {chunk,block}Bytes={64578769,0} [f=0016121] [Game::KillLua][2] dtor=0 luaRules=0x5086c850 [f=0016121] Start gadgetHandler:Shutdown [f=0016121] Shutdown - StartSetup [f=0016121] Shutdown - UnitMorph [f=0016121] Shutdown - LupsNanoSpray [f=0016121] Shutdown - Missile Silo Controller [f=0016121] Shutdown - Modular Comm Info [f=0016121] Shutdown - Terrain Texture Handler [f=0016121] Shutdown - UnitCloakShield [f=0016121] Shutdown - Starlight Handler [f=0016121] End gadgetHandler:Shutdown [f=0016121] Start gadgetHandler:Shutdown [f=0016121] Shutdown - Save/Load [f=0016121] Shutdown - UnitMorph [f=0016121] Shutdown - Modular Comm Info [f=0016121] Shutdown - Retreat Command [f=0016121] Shutdown - Shockwaves [f=0016121] Shutdown - Teleport Throw [f=0016121] Shutdown - UnitCloakShield [f=0016121] Shutdown - Lups Cloak FX [f=0016121] Shutdown - Lups [f=0016121] Shutdown - Lups Shield [f=0016121] End gadgetHandler:Shutdown [f=0016121] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23863089,0,0} {chunk,block}Bytes={0,0} [f=0016121] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23863089,0,0} {chunk,block}Bytes={0,0} [f=0016121] [Game::KillLua][4] dtor=0 [f=0016121] [Game::~CGame][1] [f=0016121] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016121] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016121] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016121] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016121] [Game::KillLua][4] dtor=1 [f=0016121] [Game::KillMisc][1] [f=0016121] [Game::KillMisc][2] [f=0016121] [Game::KillMisc][3] [f=0016121] [Game::KillRendering][1] [f=0016121] [3DOParser::Kill] allocated 172 pieces [f=0016121] [S3OParser::Kill] allocated 2815 pieces [f=0016121] [AssParser::Kill] allocated 215 pieces [f=0016121] [Game::KillInterface][1] [f=0016121] [Game::KillInterface][2] [f=0016121] [Game::KillSimulation][1] [f=0016121] [Game::KillSimulation][2] [f=0016121] [CCollisionHandler] dis-/continuous tests: 0/47884 [f=0016121] [Game::KillSimulation][3] [f=0016121] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016121] [~CPathCache(36x24)] cacheHits=136 hitPercentage=39% numHashColls=0 maxCacheSize=16 [f=0016121] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016121] [~CPathCache(72x48)] cacheHits=330 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016121] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016121] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016121] [LosHandler::Kill] raycast instance cache-{hits,misses}={10254,15626}; shared=2%; cached=37% [f=0016121] [Game::KillSimulation][4] [f=0016121] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016121] [Game::~CGame][2] [f=0016121] [Game::~CGame][3] [f=0016121] [SpringApp::Kill][3] [f=0016121] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169450 bytes sent 191904 bytes recv'd [f=0016121] [SpringApp::Kill][4] font=0x44c808a0 [f=0016121] [SpringApp::Kill][5] [f=0016121] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44d000e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3488ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=141ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=69ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=54ms file="objects3d/commrecon.s3o" indx=4927 inflSize=114kb readTime=40ms file="objects3d/corgator_512.s3o" indx=4977 inflSize=79kb readTime=36ms file="objects3d/core_diplomat.s3o" indx=4973 inflSize=104kb readTime=34ms file="bitmaps/cc/redexplo.tga" indx=418 inflSize=64kb readTime=32ms file="bitmaps/cc/pinknovaexplo.tga" indx=417 inflSize=64kb readTime=31ms file="objects3d/shieldfelon.s3o" indx=5299 inflSize=86kb readTime=31ms file="objects3d/sphererock.s3o" indx=5341 inflSize=62kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59400554 bytes cached in 2845 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x44dd8000) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fb65c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44d01ee0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44f67450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]