[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WRBVxijBDt/springsettings.878057.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 83ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa38401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14595 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/878057/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d8ffb0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d8ffb0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 736ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 901ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 315ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 75ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 126ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NinjaCHampESL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/878057/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407cd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407cd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-42a407cd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407dd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407dd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-42a407dd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (576ms, checksum 2ade217a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/878057/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cef460,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 58ad9f5e1827865e4b9e27127b2b8cda [f=-000001] Connection attempt from Legomenon [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Legomenon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[Game::Load][lua{Rules,Gaia}={23433810,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={3996a908,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4744,-18.134766,4449]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1475,-18.925671,707]: 1 finished unit Guardian Commander [f=0000000] [0] Legomenon, team: 1, elo:2135 [f=0000000] [0] Niarteloc, team: 0, elo:2028 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000018] [18] Event [4744,-25.657372,4312]: 0 finished unit Amphbot Factory [f=0000018] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000018] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000018] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000018] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000018] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000018] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000018] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000018] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000018] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000018] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000018] !transmitlobby @voice@buildUnit@reload [f=0000031] [31] Event [1440,0,848]: 1 finished unit Shipyard [f=0000315] [315] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000332] [332] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000378] [378] Event [1448,0,848]: 1 finished unit Hunter [f=0000570] [570] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000615] [615] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0000645] [645] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1429.74316,58.8377724,658.524841]: 1 finished unit Firefly [f=0000795] [795] Event [1352,0,552]: 1 finished unit Wind/Tidal Generator [f=0000877] [877] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0000962] [962] Event [1272,0,568]: 1 finished unit Wind/Tidal Generator [f=0000975] [975] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0001003] [1003] Event [1448,0,848]: 1 finished unit Mariner [f=0001183] [1183] Event [1192,0,600]: 1 finished unit Wind/Tidal Generator [f=0001238] [1238] Event [4616,0,4392]: 0 finished unit Wind/Tidal Generator [f=0001274] [1274] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0001482] [1482] Event [1048,5.49035645,616]: 1 finished unit Wind/Tidal Generator [f=0001498] [1498] Event [3918.09204,-84.662933,3041.40723]: 0 lost unit Duck [f=0001504] [1504] Event [1448,0,848]: 1 finished unit Hunter [f=0001593] [1593] Event [4664,0,4472]: 0 finished unit Wind/Tidal Generator [f=0001652] [1652] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0001757] [1757] Event [1048,2.56982422,664]: 1 finished unit Wind/Tidal Generator [f=0001845] [1845] Event [4584,0,4520]: 0 finished unit Wind/Tidal Generator [f=0002071] [2071] Event [4536,0,4440]: 0 finished unit Wind/Tidal Generator [f=0002272] [2272] Event [4712,0,4504]: 0 finished unit Wind/Tidal Generator [f=0002280] [2280] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0002290] [2290] Event [1448,0,848]: 1 finished unit Hunter [f=0002313] [2313] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0002495] [2495] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0002512] [2512] Event [4760,0,4584]: 0 finished unit Wind/Tidal Generator [f=0002696] [2696] Event [4680,0,4632]: 0 finished unit Wind/Tidal Generator [f=0002704] [2704] Event [1160,0,488]: 1 finished unit Wind/Tidal Generator [f=0002834] [2834] Event [1448,0,848]: 1 finished unit Hunter [f=0002852] [2852] Event [4632,0,4552]: 0 finished unit Wind/Tidal Generator [f=0002862] [2862] Event [3715.18237,-85.010895,2472.22729]: 0 lost unit Duck [f=0002953] [2953] Event [1240,0,472]: 1 finished unit Wind/Tidal Generator [f=0003022] [3022] Event [3409.23267,0,2499.26367]: 1 lost unit Hunter [f=0003187] [3187] Event [4744.05518,-32.819935,4276]: 0 finished unit Scallop [f=0003201] [3201] Event [1320,0,456]: 1 finished unit Wind/Tidal Generator [f=0003250] [3250] Event [2712,-1,1208]: 1 finished unit Urchin [f=0003444] [3444] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0003448] [3448] Event [1400,0,440]: 1 finished unit Wind/Tidal Generator [f=0003457] [3457] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0003657] [3657] Event [5224,0,3016]: 0 finished unit Wind/Tidal Generator [f=0003703] [3703] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0003783] [3783] Event [1448,0,848]: 1 finished unit Mariner [f=0003806] [3806] Event [5272,0,3096]: 0 finished unit Wind/Tidal Generator [f=0003811] [3811] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0003938] [3938] Event [5406.69434,-79.85199,4032.7666]: 0 lost unit Duck [f=0003950] [3950] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0003962] [3962] Event [5192,0,3144]: 0 finished unit Wind/Tidal Generator [f=0004113] [4113] Event [5144,0,3064]: 0 finished unit Wind/Tidal Generator [f=0004139] [4139] Event [1640,-1,344]: 1 finished unit Urchin [f=0004162] [4162] Event [1448,0,848]: 1 finished unit Hunter [f=0004565] [4565] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0004608] [4608] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0004713] [4713] Event [3720,0,3816]: 0 finished unit Wind/Tidal Generator [f=0004714] [4714] Event [4760,0,4584]: 0 lost unit Wind/Tidal Generator [f=0004841] [4841] Event [1448,-20,848]: 1 finished unit Seawolf [f=0004856] [4856] Event [4680,0,4632]: 0 lost unit Wind/Tidal Generator [f=0004877] [4877] Event [3768,0,3896]: 0 finished unit Wind/Tidal Generator [f=0004879] [4879] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0005010] [5010] Event [4816,-5,4544]: 0 lost unit Lotus [f=0005037] [5037] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0005040] [5040] Event [1560,-1,1208]: 1 finished unit Urchin [f=0005048] [5048] Event [3688,0,3944]: 0 finished unit Wind/Tidal Generator [f=0005076] [5076] Event [4584,0,4520]: 0 lost unit Wind/Tidal Generator [f=0005093] [5093] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0005119] [5119] Event [5416,0,2808]: 0 finished unit Wind/Tidal Generator [f=0005155] [5155] Event [4696,-1,4568]: 0 lost unit Metal Extractor [f=0005157] [5157] Event [1448,0,848]: 1 finished unit Hunter [f=0005179] [5179] Event [3640,0,3864]: 0 finished unit Wind/Tidal Generator [f=0005183] [5183] Event [2124.64209,-85.172028,2184.65527]: 0 lost unit Duck [f=0005297] [5297] Event [4731.08301,-19.496115,4548.29199]: 0 lost unit Conch [f=0005298] [5298] Event [5464,0,2888]: 0 finished unit Wind/Tidal Generator [f=0005320] [5320] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0005385] [5385] Event [4641.00879,0,4855.89111]: 1 lost unit Hunter [f=0005450] [5450] Event [4635.2583,-72.474808,4787.9917]: 0 lost unit Duck [f=0005495] [5495] Event [5384,0,2936]: 0 finished unit Wind/Tidal Generator [f=0005572] [5572] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0005645] [5645] Event [3704,-1,2040]: 1 finished unit Urchin [f=0005662] [5662] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0005704] [5704] Event [5336,0,2856]: 0 finished unit Wind/Tidal Generator [f=0005720] [5720] Event [3656,0,3560]: 0 finished unit Wind/Tidal Generator [f=0005785] [5785] Event [1448,0,848]: 1 finished unit Mariner [f=0005818] [5818] Event [3704,0,3640]: 0 finished unit Wind/Tidal Generator [f=0005907] [5907] Event [3624,0,3688]: 0 finished unit Wind/Tidal Generator [f=0006012] [6012] Event [3576,0,3608]: 0 finished unit Wind/Tidal Generator [f=0006030] [6030] Event [3212.47534,0,4428.3584]: 1 lost unit Hunter [f=0006101] [6101] Event [1448,0,848]: 1 finished unit Hunter [f=0006144] [6144] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0006228] [6228] Event [5248,-5,2832]: 0 finished unit Lotus [f=0006402] [6402] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0006417] [6417] Event [1448,0,848]: 1 finished unit Hunter [f=0006643] [6643] Event [1176,0,1112]: 1 finished unit Caretaker [f=0006677] [6677] Event [5344,-5,2784]: 0 finished unit Lotus [f=0006701] [6701] Event [1448,0,848]: 1 finished unit Hunter [f=0006719] [6719] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0006734] [6734] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0006740] [6740] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0006744] [6744] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0006907] [6907] Event [1016,-1,1304]: 1 finished unit Urchin [f=0007002] [7002] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0007029] [7029] Event [4824,0,4360]: 0 finished unit Caretaker [f=0007113] [7113] Event [4196.30713,0,2439.69312]: 1 lost unit Hunter [f=0007114] [7114] Event [1448,0,848]: 1 finished unit Mariner [f=0007231] [7231] Event [4392,-1,2264]: 1 lost unit Metal Extractor [f=0007249] [7249] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0007322] [7322] Event [3126.8855,-73.885063,3161.54443]: 0 lost unit Duck [f=0007361] [7361] Event [1416,0,1096]: 1 finished unit Caretaker [f=0007425] [7425] Event [3166.2627,0,2904.04102]: 1 lost unit Hunter [f=0007429] [7429] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0007471] [7471] Event [1114.07495,-79.121742,1806.99597]: 0 lost unit Duck [f=0007573] [7573] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0007673] [7673] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0007869] [7869] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0007974] [7974] Event [3600,-5,3520]: 0 finished unit Lotus [f=0007987] [7987] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0008108] [8108] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0008221] [8221] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0008280] [8280] Event [3528,-1,3560]: 0 finished unit Urchin [f=0008385] [8385] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0008400] [8400] Event [3023.31274,0,2350.56567]: 1 lost unit Hunter [f=0008408] [8408] Event [1448,0,848]: 1 finished unit Siren [f=0008437] [8437] Event [1080,0,808]: 1 finished unit Wind/Tidal Generator [f=0008485] [8485] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0008530] [8530] Event [1144,0,696]: 1 finished unit Wind/Tidal Generator [f=0008593] [8593] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0008649] [8649] Event [3590.28784,-84.988525,2170.65308]: 0 lost unit Duck [f=0008696] [8696] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0008703] [8703] Event [1064,0,888]: 1 finished unit Wind/Tidal Generator [f=0008748] [8748] Event [3552.64941,-84.581673,2155.88159]: 0 lost unit Duck [f=0008754] [8754] Event [3499.76025,-83.455589,2178.04785]: 0 lost unit Duck [f=0008761] [8761] Event [3704,-1,2040]: 1 lost unit Urchin [f=0008799] [8799] Event [1448,0,848]: 1 finished unit Hunter [f=0008816] [8816] Event [3459.12207,-80.67247,2052.73413]: 0 lost unit Duck [f=0008875] [8875] Event [3512,-1,2024]: 1 lost unit Metal Extractor [f=0008892] [8892] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0008947] [8947] Event [1032,0,968]: 1 finished unit Wind/Tidal Generator [f=0008957] [8957] Event [3596.18384,0,1810.69739]: 1 lost unit Hunter [f=0008995] [8995] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0009086] [9086] Event [3677.20728,-84.951065,1963.14771]: 0 lost unit Duck [f=0009100] [9100] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0009148] [9148] Event [3673.30664,0,1813.95691]: 1 lost unit Hunter [f=0009200] [9200] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0009213] [9213] Event [1448,0,848]: 1 finished unit Hunter [f=0009239] [9239] Event [3768,0,1800]: 1 lost unit Stardust [f=0009255] [9255] Event [1000,0,1048]: 1 finished unit Wind/Tidal Generator [f=0009277] [9277] Event [1064,-1,1800]: 1 finished unit Urchin [f=0009399] [9399] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0009433] [9433] Event [1448,0,848]: 1 finished unit Hunter [f=0009448] [9448] Event [3447.47607,-83.609703,1482.21887]: 0 lost unit Duck [f=0009469] [9469] Event [968,0,1128]: 1 finished unit Wind/Tidal Generator [f=0009497] [9497] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0009584] [9584] Event [5288,-1,536]: 1 finished unit Urchin [f=0009606] [9606] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0009663] [9663] Event [3634.02368,-10.59112,1716.22705]: 0 lost unit Scallop [f=0009702] [9702] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0009735] [9735] Event [1448,0,848]: 1 finished unit Mariner [f=0009906] [9906] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0010004] [10004] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0010102] [10102] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0010105] [10105] Event [3629.60815,-85.103638,2274.26636]: 0 lost unit Duck [f=0010142] [10142] Event [1064,0,1224]: 1 finished unit Wind/Tidal Generator [f=0010208] [10208] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0010233] [10233] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0010278] [10278] Event [3727.854,0,2132.21094]: 1 lost unit Hunter [f=0010303] [10303] Event [3598.08813,-85.065018,2221.85864]: 0 lost unit Duck [f=0010305] [10305] Event [3696.09424,0,2107.59448]: 1 lost unit Hunter [f=0010344] [10344] Event [3621.48291,-85.185822,2223.93018]: 0 lost unit Duck [f=0010401] [10401] Event [3528,-1,3560]: 0 lost unit Urchin [f=0010403] [10403] Event [3490.72217,0,2344.53638]: 1 lost unit Hunter [f=0010417] [10417] Event [3707.33887,-85.122559,2271.29883]: 0 lost unit Duck [f=0010511] [10511] Event [3693.68652,0,2070.24121]: 1 lost unit Hunter [f=0010519] [10519] Event [1144,0,1288]: 1 finished unit Wind/Tidal Generator [f=0010520] [10520] Event [3772.56763,-85.133904,2225.17432]: 0 lost unit Duck [f=0010570] [10570] Event [4744.05518,-32.819935,4276]: 0 finished unit Scallop [f=0010582] [10582] Event [3576,0,3608]: 0 lost unit Wind/Tidal Generator [f=0010645] [10645] Event [3952.67188,-84.767128,2278.18481]: 0 lost unit Duck [f=0010693] [10693] Event [5480,-1,536]: 1 finished unit Metal Extractor [f=0010748] [10748] Event [1448,0,848]: 1 finished unit Siren [f=0010761] [10761] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0010788] [10788] Event [1224,0,1352]: 1 finished unit Wind/Tidal Generator [f=0010824] [10824] Event [3719.82813,-85.019646,2128.15356]: 0 lost unit Duck [f=0010824] [10824] Event [3722.99561,-85.137665,2098.21582]: 0 lost unit Duck [f=0010841] [10841] Event [3727.67725,-85.449265,2003.23621]: 0 lost unit Duck [f=0010852] [10852] Event [3600,-5,3520]: 0 lost unit Lotus [f=0010892] [10892] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0010945] [10945] Event [1448,0,848]: 1 finished unit Hunter [f=0010999] [10999] Event [1304,0,1400]: 1 finished unit Wind/Tidal Generator [f=0011018] [11018] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0011042] [11042] Event [5496,0,472]: 0 finished unit Wind/Tidal Generator [f=0011051] [11051] Event [5483.55957,-92.130516,584.858215]: 0 lost unit Conch [f=0011120] [11120] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0011121] [11121] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0011167] [11167] Event [1448,0,848]: 1 finished unit Hunter [f=0011211] [11211] Event [1384,0,1464]: 1 finished unit Wind/Tidal Generator [f=0011276] [11276] Event [3453.29053,-20,3604.80762]: 1 lost unit Seawolf [f=0011340] [11340] Event [5496,0,472]: 0 lost unit Wind/Tidal Generator [f=0011475] [11475] Event [1448,0,848]: 1 finished unit Hunter [f=0011478] [11478] Event [4744.05518,-32.819935,4276]: 0 finished unit Scallop [f=0011559] [11559] Event [5512,-1,344]: 1 finished unit Metal Extractor [f=0011577] [11577] Event [1464,0,1528]: 1 finished unit Wind/Tidal Generator [f=0011660] [11660] Event [5256,-1,776]: 1 finished unit Urchin [f=0011764] [11764] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0011911] [11911] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0011946] [11946] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0012000] [12000] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [f=0012018] [12018] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0012090] [12090] Event [3576,0,3608]: 0 finished unit Wind/Tidal Generator [f=0012134] [12134] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0012251] [12251] Event [3367.48267,0,2334.94434]: 1 lost unit Hunter [f=0012387] [12387] Event [3163.34473,-77.304832,2305.32422]: 0 lost unit Duck [f=0012508] [12508] Event [4744.05518,-32.819935,4276]: 0 finished unit Scallop [f=0012593] [12593] Event [1448,0,848]: 1 finished unit Siren [f=0012668] [12668] Event [3307.83862,-37.422306,2154.43408]: 0 lost unit Duck [f=0012756] [12756] Event [3486.9353,-84.666573,1877.80713]: 0 lost unit Duck [f=0012757] [12757] Event [3499.54688,-84.602005,1904.65869]: 0 lost unit Duck [f=0012761] [12761] Event [3462.1499,-84.047394,1897.91321]: 0 lost unit Duck [f=0012771] [12771] Event [3443.66797,-83.978645,1882.47595]: 0 lost unit Duck [f=0012777] [12777] Event [3512.49658,-85.126648,1780.29785]: 0 lost unit Duck [f=0012798] [12798] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0012809] [12809] Event [4744.05518,-32.819935,4276]: 0 finished unit Conch [f=0012845] [12845] Event [3471.16724,-85.129959,1666.58044]: 0 lost unit Duck [f=0012852] [12852] Event [3992,-1,2568]: 0 finished unit Urchin [f=0012904] [12904] Event [3240,0,1112]: 1 finished unit Caretaker [f=0012931] [12931] Event [680,0,4520]: 0 finished unit Wind/Tidal Generator [f=0012963] [12963] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0013010] [13010] Event [1448,-20,848]: 1 finished unit Seawolf [f=0013032] [13032] Event [872,22.0417175,536]: 1 finished unit Solar Collector [f=0013057] [13057] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0013160] [13160] Event [728,0,4600]: 0 finished unit Wind/Tidal Generator [f=0013177] [13177] Event [4744.05518,-32.819935,4276]: 0 finished unit Duck [f=0013286] [13286] Event [3472.20776,-19.966272,2043.92175]: 0 lost unit Scallop [f=0013332] [13332] Event [1448,-20,848]: 1 finished unit Seawolf [f=0013404] [13404] Event [648,0,4648]: 0 finished unit Wind/Tidal Generator [f=0013432] [13432] Event [4744.05518,-32.819935,4276]: 0 finished unit Lobster [f=0013452] [13452] Event [888,25.7377014,616]: 1 finished unit Solar Collector [f=0013535] [13535] Event [1448,0,848]: 1 finished unit Hunter [f=0013675] [13675] Event [4744.05518,-32.819935,4276]: 0 finished unit Lobster [f=0013699] [13699] Event [600,0,4568]: 0 finished unit Wind/Tidal Generator [f=0013776] [13776] Event [1448,0,848]: 1 finished unit Hunter [f=0013867] [13867] Event [3270.9314,-77.469711,2301.86865]: 0 lost unit Duck [f=0013923] [13923] Event [3247.27905,-79.996147,2331.91455]: 0 lost unit Duck [f=0013923] [13923] Event [3255.72388,-82.14325,2357.28174]: 0 lost unit Duck [f=0013977] [13977] Event [5488,0,1168]: 1 finished unit Picket [f=0014012] [14012] Event [1448,0,848]: 1 finished unit Hunter [f=0014096] [14096] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0014109] [14109] Event [760,4.79547119,3304]: 1 finished unit Stinger [f=0014203] [14203] Event [664,0,4712]: 0 finished unit Wind/Tidal Generator [f=0014229] [14229] Event [1448,0,848]: 1 finished unit Hunter [f=0014294] [14294] Event [3320,-1,1896]: 1 finished unit Urchin [f=0014309] [14309] Event [3127.73779,-85.011917,2622.63647]: 0 lost unit Duck [f=0014321] [14321] Event [3070.6355,-85.003609,2650.20728]: 0 lost unit Duck [f=0014323] [14323] Event [3116.88379,-84.994392,2648.38794]: 0 lost unit Duck [f=0014326] [14326] Event [700.419861,8.75878334,3316.77905]: 1 finished unit Guardian Commander [f=0014329] [14329] Event [712,0,4792]: 0 finished unit Wind/Tidal Generator [f=0014331] [14331] Event [3119.08765,-85.531433,2633.10034]: 0 lost unit Duck [f=0014382] [14382] Event [3600.08911,-85.167206,2185.94482]: 0 lost unit Conch [f=0014389] [14389] Event [3171.63159,3.63482976,2611.29199]: 0 lost unit Scallop [f=0014435] [14435] Event [3633.77344,-85.014168,2195.4856]: 0 lost unit Conch [f=0014438] [14438] Event [1224,0,872]: 1 finished unit Caretaker [f=0014465] [14465] Event [632,0,4840]: 0 finished unit Wind/Tidal Generator [f=0014479] [14479] Event [1448,0,848]: 1 finished unit Hunter [f=0014600] [14600] Event [1448,0,848]: 1 finished unit Hunter [f=0014600] [14600] Event [584,0,4760]: 0 finished unit Wind/Tidal Generator [f=0014714] [14714] Event [1448,0,848]: 1 finished unit Hunter [f=0014767] [14767] Event [696,-1,4424]: 0 lost unit Urchin [f=0014824] [14824] Event [1448,0,848]: 1 finished unit Hunter [f=0014878] [14878] Event [776,-1,3080]: 1 finished unit Urchin [f=0014936] [14936] Event [1448,0,848]: 1 finished unit Hunter [f=0015020] [15020] Event [808,-1,4456]: 0 lost unit Urchin [f=0015026] [15026] Event [1448,0,848]: 1 finished unit Hunter [f=0015060] [15060] Event [undefined]: Niarteloc resigned [f=0015060] game_message: Niarteloc has been destroyed! [f=0015060] game_message: Legomenon wins! [f=0015060] Submitting stats [f=0015060] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015060] Part| Total Time|Time of the last 0.5s [f=0015060] Draw 13038.85ms 11.76% [f=0015060] Lua::Callins::Synced 5731.61ms 13.64% [f=0015060] Lua::Callins::Unsynced 16957.64ms 21.74% [f=0015060] Lua::CollectGarbage::Synced 328.30ms 1.38% [f=0015060] Lua::CollectGarbage::Unsynced 672.78ms 1.38% [f=0015060] Misc::Profiler::AddTime 53.58ms 0.00% [f=0015060] Sim 21713.82ms 75.79% [f=0015060] [15060] Received game_message: Niarteloc has been destroyed! [f=0015060] [15060] Received game_message: Legomenon wins! [f=0015061] [15061] Game End Stats Header: 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Game End Stats Values: 31,7115,8690,8690,7115,875.887756,172.675018,172.675018,875.887756,0,0,0,0,0,0,0,0,0,145.830566,145.830566,0,3785.23535,4487.56201,4487.56201,3785.23535,300,840,840,300,35.3600044,33.8220787,33.8220787,35.3600044,2255,2615,2615,2255,29.981039,33.3874054,33.3874054,29.981039,3000,3440,3440,3000,1935.99976,3610.5,3610.5,1935.99976,1560,1775,1775,1560,4010.5,2035.99976,2035.99976,4010.5,443.87677,830.038574,830.038574,443.87677,4998.71484,4028.36743,4028.36743,4998.71484 [f=0015061] [15061] Game End Stats Values: 32,7140,8890,8890,7140,923.901123,173.477356,173.477356,923.901123,0,0,0,0,0,0,0,0,0,145.830566,145.830566,0,3785.23535,4735.96387,4735.96387,3785.23535,300,840,840,300,37.3600082,36.8555336,36.8555336,37.3600082,2255,2615,2615,2255,28.667551,31.603487,31.603487,28.667551,2990,3640,3640,2990,1935.99976,3850.5,3850.5,1935.99976,1595,1775,1775,1595,4250.5,2035.99976,2035.99976,4250.5,487.87677,916.538574,916.538574,487.87677,5250.74805,4028.36743,4028.36743,5250.74805 [f=0015061] [15061] Game End Stats Values: 33,6550,9810,9810,6550,971.04187,174.247284,174.247284,971.04187,0,0,0,0,0,0,0,0,0,145.830566,145.830566,0,3804.73682,5649.41846,5649.41846,3804.73682,300,1480,1480,300,38.4800072,37.2412987,37.2412987,38.4800072,2255,2695,2695,2255,31.9427128,33.0346603,33.0346603,31.9427128,2240,3840,3840,2240,1935.99976,4600.5,4600.5,1935.99976,1755,1775,1775,1755,5000.5,2035.99976,2035.99976,5000.5,576.62677,1021.87091,1021.87091,576.62677,6177.11328,4086.87183,4086.87183,6177.11328 [f=0015061] [15061] Game End Stats Values: 34,6470,10390,10390,6470,1034.26392,182.093765,182.093765,1034.26392,0,0,0,0,0,0,0,0,0,145.830566,145.830566,0,3804.73682,5683.24805,5683.24805,3804.73682,300,1480,1480,300,41.8400078,48.2140541,48.2140541,41.8400078,2255,2875,2875,2255,29.1314621,38.4566727,38.4566727,29.1314621,2090,4240,4240,2090,1935.99976,4756.25,4756.25,1935.99976,1825,1775,1775,1825,5156.25,2035.99976,2035.99976,5156.25,585.87677,1208.62085,1208.62085,585.87677,6210.94287,4086.87183,4086.87183,6210.94287 [f=0015061] [15061] Game End Stats Values: 35,6470,10710,10710,6470,1072.85046,186.017853,186.017853,1072.85046,0,0,0,0,0,0,0,0,0,145.830566,145.830566,0,3804.73682,5782.40967,5782.40967,3804.73682,300,1600,1600,300,42.5955391,48.832962,48.832962,42.5955391,2255,2875,2875,2255,28.8634567,40.9282494,40.9282494,28.8634567,2090,4440,4440,2090,1935.99976,4809.5,4809.5,1935.99976,1825,1775,1775,1825,5209.5,2035.99976,2035.99976,5209.5,585.87677,1310.12085,1310.12085,585.87677,6310.10449,4086.87183,4086.87183,6310.10449 [f=0015062] [15062] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0015102] !transmitlobby @voice@buildUnit@remove;amphcon [f=0015102] !transmitlobby @voice@buildUnit@remove;amphraid [f=0015102] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0015102] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0015102] !transmitlobby @voice@buildUnit@remove;amphriot [f=0015102] !transmitlobby @voice@buildUnit@remove;amphassault [f=0015102] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0015102] !transmitlobby @voice@buildUnit@remove;amphaa [f=0015102] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0015102] !transmitlobby @voice@buildUnit@remove;amphtele [f=0015102] !transmitlobby @voice@buildUnit@reload [f=0015108] [15108] Event [803.476563,-116.40826,4511.68311]: 0 lost unit Conch [f=0015116] [15116] Event [1448,0,848]: 1 finished unit Hunter [f=0015203] [15203] Event [1448,0,848]: 1 finished unit Hunter [f=0015275] Spectator Niarteloc left the game: normal quit [f=0015275] [15275] Event [undefined]: Niarteloc quit [f=0015293] [15293] Event [1448,0,848]: 1 finished unit Hunter [f=0015353] No clients connected, shutting down server [f=0015353] Server shutdown [f=0015353] End of demo reached [f=0015383] [15383] Event [1448,0,848]: 1 finished unit Hunter [f=0015442] [15442] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0015474] [15474] Event [1448,0,848]: 1 finished unit Hunter [f=0015564] [15564] Event [1448,0,848]: 1 finished unit Hunter [f=0015654] [15654] Event [1448,0,848]: 1 finished unit Hunter [f=0015744] [15744] Event [1448,0,848]: 1 finished unit Hunter [f=0015834] [15834] Event [1448,0,848]: 1 finished unit Hunter [f=0015924] [15924] Event [1448,0,848]: 1 finished unit Hunter [f=0016014] [16014] Event [1448,0,848]: 1 finished unit Hunter [f=0016104] [16104] Event [1448,0,848]: 1 finished unit Hunter [f=0016194] [16194] Event [1448,0,848]: 1 finished unit Hunter [f=0016284] [16284] Event [1448,0,848]: 1 finished unit Hunter [f=0016373] [16373] Event [1448,0,848]: 1 finished unit Hunter [f=0016463] [16463] Event [1448,0,848]: 1 finished unit Hunter [f=0016553] [16553] Event [1448,0,848]: 1 finished unit Hunter [f=0016643] [16643] Event [1448,0,848]: 1 finished unit Hunter [f=0016733] [16733] Event [1448,0,848]: 1 finished unit Hunter [f=0016823] [16823] Event [1448,0,848]: 1 finished unit Hunter [f=0016913] [16913] Event [1448,0,848]: 1 finished unit Hunter [f=0017003] [17003] Event [1448,0,848]: 1 finished unit Hunter [f=0017093] [17093] Event [1448,0,848]: 1 finished unit Hunter [f=0017183] [17183] Event [1448,0,848]: 1 finished unit Hunter [f=0017273] [17273] Event [1448,0,848]: 1 finished unit Hunter [f=0017363] [17363] Event [1448,0,848]: 1 finished unit Hunter [f=0017453] [17453] Event [1448,0,848]: 1 finished unit Hunter [f=0017543] [17543] Event [1448,0,848]: 1 finished unit Hunter [f=0017633] [17633] Event [1448,0,848]: 1 finished unit Hunter [f=0017723] [17723] Event [1448,0,848]: 1 finished unit Hunter [f=0017813] [17813] Event [1448,0,848]: 1 finished unit Hunter [f=0017903] [17903] Event [1448,0,848]: 1 finished unit Hunter [f=0017993] [17993] Event [1448,0,848]: 1 finished unit Hunter [f=0018083] [18083] Event [1448,0,848]: 1 finished unit Hunter [f=0018173] [18173] Event [1448,0,848]: 1 finished unit Hunter [f=0018263] [18263] Event [1448,0,848]: 1 finished unit Hunter [f=0018353] [18353] Event [1448,0,848]: 1 finished unit Hunter [f=0018443] [18443] Event [1448,0,848]: 1 finished unit Hunter [f=0018533] [18533] Event [1448,0,848]: 1 finished unit Hunter [f=0018623] [18623] Event [1448,0,848]: 1 finished unit Hunter [f=0018713] [18713] Event [1448,0,848]: 1 finished unit Hunter [f=0018803] [18803] Event [1448,0,848]: 1 finished unit Hunter [f=0018893] [18893] Event [1448,0,848]: 1 finished unit Hunter [f=0018983] [18983] Event [1448,0,848]: 1 finished unit Hunter [f=0019073] [19073] Event [1448,0,848]: 1 finished unit Hunter [f=0019162] [19162] Event [1448,0,848]: 1 finished unit Hunter [f=0019252] [19252] Event [1448,0,848]: 1 finished unit Hunter [f=0019319] Autoquit sending quit command. [f=0019319] [QuitAction] user exited to system [f=0019319] [SpringApp::Kill][1] fromRun=1 [f=0019319] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019319] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019319] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019319] [ThreadPool::SetThreadCount][2] workers=0 [f=0019319] [SpringApp::Kill][2] [f=0019319] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019319] [Game::KillLua][3] dtor=0 luaUI=0x621a2d60 [f=0019319] Start widgetHandler:Shutdown [f=0019319] Shutdown - SaveOrderList Complete [f=0019319] Writing last game win data [f=0019319] Shutdown - SaveConfigData Complete [f=0019319] Shutdown Widget - Save/Load API [f=0019319] Shutdown Widget - Chili Highlight [f=0019319] Shutdown Widget - Draw After Chili [f=0019319] Shutdown Widget - EPIC Menu [f=0019319] Shutdown Widget - Chili Widget Selector [f=0019319] Shutdown Widget - Chili Minimap [f=0019319] Shutdown Widget - Local Team Colors [f=0019319] Shutdown Widget - Display Keys 2 [f=0019319] Shutdown Widget - Save Game Menu [f=0019319] Shutdown Widget - Unit Icons [f=0019319] Shutdown Widget - Noises [f=0019319] Shutdown Widget - HealthBars [f=0019319] Shutdown Widget - Win Counter [f=0019319] Shutdown Widget - SpringRTS Replay Stats [f=0019319] Shutdown Widget - BuildETA [f=0019319] Shutdown Widget - Modular Comm Info [f=0019319] Shutdown Widget - Stereo3D [f=0019319] Shutdown Widget - Showeco and Grid Drawer [f=0019319] Shutdown Widget - Point Tracker [f=0019319] Shutdown Widget - Music Player [f=0019319] Shutdown Widget - Missile Silo Range [f=0019319] Shutdown Widget - MinimapEvents [f=0019319] Shutdown Widget - Mex Placement Handler [f=0019319] Shutdown Widget - Local Widgets Config [f=0019319] Shutdown Widget - Highlight Geos [f=0019319] Shutdown Widget - Grab Input [f=0019319] Input grabbing is disabled! [f=0019319] Shutdown Widget - MetalFeatures (new) [f=0019319] Shutdown Widget - Darkening [f=0019319] Shutdown Widget - Context Menu [f=0019319] Shutdown Widget - Chili Spectator Panels [f=0019319] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019319] Shutdown Widget - Chili Nuke Warning [f=0019319] Shutdown Widget - Chili EndGame Window [f=0019319] Shutdown Widget - Chili Economy Panel Default [f=0019319] Shutdown Widget - CameraShake [f=0019319] Shutdown Widget - Attack AoE [f=0019319] Shutdown Widget - Map Edge Extension [f=0019319] Shutdown Widget - Selection Send [f=0019319] Shutdown Widget - LupsManager [f=0019319] Shutdown Widget - Newton Firezone [f=0019319] Shutdown Widget - Chili Pro Console [f=0019319] Shutdown Widget - Lasso Terraform GUI [f=0019319] Shutdown Widget - Lups [f=0019319] Shutdown Widget - Chili Framework [f=0019319] Shutdown Widget - Chili Core Selector [f=0019319] Shutdown Widget - Custom Markers [f=0019319] Shutdown Widget - Pause Screen [f=0019319] Shutdown Widget - Text To Speech Control [f=0019319] Shutdown Widget - Persistent Build Height [f=0019319] Shutdown Widget - Layout Handler [f=0019319] End widgetHandler:Shutdown [f=0019319] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={811216,90826447} {int,ext,rec}Allocs={25173916,0,0} {chunk,block}Bytes={90826447,0} [f=0019319] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019319] [Game::KillLua][2] dtor=0 luaRules=0x51cef460 [f=0019319] Start gadgetHandler:Shutdown [f=0019319] Shutdown - StartSetup [f=0019319] Shutdown - UnitMorph [f=0019319] Shutdown - LupsNanoSpray [f=0019319] Shutdown - Missile Silo Controller [f=0019319] Shutdown - Modular Comm Info [f=0019319] Shutdown - Terrain Texture Handler [f=0019319] Shutdown - UnitCloakShield [f=0019319] Shutdown - Starlight Handler [f=0019319] End gadgetHandler:Shutdown [f=0019319] Start gadgetHandler:Shutdown [f=0019319] Shutdown - Save/Load [f=0019319] Shutdown - UnitMorph [f=0019319] Shutdown - Modular Comm Info [f=0019319] Shutdown - Retreat Command [f=0019319] Shutdown - Shockwaves [f=0019319] Shutdown - Teleport Throw [f=0019319] Shutdown - UnitCloakShield [f=0019319] Shutdown - Lups Cloak FX [f=0019319] Shutdown - Lups [f=0019319] Shutdown - Lups Shield [f=0019319] End gadgetHandler:Shutdown [f=0019319] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25173945,0,0} {chunk,block}Bytes={0,0} [f=0019319] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25173945,0,0} {chunk,block}Bytes={0,0} [f=0019319] [Game::KillLua][4] dtor=0 [f=0019319] [Game::~CGame][1] [f=0019319] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019319] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019319] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019319] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019319] [Game::KillLua][4] dtor=1 [f=0019319] [Game::KillMisc][1] [f=0019319] [Game::KillMisc][2] [f=0019319] [Game::KillMisc][3] [f=0019319] [Game::KillRendering][1] [f=0019319] [3DOParser::Kill] allocated 146 pieces [f=0019319] [S3OParser::Kill] allocated 2813 pieces [f=0019319] [AssParser::Kill] allocated 215 pieces [f=0019319] [Game::KillInterface][1] [f=0019319] [Game::KillInterface][2] [f=0019319] [Game::KillSimulation][1] [f=0019319] [Game::KillSimulation][2] [f=0019319] [CCollisionHandler] dis-/continuous tests: 0/1010360 [f=0019319] [Game::KillSimulation][3] [f=0019319] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019319] [~CPathCache(24x20)] cacheHits=35 hitPercentage=24% numHashColls=0 maxCacheSize=10 [f=0019319] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019319] [~CPathCache(48x40)] cacheHits=114 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019319] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019319] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019319] [LosHandler::Kill] raycast instance cache-{hits,misses}={9425,11532}; shared=5%; cached=40% [f=0019319] [Game::KillSimulation][4] [f=0019319] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0019319] [Game::~CGame][2] [f=0019319] [Game::~CGame][3] [f=0019319] [SpringApp::Kill][3] [f=0019319] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 202944 bytes sent 203043 bytes recv'd [f=0019319] [SpringApp::Kill][4] font=0x44cc78a0 [f=0019319] [SpringApp::Kill][5] [f=0019319] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44d34e70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2812ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=144ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=139ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=139ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=129ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4707 inflSize=1kb readTime=30ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=25ms file="objects3d/amphcon.s3o" indx=4778 inflSize=76kb readTime=25ms file="objects3d/commrecon5.s3o" indx=4934 inflSize=133kb readTime=22ms file="luaui/widgets/localwidgets.lua" indx=4628 inflSize=2kb readTime=22ms file="luaui/widgets/init_startup_info_selector.lua" indx=4627 inflSize=15kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51084275 bytes cached in 2843 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x44e1ca40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fa384070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44d3af60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44e257b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]