[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cSGGir4ba2/springsettings.877901.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f02e001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14591 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/877901/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 277ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e0eb10] using map "Leyline v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Leyline v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e0eb10] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 271ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 924ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1304ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 167ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 215ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Dynamic Mex Feature Placer Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Dynamic Mex Feature Placer Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/877901/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=47b14b06 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce5bfde1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce5bfde1 file="cache/104dev-maintenance/paths/Leyline v1.1.pe-ce5bfde1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=47b14b06 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce5bfdf1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce5bfdf1 file="cache/104dev-maintenance/paths/Leyline v1.1.pe2-ce5bfdf1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2150ms, checksum dfa918bc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/877901/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510f9730,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 52649f5eca6cbc49c7815274939337a8 [f=-000001] Connection attempt from Manu12 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Manu12 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={4979d910,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={4688a910,00000000}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Why! [f=-000001] gl hf! [f=-000001] u2 [f=-000001] [0] Event [1990,79.8522339,819]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3572,79.8520508,6574]: 1 finished unit Engineer Commander [f=0000000] [0] Manu12, team: 1, elo:3482 [f=0000000] [0] PRO_rANDY, team: 0, elo:3326 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [3536,79.8480225,6416]: 1 finished unit Rover Assembly [f=0000004] [4] Event [1912,79.8511124,824]: 0 finished unit Gunship Plant [f=0000004] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000004] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000004] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000004] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000004] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000004] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000004] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000004] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000004] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000004] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000004] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000182] [182] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0000240] [240] Event [1944,79.8480225,984]: 0 finished unit Metal Extractor [f=0000241] [241] Event [3784,79.8480225,6552]: 1 finished unit Metal Extractor [f=0000480] [480] Event [2072,79.8480225,808]: 0 finished unit Metal Extractor [f=0000481] [481] Event [3640,79.8480225,6696]: 1 finished unit Metal Extractor [f=0000561] [561] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Mason [f=0000582] [582] Event [1784,199.98764,760]: 0 finished unit Wind/Tidal Generator [f=0000679] [679] Event [1912,100.732285,825]: 0 finished unit Wasp [f=0000713] [713] Event [3464,79.8480225,6744]: 1 finished unit Metal Extractor [f=0000806] [806] Event [1832,199.99176,728]: 0 finished unit Wind/Tidal Generator [f=0000863] [863] Event [3752,79.8480225,6616]: 1 finished unit Solar Collector [f=0000903] [903] Event [1880,199.971161,696]: 0 finished unit Wind/Tidal Generator [f=0001026] [1026] Event [1912,100.732285,825]: 0 finished unit Blastwing [f=0001055] [1055] Event [3704,79.8480225,6696]: 1 finished unit Solar Collector [f=0001235] [1235] Event [3576,79.8480225,6728]: 1 finished unit Solar Collector [f=0001386] [1386] Event [1912,100.732285,825]: 0 finished unit Blastwing [f=0001514] [1514] Event [2296,79.8480225,760]: 0 finished unit Metal Extractor [f=0001590] [1590] Event [3256,79.8480225,6744]: 1 finished unit Metal Extractor [f=0001695] [1695] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0001713] [1713] Event [2184,199.98764,552]: 0 finished unit Wind/Tidal Generator [f=0001780] [1780] Event [3400,79.8480225,6760]: 1 finished unit Solar Collector [f=0001813] [1813] Event [1784,79.8480225,2376]: 0 finished unit Metal Extractor [f=0001834] you dare [f=0001878] [1878] Event [2136,199.962921,568]: 0 finished unit Wind/Tidal Generator [f=0001990] [1990] Event [3320,79.8480225,6744]: 1 finished unit Solar Collector [f=0002133] [2133] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0002251] [2251] Event [1568,199.67041,2848]: 0 finished unit Radar Tower [f=0002273] [2273] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0002304] [2304] Event [2088,199.98764,584]: 0 finished unit Wind/Tidal Generator [f=0002424] [2424] Event [2040,199.99176,600]: 0 finished unit Wind/Tidal Generator [f=0002555] [2555] Event [1992,199.909363,632]: 0 finished unit Wind/Tidal Generator [f=0002667] [2667] Event [1912,100.732285,825]: 0 finished unit Locust [f=0002668] [2668] Event [3600,79.8480225,6560]: 1 finished unit Lotus [f=0002679] [2679] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0002687] [2687] Event [1944,199.99176,648]: 0 finished unit Wind/Tidal Generator [f=0002860] [2860] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0002975] [2975] Event [3408,79.8480225,6544]: 1 finished unit Lotus [f=0003122] [3122] Event [1912,100.732285,825]: 0 finished unit Locust [f=0003424] [3424] Event [3801.68506,134.599335,6597.21826]: 0 lost unit Blastwing [f=0003440] [3440] Event [3603.45068,108.198433,6776.57617]: 0 lost unit Blastwing [f=0003564] [3564] Event [1912,100.732285,825]: 0 finished unit Locust [f=0003625] [3625] Event [3973.43604,176.760468,3652.56519]: 0 lost unit Locust [f=0003681] [3681] Event [3512,79.8480225,6552]: 1 finished unit Caretaker [f=0003720] [3720] Event [7432,79.8480225,5816]: 1 finished unit Metal Extractor [f=0003786] [3786] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0004089] [4089] Event [1912,100.732285,825]: 0 finished unit Locust [f=0004226] [4226] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Fencer [f=0004367] [4367] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0004462] [4462] Event [984,5.05996704,4904]: 0 finished unit Metal Extractor [f=0004601] [4601] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Fencer [f=0004766] [4766] Event [3551.73462,209.60585,4462.78223]: 0 lost unit Locust [f=0004782] [4782] Event [2128,79.8480225,880]: 0 finished unit Lotus [f=0004828] [4828] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0004906] [4906] Event [6920,79.8480225,7432]: 1 finished unit Metal Extractor [f=0004959] [4959] Event [1912,100.732285,825]: 0 finished unit Wasp [f=0004962] [4962] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0004967] [4967] Event [832,5.04348755,4976]: 0 finished unit Radar Tower [f=0005075] [5075] Event [3432,79.864502,5096]: 1 finished unit Metal Extractor [f=0005295] [5295] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0005461] [5461] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0005498] [5498] Event [3424,180.105133,4960]: 1 finished unit Radar Tower [f=0005619] [5619] Event [1912,100.732285,825]: 0 finished unit Locust [f=0005802] [5802] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0005911] [5911] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0006062] [6062] Event [1032,5.05996704,5720]: 0 finished unit Metal Extractor [f=0006249] [6249] Event [1912,100.732285,825]: 0 finished unit Locust [f=0006263] [6263] Event [2173.81909,184.210724,1297.36426]: 0 lost unit Locust [f=0006341] [6341] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0006368] [6368] Event [7024,79.8480225,7360]: 1 finished unit Lotus [f=0006371] [6371] Event [3608,79.864502,4296]: 1 finished unit Metal Extractor [f=0006405] [6405] Event [4544,199.99588,2048]: 0 finished unit Radar Tower [f=0006406] [6406] Event [7432,79.8480225,5816]: 1 lost unit Metal Extractor [f=0006486] [6486] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0006523] [6523] Event [3528,180.282288,4456]: 1 finished unit Wind/Tidal Generator [f=0006654] [6654] Event [2112,79.8480225,752]: 0 finished unit Lotus [f=0006790] [6790] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0006902] [6902] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0006943] [6943] Event [7024,79.8480225,7360]: 1 lost unit Lotus [f=0006979] [6979] Event [2128,79.8480225,880]: 0 lost unit Lotus [f=0007019] [7019] Event [520,-1,7048]: 0 finished unit Metal Extractor [f=0007047] [7047] Event [1912,100.732285,825]: 0 finished unit Locust [f=0007094] [7094] Event [7088,79.8480225,7312]: 1 lost unit Lotus [f=0007156] [7156] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0007166] [7166] Event [2287.99414,79.8480225,980.548584]: 1 lost unit Dart [f=0007219] [7219] Event [2021.9729,79.8480225,999.780151]: 1 lost unit Scorcher [f=0007240] [7240] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0007242] [7242] Event [2137.71826,79.8517914,1009.25531]: 1 lost unit Dart [f=0007292] [7292] Event [2125.81689,79.311348,829.750977]: 1 lost unit Dart [f=0007306] [7306] Event [1918.12964,80.4222717,739.135559]: 1 lost unit Scorcher [f=0007312] [7312] Event [7144,79.8480225,7384]: 1 finished unit Metal Extractor [f=0007380] [7380] Event [2039.5979,80.0094528,878.838135]: 1 lost unit Dart [f=0007386] [7386] Event [120,0,7544]: 0 finished unit Wind/Tidal Generator [f=0007403] [7403] Event [2112,79.8480225,752]: 0 lost unit Lotus [f=0007413] [7413] Event [2154.54272,79.5495529,780.11615]: 1 lost unit Dart [f=0007423] [7423] Event [2039.7489,79.9876251,794.35791]: 0 lost unit Engineer Commander [f=0007423] [7423] Event [2046.22107,79.7193069,771.168701]: 1 lost unit Dart [f=0007423] [7423] Event [2018.64807,80.0388489,781.767944]: 1 lost unit Scorcher [f=0007425] [7425] Event [2028.44446,79.4264526,754.136108]: 1 lost unit Scorcher [f=0007430] [7430] Event [2057.91821,76.8261948,855.156006]: 1 lost unit Scorcher [f=0007437] [7437] Event [2093.78149,76.6395493,889.214111]: 1 lost unit Dart [f=0007445] [7445] Event [2040.88489,80.1151886,980.949158]: 1 lost unit Dart [f=0007471] [7471] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0007527] [7527] Event [7005.93848,79.3686142,7316.25781]: 1 lost unit Mason [f=0007535] [7535] Event [2296,79.8480225,760]: 0 lost unit Metal Extractor [f=0007548] [7548] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0007607] [7607] Event [1885.73608,101.812698,1048.00354]: 0 lost unit Locust [f=0007611] [7611] Event [136,0,7592]: 0 finished unit Wind/Tidal Generator [f=0007611] [7611] Event [7144,79.8480225,7384]: 1 lost unit Metal Extractor [f=0007631] [7631] Event [1927.77563,79.9451447,1058.22656]: 1 lost unit Scorcher [f=0007757] [7757] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0007776] [7776] Event [6920,79.8480225,7432]: 1 lost unit Metal Extractor [f=0007832] [7832] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0007863] gah silly mistakes [f=0007874] [7874] Event [2296.86987,101.674011,960.019043]: 0 lost unit Locust [f=0007900] [7900] Event [1912,100.732285,825]: 0 finished unit Locust [f=0007903] gg! [f=0007935] [7935] Event [136,0,7640]: 0 finished unit Wind/Tidal Generator [f=0008002] [8002] Event [undefined]: PRO_rANDY resigned [f=0008002] game_message: PRO_rANDY has been destroyed! [f=0008002] game_message: Manu12 wins! [f=0008002] Submitting stats [f=0008002] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008002] Part| Total Time|Time of the last 0.5s [f=0008002] Draw 7499.61ms 9.69% [f=0008002] Lua::Callins::Synced 3448.26ms 24.88% [f=0008002] Lua::Callins::Unsynced 9652.25ms 12.99% [f=0008002] Lua::CollectGarbage::Synced 217.45ms 0.10% [f=0008002] Lua::CollectGarbage::Unsynced 701.86ms 0.30% [f=0008002] Misc::Profiler::AddTime 25.74ms 0.00% [f=0008002] Sim 10803.92ms 79.32% [f=0008002] [8002] Received game_message: PRO_rANDY has been destroyed! [f=0008002] [8002] Received game_message: Manu12 wins! [f=0008003] [8003] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008003] [8003] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008003] [8003] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008003] [8003] Game End Stats Values: 2,2165,2205,2205,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.32000065,6.20000029,6.20000029,6.32000065,0,40,40,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008003] [8003] Game End Stats Values: 3,2565,2575,2575,2565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.6375885,8,8,9.6375885,2075,2075,2075,2075,10.5155554,9.8399992,9.8399992,10.5155554,240,160,160,240,0,0,0,0,250,340,340,250,17.3333244,0,0,17.3333244,0,0,0,0,0,0,0,0 [f=0008003] [8003] Game End Stats Values: 4,2645,2715,2715,2645,0,1.96539092,1.96539092,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8392925,11.333333,11.333333,14.8392925,2075,2075,2075,2075,9.60000038,11.5310259,11.5310259,9.60000038,285,160,160,285,0,0,0,0,285,480,480,285,17.3333244,0,0,17.3333244,0,0,0,0,0,0,0,0 [f=0008003] [8003] Game End Stats Values: 5,2815,2915,2915,2815,0,7.61799383,7.61799383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0555878,14,14,15.0555878,2075,2075,2075,2075,10.5599995,12.4968395,12.4968395,10.5599995,330,200,200,330,0,0,0,0,410,640,640,410,17.3333244,0,0,17.3333244,0,0,0,0,0,0,0,0 [f=0008003] [8003] Game End Stats Values: 6,2940,3115,3115,2940,0,13.7551632,13.7551632,0,0,0,0,0,0,0,0,0,0,0,0,0,5,4.5,4.5,5,0,0,0,0,16.0440159,16.7999992,16.7999992,16.0440159,2075,2075,2075,2075,14.3551435,13.6091452,13.6091452,14.3551435,330,330,330,330,0,0,0,0,535,710,710,535,17.3333244,0,0,17.3333244,0,0,0,0,4.5,5,5,4.5 [f=0008003] [8003] Game End Stats Values: 7,3355,3375,3375,3355,0,24.1205158,24.1205158,0,0,0,0,0,0,0,0,0,0,0,0,0,5,4.5,4.5,5,0,90,90,0,11.2356548,18,18,11.2356548,2130,2075,2075,2130,14.8878717,13.8910217,13.8910217,14.8878717,550,500,500,550,0,0,0,0,675,710,710,675,17.3333244,0,0,17.3333244,0,0,0,0,4.5,5,5,4.5 [f=0008003] [8003] Game End Stats Values: 8,3575,3505,3505,3575,0,34.1651573,34.1651573,0,0,0,0,0,0,0,0,0,0,0,0,0,5,4.5,4.5,5,0,180,180,0,13.0632019,18,18,13.0632019,2130,2075,2075,2130,14.8999977,13.8696432,13.8696432,14.8999977,770,540,540,770,0,0,0,0,675,710,710,675,17.3333244,0,0,17.3333244,0,0,0,0,4.5,5,5,4.5 [f=0008003] [8003] Game End Stats Values: 9,3705,3505,3505,3705,0,44.8666344,44.8666344,0,0,0,0,0,0,0,0,0,0,0,0,0,126.681473,207.824921,207.824921,126.681473,0,180,180,0,15.5976868,16.3999996,16.3999996,15.5976868,2130,2075,2075,2130,14.8999977,13.9134302,13.9134302,14.8999977,900,540,540,900,0,0,0,0,675,710,710,675,107.333328,0,0,107.333328,0,0,0,0,207.824921,175.697281,175.697281,207.824921 [f=0008003] [8003] Game End Stats Values: 10,3485,3905,3905,3485,0,52.2071075,52.2071075,0,0,0,0,0,0,0,0,0,0,0,0,0,126.681473,261.174347,261.174347,126.681473,0,180,180,0,15.5186806,13.7333336,13.7333336,15.5186806,2130,2255,2255,2130,14.8999977,16.0226974,16.0226974,14.8999977,680,670,670,680,0,220,220,0,675,800,800,675,327.333313,0,0,327.333313,0,0,0,0,261.174347,276.09314,276.09314,261.174347 [f=0008003] [8003] Game End Stats Values: 11,3795,4085,4085,3795,0,62.4533348,62.4533348,0,0,0,0,0,0,0,0,0,0,0,0,0,135.944031,261.174347,261.174347,135.944031,0,180,180,0,14.3420115,16.1333332,16.1333332,14.3420115,2130,2255,2255,2130,14.8999977,17.3830833,17.3830833,14.8999977,900,850,850,900,0,220,220,0,765,800,800,765,327.333313,0,0,327.333313,0,0,0,0,261.174347,285.741425,285.741425,261.174347 [f=0008003] [8003] Game End Stats Values: 12,3665,4445,4445,3665,0,63.346611,63.346611,0,0,0,0,0,0,0,0,0,0,0,0,0,217.209229,485.61554,485.61554,217.209229,90,180,180,90,14.2153969,18,18,14.2153969,2130,2255,2255,2130,16.8999977,16.7595501,16.7595501,16.8999977,680,1120,1120,680,0,220,220,0,765,890,890,765,547.333313,0,0,547.333313,0,0,0,0,485.61554,367.006622,367.006622,485.61554 [f=0008003] [8003] Game End Stats Values: 13,3960,4705,4705,3960,0,63.6454582,63.6454582,0,0,0,0,0,0,0,0,0,0,0,0,0,217.209229,485.61554,485.61554,217.209229,90,180,180,90,13.5495501,18,18,13.5495501,2185,2255,2255,2185,16.8999977,19.7199211,19.7199211,16.8999977,920,1290,1290,920,0,220,220,0,765,980,980,765,547.333313,0,0,547.333313,0,0,0,0,485.61554,367.006622,367.006622,485.61554 [f=0008003] [8003] Game End Stats Values: 14,4180,4930,4930,4180,0,64.235405,64.235405,0,0,0,0,0,0,0,0,0,0,0,0,0,220.375885,485.61554,485.61554,220.375885,90,180,180,90,13.4672947,18,18,13.4672947,2185,2310,2310,2185,16.8999977,20.5393314,20.5393314,16.8999977,1140,1460,1460,1140,0,220,220,0,765,980,980,765,547.333313,0,0,547.333313,0,0,0,0,485.61554,370.173279,370.173279,485.61554 [f=0008003] [8003] Game End Stats Values: 15,4270,4970,4970,4270,0,66.0882874,66.0882874,0,0,0,0,0,0,0,0,0,0,0,0,0,326.863007,708.75415,708.75415,326.863007,90,180,180,90,17.0182686,18,18,17.0182686,2185,2310,2310,2185,17.6999989,21.8235283,21.8235283,17.6999989,1140,1500,1500,1140,0,440,440,0,855,980,980,855,767.333313,0,0,767.333313,0,18.6666641,18.6666641,0,708.75415,476.6604,476.6604,708.75415 [f=0008003] [8003] Game End Stats Values: 16,4415,5265,5265,4415,0,66.7889023,66.7889023,0,0,0,0,0,0,0,0,0,0,0,0,0,404.897522,810.372375,810.372375,404.897522,180,270,270,180,18.1495533,18.4375248,18.4375248,18.1495533,2240,2310,2310,2240,18.8999977,24.7600346,24.7600346,18.8999977,1140,1670,1670,1140,90,440,440,90,855,1015,1015,855,767.333313,90,90,767.333313,0,107.066933,107.066933,0,810.372375,554.69397,554.69397,810.372375 [f=0008003] [8003] Game End Stats Values: 17,4635,5435,5435,4635,0,67.8120422,67.8120422,0,0,0,0,0,0,0,0,0,0,0,0,0,647.738037,1150.05322,1150.05322,647.738037,90,180,180,90,23.6882668,19.7244377,19.7244377,23.6882668,2240,2310,2310,2240,19.2999992,19.5081959,19.5081959,19.2999992,1360,1930,1930,1360,300.500183,530,530,300.500183,945,1015,1015,945,857.333313,300.500183,300.500183,857.333313,0,107.066933,107.066933,0,1152.15515,812.078735,812.078735,1152.15515 [f=0008003] [8003] Game End Stats Values: 18,2940,4465,4465,2940,0,70.3229446,70.3229446,0,0,0,0,0,0,0,0,0,367.770447,0,0,367.770447,1696.84778,2809.82056,2809.82056,1696.84778,0,180,180,0,24.4787693,20.0895348,20.0895348,24.4787693,965,2310,2310,965,16.6351242,20.1673927,20.1673927,16.6351242,1140,960,960,1140,1530.50024,1985,1985,1530.50024,835,1015,1015,835,2622.33325,1570.50024,1570.50024,2622.33325,0,107.066933,107.066933,0,3279.55688,1925.94128,1925.94128,3279.55688 [f=0008003] [8003] Game End Stats Values: 19,2975,4545,4545,2975,0,72.1953278,72.1953278,0,0,0,0,0,0,0,0,0,375.178253,0,0,375.178253,1903.95593,2977.17505,2977.17505,1903.95593,0,180,180,0,24.4486866,20.2095146,20.2095146,24.4486866,965,2310,2310,965,12.2839994,18.0560322,18.0560322,12.2839994,1140,1130,1130,1140,1620.50024,1985,1985,1620.50024,870,925,925,870,2842.33325,1660.50024,1660.50024,2842.33325,0,107.066933,107.066933,0,3446.91138,2133.07129,2133.07129,3446.91138 [f=0008016] [8016] Event [2069.19873,79.5244827,951.439514]: 1 lost unit Fencer [f=0008019] [8019] Event [1919.54456,198.055313,836.093811]: 0 lost unit Locust [f=0008037] [8037] Event [2040,199.99176,600]: 0 lost unit Wind/Tidal Generator [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0008042] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0008042] !transmitlobby @voice@buildUnit@reload [f=0008042] [8042] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0008044] [8044] Event [2136,200.097931,568]: 0 lost unit Wind/Tidal Generator [f=0008049] [8049] Event [1992,199.527374,632]: 0 lost unit Wind/Tidal Generator [f=0008111] Player Manu12 left the game: normal quit [f=0008111] [8111] Event [undefined]: Manu12 quit [f=0008117] [8117] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0008121] Spectator PRO_rANDY left the game: normal quit [f=0008121] [8121] Event [undefined]: PRO_rANDY quit [f=0008127] No clients connected, shutting down server [f=0008127] Server shutdown [f=0008326] [8326] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0008436] [8436] Event [3456,79.8480225,6256]: 1 finished unit Lotus [f=0008476] [8476] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0008651] [8651] Event [3664,79.8480225,6384]: 1 finished unit Lotus [f=0008805] [8805] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0008882] [8882] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0009091] [9091] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0009167] [9167] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0009376] [9376] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0009452] [9452] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0009661] [9661] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0009737] [9737] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0009946] [9946] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0010021] [10021] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0010231] [10231] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0010306] [10306] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0010516] [10516] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0010591] [10591] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0010801] [10801] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0010876] [10876] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0011086] [11086] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0011161] [11161] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0011371] [11371] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0011446] [11446] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0011656] [11656] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0011731] [11731] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0011941] [11941] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Scorcher [f=0012016] [12016] Event [3535.99805,80.4931259,6398.00781]: 1 finished unit Dart [f=0012069] Autoquit sending quit command. [f=0012069] [QuitAction] user exited to system [f=0012069] [SpringApp::Kill][1] fromRun=1 [f=0012069] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012069] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012069] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012069] [ThreadPool::SetThreadCount][2] workers=0 [f=0012069] [SpringApp::Kill][2] [f=0012069] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012069] [Game::KillLua][3] dtor=0 luaUI=0x61330430 [f=0012069] Start widgetHandler:Shutdown [f=0012069] Shutdown - SaveOrderList Complete [f=0012069] Writing last game win data [f=0012069] Shutdown - SaveConfigData Complete [f=0012069] Shutdown Widget - Save/Load API [f=0012069] Shutdown Widget - Chili Highlight [f=0012069] Shutdown Widget - Draw After Chili [f=0012069] Shutdown Widget - EPIC Menu [f=0012069] Shutdown Widget - Chili Widget Selector [f=0012069] Shutdown Widget - Chili Minimap [f=0012069] Shutdown Widget - Local Team Colors [f=0012069] Shutdown Widget - Display Keys 2 [f=0012069] Shutdown Widget - Save Game Menu [f=0012069] Shutdown Widget - Unit Icons [f=0012069] Shutdown Widget - Noises [f=0012069] Shutdown Widget - HealthBars [f=0012069] Shutdown Widget - Win Counter [f=0012069] Shutdown Widget - SpringRTS Replay Stats [f=0012069] Shutdown Widget - BuildETA [f=0012069] Shutdown Widget - Modular Comm Info [f=0012069] Shutdown Widget - Stereo3D [f=0012069] Shutdown Widget - Showeco and Grid Drawer [f=0012069] Shutdown Widget - Point Tracker [f=0012069] Shutdown Widget - Music Player [f=0012069] Shutdown Widget - Missile Silo Range [f=0012069] Shutdown Widget - MinimapEvents [f=0012069] Shutdown Widget - Mex Placement Handler [f=0012069] Shutdown Widget - Local Widgets Config [f=0012069] Shutdown Widget - Highlight Geos [f=0012069] Shutdown Widget - Grab Input [f=0012069] Input grabbing is disabled! [f=0012069] Shutdown Widget - MetalFeatures (new) [f=0012069] Shutdown Widget - Darkening [f=0012069] Shutdown Widget - Context Menu [f=0012069] Shutdown Widget - Chili Spectator Panels [f=0012069] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012069] Shutdown Widget - Chili Nuke Warning [f=0012069] Shutdown Widget - Chili EndGame Window [f=0012069] Shutdown Widget - Chili Economy Panel Default [f=0012069] Shutdown Widget - CameraShake [f=0012069] Shutdown Widget - Attack AoE [f=0012069] Shutdown Widget - Map Edge Extension [f=0012069] Shutdown Widget - Selection Send [f=0012069] Shutdown Widget - LupsManager [f=0012069] Shutdown Widget - Newton Firezone [f=0012069] Shutdown Widget - Chili Pro Console [f=0012069] Shutdown Widget - Lasso Terraform GUI [f=0012069] Shutdown Widget - Lups [f=0012069] Shutdown Widget - Chili Framework [f=0012069] Shutdown Widget - Chili Core Selector [f=0012069] Shutdown Widget - Custom Markers [f=0012069] Shutdown Widget - Pause Screen [f=0012069] Shutdown Widget - Text To Speech Control [f=0012069] Shutdown Widget - Persistent Build Height [f=0012069] Shutdown Widget - Layout Handler [f=0012069] End widgetHandler:Shutdown [f=0012069] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={426775,60538504} {int,ext,rec}Allocs={21229826,0,0} {chunk,block}Bytes={60538504,0} [f=0012069] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012069] [Game::KillLua][2] dtor=0 luaRules=0x510f9730 [f=0012069] Start gadgetHandler:Shutdown [f=0012069] Shutdown - StartSetup [f=0012069] Shutdown - UnitMorph [f=0012069] Shutdown - LupsNanoSpray [f=0012069] Shutdown - Missile Silo Controller [f=0012069] Shutdown - Modular Comm Info [f=0012069] Shutdown - Terrain Texture Handler [f=0012069] Shutdown - UnitCloakShield [f=0012069] Shutdown - Starlight Handler [f=0012069] End gadgetHandler:Shutdown [f=0012069] Start gadgetHandler:Shutdown [f=0012069] Shutdown - Save/Load [f=0012069] Shutdown - UnitMorph [f=0012069] Shutdown - Modular Comm Info [f=0012069] Shutdown - Retreat Command [f=0012069] Shutdown - Shockwaves [f=0012069] Shutdown - Teleport Throw [f=0012069] Shutdown - UnitCloakShield [f=0012069] Shutdown - Lups Cloak FX [f=0012069] Shutdown - Lups [f=0012069] Shutdown - Lups Shield [f=0012069] End gadgetHandler:Shutdown [f=0012069] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21229856,0,0} {chunk,block}Bytes={0,0} [f=0012069] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21229856,0,0} {chunk,block}Bytes={0,0} [f=0012069] [Game::KillLua][4] dtor=0 [f=0012069] [Game::~CGame][1] [f=0012069] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012069] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012069] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012069] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012069] [Game::KillLua][4] dtor=1 [f=0012069] [Game::KillMisc][1] [f=0012069] [Game::KillMisc][2] [f=0012069] [Game::KillMisc][3] [f=0012069] [Game::KillRendering][1] [f=0012069] [3DOParser::Kill] allocated 137 pieces [f=0012069] [S3OParser::Kill] allocated 2668 pieces [f=0012069] [AssParser::Kill] allocated 267 pieces [f=0012069] [Game::KillInterface][1] [f=0012069] [Game::KillInterface][2] [f=0012069] [Game::KillSimulation][1] [f=0012069] [Game::KillSimulation][2] [f=0012069] [CCollisionHandler] dis-/continuous tests: 0/26962 [f=0012069] [Game::KillSimulation][3] [f=0012069] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012069] [~CPathCache(36x32)] cacheHits=135 hitPercentage=37% numHashColls=0 maxCacheSize=37 [f=0012069] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012069] [~CPathCache(72x64)] cacheHits=349 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012069] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012069] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012069] [LosHandler::Kill] raycast instance cache-{hits,misses}={9121,10040}; shared=3%; cached=44% [f=0012069] [Game::KillSimulation][4] [f=0012069] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0012069] [Game::~CGame][2] [f=0012069] [Game::~CGame][3] [f=0012069] [SpringApp::Kill][3] [f=0012069] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127629 bytes sent 136896 bytes recv'd [f=0012069] [SpringApp::Kill][4] font=0x44d3c8a0 [f=0012069] [SpringApp::Kill][5] [f=0012069] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44dc1950) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3537ms file="luarules/gadgets/unit_vertical_swarm.lua" indx=1777 inflSize=3kb readTime=53ms file="objects3d/catapult.s3o" indx=4878 inflSize=217kb readTime=48ms file="bitmaps/loadpictures/resign.png" indx=508 inflSize=1692kb readTime=43ms file="objects3d/amphassault.s3o" indx=4774 inflSize=151kb readTime=42ms file="luarules/gadgets/unit_wanted_speed.lua" indx=1778 inflSize=3kb readTime=38ms file="luarules/configs/water_effect_defs.lua" indx=1579 inflSize=0kb readTime=36ms file="luarules/gadgets/unit_windmill_control.lua" indx=1780 inflSize=9kb readTime=36ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=33ms file="luarules/gadgets/unit_water_effects.lua" indx=1779 inflSize=5kb readTime=33ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 52113644 bytes cached in 2835 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/leyline_v1.1.sd7 (0x44ed98d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f02e0070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44db95e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45065c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]