[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.b3sibtRY1A/springsettings.877702.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5c5801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14585 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/877702/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 314ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a93490] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a93490] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1199ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1276ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 848ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 103ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/877702/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=580babd [f=-000001] [Path] [PathEstimator::ReadFile] hash=580babd file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-580babd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=580bacd [f=-000001] [Path] [PathEstimator::ReadFile] hash=580bacd file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-580bacd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (822ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/877702/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536e0c00,0x53f521e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 691e9f5e1306046d314886d7b27b7080 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={1fa36520,3e7b58a8}]" [f=-000001] Allies: I choose: Bishop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={07a42c50,4c9d7fb8}]" [f=-000001] Allies: I choose: inin! [f=-000001] Allies: I choose: Cicada! [f=-000001] glhf [f=-000001] [0] Event [2826,16.6106415,771]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5473,15.8539581,5925]: 1 finished unit Recon Commander [f=0000000] [0] UlTima_RaTio, team: 1, elo:2416 [f=0000000] [0] Loocheenchancz, team: 0, elo:1940 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [2872,7.84561157,888]: 0 finished unit Gunship Plant [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000008] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000009] [9] Event [5552,16.6346741,5808]: 1 finished unit Rover Assembly [f=0000220] [220] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Dart [f=0000240] [240] Event [2808,26.350708,600]: 0 finished unit Metal Extractor [f=0000273] hi [f=0000413] [413] Event [5368,15.3863525,6104]: 1 finished unit Metal Extractor [f=0000431] [431] Event [2776,23.807373,664]: 0 finished unit Solar Collector [f=0000588] [588] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Mason [f=0000612] [612] Event [2712,21.0882568,776]: 0 finished unit Solar Collector [f=0000684] [684] Event [5464,13.2714844,6056]: 1 finished unit Solar Collector [f=0000791] [791] Event [2680,16.6113281,904]: 0 finished unit Solar Collector [f=0000928] [928] Event [2873,27.9737434,888]: 0 finished unit Wasp [f=0000997] [997] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Scorcher [f=0000999] [999] Event [5608,13.0682373,6024]: 1 finished unit Solar Collector [f=0001113] [1113] Event [2616,12.7386475,1048]: 0 finished unit Solar Collector [f=0001195] [1195] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Dart [f=0001477] [1477] Event [5784,18.2757568,6104]: 1 finished unit Metal Extractor [f=0001506] [1506] Event [3832,12.6507568,600]: 0 lost unit Metal Extractor [f=0001509] [1509] Event [2616,15.6500244,1176]: 0 finished unit Metal Extractor [f=0001716] [1716] Event [2728,12.5244141,1176]: 0 finished unit Solar Collector [f=0001991] [1991] Event [2840,5.79528809,1176]: 0 finished unit Solar Collector [f=0002044] [2044] Event [5551.99805,15.1808996,5790.00781]: 1 finished unit Crasher [f=0002264] [2264] Event [3472,17.4627686,720]: 0 finished unit Lotus [f=0002287] [2287] Event [5752,12.052002,6008]: 1 finished unit Solar Collector [f=0002442] [2442] Event [2808,26.350708,600]: 0 lost unit Metal Extractor [f=0002458] [2458] Event [2968,7.46520996,1176]: 0 finished unit Solar Collector [f=0002510] [2510] Event [5864,28.1304932,6968]: 1 finished unit Metal Extractor [f=0002820] [2820] Event [5320,9.27246094,5976]: 1 finished unit Solar Collector [f=0002842] [2842] Event [2873,27.9737434,888]: 0 finished unit Locust [f=0003012] [3012] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0003205] [3205] Event [2403.66309,10.3712597,2225.75635]: 1 lost unit Dart [f=0003251] [3251] Event [3080,7.14111328,1176]: 0 finished unit Metal Extractor [f=0003332] [3332] Event [3832,12.6507568,600]: 0 finished unit Metal Extractor [f=0003343] [3343] Event [5256,15.1556396,6168]: 1 finished unit Solar Collector [f=0003444] [3444] Event [4904,17.8417969,6552]: 1 finished unit Metal Extractor [f=0003810] [3810] Event [2808,25.843029,600]: 0 finished unit Metal Extractor [f=0003854] [3854] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0003882] [3882] Event [5408,10.8380127,5984]: 1 finished unit Lotus [f=0003943] [3943] Event [2873,27.9737434,888]: 0 finished unit Locust [f=0004141] [4141] Event [5112,7.4432373,328]: 0 finished unit Metal Extractor [f=0004234] [4234] Event [4808,19.8742676,6504]: 1 finished unit Solar Collector [f=0004245] [4245] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Scorcher [f=0004451] [4451] Event [5088,16.8859863,640]: 0 finished unit Radar Tower [f=0004457] [4457] Event [4866.45996,35.268959,890.53894]: 0 lost unit Locust [f=0004540] [4540] Event [5088,16.8859863,640]: 0 lost unit Radar Tower [f=0004580] [4580] Event [5042.71533,95.9496689,523.178711]: 0 lost unit Wasp [f=0004699] [4699] Event [4936,13.5736084,6360]: 1 finished unit Solar Collector [f=0004701] [4701] Event [2873,27.9737434,888]: 0 finished unit Wasp [f=0004752] [4752] Event [5112,7.4432373,328]: 0 lost unit Metal Extractor [f=0004837] [4837] Event [5160,13.0847168,5096]: 1 finished unit Metal Extractor [f=0004906] [4906] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0005184] [5184] Event [5064,20.6158447,5000]: 1 finished unit Solar Collector [f=0005221] [5221] Event [5048,8.53088379,6216]: 1 finished unit Solar Collector [f=0005281] [5281] Event [3832,12.6507568,600]: 0 lost unit Metal Extractor [f=0005336] [5336] Event [3504,14.1448975,848]: 0 finished unit Lotus [f=0005351] [5351] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Fencer [f=0005370] [5370] Event [2873,27.9737434,888]: 0 finished unit Locust [f=0005514] [5514] Event [5224,8.52539063,4952]: 1 finished unit Solar Collector [f=0005745] [5745] Event [1000,13.9801025,2104]: 0 finished unit Metal Extractor [f=0005762] [5762] Event [5176,9.36035156,6072]: 1 finished unit Solar Collector [f=0006015] [6015] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0006045] [6045] Event [2873,27.9737434,888]: 0 finished unit Locust [f=0006401] [6401] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Mason [f=0006593] [6593] Event [1272,16.9683838,648]: 0 finished unit Metal Extractor [f=0006720] [6720] Event [2873,27.9737434,888]: 0 finished unit Locust [f=0006777] [6777] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Mason [f=0006922] [6922] Event [3640,9.84924316,5176]: 1 finished unit Metal Extractor [f=0006976] [6976] Event [5496,15.9082031,6216]: 1 finished unit Caretaker [f=0007092] [7092] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Scorcher [f=0007125] [7125] Event [648,14.8974609,2824]: 0 finished unit Metal Extractor [f=0007142] [7142] Event [755.419006,14.8032885,2648.26074]: 0 finished unit Engineer Commander [f=0007142] game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0007142] [7142] Received game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0007178] [7178] Event [808,15.2709961,1080]: 0 finished unit Metal Extractor [f=0007437] [7437] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0007454] [7454] Event [2873,27.9737434,888]: 0 finished unit Wasp [f=0007492] UlTima_RaTio paused the game [f=0007492] UlTima_RaTio unpaused the game [f=0007496] [7496] Event [5512,14.5404053,4376]: 1 finished unit Metal Extractor [f=0007661] [7661] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Fencer [f=0007667] [7667] Event [5624,17.30896,6152]: 1 finished unit Storage [f=0007677] [7677] Event [1256,8.51989746,3160]: 0 finished unit Metal Extractor [f=0007686] [7686] Event [376,18.2757568,1080]: 0 finished unit Metal Extractor [f=0007792] [7792] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0007864] [7864] Event [2616,15.6500244,1176]: 0 lost unit Metal Extractor [f=0007912] [7912] Event [2574.08325,96.099968,1747.90454]: 0 lost unit Locust [f=0008007] [8007] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0008034] [8034] Event [2775.51147,116.237366,1577.56323]: 0 lost unit Locust [f=0008163] [8163] Event [2707.72119,114.415421,1403.95068]: 0 lost unit Locust [f=0008216] [8216] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Scorcher [f=0008223] [8223] Event [1352,12.4804688,3352]: 0 finished unit Stardust [f=0008295] [8295] Event [3080,7.14111328,1176]: 0 lost unit Metal Extractor [f=0008333] [8333] Event [4904,8.94836426,4040]: 1 finished unit Metal Extractor [f=0008392] [8392] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0008409] [8409] Event [3000,23.4118652,696]: 0 finished unit Caretaker [f=0008499] [8499] Event [2968,7.46520996,1176]: 0 lost unit Solar Collector [f=0008561] [8561] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0008589] [8589] Event [3000,21.6320801,744]: 0 lost unit Caretaker [f=0008756] [8756] Event [3000,23.4118652,696]: 0 lost unit Caretaker [f=0008786] [8786] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Fencer [f=0008799] [8799] Event [undefined]: Loocheenchancz resigned [f=0008799] game_message: Loocheenchancz has been destroyed! [f=0008799] game_message: UlTima_RaTio wins! [f=0008799] Submitting stats [f=0008799] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008799] Part| Total Time|Time of the last 0.5s [f=0008799] Draw 7367.76ms 10.59% [f=0008799] Lua::Callins::Synced 3047.04ms 27.07% [f=0008799] Lua::Callins::Unsynced 9900.08ms 16.38% [f=0008799] Lua::CollectGarbage::Synced 152.68ms 0.10% [f=0008799] Lua::CollectGarbage::Unsynced 332.70ms 0.80% [f=0008799] Misc::Profiler::AddTime 27.15ms 0.10% [f=0008799] Sim 9192.31ms 71.53% [f=0008799] [8799] Received game_message: Loocheenchancz has been destroyed! [f=0008799] [8799] Received game_message: UlTima_RaTio wins! [f=0008800] [8800] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008800] [8800] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008800] [8800] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008800] [8800] Game End Stats Values: 2,2235,2205,2205,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.74599934,5.5999999,5.5999999,6.74599934,0,40,40,0,0,0,0,0,160,90,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008800] [8800] Game End Stats Values: 3,2375,2395,2395,2375,0.47655892,0.00036524,0.00036524,0.47655892,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8.80000019,8.80000019,11.1999998,2075,2075,2075,2075,8.89676952,8.86502266,8.86502266,8.89676952,0,160,160,0,0,0,0,0,300,160,160,300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008800] [8800] Game End Stats Values: 4,2685,2635,2635,2685,9.40537834,2.40855002,2.40855002,9.40537834,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8000002,11.333333,11.333333,14.8000002,2075,2075,2075,2075,9.46025372,9.02554512,9.02554512,9.46025372,240,330,330,240,0,0,0,0,370,230,230,370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008800] [8800] Game End Stats Values: 5,2845,2725,2725,2845,24.1904202,6.90297604,6.90297604,24.1904202,0,0,0,0,0,0,0,0,0,0,0,0,0,16.038332,16.038332,0,0,0,0,0,16.1333332,12,12,16.1333332,2075,2075,2075,2075,11.3786707,13.1725168,13.1725168,11.3786707,240,330,330,240,0,8,8,0,530,320,320,530,8,34.3333359,34.3333359,8,0,0,0,0,16.038332,0,0,16.038332 [f=0008800] [8800] Game End Stats Values: 6,2915,2945,2945,2915,41.5489349,8.22004318,8.22004318,41.5489349,0,0,0,0,0,0,0,0,0,0,0,0,0,74.5383301,74.5383301,0,0,0,0,0,18.9333324,12,12,18.9333324,2075,2075,2075,2075,11.9066677,11.8178053,11.8178053,11.9066677,240,550,550,240,0,8,8,0,600,320,320,600,8,34.3333359,34.3333359,8,0,0,0,0,74.5383301,0,0,74.5383301 [f=0008800] [8800] Game End Stats Values: 7,2985,3105,3105,2985,61.0359154,12.2369442,12.2369442,61.0359154,0,0,0,0,0,0,0,0,0,0,0,0,0,123.188332,123.188332,0,90,0,0,90,18.7999992,13.6000004,13.6000004,18.7999992,2075,2075,2075,2075,10.9281321,12.9527941,12.9527941,10.9281321,240,550,550,240,0,98,98,0,580,480,480,580,98,34.3333359,34.3333359,98,0,0,0,0,129.833817,13.6423759,13.6423759,129.833817 [f=0008800] [8800] Game End Stats Values: 8,3205,3395,3395,3205,88.9307327,16.4175091,16.4175091,88.9307327,0,0,0,0,0,0,0,0,0,0,0,0,1.26666665,123.188332,123.188332,1.26666665,90,0,0,90,21.1022778,15.333333,15.333333,21.1022778,2075,2075,2075,2075,10.7246542,14.8737049,14.8737049,10.7246542,460,770,770,460,0,98,98,0,580,550,550,580,98,34.3333359,34.3333359,98,0,0,0,0,129.833817,14.9090424,14.9090424,129.833817 [f=0008800] [8800] Game End Stats Values: 9,3385,3515,3515,3385,129.556625,26.1663971,26.1663971,129.556625,0,0,0,0,0,0,0,0,0,0,0,0,26.3576107,123.188332,123.188332,26.3576107,90,0,0,90,22,16.9333324,16.9333324,22,2075,2075,2075,2075,16.847065,16.0089264,16.0089264,16.847065,460,730,730,460,40,98,98,40,760,710,710,760,98,74.3333359,74.3333359,98,35.9999924,0,0,35.9999924,129.833817,40.0000114,40.0000114,129.833817 [f=0008800] [8800] Game End Stats Values: 10,3695,3825,3825,3695,149.03627,28.8760834,28.8760834,149.03627,0,0,0,0,0,0,0,0,0,0,0,0,26.3576107,123.188332,123.188332,26.3576107,90,90,90,90,22,18,18,22,2075,2075,2075,2075,18.4039707,17.6406498,17.6406498,18.4039707,680,950,950,680,40,98,98,40,850,710,710,850,110,74.3333359,74.3333359,110,35.9999924,0,0,35.9999924,129.833817,40.0000114,40.0000114,129.833817 [f=0008800] [8800] Game End Stats Values: 11,3620,4025,4025,3620,189.029739,46.1399651,46.1399651,189.029739,0,0,0,0,0,0,0,0,0,0,0,0,46.3841476,449.161438,449.161438,46.3841476,90,90,90,90,22,18.9333324,18.9333324,22,2130,2075,2075,2130,22.0362339,18.6109257,18.6109257,22.0362339,460,1080,1080,460,40,98,98,40,940,780,780,940,330,74.3333359,74.3333359,330,35.9999924,0,0,35.9999924,455.806915,60.0265388,60.0265388,455.806915 [f=0008800] [8800] Game End Stats Values: 12,3475,4405,4405,3475,247.485291,56.8769455,56.8769455,247.485291,0,0,0,0,0,0,0,0,0,0,0,0,64.283432,728.188416,728.188416,64.283432,90,90,90,90,22,20.9333324,20.9333324,22,2075,2075,2075,2075,23.0522118,18.5578003,18.5578003,23.0522118,460,1300,1300,460,40,483,483,40,850,940,940,850,715,74.3333359,74.3333359,715,35.9999924,0,0,35.9999924,734.833923,83.155426,83.155426,734.833923 [f=0008800] [8800] Game End Stats Values: 13,3695,4685,4685,3695,289.660736,74.7666473,74.7666473,289.660736,0,0,0,0,0,0,0,0,0,0,0,0,64.283432,818.188721,818.188721,64.283432,180,90,90,180,22,23.333334,23.333334,22,2075,2075,2075,2075,19.8896923,21.5176449,21.5176449,19.8896923,680,1440,1440,680,40,573,573,40,760,1080,1080,760,805,74.3333359,74.3333359,805,35.9999924,0,0,35.9999924,824.834229,83.155426,83.155426,824.834229 [f=0008800] [8800] Game End Stats Values: 14,3785,4825,4825,3785,322.100891,117.601128,117.601128,322.100891,0,0,0,0,0,0,0,0,0,0,0,0,64.283432,818.188721,818.188721,64.283432,180,90,90,180,22,27.4666672,27.4666672,22,2075,2075,2075,2075,17.1396694,23.1806297,23.1806297,17.1396694,680,1440,1440,680,40,573,573,40,850,1220,1220,850,805,74.3333359,74.3333359,805,35.9999924,0,0,35.9999924,824.834229,83.155426,83.155426,824.834229 [f=0008800] [8800] Game End Stats Values: 15,4005,5045,5045,4005,384.828461,187.646423,187.646423,384.828461,0,0,0,0,0,0,0,0,120.9422,0,0,120.9422,64.283432,818.188721,818.188721,64.283432,180,90,90,180,22,30,30,22,2075,2075,2075,2075,21.6418362,24.994688,24.994688,21.6418362,900,1660,1660,900,40,573,573,40,850,1220,1220,850,805,74.3333359,74.3333359,805,35.9999924,0,0,35.9999924,824.834229,83.155426,83.155426,824.834229 [f=0008800] [8800] Game End Stats Values: 16,4315,5165,5165,4315,407.688568,256.046936,256.046936,407.688568,0,0,0,0,0,0,0,0,136.036621,0,0,136.036621,64.283432,818.188721,818.188721,64.283432,180,90,90,180,22,30,30,22,2075,2075,2075,2075,19.7480087,24.8850365,24.8850365,19.7480087,1120,1780,1780,1120,40,573,573,40,940,1220,1220,940,805,74.3333359,74.3333359,805,35.9999924,0,0,35.9999924,824.834229,83.155426,83.155426,824.834229 [f=0008800] [8800] Game End Stats Values: 17,4725,5685,5685,4725,415.838287,309.193634,309.193634,415.838287,0,0,0,0,0,0,0,0,136.036621,31.8476563,31.8476563,136.036621,64.283432,818.188721,818.188721,64.283432,180,90,90,180,22,30,30,22,2305,2255,2255,2305,21.0593147,25.3961182,25.3961182,21.0593147,1120,2030,2030,1120,40,573,573,40,1120,1310,1310,1120,805,74.3333359,74.3333359,805,35.9999924,0,0,35.9999924,824.834229,83.155426,83.155426,824.834229 [f=0008800] [8800] Game End Stats Values: 18,4965,5995,5995,4965,449.890961,313.602905,313.602905,449.890961,0,0,0,0,0,0,0,0,136.036621,31.8476563,31.8476563,136.036621,64.283432,833.621216,833.621216,64.283432,180,90,90,180,22,30,30,22,2305,2255,2255,2305,28.1341801,24.2479496,24.2479496,28.1341801,1360,2250,2250,1360,40,573,573,40,1120,1400,1400,1120,805,74.3333359,74.3333359,805,35.9999924,0,0,35.9999924,840.266724,83.155426,83.155426,840.266724 [f=0008800] [8800] Game End Stats Values: 19,4615,6545,6545,4615,450.498535,319.241974,319.241974,450.498535,0,0,0,0,0,0,0,0,136.036621,31.8476563,31.8476563,136.036621,224.96109,1483.81873,1483.81873,224.96109,180,90,90,180,20.9333324,30,30,20.9333324,2305,2255,2255,2305,29.01898,28.1499405,28.1499405,29.01898,920,2610,2610,920,40,1103,1103,40,1210,1590,1590,1210,1335,74.3333359,74.3333359,1335,35.9999924,0,0,35.9999924,1490.86731,243.833237,243.833237,1490.86731 [f=0008800] [8800] Game End Stats Values: 20,4635,6855,6855,4635,451.852081,319.241974,319.241974,451.852081,0,0,0,0,0,0,0,0,136.036621,31.8476563,31.8476563,136.036621,255.361481,1860.59265,1860.59265,255.361481,400,90,90,400,18.7999992,30,30,18.7999992,2485,2255,2255,2485,27.6121159,30.829998,30.829998,27.6121159,700,2740,2740,700,40,1483,1483,40,1050,1770,1770,1050,1715,74.3333359,74.3333359,1715,35.9999924,0,0,35.9999924,1869.25903,279.896545,279.896545,1869.25903 [f=0008800] [8800] Game End Stats Values: 21,4455,7215,7215,4455,452.689117,320.278381,320.278381,452.689117,0,0,0,0,0,0,0,0,179.011047,31.8476563,31.8476563,179.011047,255.361481,2178.03003,2178.03003,255.361481,400,90,90,400,15.7777777,30,30,15.7777777,2305,2255,2255,2305,26.1480007,34.765152,34.765152,26.1480007,700,3100,3100,700,40,1678.25,1678.25,40,1050,1770,1770,1050,1910.25,74.3333359,74.3333359,1910.25,35.9999924,0,0,35.9999924,2186.69629,279.896545,279.896545,2186.69629 [f=0008814] [8814] Event [2728,12.5244141,1176]: 0 lost unit Solar Collector [f=0008816] [8816] Event [2808,25.843029,600]: 0 lost unit Metal Extractor [f=0008826] [8826] Event [2776,23.7556458,664]: 0 lost unit Solar Collector [f=0008845] [8845] Event [2872,7.08947802,888]: 0 lost unit Gunship Plant [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0008845] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0008845] !transmitlobby @voice@buildUnit@reload [f=0008845] [8845] Event [2840,5.82301617,1176]: 0 lost unit Solar Collector [f=0008939] Spectator Loocheenchancz left the game: normal quit [f=0008939] [8939] Event [undefined]: Loocheenchancz quit [f=0008947] [8947] Event [4960,11.1895752,3888]: 1 finished unit Lotus [f=0008948] gg [f=0009082] [9082] Event [3368,25.7629395,6600]: 1 finished unit Metal Extractor [f=0009092] No clients connected, shutting down server [f=0009092] Server shutdown [f=0009131] [9131] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0009344] [9344] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Scorcher [f=0009394] [9394] Event [5560,14.8919678,6312]: 1 finished unit Razor [f=0009405] [9405] Event [3416,14.0844727,5816]: 1 finished unit Razor [f=0009596] [9596] Event [4704,10.8215332,4016]: 1 finished unit Lotus [f=0009714] [9714] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0009940] [9940] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Fencer [f=0010042] [10042] Event [2328,12.5518799,6600]: 1 finished unit Metal Extractor [f=0010071] [10071] Event [3264,4.83398438,6064]: 1 finished unit Lotus [f=0010286] [10286] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0010495] [10495] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Scorcher [f=0010840] [10840] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0011046] [11046] Event [3552,16.9024658,4912]: 1 finished unit Lotus [f=0011064] [11064] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Fencer [f=0011410] [11410] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0011497] [11497] Event [2136,19.6875,5144]: 1 finished unit Metal Extractor [f=0011619] [11619] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Scorcher [f=0011965] [11965] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0012189] [12189] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Fencer [f=0012535] [12535] Event [5551.99805,15.8260012,5790.00781]: 1 finished unit Crasher [f=0012673] Autoquit sending quit command. [f=0012673] [QuitAction] user exited to system [f=0012673] [SpringApp::Kill][1] fromRun=1 [f=0012673] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012673] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012673] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012673] [ThreadPool::SetThreadCount][2] workers=0 [f=0012673] [SpringApp::Kill][2] [f=0012673] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012673] [Game::KillLua][3] dtor=0 luaUI=0x534e7120 [f=0012673] Start widgetHandler:Shutdown [f=0012673] Shutdown - SaveOrderList Complete [f=0012673] Writing last game win data [f=0012673] Shutdown - SaveConfigData Complete [f=0012673] Shutdown Widget - Chili Highlight [f=0012673] Shutdown Widget - Save/Load API [f=0012673] Shutdown Widget - Draw After Chili [f=0012673] Shutdown Widget - EPIC Menu [f=0012673] Shutdown Widget - Chili Minimap [f=0012673] Shutdown Widget - Chili Widget Selector [f=0012673] Shutdown Widget - Local Team Colors [f=0012673] Shutdown Widget - Display Keys 2 [f=0012673] Shutdown Widget - Save Game Menu [f=0012673] Shutdown Widget - HealthBars [f=0012673] Shutdown Widget - Noises [f=0012673] Shutdown Widget - Unit Icons [f=0012673] Shutdown Widget - Win Counter [f=0012673] Shutdown Widget - BuildETA [f=0012673] Shutdown Widget - SpringRTS Replay Stats [f=0012673] Shutdown Widget - Modular Comm Info [f=0012673] Shutdown Widget - CameraShake [f=0012673] Shutdown Widget - Chili Economy Panel Default [f=0012673] Shutdown Widget - Chili EndGame Window [f=0012673] Shutdown Widget - Chili Nuke Warning [f=0012673] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012673] Shutdown Widget - Chili Spectator Panels [f=0012673] Shutdown Widget - Context Menu [f=0012673] Shutdown Widget - Darkening [f=0012673] Shutdown Widget - MetalFeatures (new) [f=0012673] Shutdown Widget - Grab Input [f=0012673] Input grabbing is disabled! [f=0012673] Shutdown Widget - Highlight Geos [f=0012673] Shutdown Widget - Local Widgets Config [f=0012673] Shutdown Widget - Mex Placement Handler [f=0012673] Shutdown Widget - MinimapEvents [f=0012673] Shutdown Widget - Missile Silo Range [f=0012673] Shutdown Widget - Music Player [f=0012673] Shutdown Widget - Point Tracker [f=0012673] Shutdown Widget - Showeco and Grid Drawer [f=0012673] Shutdown Widget - Stereo3D [f=0012673] Shutdown Widget - Attack AoE [f=0012673] Shutdown Widget - Map Edge Extension [f=0012673] Shutdown Widget - Selection Send [f=0012673] Shutdown Widget - LupsManager [f=0012673] Shutdown Widget - Newton Firezone [f=0012673] Shutdown Widget - Chili Pro Console [f=0012673] Shutdown Widget - Lasso Terraform GUI [f=0012673] Shutdown Widget - Chili Framework [f=0012673] Shutdown Widget - Lups [f=0012673] Shutdown Widget - Custom Markers [f=0012673] Shutdown Widget - Chili Core Selector [f=0012673] Shutdown Widget - Pause Screen [f=0012673] Shutdown Widget - Layout Handler [f=0012673] Shutdown Widget - Persistent Build Height [f=0012673] Shutdown Widget - Text To Speech Control [f=0012673] End widgetHandler:Shutdown [f=0012673] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={669795,80850906} {int,ext,rec}Allocs={21984075,0,0} {chunk,block}Bytes={80850906,0} [f=0012673] [Game::KillLua][1] dtor=0 luaGaia=0x53f521e0 [f=0012673] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={602990,75381007} {int,ext,rec}Allocs={21984077,0,0} {chunk,block}Bytes={75381007,0} [f=0012673] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={602990,75381007} {int,ext,rec}Allocs={21984077,0,0} {chunk,block}Bytes={75381007,0} [f=0012673] [Game::KillLua][2] dtor=0 luaRules=0x536e0c00 [f=0012673] Start gadgetHandler:Shutdown [f=0012673] Shutdown - StartSetup [f=0012673] Shutdown - UnitMorph [f=0012673] Shutdown - LupsNanoSpray [f=0012673] Shutdown - Missile Silo Controller [f=0012673] Shutdown - Modular Comm Info [f=0012673] Shutdown - Terrain Texture Handler [f=0012673] Shutdown - UnitCloakShield [f=0012673] Shutdown - Starlight Handler [f=0012673] End gadgetHandler:Shutdown [f=0012673] Start gadgetHandler:Shutdown [f=0012673] Shutdown - Save/Load [f=0012673] Shutdown - UnitMorph [f=0012673] Shutdown - Modular Comm Info [f=0012673] Shutdown - Retreat Command [f=0012673] Shutdown - Shockwaves [f=0012673] Shutdown - Teleport Throw [f=0012673] Shutdown - UnitCloakShield [f=0012673] Shutdown - Lups Cloak FX [f=0012673] Shutdown - Lups [f=0012673] Shutdown - Lups Shield [f=0012673] End gadgetHandler:Shutdown [f=0012673] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21984107,0,0} {chunk,block}Bytes={0,0} [f=0012673] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21984107,0,0} {chunk,block}Bytes={0,0} [f=0012673] [Game::KillLua][4] dtor=0 [f=0012673] [Game::~CGame][1] [f=0012673] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012673] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012673] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012673] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012673] [Game::KillLua][4] dtor=1 [f=0012673] [Game::KillMisc][1] [f=0012673] [Game::KillMisc][2] [f=0012673] [Game::KillMisc][3] [f=0012673] [Game::KillRendering][1] [f=0012673] [3DOParser::Kill] allocated 137 pieces [f=0012673] [S3OParser::Kill] allocated 2679 pieces [f=0012673] [AssParser::Kill] allocated 270 pieces [f=0012673] [Game::KillInterface][1] [f=0012673] [Game::KillInterface][2] [f=0012673] [Game::KillSimulation][1] [f=0012673] [Game::KillSimulation][2] [f=0012673] [CCollisionHandler] dis-/continuous tests: 0/44789 [f=0012673] [Game::KillSimulation][3] [f=0012673] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012673] [~CPathCache(24x28)] cacheHits=4 hitPercentage=9% numHashColls=0 maxCacheSize=8 [f=0012673] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012673] [~CPathCache(48x56)] cacheHits=179 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012673] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012673] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012673] [LosHandler::Kill] raycast instance cache-{hits,misses}={1707,6803}; shared=0%; cached=20% [f=0012673] [Game::KillSimulation][4] [f=0012673] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0012673] [Game::~CGame][2] [f=0012673] [Game::~CGame][3] [f=0012673] [SpringApp::Kill][3] [f=0012673] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133618 bytes sent 92502 bytes recv'd [f=0012673] [SpringApp::Kill][4] font=0x449c68a0 [f=0012673] [SpringApp::Kill][5] [f=0012673] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44a4f380) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3405ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=166ms file="objects3d/arm_flea.s3o" indx=4797 inflSize=32kb readTime=147ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=136ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=86ms file="objects3d/catapult.s3o" indx=4878 inflSize=217kb readTime=27ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=25ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=23ms file="unitpics/factoryplane.png" indx=6306 inflSize=10kb readTime=23ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=22ms file="luarules/gadgets/unit_control_gunship_stafe_range.lua" indx=1695 inflSize=1kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 54645263 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x44b65f30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f5c58070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44a9d1d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44cf4eb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]