[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bRoe80h28H/springsettings.877563.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f743c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14631 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/877563/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 508ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a86f60] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a86f60] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 238ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1141ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1439ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 275ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/877563/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62da27b7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62da27b7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-62da27b7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62da27c7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62da27c7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-62da27c7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (850ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/877563/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50fb3050,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: beba9e5ec1d680c32c4015fe1a42524b [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={48009b18,00000000}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={4d1f3a18,00000000}]" [f=-000001] Allies: I choose: Redhead porn so hot! [f=-000001] gl hf [f=-000001] gl [f=-000001] [0] Event [803,262.000977,386]: 0 finished unit Recon Commander [f=-000001] [0] Event [4782,261.999573,4342]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3341 [f=0000000] [0] izirayd, team: 1, elo:3116 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [712,261.995605,448]: 0 finished unit Cloakbot Factory [f=0000003] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000003] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000003] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000003] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000003] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000003] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000003] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000003] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000003] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000003] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000003] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000007] [7] Event [4664,261.995605,4272]: 1 finished unit Shieldbot Factory [f=0000352] [352] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000461] [461] Event [4652,261.995605,4272]: 1 finished unit Convict [f=0000802] [802] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000809] [809] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000838] [838] Event [712,261.995605,457.600006]: 0 finished unit Scythe [f=0000941] [941] Event [696,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0000943] [943] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0000971] [971] Event [4328,261.995605,4216]: 1 finished unit Wind/Tidal Generator [f=0001106] [1106] Event [4488,261.995605,4312]: 1 finished unit Wind/Tidal Generator [f=0001120] [1120] Event [584,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0001175] [1175] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0001351] [1351] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001390] [1390] Event [712,261.995605,457.600006]: 0 finished unit Conjurer [f=0001396] [1396] Event [632,261.995605,792]: 0 finished unit Wind/Tidal Generator [f=0001542] [1542] Event [3976,253.060059,3960]: 1 finished unit Wind/Tidal Generator [f=0001575] [1575] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0001781] [1781] Event [1168,253.121094,1152]: 0 finished unit Radar Tower [f=0001929] [1929] Event [712,261.995605,457.600006]: 0 finished unit Glaive [f=0002075] [2075] Event [4652,261.995605,4272]: 1 finished unit Convict [f=0002321] [2321] Event [712,261.995605,457.600006]: 0 finished unit Glaive [f=0002556] [2556] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0002563] [2563] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002588] [2588] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0002737] [2737] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0002977] [2977] Event [4952,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0002982] [2982] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003033] [3033] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0003098] [3098] Event [712,261.995605,457.600006]: 0 finished unit Conjurer [f=0003270] [3270] Event [4488,261.995605,4312]: 1 lost unit Wind/Tidal Generator [f=0003365] [3365] Event [4328,261.995605,4216]: 1 lost unit Wind/Tidal Generator [f=0003366] [3366] Event [4952,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0003367] [3367] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0003403] [3403] Event [712,261.995605,457.600006]: 0 finished unit Glaive [f=0003432] [3432] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0003520] [3520] Event [4360,261.995605,4360]: 1 lost unit Metal Extractor [f=0003637] [3637] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0003692] [3692] Event [1254.3866,214.16861,687.488708]: 0 lost unit Glaive [f=0003757] [3757] Event [4952,261.995605,4696]: 1 finished unit Wind/Tidal Generator [f=0003792] [3792] Event [712,261.995605,457.600006]: 0 finished unit Glaive [f=0003800] [3800] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0003813] [3813] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0003844] [3844] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0003872] [3872] Event [264,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0004022] [4022] Event [3456,105.757813,3440]: 1 finished unit Lotus [f=0004062] [4062] Event [264,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0004100] [4100] Event [4952,261.995605,4616]: 1 finished unit Wind/Tidal Generator [f=0004156] [4156] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0004304] [4304] Event [1664,105.757813,1664]: 0 finished unit Lotus [f=0004358] [4358] Event [264,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0004422] [4422] Event [4952,261.995605,4536]: 1 finished unit Wind/Tidal Generator [f=0004428] [4428] Event [3464,57.7536621,3720]: 1 lost unit Metal Extractor [f=0004454] [4454] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0004533] [4533] Event [712,261.995605,457.600006]: 0 finished unit Glaive [f=0004713] [4713] Event [4952,261.995605,4456]: 1 finished unit Wind/Tidal Generator [f=0004741] [4741] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0004812] [4812] Event [248,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0004865] [4865] Event [328,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0004886] [4886] Event [712,261.995605,457.600006]: 0 finished unit Glaive [f=0004920] [4920] Event [656.212402,54.0125313,2341.56079]: 1 lost unit Bandit [f=0004980] [4980] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0004981] [4981] Event [4952,261.995605,4376]: 1 finished unit Wind/Tidal Generator [f=0005105] [5105] Event [408,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0005107] [5107] Event [248,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0005205] [5205] Event [4872,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0005220] [5220] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0005229] [5229] Event [712,261.995605,457.600006]: 0 finished unit Glaive [f=0005305] [5305] Event [488,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0005445] [5445] Event [4792,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0005455] [5455] Event [568,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0005460] [5460] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0005670] [5670] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0005753] [5753] Event [1895.02185,59.6012039,1580.10596]: 1 lost unit Bandit [f=0005770] [5770] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0005840] [5840] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0005871] [5871] Event [1664,105.757813,1664]: 0 lost unit Lotus [f=0005989] [5989] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0006001] [6001] Event [1672,57.7231445,1416]: 0 lost unit Metal Extractor [f=0006005] [6005] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0006005] [6005] Event [1868.41235,82.4119186,1365.44617]: 1 lost unit Bandit [f=0006042] [6042] Event [1831.24512,59.2155571,1374.28772]: 0 lost unit Glaive [f=0006067] [6067] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0006161] [6161] Event [712,261.995605,457.600006]: 0 finished unit Conjurer [f=0006170] [6170] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0006261] [6261] Event [4528.24561,261.995605,4925.97266]: 0 lost unit Scythe [f=0006318] [6318] Event [568,261.995605,456]: 0 finished unit Caretaker [f=0006335] [6335] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0006337] [6337] Event [816,54.0305176,2192]: 0 finished unit Lotus [f=0006432] [6432] Event [712,261.995605,457.600006]: 0 finished unit Conjurer [f=0006437] [6437] Event [632,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0006557] [6557] Event [696,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0006569] [6569] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0006587] [6587] Event [3712,254.317383,864]: 1 finished unit Lotus [f=0006788] [6788] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0006810] [6810] Event [520,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0006862] [6862] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0006941] [6941] Event [4652,261.995605,4272]: 1 finished unit Convict [f=0007097] [7097] Event [424,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0007141] [7141] Event [3728,254.152588,976]: 1 finished unit Lotus [f=0007149] [7149] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0007223] [7223] Event [752,55.0620117,2592]: 0 finished unit Lotus [f=0007232] [7232] Event [344,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0007252] [7252] Event [800,254.067139,3728]: 1 finished unit Lotus [f=0007317] [7317] Event [4652,261.995605,4272]: 1 finished unit Convict [f=0007352] [7352] Event [328,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0007375] [7375] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0007456] [7456] Event [4616,261.995605,4408]: 1 finished unit Caretaker [f=0007486] [7486] Event [344,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0007505] [7505] Event [823.998779,252.65239,3542.6687]: 1 finished unit Recon Commander [f=0007571] [7571] Event [4712,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0007577] [7577] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0007606] [7606] Event [344,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0007675] [7675] Event [2176,54.012207,784]: 0 finished unit Lotus [f=0007726] [7726] Event [360,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0007806] [7806] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0007831] [7831] Event [360,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0007870] [7870] Event [4824,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0007998] [7998] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0008167] [8167] Event [3728,254.152588,976]: 1 lost unit Lotus [f=0008194] [8194] Event [4744,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0008197] [8197] Event [4360,257.482971,4360]: 1 finished unit Metal Extractor [f=0008200] [8200] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0008253] [8253] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0008269] [8269] Event [3712,254.635986,864]: 1 lost unit Lotus [f=0008325] [8325] Event [4664,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0008436] [8436] Event [576,57.8513184,2624]: 0 finished unit Lotus [f=0008444] [8444] Event [4584,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0008558] [8558] Event [896,184.639648,3216]: 1 finished unit Picket [f=0008701] [8701] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0008709] [8709] Event [4504,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0008713] [8713] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0008715] [8715] Event [3632,254.800476,976]: 0 finished unit Radar Tower [f=0008788] [8788] Event [688,95.5344238,2800]: 0 lost unit Lotus [f=0008794] [8794] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0008827] [8827] Event [764.856934,123.99044,2933.3667]: 1 lost unit Bandit [f=0008845] [8845] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0008848] [8848] Event [678.241455,110.616493,2870.43408]: 1 lost unit Bandit [f=0008880] [8880] Event [639.742371,114.828697,2891.22119]: 1 lost unit Bandit [f=0008904] [8904] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0008923] [8923] Event [699.796265,106.486252,2851.12695]: 1 lost unit Bandit [f=0008950] [8950] Event [737.526672,105.087906,2845.67529]: 1 lost unit Bandit [f=0008978] [8978] Event [4424,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0008979] [8979] Event [683.902588,127.687714,2950.84814]: 1 lost unit Bandit [f=0008984] [8984] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0008985] [8985] Event [664.843689,107.846001,2857.25635]: 0 lost unit Glaive [f=0009007] [9007] Event [761.140503,92.0990829,2784.08228]: 0 lost unit Glaive [f=0009020] [9020] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0009025] [9025] Event [552,261.995605,584]: 0 finished unit Caretaker [f=0009110] [9110] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0009128] [9128] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0009210] [9210] Event [1672,53.210434,1416]: 0 finished unit Metal Extractor [f=0009219] [9219] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0009245] [9245] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0009247] [9247] Event [4344,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0009310] [9310] Event [995.448914,86.3009872,2758.05493]: 1 lost unit Bandit [f=0009318] [9318] Event [688,55.8432617,2608]: 0 lost unit Picket [f=0009324] [9324] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0009353] [9353] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0009429] [9429] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0009456] [9456] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0009470] [9470] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0009518] [9518] Event [2960,54.0244141,4128]: 1 finished unit Lotus [f=0009534] [9534] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0009562] [9562] Event [4264,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0009578] [9578] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0009638] [9638] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0009659] [9659] Event [879.951294,82.4327011,2738.97925]: 0 lost unit Glaive [f=0009693] [9693] Event [1030.70752,109.149788,2863.72534]: 0 lost unit Glaive [f=0009694] [9694] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0009721] [9721] Event [787.921021,104.836273,2844.16357]: 0 lost unit Glaive [f=0009743] [9743] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0009760] [9760] Event [656,54.0976563,2528]: 0 finished unit Picket [f=0009803] [9803] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0009823] [9823] Event [862.673035,142.737396,3020.97583]: 1 lost unit Bandit [f=0009848] [9848] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0009848] [9848] Event [834.078308,141.038376,3013.20215]: 1 lost unit Bandit [f=0009867] [9867] Event [4296,261.995605,4824]: 1 finished unit Wind/Tidal Generator [f=0009905] [9905] Event [655.80188,127.422714,2949.59326]: 1 lost unit Bandit [f=0009919] [9919] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0009935] [9935] Event [629.033325,134.512589,2983.02905]: 1 lost unit Bandit [f=0009953] [9953] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0010028] [10028] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0010028] [10028] Event [704,122.780518,2928]: 1 lost unit Lotus [f=0010058] [10058] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0010079] [10079] Event [4296,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0010106] [10106] Event [4304.61133,251.042969,1589.70386]: 1 lost unit Bandit [f=0010156] [10156] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0010162] [10162] Event [2896,54.0244141,4000]: 1 finished unit Lotus [f=0010229] [10229] Event [4296,261.995605,4664]: 1 finished unit Wind/Tidal Generator [f=0010292] [10292] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0010361] [10361] Event [896,184.639648,3216]: 1 lost unit Picket [f=0010397] [10397] Event [832,55.0498047,2544]: 0 finished unit Picket [f=0010403] [10403] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0010411] [10411] Event [1792,57.7353516,1536]: 0 finished unit Lotus [f=0010449] [10449] Event [4296,261.995605,4584]: 1 finished unit Wind/Tidal Generator [f=0010461] [10461] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0010501] [10501] Event [816,254.140381,3632]: 1 finished unit Lotus [f=0010532] [10532] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0010604] [10604] Event [4296,261.995605,4504]: 1 finished unit Wind/Tidal Generator [f=0010613] [10613] Event [953.358765,214.913727,3358.75317]: 1 lost unit Bandit [f=0010667] [10667] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0010711] [10711] Event [701.563599,174.265594,3168.83325]: 1 lost unit Bandit [f=0010733] [10733] Event [4224,254.317383,1376]: 0 finished unit Lotus [f=0010778] [10778] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0010824] [10824] Event [4296,262.598328,4424]: 1 finished unit Wind/Tidal Generator [f=0010906] [10906] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0010949] [10949] Event [960,254.256348,3616]: 1 finished unit Lotus [f=0010976] [10976] Event [558.951294,229.656754,3423.42944]: 1 lost unit Bandit [f=0010998] [10998] Event [712,261.995605,457.600006]: 0 finished unit Knight [f=0011018] [11018] Event [4652,261.995605,4272]: 1 finished unit Bandit [f=0011028] [11028] Event [807.990173,231.620667,3436.58276]: 0 lost unit Reaver [f=0011061] [11061] Event [4296,261.396545,4344]: 1 finished unit Wind/Tidal Generator [f=0011085] [11085] Event [4080,253.572754,1488]: 0 finished unit Radar Tower [f=0011113] WTF [f=0011183] [11183] Event [960,248.290619,3616]: 1 lost unit Lotus [f=0011202] [11202] Event [1616,89.0847626,1664]: 0 finished unit Lotus [f=0011230] [11230] Event [4294.31299,159.192444,2021.51355]: 1 lost unit Bandit [f=0011240] [11240] Event [3464,53.2409515,3720]: 1 finished unit Metal Extractor [f=0011242] [11242] Event [520,261.995605,520]: 0 finished unit Caretaker [f=0011248] [11248] Event [800,254.067139,3728]: 1 lost unit Lotus [f=0011254] [11254] Event [774.492676,250.400116,3785.87109]: 1 lost unit Bandit [f=0011296] [11296] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0011352] [11352] Event [760,254.568542,3832]: 1 lost unit Metal Extractor [f=0011415] [11415] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0011501] [11501] Event [4080,253.536133,1376]: 0 finished unit Lotus [f=0011548] [11548] Event [4652,261.995605,4272]: 1 finished unit Rogue [f=0011566] [11566] Event [4308.77734,71.5405045,2431.34033]: 1 lost unit Bandit [f=0011700] [11700] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0011713] [11713] Event [4652,261.995605,4272]: 1 finished unit Rogue [f=0011743] [11743] Event [200,261.995605,776]: 0 finished unit Wind/Tidal Generator [f=0011754] [11754] Event [1744,106.044373,1680]: 0 finished unit Lotus [f=0011757] [11757] Event [3632,254.800476,976]: 0 lost unit Radar Tower [f=0011816] [11816] Event [1288,254.177002,4360]: 1 lost unit Metal Extractor [f=0011844] [11844] Event [4472,54.0488281,2952]: 1 lost unit Metal Extractor [f=0011888] [11888] Event [4652,261.995605,4272]: 1 finished unit Rogue [f=0011928] [11928] Event [4144,254.115967,1504]: 0 finished unit Lotus [f=0011944] [11944] Event [3832,254.20752,776]: 0 lost unit Metal Extractor [f=0012001] [12001] Event [4559.05615,96.6691132,3294.6543]: 1 lost unit Bandit [f=0012029] [12029] Event [4561.26855,94.0869293,3281.2915]: 1 lost unit Bandit [f=0012040] [12040] Event [4513.74805,76.4269333,3191.58594]: 1 lost unit Bandit [f=0012074] [12074] Event [200,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0012084] [12084] Event [4521.98438,67.1424179,3152.78882]: 1 lost unit Bandit [f=0012118] [12118] Event [712,261.995605,457.600006]: 0 finished unit Knight [f=0012151] [12151] Event [4652,261.995605,4272]: 1 finished unit Rogue [f=0012181] [12181] Event [4112.11914,254.150253,1118.59399]: 1 lost unit Bandit [f=0012202] [12202] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0012218] [12218] Event [4200.45459,254.188782,1150.34839]: 1 lost unit Bandit [f=0012226] [12226] Event [4443.93799,106.11956,3341.4668]: 1 lost unit Rogue [f=0012238] [12238] Event [184,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0012254] [12254] Event [4198.25684,254.235596,1235.95251]: 1 lost unit Bandit [f=0012262] [12262] Event [4408,261.077637,4328]: 1 finished unit Storage [f=0012314] [12314] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0012333] [12333] Event [4178.48535,254.193756,1370.99231]: 1 lost unit Bandit [f=0012337] [12337] Event [4080,253.536133,1376]: 0 lost unit Lotus [f=0012353] [12353] Event [184,261.995605,536]: 0 finished unit Wind/Tidal Generator [f=0012365] [12365] Event [4225.42383,254.131378,1413.47437]: 1 lost unit Bandit [f=0012395] [12395] Event [4224,254.317383,1376]: 0 lost unit Lotus [f=0012425] [12425] Event [4652,261.995605,4272]: 1 finished unit Rogue [f=0012454] [12454] Event [4144,254.115967,1504]: 0 lost unit Lotus [f=0012474] [12474] Event [4080,253.152237,1488]: 0 lost unit Radar Tower [f=0012494] [12494] Event [4360,249.664215,1288]: 0 lost unit Metal Extractor [f=0012566] [12566] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0012594] [12594] Event [168,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0012744] [12744] Event [2518.66797,55.2369003,3830.48486]: 0 lost unit Ronin [f=0012840] [12840] Event [2896,54.0244141,4000]: 1 lost unit Lotus [f=0012870] [12870] Event [2628.94141,54.0145416,3921.63306]: 0 lost unit Ronin [f=0012970] [12970] Event [2686.06055,54.0264206,3802.63232]: 0 lost unit Ronin [f=0012978] [12978] Event [2960,54.0244141,4128]: 1 lost unit Lotus [f=0013030] [13030] Event [4294.95361,51.5506859,2953.27173]: 0 lost unit Reaver [f=0013063] [13063] Event [712,261.995605,457.600006]: 0 finished unit Knight [f=0013074] [13074] Event [168,261.995605,376]: 0 finished unit Wind/Tidal Generator [f=0013176] [13176] Event [2952,54.0244141,4472]: 1 lost unit Metal Extractor [f=0013185] [13185] Event [2300.81567,55.1452408,3368.75684]: 1 lost unit Bandit [f=0013199] [13199] Event [4652,261.995605,4272]: 1 finished unit Rogue [f=0013217] [13217] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0013274] [13274] Event [4752,252.986816,1296]: 0 finished unit Lotus [f=0013284] [13284] Event [152,261.995605,296]: 0 finished unit Wind/Tidal Generator [f=0013285] [13285] Event [2387.3186,55.2060394,3430.78418]: 1 lost unit Bandit [f=0013315] [13315] Event [2525.4375,55.2246513,3988.10229]: 0 lost unit Ronin [f=0013336] [13336] Event [2722.90479,54.0201988,4085.38062]: 1 lost unit Bandit [f=0013351] [13351] Event [2423.46143,55.2460861,3590.82764]: 1 lost unit Bandit [f=0013386] [13386] Event [2654.20239,54.0179062,4186.4375]: 1 lost unit Bandit [f=0013397] [13397] Event [4652,261.995605,4272]: 1 finished unit Rogue [f=0013405] [13405] Event [1584,58.0818787,1488]: 0 finished unit Lotus [f=0013422] gg [f=0013434] [13434] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0013444] [13444] Event [2568.94482,54.7152367,3957.69092]: 1 lost unit Bandit [f=0013478] !resign [f=0013478] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013478] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013479] > Poll: Resign team 2? [END:SUCCESS] [f=0013479] [13479] Event [undefined]: izirayd resigned [f=0013479] game_message: izirayd has been destroyed! [f=0013479] game_message: PRO_rANDY wins! [f=0013479] Submitting stats [f=0013479] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013479] Part| Total Time|Time of the last 0.5s [f=0013479] Draw 10224.21ms 23.05% [f=0013479] Lua::Callins::Synced 6477.08ms 18.16% [f=0013479] Lua::Callins::Unsynced 14539.52ms 29.14% [f=0013479] Lua::CollectGarbage::Synced 280.80ms 1.40% [f=0013479] Lua::CollectGarbage::Unsynced 782.59ms 1.00% [f=0013479] Misc::Profiler::AddTime 51.33ms 0.10% [f=0013479] Sim 22077.14ms 58.28% [f=0013479] [13479] Received game_message: izirayd has been destroyed! [f=0013479] [13479] Received game_message: PRO_rANDY wins! [f=0013479] > Team 2 resigned [f=0013480] [13480] Game End Stats Header: 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27,5220,8030,5220,8030,344.271423,482.666809,344.271423,482.666809,0,0,0,0,0,0,0,0,412.457855,427.603943,412.457855,427.603943,2621.32886,4193.57813,2621.32886,4193.57813,1070,920,1070,920,56.2907562,53.9426384,56.2907562,53.9426384,180,2780,180,2780,27.4881611,34.6899834,27.4881611,34.6899834,2250,2750,2250,2750,1196.73315,2534.06665,1196.73315,2534.06665,1720,1580,1720,1580,4007.06665,1219.06641,4007.06665,1219.06641,86.9997482,481.612396,86.9997482,481.612396,4541.42529,2669.66504,4541.42529,2669.66504 [f=0013480] [13480] Game End Stats Values: 28,4980,8705,4980,8705,416.137299,514.571838,416.137299,514.571838,0,0,0,0,0,0,0,0,449.831604,427.603943,449.831604,427.603943,2978.302,4810.21973,2978.302,4810.21973,1070,1100,1070,1100,42.7257805,43.685955,42.7257805,43.685955,180,2725,180,2725,22.5670567,34.3278961,22.5670567,34.3278961,2190,3320,2190,3320,1341.73315,3014.06665,1341.73315,3014.06665,1540,1560,1540,1560,4487.06641,1364.06641,4487.06641,1364.06641,86.9997482,610.080322,86.9997482,610.080322,5179.85205,3028.82471,5179.85205,3028.82471 [f=0013480] [13480] Game End Stats Values: 29,4825,8885,4825,8885,466.910858,561.819763,466.910858,561.819763,0,0,0,0,0,0,0,0,453.039612,427.603943,453.039612,427.603943,3370.90527,5320.4751,3370.90527,5320.4751,1070,830,1070,830,40.8942947,45.5027428,40.8942947,45.5027428,180,2670,180,2670,19.6649075,32.5365143,19.6649075,32.5365143,1935,3720,1935,3720,1755.90002,3509.06665,1755.90002,3509.06665,1640,1665,1640,1665,4982.06641,1778.23328,4982.06641,1778.23328,86.9997482,716.478699,86.9997482,716.478699,5784.11865,3449.96924,5784.11865,3449.96924 [f=0013480] [13480] Game End Stats Values: 30,4645,8395,4645,8395,539.386658,601.388428,539.386658,601.388428,0,0,0,0,0,0,0,0,453.039612,427.603943,453.039612,427.603943,3653.45215,5520.74609,3653.45215,5520.74609,890,830,890,830,32.814743,39.8345146,32.814743,39.8345146,180,2670,180,2670,21.1117172,29.8734627,21.1117172,29.8734627,1935,3230,1935,3230,2245.8999,3689.06665,2245.8999,3689.06665,1640,1665,1640,1665,5162.06641,2268.2334,5162.06641,2268.2334,86.9997482,782.877686,86.9997482,782.877686,6005.02637,3737.81348,6005.02637,3737.81348 [f=0013480] [13480] Game End Stats Values: 31,4345,9085,4345,9085,590.07251,649.563538,590.07251,649.563538,0,0,0,0,0,0,0,0,453.039612,427.603943,453.039612,427.603943,3753.86572,5938.22217,3753.86572,5938.22217,890,1010,890,1010,30.9136696,39.3046417,30.9136696,39.3046417,180,2670,180,2670,19.935051,27.2561207,19.935051,27.2561207,1725,3670,1725,3670,2335.8999,4154.06641,2335.8999,4154.06641,1550,1735,1550,1735,5702.06641,2358.2334,5702.06641,2358.2334,110.999382,809.01062,110.999382,809.01062,6465.81445,3838.22705,6465.81445,3838.22705 [f=0013495] [13495] Event [2966.77808,54.0498505,4306.71973]: 1 lost unit Bandit [f=0013497] [13497] Event [152,261.995605,216]: 0 finished unit Wind/Tidal Generator [f=0013515] [13515] Event [2776.06274,54.0188446,3831.94409]: 1 lost unit Bandit [f=0013529] gg [f=0013654] Player PRO_rANDY left the game: normal quit [f=0013654] [13654] Event [undefined]: PRO_rANDY quit [f=0013763] [13763] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0013769] No clients connected, shutting down server [f=0013769] Server shutdown [f=0013778] [13778] Event [4736,253.639893,1504]: 0 finished unit Lotus [f=0013795] [13795] Event [216,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0014091] [14091] Event [4752,252.815918,1456]: 0 finished unit Radar Tower [f=0014222] [14222] Event [2048,54.0244141,2192]: 0 finished unit Radar Tower [f=0014268] [14268] Event [712,261.995605,457.600006]: 0 finished unit Knight [f=0014274] [14274] Event [296,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0014366] [14366] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0014403] [14403] Event [376,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0014476] [14476] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0014524] [14524] Event [456,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0014738] [14738] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0014770] [14770] Event [536,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0015133] [15133] Event [712,261.995605,457.600006]: 0 finished unit Knight [f=0015143] [15143] Event [616,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0015236] [15236] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0015272] [15272] Event [696,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0015346] [15346] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0015575] [15575] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0015586] [15586] Event [776,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0015867] [15867] Event [712,261.995605,457.600006]: 0 finished unit Knight [f=0015971] [15971] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0016061] [16061] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0016249] [16249] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0016540] [16540] Event [712,261.995605,457.600006]: 0 finished unit Knight [f=0016630] [16630] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0016720] [16720] Event [712,261.995605,457.600006]: 0 finished unit Ronin [f=0016945] [16945] Event [712,261.995605,457.600006]: 0 finished unit Reaver [f=0017151] Autoquit sending quit command. [f=0017151] [QuitAction] user exited to system [f=0017151] [SpringApp::Kill][1] fromRun=1 [f=0017151] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017151] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017151] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017151] [ThreadPool::SetThreadCount][2] workers=0 [f=0017151] [SpringApp::Kill][2] [f=0017151] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017151] [Game::KillLua][3] dtor=0 luaUI=0x5171bd60 [f=0017151] Start widgetHandler:Shutdown [f=0017151] Shutdown - SaveOrderList Complete [f=0017151] Writing last game win data [f=0017151] Shutdown - SaveConfigData Complete [f=0017151] Shutdown Widget - Save/Load API [f=0017151] Shutdown Widget - Chili Highlight [f=0017151] Shutdown Widget - Draw After Chili [f=0017151] Shutdown Widget - EPIC Menu [f=0017151] Shutdown Widget - Chili Widget Selector [f=0017151] Shutdown Widget - Chili Minimap [f=0017151] Shutdown Widget - Local Team Colors [f=0017151] Shutdown Widget - Display Keys 2 [f=0017151] Shutdown Widget - Save Game Menu [f=0017151] Shutdown Widget - Unit Icons [f=0017151] Shutdown Widget - Noises [f=0017151] Shutdown Widget - HealthBars [f=0017151] Shutdown Widget - Win Counter [f=0017151] Shutdown Widget - SpringRTS Replay Stats [f=0017151] Shutdown Widget - BuildETA [f=0017151] Shutdown Widget - Modular Comm Info [f=0017151] Shutdown Widget - Stereo3D [f=0017151] Shutdown Widget - Showeco and Grid Drawer [f=0017151] Shutdown Widget - Point Tracker [f=0017151] Shutdown Widget - Music Player [f=0017151] Shutdown Widget - Missile Silo Range [f=0017151] Shutdown Widget - MinimapEvents [f=0017151] Shutdown Widget - Mex Placement Handler [f=0017151] Shutdown Widget - Local Widgets Config [f=0017151] Shutdown Widget - Highlight Geos [f=0017151] Shutdown Widget - Grab Input [f=0017151] Input grabbing is disabled! [f=0017151] Shutdown Widget - MetalFeatures (new) [f=0017151] Shutdown Widget - Darkening [f=0017151] Shutdown Widget - Context Menu [f=0017151] Shutdown Widget - Chili Spectator Panels [f=0017151] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017151] Shutdown Widget - Chili Nuke Warning [f=0017151] Shutdown Widget - Chili EndGame Window [f=0017151] Shutdown Widget - Chili Economy Panel Default [f=0017151] Shutdown Widget - CameraShake [f=0017151] Shutdown Widget - Attack AoE [f=0017151] Shutdown Widget - Map Edge Extension [f=0017151] Shutdown Widget - Selection Send [f=0017151] Shutdown Widget - LupsManager [f=0017151] Shutdown Widget - Newton Firezone [f=0017151] Shutdown Widget - Chili Pro Console [f=0017151] Shutdown Widget - Lasso Terraform GUI [f=0017151] Shutdown Widget - Lups [f=0017151] Shutdown Widget - Chili Framework [f=0017151] Shutdown Widget - Chili Core Selector [f=0017151] Shutdown Widget - Custom Markers [f=0017151] Shutdown Widget - Pause Screen [f=0017151] Shutdown Widget - Text To Speech Control [f=0017151] Shutdown Widget - Persistent Build Height [f=0017151] Shutdown Widget - Layout Handler [f=0017151] End widgetHandler:Shutdown [f=0017151] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={346779,52795614} {int,ext,rec}Allocs={24010373,0,0} {chunk,block}Bytes={52795614,0} [f=0017151] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017151] [Game::KillLua][2] dtor=0 luaRules=0x50fb3050 [f=0017151] Start gadgetHandler:Shutdown [f=0017151] Shutdown - StartSetup [f=0017151] Shutdown - UnitMorph [f=0017151] Shutdown - LupsNanoSpray [f=0017151] Shutdown - Missile Silo Controller [f=0017151] Shutdown - Modular Comm Info [f=0017151] Shutdown - Terrain Texture Handler [f=0017151] Shutdown - UnitCloakShield [f=0017151] Shutdown - Starlight Handler [f=0017151] End gadgetHandler:Shutdown [f=0017151] Start gadgetHandler:Shutdown [f=0017151] Shutdown - Save/Load [f=0017151] Shutdown - UnitMorph [f=0017151] Shutdown - Modular Comm Info [f=0017151] Shutdown - Retreat Command [f=0017151] Shutdown - Shockwaves [f=0017151] Shutdown - Teleport Throw [f=0017151] Shutdown - UnitCloakShield [f=0017151] Shutdown - Lups Cloak FX [f=0017151] Shutdown - Lups [f=0017151] Shutdown - Lups Shield [f=0017151] End gadgetHandler:Shutdown [f=0017151] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24010427,0,0} {chunk,block}Bytes={0,0} [f=0017151] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24010427,0,0} {chunk,block}Bytes={0,0} [f=0017151] [Game::KillLua][4] dtor=0 [f=0017151] [Game::~CGame][1] [f=0017151] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017151] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017151] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017151] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017151] [Game::KillLua][4] dtor=1 [f=0017151] [Game::KillMisc][1] [f=0017151] [Game::KillMisc][2] [f=0017151] [Game::KillMisc][3] [f=0017151] [Game::KillRendering][1] [f=0017151] [3DOParser::Kill] allocated 137 pieces [f=0017151] [S3OParser::Kill] allocated 2694 pieces [f=0017151] [AssParser::Kill] allocated 219 pieces [f=0017151] [Game::KillInterface][1] [f=0017151] [Game::KillInterface][2] [f=0017151] [Game::KillSimulation][1] [f=0017151] [Game::KillSimulation][2] [f=0017151] [CCollisionHandler] dis-/continuous tests: 0/429780 [f=0017151] [Game::KillSimulation][3] [f=0017151] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017151] [~CPathCache(20x20)] cacheHits=96 hitPercentage=27% numHashColls=0 maxCacheSize=25 [f=0017151] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017151] [~CPathCache(40x40)] cacheHits=339 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017151] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017151] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017151] [LosHandler::Kill] raycast instance cache-{hits,misses}={12714,18574}; shared=7%; cached=34% [f=0017151] [Game::KillSimulation][4] [f=0017151] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017151] [Game::~CGame][2] [f=0017151] [Game::~CGame][3] [f=0017151] [SpringApp::Kill][3] [f=0017151] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181011 bytes sent 241684 bytes recv'd [f=0017151] [SpringApp::Kill][4] font=0x449b78a0 [f=0017151] [SpringApp::Kill][5] [f=0017151] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44a79210) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3428ms file="bitmaps/loadpictures/cooperation.png" indx=496 inflSize=2500kb readTime=117ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=65ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=39ms file="luaui/widgets/gui_chili_cheats.lua" indx=4532 inflSize=17kb readTime=36ms file="objects3d/infiltrator.s3o" indx=5147 inflSize=74kb readTime=34ms file="objects3d/spideranarchid.s3o" indx=5346 inflSize=168kb readTime=34ms file="objects3d/hermit.s3o" indx=5125 inflSize=105kb readTime=33ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4537 inflSize=29kb readTime=30ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4556 inflSize=9kb readTime=28ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4539 inflSize=9kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 50343469 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44b0e950) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f743c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44a2db20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44b154e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]