[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vM19xp5p5Q/springsettings.877377.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6dc401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14678 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/877377/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 303ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c0a3e0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c0a3e0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 841ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 913ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 755ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 239ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 97ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Archangel was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/877377/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718488 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718488 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-6e718488.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718498 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718498 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-6e718498.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (684ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/877377/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50db5770,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9e1d9e5e6de942502c069a0d10e569f5 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Manu12 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Manu12 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={6a97f510,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={5a1ea8b8,00000000}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Test! [f=-000001] Allies: I choose: Why! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [Game::ClientReadNet] added new player XeliN with number 2 to team 0 [f=-000001] > SPRINGIE:User XeliN|shieldriot|1_1||False|||GB [f=-000001] Connection attempt from XeliN [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XeliN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XeliN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] how many labs you choosing from? [f=-000001] > Game will be force started in 60 seconds [f=-000001] 5 [f=-000001] gs won't work here man [f=-000001] that would be 6 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XeliN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XeliN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XeliN" string="[Game::Load][lua{Rules,Gaia}={1d8b38b8,00000000}]" [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [5439,199.565918,2189]: 0 finished unit Engineer Commander [f=-000001] [0] Event [592,199.56665,2003]: 1 finished unit Engineer Commander [f=0000000] [0] Manu12, team: 1, elo:3428 [f=0000000] [0] PRO_rANDY, team: 0, elo:3399 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [752,199.562531,1944]: 1 finished unit Cloakbot Factory [f=0000004] [4] Event [5216,199.562531,2240]: 0 finished unit Rover Assembly [f=0000004] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000004] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000004] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000004] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000004] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000004] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000004] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000004] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000004] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000004] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000183] [183] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Dart [f=0000240] [240] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000241] [241] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0000317] [317] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0000480] [480] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0000481] [481] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0000531] [531] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0000590] [590] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0000670] [670] Event [5624,199.562531,2216]: 0 finished unit Solar Collector [f=0000671] [671] Event [488,199.562531,1960]: 1 finished unit Solar Collector [f=0000745] [745] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0000943] [943] Event [616,199.562531,2088]: 1 finished unit Solar Collector [f=0000961] [961] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0001055] [1055] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0001293] [1293] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0001343] [1343] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Mason [f=0001420] [1420] Event [632,199.562531,1848]: 1 finished unit Solar Collector [f=0001562] [1562] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0001770] [1770] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0001962] [1962] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0001965] [1965] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0002228] [2228] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0002231] [2231] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0002249] [2249] Event [824,199.562531,2088]: 1 finished unit Solar Collector [f=0002522] [2522] Event [5320,199.562531,1976]: 0 finished unit Solar Collector [f=0002546] [2546] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0002735] [2735] Event [672,199.562531,2016]: 1 finished unit Lotus [f=0002748] [2748] Event [4400,199.562531,2096]: 0 finished unit Lotus [f=0002852] [2852] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0002862] [2862] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0003059] [3059] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0003138] [3138] Event [5496,199.562531,2072]: 0 finished unit Solar Collector [f=0003143] [3143] Event [5501.06885,199.562531,1881.9093]: 1 lost unit Glaive [f=0003254] [3254] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0003364] [3364] Event [1942.69031,199.562531,2201.24072]: 0 lost unit Dart [f=0003364] [3364] Event [5504.10352,199.562531,1765.25769]: 1 lost unit Glaive [f=0003449] [3449] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0003596] [3596] Event [4691.86914,211.726532,1047.96008]: 1 lost unit Glaive [f=0003634] [3634] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0003647] [3647] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0003743] [3743] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0003913] [3913] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0003926] [3926] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0004025] [4025] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0004069] [4069] Event [5640,199.562531,2280]: 0 lost unit Metal Extractor [f=0004073] [4073] Event [5255.30078,199.562531,1341.56677]: 1 lost unit Glaive [f=0004074] [4074] Event [1968,199.562531,2080]: 1 finished unit Lotus [f=0004087] [4087] Event [5431.61328,199.562531,1357.00281]: 0 lost unit Scorcher [f=0004090] [4090] Event [4456,199.562531,1208]: 0 finished unit Solar Collector [f=0004252] [4252] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0004316] [4316] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0004322] [4322] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0004389] [4389] Event [4336,199.562531,992]: 0 finished unit Lotus [f=0004405] [4405] Event [5324.46973,199.562531,1780.71594]: 1 lost unit Glaive [f=0004454] [4454] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0004496] [4496] Event [5069.49951,233.67868,2521.65259]: 1 lost unit Glaive [f=0004542] [4542] Event [4518.59473,199.562531,2149.55469]: 1 lost unit Glaive [f=0004617] [4617] Event [4476.29736,199.562531,2111.69263]: 1 lost unit Glaive [f=0004649] [4649] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0004689] [4689] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0004694] [4694] Event [4400,199.562531,2096]: 0 lost unit Lotus [f=0004697] [4697] Event [4312,199.562531,1944]: 0 lost unit Metal Extractor [f=0004730] [4730] Event [2216,199.562531,1496]: 1 finished unit Metal Extractor [f=0004761] [4761] Event [4312,199.562531,1096]: 0 finished unit Solar Collector [f=0004784] [4784] Event [3879.36548,199.562531,2059.61841]: 1 lost unit Glaive [f=0004819] [4819] Event [3955.02954,199.562531,2017.6925]: 0 lost unit Scorcher [f=0004859] [4859] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0004926] [4926] Event [5447.81787,199.562531,2163.81104]: 1 lost unit Glaive [f=0004975] [4975] Event [3558.27563,199.562531,2317.22925]: 1 lost unit Glaive [f=0004991] [4991] Event [3503.12842,199.562531,2141.46899]: 0 lost unit Scorcher [f=0005054] [5054] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0005055] [5055] Event [3222.90332,199.562531,2153.24146]: 1 lost unit Glaive [f=0005079] [5079] Event [5280,199.562531,2096]: 0 lost unit Lotus [f=0005089] [5089] Event [3047.61377,199.562531,2042.20947]: 1 lost unit Glaive [f=0005188] [5188] Event [2781.29712,199.562531,2050.7981]: 0 lost unit Scorcher [f=0005243] [5243] Event [2626.5918,199.562531,2015.99988]: 1 lost unit Glaive [f=0005248] [5248] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0005249] [5249] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0005250] [5250] Event [1960,199.562531,1096]: 1 finished unit Metal Extractor [f=0005255] [5255] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0005278] [5278] Event [2525.02515,199.562531,1960.00183]: 1 lost unit Glaive [f=0005303] [5303] Event [5002.85254,222.615875,2522.36401]: 1 lost unit Glaive [f=0005444] [5444] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0005452] [5452] Event [2687.92358,199.562531,1968.92517]: 1 lost unit Glaive [f=0005490] [5490] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0005659] [5659] Event [2184,199.562531,1416]: 1 finished unit Solar Collector [f=0005680] [5680] Event [2452.37207,199.562531,1428.39014]: 0 lost unit Scorcher [f=0005805] [5805] Event [761.599976,199.562531,1944]: 1 finished unit Conjurer [f=0005845] [5845] Event [2152,199.562531,1320]: 1 finished unit Solar Collector [f=0005856] [5856] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0005902] [5902] Event [5540.07373,199.562531,2015.33398]: 1 lost unit Glaive [f=0005958] [5958] Event [5376,199.562531,2080]: 0 finished unit Lotus [f=0006014] [6014] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0006047] [6047] Event [5441.82861,199.562531,1930.54431]: 1 lost unit Glaive [f=0006074] [6074] Event [5439.29004,199.535812,1919.52356]: 0 lost unit Scorcher [f=0006115] [6115] Event [2056,199.562531,1160]: 1 finished unit Solar Collector [f=0006165] [6165] Event [5301.35596,199.562531,2091.8186]: 1 lost unit Glaive [f=0006209] [6209] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0006345] [6345] Event [2064,199.562531,1328]: 1 finished unit Lotus [f=0006379] [6379] Event [5002.51318,199.562531,2325.26538]: 0 lost unit Scorcher [f=0006404] [6404] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0006426] [6426] Event [3672,199.562531,952]: 0 finished unit Solar Collector [f=0006599] [6599] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0006610] [6610] Event [3688,199.562531,1064]: 0 finished unit Solar Collector [f=0006712] [6712] Event [1960,199.562531,1096]: 1 lost unit Metal Extractor [f=0006787] [6787] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0006794] [6794] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0006989] [6989] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0007011] [7011] Event [3488,199.562531,1008]: 0 finished unit Lotus [f=0007035] [7035] Event [2904,199.562531,1608]: 1 finished unit Metal Extractor [f=0007102] [7102] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0007167] [7167] Event [5624,199.562531,2216]: 0 lost unit Solar Collector [f=0007184] [7184] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0007245] [7245] Event [3568,199.562531,1168]: 0 finished unit Lotus [f=0007379] [7379] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0007387] [7387] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0007455] [7455] Event [2936,199.562531,1208]: 1 finished unit Metal Extractor [f=0007574] [7574] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0007586] [7586] Event [3440,199.562531,1168]: 0 finished unit Picket [f=0007672] [7672] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Mason [f=0007695] [7695] Event [2992,199.562531,1440]: 1 finished unit Lotus [f=0007769] [7769] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0008009] [8009] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0008087] [8087] Event [5136,199.562531,2096]: 0 finished unit Lotus [f=0008145] [8145] Event [3520,199.562531,1344]: 0 finished unit Picket [f=0008146] [8146] Event [3040,199.562531,1328]: 1 finished unit Lotus [f=0008279] [8279] Event [3440,199.562531,1168]: 0 lost unit Picket [f=0008301] [8301] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0008318] [8318] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0008454] [8454] Event [3273.76538,199.562531,1622.13025]: 0 lost unit Scorcher [f=0008525] [8525] Event [968,199.562531,2168]: 1 finished unit Caretaker [f=0008526] [8526] Event [3126.73828,199.562531,1453.52588]: 0 lost unit Scorcher [f=0008533] [8533] Event [2890.53247,199.562531,1373.8175]: 1 finished unit Engineer Commander [f=0008586] [8586] Event [5304,199.562531,2056]: 0 finished unit Solar Collector [f=0008592] [8592] Event [3472,199.562531,1280]: 0 finished unit Lotus [f=0008618] [8618] Event [3087.97803,199.562531,1674.88501]: 0 lost unit Scorcher [f=0008631] [8631] Event [3040,199.562531,1328]: 1 lost unit Lotus [f=0008651] [8651] Event [3099.74854,199.629395,1395.60608]: 0 lost unit Scorcher [f=0008666] [8666] Event [2992,199.572754,1440]: 1 lost unit Lotus [f=0008762] [8762] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0008784] [8784] Event [3264.02661,199.562531,1469.57056]: 1 lost unit Glaive [f=0008806] [8806] Event [4999.23193,199.562531,2268.61084]: 1 lost unit Glaive [f=0008819] [8819] Event [761.599976,199.562531,1944]: 1 finished unit Reaver [f=0008826] [8826] Event [3394.64087,199.562531,1632.80981]: 1 lost unit Glaive [f=0008843] [8843] Event [5032.11377,199.562531,2151.01514]: 0 lost unit Scorcher [f=0008866] [8866] Event [5066.75879,199.562531,1965.66614]: 1 lost unit Glaive [f=0008898] [8898] Event [5087.54785,199.562531,2021.14563]: 1 lost unit Glaive [f=0008902] [8902] Event [5136,199.562531,2096]: 0 lost unit Lotus [f=0008921] [8921] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0008972] [8972] Event [5209.26611,199.583221,2065.5874]: 0 lost unit Mason [f=0008993] [8993] Event [5341.49414,199.562546,2121.07739]: 1 lost unit Glaive [f=0009009] [9009] Event [5376,199.562531,2080]: 0 lost unit Lotus [f=0009027] [9027] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0009129] [9129] Event [3424,199.599152,1200]: 0 finished unit Picket [f=0009132] [9132] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0009152] [9152] Event [5289.24756,199.618561,2141.7522]: 0 lost unit Mason [f=0009221] [9221] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0009225] [9225] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0009237] [9237] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0009291] [9291] Event [5397.62305,199.562531,2420.59839]: 1 lost unit Glaive [f=0009322] [9322] Event [5385.56787,199.574493,2411.26147]: 0 lost unit Scorcher [f=0009322] [9322] Event [2936,199.562531,1208]: 1 lost unit Metal Extractor [f=0009342] [9342] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0009393] [9393] Event [5546.00928,199.562531,2397.17236]: 1 lost unit Glaive [f=0009464] [9464] Event [5676.76904,199.563126,2346.05664]: 0 lost unit Scorcher [f=0009468] [9468] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0009544] [9544] Event [3280,199.582977,1472]: 0 finished unit Lotus [f=0009611] [9611] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0009639] [9639] Event [5198.00781,200.207626,2240.02954]: 0 finished unit Scorcher [f=0009689] [9689] Event [5035.02197,199.562531,2239.86401]: 0 lost unit Scorcher [f=0009700] [9700] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0009743] [9743] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0009748] [9748] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0009750] [9750] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0009818] [9818] Event [2904,199.562531,1608]: 1 lost unit Metal Extractor [f=0009824] [9824] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0009851] [9851] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0009881] [9881] Event [3661.89697,199.562531,2024.00293]: 1 lost unit Glaive [f=0009942] [9942] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0009944] [9944] Event [3448.34473,199.562531,1987.32141]: 1 lost unit Glaive [f=0009945] [9945] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0009958] [9958] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0009983] [9983] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0010044] [10044] Event [3402.4021,199.562531,1996.31189]: 1 lost unit Glaive [f=0010046] [10046] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0010105] [10105] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0010110] [10110] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0010190] [10190] Event [3696,199.562531,1856]: 0 finished unit Lotus [f=0010191] g [f=0010192] [10192] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0010200] [10200] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0010226] gg [f=0010277] [10277] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0010278] [10278] Event [3216,199.562531,2016]: 1 finished unit Lotus [f=0010312] [10312] Event [5198.00781,200.207626,2240.02954]: 0 lost unit Scorcher [f=0010312] [10312] Event [5216,199.562531,2240]: 0 lost unit Rover Assembly [f=0010312] !transmitlobby @voice@buildUnit@remove;vehcon [f=0010312] !transmitlobby @voice@buildUnit@remove;vehscout [f=0010312] !transmitlobby @voice@buildUnit@remove;vehraid [f=0010312] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0010312] !transmitlobby @voice@buildUnit@remove;vehriot [f=0010312] !transmitlobby @voice@buildUnit@remove;vehassault [f=0010312] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0010312] !transmitlobby @voice@buildUnit@remove;veharty [f=0010312] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0010312] !transmitlobby @voice@buildUnit@remove;vehaa [f=0010312] !transmitlobby @voice@buildUnit@reload [f=0010322] [10322] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0010333] [10333] Event [undefined]: PRO_rANDY resigned [f=0010333] game_message: PRO_rANDY has been destroyed! [f=0010333] game_message: Manu12 wins! [f=0010333] Submitting stats [f=0010333] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010333] Part| Total Time|Time of the last 0.5s [f=0010333] Draw 11572.81ms 25.60% [f=0010333] Lua::Callins::Synced 4232.31ms 23.50% [f=0010333] Lua::Callins::Unsynced 15774.74ms 34.00% [f=0010333] Lua::CollectGarbage::Synced 316.46ms 0.10% [f=0010333] Lua::CollectGarbage::Unsynced 486.82ms 0.80% [f=0010333] Misc::Profiler::AddTime 44.09ms 0.10% [f=0010333] Sim 13003.60ms 52.00% [f=0010333] [10333] Received game_message: PRO_rANDY has been destroyed! [f=0010333] [10333] Received game_message: Manu12 wins! [f=0010334] [10334] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010334] [10334] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010334] [10334] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010334] [10334] Game End Stats Values: 2,2205,2230,2230,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.51379156,6.36117363,6.36117363,6.51379156,40,65,65,40,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010334] [10334] Game End Stats Values: 3,2495,2520,2520,2495,0.06576061,0.07927287,0.07927287,0.06576061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8.80000019,8.80000019,8.80000019,2075,2075,2075,2075,10.2679148,10.1163893,10.1163893,10.2679148,170,195,195,170,0,0,0,0,250,250,250,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010334] [10334] Game End Stats Values: 4,2745,2720,2720,2745,0.53294802,2.91488385,2.91488385,0.53294802,0,0,0,0,0,0,0,0,0,0,0,0,0,30.5999985,30.5999985,0,0,0,0,0,10,11.6000004,11.6000004,10,2075,2075,2075,2075,10.5991459,10.7570391,10.7570391,10.5991459,420,325,325,420,0,0,0,0,250,320,320,250,0,0,0,0,0,0,0,0,30.5999985,0,0,30.5999985 [f=0010334] [10334] Game End Stats Values: 5,2745,2920,2920,2745,1.13176239,8.45491505,8.45491505,1.13176239,0,0,0,0,0,0,0,0,0,0,0,0,0,30.5999985,30.5999985,0,0,0,0,0,10,13.4666662,13.4666662,10,2075,2075,2075,2075,10.6079206,10.9373341,10.9373341,10.6079206,420,455,455,420,0,0,0,0,250,390,390,250,0,0,0,0,0,0,0,0,30.5999985,0,0,30.5999985 [f=0010334] [10334] Game End Stats 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10,3635,3560,3560,3635,22.7973557,70.9345322,70.9345322,22.7973557,0,0,0,0,0,0,0,0,0,0,0,0,294.199615,217.725388,217.725388,294.199615,90,90,90,90,14,16,16,14,2075,2075,2075,2075,13.4339561,13.2883081,13.2883081,13.4339561,900,845,845,900,195,40,40,195,570,550,550,570,40,195,195,40,0,0,0,0,230.477112,294.533752,294.533752,230.477112 [f=0010334] [10334] Game End Stats Values: 11,3575,3585,3585,3575,24.7904377,91.0074463,91.0074463,24.7904377,0,0,0,0,0,0,0,0,0,0,0,0,538.103088,587.604858,587.604858,538.103088,180,180,180,180,14.666667,16,16,14.666667,2075,2075,2075,2075,13.2917423,14.1906738,14.1906738,13.2917423,770,780,780,770,390,352.166901,352.166901,390,550,550,550,550,352.166901,390,390,352.166901,0,0,0,0,623.548035,546.63916,546.63916,623.548035 [f=0010334] [10334] Game End Stats Values: 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18,4085,4275,4275,4085,71.6609344,186.771835,186.771835,71.6609344,0,0,0,0,0,0,0,0,0,0,0,0,1715.35791,1801.59473,1801.59473,1715.35791,460,270,270,460,20,22,22,20,2075,2075,2075,2075,15.3593969,18.7769566,18.7769566,15.3593969,770,900,900,770,1390,1412.50024,1412.50024,1390,780,1030,1030,780,1412.50024,1390,1390,1412.50024,0,0,0,0,1907.13623,1755.72961,1755.72961,1907.13623 [f=0010334] [10334] Game End Stats Values: 19,4295,4495,4495,4295,84.6379852,190.356598,190.356598,84.6379852,0,0,0,0,0,0,0,0,0,0,0,0,1842.80396,1900.16199,1900.16199,1842.80396,550,360,360,550,20,22,22,20,2075,2075,2075,2075,16.0049763,19.9477825,19.9477825,16.0049763,890,1030,1030,890,1390,1412.50024,1412.50024,1390,780,1030,1030,780,1412.50024,1390,1390,1412.50024,0,0,0,0,2005.70349,1883.17566,1883.17566,2005.70349 [f=0010334] [10334] Game End Stats Values: 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22,3615,4810,4810,3615,132.598618,215.657272,215.657272,132.598618,0,0,0,0,0,0,0,0,0,0,0,0,2685.77881,3354.80884,3354.80884,2685.77881,560,270,270,560,19.333334,22,22,19.333334,2075,2480,2480,2075,16.6717129,19.8480778,19.8480778,16.6717129,130,1120,1120,130,2180,2792.83374,2792.83374,2180,850,940,940,850,2801.50049,2180,2180,2801.50049,40.4000092,0,0,40.4000092,3495.28223,2790.45703,2790.45703,3495.28223 [f=0010334] [10334] Game End Stats Values: 23,3575,5005,5005,3575,159.485336,232.827621,232.827621,159.485336,0,0,0,0,0,0,0,0,0,0,0,0,2882.60596,3703.52002,3703.52002,2882.60596,650,270,270,650,22,22,22,22,2075,2480,2480,2075,16.9322853,19.1774998,19.1774998,16.9322853,0,1315,1315,0,2335,3101.83374,3101.83374,2335,850,940,940,850,3110.50049,2335,2335,3110.50049,40.4000092,0,0,40.4000092,3843.99341,2992.9873,2992.9873,3843.99341 [f=0010334] [10334] Game End Stats Values: 24,2865,5030,5030,2865,185.526703,249.554047,249.554047,185.526703,0,0,0,0,0,0,0,0,0,0,0,0,3075.5874,4382.59424,4382.59424,3075.5874,740,360,360,740,21.0666676,22,22,21.0666676,1275,2480,2480,1275,16.8759289,18.5384541,18.5384541,16.8759289,0,1250,1250,0,2465,4026.50024,4026.50024,2465,850,940,940,850,4042.83374,2530,2530,4042.83374,40.4000092,0,0,40.4000092,4529.91699,3291.32471,3291.32471,4529.91699 [f=0010341] [10341] Event [5320,199.562683,1976]: 0 lost unit Solar Collector [f=0010347] [10347] Event [3586.13525,199.606842,1867.66016]: 0 lost unit Engineer Commander [f=0010354] [10354] Event [5416,199.638214,1992]: 0 lost unit Metal Extractor [f=0010368] [10368] Event [5496,199.585724,2072]: 0 lost unit Solar Collector [f=0010380] [10380] Event [5304,199.696655,2056]: 0 lost unit Solar Collector [f=0010456] Spectator XeliN left the game: normal quit [f=0010456] [10456] Event [undefined]: XeliN quit [f=0010459] [10459] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0010462] Player Manu12 left the game: normal quit [f=0010462] [10462] Event [undefined]: Manu12 quit [f=0010482] [10482] Event [761.599976,199.562531,1944]: 1 finished unit Ronin [f=0010519] Spectator PRO_rANDY left the game: normal quit [f=0010519] [10519] Event [undefined]: PRO_rANDY quit [f=0010525] No clients connected, shutting down server [f=0010525] Server shutdown [f=0010525] End of demo reached [f=0010626] [10626] Event [761.599976,199.562531,1944]: 1 finished unit Ronin [f=0010786] [10786] Event [761.599976,199.562531,1944]: 1 finished unit Ronin [f=0010900] [10900] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0011005] [11005] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0011123] [11123] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0011250] [11250] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0011269] [11269] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0011366] [11366] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0011469] [11469] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0011574] [11574] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0011679] [11679] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0011784] [11784] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0011889] [11889] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0011994] [11994] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0012099] [12099] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0012204] [12204] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0012323] [12323] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0012443] [12443] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0012563] [12563] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0012683] [12683] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0012804] [12804] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0012924] [12924] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0013043] [13043] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0013149] [13149] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0013267] [13267] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0013387] [13387] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0013507] [13507] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0013627] [13627] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0013747] [13747] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0013868] [13868] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0013988] [13988] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0014108] [14108] Event [761.599976,199.562531,1944]: 1 finished unit Glaive [f=0014178] Autoquit sending quit command. [f=0014178] [QuitAction] user exited to system [f=0014178] [SpringApp::Kill][1] fromRun=1 [f=0014178] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014178] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014178] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014178] [ThreadPool::SetThreadCount][2] workers=0 [f=0014178] [SpringApp::Kill][2] [f=0014178] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014178] [Game::KillLua][3] dtor=0 luaUI=0x50b1b100 [f=0014178] Start widgetHandler:Shutdown [f=0014178] Shutdown - SaveOrderList Complete [f=0014178] Writing last game win data [f=0014178] Shutdown - SaveConfigData Complete [f=0014178] Shutdown Widget - Chili Highlight [f=0014178] Shutdown Widget - Save/Load API [f=0014178] Shutdown Widget - Draw After Chili [f=0014178] Shutdown Widget - EPIC Menu [f=0014178] Shutdown Widget - Chili Minimap [f=0014178] Shutdown Widget - Chili Widget Selector [f=0014178] Shutdown Widget - Local Team Colors [f=0014178] Shutdown Widget - Display Keys 2 [f=0014178] Shutdown Widget - Save Game Menu [f=0014178] Shutdown Widget - HealthBars [f=0014178] Shutdown Widget - Noises [f=0014178] Shutdown Widget - Unit Icons [f=0014178] Shutdown Widget - Win Counter [f=0014178] Shutdown Widget - BuildETA [f=0014178] Shutdown Widget - SpringRTS Replay Stats [f=0014178] Shutdown Widget - Modular Comm Info [f=0014178] Shutdown Widget - CameraShake [f=0014178] Shutdown Widget - Chili Economy Panel Default [f=0014178] Shutdown Widget - Chili EndGame Window [f=0014178] Shutdown Widget - Chili Nuke Warning [f=0014178] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014178] Shutdown Widget - Chili Spectator Panels [f=0014178] Shutdown Widget - Context Menu [f=0014178] Shutdown Widget - Darkening [f=0014178] Shutdown Widget - MetalFeatures (new) [f=0014178] Shutdown Widget - Grab Input [f=0014178] Input grabbing is disabled! [f=0014178] Shutdown Widget - Highlight Geos [f=0014178] Shutdown Widget - Local Widgets Config [f=0014178] Shutdown Widget - Mex Placement Handler [f=0014178] Shutdown Widget - MinimapEvents [f=0014178] Shutdown Widget - Missile Silo Range [f=0014178] Shutdown Widget - Music Player [f=0014178] Shutdown Widget - Point Tracker [f=0014178] Shutdown Widget - Showeco and Grid Drawer [f=0014178] Shutdown Widget - Stereo3D [f=0014178] Shutdown Widget - Attack AoE [f=0014178] Shutdown Widget - Map Edge Extension [f=0014178] Shutdown Widget - Selection Send [f=0014178] Shutdown Widget - LupsManager [f=0014178] Shutdown Widget - Newton Firezone [f=0014178] Shutdown Widget - Chili Pro Console [f=0014178] Shutdown Widget - Lasso Terraform GUI [f=0014178] Shutdown Widget - Chili Framework [f=0014178] Shutdown Widget - Lups [f=0014178] Shutdown Widget - Custom Markers [f=0014178] Shutdown Widget - Chili Core Selector [f=0014178] Shutdown Widget - Pause Screen [f=0014178] Shutdown Widget - Layout Handler [f=0014178] Shutdown Widget - Persistent Build Height [f=0014178] Shutdown Widget - Text To Speech Control [f=0014178] End widgetHandler:Shutdown [f=0014178] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={470909,61145064} {int,ext,rec}Allocs={23578843,0,0} {chunk,block}Bytes={61145064,0} [f=0014178] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014178] [Game::KillLua][2] dtor=0 luaRules=0x50db5770 [f=0014178] Start gadgetHandler:Shutdown [f=0014178] Shutdown - StartSetup [f=0014178] Shutdown - UnitMorph [f=0014178] Shutdown - LupsNanoSpray [f=0014178] Shutdown - Missile Silo Controller [f=0014178] Shutdown - Modular Comm Info [f=0014178] Shutdown - Terrain Texture Handler [f=0014178] Shutdown - UnitCloakShield [f=0014178] Shutdown - Starlight Handler [f=0014178] End gadgetHandler:Shutdown [f=0014178] Start gadgetHandler:Shutdown [f=0014178] Shutdown - Save/Load [f=0014178] Shutdown - UnitMorph [f=0014178] Shutdown - Modular Comm Info [f=0014178] Shutdown - Retreat Command [f=0014178] Shutdown - Shockwaves [f=0014178] Shutdown - Teleport Throw [f=0014178] Shutdown - UnitCloakShield [f=0014178] Shutdown - Lups Cloak FX [f=0014178] Shutdown - Lups [f=0014178] Shutdown - Lups Shield [f=0014178] End gadgetHandler:Shutdown [f=0014178] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23578879,0,0} {chunk,block}Bytes={0,0} [f=0014178] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23578879,0,0} {chunk,block}Bytes={0,0} [f=0014178] [Game::KillLua][4] dtor=0 [f=0014178] [Game::~CGame][1] [f=0014178] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014178] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014178] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014178] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014178] [Game::KillLua][4] dtor=1 [f=0014178] [Game::KillMisc][1] [f=0014178] [Game::KillMisc][2] [f=0014178] [Game::KillMisc][3] [f=0014178] [Game::KillRendering][1] [f=0014178] [3DOParser::Kill] allocated 137 pieces [f=0014178] [S3OParser::Kill] allocated 2674 pieces [f=0014178] [AssParser::Kill] allocated 238 pieces [f=0014178] [Game::KillInterface][1] [f=0014178] [Game::KillInterface][2] [f=0014178] [Game::KillSimulation][1] [f=0014178] [Game::KillSimulation][2] [f=0014178] [CCollisionHandler] dis-/continuous tests: 0/330849 [f=0014178] [Game::KillSimulation][3] [f=0014178] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014178] [~CPathCache(24x16)] cacheHits=11 hitPercentage=20% numHashColls=0 maxCacheSize=6 [f=0014178] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014178] [~CPathCache(48x32)] cacheHits=325 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014178] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014178] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014178] [LosHandler::Kill] raycast instance cache-{hits,misses}={7081,10360}; shared=4%; cached=37% [f=0014178] [Game::KillSimulation][4] [f=0014178] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0014178] [Game::~CGame][2] [f=0014178] [Game::~CGame][3] [f=0014178] [SpringApp::Kill][3] [f=0014178] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149371 bytes sent 172787 bytes recv'd [f=0014178] [SpringApp::Kill][4] font=0x44b968a0 [f=0014178] [SpringApp::Kill][5] [f=0014178] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44c04e40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2542ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=94ms file="objects3d/commsupport.s3o" indx=4937 inflSize=85kb readTime=30ms file="luaui/widgets/unit_shield_guard.lua" indx=4696 inflSize=18kb readTime=25ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=23ms file="objects3d/commrecon5.s3o" indx=4934 inflSize=133kb readTime=23ms file="luarules/gadgets/ai_cai.lua" indx=1582 inflSize=137kb readTime=22ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4606 inflSize=7kb readTime=21ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=20ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 52135704 bytes cached in 2832 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x44cf39f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f6dc4070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44c11b80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44e80780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]