[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zQ4fcdoUGO/springsettings.877056.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7ecc01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14660 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/877056/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 429ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d379f0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d379f0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 150ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1023ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1158ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 920ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/877056/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e1f2787a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e1f2787a file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-e1f2787a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e1f2788a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e1f2788a file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-e1f2788a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1078ms, checksum 66284fdb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/877056/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51952cb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 25a69d5e71adf643793f00cbd1311a9d [f=-000001] Connection attempt from Vivianite [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Vivianite changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vivianite" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vivianite" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from linxinjie [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: linxinjie changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[Game::Load][lua{Rules,Gaia}={24c713c0,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vivianite" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vivianite" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vivianite" string="[Game::Load][lua{Rules,Gaia}={3766bdb0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Battlemaster! [f=-000001] [0] Event [514,175.246292,533]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4751,172.848389,4802]: 1 finished unit Guardian Commander [f=0000000] [0] Vivianite, team: 1, elo:1686 [f=0000000] [0] linxinjie, team: 0, elo:1487 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000025] [25] Event [416,177.664032,536]: 0 finished unit Shieldbot Factory [f=0000025] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000025] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000025] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000025] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000025] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000025] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000025] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000025] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000025] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000025] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000025] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000025] !transmitlobby @voice@buildUnit@reload [f=0000061] [61] Event [4912,165.41394,4880]: 1 finished unit Rover Assembly [f=0000375] [375] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000419] [419] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000479] [479] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Mason [f=0000620] [620] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Dart [f=0000640] [640] Event [416,177.168762,548]: 0 finished unit Convict [f=0000689] [689] Event [695.013855,250.995728,579.981567]: 0 finished unit Firefly [f=0000689] [689] Event [4431.69336,257.049133,4778.20264]: 1 finished unit Firefly [f=0000705] [705] Event [808,175.819244,616]: 0 finished unit Solar Collector [f=0001007] [1007] Event [416,177.168762,548]: 0 finished unit Convict [f=0001009] [1009] Event [4664,168.532349,4664]: 1 finished unit Wind/Tidal Generator [f=0001030] [1030] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Scorcher [f=0001247] [1247] Event [4584,170.540314,4616]: 1 finished unit Wind/Tidal Generator [f=0001296] [1296] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001340] [1340] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0001423] [1423] Event [416,177.168762,548]: 0 finished unit Convict [f=0001519] [1519] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Scorcher [f=0001602] [1602] Event [4504,173.995728,4552]: 1 finished unit Wind/Tidal Generator [f=0001758] [1758] Event [1218.13013,175.097687,1698.79309]: 1 lost unit Dart [f=0002015] [2015] Event [4424,173.811279,4504]: 1 finished unit Wind/Tidal Generator [f=0002177] [2177] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Scorcher [f=0002338] [2338] Event [416,177.168762,548]: 0 finished unit Convict [f=0002353] [2353] Event [488,175.819244,344]: 0 finished unit Solar Collector [f=0002493] [2493] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0002557] [2557] Event [4344,177.706604,4440]: 1 finished unit Wind/Tidal Generator [f=0002570] [2570] Event [1767.59265,177.645279,2415.58887]: 0 finished unit Guardian Commander [f=0002570] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002570] [2570] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002783] [2783] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Scorcher [f=0002909] [2909] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0002911] [2911] Event [4728,172.172241,4776]: 1 finished unit Wind/Tidal Generator [f=0003147] [3147] Event [408,175.819244,1016]: 0 finished unit Solar Collector [f=0003266] [3266] Event [4648,177.458252,4776]: 1 finished unit Wind/Tidal Generator [f=0003349] [3349] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Scorcher [f=0003523] [3523] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0003569] [3569] Event [312,177.394409,1064]: 0 finished unit Solar Collector [f=0003629] [3629] Event [4568,179.650726,4776]: 1 finished unit Wind/Tidal Generator [f=0003855] [3855] Event [4488,181.105286,4792]: 1 finished unit Wind/Tidal Generator [f=0003883] [3883] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Fencer [f=0003971] [3971] Event [416,177.168762,548]: 0 finished unit Bandit [f=0004155] [4155] Event [4408,181.162048,4792]: 1 finished unit Wind/Tidal Generator [f=0004248] [4248] Event [744,175.805054,600]: 0 lost unit Metal Extractor [f=0004279] [4279] Event [400,177.642761,1120]: 0 finished unit Lotus [f=0004331] [4331] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Fencer [f=0004382] [4382] Event [3398.05664,279.525116,3839.2085]: 1 lost unit Firefly [f=0004425] [4425] Event [4328,181.105286,4792]: 1 finished unit Wind/Tidal Generator [f=0004607] [4607] Event [498.155945,175.671738,431.426788]: 1 lost unit Scorcher [f=0004643] [4643] Event [416,177.168762,548]: 0 finished unit Bandit [f=0004709] [4709] Event [3415.37109,247.108368,4687.75977]: 1 finished unit Firefly [f=0004710] [4710] Event [4248,181.474243,4792]: 1 finished unit Wind/Tidal Generator [f=0004780] [4780] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Fencer [f=0004814] [4814] Event [3899.0769,168.688095,3989.69775]: 1 lost unit Scorcher [f=0004885] [4885] Event [3808.28589,278.942657,3987.78638]: 1 lost unit Firefly [f=0004965] [4965] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0004982] [4982] Event [4168,181.346497,4792]: 1 finished unit Wind/Tidal Generator [f=0005044] [5044] Event [4206.52832,173.995728,4151.76904]: 0 finished unit Guardian Commander [f=0005044] [5044] Event [4206.52832,173.995728,4151.76904]: 0 lost unit Guardian Commander [f=0005044] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0005044] [5044] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0005112] [5112] Event [864,175.819244,720]: 0 finished unit Lotus [f=0005124] [5124] Event [4451.73242,175.819244,4189.1626]: 1 lost unit Fencer [f=0005187] [5187] Event [4503.07568,175.819244,4133.76514]: 1 lost unit Fencer [f=0005189] [5189] Event [3582.36255,243.186279,4496.63281]: 1 finished unit Firefly [f=0005224] [5224] Event [416,177.168762,548]: 0 finished unit Bandit [f=0005236] [5236] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Fencer [f=0005265] [5265] Event [4088,179.459167,4808]: 1 finished unit Wind/Tidal Generator [f=0005369] [5369] Event [4416.5,255.865311,4190.95557]: 0 finished unit Firefly [f=0005377] [5377] Event [4376,181.289734,4376]: 1 lost unit Metal Extractor [f=0005447] [5447] Event [4424,173.811279,4504]: 1 lost unit Wind/Tidal Generator [f=0005469] [5469] Event [3922.42578,278.802307,4278.04248]: 0 lost unit Firefly [f=0005491] [5491] Event [4344,177.799683,4440]: 1 lost unit Wind/Tidal Generator [f=0005497] [5497] Event [4504,174.093384,4552]: 1 lost unit Wind/Tidal Generator [f=0005501] [5501] Event [undefined]: linxinjie resigned [f=0005501] game_message: linxinjie has been destroyed! [f=0005501] game_message: Vivianite wins! [f=0005501] Submitting stats [f=0005501] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005501] Part| Total Time|Time of the last 0.5s [f=0005501] Draw 6725.99ms 9.00% [f=0005501] Lua::Callins::Synced 2243.99ms 33.40% [f=0005501] Lua::Callins::Unsynced 9313.11ms 13.80% [f=0005501] Lua::CollectGarbage::Synced 122.02ms 0.20% [f=0005501] Lua::CollectGarbage::Unsynced 294.86ms 1.80% [f=0005501] Misc::Profiler::AddTime 19.95ms 0.00% [f=0005501] Sim 6508.70ms 81.00% [f=0005501] [5501] Received game_message: linxinjie has been destroyed! [f=0005501] [5501] Received game_message: Vivianite wins! [f=0005502] [5502] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005502] [5502] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005502] [5502] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005502] [5502] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,5.5999999,5.73364401,5.73364401,5.5999999,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005502] [5502] Game End Stats Values: 3,2375,2345,2345,2375,0.00059914,0,0,0.00059914,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8.66666698,8,8,8.66666698,1275,2075,2075,1275,8.00470066,8.00466061,8.00466061,8.00470066,120,160,160,120,0,0,0,0,160,90,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005502] [5502] Game End Stats Values: 4,2585,2635,2635,2585,0.00059914,0.28147924,0.28147924,0.00059914,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,10,9.19718075,9.19718075,10,1275,2075,2075,1275,8.00466061,8.02342606,8.02342606,8.00466061,240,290,290,240,0,0,0,0,250,250,250,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005502] [5502] Game End Stats Values: 5,2705,2760,2760,2705,0.18963277,3.71481204,3.71481204,0.18963277,0,0,0,0,0,0,0,0,0,0,0,0,40,3.88888884,3.88888884,40,800,0,0,800,10,12.3591814,12.3591814,10,1275,2075,2075,1275,9.88827896,10.2382088,10.2382088,9.88827896,360,380,380,360,40,0,0,40,250,285,285,250,0,40,40,0,0,0,0,0,3.88888884,40,40,3.88888884 [f=0005502] [5502] Game End Stats Values: 6,2705,2925,2925,2705,0.18963277,9.9233532,9.9233532,0.18963277,0,0,0,0,0,0,0,0,0,0,0,0,40,3.88888884,3.88888884,40,800,0,0,800,10,14.077632,14.077632,10,1275,2075,2075,1275,10.0093212,10.4232225,10.4232225,10.0093212,360,510,510,360,40,0,0,40,250,320,320,250,0,40,40,0,0,0,0,0,3.88888884,40,40,3.88888884 [f=0005502] [5502] Game End Stats Values: 7,3125,3050,3050,3125,6.64851093,19.1934757,19.1934757,6.64851093,0,0,0,0,0,0,0,0,0,0,0,0,40,3.88888884,3.88888884,40,800,0,0,800,11.333333,14.8493805,14.8493805,11.333333,1505,2075,2075,1505,10.4399128,11.2955494,11.2955494,10.4399128,480,510,510,480,40,0,0,40,320,445,445,320,0,40,40,0,0,0,0,0,3.88888884,40,40,3.88888884 [f=0005502] [5502] Game End Stats Values: 8,3285,3215,3215,3285,10.5819635,28.4586868,28.4586868,10.5819635,0,0,0,0,0,0,0,0,0,0,0,0,40,3.88888884,3.88888884,40,800,0,0,800,12,15.9259005,15.9259005,12,1505,2075,2075,1505,11.207058,12.6316624,12.6316624,11.207058,480,640,640,480,40,0,0,40,480,480,480,480,0,40,40,0,0,0,0,0,3.88888884,40,40,3.88888884 [f=0005502] [5502] Game End Stats Values: 9,3355,3470,3470,3355,17.1256008,35.2375259,35.2375259,17.1256008,0,0,0,0,0,0,0,0,0,0,0,0,40,3.88888884,3.88888884,40,800,0,0,800,13.8666668,13.6234131,13.6234131,13.8666668,1505,2075,2075,1505,12.450223,12.5995474,12.5995474,12.450223,480,770,770,480,40,0,0,40,550,605,605,550,0,40,40,0,0,0,0,0,3.88888884,40,40,3.88888884 [f=0005502] [5502] Game End Stats Values: 10,3430,3680,3680,3430,28.2163067,42.7049942,42.7049942,28.2163067,0,0,0,0,0,0,0,0,0,0,0,0,40,3.88888884,3.88888884,40,800,0,0,800,16,15.3527517,15.3527517,16,1505,2075,2075,1505,12.7533607,14.51647,14.51647,12.7533607,555,910,910,555,40,0,0,40,550,675,675,550,0,40,40,0,0,0,0,0,3.88888884,40,40,3.88888884 [f=0005502] [5502] Game End Stats Values: 11,3430,3870,3870,3430,36.9784851,63.9772758,63.9772758,36.9784851,0,0,0,0,0,0,0,0,0,0,0,0,119.596855,328.119263,328.119263,119.596855,890,0,0,890,14.3999996,21.9251728,21.9251728,14.3999996,1505,2075,2075,1505,11.6626177,15.4367943,15.4367943,11.6626177,555,1050,1050,555,60,90,90,60,460,745,745,460,90,60,60,90,0,0,0,0,329.955811,119.596855,119.596855,329.955811 [f=0005502] [5502] Game End Stats Values: 12,3505,3785,3785,3505,51.00877,86.3950348,86.3950348,51.00877,0,0,0,0,0,0,0,0,0,0,0,0,339.999969,696.045776,696.045776,339.999969,890,0,0,890,15.7333336,25.2115688,25.2115688,15.7333336,1505,2075,2075,1505,10.9446716,15.5131588,15.5131588,10.9446716,630,930,930,630,340,90,90,340,460,780,780,460,90,340,340,90,0,0,0,0,704.943726,339.999969,339.999969,704.943726 [f=0005502] [5502] Game End Stats Values: 13,4090,3735,3735,4090,66.1849594,123.304596,123.304596,66.1849594,0,0,0,0,0,0,0,0,0,0,0,0,715.073059,1160.71582,1160.71582,715.073059,980,0,0,980,16,31.9961662,31.9961662,16,1905,2075,2075,1905,11.0210667,18.21665,18.21665,11.0210667,705,790,790,705,710,90,90,710,460,850,850,460,90,710,710,90,0,0,0,0,1183.72827,722.01001,722.01001,1183.72827 [f=0005502] [5502] Game End Stats Values: 14,4070,3630,3630,4070,70.5065231,132.029236,132.029236,70.5065231,0,0,0,0,0,0,0,0,0,0,0,0,818.003906,1279.5177,1279.5177,818.003906,980,0,0,980,16,34.2786827,34.2786827,16,1905,2075,2075,1905,11.0897121,16.7009678,16.7009678,11.0897121,705,790,790,705,815,110,110,815,460,745,745,460,110,815,815,110,0,0,0,0,1302.53015,827.828186,827.828186,1302.53015 [f=0005534] [5534] Event [4301.40625,273.236816,4135.84619]: 0 lost unit Firefly [f=0005543] [5543] Event [4513.46387,173.70195,4391.3999]: 0 lost unit Guardian Commander [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0005544] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0005544] !transmitlobby @voice@buildUnit@reload [f=0005550] [5550] Event [4008,177.827209,4808]: 1 finished unit Wind/Tidal Generator [f=0005647] Spectator linxinjie left the game: normal quit [f=0005647] [5647] Event [undefined]: linxinjie quit [f=0005653] Player Vivianite left the game: normal quit [f=0005653] [5653] Event [undefined]: Vivianite quit [f=0005659] No clients connected, shutting down server [f=0005659] Server shutdown [f=0005679] [5679] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Fencer [f=0005820] [5820] Event [3928,183.049377,4808]: 1 finished unit Wind/Tidal Generator [f=0006416] [6416] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Ripper [f=0007226] [7226] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Badger [f=0008036] [8036] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Badger [f=0008844] [8844] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Badger [f=0009646] [9646] Event [4911.99805,169.066742,4862.00781]: 1 finished unit Badger [f=0010005] Autoquit sending quit command. [f=0010005] [QuitAction] user exited to system [f=0010005] [SpringApp::Kill][1] fromRun=1 [f=0010005] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010005] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010005] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010005] [ThreadPool::SetThreadCount][2] workers=0 [f=0010005] [SpringApp::Kill][2] [f=0010005] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010005] [Game::KillLua][3] dtor=0 luaUI=0x5091f1c0 [f=0010005] Start widgetHandler:Shutdown [f=0010005] Shutdown - SaveOrderList Complete [f=0010005] Writing last game win data [f=0010005] Shutdown - SaveConfigData Complete [f=0010005] Shutdown Widget - Chili Highlight [f=0010005] Shutdown Widget - Save/Load API [f=0010005] Shutdown Widget - Draw After Chili [f=0010005] Shutdown Widget - EPIC Menu [f=0010005] Shutdown Widget - Chili Minimap [f=0010005] Shutdown Widget - Chili Widget Selector [f=0010005] Shutdown Widget - Local Team Colors [f=0010005] Shutdown Widget - Display Keys 2 [f=0010005] Shutdown Widget - Save Game Menu [f=0010005] Shutdown Widget - HealthBars [f=0010005] Shutdown Widget - Noises [f=0010005] Shutdown Widget - Unit Icons [f=0010005] Shutdown Widget - Win Counter [f=0010005] Shutdown Widget - BuildETA [f=0010005] Shutdown Widget - SpringRTS Replay Stats [f=0010005] Shutdown Widget - Modular Comm Info [f=0010005] Shutdown Widget - CameraShake [f=0010005] Shutdown Widget - Chili Economy Panel Default [f=0010005] Shutdown Widget - Chili EndGame Window [f=0010005] Shutdown Widget - Chili Nuke Warning [f=0010005] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010005] Shutdown Widget - Chili Spectator Panels [f=0010005] Shutdown Widget - Context Menu [f=0010005] Shutdown Widget - Darkening [f=0010005] Shutdown Widget - MetalFeatures (new) [f=0010005] Shutdown Widget - Grab Input [f=0010005] Input grabbing is disabled! [f=0010005] Shutdown Widget - Highlight Geos [f=0010005] Shutdown Widget - Local Widgets Config [f=0010005] Shutdown Widget - Mex Placement Handler [f=0010005] Shutdown Widget - MinimapEvents [f=0010005] Shutdown Widget - Missile Silo Range [f=0010005] Shutdown Widget - Music Player [f=0010005] Shutdown Widget - Point Tracker [f=0010005] Shutdown Widget - Showeco and Grid Drawer [f=0010005] Shutdown Widget - Stereo3D [f=0010005] Shutdown Widget - Attack AoE [f=0010005] Shutdown Widget - Map Edge Extension [f=0010005] Shutdown Widget - Selection Send [f=0010005] Shutdown Widget - LupsManager [f=0010005] Shutdown Widget - Newton Firezone [f=0010005] Shutdown Widget - Chili Pro Console [f=0010005] Shutdown Widget - Lasso Terraform GUI [f=0010005] Shutdown Widget - Chili Framework [f=0010005] Shutdown Widget - Lups [f=0010005] Shutdown Widget - Custom Markers [f=0010005] Shutdown Widget - Chili Core Selector [f=0010005] Shutdown Widget - Pause Screen [f=0010005] Shutdown Widget - Layout Handler [f=0010005] Shutdown Widget - Persistent Build Height [f=0010005] Shutdown Widget - Text To Speech Control [f=0010005] End widgetHandler:Shutdown [f=0010005] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406394,57660272} {int,ext,rec}Allocs={20343788,0,0} {chunk,block}Bytes={57660272,0} [f=0010005] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010005] [Game::KillLua][2] dtor=0 luaRules=0x51952cb0 [f=0010005] Start gadgetHandler:Shutdown [f=0010005] Shutdown - StartSetup [f=0010005] Shutdown - UnitMorph [f=0010005] Shutdown - LupsNanoSpray [f=0010005] Shutdown - Missile Silo Controller [f=0010005] Shutdown - Modular Comm Info [f=0010005] Shutdown - Terrain Texture Handler [f=0010005] Shutdown - UnitCloakShield [f=0010005] Shutdown - Starlight Handler [f=0010005] End gadgetHandler:Shutdown [f=0010005] Start gadgetHandler:Shutdown [f=0010005] Shutdown - Save/Load [f=0010005] Shutdown - UnitMorph [f=0010005] Shutdown - Modular Comm Info [f=0010005] Shutdown - Retreat Command [f=0010005] Shutdown - Shockwaves [f=0010005] Shutdown - Teleport Throw [f=0010005] Shutdown - UnitCloakShield [f=0010005] Shutdown - Lups Cloak FX [f=0010005] Shutdown - Lups [f=0010005] Shutdown - Lups Shield [f=0010005] End gadgetHandler:Shutdown [f=0010005] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20343818,0,0} {chunk,block}Bytes={0,0} [f=0010005] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20343818,0,0} {chunk,block}Bytes={0,0} [f=0010005] [Game::KillLua][4] dtor=0 [f=0010005] [Game::~CGame][1] [f=0010005] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010005] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010005] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010005] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010005] [Game::KillLua][4] dtor=1 [f=0010005] [Game::KillMisc][1] [f=0010005] [Game::KillMisc][2] [f=0010005] [Game::KillMisc][3] [f=0010005] [Game::KillRendering][1] [f=0010005] [3DOParser::Kill] allocated 137 pieces [f=0010005] [S3OParser::Kill] allocated 2658 pieces [f=0010005] [AssParser::Kill] allocated 236 pieces [f=0010005] [Game::KillInterface][1] [f=0010005] [Game::KillInterface][2] [f=0010005] [Game::KillSimulation][1] [f=0010005] [Game::KillSimulation][2] [f=0010005] [CCollisionHandler] dis-/continuous tests: 0/3037 [f=0010005] [Game::KillSimulation][3] [f=0010005] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010005] [~CPathCache(20x20)] cacheHits=34 hitPercentage=40% numHashColls=0 maxCacheSize=12 [f=0010005] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010005] [~CPathCache(40x40)] cacheHits=99 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010005] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010005] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010005] [LosHandler::Kill] raycast instance cache-{hits,misses}={1850,4010}; shared=1%; cached=30% [f=0010005] [Game::KillSimulation][4] [f=0010005] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0010005] [Game::~CGame][2] [f=0010005] [Game::~CGame][3] [f=0010005] [SpringApp::Kill][3] [f=0010005] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 105726 bytes sent 55912 bytes recv'd [f=0010005] [SpringApp::Kill][4] font=0x44c4d8a0 [f=0010005] [SpringApp::Kill][5] [f=0010005] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44cc9060) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3289ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=171ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=141ms file="bitmaps/pd/shockwave.tga" indx=558 inflSize=256kb readTime=46ms file="objects3d/benzcom1.s3o" indx=4855 inflSize=211kb readTime=43ms file="luaui/widgets/gui_icon_sets.lua" indx=4581 inflSize=3kb readTime=37ms file="objects3d/commrecon.s3o" indx=4927 inflSize=114kb readTime=34ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=32ms file="units/amphassault.lua" indx=6531 inflSize=5kb readTime=32ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=31ms file="bitmaps/cc/redexplo.tga" indx=418 inflSize=64kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 53174972 bytes cached in 2823 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44db5cb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f7ecc070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44cc9f60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44dc0e30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]