[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NYgEuYBDTo/springsettings.876756.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 115ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2b6c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14743 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/876756/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 504ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a78430] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a78430] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 210ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1833ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 864ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 266ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 101ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 86ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 165ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/876756/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714ecb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714ecb file="cache/104dev-maintenance/paths/Ravaged_v2.pe-31714ecb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714edb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714edb file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-31714edb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (598ms, checksum ab8fa1f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/876756/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c21200,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7be49c5ea4646b964100b2314596f592 [f=-000001] Connection attempt from Legomenon [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Legomenon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from juicyjuice [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: juicyjuice changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[Game::Load][lua{Rules,Gaia}={587dddb0,00000000}]" [f=-000001] Allies: I choose: Reckoning! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[Game::Load][lua{Rules,Gaia}={8d184848,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] glhf [f=-000001] [0] Event [909,343.346191,4051]: 0 finished unit Strike Commander [f=-000001] [0] Event [3993,341.39856,1083]: 1 finished unit Recon Commander [f=0000000] [0] Legomenon, team: 1, elo:2134 [f=0000000] [0] juicyjuice, team: 0, elo:1588 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [3896,341.700867,1024]: 1 finished unit Shieldbot Factory [f=0000030] [30] Event [1056,343.157288,4088]: 0 finished unit Cloakbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000030] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000030] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000030] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000030] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000030] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000030] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000030] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000030] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000030] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000030] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000196] [196] Event [3884,341.329742,1024]: 1 finished unit Dirtbag [f=0000314] [314] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000368] [368] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000437] [437] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0000610] [610] Event [1065.59998,342.422729,4088]: 0 finished unit Conjurer [f=0000749] [749] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000814] [814] Event [3884,341.329742,1024]: 1 finished unit Convict [f=0000938] [938] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0000983] [983] Event [1065.59998,342.422729,4088]: 0 finished unit Conjurer [f=0001059] [1059] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0001089] [1089] Event [728,341.30188,3976]: 0 finished unit Solar Collector [f=0001269] [1269] Event [4008,341.840149,664]: 1 finished unit Solar Collector [f=0001443] [1443] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0001483] [1483] Event [1065.59998,342.422729,4088]: 0 finished unit Conjurer [f=0001629] [1629] Event [856,342.713989,3976]: 0 finished unit Solar Collector [f=0001867] [1867] Event [3912,341.865479,728]: 1 finished unit Solar Collector [f=0001933] [1933] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0002123] [2123] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0002166] [2166] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0002230] [2230] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0002278] [2278] Event [1480.81409,306.181549,3982.17285]: 0 lost unit Conjurer [f=0002308] [2308] Event [1065.59998,342.422729,4088]: 0 finished unit Conjurer [f=0002487] [2487] Event [1368,339.395813,3992]: 0 lost unit Stardust [f=0002543] [2543] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0002644] [2644] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0002660] [2660] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0002916] [2916] Event [1773.17981,234.014969,4331.03564]: 1 lost unit Bandit [f=0002920] [2920] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0002943] [2943] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0002945] [2945] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0003195] [3195] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0003242] [3242] Event [4456,341.048584,728]: 1 finished unit Wind/Tidal Generator [f=0003266] [3266] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0003407] [3407] Event [1942.93323,235.289551,3996.42993]: 0 lost unit Glaive [f=0003421] [3421] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0003435] [3435] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0003472] [3472] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0003526] [3526] Event [2045.47449,235.482727,4000.98364]: 1 lost unit Bandit [f=0003539] [3539] Event [1961.60266,235.218765,3979.46753]: 0 lost unit Glaive [f=0003637] [3637] Event [4376,341.213226,712]: 1 finished unit Wind/Tidal Generator [f=0003640] [3640] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0003670] [3670] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0003677] [3677] Event [1946.31458,235.466858,4067.98535]: 0 lost unit Glaive [f=0003730] [3730] Event [2159.95483,235.157242,4096.62549]: 1 lost unit Bandit [f=0003796] [3796] Event [3884,341.329742,1024]: 1 finished unit Convict [f=0003896] [3896] Event [2343.2876,228.154755,4590.375]: 0 lost unit Conjurer [f=0003969] [3969] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0003974] [3974] Event [4296,341.339874,696]: 1 finished unit Wind/Tidal Generator [f=0004054] [4054] Event [888,341.675476,4488]: 0 finished unit Solar Collector [f=0004111] [4111] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0004214] [4214] Event [1065.59998,342.422729,4088]: 0 finished unit Ronin [f=0004286] [4286] Event [1784,226.387878,4536]: 0 lost unit Metal Extractor [f=0004307] [4307] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0004326] [4326] Event [1851.56897,233.739883,3245.51709]: 1 lost unit Rogue [f=0004329] [4329] Event [2104,228.629517,4680]: 0 lost unit Metal Extractor [f=0004338] [4338] Event [4216,341.751465,696]: 1 finished unit Wind/Tidal Generator [f=0004373] [4373] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0004442] [4442] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0004445] [4445] Event [2456,235.284882,4568]: 0 lost unit Metal Extractor [f=0004600] [4600] Event [744,342.676025,4440]: 0 finished unit Solar Collector [f=0004606] [4606] Event [4168,341.878113,632]: 1 finished unit Wind/Tidal Generator [f=0004615] [4615] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0004655] [4655] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0004759] [4759] Event [2080.56567,235.415237,3965.23901]: 0 lost unit Glaive [f=0004818] [4818] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0004873] [4873] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0004956] [4956] Event [1065.59998,342.422729,4088]: 0 finished unit Sling [f=0004959] [4959] Event [616,341.802124,4280]: 0 finished unit Solar Collector [f=0004965] [4965] Event [3339.52466,235.217636,2713.61841]: 0 lost unit Glaive [f=0005246] [5246] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0005265] [5265] Event [616,341.776794,4120]: 0 finished unit Solar Collector [f=0005334] [5334] Event [1980.15857,234.437271,3875.78735]: 0 lost unit Ronin [f=0005541] [5541] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0005574] [5574] Event [4142.39209,232.096054,2523.54346]: 1 lost unit Bandit [f=0005621] [5621] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0005789] [5789] Event [3896.40845,234.598831,2681.63989]: 0 lost unit Glaive [f=0005806] [5806] Event [3725.19019,234.355301,2644.30859]: 1 lost unit Bandit [f=0005809] [5809] Event [4040,342.422729,856]: 1 finished unit Caretaker [f=0005905] [5905] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0005977] [5977] Event [3472,340.883942,1984]: 1 finished unit Radar Tower [f=0005987] [5987] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0006040] [6040] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0006144] [6144] Event [1065.59998,342.422729,4088]: 0 finished unit Ronin [f=0006169] [6169] Event [2504.58203,234.819611,4377.64795]: 0 lost unit Glaive [f=0006184] [6184] Event [3352,234.404663,2264]: 1 lost unit Metal Extractor [f=0006270] [6270] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0006272] [6272] Event [4144,342.384705,1344]: 1 finished unit Lotus [f=0006300] [6300] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0006328] [6328] Event [2137.56812,226.847168,4325.30811]: 1 lost unit Bandit [f=0006432] [6432] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0006433] [6433] Event [2407.28296,229.605911,4496.50146]: 0 lost unit Sling [f=0006444] [6444] Event [1065.59998,342.422729,4088]: 0 finished unit Sling [f=0006517] [6517] Event [3176.11694,234.430389,2167.2749]: 1 lost unit Convict [f=0006534] [6534] Event [2319.2522,226.996155,4330.48584]: 0 lost unit Glaive [f=0006566] [6566] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0006570] [6570] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0006582] [6582] Event [3129.94702,226.866989,2246.33032]: 0 lost unit Glaive [f=0006616] [6616] Event [2197.57129,226.768341,4368.35059]: 1 lost unit Bandit [f=0006705] [6705] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0006853] [6853] Event [1906.2262,234.916718,4103.93896]: 0 lost unit Glaive [f=0006873] [6873] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0006901] [6901] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0007001] [7001] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0007035] [7035] Event [472,341.111908,4280]: 0 finished unit Solar Collector [f=0007124] [7124] Event [1065.59998,342.422729,4088]: 0 finished unit Knight [f=0007203] [7203] Event [3884,341.329742,1024]: 1 finished unit Convict [f=0007275] [7275] Event [472,341.238556,4120]: 0 finished unit Solar Collector [f=0007319] [7319] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0007356] [7356] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0007395] [7395] Event [4168,341.377869,1128]: 1 finished unit Wind/Tidal Generator [f=0007452] [7452] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0007503] [7503] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0007570] [7570] Event [4248,341.263885,1048]: 1 finished unit Wind/Tidal Generator [f=0007620] [7620] Event [488,341.814819,3944]: 0 finished unit Solar Collector [f=0007637] [7637] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0007640] [7640] Event [2164.28735,226.338547,4542.86328]: 1 lost unit Bandit [f=0007662] [7662] Event [872,343.252258,4104]: 0 finished unit Caretaker [f=0007664] [7664] Event [2066.78271,225.818588,4493.60254]: 0 lost unit Glaive [f=0007759] [7759] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0007805] [7805] Event [2321.67773,226.916168,4512.62646]: 1 lost unit Bandit [f=0007818] [7818] Event [4328,341.289215,968]: 1 finished unit Wind/Tidal Generator [f=0008076] [8076] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0008099] [8099] Event [1065.59998,342.422729,4088]: 0 finished unit Scythe [f=0008233] [8233] Event [632,341.76416,3832]: 0 finished unit Solar Collector [f=0008239] [8239] Event [3174.79565,232.597321,2370.22998]: 1 lost unit Bandit [f=0008313] [8313] Event [4408,341.377869,888]: 1 finished unit Wind/Tidal Generator [f=0008326] [8326] Event [3884,341.329742,1024]: 1 finished unit Outlaw [f=0008526] [8526] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0008592] [8592] Event [4488,341.263885,808]: 1 finished unit Wind/Tidal Generator [f=0008613] [8613] Event [904,342.878662,4280]: 0 finished unit Caretaker [f=0008626] [8626] Event [1065.59998,342.422729,4088]: 0 finished unit Ronin [f=0008670] [8670] Event [824,342.03009,3832]: 0 finished unit Solar Collector [f=0008673] [8673] Event [1712,135.258331,1088]: 1 finished unit Lotus [f=0008722] [8722] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0008751] [8751] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0008893] [8893] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0008893] [8893] Event [1065.59998,342.422729,4088]: 0 finished unit Glaive [f=0008982] [8982] Event [1570.41797,135.830627,910.403809]: 1 finished unit Recon Commander [f=0009048] [9048] Event [4120,342.511353,1224]: 1 finished unit Solar Collector [f=0009111] [9111] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0009142] [9142] Event [1065.59998,342.422729,4088]: 0 finished unit Sling [f=0009156] [9156] Event [3688.55469,136.063477,3743.39746]: 1 lost unit Bandit [f=0009174] [9174] Event [1672,135.30899,984]: 1 finished unit Solar Collector [f=0009235] [9235] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0009324] [9324] Event [4280,341.365204,1240]: 1 finished unit Solar Collector [f=0009405] [9405] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0009441] [9441] Event [1640,135.524292,872]: 1 finished unit Solar Collector [f=0009534] [9534] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0009649] [9649] Event [1065.59998,342.422729,4088]: 0 lost unit Ronin [f=0009668] [9668] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0009754] [9754] Event [1640,135.391312,760]: 1 finished unit Solar Collector [f=0009775] [9775] Event [1000,342.068115,3864]: 0 finished unit Caretaker [f=0009776] [9776] Event [1065.59998,342.414368,4088]: 0 lost unit Ronin [f=0009802] [9802] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0009811] [9811] Event [4294.87207,327.905029,2871.05029]: 1 lost unit Convict [f=0009825] [9825] Event [4392,341.048584,1288]: 1 finished unit Solar Collector [f=0009844] [9844] Event [1056,342.412354,4088]: 0 lost unit Cloakbot Factory [f=0009844] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0009844] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0009844] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0009844] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0009844] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0009844] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0009844] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0009844] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0009844] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0009844] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0009844] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0009844] !transmitlobby @voice@buildUnit@reload [f=0009913] [9913] Event [1171.15674,341.874878,3920.00757]: 0 lost unit Conjurer [f=0009924] [9924] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0009991] [9991] Event [1000,342.068115,3864]: 0 lost unit Caretaker [f=0010042] [10042] Event [1360,234.683289,784]: 1 finished unit Radar Tower [f=0010058] [10058] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0010069] [10069] Event [968,342.562012,3960]: 0 lost unit Metal Extractor [f=0010106] [10106] Event [3699.72217,234.534714,3061.86157]: 1 lost unit Bandit [f=0010109] [10109] Event [961.121155,341.528595,4127.74463]: 1 lost unit Bandit [f=0010140] [10140] Event [872,343.252258,4104]: 0 lost unit Caretaker [f=0010167] [10167] Event [904,342.878662,4280]: 0 lost unit Caretaker [f=0010192] [10192] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0010223] [10223] Event [1718.51074,226.721054,4455.98291]: 0 lost unit Conjurer [f=0010305] [10305] Event [4504,342.549377,1208]: 1 finished unit Solar Collector [f=0010314] [10314] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0010327] [10327] Event [1784,225.034119,4536]: 0 lost unit Metal Extractor [f=0010371] [10371] Event [1000,341.27655,4504]: 0 lost unit Metal Extractor [f=0010426] [10426] Event [632,340.997925,3992]: 0 lost unit Metal Extractor [f=0010509] [10509] Event [769.935669,342.57251,4058.34326]: 1 lost unit Bandit [f=0010515] [10515] Event [3884,341.329742,1024]: 1 finished unit Convict [f=0010537] [10537] Event [726.203064,342.582672,4080.89307]: 1 lost unit Bandit [f=0010563] [10563] Event [705.134155,342.827148,4075.77612]: 1 lost unit Bandit [f=0010569] [10569] Event [728,341.30188,3976]: 0 lost unit Solar Collector [f=0010606] [10606] Event [755.538879,342.458191,4110.16162]: 1 lost unit Bandit [f=0010632] [10632] Event [817.097412,343.027924,4355.68018]: 1 lost unit Bandit [f=0010751] [10751] Event [552,341.01059,4200]: 0 finished unit Stardust [f=0010764] [10764] Event [3884,341.329742,1024]: 1 finished unit Thug [f=0010856] [10856] Event [856,342.713989,3976]: 0 lost unit Solar Collector [f=0010976] [10976] Event [824,342.037109,3832]: 0 lost unit Solar Collector [f=0011091] [11091] Event [3884,341.329742,1024]: 1 finished unit Outlaw [f=0011136] [11136] Event [876.47699,343.37204,4024.06641]: 1 lost unit Rogue [f=0011195] [11195] Event [632,341.76416,3832]: 0 lost unit Solar Collector [f=0011211] [11211] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0011316] [11316] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0011421] [11421] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0011526] [11526] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0011620] [11620] Event [440,340.782623,4344]: 0 finished unit Caretaker [f=0011631] [11631] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0011746] [11746] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0011749] [11749] Event [900.782715,343.122253,4138.75537]: 1 lost unit Bandit [f=0011773] [11773] Event [552,341.01059,4200]: 0 lost unit Stardust [f=0011790] [11790] Event [616,340.392822,4120]: 0 lost unit Solar Collector [f=0011851] [11851] Event [543.969788,337.867401,4262.26807]: 0 finished unit Strike Commander [f=0011851] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0011851] [11851] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0011856] [11856] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0011915] [11915] Event [732.789978,343.186981,4206.16211]: 1 lost unit Bandit [f=0011955] [11955] Event [742.588989,343.266296,4238.89746]: 1 lost unit Bandit [f=0011970] [11970] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0012006] [12006] Event [694.630981,342.286346,4194.61279]: 1 lost unit Bandit [f=0012008] [12008] Event [701.424133,342.247589,4218.81299]: 1 lost unit Bandit [f=0012034] [12034] Event [743.339966,343.390961,4182.70898]: 1 lost unit Bandit [f=0012070] [12070] Event [1864,135.327988,1144]: 1 finished unit Geothermal Generator [f=0012081] [12081] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0012134] [12134] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0012186] [12186] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0012291] [12291] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0012405] [12405] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0012519] [12519] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0012613] [12613] Event [4192.36963,287.492676,2859.84766]: 0 lost unit Glaive [f=0012646] [12646] Event [4212.84082,296.613037,2869.78491]: 0 lost unit Glaive [f=0012652] [12652] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0012654] [12654] Event [986.408447,341.153351,4003.93457]: 1 lost unit Outlaw [f=0012667] [12667] Event [1528,135.283661,1224]: 1 finished unit Wind/Tidal Generator [f=0012703] [12703] Event [4217.49219,301.448853,2912.91431]: 0 lost unit Ronin [f=0012727] [12727] Event [4124.78516,268.528503,2905.38745]: 1 lost unit Bandit [f=0012757] [12757] Event [4204.19629,298.590729,2943.53223]: 1 lost unit Bandit [f=0012762] [12762] Event [4291.89941,328.936951,2898.8208]: 0 lost unit Ronin [f=0012764] [12764] Event [3184,226.976776,2288]: 1 finished unit Lotus [f=0012794] [12794] Event [4229.04883,307.33548,2950.64111]: 1 lost unit Bandit [f=0012801] [12801] Event [4288.50781,320.782043,2848.74341]: 1 lost unit Bandit [f=0012838] [12838] Event [4412.26758,341.874969,2957.41675]: 0 lost unit Knight [f=0012884] [12884] Event [4273.67383,316.083221,2821.40674]: 0 lost unit Scythe [f=0012894] [12894] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0012919] [12919] Event [664.172241,341.506927,4261.0166]: 0 finished unit Strike Commander [f=0012919] [12919] Event [664.172241,341.506927,4261.0166]: 0 lost unit Strike Commander [f=0012919] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0012919] [12919] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0012922] [12922] Event [1608,135.460968,1224]: 1 finished unit Wind/Tidal Generator [f=0012987] [12987] Event [3816,341.251221,1272]: 1 finished unit Caretaker [f=0013039] [13039] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0013157] [13157] Event [1688,135.62561,1208]: 1 finished unit Wind/Tidal Generator [f=0013164] [13164] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0013304] [13304] Event [4024,341.966797,1240]: 1 finished unit Caretaker [f=0013357] [13357] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0013422] [13422] Event [3608.66699,135.881836,3901.48511]: 0 lost unit Sling [f=0013435] [13435] Event [1768,135.315323,1208]: 1 finished unit Wind/Tidal Generator [f=0013458] [13458] Event [958.962402,342.850342,3927.23633]: 0 lost unit Strike Commander [f=0013485] [13485] Event [3832,341.574158,1144]: 1 finished unit Caretaker [f=0013542] [13542] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0013592] gg [f=0013634] [13634] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0013639] [13639] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0013732] [13732] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0013756] gg [f=0013839] [13839] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0013871] [13871] Event [488,341.814819,3944]: 0 lost unit Solar Collector [f=0013878] [13878] Event [888,341.675476,4488]: 0 lost unit Solar Collector [f=0013928] [13928] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0013930] [13930] Event [536,341.086578,4328]: 0 lost unit Stinger [f=0013990] [13990] Event [600,342.05542,4392]: 0 lost unit Metal Extractor [f=0014015] [14015] Event [undefined]: juicyjuice resigned [f=0014015] game_message: juicyjuice has been destroyed! [f=0014015] game_message: Legomenon wins! [f=0014015] Submitting stats [f=0014015] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014015] Part| Total Time|Time of the last 0.5s [f=0014015] Draw 13852.08ms 42.61% [f=0014015] Lua::Callins::Synced 9083.01ms 9.18% [f=0014015] Lua::Callins::Unsynced 17430.18ms 47.80% [f=0014015] Lua::CollectGarbage::Synced 318.78ms 0.50% [f=0014015] Lua::CollectGarbage::Unsynced 638.57ms 1.20% [f=0014015] Misc::Profiler::AddTime 57.85ms 0.10% [f=0014015] Sim 24501.67ms 27.94% [f=0014015] [14015] Received game_message: juicyjuice has been destroyed! [f=0014015] [14015] Received game_message: Legomenon wins! [f=0014016] [14016] Game End Stats Header: 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Game End Stats Values: 29,3305,8170,8170,3305,395.552338,324.175873,324.175873,395.552338,0,0,0,0,0,0,0,0,20.5933228,0,0,20.5933228,2387.43652,5354.00342,5354.00342,2387.43652,0,980,980,0,14.5297222,71.0815887,71.0815887,14.5297222,1685,1645,1645,1685,13.5576534,35.0149803,35.0149803,13.5576534,1110,2985,2985,1110,2291.33325,3824.33325,3824.33325,2291.33325,510,2560,2560,510,4034.66675,2291.33325,2291.33325,4034.66675,290.171143,0,0,290.171143,5862.99463,2675.87939,2675.87939,5862.99463 [f=0014016] [14016] Game End Stats Values: 30,2795,8185,8185,2795,406.623383,430.097443,430.097443,406.623383,0,0,0,0,0,0,0,0,20.5933228,0,0,20.5933228,2745.82495,6446.90527,6446.90527,2745.82495,0,1070,1070,0,19.006628,69.8721848,69.8721848,19.006628,2085,1825,1825,2085,13.3042841,35.0934334,35.0934334,13.3042841,200,2660,2660,200,2841.33325,4734.33301,4734.33301,2841.33325,510,2630,2630,510,4944.66699,2849.83325,2849.83325,4944.66699,366.180511,0,0,366.180511,6965.14795,3115.72485,3115.72485,6965.14795 [f=0014016] [14016] Game End Stats Values: 31,790,8765,8765,790,424.146423,520.968262,520.968262,424.146423,0,0,0,0,0,0,0,0,20.5933228,0,0,20.5933228,2780.18164,7186.68555,7186.68555,2780.18164,0,1070,1070,0,20,71.8191757,71.8191757,20,180,2185,2185,180,16.6572742,34.0900536,34.0900536,16.6572742,100,2810,2810,100,2841.33325,6739.33301,6739.33301,2841.33325,510,2700,2700,510,6949.66699,2849.83325,2849.83325,6949.66699,447.853699,0,0,447.853699,7704.92822,3150.08154,3150.08154,7704.92822 [f=0014016] [14016] Game End Stats Values: 32,650,9320,9320,650,437.397766,636.486816,636.486816,437.397766,0,0,0,0,0,0,0,0,455.034058,0,0,455.034058,2780.18164,7357.42578,7357.42578,2780.18164,0,1070,1070,0,12.8000002,79.7159805,79.7159805,12.8000002,180,2185,2185,180,9.63053608,36.8349533,36.8349533,9.63053608,100,3275,3275,100,2841.33325,7030.8667,7030.8667,2841.33325,370,2790,2790,370,7241.20068,2849.83325,2849.83325,7241.20068,517.855286,0.00257333,0.00257333,517.855286,7875.66846,3166.7522,3166.7522,7875.66846 [f=0014016] [14016] Game End Stats Values: 33,560,9320,9320,560,437.397766,663.527039,663.527039,437.397766,0,0,0,0,0,0,0,0,456.372711,0,0,456.372711,2780.18164,7406.83936,7406.83936,2780.18164,0,1070,1070,0,4.66666651,85.7885208,85.7885208,4.66666651,180,2185,2185,180,3.83599973,38.8816986,38.8816986,3.83599973,100,3275,3275,100,2841.33325,7120.8667,7120.8667,2841.33325,280,2790,2790,280,7331.20068,2849.83325,2849.83325,7331.20068,517.855286,0.00303999,0.00303999,517.855286,7954.80127,3170.45679,3170.45679,7954.80127 [f=0014037] [14037] Event [472,341.111908,4280]: 0 lost unit Solar Collector [f=0014040] [14040] Event [616,341.882965,4280]: 0 lost unit Solar Collector [f=0014045] [14045] Event [440,340.782623,4344]: 0 lost unit Caretaker [f=0014048] [14048] Event [544,341.539124,4392]: 0 lost unit Fusion Reactor [f=0014059] [14059] Event [472,341.238861,4120]: 0 lost unit Solar Collector [f=0014140] [14140] Event [3884,341.329742,1024]: 1 finished unit Outlaw [f=0014223] Spectator juicyjuice left the game: normal quit [f=0014223] [14223] Event [undefined]: juicyjuice quit [f=0014299] [14299] Event [3884,341.329742,1024]: 1 finished unit Thug [f=0014309] No clients connected, shutting down server [f=0014309] Server shutdown [f=0014404] [14404] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0014482] [14482] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0014568] [14568] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0014645] [14645] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0014706] [14706] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0014766] [14766] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0014931] [14931] Event [3884,341.329742,1024]: 1 finished unit Outlaw [f=0015029] [15029] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0015065] [15065] Event [3884,341.329742,1024]: 1 finished unit Thug [f=0015168] [15168] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0015231] [15231] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0015318] [15318] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0015381] [15381] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0015441] [15441] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0015501] [15501] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0015666] [15666] Event [3884,341.329742,1024]: 1 finished unit Outlaw [f=0015734] [15734] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0015800] [15800] Event [3884,341.329742,1024]: 1 finished unit Thug [f=0015902] [15902] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0015965] [15965] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0016052] [16052] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0016115] [16115] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0016175] [16175] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0016235] [16235] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0016435] [16435] Event [3884,341.329742,1024]: 1 finished unit Outlaw [f=0016447] [16447] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0016570] [16570] Event [3884,341.329742,1024]: 1 finished unit Thug [f=0016668] [16668] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0016731] [16731] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0016826] [16826] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0016897] [16897] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0016955] [16955] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0017015] [17015] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0017084] [17084] Event [4544,341.27655,3360]: 1 finished unit Lotus [f=0017200] [17200] Event [3884,341.329742,1024]: 1 finished unit Outlaw [f=0017329] [17329] Event [3884,341.329742,1024]: 1 finished unit Thug [f=0017431] [17431] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0017494] [17494] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0017581] [17581] Event [3884,341.329742,1024]: 1 finished unit Rogue [f=0017644] [17644] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0017704] [17704] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0017764] [17764] Event [3884,341.329742,1024]: 1 finished unit Bandit [f=0017929] [17929] Event [3884,341.329742,1024]: 1 finished unit Outlaw [f=0018064] [18064] Event [3884,341.329742,1024]: 1 finished unit Thug [f=0018090] Autoquit sending quit command. [f=0018090] [QuitAction] user exited to system [f=0018090] [SpringApp::Kill][1] fromRun=1 [f=0018090] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018090] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018090] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018090] [ThreadPool::SetThreadCount][2] workers=0 [f=0018090] [SpringApp::Kill][2] [f=0018090] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018090] [Game::KillLua][3] dtor=0 luaUI=0x51e3cea0 [f=0018090] Start widgetHandler:Shutdown [f=0018090] Shutdown - SaveOrderList Complete [f=0018090] Writing last game win data [f=0018090] Shutdown - SaveConfigData Complete [f=0018090] Shutdown Widget - Chili Highlight [f=0018090] Shutdown Widget - Save/Load API [f=0018090] Shutdown Widget - Draw After Chili [f=0018090] Shutdown Widget - EPIC Menu [f=0018090] Shutdown Widget - Chili Minimap [f=0018090] Shutdown Widget - Chili Widget Selector [f=0018090] Shutdown Widget - Local Team Colors [f=0018090] Shutdown Widget - Display Keys 2 [f=0018090] Shutdown Widget - Save Game Menu [f=0018090] Shutdown Widget - HealthBars [f=0018090] Shutdown Widget - Noises [f=0018090] Shutdown Widget - Unit Icons [f=0018090] Shutdown Widget - Win Counter [f=0018090] Shutdown Widget - BuildETA [f=0018090] Shutdown Widget - SpringRTS Replay Stats [f=0018090] Shutdown Widget - Modular Comm Info [f=0018090] Shutdown Widget - CameraShake [f=0018090] Shutdown Widget - Chili Economy Panel Default [f=0018090] Shutdown Widget - Chili EndGame Window [f=0018090] Shutdown Widget - Chili Nuke Warning [f=0018090] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018090] Shutdown Widget - Chili Spectator Panels [f=0018090] Shutdown Widget - Context Menu [f=0018090] Shutdown Widget - Darkening [f=0018090] Shutdown Widget - MetalFeatures (new) [f=0018090] Shutdown Widget - Grab Input [f=0018090] Input grabbing is disabled! [f=0018090] Shutdown Widget - Highlight Geos [f=0018090] Shutdown Widget - Local Widgets Config [f=0018090] Shutdown Widget - Mex Placement Handler [f=0018090] Shutdown Widget - MinimapEvents [f=0018090] Shutdown Widget - Missile Silo Range [f=0018090] Shutdown Widget - Music Player [f=0018090] Shutdown Widget - Point Tracker [f=0018090] Shutdown Widget - Showeco and Grid Drawer [f=0018090] Shutdown Widget - Stereo3D [f=0018090] Shutdown Widget - Attack AoE [f=0018090] Shutdown Widget - Map Edge Extension [f=0018090] Shutdown Widget - Selection Send [f=0018090] Shutdown Widget - LupsManager [f=0018090] Shutdown Widget - Newton Firezone [f=0018090] Shutdown Widget - Chili Pro Console [f=0018090] Shutdown Widget - Lasso Terraform GUI [f=0018090] Shutdown Widget - Chili Framework [f=0018090] Shutdown Widget - Lups [f=0018090] Shutdown Widget - Custom Markers [f=0018090] Shutdown Widget - Chili Core Selector [f=0018090] Shutdown Widget - Pause Screen [f=0018090] Shutdown Widget - Layout Handler [f=0018090] Shutdown Widget - Persistent Build Height [f=0018090] Shutdown Widget - Text To Speech Control [f=0018090] End widgetHandler:Shutdown [f=0018090] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={557875,72810527} {int,ext,rec}Allocs={24707819,0,0} {chunk,block}Bytes={72810527,0} [f=0018090] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018090] [Game::KillLua][2] dtor=0 luaRules=0x51c21200 [f=0018090] Start gadgetHandler:Shutdown [f=0018090] Shutdown - StartSetup [f=0018090] Shutdown - UnitMorph [f=0018090] Shutdown - LupsNanoSpray [f=0018090] Shutdown - Missile Silo Controller [f=0018090] Shutdown - Modular Comm Info [f=0018090] Shutdown - Terrain Texture Handler [f=0018090] Shutdown - UnitCloakShield [f=0018090] Shutdown - Starlight Handler [f=0018090] End gadgetHandler:Shutdown [f=0018090] Start gadgetHandler:Shutdown [f=0018090] Shutdown - Save/Load [f=0018090] Shutdown - UnitMorph [f=0018090] Shutdown - Modular Comm Info [f=0018090] Shutdown - Retreat Command [f=0018090] Shutdown - Shockwaves [f=0018090] Shutdown - Teleport Throw [f=0018090] Shutdown - UnitCloakShield [f=0018090] Shutdown - Lups Cloak FX [f=0018090] Shutdown - Lups [f=0018090] Shutdown - Lups Shield [f=0018090] End gadgetHandler:Shutdown [f=0018090] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24707848,0,0} {chunk,block}Bytes={0,0} [f=0018090] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24707848,0,0} {chunk,block}Bytes={0,0} [f=0018090] [Game::KillLua][4] dtor=0 [f=0018090] [Game::~CGame][1] [f=0018090] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018090] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018090] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018090] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018090] [Game::KillLua][4] dtor=1 [f=0018090] [Game::KillMisc][1] [f=0018090] [Game::KillMisc][2] [f=0018090] [Game::KillMisc][3] [f=0018090] [Game::KillRendering][1] [f=0018090] [3DOParser::Kill] allocated 137 pieces [f=0018090] [S3OParser::Kill] allocated 2770 pieces [f=0018090] [AssParser::Kill] allocated 224 pieces [f=0018090] [Game::KillInterface][1] [f=0018090] [Game::KillInterface][2] [f=0018090] [Game::KillSimulation][1] [f=0018090] [Game::KillSimulation][2] [f=0018090] [CCollisionHandler] dis-/continuous tests: 0/1133130 [f=0018090] [Game::KillSimulation][3] [f=0018090] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018090] [~CPathCache(20x20)] cacheHits=295 hitPercentage=48% numHashColls=0 maxCacheSize=13 [f=0018090] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018090] [~CPathCache(40x40)] cacheHits=705 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018090] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018090] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018090] [LosHandler::Kill] raycast instance cache-{hits,misses}={15919,13249}; shared=5%; cached=50% [f=0018090] [Game::KillSimulation][4] [f=0018090] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018090] [Game::~CGame][2] [f=0018090] [Game::~CGame][3] [f=0018090] [SpringApp::Kill][3] [f=0018090] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191000 bytes sent 161182 bytes recv'd [f=0018090] [SpringApp::Kill][4] font=0x459ac8a0 [f=0018090] [SpringApp::Kill][5] [f=0018090] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45a75af0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=4308ms file="bitmaps/pd/shield3wake.png" indx=556 inflSize=192kb readTime=60ms file="bitmaps/loadpictures/metalandenergy.png" indx=506 inflSize=1541kb readTime=58ms file="units/roost.lua" indx=6680 inflSize=2kb readTime=56ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=55ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1590 inflSize=1kb readTime=48ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=36ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=35ms file="objects3d/freaker.s3o" indx=5098 inflSize=60kb readTime=33ms file="objects3d/commrecon4.s3o" indx=4932 inflSize=133kb readTime=29ms file="unitpics/gunshipcon.png" indx=6318 inflSize=10kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51795041 bytes cached in 2847 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45b00170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f2b6c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45a761a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45b0ecb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]