[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.q9c6nTY6ww/springsettings.876615.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc98001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14730 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/876615/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 455ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463d9770] using map "Leyline v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Leyline v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463d9770] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 246ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1123ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1212ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 871ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 267ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Dynamic Mex Feature Placer Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Dynamic Mex Feature Placer Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/876615/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=47b14b06 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce5bfde1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce5bfde1 file="cache/104dev-maintenance/paths/Leyline v1.1.pe-ce5bfde1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=47b14b06 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce5bfdf1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce5bfdf1 file="cache/104dev-maintenance/paths/Leyline v1.1.pe2-ce5bfdf1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2101ms, checksum dfa918bc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11467,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/876615/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b910d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 66b39c5efcd6170a8f59d116dbab37ef [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={05f84000,00000000}]" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|player_elo|False|PRO|Empire|GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0xae119320,(nil)}]" [f=-000001] Allies: I choose: MF Doom! [f=-000001] Allies: I choose: Reconeer Command! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={95a33cc0,00000000}]" [f=-000001] it is weird [f=-000001] why is this map and hourglass so common now [f=-000001] i look at the map and i see it entirely different [f=-000001] [0] Event [2092,79.9674988,671]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3530,79.8491211,6600]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3052 [f=0000000] [0] Anarchid, team: 1, elo:2891 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [2184,79.8521423,680]: 0 finished unit Gunship Plant [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000003] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000004] [4] Event [3392,79.8480225,6576]: 1 finished unit Rover Assembly [f=0000193] [193] Event [3391.99805,80.4931259,6558.00781]: 1 finished unit Dart [f=0000240] [240] Event [2296,79.8480225,760]: 0 finished unit Metal Extractor [f=0000473] [473] Event [3640,79.8480225,6696]: 1 finished unit Metal Extractor [f=0000480] [480] Event [2072,79.8480225,808]: 0 finished unit Metal Extractor [f=0000575] [575] Event [3391.99805,80.4931259,6558.00781]: 1 finished unit Mason [f=0000582] [582] Event [1992,199.938202,600]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [2056,199.962921,600]: 0 finished unit Wind/Tidal Generator [f=0000817] [817] Event [2104,199.99588,568]: 0 finished unit Wind/Tidal Generator [f=0000856] [856] Event [3464,79.8480225,6744]: 1 finished unit Metal Extractor [f=0000879] [879] Event [2184.00146,100.910263,679]: 0 finished unit Wasp [f=0000953] [953] Event [3391.99805,80.4931259,6558.00781]: 1 finished unit Mason [f=0000959] [959] Event [2152,199.99588,552]: 0 finished unit Wind/Tidal Generator [f=0001176] [1176] Event [3256,79.8480225,6744]: 1 finished unit Metal Extractor [f=0001320] [1320] Event [1944,79.8480225,984]: 0 finished unit Metal Extractor [f=0001422] [1422] Event [1944,199.958801,632]: 0 finished unit Wind/Tidal Generator [f=0001639] Anarchid added point: hm? [f=0001804] [1804] Event [1784,79.8480225,2376]: 0 finished unit Metal Extractor [f=0001889] [1889] Event [2152,79.8480225,808]: 0 finished unit Solar Collector [f=0001908] [1908] Event [3784,79.8480225,6552]: 1 finished unit Metal Extractor [f=0002130] [2130] Event [1584,199.279022,2528]: 0 finished unit Radar Tower [f=0002313] [2313] Event [3528,79.8480225,6808]: 1 finished unit Solar Collector [f=0002317] [2317] Event [2184.00146,100.910263,679]: 0 finished unit Locust [f=0002348] [2348] Event [3391.99805,80.4931259,6558.00781]: 1 finished unit Fencer [f=0002731] [2731] Event [3568,79.8480225,6752]: 1 finished unit Lotus [f=0002747] [2747] Event [2184.00146,100.910263,679]: 0 finished unit Locust [f=0002884] [2884] Event [1746.15564,-7.0895386,3442.89136]: 1 lost unit Dart [f=0002972] [2972] Event [3391.99805,80.4931259,6558.00781]: 1 finished unit Fencer [f=0003175] [3175] Event [2184.00146,100.910263,679]: 0 finished unit Locust [f=0003363] [3363] Event [3656,79.8480225,6792]: 1 finished unit Solar Collector [f=0003612] [3612] Event [2184.00146,100.910263,679]: 0 finished unit Locust [f=0003702] [3702] Event [3557.66479,79.8480225,6433.21826]: 1 lost unit Fencer [f=0003757] [3757] Event [3440,79.8480225,6848]: 1 finished unit Lotus [f=0003791] [3791] Event [3391.99805,80.4931259,6558.00781]: 1 finished unit Fencer [f=0004035] [4035] Event [4212.98047,44.0263786,4480.77783]: 0 lost unit Wasp [f=0004201] [4201] Event [3644.78809,79.8480225,4944.3584]: 1 lost unit Fencer [f=0004210] [4210] Event [2184.00146,100.910263,679]: 0 finished unit Locust [f=0004215] [4215] Event [3391.99805,80.4931259,6558.00781]: 1 finished unit Fencer [f=0004484] [4484] Event [3702.14966,79.8480225,5494.11963]: 1 lost unit Fencer [f=0004556] [4556] Event [2184.00146,100.910263,679]: 0 finished unit Gnat [f=0004660] [4660] Event [3391.99805,80.4931259,6558.00781]: 1 finished unit Fencer [f=0004685] [4685] Event [3488.43555,79.8480225,6037.40479]: 1 lost unit Fencer [f=0004829] [4829] Event [2184.00146,100.910263,679]: 0 finished unit Gnat [f=0004882] [4882] Event [2160,56.0063171,2400]: 1 finished unit Lotus [f=0005050] [5050] Event [2160,56.0063171,2400]: 1 lost unit Lotus [f=0005057] [5057] Event [3584,79.8480225,6608]: 1 finished unit Lotus [f=0005099] [5099] Event [2184.00146,100.910263,679]: 0 finished unit Gnat [f=0005172] gg [f=0005241] [5241] Event [1985.75781,142.196884,2609.80713]: 0 lost unit Locust [f=0005265] [5265] Event [undefined]: Anarchid resigned [f=0005265] game_message: Anarchid has been destroyed! [f=0005265] game_message: Dregs wins! [f=0005265] Submitting stats [f=0005265] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005265] Part| Total Time|Time of the last 0.5s [f=0005265] Draw 6049.45ms 11.20% [f=0005265] Lua::Callins::Synced 1843.82ms 21.10% [f=0005265] Lua::Callins::Unsynced 7596.39ms 15.60% [f=0005265] Lua::CollectGarbage::Synced 359.79ms 0.30% [f=0005265] Lua::CollectGarbage::Unsynced 341.60ms 2.70% [f=0005265] Misc::Profiler::AddTime 13.93ms 0.00% [f=0005265] Sim 6271.98ms 65.80% [f=0005265] [5265] Received game_message: Anarchid has been destroyed! [f=0005265] [5265] Received game_message: Dregs wins! [f=0005266] [5266] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005266] [5266] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005266] [5266] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005266] [5266] Game End Stats Values: 2,2115,2165,2115,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.32000065,5.5999999,6.32000065,40,0,40,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005266] [5266] Game End Stats Values: 3,2415,2600,2415,2600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.82972908,8,9.82972908,2075,2075,2075,2075,7.5600009,9.35999966,7.5600009,9.35999966,160,240,160,240,0,0,0,0,180,285,180,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005266] [5266] Game End Stats Values: 4,2625,2725,2625,2725,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.7112236,8,14.7112236,2075,2075,2075,2075,10.079999,9.60000038,10.079999,9.60000038,280,240,280,240,0,0,0,0,270,410,270,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005266] [5266] Game End Stats Values: 5,2625,2760,2625,2760,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,16.9573669,8,16.9573669,2075,2075,2075,2075,11.3999987,11.3999987,11.3999987,11.3999987,280,240,280,240,0,0,0,0,270,445,270,445,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005266] [5266] Game End Stats Values: 6,2715,2975,2715,2975,0,4.5642662,0,4.5642662,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,18.6150684,8,18.6150684,2075,2130,2075,2130,12.5999975,14.7376165,12.5999975,14.7376165,280,240,280,240,0,0,0,0,360,605,360,605,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005266] [5266] Game End Stats Values: 7,2925,3195,2925,3195,0.31120545,11.0759907,0.31120545,11.0759907,0,0,0,0,0,0,0,0,0,0,0,0,9.88235283,0,9.88235283,0,0,0,0,0,9.46666622,18.4167557,9.46666622,18.4167557,2075,2130,2075,2130,13.220746,15.334115,13.220746,15.334115,420,460,420,460,0,0,0,0,430,605,430,605,0,0,0,0,0,0,0,0,0,9.88235283,0,9.88235283 [f=0005266] [5266] Game End Stats Values: 8,3115,3415,3115,3415,0.63573575,18.1457195,0.63573575,18.1457195,0,0,0,0,0,0,0,0,0,0,0,0,39.5294113,39.9999962,39.5294113,39.9999962,90,0,90,0,10,18.7529221,10,18.7529221,2075,2130,2075,2130,13.2216339,15.371314,13.2216339,15.371314,520,680,520,680,0,40,0,40,430,605,430,605,40,0,40,0,0,0,0,0,39.9999962,39.5294113,39.9999962,39.5294113 [f=0005266] [5266] Game End Stats Values: 9,3185,3635,3185,3635,0.9434787,26.1720829,0.9434787,26.1720829,0,0,0,0,0,0,0,0,0,0,0,0,149.647049,114.57476,149.647049,114.57476,90,0,90,0,10.8000002,20.1816311,10.8000002,20.1816311,2075,2130,2075,2130,13.2205153,15.4350882,13.2205153,15.4350882,520,900,520,900,0,40,0,40,500,605,500,605,40,0,40,0,0,0,0,0,114.57476,149.647049,114.57476,149.647049 [f=0005266] [5266] Game End Stats Values: 10,3275,3615,3275,3615,3.00637746,35.0615768,3.00637746,35.0615768,0,0,0,0,0,0,0,0,0,0,0,0,552.817932,275.169708,552.817932,275.169708,180,0,180,0,12,19.8578148,12,19.8578148,2075,2130,2075,2130,13.3375273,15.492631,13.3375273,15.492631,520,880,520,880,0,180,0,180,500,605,500,605,180,240,180,240,0,0,0,0,275.169708,552.817932,275.169708,552.817932 [f=0005266] [5266] Game End Stats Values: 11,3135,3835,3135,3835,8.0211792,44.6074944,8.0211792,44.6074944,0,0,0,0,0,0,0,0,0,0,0,0,717.858826,506.272736,717.858826,506.272736,180,0,180,0,12,16.8592396,12,16.8592396,2075,2130,2075,2130,13.5343199,15.5363932,13.5343199,15.5363932,380,1100,380,1100,0,460,0,460,500,605,500,605,460,240,460,240,0,0,0,0,506.272736,728.861572,506.272736,728.861572 [f=0005266] [5266] Game End Stats Values: 12,3225,4015,3225,4015,10.6370277,54.1534119,10.6370277,54.1534119,0,0,0,0,0,0,0,0,0,0,0,0,802.872925,678.367676,802.872925,678.367676,270,0,270,0,12,16.6624737,12,16.6624737,2075,2130,2075,2130,13.3743887,15.5363932,13.3743887,15.5363932,380,1280,380,1280,0,600,0,600,500,605,500,605,600,240,600,240,0,0,0,0,678.367676,813.875671,678.367676,813.875671 [f=0005266] [5266] Game End Stats Values: 13,3225,3885,3225,3885,17.6451969,59.8809624,17.6451969,59.8809624,0,0,0,0,0,0,0,0,0,0,0,0,1134.51685,990.43335,1134.51685,990.43335,270,0,270,0,12,17.4915962,12,17.4915962,2075,2130,2075,2130,13.8371067,15.4206858,13.8371067,15.4206858,380,1150,380,1150,220,690,220,690,500,605,500,605,690,460,690,460,0,0,0,0,990.43335,1145.51965,990.43335,1145.51965 [f=0005277] [5277] Event [2176,79.7738647,2096]: 0 finished unit Lotus [f=0005283] [5283] Event [3392,79.8480225,6576]: 1 lost unit Rover Assembly [f=0005309] [5309] Event [1913.69775,-6.6163039,2865.64404]: 1 lost unit Recon Commander [f=0005375] Spectator PRO_rANDY left the game: normal quit [f=0005375] [5375] Event [undefined]: PRO_rANDY quit [f=0005381] Player Dregs left the game: normal quit [f=0005381] [5381] Event [undefined]: Dregs quit [f=0005381] Spectator Anarchid left the game: normal quit [f=0005381] [5381] Event [undefined]: Anarchid quit [f=0005387] No clients connected, shutting down server [f=0005387] Server shutdown [f=0009455] Autoquit sending quit command. [f=0009455] [QuitAction] user exited to system [f=0009455] [SpringApp::Kill][1] fromRun=1 [f=0009455] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009455] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009455] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009455] [ThreadPool::SetThreadCount][2] workers=0 [f=0009455] [SpringApp::Kill][2] [f=0009455] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009455] [Game::KillLua][3] dtor=0 luaUI=0x62995180 [f=0009455] Start widgetHandler:Shutdown [f=0009455] Shutdown - SaveOrderList Complete [f=0009455] Writing last game win data [f=0009455] Shutdown - SaveConfigData Complete [f=0009455] Shutdown Widget - Save/Load API [f=0009455] Shutdown Widget - Chili Highlight [f=0009455] Shutdown Widget - Draw After Chili [f=0009455] Shutdown Widget - EPIC Menu [f=0009455] Shutdown Widget - Chili Widget Selector [f=0009455] Shutdown Widget - Chili Minimap [f=0009455] Shutdown Widget - Local Team Colors [f=0009455] Shutdown Widget - Display Keys 2 [f=0009455] Shutdown Widget - Save Game Menu [f=0009455] Shutdown Widget - Unit Icons [f=0009455] Shutdown Widget - Noises [f=0009455] Shutdown Widget - HealthBars [f=0009455] Shutdown Widget - Win Counter [f=0009455] Shutdown Widget - SpringRTS Replay Stats [f=0009455] Shutdown Widget - BuildETA [f=0009455] Shutdown Widget - Modular Comm Info [f=0009455] Shutdown Widget - Stereo3D [f=0009455] Shutdown Widget - Showeco and Grid Drawer [f=0009455] Shutdown Widget - Point Tracker [f=0009455] Shutdown Widget - Music Player [f=0009455] Shutdown Widget - Missile Silo Range [f=0009455] Shutdown Widget - MinimapEvents [f=0009455] Shutdown Widget - Mex Placement Handler [f=0009455] Shutdown Widget - Local Widgets Config [f=0009455] Shutdown Widget - Highlight Geos [f=0009455] Shutdown Widget - Grab Input [f=0009455] Input grabbing is disabled! [f=0009455] Shutdown Widget - MetalFeatures (new) [f=0009455] Shutdown Widget - Darkening [f=0009455] Shutdown Widget - Context Menu [f=0009455] Shutdown Widget - Chili Spectator Panels [f=0009455] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009455] Shutdown Widget - Chili Nuke Warning [f=0009455] Shutdown Widget - Chili EndGame Window [f=0009455] Shutdown Widget - Chili Economy Panel Default [f=0009455] Shutdown Widget - CameraShake [f=0009455] Shutdown Widget - Attack AoE [f=0009455] Shutdown Widget - Map Edge Extension [f=0009455] Shutdown Widget - Selection Send [f=0009455] Shutdown Widget - LupsManager [f=0009455] Shutdown Widget - Newton Firezone [f=0009455] Shutdown Widget - Chili Pro Console [f=0009455] Shutdown Widget - Lasso Terraform GUI [f=0009455] Shutdown Widget - Lups [f=0009455] Shutdown Widget - Chili Framework [f=0009455] Shutdown Widget - Chili Core Selector [f=0009455] Shutdown Widget - Custom Markers [f=0009455] Shutdown Widget - Pause Screen [f=0009455] Shutdown Widget - Text To Speech Control [f=0009455] Shutdown Widget - Persistent Build Height [f=0009455] Shutdown Widget - Layout Handler [f=0009455] End widgetHandler:Shutdown [f=0009455] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={664952,91525634} {int,ext,rec}Allocs={20535448,0,0} {chunk,block}Bytes={91525634,0} [f=0009455] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009455] [Game::KillLua][2] dtor=0 luaRules=0x52b910d0 [f=0009455] Start gadgetHandler:Shutdown [f=0009455] Shutdown - StartSetup [f=0009455] Shutdown - UnitMorph [f=0009455] Shutdown - LupsNanoSpray [f=0009455] Shutdown - Missile Silo Controller [f=0009455] Shutdown - Modular Comm Info [f=0009455] Shutdown - Terrain Texture Handler [f=0009455] Shutdown - UnitCloakShield [f=0009455] Shutdown - Starlight Handler [f=0009455] End gadgetHandler:Shutdown [f=0009455] Start gadgetHandler:Shutdown [f=0009455] Shutdown - Save/Load [f=0009455] Shutdown - UnitMorph [f=0009455] Shutdown - Modular Comm Info [f=0009455] Shutdown - Retreat Command [f=0009455] Shutdown - Shockwaves [f=0009455] Shutdown - Teleport Throw [f=0009455] Shutdown - UnitCloakShield [f=0009455] Shutdown - Lups Cloak FX [f=0009455] Shutdown - Lups [f=0009455] Shutdown - Lups Shield [f=0009455] End gadgetHandler:Shutdown [f=0009455] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20535477,0,0} {chunk,block}Bytes={0,0} [f=0009455] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20535477,0,0} {chunk,block}Bytes={0,0} [f=0009455] [Game::KillLua][4] dtor=0 [f=0009455] [Game::~CGame][1] [f=0009455] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009455] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009455] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009455] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009455] [Game::KillLua][4] dtor=1 [f=0009455] [Game::KillMisc][1] [f=0009455] [Game::KillMisc][2] [f=0009455] [Game::KillMisc][3] [f=0009455] [Game::KillRendering][1] [f=0009455] [3DOParser::Kill] allocated 137 pieces [f=0009455] [S3OParser::Kill] allocated 2669 pieces [f=0009455] [AssParser::Kill] allocated 276 pieces [f=0009455] [Game::KillInterface][1] [f=0009455] [Game::KillInterface][2] [f=0009455] [Game::KillSimulation][1] [f=0009455] [Game::KillSimulation][2] [f=0009455] [CCollisionHandler] dis-/continuous tests: 0/10710 [f=0009455] [Game::KillSimulation][3] [f=0009455] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009455] [~CPathCache(36x32)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=4 [f=0009455] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009455] [~CPathCache(72x64)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009455] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009455] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009455] [LosHandler::Kill] raycast instance cache-{hits,misses}={2707,5166}; shared=0%; cached=34% [f=0009455] [Game::KillSimulation][4] [f=0009455] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0009455] [Game::~CGame][2] [f=0009455] [Game::~CGame][3] [f=0009455] [SpringApp::Kill][3] [f=0009455] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 99828 bytes sent 74364 bytes recv'd [f=0009455] [SpringApp::Kill][4] font=0x4630c8a0 [f=0009455] [SpringApp::Kill][5] [f=0009455] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x463877d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3548ms file="bitmaps/loadpictures/cloaking.png" indx=492 inflSize=3633kb readTime=258ms file="bitmaps/pd/shield3wake.png" indx=556 inflSize=192kb readTime=52ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=36ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=33ms file="objects3d/m-9.s3o" indx=5174 inflSize=141kb readTime=28ms file="icons/staticskirmaa.png" indx=1127 inflSize=1kb readTime=27ms file="objects3d/logroach.s3o" indx=5161 inflSize=22kb readTime=24ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=23ms file="luaui/widgets/unit_voice.lua" indx=4709 inflSize=3kb readTime=23ms file="objects3d/clogger.s3o" indx=4926 inflSize=28kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 54896918 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/leyline_v1.1.sd7 (0x464ac490) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fc980070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x463d81e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x46638850) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]