[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sRjRo2jbO9/springsettings.876579.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 145ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ed401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14725 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/876579/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cbffa0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cbffa0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 283ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 768ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 931ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] zImLenny was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/876579/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=580babd [f=-000001] [Path] [PathEstimator::ReadFile] hash=580babd file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-580babd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=580bacd [f=-000001] [Path] [PathEstimator::ReadFile] hash=580bacd file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-580bacd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1077ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11467,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/876579/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x544ad930,0x543f90d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e5aa9c5ee811842c893c924e4596f592 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={6e684f60,6f087848}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={5250ffc8,533f5120}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [2930,5.59710693,1124]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3270,7.46383667,5969]: 1 finished unit Engineer Commander [f=0000000] [0] KingLunchBox, team: 0, elo:2201 [f=0000000] [0] Niarteloc, team: 1, elo:1959 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [2888,10.7995605,1296]: 0 finished unit Cloakbot Factory [f=0000003] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000003] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000003] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000003] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000003] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000003] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000003] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000003] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000003] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000003] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000003] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000031] [31] Event [3296,18.356781,5728]: 1 finished unit Tank Foundry [f=0000240] [240] Event [3080,7.14111328,1176]: 0 finished unit Metal Extractor [f=0000271] [271] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0000373] [373] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0000462] [462] Event [3080,8.87145996,5960]: 1 finished unit Solar Collector [f=0000570] [570] Event [2616,15.6500244,1176]: 0 finished unit Metal Extractor [f=0000576] [576] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0000615] [615] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0000751] [751] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0000761] [761] Event [2744,11.3433838,1144]: 0 finished unit Solar Collector [f=0000955] [955] Event [2888,12.2167969,1305.59998]: 0 finished unit Conjurer [f=0001031] [1031] Event [3480,16.6882324,6008]: 1 finished unit Solar Collector [f=0001172] [1172] Event [2856,6.0534668,1128]: 0 finished unit Solar Collector [f=0001239] [1239] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0001345] [1345] Event [3296.04297,19.436451,5700]: 1 finished unit Welder [f=0001541] [1541] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0001569] [1569] Event [2984,5.32287598,1112]: 0 finished unit Solar Collector [f=0001713] [1713] Event [3368,25.7629395,6600]: 1 finished unit Metal Extractor [f=0001789] [1789] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0001989] [1989] Event [2896,6.80786133,1184]: 0 finished unit Lotus [f=0001991] [1991] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0002092] [2092] Event [4403.80762,13.4538155,5409.08301]: 0 lost unit Glaive [f=0002102] [2102] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0002202] [2202] Event [2720,12.2808838,1200]: 0 finished unit Radar Tower [f=0002202] [2202] Event [3944,202.252808,6696]: 1 finished unit Wind/Tidal Generator [f=0002346] [2346] Event [3864,174.171753,6744]: 1 finished unit Wind/Tidal Generator [f=0002365] [2365] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0002491] [2491] Event [3784,156.340942,6808]: 1 finished unit Wind/Tidal Generator [f=0002554] [2554] Event [944,9.73937988,1488]: 0 finished unit Radar Tower [f=0002641] [2641] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0002655] [2655] Event [3704,148.430786,6856]: 1 finished unit Wind/Tidal Generator [f=0002674] [2674] Event [3022.40405,12.8593616,856.199524]: 1 lost unit Kodachi [f=0002754] [2754] Event [2888,12.2167969,1305.59998]: 0 finished unit Conjurer [f=0002964] [2964] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0003068] [3068] Event [4904,17.8417969,6552]: 1 finished unit Metal Extractor [f=0003175] [3175] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0003220] [3220] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0003404] [3404] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0003408] [3408] Event [2808,26.350708,600]: 0 finished unit Metal Extractor [f=0003473] [3473] Event [4920,16.3751221,6488]: 1 finished unit Solar Collector [f=0003794] [3794] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0003853] [3853] Event [3072,22.3681641,688]: 0 finished unit Lotus [f=0003933] [3933] Event [4968,17.6824951,6568]: 1 finished unit Solar Collector [f=0003933] [3933] Event [2616,15.6500244,1176]: 0 lost unit Metal Extractor [f=0003959] [3959] Event [2376.28979,6.81476116,1300.16431]: 0 lost unit Glaive [f=0004067] [4067] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0004100] [4100] Event [3296.04297,19.436451,5700]: 1 finished unit Welder [f=0004430] [4430] Event [2800,6.56433105,1232]: 0 finished unit Picket [f=0004488] [4488] Event [2720,12.2808838,1200]: 0 lost unit Radar Tower [f=0004494] [4494] Event [2888,12.2170086,1305.59998]: 0 finished unit Conjurer [f=0004537] [4537] Event [2685.24048,15.0330458,1252.77197]: 1 lost unit Kodachi [f=0004682] [4682] Event [4008,34.6014404,7032]: 1 finished unit Geothermal Generator [f=0004698] [4698] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0004704] [4704] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0004915] [4915] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0004967] [4967] Event [5271.74463,13.9757462,6393.22803]: 0 lost unit Glaive [f=0005125] [5125] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0005126] [5126] Event [5035.89941,13.5202484,6553.10596]: 1 lost unit Welder [f=0005154] [5154] Event [2136,19.6875,5144]: 1 finished unit Metal Extractor [f=0005229] [5229] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0005323] [5323] Event [4904,17.8417969,6552]: 1 lost unit Metal Extractor [f=0005335] [5335] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0005630] [5630] Event [2982.27832,15.4742432,1827.35034]: 0 lost unit Glaive [f=0005647] [5647] Event [2888,12.2167969,1305.59998]: 0 finished unit Glaive [f=0005658] [5658] Event [4925.70313,17.6558876,5901.21582]: 0 lost unit Glaive [f=0005702] [5702] Event [4963.83838,16.8450565,5797.01953]: 0 lost unit Glaive [f=0005706] [5706] Event [3098.10352,15.4742432,1901.42212]: 0 lost unit Glaive [f=0005754] [5754] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0005766] [5766] Event [1272,16.9683838,648]: 0 finished unit Metal Extractor [f=0005801] [5801] Event [3012.82983,15.4742432,1929.63696]: 0 lost unit Glaive [f=0005915] [5915] Event [2616,15.1993179,1176]: 0 finished unit Metal Extractor [f=0005949] [5949] Event [4920,16.3751221,6488]: 1 lost unit Solar Collector [f=0006012] [6012] Event [3832,12.6507568,600]: 0 finished unit Metal Extractor [f=0006116] [6116] Event [4715.98389,32.5702248,6678.27734]: 0 lost unit Glaive [f=0006167] [6167] Event [4858.50049,24.3149223,6581.31836]: 0 lost unit Glaive [f=0006235] [6235] Event [2888,12.2167969,1305.59998]: 0 finished unit Conjurer [f=0006371] [6371] Event [3296.04297,19.436451,5700]: 1 finished unit Welder [f=0006487] [6487] Event [3560.92139,12.6608791,1066.51123]: 0 lost unit Glaive [f=0006536] [6536] Event [3632.80908,12.6724472,904.873047]: 0 lost unit Glaive [f=0006548] [6548] Event [4192,15.4742432,752]: 0 finished unit Lotus [f=0006570] [6570] Event [4904,17.2698021,6552]: 1 finished unit Metal Extractor [f=0006627] [6627] Event [3866.57764,11.5369101,662.49762]: 1 lost unit Kodachi [f=0006877] [6877] Event [4208,17.5012207,464]: 0 finished unit Lotus [f=0006880] [6880] Event [4920,15.8674431,6488]: 1 finished unit Solar Collector [f=0006885] [6885] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0007060] [7060] Event [4888,24.2849045,6616]: 1 finished unit Solar Collector [f=0007091] [7091] Event [4765.05469,28.9222069,6618.74023]: 1 finished unit Engineer Commander [f=0007095] [7095] Event [296,28.0206299,232]: 0 finished unit Metal Extractor [f=0007192] [7192] Event [4840,18.3034325,6536]: 1 finished unit Solar Collector [f=0007386] [7386] Event [1464,14.3261719,4488]: 1 finished unit Metal Extractor [f=0007395] [7395] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0007435] [7435] Event [2328,12.5518799,6600]: 1 finished unit Metal Extractor [f=0007821] [7821] Event [1376,11.2060547,4384]: 1 finished unit Lotus [f=0007858] [7858] Event [5368,15.3863525,6104]: 1 finished unit Metal Extractor [f=0007906] [7906] Event [2800,10.9918213,1344]: 0 lost unit Picket [f=0007960] [7960] Event [2800,6.56433105,1232]: 0 lost unit Picket [f=0008002] [8002] Event [5384,12.4584961,6040]: 1 finished unit Solar Collector [f=0008155] [8155] Event [5432,15.534668,6120]: 1 finished unit Solar Collector [f=0008196] [8196] Event [1552,21.0992432,4384]: 1 finished unit Lotus [f=0008287] [8287] Event [5352,17.9516602,6168]: 1 finished unit Solar Collector [f=0008408] [8408] Event [5304,13.6999512,6088]: 1 finished unit Solar Collector [f=0008489] [8489] Event [2888,12.2167969,1296]: 0 lost unit Cloakbot Factory [f=0008489] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0008489] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0008489] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0008489] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0008489] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0008489] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0008489] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0008489] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0008489] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0008489] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0008489] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0008489] !transmitlobby @voice@buildUnit@reload [f=0008513] [8513] Event [2808.72656,7.72300148,1299.50171]: 1 lost unit Kodachi [f=0008536] [8536] Event [344.314575,26.6489449,234.843002]: 0 lost unit Conjurer [f=0008596] [8596] Event [296,28.0206299,232]: 0 lost unit Metal Extractor [f=0008644] [8644] Event [2896,6.41766548,1184]: 0 lost unit Lotus [f=0008733] [8733] Event [2616,15.1993179,1176]: 0 lost unit Metal Extractor [f=0008812] [8812] Event [3080,7.14111328,1176]: 0 lost unit Metal Extractor [f=0008891] [8891] Event [5784,18.2757568,6104]: 1 finished unit Metal Extractor [f=0008909] [8909] Event [3296.04297,19.436451,5700]: 1 finished unit Ogre [f=0008982] [8982] Event [undefined]: KingLunchBox resigned [f=0008982] game_message: KingLunchBox has been destroyed! [f=0008982] game_message: Niarteloc wins! [f=0008982] Submitting stats [f=0008982] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008982] Part| Total Time|Time of the last 0.5s [f=0008982] Draw 9042.15ms 9.08% [f=0008982] Lua::Callins::Synced 3052.44ms 23.25% [f=0008982] Lua::Callins::Unsynced 12130.93ms 14.37% [f=0008982] Lua::CollectGarbage::Synced 175.91ms 0.20% [f=0008982] Lua::CollectGarbage::Unsynced 339.38ms 0.20% [f=0008982] Misc::Profiler::AddTime 31.98ms 0.00% [f=0008982] Sim 9770.59ms 79.94% [f=0008982] [8982] Received game_message: KingLunchBox has been destroyed! [f=0008982] [8982] Received game_message: Niarteloc wins! [f=0008983] [8983] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,5415,4145,5415,4145,341.469971,67.4821777,341.469971,67.4821777,0,0,0,0,0,0,0,0,27.375,481.206421,27.375,481.206421,1296.922,1199.13452,1296.922,1199.13452,0,460,0,460,49.3696632,14,49.3696632,14,2305,2130,2305,2130,26.7590942,26.9759998,26.7590942,26.9759998,1420,805,1420,805,925,870,925,870,1690,750,1690,750,875.25,925,875.25,925,64.0000992,243.669388,64.0000992,243.669388,1263.78198,1459.43994,1263.78198,1459.43994 [f=0008983] [8983] Game End Stats Values: 19,5665,4045,5665,4045,404.271759,97.7082214,404.271759,97.7082214,0,0,0,0,0,0,0,0,27.375,810.276489,27.375,810.276489,1601.29517,1339.18933,1601.29517,1339.18933,90,360,90,360,50.6308022,14,50.6308022,14,2305,2130,2305,2130,31.5787754,26.938406,31.5787754,26.938406,1420,805,1420,805,1105,870,1105,870,1850,750,1850,750,875.25,1105,875.25,1105,64.0000992,269.835571,64.0000992,269.835571,1403.83679,1763.81311,1403.83679,1763.81311 [f=0008983] [8983] Game End Stats Values: 20,5795,3125,5795,3125,488.34433,131.311203,488.34433,131.311203,0,0,0,0,0,0,0,0,86.5699768,1116.72034,86.5699768,1116.72034,2498.83496,1407.69128,2498.83496,1407.69128,180,360,180,360,56.1586113,14,56.1586113,14,2305,1330,2305,1330,34.5248337,25.4301987,34.5248337,25.4301987,1250,685,1250,685,2025,870,2025,870,2060,750,2060,750,1045.25,2025,1045.25,2025,64.0000992,269.835571,64.0000992,269.835571,1553.55029,2707.78589,1553.55029,2707.78589 [f=0008983] [8983] Game End Stats Values: 21,6215,2765,6215,2765,579.507996,144.542068,579.507996,144.542068,0,0,0,0,0,0,0,0,366.48111,1291.53601,366.48111,1291.53601,2844.56567,1467.94763,2844.56567,1467.94763,180,270,180,270,58.8347549,9.86666679,58.8347549,9.86666679,2305,1330,2305,1330,35.3795853,19.4880619,35.3795853,19.4880619,1580,685,1580,685,2385,870,2385,870,2150,480,2150,480,1215.25,2385,1215.25,2385,64.0000992,269.835571,64.0000992,269.835571,1657.5752,3059.61597,1657.5752,3059.61597 [f=0009006] [9006] Event [2984,5.34396648,1112]: 0 lost unit Solar Collector [f=0009014] [9014] Event [2856,6.09575367,1128]: 0 lost unit Solar Collector [f=0009069] [9069] Event [5800,15.9631348,6040]: 1 finished unit Solar Collector [f=0009113] Spectator KingLunchBox left the game: normal quit [f=0009113] [9113] Event [undefined]: KingLunchBox quit [f=0009168] Player Niarteloc left the game: normal quit [f=0009168] [9168] Event [undefined]: Niarteloc quit [f=0009174] No clients connected, shutting down server [f=0009174] Server shutdown [f=0009200] [9200] Event [5848,19.6875,6120]: 1 finished unit Solar Collector [f=0009320] [9320] Event [5768,18.2977295,6168]: 1 finished unit Solar Collector [f=0009419] [9419] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0009441] [9441] Event [5720,16.0784912,6088]: 1 finished unit Solar Collector [f=0010020] [10020] Event [3296.04297,19.436451,5700]: 1 finished unit Welder [f=0010073] [10073] Event [5864,28.1304932,6968]: 1 finished unit Metal Extractor [f=0010205] [10205] Event [5880,26.6143799,6904]: 1 finished unit Solar Collector [f=0010340] [10340] Event [5928,28.1304932,6984]: 1 finished unit Solar Collector [f=0010420] [10420] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0010488] [10488] Event [5848,29.96521,7032]: 1 finished unit Solar Collector [f=0010609] [10609] Event [5800,26.1199951,6952]: 1 finished unit Solar Collector [f=0010727] [10727] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0011054] [11054] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0011423] [11423] Event [3296.04297,19.436451,5700]: 1 finished unit Welder [f=0011708] [11708] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0011948] [11948] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0012036] [12036] Event [5160,13.0847168,5096]: 1 finished unit Metal Extractor [f=0012174] [12174] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0012198] [12198] Event [5176,14.7052002,5032]: 1 finished unit Solar Collector [f=0012318] [12318] Event [5224,13.6779785,5112]: 1 finished unit Solar Collector [f=0012435] [12435] Event [3296.04297,19.436451,5700]: 1 finished unit Welder [f=0012438] [12438] Event [5144,11.3323975,5160]: 1 finished unit Solar Collector [f=0012559] [12559] Event [5096,13.7329102,5080]: 1 finished unit Solar Collector [f=0012677] [12677] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0012881] [12881] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0013058] [13058] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0013266] [13266] Event [3296.04297,19.436451,5700]: 1 finished unit Welder [f=0013448] [13448] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0013615] [13615] Event [3296.04297,19.436451,5700]: 1 finished unit Kodachi [f=0013664] Autoquit sending quit command. [f=0013664] [QuitAction] user exited to system [f=0013664] [SpringApp::Kill][1] fromRun=1 [f=0013664] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013664] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013664] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013664] [ThreadPool::SetThreadCount][2] workers=0 [f=0013664] [SpringApp::Kill][2] [f=0013664] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013664] [Game::KillLua][3] dtor=0 luaUI=0x542b2ef0 [f=0013664] Start widgetHandler:Shutdown [f=0013664] Shutdown - SaveOrderList Complete [f=0013664] Writing last game win data [f=0013664] Shutdown - SaveConfigData Complete [f=0013664] Shutdown Widget - Chili Highlight [f=0013664] Shutdown Widget - Save/Load API [f=0013664] Shutdown Widget - Draw After Chili [f=0013664] Shutdown Widget - EPIC Menu [f=0013664] Shutdown Widget - Chili Minimap [f=0013664] Shutdown Widget - Chili Widget Selector [f=0013664] Shutdown Widget - Local Team Colors [f=0013664] Shutdown Widget - Display Keys 2 [f=0013664] Shutdown Widget - Save Game Menu [f=0013664] Shutdown Widget - HealthBars [f=0013664] Shutdown Widget - Noises [f=0013664] Shutdown Widget - Unit Icons [f=0013664] Shutdown Widget - Win Counter [f=0013664] Shutdown Widget - BuildETA [f=0013664] Shutdown Widget - SpringRTS Replay Stats [f=0013664] Shutdown Widget - Modular Comm Info [f=0013664] Shutdown Widget - CameraShake [f=0013664] Shutdown Widget - Chili Economy Panel Default [f=0013664] Shutdown Widget - Chili EndGame Window [f=0013664] Shutdown Widget - Chili Nuke Warning [f=0013664] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013664] Shutdown Widget - Chili Spectator Panels [f=0013664] Shutdown Widget - Context Menu [f=0013664] Shutdown Widget - Darkening [f=0013664] Shutdown Widget - MetalFeatures (new) [f=0013664] Shutdown Widget - Grab Input [f=0013664] Input grabbing is disabled! [f=0013664] Shutdown Widget - Highlight Geos [f=0013664] Shutdown Widget - Local Widgets Config [f=0013664] Shutdown Widget - Mex Placement Handler [f=0013664] Shutdown Widget - MinimapEvents [f=0013664] Shutdown Widget - Missile Silo Range [f=0013664] Shutdown Widget - Music Player [f=0013664] Shutdown Widget - Point Tracker [f=0013664] Shutdown Widget - Showeco and Grid Drawer [f=0013664] Shutdown Widget - Stereo3D [f=0013664] Shutdown Widget - Attack AoE [f=0013664] Shutdown Widget - Map Edge Extension [f=0013664] Shutdown Widget - Selection Send [f=0013664] Shutdown Widget - LupsManager [f=0013664] Shutdown Widget - Newton Firezone [f=0013664] Shutdown Widget - Chili Pro Console [f=0013664] Shutdown Widget - Lasso Terraform GUI [f=0013664] Shutdown Widget - Chili Framework [f=0013664] Shutdown Widget - Lups [f=0013664] Shutdown Widget - Custom Markers [f=0013664] Shutdown Widget - Chili Core Selector [f=0013664] Shutdown Widget - Pause Screen [f=0013664] Shutdown Widget - Layout Handler [f=0013664] Shutdown Widget - Persistent Build Height [f=0013664] Shutdown Widget - Text To Speech Control [f=0013664] End widgetHandler:Shutdown [f=0013664] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={742362,97035452} {int,ext,rec}Allocs={22161060,0,0} {chunk,block}Bytes={97035452,0} [f=0013664] [Game::KillLua][1] dtor=0 luaGaia=0x543f90d0 [f=0013664] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={675857,91587613} {int,ext,rec}Allocs={22161062,0,0} {chunk,block}Bytes={91587613,0} [f=0013664] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={675857,91587613} {int,ext,rec}Allocs={22161062,0,0} {chunk,block}Bytes={91587613,0} [f=0013664] [Game::KillLua][2] dtor=0 luaRules=0x544ad930 [f=0013664] Start gadgetHandler:Shutdown [f=0013664] Shutdown - StartSetup [f=0013664] Shutdown - UnitMorph [f=0013664] Shutdown - LupsNanoSpray [f=0013664] Shutdown - Missile Silo Controller [f=0013664] Shutdown - Modular Comm Info [f=0013664] Shutdown - Terrain Texture Handler [f=0013664] Shutdown - UnitCloakShield [f=0013664] Shutdown - Starlight Handler [f=0013664] End gadgetHandler:Shutdown [f=0013664] Start gadgetHandler:Shutdown [f=0013664] Shutdown - Save/Load [f=0013664] Shutdown - UnitMorph [f=0013664] Shutdown - Modular Comm Info [f=0013664] Shutdown - Retreat Command [f=0013664] Shutdown - Shockwaves [f=0013664] Shutdown - Teleport Throw [f=0013664] Shutdown - UnitCloakShield [f=0013664] Shutdown - Lups Cloak FX [f=0013664] Shutdown - Lups [f=0013664] Shutdown - Lups Shield [f=0013664] End gadgetHandler:Shutdown [f=0013664] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22161091,0,0} {chunk,block}Bytes={0,0} [f=0013664] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22161091,0,0} {chunk,block}Bytes={0,0} [f=0013664] [Game::KillLua][4] dtor=0 [f=0013664] [Game::~CGame][1] [f=0013664] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013664] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013664] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013664] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013664] [Game::KillLua][4] dtor=1 [f=0013664] [Game::KillMisc][1] [f=0013664] [Game::KillMisc][2] [f=0013664] [Game::KillMisc][3] [f=0013664] [Game::KillRendering][1] [f=0013664] [3DOParser::Kill] allocated 137 pieces [f=0013664] [S3OParser::Kill] allocated 2708 pieces [f=0013664] [AssParser::Kill] allocated 218 pieces [f=0013664] [Game::KillInterface][1] [f=0013664] [Game::KillInterface][2] [f=0013664] [Game::KillSimulation][1] [f=0013664] [Game::KillSimulation][2] [f=0013664] [CCollisionHandler] dis-/continuous tests: 0/147644 [f=0013664] [Game::KillSimulation][3] [f=0013664] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013664] [~CPathCache(24x28)] cacheHits=13 hitPercentage=15% numHashColls=0 maxCacheSize=6 [f=0013664] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013664] [~CPathCache(48x56)] cacheHits=434 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013664] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013664] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013664] [LosHandler::Kill] raycast instance cache-{hits,misses}={2323,6267}; shared=1%; cached=26% [f=0013664] [Game::KillSimulation][4] [f=0013664] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013664] [Game::~CGame][2] [f=0013664] [Game::~CGame][3] [f=0013664] [SpringApp::Kill][3] [f=0013664] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 143496 bytes sent 97596 bytes recv'd [f=0013664] [SpringApp::Kill][4] font=0x45bf28a0 [f=0013664] [SpringApp::Kill][5] [f=0013664] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45cc4ec0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3077ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=221ms file="scripts/factorytank.lua" indx=5589 inflSize=3kb readTime=159ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=85ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=64ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=58ms file="scripts/energywind.lua" indx=5577 inflSize=3kb readTime=31ms file="luaui/widgets/gui_epicmenu.lua" indx=4573 inflSize=99kb readTime=30ms file="luarules/gadgets/feature_fx.lua" indx=1640 inflSize=1kb readTime=27ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=25ms file="objects3d/cremcom5.s3o" indx=5025 inflSize=200kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59562462 bytes cached in 2835 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x45d8a080) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f2ed4070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45cbbf20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45d89e80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]