[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ca2GcAlmEK/springsettings.876466.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc33001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14718 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/876466/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d1ffe0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d1ffe0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 983ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 870ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 249ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 159ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 164ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/876466/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407cd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407cd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-42a407cd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407dd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407dd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-42a407dd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (683ms, checksum 2ade217a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/876466/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d32e90,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 84869c5e5848caa30b9092f94596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: spaceT changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={1dddbb60,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={4e516bf0,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] Have at you [f=-000001] Allies: I choose: Recon! [f=-000001] i at has [f=-000001] [0] Event [1077,0.92765427,595]: 0 finished unit Recon Commander [f=-000001] [0] Event [4656,-18.407654,4482]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3067 [f=0000000] [0] spaceT, team: 1, elo:2486 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4752,0,4384]: 1 finished unit Shipyard [f=0000030] [30] Event [952,17.6735077,520]: 0 finished unit Amphbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000030] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000030] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000030] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000030] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000030] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000030] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000030] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000030] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000030] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000322] [322] Event [4744,-2,4383.98779]: 1 finished unit Cutter [f=0000353] [353] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000382] [382] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0000509] [509] Event [988,12.9830341,520]: 0 finished unit Conch [f=0000546] [546] Event [4744,-2,4383.98779]: 1 finished unit Cutter [f=0000698] [698] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000754] [754] Event [988,12.9830341,520]: 0 finished unit Duck [f=0000772] [772] Event [4744,-2,4383.98779]: 1 finished unit Cutter [f=0000832] [832] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000837] [837] Event [4600,0,4536]: 1 finished unit Wind/Tidal Generator [f=0000971] [971] Event [1528,0,568]: 0 finished unit Wind/Tidal Generator [f=0000971] [971] Event [4616,0,4600]: 1 finished unit Wind/Tidal Generator [f=0000993] [993] Event [4744,-2,4383.98779]: 1 finished unit Cutter [f=0001016] [1016] Event [988,12.9830341,520]: 0 finished unit Duck [f=0001146] [1146] Event [4744,-2,4383.98779]: 1 finished unit Cutter [f=0001312] [1312] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0001358] [1358] Event [4744,-2,4383.98779]: 1 finished unit Cutter [f=0001456] [1456] Event [988,12.9830341,520]: 0 finished unit Duck [f=0001565] [1565] Event [1608,0,648]: 0 finished unit Wind/Tidal Generator [f=0001723] [1723] Event [1624,0,712]: 0 finished unit Wind/Tidal Generator [f=0001813] [1813] Event [988,12.9830341,520]: 0 finished unit Duck [f=0002051] [2051] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0002208] [2208] Event [4744,0,4383.98779]: 1 finished unit Mariner [f=0002254] [2254] Event [1095.46716,-2,265.76001]: 1 lost unit Cutter [f=0002320] [2320] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0002343] [2343] Event [1460.50854,-2,101.925751]: 1 lost unit Cutter [f=0002376] [2376] Event [4760,0,4616]: 1 finished unit Wind/Tidal Generator [f=0002442] [2442] Event [1528,-1,520]: 0 finished unit Urchin [f=0002583] [2583] Event [988,12.9830341,520]: 0 finished unit Duck [f=0002587] [2587] Event [4840,0,4616]: 1 finished unit Wind/Tidal Generator [f=0002674] [2674] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0002880] [2880] Event [4461.59277,-14.801044,4398.51611]: 0 lost unit Duck [f=0002950] [2950] Event [833.229919,-2,2178.86157]: 1 lost unit Cutter [f=0002952] [2952] Event [988,12.9830341,520]: 0 finished unit Duck [f=0002953] [2953] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0002975] [2975] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0003099] [3099] Event [786.168518,-2,2717.71753]: 1 lost unit Cutter [f=0003283] [3283] Event [988,12.9830341,520]: 0 finished unit Duck [f=0003331] [3331] Event [876.123779,-2,1986.85059]: 1 lost unit Cutter [f=0003352] [3352] Event [936,-1,2056]: 0 lost unit Metal Extractor [f=0003555] [3555] Event [4840,0,4456]: 1 finished unit Wind/Tidal Generator [f=0003647] [3647] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0003703] [3703] Event [4840,0,4408]: 1 finished unit Wind/Tidal Generator [f=0003706] [3706] Event [988,12.9830341,520]: 0 finished unit Duck [f=0003884] [3884] Event [2424,0,1160]: 0 finished unit Wind/Tidal Generator [f=0003896] [3896] Event [4840,0,4360]: 1 finished unit Wind/Tidal Generator [f=0004009] [4009] Event [4872,-1,4040]: 1 finished unit Urchin [f=0004061] [4061] Event [4840,0,4312]: 1 finished unit Wind/Tidal Generator [f=0004067] [4067] Event [5183.24316,-76.715256,4119.45361]: 0 lost unit Duck [f=0004070] [4070] Event [2328,0,1096]: 0 finished unit Wind/Tidal Generator [f=0004129] [4129] Event [988,12.9830341,520]: 0 finished unit Duck [f=0004232] [4232] Event [4744,0,4383.98779]: 1 finished unit Mariner [f=0004636] [4636] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0004685] [4685] Event [4888,0,4408]: 1 finished unit Wind/Tidal Generator [f=0004711] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=0004711] > SPRINGIE:User PRO_rANDY|striderdante|7_7|player_elo|False|PRO|Empire|GB [f=0004726] Connection attempt from PRO_rANDY [f=0004726] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0004726] -> Connection established (given id 2) [f=0004735] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0004735] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004826] [4826] Event [4936,0,4376]: 1 finished unit Wind/Tidal Generator [f=0004893] [4893] Event [2376,0,1320]: 0 finished unit Wind/Tidal Generator [f=0004904] [4904] Event [988,12.9830341,520]: 0 finished unit Conch [f=0004907] [4907] Event [856,0,2024]: 0 finished unit Wind/Tidal Generator [f=0004961] [4961] Event [4888,0,4360]: 1 finished unit Wind/Tidal Generator [f=0004985] [4985] Event [3672,-1,3752]: 1 finished unit Urchin [f=0005113] [5113] Event [2360,0,1384]: 0 finished unit Wind/Tidal Generator [f=0005126] [5126] Event [4888,0,4312]: 1 finished unit Wind/Tidal Generator [f=0005137] [5137] Event [760,0,2088]: 0 finished unit Wind/Tidal Generator [f=0005222] [5222] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0005261] [5261] Event [4936,0,4328]: 1 finished unit Wind/Tidal Generator [f=0005308] [5308] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0005330] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=0005333] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=0005333] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={95a30858,00000000}]" [f=0005386] [5386] Event [664,0,2152]: 0 finished unit Wind/Tidal Generator [f=0005486] [5486] Event [988,12.9830341,520]: 0 finished unit Conch [f=0005523] [5523] Event [4744,0,4383.98779]: 1 finished unit Mariner [f=0005549] [5549] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0005774] [5774] Event [2520,-1,1368]: 0 finished unit Urchin [f=0005785] [5785] Event [988,12.9830341,520]: 0 finished unit Duck [f=0005860] [5860] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0006045] [6045] Event [904,-1,2328]: 0 finished unit Urchin [f=0006074] [6074] Event [988,12.9830341,520]: 0 finished unit Duck [f=0006145] [6145] Event [808,22.7970276,552]: 0 finished unit Solar Collector [f=0006238] [6238] Event [4872,0,4184]: 1 finished unit Caretaker [f=0006279] [6279] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0006327] [6327] Event [988,12.9830341,520]: 0 finished unit Duck [f=0006566] [6566] Event [3216,143.878265,2080]: 0 finished unit Radar Tower [f=0006583] [6583] Event [988,12.9830341,520]: 0 finished unit Duck [f=0006615] [6615] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0006635] [6635] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0006694] [6694] Event [4368,170.163055,4544]: 1 finished unit Lotus [f=0006835] [6835] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0006908] [6908] Event [824,13.5671387,472]: 0 finished unit Caretaker [f=0007092] [7092] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0007102] [7102] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0007171] [7171] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0007174] [7174] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0007201] [7201] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0007231] [7231] Event [864,8.46124268,432]: 0 finished unit Lotus [f=0007448] [7448] Event [4504.57568,-84.452026,2253.6626]: 0 lost unit Duck [f=0007480] [7480] Event [4760,-1,4680]: 1 finished unit Urchin [f=0007532] [7532] Event [3424,-5,2128]: 0 finished unit Lotus [f=0007600] [7600] Event [3656,-1,3496]: 1 finished unit Urchin [f=0007656] [7656] Event [872,25.858551,600]: 0 finished unit Caretaker [f=0007672] [7672] Event [704,8.61230469,3344]: 0 finished unit Lotus [f=0007729] [7729] Event [3576,-1,2152]: 0 lost unit Urchin [f=0007774] [7774] Event [3745.87354,0,2210.68018]: 1 lost unit Hunter [f=0007821] [7821] Event [3780.99976,0,1918.62573]: 1 lost unit Hunter [f=0007858] [7858] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0007919] [7919] Event [3059.31519,-85.172028,1504.64648]: 0 lost unit Duck [f=0007960] [7960] Event [3047.54907,0,1328.41016]: 1 lost unit Hunter [f=0007965] [7965] Event [2870.37109,0,1175.57751]: 1 lost unit Hunter [f=0008187] [8187] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0008508] [8508] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0008821] [8821] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0008910] [8910] Event [4936,0,4184]: 1 finished unit Caretaker [f=0008963] [8963] Event [5400,-1,2872]: 1 lost unit Metal Extractor [f=0009018] [9018] Event [4744,0,4383.98779]: 1 finished unit Siren [f=0009086] [9086] Event [988,12.9830341,520]: 0 finished unit Lobster [f=0009134] [9134] Event [4828.08594,0,3326.03247]: 1 lost unit Mariner [f=0009166] [9166] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0009199] [9199] Event [5208,-1,3080]: 1 lost unit Metal Extractor [f=0009282] [9282] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0009387] [9387] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0009391] [9391] Event [988,12.9830341,520]: 0 finished unit Buoy [f=0009492] [9492] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0009617] [9617] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0009680] [9680] Event [4623.03662,-48.713036,1422.99854]: 0 lost unit Duck [f=0009706] [9706] Event [988,12.9830341,520]: 0 finished unit Buoy [f=0009751] [9751] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0009840] [9840] Event [4390.16504,0,1406.52673]: 1 lost unit Hunter [f=0009885] [9885] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0010019] [10019] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0010020] [10020] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0010134] [10134] Event [5222.55078,-123.41653,1017.29352]: 0 lost unit Duck [f=0010135] [10135] Event [5148.09619,0,882.719971]: 1 lost unit Hunter [f=0010184] [10184] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0010267] [10267] Event [4304,14.7957764,1536]: 0 finished unit Lotus [f=0010324] [10324] Event [5480,-1,536]: 1 lost unit Metal Extractor [f=0010334] [10334] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0010356] [10356] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0010486] [10486] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0010519] [10519] Event [988,12.9830341,520]: 0 finished unit Conch [f=0010717] [10717] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0010795] [10795] Event [4376,12.7010498,1544]: 0 finished unit Solar Collector [f=0010810] [10810] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0010943] [10943] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0011098] [11098] Event [3655.93164,0,129.516006]: 1 lost unit Mariner [f=0011110] [11110] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0011167] [11167] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0011180] [11180] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0011195] [11195] Event [2358.54321,0,2878.47803]: 1 lost unit Hunter [f=0011363] [11363] Event [4744,0,4383.98779]: 1 finished unit Hunter [f=0011381] [11381] Event [3616,27.656189,976]: 0 finished unit Radar Tower [f=0011563] [11563] Event [904,-1,2328]: 0 lost unit Urchin [f=0011585] [11585] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0011588] [11588] Event [2615.09888,0.15920503,3182.51953]: 1 lost unit Hunter [f=0011616] [11616] Event [664,0,2152]: 0 lost unit Wind/Tidal Generator [f=0011641] [11641] Event [744,-1,2248]: 0 lost unit Metal Extractor [f=0011670] [11670] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0011681] [11681] Event [1840,18.1795654,3584]: 0 finished unit Radar Tower [f=0011701] [11701] Event [856,0,2024]: 0 lost unit Wind/Tidal Generator [f=0011702] [11702] Event [760,0,2088]: 0 lost unit Wind/Tidal Generator [f=0011797] [11797] Event [936,-1,2056]: 0 lost unit Metal Extractor [f=0011839] [11839] Event [2467.74585,0,3460.2644]: 1 lost unit Hunter [f=0011846] [11846] Event [2867.65259,0,3188.98291]: 1 lost unit Hunter [f=0011933] [11933] Event [2808.20825,0,3307.64575]: 1 lost unit Siren [f=0011974] [11974] Event [2701.43896,0,3237.96118]: 1 lost unit Hunter [f=0012040] [12040] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0012182] [12182] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0012252] [12252] Event [633.964233,0,446.790619]: 1 lost unit Hunter [f=0012276] [12276] Event [702.969238,0,437.494171]: 1 lost unit Hunter [f=0012279] [12279] Event [861.671692,0,315.684326]: 1 lost unit Hunter [f=0012301] [12301] Event [827.654724,0,301.495605]: 1 lost unit Hunter [f=0012350] [12350] Event [680.646973,0,195.339462]: 1 lost unit Hunter [f=0012442] [12442] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0012475] [12475] Event [988,12.9830341,520]: 0 finished unit Scallop [f=0012577] [12577] Event [4744,0,4383.98779]: 1 finished unit Siren [f=0012670] gg [f=0012695] [12695] Event [undefined]: spaceT resigned [f=0012695] game_message: spaceT has been destroyed! [f=0012695] game_message: Dregs wins! [f=0012695] Submitting stats [f=0012695] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012695] Part| Total Time|Time of the last 0.5s [f=0012695] Draw 10465.07ms 21.39% [f=0012695] Lua::Callins::Synced 4303.62ms 10.75% [f=0012695] Lua::Callins::Unsynced 13920.57ms 27.36% [f=0012695] Lua::CollectGarbage::Synced 293.47ms 0.40% [f=0012695] Lua::CollectGarbage::Unsynced 495.86ms 1.19% [f=0012695] Misc::Profiler::AddTime 46.08ms 0.10% [f=0012695] Sim 15970.44ms 50.05% [f=0012695] [12695] Received game_message: spaceT has been destroyed! [f=0012695] [12695] Received game_message: Dregs wins! [f=0012696] [12696] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012696] [12696] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012696] [12696] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012696] [12696] Game End Stats Values: 2,2235,2165,2235,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.86666679,5.73333311,5.86666679,5.73333311,70,0,70,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012696] [12696] Game End Stats Values: 3,2500,2485,2500,2485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.07999992,9.85000515,8.07999992,9.85000515,2075,2075,2075,2075,8.66666698,8.13338184,8.66666698,8.13338184,210,230,210,230,0,0,0,0,215,180,215,180,0,0,0,0,0,0.000875,0,0.000875,0,0,0,0 [f=0012696] [12696] Game End Stats Values: 4,2675,2690,2675,2690,1.10122561,0,1.10122561,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0799999,11.0300035,10.0799999,11.0300035,2075,2075,2075,2075,10.0734148,10.0000582,10.0734148,10.0000582,350,310,350,310,0,0,0,0,250,305,250,305,0,0,0,0,0,0.0015,0,0.0015,0,0,0,0 [f=0012696] [12696] Game End Stats Values: 5,2745,2840,2745,2840,2.21929812,1.35649621,2.21929812,1.35649621,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,9.76000023,10.3999996,9.76000023,2075,2075,2075,2075,10.0745382,12.0904331,10.0745382,12.0904331,420,390,420,390,0,0,0,0,250,375,250,375,0,0,0,0,0,0.0015,0,0.0015,0,0,0,0 [f=0012696] [12696] Game End Stats Values: 6,3035,2920,3035,2920,3.25489688,2.77048349,3.25489688,2.77048349,0,0,0,0,0,0,0,0,0,0,0,0,12.3529415,37.9195786,12.3529415,37.9195786,0,0,0,0,10.3999996,11.6000013,10.3999996,11.6000013,2075,2075,2075,2075,10.7357063,12.0942659,10.7357063,12.0942659,620,470,620,470,0,0,0,0,340,375,340,375,0,0,0,0,0,0.0015,0,0.0015,37.9195786,12.3529415,37.9195786,12.3529415 [f=0012696] [12696] Game End Stats Values: 7,3065,3210,3065,3210,3.87918496,3.50025201,3.87918496,3.50025201,0,0,0,0,0,0,0,0,0,0,0,0,72.2941132,210.587738,72.2941132,210.587738,0,120,0,120,11.2800007,11.6000013,11.2800007,11.6000013,2075,2075,2075,2075,12.0416193,13.515317,12.0416193,13.515317,580,550,580,550,0,140,0,140,410,465,410,465,140,0,140,0,0,0.0015,0,0.0015,211.350739,72.2941132,211.350739,72.2941132 [f=0012696] [12696] Game End Stats Values: 8,3025,3300,3025,3300,8.25910282,3.82565546,8.25910282,3.82565546,0,0,0,0,0,0,0,0,0,0,0,0,243.707092,425.957581,243.707092,425.957581,0,120,0,120,12.8000021,11.6000013,12.8000021,11.6000013,2075,2075,2075,2075,12.291995,13.2216949,12.291995,13.2216949,540,550,540,550,80,280,80,280,410,555,410,555,280,80,280,80,0,0.0015,0,0.0015,426.720581,248.207092,426.720581,248.207092 [f=0012696] [12696] Game End Stats Values: 9,2990,3290,2990,3290,28.6977291,4.29311895,28.6977291,4.29311895,0,0,0,0,0,0,0,0,0,0,0,0,279.707092,495.957581,279.707092,495.957581,0,120,0,120,12.8000021,11.6000013,12.8000021,11.6000013,2075,2075,2075,2075,13.3625765,13.2311649,13.3625765,13.2311649,470,630,470,630,170,350,170,350,445,465,445,465,350,170,350,170,0,0.0015,0,0.0015,507.656677,284.207092,507.656677,284.207092 [f=0012696] [12696] Game End Stats Values: 10,3180,3495,3180,3495,29.7845898,4.98457241,29.7845898,4.98457241,0,0,0,0,0,0,0,0,0,0,0,0,279.707092,495.957581,279.707092,495.957581,120,120,120,120,15.119997,11.9200001,15.119997,11.9200001,2075,2075,2075,2075,12.0724573,17.1294308,12.0724573,17.1294308,470,710,470,710,170,350,170,350,515,590,515,590,350,170,350,170,0,29.5014992,0,29.5014992,507.656677,284.207092,507.656677,284.207092 [f=0012696] [12696] Game End Stats Values: 11,3415,3530,3415,3530,46.1237831,5.79311228,46.1237831,5.79311228,0,0,0,0,0,0,0,0,0,0,0,0,359.707092,537.896301,359.707092,537.896301,120,120,120,120,17.4400024,13.8400002,17.4400024,13.8400002,2075,2075,2075,2075,13.0892801,16.9705696,13.0892801,16.9705696,670,710,670,710,250,350,250,350,550,625,550,625,350,250,350,250,0,36.2514992,0,36.2514992,549.595398,364.207092,549.595398,364.207092 [f=0012696] [12696] Game End Stats Values: 12,3485,3840,3485,3840,63.574688,6.37339926,63.574688,6.37339926,0,0,0,0,0,0,0,0,0,0,0,0,359.707092,537.896301,359.707092,537.896301,120,120,120,120,18.3999996,14,18.3999996,14,2075,2075,2075,2075,13.1633921,17.2386856,13.1633921,17.2386856,670,860,670,860,250,350,250,350,620,785,620,785,350,250,350,250,0,36.2514992,0,36.2514992,549.595398,364.207092,549.595398,364.207092 [f=0012696] [12696] Game End Stats Values: 13,3800,4035,3800,4035,69.9728317,7.79141998,69.9728317,7.79141998,0,0,0,0,0,0,0,0,0,0,0,0,359.707092,537.896301,359.707092,537.896301,240,120,240,120,21.9200001,17.6000004,21.9200001,17.6000004,2075,2075,2075,2075,12.6932087,18.6278667,12.6932087,18.6278667,670,860,670,860,250,350,250,350,815,980,815,980,350,250,350,250,0,36.2514992,0,36.2514992,549.595398,364.207092,549.595398,364.207092 [f=0012696] [12696] Game End Stats Values: 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16,4750,4870,4750,4870,119.2771,25.0151672,119.2771,25.0151672,0,0,0,0,0,0,0,0,0,0,0,0,447.065674,579.835022,447.065674,579.835022,330,360,330,360,23.6000004,28.25,23.6000004,28.25,2255,2130,2255,2130,18.5758171,20.6480827,18.5758171,20.6480827,1170,1330,1170,1330,250,350,250,350,995,1050,995,1050,350,250,350,250,16.3333263,36.2558022,16.3333263,36.2558022,591.534119,451.565674,591.534119,451.565674 [f=0012696] [12696] Game End Stats Values: 17,4950,5510,4950,5510,130.058685,27.4823742,130.058685,27.4823742,0,0,0,0,0,0,0,0,0,0,0,0,447.065674,579.835022,447.065674,579.835022,330,360,330,360,23.6000023,28.8166676,23.6000023,28.8166676,2255,2310,2255,2310,19.7854385,20.431303,19.7854385,20.431303,1370,1610,1370,1610,250,350,250,350,995,1230,995,1230,350,250,350,250,32.666687,36.2588921,32.666687,36.2588921,591.534119,451.565674,591.534119,451.565674 [f=0012696] [12696] Game End Stats Values: 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27,6360,9045,6360,9045,258.687164,49.3376503,258.687164,49.3376503,0,0,0,0,0,0,0,0,43.0278625,166.927643,43.0278625,166.927643,1369.86182,2351.80322,1369.86182,2351.80322,570,600,570,600,23.6000004,26.586668,23.6000004,26.586668,2435,2600,2435,2600,21.355608,28.1671181,21.355608,28.1671181,2270,4670,2270,4670,815,1771.75012,815,1771.75012,1085,1175,1085,1175,1771.75012,922.466675,1771.75012,922.466675,104.667198,1122.80774,104.667198,1122.80774,2541.74121,1515.20764,2541.74121,1515.20764 [f=0012696] [12696] Game End Stats Values: 28,5460,9165,5460,9165,273.284912,50.2911835,273.284912,50.2911835,0,0,0,0,0,0,0,0,43.0278625,308.998505,43.0278625,308.998505,1699.64917,3252.17847,1699.64917,3252.17847,570,600,570,600,23.6000023,20.7199974,23.6000023,20.7199974,2435,2600,2435,2600,20.9731827,28.730278,20.9731827,28.730278,1370,4950,1370,4950,975,2671.75,975,2671.75,1085,1015,1085,1015,2671.75,1082.46667,2671.75,1082.46667,104.667198,1242.83337,104.667198,1242.83337,3481.17383,1936.84863,3481.17383,1936.84863 [f=0012696] [12696] Game End Stats Values: 29,5740,9445,5740,9445,283.083557,52.3777122,283.083557,52.3777122,0,0,0,0,0,0,0,0,43.0278625,420.883698,43.0278625,420.883698,1699.64917,3471.34766,1699.64917,3471.34766,570,600,570,600,23.6000004,23.0666676,23.6000004,23.0666676,2435,2600,2435,2600,22.7865715,25.4367352,22.7865715,25.4367352,1470,5230,1470,5230,975,3171.75,975,3171.75,1265,1015,1265,1015,3171.75,1082.46667,3171.75,1082.46667,104.667198,1330.91516,104.667198,1330.91516,3700.60352,1936.84863,3700.60352,1936.84863 [f=0012696] [12696] Game End Stats Values: 30,5740,9445,5740,9445,285.799866,53.1284561,285.799866,53.1284561,0,0,0,0,0,0,0,0,43.0278625,439.916412,43.0278625,439.916412,1699.64917,3471.34766,1699.64917,3471.34766,570,600,570,600,23.5999985,20.3999996,23.5999985,20.3999996,2435,2600,2435,2600,24.6790752,24.1877003,24.6790752,24.1877003,1470,5230,1470,5230,975,3171.75,975,3171.75,1265,1015,1265,1015,3171.75,1082.46667,3171.75,1082.46667,104.667198,1330.91516,104.667198,1330.91516,3700.60352,1936.84863,3700.60352,1936.84863 [f=0012713] [12713] Event [219.531357,0,1113.33838]: 1 lost unit Hunter [f=0012721] [12721] Event [1448,0,472]: 0 finished unit Wind/Tidal Generator [f=0012741] [12741] Event [5351.08545,0,3006.90479]: 1 lost unit Hunter [f=0012744] [12744] Event [244.766861,0,1189.67993]: 1 lost unit Hunter [f=0012744] [12744] Event [638.456482,-2,4847.81836]: 1 lost unit Cutter [f=0012798] Spectator spaceT left the game: normal quit [f=0012798] [12798] Event [undefined]: spaceT quit [f=0012804] Player Dregs left the game: normal quit [f=0012804] [12804] Event [undefined]: Dregs quit [f=0012810] Spectator PRO_rANDY left the game: normal quit [f=0012810] [12810] Event [undefined]: PRO_rANDY quit [f=0012816] No clients connected, shutting down server [f=0012816] Server shutdown [f=0012962] [12962] Event [4200,9.45825195,1560]: 0 finished unit Solar Collector [f=0013059] [13059] Event [3784,0,552]: 0 finished unit Wind/Tidal Generator [f=0013059] [13059] Event [1448,0,408]: 0 finished unit Wind/Tidal Generator [f=0013171] [13171] Event [988,12.9830341,520]: 0 finished unit Lobster [f=0013262] [13262] Event [3832,0,616]: 0 finished unit Wind/Tidal Generator [f=0013297] [13297] Event [1464,0,312]: 0 finished unit Wind/Tidal Generator [f=0013472] [13472] Event [824,-1,4408]: 0 finished unit Urchin [f=0013478] [13478] Event [3928,0,584]: 0 finished unit Wind/Tidal Generator [f=0013484] [13484] Event [1480,0,216]: 0 finished unit Wind/Tidal Generator [f=0013688] [13688] Event [4024,0,536]: 0 finished unit Wind/Tidal Generator [f=0013694] [13694] Event [1480,0,120]: 0 finished unit Wind/Tidal Generator [f=0013844] [13844] Event [1528,0,200]: 0 finished unit Wind/Tidal Generator [f=0013898] [13898] Event [4120,0,504]: 0 finished unit Wind/Tidal Generator [f=0013964] [13964] Event [856,-1,4584]: 0 finished unit Urchin [f=0014024] [14024] Event [1624,0,200]: 0 finished unit Wind/Tidal Generator [f=0014108] [14108] Event [4216,0,456]: 0 finished unit Wind/Tidal Generator [f=0014234] [14234] Event [1720,0,200]: 0 finished unit Wind/Tidal Generator [f=0014318] [14318] Event [4312,0,424]: 0 finished unit Wind/Tidal Generator [f=0014429] [14429] Event [1816,0,200]: 0 finished unit Wind/Tidal Generator [f=0014528] [14528] Event [4408,0,376]: 0 finished unit Wind/Tidal Generator [f=0014637] [14637] Event [1912,0,200]: 0 finished unit Wind/Tidal Generator [f=0014722] [14722] Event [4504,0,344]: 0 finished unit Wind/Tidal Generator [f=0014932] [14932] Event [4600,0,312]: 0 finished unit Wind/Tidal Generator [f=0017505] Autoquit sending quit command. [f=0017505] [QuitAction] user exited to system [f=0017505] [SpringApp::Kill][1] fromRun=1 [f=0017505] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017505] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017505] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017505] [ThreadPool::SetThreadCount][2] workers=0 [f=0017505] [SpringApp::Kill][2] [f=0017505] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017505] [Game::KillLua][3] dtor=0 luaUI=0x6416a400 [f=0017505] Start widgetHandler:Shutdown [f=0017505] Shutdown - SaveOrderList Complete [f=0017505] Writing last game win data [f=0017505] Shutdown - SaveConfigData Complete [f=0017505] Shutdown Widget - Chili Highlight [f=0017505] Shutdown Widget - Save/Load API [f=0017505] Shutdown Widget - Draw After Chili [f=0017505] Shutdown Widget - EPIC Menu [f=0017505] Shutdown Widget - Chili Minimap [f=0017505] Shutdown Widget - Chili Widget Selector [f=0017505] Shutdown Widget - Local Team Colors [f=0017505] Shutdown Widget - Display Keys 2 [f=0017505] Shutdown Widget - Save Game Menu [f=0017505] Shutdown Widget - HealthBars [f=0017505] Shutdown Widget - Noises [f=0017505] Shutdown Widget - Unit Icons [f=0017505] Shutdown Widget - Win Counter [f=0017505] Shutdown Widget - BuildETA [f=0017505] Shutdown Widget - SpringRTS Replay Stats [f=0017505] Shutdown Widget - Modular Comm Info [f=0017505] Shutdown Widget - CameraShake [f=0017505] Shutdown Widget - Chili Economy Panel Default [f=0017505] Shutdown Widget - Chili EndGame Window [f=0017505] Shutdown Widget - Chili Nuke Warning [f=0017505] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017505] Shutdown Widget - Chili Spectator Panels [f=0017505] Shutdown Widget - Context Menu [f=0017505] Shutdown Widget - Darkening [f=0017505] Shutdown Widget - MetalFeatures (new) [f=0017505] Shutdown Widget - Grab Input [f=0017505] Input grabbing is disabled! [f=0017505] Shutdown Widget - Highlight Geos [f=0017505] Shutdown Widget - Local Widgets Config [f=0017505] Shutdown Widget - Mex Placement Handler [f=0017505] Shutdown Widget - MinimapEvents [f=0017505] Shutdown Widget - Missile Silo Range [f=0017505] Shutdown Widget - Music Player [f=0017505] Shutdown Widget - Point Tracker [f=0017505] Shutdown Widget - Showeco and Grid Drawer [f=0017505] Shutdown Widget - Stereo3D [f=0017505] Shutdown Widget - Attack AoE [f=0017505] Shutdown Widget - Map Edge Extension [f=0017505] Shutdown Widget - Selection Send [f=0017505] Shutdown Widget - LupsManager [f=0017505] Shutdown Widget - Newton Firezone [f=0017505] Shutdown Widget - Chili Pro Console [f=0017505] Shutdown Widget - Lasso Terraform GUI [f=0017505] Shutdown Widget - Chili Framework [f=0017505] Shutdown Widget - Lups [f=0017505] Shutdown Widget - Custom Markers [f=0017505] Shutdown Widget - Chili Core Selector [f=0017505] Shutdown Widget - Pause Screen [f=0017505] Shutdown Widget - Layout Handler [f=0017505] Shutdown Widget - Persistent Build Height [f=0017505] Shutdown Widget - Text To Speech Control [f=0017505] End widgetHandler:Shutdown [f=0017505] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={523533,66900287} {int,ext,rec}Allocs={23418521,0,0} {chunk,block}Bytes={66900287,0} [f=0017505] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017505] [Game::KillLua][2] dtor=0 luaRules=0x51d32e90 [f=0017505] Start gadgetHandler:Shutdown [f=0017505] Shutdown - StartSetup [f=0017505] Shutdown - UnitMorph [f=0017505] Shutdown - LupsNanoSpray [f=0017505] Shutdown - Missile Silo Controller [f=0017505] Shutdown - Modular Comm Info [f=0017505] Shutdown - Terrain Texture Handler [f=0017505] Shutdown - UnitCloakShield [f=0017505] Shutdown - Starlight Handler [f=0017505] End gadgetHandler:Shutdown [f=0017505] Start gadgetHandler:Shutdown [f=0017505] Shutdown - Save/Load [f=0017505] Shutdown - UnitMorph [f=0017505] Shutdown - Modular Comm Info [f=0017505] Shutdown - Retreat Command [f=0017505] Shutdown - Shockwaves [f=0017505] Shutdown - Teleport Throw [f=0017505] Shutdown - UnitCloakShield [f=0017505] Shutdown - Lups Cloak FX [f=0017505] Shutdown - Lups [f=0017505] Shutdown - Lups Shield [f=0017505] End gadgetHandler:Shutdown [f=0017505] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23418550,0,0} {chunk,block}Bytes={0,0} [f=0017505] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23418550,0,0} {chunk,block}Bytes={0,0} [f=0017505] [Game::KillLua][4] dtor=0 [f=0017505] [Game::~CGame][1] [f=0017505] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017505] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017505] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017505] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017505] [Game::KillLua][4] dtor=1 [f=0017505] [Game::KillMisc][1] [f=0017505] [Game::KillMisc][2] [f=0017505] [Game::KillMisc][3] [f=0017505] [Game::KillRendering][1] [f=0017505] [3DOParser::Kill] allocated 146 pieces [f=0017505] [S3OParser::Kill] allocated 2764 pieces [f=0017505] [AssParser::Kill] allocated 215 pieces [f=0017505] [Game::KillInterface][1] [f=0017505] [Game::KillInterface][2] [f=0017505] [Game::KillSimulation][1] [f=0017505] [Game::KillSimulation][2] [f=0017505] [CCollisionHandler] dis-/continuous tests: 0/702157 [f=0017505] [Game::KillSimulation][3] [f=0017505] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017505] [~CPathCache(24x20)] cacheHits=47 hitPercentage=7% numHashColls=0 maxCacheSize=10 [f=0017505] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017505] [~CPathCache(48x40)] cacheHits=124 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017505] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017505] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017505] [LosHandler::Kill] raycast instance cache-{hits,misses}={6973,12828}; shared=2%; cached=33% [f=0017505] [Game::KillSimulation][4] [f=0017505] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017505] [Game::~CGame][2] [f=0017505] [Game::~CGame][3] [f=0017505] [SpringApp::Kill][3] [f=0017505] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183351 bytes sent 156072 bytes recv'd [f=0017505] [SpringApp::Kill][4] font=0x44c3e8a0 [f=0017505] [SpringApp::Kill][5] [f=0017505] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44cac630) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3061ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1791 inflSize=2kb readTime=163ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=108ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=79ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=73ms file="objects3d/corcv.s3o" indx=4971 inflSize=92kb readTime=43ms file="objects3d/corwolv.s3o" indx=5009 inflSize=117kb readTime=28ms file="objects3d/corgator_512.s3o" indx=4977 inflSize=79kb readTime=28ms file="objects3d/dante.s3o" indx=5032 inflSize=112kb readTime=27ms file="objects3d/cremcom3.s3o" indx=5021 inflSize=200kb readTime=27ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 50865335 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x44d97f90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fc330070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44cb8d20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44f2e6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]