[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.P1TX5Q2M8Q/springsettings.876175.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 90ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb64001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14610 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/876175/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4507baf0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4507baf0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 697ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1090ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 838ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 273ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/876175/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714ecb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714ecb file="cache/104dev-maintenance/paths/Ravaged_v2.pe-31714ecb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714edb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714edb file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-31714edb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (670ms, checksum ab8fa1f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/876175/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51783be0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 43179c5e823c0d84e432155b5fb36b56 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player SoftwareBug with number 2 to team 0 [f=-000001] > SPRINGIE:User SoftwareBug|staticsonar|5_7||False|||JP [f=-000001] Connection attempt from SoftwareBug [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={477c60b8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={19d16160,00000000}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] hi [f=-000001] !predict [f=-000001] > Team PRO_rANDY has a 96.6% chance to win [f=-000001] > Team dyth68 has a 3.4% chance to win [f=-000001] hey [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] I normally wouldn't accept a game with these odds, but I haven't played you in a while so I won't !exit :D [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[Game::Load][lua{Rules,Gaia}={1e64d570,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] cool [f=-000001] gl hf =] [f=-000001] you too [f=-000001] [0] Event [773,341.709351,3991]: 0 finished unit Recon Commander [f=-000001] [0] Event [4127,341.404419,1103]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3445 [f=0000000] [0] dyth68, team: 1, elo:2864 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [4184,342.150391,1192]: 1 finished unit Spider Factory [f=0000005] [5] Event [784,342.514557,4128]: 0 finished unit Rover Assembly [f=0000005] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000005] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000005] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000005] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000005] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000005] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000005] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000005] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000005] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000005] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000139] [139] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0000184] [184] Event [801.99231,343.533905,4127.97021]: 0 finished unit Dart [f=0000230] [230] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0000231] i guess those odds can't get much worse [f=0000321] [321] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0000352] [352] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000415] [415] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0000492] [492] Event [4056,341.561523,1048]: 1 finished unit Wind/Tidal Generator [f=0000506] [506] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0000562] [562] Event [801.99231,343.533905,4127.97021]: 0 finished unit Mason [f=0000592] [592] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0000626] [626] Event [4088,341.738831,968]: 1 finished unit Wind/Tidal Generator [f=0000683] [683] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0000742] [742] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000774] [774] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0000881] [881] Event [920,343.277588,4024]: 0 finished unit Wind/Tidal Generator [f=0000935] [935] Event [801.99231,343.533905,4127.97021]: 0 finished unit Mason [f=0001114] [1114] Event [840,342.726685,4024]: 0 finished unit Wind/Tidal Generator [f=0001192] [1192] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0001261] [1261] Event [801.99231,343.533905,4127.97021]: 0 finished unit Dart [f=0001308] [1308] Event [3995.90283,341.537323,973.472961]: 0 lost unit Dart [f=0001368] [1368] Event [4184,342.367004,1228]: 1 finished unit Weaver [f=0001399] [1399] Event [4088,342.118774,744]: 1 finished unit Wind/Tidal Generator [f=0001403] [1403] Event [663.269836,342.280334,3764.13965]: 1 lost unit Flea [f=0001450] [1450] Event [760,342.308716,4040]: 0 finished unit Wind/Tidal Generator [f=0001551] [1551] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0001591] [1591] Event [801.99231,343.533905,4127.97021]: 0 finished unit Dart [f=0001693] [1693] Event [680,341.865479,4040]: 0 finished unit Wind/Tidal Generator [f=0001919] [1919] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0001944] [1944] Event [728,341.30188,3976]: 0 finished unit Wind/Tidal Generator [f=0002045] [2045] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0002076] [2076] Event [1155.06958,342.182343,4654.84277]: 1 lost unit Flea [f=0002163] [2163] Event [808,341.992126,3960]: 0 finished unit Wind/Tidal Generator [f=0002285] [2285] Event [3616,329.675598,1056]: 1 finished unit Radar Tower [f=0002325] [2325] Event [4424,341.865479,1144]: 1 finished unit Wind/Tidal Generator [f=0002371] [2371] Event [888,342.752014,3960]: 0 finished unit Wind/Tidal Generator [f=0002482] [2482] Event [801.99231,343.533905,4127.97021]: 0 finished unit Scorcher [f=0002552] [2552] Event [4408,341.377869,1064]: 1 finished unit Wind/Tidal Generator [f=0002641] [2641] Event [4184,342.367004,1228]: 1 finished unit Redback [f=0002710] [2710] Event [2422.10205,235.322968,3866.81079]: 1 lost unit Flea [f=0002799] [2799] Event [4440,341.865479,984]: 1 finished unit Wind/Tidal Generator [f=0003015] [3015] Event [784,342.739319,4544]: 0 finished unit Lotus [f=0003027] [3027] Event [2460.55127,234.45845,3792.2019]: 1 lost unit Flea [f=0003028] [3028] Event [944,342.296082,3632]: 0 finished unit Lotus [f=0003083] [3083] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0003228] [3228] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0003233] [3233] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0003316] [3316] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0003612] [3612] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0003673] [3673] Event [4440,340.95993,712]: 1 finished unit Wind/Tidal Generator [f=0003762] [3762] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0003789] [3789] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0003819] [3819] Event [4344,341.377869,712]: 1 finished unit Wind/Tidal Generator [f=0004015] [4015] Event [4248,341.352539,712]: 1 finished unit Wind/Tidal Generator [f=0004120] [4120] Event [4514.875,342.615265,2768.63525]: 0 lost unit Dart [f=0004178] [4178] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0004224] [4224] Event [4152,342.08075,712]: 1 finished unit Wind/Tidal Generator [f=0004239] [4239] Event [4184,342.367004,1228]: 1 finished unit Recluse [f=0004258] [4258] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0004277] [4277] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0004279] [4279] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0004296] [4296] Event [2414.36475,234.929123,4692.66699]: 1 lost unit Flea [f=0004374] [4374] Event [4152,342.042786,808]: 1 finished unit Wind/Tidal Generator [f=0004488] [4488] Event [2256,227.166748,4448]: 0 finished unit Radar Tower [f=0004493] [4493] Event [2826.79956,226.385757,739.134338]: 0 lost unit Dart [f=0004523] [4523] Event [4248,341.111908,808]: 1 finished unit Wind/Tidal Generator [f=0004673] [4673] Event [4344,340.624329,808]: 1 finished unit Wind/Tidal Generator [f=0004678] [4678] Event [801.99231,343.533905,4127.97021]: 0 finished unit Mason [f=0004753] [4753] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0004823] [4823] Event [4440,341.137238,808]: 1 finished unit Wind/Tidal Generator [f=0004833] [4833] Event [2368,228.167267,4528]: 0 finished unit Lotus [f=0004964] [4964] Event [4184,342.367004,1228]: 1 finished unit Redback [f=0005034] [5034] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0005127] [5127] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0005187] [5187] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0005227] [5227] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0005247] [5247] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0005308] [5308] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0005354] [5354] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0005366] [5366] Event [392,340.421692,2072]: 0 finished unit Wind/Tidal Generator [f=0005399] [5399] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0005409] [5409] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0005443] [5443] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0005446] [5446] Event [2288,227.249084,4432]: 0 finished unit Lotus [f=0005488] [5488] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0005501] [5501] Event [408,340.560974,2152]: 0 finished unit Wind/Tidal Generator [f=0005533] [5533] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0005711] [5711] Event [440,341.713501,2232]: 0 finished unit Wind/Tidal Generator [f=0005826] [5826] Event [2336,227.128754,4480]: 0 finished unit Picket [f=0005827] [5827] Event [4184,342.367004,1228]: 1 finished unit Weaver [f=0005905] [5905] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0006102] [6102] Event [472,340.643311,2056]: 0 finished unit Wind/Tidal Generator [f=0006119] [6119] Event [2776,234.214722,344]: 1 lost unit Metal Extractor [f=0006151] [6151] Event [1048,341.586853,4264]: 0 finished unit Caretaker [f=0006232] [6232] Event [3064,227.223755,424]: 1 lost unit Metal Extractor [f=0006236] [6236] Event [456,340.155701,2120]: 0 finished unit Wind/Tidal Generator [f=0006254] [6254] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0006261] [6261] Event [4184,342.367004,1228]: 1 finished unit Redback [f=0006282] [6282] Event [3122.0144,227.912659,490.652863]: 1 lost unit Flea [f=0006327] [6327] Event [3255.99927,232.517853,430.636108]: 1 lost unit Flea [f=0006360] [6360] Event [3322.18408,234.398346,403.516266]: 0 lost unit Scorcher [f=0006371] [6371] Event [504,341.466522,2216]: 0 finished unit Wind/Tidal Generator [f=0006528] [6528] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0006533] [6533] Event [2704,233.980408,4272]: 0 lost unit Radar Tower [f=0006590] [6590] Event [2704,233.980408,4272]: 0 lost unit Radar Tower [f=0006764] [6764] Event [4184,342.367004,1228]: 1 finished unit Recluse [f=0006768] [6768] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0006779] [6779] Event [1000,341.536194,4440]: 0 finished unit Wind/Tidal Generator [f=0006904] [6904] Event [920,341.827454,4424]: 0 finished unit Wind/Tidal Generator [f=0006937] [6937] Event [859.016663,340.531921,2074.63647]: 1 lost unit Flea [f=0006960] [6960] Event [2776,226.324524,1784]: 1 finished unit Stinger [f=0006978] [6978] Event [2344,227.717651,4584]: 0 finished unit Solar Collector [f=0007023] [7023] Event [840,342.194763,4408]: 0 finished unit Wind/Tidal Generator [f=0007142] [7142] Event [760,343.201599,4392]: 0 finished unit Wind/Tidal Generator [f=0007257] [7257] Event [704,340.731964,1984]: 0 finished unit Lotus [f=0007262] [7262] Event [680,342.726685,4376]: 0 finished unit Wind/Tidal Generator [f=0007279] [7279] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0007285] [7285] Event [2184,232.827911,4616]: 0 finished unit Solar Collector [f=0007382] [7382] Event [632,342.296082,4312]: 0 finished unit Wind/Tidal Generator [f=0007398] [7398] Event [4184,342.367004,1228]: 1 finished unit Redback [f=0007487] [7487] Event [632,341.726135,4232]: 0 finished unit Wind/Tidal Generator [f=0007497] [7497] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0007588] [7588] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0007607] [7607] Event [632,341.662842,4152]: 0 finished unit Wind/Tidal Generator [f=0007656] [7656] Event [2067.45313,226.478836,3118.11206]: 1 lost unit Flea [f=0007665] [7665] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0007677] [7677] Event [1908.45569,234.656036,3064.91187]: 1 lost unit Flea [f=0007678] [7678] Event [2219.53125,226.786972,3167.08472]: 1 lost unit Flea [f=0007727] [7727] Event [632,341.561523,4072]: 0 finished unit Wind/Tidal Generator [f=0007755] [7755] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0007762] [7762] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0007766] [7766] Event [1216,234.936584,1680]: 0 finished unit Radar Tower [f=0007845] [7845] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0007847] [7847] Event [2372.9873,227.351288,3206.30225]: 1 lost unit Flea [f=0007885] [7885] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0007935] [7935] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0007980] [7980] Event [2525.80566,227.020554,3256.36816]: 1 lost unit Flea [f=0008025] [8025] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0008100] [8100] Event [2682.33374,226.249329,3296.92188]: 1 lost unit Flea [f=0008234] [8234] Event [2839.21606,226.074509,3320.22607]: 1 lost unit Flea [f=0008257] [8257] Event [744,343.163605,4296]: 0 finished unit Caretaker [f=0008302] [8302] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0008381] [8381] Event [2694.28931,234.198029,2895.18945]: 0 lost unit Fencer [f=0008393] [8393] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0008401] [8401] Event [3064,225.869995,424]: 1 finished unit Metal Extractor [f=0008423] [8423] Event [2464,234.974609,4096]: 0 finished unit Radar Tower [f=0008434] [8434] Event [801.99231,343.533905,4127.97021]: 0 finished unit Badger [f=0008498] [8498] Event [2741.5105,234.206619,2912.68042]: 0 lost unit Fencer [f=0008507] [8507] Event [4184,342.367004,1228]: 1 finished unit Hermit [f=0008633] [8633] Event [3010.54248,234.438049,2439.375]: 1 lost unit Recluse [f=0008633] [8633] Event [3208,234.480652,2536]: 1 lost unit Metal Extractor [f=0008725] [8725] Event [801.99231,343.533905,4127.97021]: 0 finished unit Badger [f=0008849] [8849] Event [2927.57495,234.88295,2786.78638]: 0 lost unit Fencer [f=0008944] [8944] Event [1600,135.353317,1200]: 0 finished unit Lotus [f=0009011] [9011] Event [4184,342.367004,1228]: 1 finished unit Hermit [f=0009019] [9019] Event [801.99231,343.533905,4127.97021]: 0 finished unit Badger [f=0009086] [9086] Event [3352,234.404663,2264]: 1 lost unit Metal Extractor [f=0009091] [9091] Event [2776,232.860962,344]: 1 finished unit Metal Extractor [f=0009145] [9145] Event [1071.60388,234.970428,1188.65979]: 0 finished unit Recon Commander [f=0009145] game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0009145] [9145] Received game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0009197] [9197] Event [3037.94751,234.35202,2784.13696]: 0 lost unit Fencer [f=0009253] [9253] Event [3037.79004,233.759476,2779.78369]: 0 lost unit Fencer [f=0009366] [9366] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0009385] [9385] Event [2962.38916,226.899826,3121.44385]: 0 lost unit Fencer [f=0009429] [9429] Event [1104,235.056915,1104]: 0 finished unit Lotus [f=0009466] [9466] Event [2768,226.071228,528]: 1 finished unit Lotus [f=0009507] [9507] Event [4184,342.367004,1228]: 1 finished unit Hermit [f=0009656] [9656] Event [3291.80103,235.031265,2720.00464]: 0 finished unit Claw [f=0009789] [9789] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0009815] [9815] Event [1088,234.822632,1264]: 0 finished unit Lotus [f=0009916] [9916] Event [2768,226.248535,704]: 1 finished unit Lotus [f=0009930] [9930] Event [3201.90649,226.882111,2268.95117]: 0 finished unit Claw [f=0009958] [9958] Event [1600,135.353317,1200]: 0 lost unit Lotus [f=0010002] [10002] Event [4184,342.367004,1228]: 1 finished unit Hermit [f=0010041] [10041] Event [1448,135.473633,1192]: 0 lost unit Metal Extractor [f=0010062] [10062] Event [2704,233.980408,4272]: 0 finished unit Picket [f=0010184] [10184] Event [1184,235.107574,1200]: 0 finished unit Lotus [f=0010209] [10209] Event [3049.50146,226.858551,2129.74854]: 0 finished unit Claw [f=0010212] [10212] Event [2888,225.965729,392]: 1 finished unit Solar Collector [f=0010216] [10216] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0010238] [10238] Event [808,343.12561,4344]: 0 finished unit Wind/Tidal Generator [f=0010262] [10262] Event [1216,234.936584,1680]: 0 lost unit Radar Tower [f=0010323] [10323] Event [2967.48413,226.630035,2173.65503]: 0 finished unit Claw [f=0010326] [10326] Event [1184,235.107574,1200]: 0 lost unit Lotus [f=0010331] [10331] Event [2967.48413,226.630035,2173.65503]: 0 lost unit Claw [f=0010334] [10334] Event [3226.1543,227.334488,2905.90967]: 0 lost unit Fencer [f=0010385] [10385] Event [1249.65515,234.42038,1020.33136]: 1 lost unit Redback [f=0010426] [10426] Event [3474.6875,244.715607,2861.56616]: 0 finished unit Claw [f=0010468] [10468] Event [3225.66748,135.479385,4372.15137]: 1 lost unit Redback [f=0010488] [10488] Event [872,342.764648,4344]: 0 finished unit Wind/Tidal Generator [f=0010496] [10496] Event [2984,226.849823,520]: 1 finished unit Solar Collector [f=0010497] [10497] Event [4184,342.367004,1228]: 1 finished unit Hermit [f=0010498] [10498] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0010579] [10579] Event [3495.04639,234.572464,2864.03394]: 0 finished unit Claw [f=0010589] [10589] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0010607] [10607] Event [3336.94604,235.316132,2867.59839]: 0 finished unit Claw [f=0010609] [10609] Event [3311.41895,235.040115,2763.57788]: 0 finished unit Claw [f=0010665] [10665] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0010755] [10755] Event [4184,342.367004,1228]: 1 finished unit Flea [f=0010757] [10757] Event [3277.10913,234.185791,2811.1001]: 0 finished unit Claw [f=0010781] [10781] Event [3372.12476,235.243805,2841.44116]: 0 finished unit Claw [f=0010818] [10818] Event [3268.49927,233.553513,2945.22363]: 0 finished unit Claw [f=0010822] [10822] Event [3235.03882,229.939102,2963.09741]: 1 lost unit Hermit [f=0010863] [10863] Event [928,234.278015,1264]: 0 finished unit Lotus [f=0010869] [10869] Event [952,342.600037,4360]: 0 finished unit Wind/Tidal Generator [f=0010869] [10869] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0010914] [10914] Event [2995.80664,226.778061,2975.75244]: 1 lost unit Flea [f=0010929] [10929] Event [2976.59131,227.091049,3159.13843]: 0 finished unit Claw [f=0010941] [10941] Event [2928.89111,229.384232,2940.68115]: 1 lost unit Flea [f=0010947] [10947] Event [2927.573,229.606049,2943.12793]: 1 lost unit Flea [f=0010952] [10952] Event [2991.05542,227.12558,3087.43457]: 1 lost unit Flea [f=0010958] [10958] Event [2782.97314,234.532028,2893.05249]: 0 finished unit Claw [f=0010960] [10960] Event [2923.10327,226.565338,3109.56909]: 1 lost unit Flea [f=0010981] [10981] Event [3013.85815,227.125549,3101.89868]: 0 finished unit Claw [f=0010982] [10982] Event [2891.41699,226.488449,3077.46362]: 1 lost unit Flea [f=0010994] [10994] Event [2874.38354,226.908157,3033.68286]: 1 lost unit Flea [f=0011066] [11066] Event [2957.41846,227.286728,3020.27783]: 1 lost unit Hermit [f=0011095] [11095] Event [3020.89282,226.899094,3064.23633]: 0 finished unit Claw [f=0011160] [11160] Event [1032,341.574158,4376]: 0 finished unit Wind/Tidal Generator [f=0011175] [11175] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0011189] [11189] Event [2892.31104,226.130371,3130.05176]: 0 finished unit Claw [f=0011263] [11263] Event [2736.94165,226.347488,3183.62012]: 0 finished unit Claw [f=0011279] [11279] Event [4184,342.367004,1228]: 1 finished unit Weaver [f=0011281] [11281] Event [4616,341.561523,2680]: 1 finished unit Solar Collector [f=0011363] [11363] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0011369] [11369] Event [3027.49585,226.862213,3059.31201]: 1 lost unit Hermit [f=0011433] [11433] Event [3014.37183,226.821518,2908.29932]: 0 lost unit Ravager [f=0011494] [11494] Event [3184.91284,229.725891,2787.25049]: 1 lost unit Redback [f=0011528] [11528] Event [3224,234.303345,2152]: 1 finished unit Solar Collector [f=0011566] [11566] Event [4664,341.453857,2760]: 1 finished unit Solar Collector [f=0011628] [11628] Event [3367.02344,235.38092,2774.71899]: 1 lost unit Flea [f=0011642] [11642] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ripper [f=0011694] [11694] Event [3052.24512,226.998962,2928.90747]: 0 finished unit Claw [f=0011727] [11727] Event [3186.15234,226.999222,2935.11182]: 0 finished unit Claw [f=0011732] [11732] Event [3199.83398,229.937363,2965.85547]: 1 lost unit Flea [f=0011810] [11810] Event [2944.92554,230.294968,2898.38013]: 0 finished unit Claw [f=0011851] [11851] Event [4584,342.207397,2808]: 1 finished unit Solar Collector [f=0011923] [11923] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0011925] [11925] Event [3896,341.327209,1064]: 1 finished unit Caretaker [f=0011968] [11968] Event [4184,342.367004,1228]: 1 finished unit Redback [f=0011982] [11982] Event [3145.26758,228.132889,2366.12427]: 0 finished unit Claw [f=0012043] [12043] Event [3173.23486,233.946213,2388.60376]: 0 finished unit Claw [f=0012071] [12071] Event [3055.07446,232.404831,2327.87964]: 0 finished unit Claw [f=0012098] [12098] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0012136] [12136] Event [4536,342.144104,2728]: 1 finished unit Solar Collector [f=0012150] [12150] Event [3079.8042,226.874847,2253.98511]: 0 finished unit Claw [f=0012160] [12160] Event [3079.8042,226.874847,2253.98511]: 0 lost unit Claw [f=0012207] [12207] Event [3200.00928,234.817429,2377.2605]: 0 finished unit Claw [f=0012230] [12230] Event [3116.75684,273.867645,2317.65405]: 0 finished unit Claw [f=0012272] [12272] Event [3944,342.308716,920]: 1 finished unit Caretaker [f=0012319] [12319] Event [3193.46777,234.825211,2386.42358]: 0 finished unit Claw [f=0012334] [12334] Event [3089.16626,232.805099,2858.73145]: 1 lost unit Flea [f=0012357] [12357] Event [3256,228.603271,2264]: 1 lost unit Solar Collector [f=0012363] [12363] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ripper [f=0012375] [12375] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0012377] [12377] Event [3100.39136,227.726715,2336.00757]: 0 finished unit Claw [f=0012379] [12379] Event [2779.34399,234.680496,2864.29541]: 0 lost unit Fencer [f=0012413] [12413] Event [1349.14319,235.245895,1756.51831]: 1 lost unit Redback [f=0012421] [12421] Event [4792,340.421692,2968]: 1 finished unit Solar Collector [f=0012458] [12458] Event [4184,342.367004,1228]: 1 finished unit Recluse [f=0012502] [12502] Event [2715.34839,234.157455,2938.49902]: 1 lost unit Hermit [f=0012509] [12509] Event [2906.64014,235.063782,2826.22437]: 0 finished unit Claw [f=0012552] [12552] Event [2703.67969,72.5787659,2806.70508]: 0 finished unit Claw [f=0012554] [12554] Event [2777.95898,234.118454,2875.99097]: 0 finished unit Claw [f=0012636] [12636] Event [3992,342.220093,808]: 1 finished unit Caretaker [f=0012643] [12643] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0012650] [12650] Event [4600,341.903442,2744]: 1 lost unit Metal Extractor [f=0012671] [12671] Event [2648.14185,226.261551,3151.63818]: 1 lost unit Hermit [f=0012674] [12674] Event [2728.83862,226.643997,3055.46289]: 0 finished unit Claw [f=0012700] [12700] Event [undefined]: dyth68 resigned [f=0012700] game_message: dyth68 has been destroyed! [f=0012700] game_message: PRO_rANDY wins! [f=0012700] Submitting stats [f=0012700] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012700] Part| Total Time|Time of the last 0.5s [f=0012700] Draw 10492.42ms 20.30% [f=0012700] Lua::Callins::Synced 5651.53ms 15.20% [f=0012700] Lua::Callins::Unsynced 13826.78ms 24.40% [f=0012700] Lua::CollectGarbage::Synced 237.98ms 0.20% [f=0012700] Lua::CollectGarbage::Unsynced 489.36ms 1.40% [f=0012700] Misc::Profiler::AddTime 42.51ms 0.10% [f=0012700] Sim 18809.02ms 64.90% [f=0012700] [12700] Received game_message: dyth68 has been destroyed! [f=0012700] [12700] Received game_message: PRO_rANDY wins! [f=0012701] [12701] Game End Stats Header: 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25,6575,7765,6575,7765,629.74939,619.061523,629.74939,619.061523,0,0,0,0,0,0,0,0,707.889526,311.809814,707.889526,311.809814,1852.10962,3397.80737,1852.10962,3397.80737,600,830,600,830,42.7437248,64.9409943,42.7437248,64.9409943,2130,2775,2130,2775,31.764082,30.7465763,31.764082,30.7465763,2225,2280,2225,2280,1526.20007,1447.40015,1526.20007,1447.40015,1620,1880,1620,1880,1447.40015,1529.20007,1447.40015,1529.20007,96.5,5.33333349,96.5,5.33333349,3498.27612,1881.43408,3498.27612,1881.43408 [f=0012701] [12701] Game End Stats Values: 26,6080,8425,6080,8425,692.911743,678.648071,692.911743,678.648071,0,0,0,0,0,0,0,0,955.500977,311.809814,955.500977,311.809814,1915.41113,3696.30542,1915.41113,3696.30542,600,920,600,920,28.5173912,41.2354813,28.5173912,41.2354813,2130,2775,2130,2775,30.406826,30.3546581,30.406826,30.3546581,1730,2780,1730,2780,1526.20007,1942.40015,1526.20007,1942.40015,1620,1950,1620,1950,1942.40015,1559.53345,1942.40015,1559.53345,96.5,5.33333349,96.5,5.33333349,3800.85767,1978.901,3800.85767,1978.901 [f=0012701] [12701] Game End Stats Values: 27,6035,8555,6035,8555,709.316528,741.586548,709.316528,741.586548,0,0,0,0,0,0,0,0,959.360291,311.809814,959.360291,311.809814,2163.21729,4079.91064,2163.21729,4079.91064,600,920,600,920,30.2768898,41.2575302,30.2768898,41.2575302,2130,2775,2130,2775,27.2896519,29.5159016,27.2896519,29.5159016,1475,2910,1475,2910,1776.20007,2367.40015,1776.20007,2367.40015,1830,1950,1830,1950,2367.40015,1809.53345,2367.40015,1809.53345,96.5,31.333313,96.5,31.333313,4186.50439,2251.16675,4186.50439,2251.16675 [f=0012701] [12701] Game End Stats Values: 28,6570,8945,6570,8945,723.151123,804.214172,723.151123,804.214172,0,0,0,0,0,0,0,0,959.360291,311.809814,959.360291,311.809814,2193.67432,4281.88037,2193.67432,4281.88037,600,920,600,920,34.2996788,40.3098831,34.2996788,40.3098831,2310,2775,2310,2775,27.118309,42.7752571,27.118309,42.7752571,1690,3300,1690,3300,1776.20007,2367.40015,1776.20007,2367.40015,1970,1950,1970,1950,2392.40015,1809.53345,2392.40015,1809.53345,96.5,233.901398,96.5,233.901398,4403.33203,2300.03394,4403.33203,2300.03394 [f=0012701] [12701] Game End Stats Values: 29,6675,9135,6675,9135,723.151123,836.629822,723.151123,836.629822,0,0,0,0,0,0,0,0,959.360291,311.809814,959.360291,311.809814,2717.9917,4884.59961,2717.9917,4884.59961,600,920,600,920,36.8263168,40.2974663,36.8263168,40.2974663,2490,2775,2490,2775,26.1960068,27.2554398,26.1960068,27.2554398,1545,3400,1545,3400,1916.20007,2844.40015,1916.20007,2844.40015,2040,2040,2040,2040,2869.40015,1949.53345,2869.40015,1949.53345,96.5,233.901398,96.5,233.901398,5012.84082,2825.25513,5012.84082,2825.25513 [f=0012701] [12701] Game End Stats Values: 30,6605,9385,6605,9385,732.180969,837.972961,732.180969,837.972961,0,0,0,0,0,0,0,0,959.360291,311.809814,959.360291,311.809814,2816.71021,5040.71045,2816.71021,5040.71045,600,920,600,920,35.899704,42.4754333,35.899704,42.4754333,2670,2775,2670,2775,27.9944687,26.5317764,27.9944687,26.5317764,1385,3650,1385,3650,1916.20007,3094.40015,1916.20007,3094.40015,1950,2040,1950,2040,3119.40015,1949.53345,3119.40015,1949.53345,96.5,233.901398,96.5,233.901398,5198.33545,2924.96655,5198.33545,2924.96655 [f=0012709] [12709] Event [2581.84546,226.353973,3138.59692]: 0 finished unit Claw [f=0012720] [12720] Event [2600.39478,226.348328,3155.54419]: 0 finished unit Claw [f=0012731] [12731] Event [4584,342.207397,2808]: 1 lost unit Solar Collector [f=0012743] [12743] Event [4770.23926,341.517639,3169.46851]: 1 lost unit Weaver [f=0012748] [12748] Event [4536,342.208374,2728]: 1 lost unit Solar Collector [f=0012749] [12749] Event [4664,341.492676,2760]: 1 lost unit Solar Collector [f=0012788] [12788] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0012802] [12802] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0012807] Spectator SoftwareBug left the game: normal quit [f=0012807] [12807] Event [undefined]: SoftwareBug quit [f=0012821] Player PRO_rANDY left the game: normal quit [f=0012821] [12821] Event [undefined]: PRO_rANDY quit [f=0012962] No clients connected, shutting down server [f=0012962] Server shutdown [f=0013100] [13100] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ripper [f=0013309] [13309] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0013473] [13473] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0013655] [13655] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0013842] [13842] Event [1384,135.815582,1160]: 0 finished unit Stinger [f=0013935] [13935] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ripper [f=0014218] [14218] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0014392] [14392] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0014658] [14658] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ripper [f=0014937] [14937] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0015112] [15112] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0015378] [15378] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ripper [f=0015658] [15658] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0015832] [15832] Event [801.99231,343.533905,4127.97021]: 0 finished unit Fencer [f=0016098] [16098] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ripper [f=0016377] [16377] Event [801.99231,343.533905,4127.97021]: 0 finished unit Ravager [f=0016488] Autoquit sending quit command. [f=0016488] [QuitAction] user exited to system [f=0016488] [SpringApp::Kill][1] fromRun=1 [f=0016488] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016488] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016488] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016488] [ThreadPool::SetThreadCount][2] workers=0 [f=0016488] [SpringApp::Kill][2] [f=0016488] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016488] [Game::KillLua][3] dtor=0 luaUI=0x519a2c00 [f=0016488] Start widgetHandler:Shutdown [f=0016488] Shutdown - SaveOrderList Complete [f=0016488] Writing last game win data [f=0016488] Shutdown - SaveConfigData Complete [f=0016488] Shutdown Widget - Save/Load API [f=0016488] Shutdown Widget - Chili Highlight [f=0016488] Shutdown Widget - Draw After Chili [f=0016488] Shutdown Widget - EPIC Menu [f=0016488] Shutdown Widget - Chili Widget Selector [f=0016488] Shutdown Widget - Chili Minimap [f=0016488] Shutdown Widget - Local Team Colors [f=0016488] Shutdown Widget - Display Keys 2 [f=0016488] Shutdown Widget - Save Game Menu [f=0016488] Shutdown Widget - Unit Icons [f=0016488] Shutdown Widget - Noises [f=0016488] Shutdown Widget - HealthBars [f=0016488] Shutdown Widget - Win Counter [f=0016488] Shutdown Widget - SpringRTS Replay Stats [f=0016488] Shutdown Widget - BuildETA [f=0016488] Shutdown Widget - Modular Comm Info [f=0016488] Shutdown Widget - Stereo3D [f=0016488] Shutdown Widget - Showeco and Grid Drawer [f=0016488] Shutdown Widget - Point Tracker [f=0016488] Shutdown Widget - Music Player [f=0016488] Shutdown Widget - Missile Silo Range [f=0016488] Shutdown Widget - MinimapEvents [f=0016488] Shutdown Widget - Mex Placement Handler [f=0016488] Shutdown Widget - Local Widgets Config [f=0016488] Shutdown Widget - Highlight Geos [f=0016488] Shutdown Widget - Grab Input [f=0016488] Input grabbing is disabled! [f=0016488] Shutdown Widget - MetalFeatures (new) [f=0016488] Shutdown Widget - Darkening [f=0016488] Shutdown Widget - Context Menu [f=0016488] Shutdown Widget - Chili Spectator Panels [f=0016488] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016488] Shutdown Widget - Chili Nuke Warning [f=0016488] Shutdown Widget - Chili EndGame Window [f=0016488] Shutdown Widget - Chili Economy Panel Default [f=0016488] Shutdown Widget - CameraShake [f=0016488] Shutdown Widget - Attack AoE [f=0016488] Shutdown Widget - Map Edge Extension [f=0016488] Shutdown Widget - Selection Send [f=0016488] Shutdown Widget - LupsManager [f=0016488] Shutdown Widget - Newton Firezone [f=0016488] Shutdown Widget - Chili Pro Console [f=0016488] Shutdown Widget - Lasso Terraform GUI [f=0016488] Shutdown Widget - Lups [f=0016488] Shutdown Widget - Chili Framework [f=0016488] Shutdown Widget - Chili Core Selector [f=0016488] Shutdown Widget - Custom Markers [f=0016488] Shutdown Widget - Pause Screen [f=0016488] Shutdown Widget - Text To Speech Control [f=0016488] Shutdown Widget - Persistent Build Height [f=0016488] Shutdown Widget - Layout Handler [f=0016488] End widgetHandler:Shutdown [f=0016488] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391414,57147872} {int,ext,rec}Allocs={23037946,0,0} {chunk,block}Bytes={57147872,0} [f=0016488] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016488] [Game::KillLua][2] dtor=0 luaRules=0x51783be0 [f=0016488] Start gadgetHandler:Shutdown [f=0016488] Shutdown - StartSetup [f=0016488] Shutdown - UnitMorph [f=0016488] Shutdown - LupsNanoSpray [f=0016488] Shutdown - Missile Silo Controller [f=0016488] Shutdown - Modular Comm Info [f=0016488] Shutdown - Terrain Texture Handler [f=0016488] Shutdown - UnitCloakShield [f=0016488] Shutdown - Starlight Handler [f=0016488] End gadgetHandler:Shutdown [f=0016488] Start gadgetHandler:Shutdown [f=0016488] Shutdown - Save/Load [f=0016488] Shutdown - UnitMorph [f=0016488] Shutdown - Modular Comm Info [f=0016488] Shutdown - Retreat Command [f=0016488] Shutdown - Shockwaves [f=0016488] Shutdown - Teleport Throw [f=0016488] Shutdown - UnitCloakShield [f=0016488] Shutdown - Lups Cloak FX [f=0016488] Shutdown - Lups [f=0016488] Shutdown - Lups Shield [f=0016488] End gadgetHandler:Shutdown [f=0016488] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23037976,0,0} {chunk,block}Bytes={0,0} [f=0016488] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23037976,0,0} {chunk,block}Bytes={0,0} [f=0016488] [Game::KillLua][4] dtor=0 [f=0016488] [Game::~CGame][1] [f=0016488] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016488] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016488] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016488] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016488] [Game::KillLua][4] dtor=1 [f=0016488] [Game::KillMisc][1] [f=0016488] [Game::KillMisc][2] [f=0016488] [Game::KillMisc][3] [f=0016488] [Game::KillRendering][1] [f=0016488] [3DOParser::Kill] allocated 137 pieces [f=0016488] [S3OParser::Kill] allocated 2806 pieces [f=0016488] [AssParser::Kill] allocated 236 pieces [f=0016488] [Game::KillInterface][1] [f=0016488] [Game::KillInterface][2] [f=0016488] [Game::KillSimulation][1] [f=0016488] [Game::KillSimulation][2] [f=0016488] [CCollisionHandler] dis-/continuous tests: 0/878774 [f=0016488] [Game::KillSimulation][3] [f=0016488] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016488] [~CPathCache(20x20)] cacheHits=125 hitPercentage=38% numHashColls=0 maxCacheSize=14 [f=0016488] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016488] [~CPathCache(40x40)] cacheHits=336 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016488] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016488] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016488] [LosHandler::Kill] raycast instance cache-{hits,misses}={8050,11515}; shared=2%; cached=39% [f=0016488] [Game::KillSimulation][4] [f=0016488] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016488] [Game::~CGame][2] [f=0016488] [Game::~CGame][3] [f=0016488] [SpringApp::Kill][3] [f=0016488] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174615 bytes sent 445804 bytes recv'd [f=0016488] [SpringApp::Kill][4] font=0x44f998a0 [f=0016488] [SpringApp::Kill][5] [f=0016488] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x43d3e7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3733ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=216ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=165ms file="objects3d/crasher.s3o" indx=5015 inflSize=161kb readTime=126ms file="objects3d/skuttle.s3o" indx=5328 inflSize=29kb readTime=66ms file="objects3d/benzcom2.s3o" indx=4857 inflSize=223kb readTime=59ms file="objects3d/dominator.s3o" indx=5055 inflSize=62kb readTime=47ms file="objects3d/cremcom2.s3o" indx=5019 inflSize=200kb readTime=36ms file="unitpics/cloakskirm.png" indx=6239 inflSize=11kb readTime=34ms file="bitmaps/pd/smokeorange.tga" indx=560 inflSize=16kb readTime=34ms file="objects3d/commsupport5.s3o" indx=4944 inflSize=100kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 53353843 bytes cached in 2848 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x450f3f40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fb640070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x4501ae50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45102620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]