[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AkE08FmoAi/springsettings.876051.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 163ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f273401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14800 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/876051/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 339ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463e6f60] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463e6f60] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 943ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1052ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 874ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 248ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 222ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Yzenetzni was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/876051/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d004ec60 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d004ec60 file="cache/104dev-maintenance/paths/Otago 1.4.pe-d004ec60.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d004ec70 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d004ec70 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-d004ec70.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1403ms, checksum 3cf4e8e8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/876051/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52804c30,0x6120d210}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 61d89b5edbe2311ccc6d82843fd9a503 [f=-000001] Connection attempt from linxinjie [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: linxinjie changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from shrimpy [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: shrimpy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="linxinjie" string="[Game::Load][lua{Rules,Gaia}={54367948,5e6e5dc0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[Game::Load][lua{Rules,Gaia}={1ddabd00,4b756d18}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [8305,20.6467171,1008]: 0 finished unit Guardian Commander [f=-000001] [0] Event [978,21.8415527,5201]: 1 finished unit Recon Commander [f=0000000] [0] shrimpy, team: 1, elo:1799 [f=0000000] [0] linxinjie, team: 0, elo:1572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [968,20.5540314,5080]: 1 finished unit Spider Factory [f=0000045] [45] Event [8448,20.6852493,1064]: 0 finished unit Shieldbot Factory [f=0000045] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000045] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000045] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000045] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000045] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000045] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000045] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000045] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000045] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000045] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000045] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000351] [351] Event [8328,21.5912781,888]: 0 finished unit Metal Extractor [f=0000415] [415] Event [1004,20.5348701,5080]: 1 finished unit Weaver [f=0000497] [497] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0000585] [585] Event [8392,21.5412903,904]: 0 finished unit Solar Collector [f=0000587] [587] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0000621] [621] Event [8448,20.3599129,1076]: 0 finished unit Convict [f=0000677] [677] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0000689] [689] Event [8313.08984,97.6292496,1007.25494]: 0 finished unit Firefly [f=0000767] [767] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0000856] [856] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0000953] [953] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0000979] [979] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0000996] [996] Event [8448,20.3599129,1076]: 0 finished unit Convict [f=0001041] [1041] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0001112] [1112] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0001201] [1201] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0001236] [1236] Event [8448,20.3599129,1076]: 0 finished unit Bandit [f=0001315] [1315] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0001331] [1331] Event [1272,121.266937,5640]: 1 finished unit Wind/Tidal Generator [f=0001515] [1515] Event [1224,97.0978394,5624]: 1 finished unit Wind/Tidal Generator [f=0001718] [1718] Event [1272,83.5761414,5688]: 1 finished unit Wind/Tidal Generator [f=0001879] [1879] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0001924] [1924] Event [1272,37.7956543,5736]: 1 finished unit Wind/Tidal Generator [f=0001956] [1956] Event [8448,20.3599129,1076]: 0 finished unit Bandit [f=0001979] [1979] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0002077] [2077] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0002195] [2195] Event [1336,22.3494263,5784]: 1 finished unit Wind/Tidal Generator [f=0002241] [2241] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0002300] [2300] Event [6355.38574,24.6091881,1029.92786]: 0 finished unit Guardian Commander [f=0002300] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002300] [2300] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002533] [2533] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0002630] [2630] Event [1464,20.7164917,5848]: 1 finished unit Solar Collector [f=0002702] [2702] Event [8448,20.3599129,1076]: 0 finished unit Bandit [f=0002751] [2751] Event [8808,21.1247253,1416]: 0 finished unit Metal Extractor [f=0003012] [3012] Event [1004,20.5348701,5080]: 1 finished unit Weaver [f=0003053] [3053] Event [1656,20.1416321,5848]: 1 finished unit Solar Collector [f=0003326] [3326] Event [8216,24.4822388,504]: 0 finished unit Metal Extractor [f=0003407] [3407] Event [8448,20.3599129,1076]: 0 finished unit Bandit [f=0003458] [3458] Event [1848,20.0666504,5864]: 1 finished unit Solar Collector [f=0003538] [3538] Event [1004,20.5348701,5080]: 1 finished unit Weaver [f=0003847] [3847] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0003935] [3935] Event [1480,32.3719788,3480]: 1 finished unit Metal Extractor [f=0004036] [4036] Event [8448,20.3599129,1076]: 0 finished unit Bandit [f=0004198] [4198] Event [1224,168.730347,3560]: 1 finished unit Wind/Tidal Generator [f=0004440] [4440] Event [2280,326.000275,4728]: 1 finished unit Wind/Tidal Generator [f=0004539] [4539] Event [8352,20.5665283,1024]: 0 finished unit Lotus [f=0004586] [4586] Event [3490.14404,20.0458965,2264.21606]: 1 lost unit Flea [f=0004712] [4712] Event [8312,21.2330322,952]: 0 finished unit Solar Collector [f=0004812] [4812] Event [3480.43286,20.0166626,2391.57031]: 0 finished unit Guardian Commander [f=0004812] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0004812] [4812] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0004959] [4959] Event [8448,20.3599129,1076]: 0 finished unit Convict [f=0005004] [5004] Event [1004,20.5348701,5080]: 1 finished unit Tarantula [f=0005129] [5129] Event [3181.45361,100.171646,2698.54004]: 0 finished unit Firefly [f=0005141] [5141] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0005193] [5193] Event [4312,21.5496216,4984]: 1 finished unit Metal Extractor [f=0005306] [5306] Event [760,20.4582214,2024]: 1 finished unit Metal Extractor [f=0005464] [5464] Event [8264,21.8912048,872]: 0 finished unit Solar Collector [f=0005590] [5590] Event [1016,23.6074524,5480]: 1 finished unit Caretaker [f=0005753] [5753] Event [2664,27.3565369,4072]: 1 finished unit Metal Extractor [f=0005872] [5872] Event [4856,20.166626,4984]: 1 finished unit Metal Extractor [f=0005877] [5877] Event [2620.02856,132.135956,3839.00098]: 0 lost unit Firefly [f=0005878] [5878] Event [1004,20.5348701,5080]: 1 finished unit Widow [f=0005928] [5928] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0005982] [5982] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0005986] [5986] Event [2309.37256,100.482178,3426.94092]: 0 lost unit Firefly [f=0006027] [6027] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0006032] [6032] Event [2482.56299,132.474854,3667.16504]: 0 lost unit Firefly [f=0006061] [6061] Event [488,20.7331543,1416]: 1 finished unit Metal Extractor [f=0006072] [6072] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0006117] [6117] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0006127] [6127] Event [8448,20.3599129,1076]: 0 finished unit Thug [f=0006162] [6162] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0006207] [6207] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0006267] [6267] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0006327] [6327] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0006386] [6386] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0006445] [6445] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0006505] [6505] Event [1004,20.5348701,5080]: 1 finished unit Flea [f=0006974] [6974] Event [1841.75024,23.412405,3789.77686]: 0 lost unit Guardian Commander [f=0006979] [6979] Event [1004,20.5348701,5080]: 1 finished unit Weaver [f=0006980] [6980] Event [1841.75024,103.412407,3789.77686]: 0 lost unit Firefly [f=0006993] [6993] Event [8344,21.8912048,824]: 0 finished unit Solar Collector [f=0007185] [7185] Event [undefined]: linxinjie resigned [f=0007185] game_message: linxinjie has been destroyed! [f=0007185] game_message: shrimpy wins! [f=0007185] Submitting stats [f=0007185] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007185] Part| Total Time|Time of the last 0.5s [f=0007185] Draw 8731.52ms 14.43% [f=0007185] Lua::Callins::Synced 4076.63ms 18.84% [f=0007185] Lua::Callins::Unsynced 9243.16ms 16.73% [f=0007185] Lua::CollectGarbage::Synced 185.91ms 0.40% [f=0007185] Lua::CollectGarbage::Unsynced 345.29ms 0.30% [f=0007185] Misc::Profiler::AddTime 25.68ms 0.10% [f=0007185] Sim 12867.90ms 70.64% [f=0007185] [7185] Received game_message: linxinjie has been destroyed! [f=0007185] [7185] Received game_message: shrimpy wins! [f=0007186] [7186] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007186] [7186] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007186] [7186] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 2,2165,2245,2245,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,5.89333296,5.5999999,5.5999999,5.89333296,0,170,170,0,0,0,0,0,90,0,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 3,2375,2370,2370,2375,1.05911016,0,0,1.05911016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,9.19999981,8,8,9.19999981,1275,2075,2075,1275,8.27060795,6,6,8.27060795,120,295,295,120,0,0,0,0,160,0,0,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 4,2570,2685,2685,2570,1.05944109,0,0,1.05944109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,10,8,8,10,1275,2075,2075,1275,8.20002079,8.93333435,8.93333435,8.20002079,315,395,395,315,0,0,0,0,160,215,215,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 5,2570,2755,2755,2570,4.99230576,0,0,4.99230576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,10,9.13409519,9.13409519,10,1275,2075,2075,1275,8.46219063,10.3999996,10.3999996,8.46219063,315,395,395,315,0,0,0,0,160,285,285,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 6,2645,2990,2990,2645,9.10367393,0,0,9.10367393,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,10,11.3275814,11.3275814,10,1275,2075,2075,1275,8.47409153,12.0133343,12.0133343,8.47409153,390,470,470,390,0,0,0,0,160,445,445,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 7,2875,3150,3150,2875,13.7832384,0,0,13.7832384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,10,15.4524412,15.4524412,10,1505,2075,2075,1505,8.51197147,13.1866665,13.1866665,8.51197147,390,470,470,390,0,0,0,0,160,605,605,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 8,3040,3390,3390,3040,15.4995804,0,0,15.4995804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,10,17.7331028,17.7331028,10,1505,2075,2075,1505,10.0744219,14.8000021,14.8000021,10.0744219,465,640,640,465,0,0,0,0,250,675,675,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 9,3205,3630,3630,3205,15.761816,0,0,15.761816,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,10,20.4925842,20.4925842,10,1505,2075,2075,1505,11.5908175,14.8000021,14.8000021,11.5908175,540,810,810,540,0,0,0,0,340,745,745,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 10,3280,3810,3810,3280,15.761816,6.38163042,6.38163042,15.761816,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,10,22.5132275,22.5132275,10,1505,2075,2075,1505,12.6000013,16.2521095,16.2521095,12.6000013,615,810,810,615,0,0,0,0,340,925,925,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 11,3280,3880,3880,3280,15.8610888,22.0632057,22.0632057,15.8610888,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,10,27.1874409,27.1874409,10,1505,2075,2075,1505,12.6066179,20.2454395,20.2454395,12.6066179,615,810,810,615,0,0,0,0,340,995,995,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007186] [7186] Game End Stats Values: 12,3840,3855,3855,3840,16.3201656,51.1495628,51.1495628,16.3201656,0,0,0,0,0,0,0,0,0,0,0,0,25,0,0,25,890,0,0,890,10.8000002,30.8041019,30.8041019,10.8000002,1905,2075,2075,1905,12.6306047,21.1390896,21.1390896,12.6306047,615,785,785,615,25,0,0,25,410,995,995,410,0,25,25,0,0,0,0,0,0,25,25,0 [f=0007186] [7186] Game End Stats Values: 13,3980,4505,4505,3980,16.3201656,55.6497154,55.6497154,16.3201656,0,0,0,0,0,0,0,0,0,0,0,0,25,0,0,25,890,0,0,890,12,25.8684883,25.8684883,12,1905,2075,2075,1905,12.6000013,21.5533447,21.5533447,12.6000013,735,1165,1165,735,25,0,0,25,410,1265,1265,410,0,25,25,0,0,0,0,0,0,25,25,0 [f=0007186] [7186] Game End Stats Values: 14,4050,4775,4775,4050,16.7527275,58.9854126,58.9854126,16.7527275,0,0,0,0,0,0,0,0,0,0,0,0,25,0,0,25,890,0,0,890,13.4666662,24.9755421,24.9755421,13.4666662,1905,2255,2255,1905,12.6288385,26.315712,26.315712,12.6288385,735,1165,1165,735,25,0,0,25,480,1355,1355,480,0,25,25,0,0,0,0,0,0,25,25,0 [f=0007186] [7186] Game End Stats Values: 15,4185,5435,5435,4185,16.8879566,62.1859589,62.1859589,16.8879566,0,0,0,0,0,0,0,0,0,0,0,0,29.1142845,47.2681084,47.2681084,29.1142845,890,0,0,890,14,19.2940063,19.2940063,14,1905,2255,2255,1905,12.6090155,31.0000343,31.0000343,12.6090155,910,1645,1645,910,25,47.1999969,47.1999969,25,480,1535,1535,480,47.1999969,25,25,47.1999969,0,0,0,0,47.2681084,29.1142845,29.1142845,47.2681084 [f=0007186] [7186] Game End Stats Values: 16,4185,5535,5535,4185,16.8890514,68.5908966,68.5908966,16.8890514,0,0,0,0,0,0,0,0,0,59.3929443,59.3929443,0,29.1142845,686.545654,686.545654,29.1142845,890,0,0,890,10.3999996,17.4839611,17.4839611,10.3999996,1905,2255,2255,1905,10.2000732,34.2714386,34.2714386,10.2000732,910,1745,1745,910,25,47.1999969,47.1999969,25,480,1535,1535,480,47.1999969,46.6666527,46.6666527,47.1999969,0,0,0,0,686.545654,31.1559505,31.1559505,686.545654 [f=0007186] [7186] Game End Stats Values: 17,2350,5405,5405,2350,19.7889595,72.1295624,72.1295624,19.7889595,0,0,0,0,0,0,0,0,162.748672,270.616821,270.616821,162.748672,29.1142845,1963.65173,1963.65173,29.1142845,890,0,0,890,8.66666698,22.042448,22.042448,8.66666698,0,2255,2255,0,18.3685074,32.6359138,32.6359138,18.3685074,910,1615,1615,910,25,1963.53333,1963.53333,25,550,1535,1535,550,1963.53333,346.666656,346.666656,1963.53333,0,0,0,0,1963.65173,277.930054,277.930054,1963.65173 [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0007229] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0007229] !transmitlobby @voice@buildUnit@reload [f=0007263] [7263] Event [1004,20.5348701,5080]: 1 finished unit Weaver [f=0007318] Player shrimpy left the game: normal quit [f=0007318] [7318] Event [undefined]: shrimpy quit [f=0007482] No clients connected, shutting down server [f=0007482] Server shutdown [f=0007546] [7546] Event [1004,20.5348701,5080]: 1 finished unit Weaver [f=0007760] [7760] Event [6936,23.9240417,5848]: 1 finished unit Metal Extractor [f=0007896] [7896] Event [1256,20.7748108,4936]: 1 finished unit Caretaker [f=0008241] [8241] Event [4952,28.5229187,3704]: 1 finished unit Metal Extractor [f=0009306] [9306] Event [4344,24.0823364,2456]: 1 finished unit Metal Extractor [f=0009680] [9680] Event [8424,21.7329102,4152]: 1 finished unit Metal Extractor [f=0010161] [10161] Event [5368,44.3690491,2232]: 1 finished unit Metal Extractor [f=0010325] [10325] Event [8808,20.4248962,4696]: 1 finished unit Metal Extractor [f=0011091] [11091] Event [4824,20.724823,1176]: 1 finished unit Metal Extractor [f=0011646] [11646] Event [4408,20.083313,1128]: 1 finished unit Metal Extractor [f=0011837] Autoquit sending quit command. [f=0011837] [QuitAction] user exited to system [f=0011837] [SpringApp::Kill][1] fromRun=1 [f=0011837] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011837] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011837] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011837] [ThreadPool::SetThreadCount][2] workers=0 [f=0011837] [SpringApp::Kill][2] [f=0011837] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011837] [Game::KillLua][3] dtor=0 luaUI=0x5231d0e0 [f=0011837] Start widgetHandler:Shutdown [f=0011837] Shutdown - SaveOrderList Complete [f=0011837] Writing last game win data [f=0011837] Shutdown - SaveConfigData Complete [f=0011837] Shutdown Widget - Save/Load API [f=0011837] Shutdown Widget - Chili Highlight [f=0011837] Shutdown Widget - Draw After Chili [f=0011837] Shutdown Widget - EPIC Menu [f=0011837] Shutdown Widget - Chili Widget Selector [f=0011837] Shutdown Widget - Chili Minimap [f=0011837] Shutdown Widget - Local Team Colors [f=0011837] Shutdown Widget - Display Keys 2 [f=0011837] Shutdown Widget - Save Game Menu [f=0011837] Shutdown Widget - Unit Icons [f=0011837] Shutdown Widget - Noises [f=0011837] Shutdown Widget - HealthBars [f=0011837] Shutdown Widget - Win Counter [f=0011837] Shutdown Widget - SpringRTS Replay Stats [f=0011837] Shutdown Widget - BuildETA [f=0011837] Shutdown Widget - Modular Comm Info [f=0011837] Shutdown Widget - Stereo3D [f=0011837] Shutdown Widget - Showeco and Grid Drawer [f=0011837] Shutdown Widget - Point Tracker [f=0011837] Shutdown Widget - Music Player [f=0011837] Shutdown Widget - Missile Silo Range [f=0011837] Shutdown Widget - MinimapEvents [f=0011837] Shutdown Widget - Mex Placement Handler [f=0011837] Shutdown Widget - Local Widgets Config [f=0011837] Shutdown Widget - Highlight Geos [f=0011837] Shutdown Widget - Grab Input [f=0011837] Input grabbing is disabled! [f=0011837] Shutdown Widget - MetalFeatures (new) [f=0011837] Shutdown Widget - Darkening [f=0011837] Shutdown Widget - Context Menu [f=0011837] Shutdown Widget - Chili Spectator Panels [f=0011837] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011837] Shutdown Widget - Chili Nuke Warning [f=0011837] Shutdown Widget - Chili EndGame Window [f=0011837] Shutdown Widget - Chili Economy Panel Default [f=0011837] Shutdown Widget - CameraShake [f=0011837] Shutdown Widget - Attack AoE [f=0011837] Shutdown Widget - Map Edge Extension [f=0011837] Shutdown Widget - Selection Send [f=0011837] Shutdown Widget - LupsManager [f=0011837] Shutdown Widget - Newton Firezone [f=0011837] Shutdown Widget - Chili Pro Console [f=0011837] Shutdown Widget - Lasso Terraform GUI [f=0011837] Shutdown Widget - Lups [f=0011837] Shutdown Widget - Chili Framework [f=0011837] Shutdown Widget - Chili Core Selector [f=0011837] Shutdown Widget - Custom Markers [f=0011837] Shutdown Widget - Pause Screen [f=0011837] Shutdown Widget - Text To Speech Control [f=0011837] Shutdown Widget - Persistent Build Height [f=0011837] Shutdown Widget - Layout Handler [f=0011837] End widgetHandler:Shutdown [f=0011837] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={678686,84023740} {int,ext,rec}Allocs={20955963,0,0} {chunk,block}Bytes={84023740,0} [f=0011837] [Game::KillLua][1] dtor=0 luaGaia=0x6120d210 [f=0011837] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={607236,78111012} {int,ext,rec}Allocs={20955965,0,0} {chunk,block}Bytes={78111012,0} [f=0011837] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={607236,78111012} {int,ext,rec}Allocs={20955965,0,0} {chunk,block}Bytes={78111012,0} [f=0011837] [Game::KillLua][2] dtor=0 luaRules=0x52804c30 [f=0011837] Start gadgetHandler:Shutdown [f=0011837] Shutdown - StartSetup [f=0011837] Shutdown - UnitMorph [f=0011837] Shutdown - LupsNanoSpray [f=0011837] Shutdown - Missile Silo Controller [f=0011837] Shutdown - Modular Comm Info [f=0011837] Shutdown - Terrain Texture Handler [f=0011837] Shutdown - UnitCloakShield [f=0011837] Shutdown - Starlight Handler [f=0011837] End gadgetHandler:Shutdown [f=0011837] Start gadgetHandler:Shutdown [f=0011837] Shutdown - Save/Load [f=0011837] Shutdown - UnitMorph [f=0011837] Shutdown - Modular Comm Info [f=0011837] Shutdown - Retreat Command [f=0011837] Shutdown - Shockwaves [f=0011837] Shutdown - Teleport Throw [f=0011837] Shutdown - UnitCloakShield [f=0011837] Shutdown - Lups Cloak FX [f=0011837] Shutdown - Lups [f=0011837] Shutdown - Lups Shield [f=0011837] End gadgetHandler:Shutdown [f=0011837] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20956066,0,0} {chunk,block}Bytes={0,0} [f=0011837] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20956066,0,0} {chunk,block}Bytes={0,0} [f=0011837] [Game::KillLua][4] dtor=0 [f=0011837] [Game::~CGame][1] [f=0011837] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011837] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011837] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011837] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011837] [Game::KillLua][4] dtor=1 [f=0011837] [Game::KillMisc][1] [f=0011837] [Game::KillMisc][2] [f=0011837] [Game::KillMisc][3] [f=0011837] [Game::KillRendering][1] [f=0011837] [3DOParser::Kill] allocated 137 pieces [f=0011837] [S3OParser::Kill] allocated 2682 pieces [f=0011837] [AssParser::Kill] allocated 215 pieces [f=0011837] [Game::KillInterface][1] [f=0011837] [Game::KillInterface][2] [f=0011837] [Game::KillSimulation][1] [f=0011837] [Game::KillSimulation][2] [f=0011837] [CCollisionHandler] dis-/continuous tests: 0/36746 [f=0011837] [Game::KillSimulation][3] [f=0011837] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011837] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=13 [f=0011837] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011837] [~CPathCache(72x48)] cacheHits=123 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011837] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011837] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011837] [LosHandler::Kill] raycast instance cache-{hits,misses}={2095,9373}; shared=1%; cached=18% [f=0011837] [Game::KillSimulation][4] [f=0011837] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0011837] [Game::~CGame][2] [f=0011837] [Game::~CGame][3] [f=0011837] [SpringApp::Kill][3] [f=0011837] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123955 bytes sent 69058 bytes recv'd [f=0011837] [SpringApp::Kill][4] font=0x463218a0 [f=0011837] [SpringApp::Kill][5] [f=0011837] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x463e6270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2392ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=149ms file="objects3d/corcomalt3.s3o" indx=4968 inflSize=114kb readTime=45ms file="objects3d/corcomalt2.s3o" indx=4967 inflSize=114kb readTime=28ms file="objects3d/corcomalt4.s3o" indx=4969 inflSize=114kb readTime=28ms file="bitmaps/smoke/smoke09.tga" indx=582 inflSize=16kb readTime=25ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4681 inflSize=127kb readTime=24ms file="luarules/gadgets/weapon_timed_replace.lua" indx=1796 inflSize=2kb readTime=22ms file="luaui/widgets/cmd_doubleclick_attackmove.lua" indx=4457 inflSize=1kb readTime=22ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="luaui/widgets/unit_default_commands.lua" indx=4680 inflSize=1kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 50735429 bytes cached in 2825 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x464a6550) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f2734070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x46393690) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x46640450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]