[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.01ePExFxy7/springsettings.875728.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 89ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f504001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14787 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/875728/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 319ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4564b020] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4564b020] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1216ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1529ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 218ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 140ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TR1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/875728/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407cd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407cd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-42a407cd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407dd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407dd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-42a407dd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (656ms, checksum 2ade217a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/875728/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5259a120,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 48629b5e78201a41ffb721abb27b7080 [f=-000001] Connection attempt from oliok [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: oliok changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from shrimpy [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: shrimpy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oliok" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oliok" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Player shrimpy left the game: timeout [f=-000001] [0] Event [undefined]: shrimpy timed out [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oliok" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oliok" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oliok" string="[Game::Load][lua{Rules,Gaia}={07b24c18,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] > SPRINGIE:User shrimpy|factoryjump|4_6||False|TMNL||DE [f=-000001] Connection attempt from shrimpy [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: shrimpy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="shrimpy" string="[Game::Load][lua{Rules,Gaia}={47bdde38,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4899,-16.384155,4493]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1399,-18.210014,682]: 1 finished unit Recon Commander [f=0000000] [0] shrimpy, team: 1, elo:1923 [f=0000000] [0] oliok, team: 0, elo:1637 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] [19] Event [4904,-16.407341,4600]: 0 finished unit Amphbot Factory [f=0000019] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000019] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000019] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000019] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000019] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000019] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000019] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000019] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000019] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000019] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000019] !transmitlobby @voice@buildUnit@reload [f=0000061] [61] Event [1424,-1,864]: 1 finished unit Hovercraft Platform [f=0000443] [443] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000464] [464] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000561] [561] Event [4904.05518,-15.981598,4564]: 0 finished unit Conch [f=0000689] [689] Event [4730.99023,58.8930779,4468.91309]: 0 finished unit Firefly [f=0000749] [749] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000835] [835] Event [4632,0,4504]: 0 finished unit Wind/Tidal Generator [f=0000839] [839] Event [1424,0,832]: 1 finished unit Claymore [f=0000972] [972] Event [1480,0,616]: 1 finished unit Wind/Tidal Generator [f=0001000] [1000] Event [4648,0,4584]: 0 finished unit Wind/Tidal Generator [f=0001021] [1021] Event [4904.05518,-15.981598,4564]: 0 finished unit Conch [f=0001145] [1145] Event [1424,0,832]: 1 finished unit Quill [f=0001162] [1162] Event [4728,0,4632]: 0 finished unit Wind/Tidal Generator [f=0001307] [1307] Event [1384,0,552]: 1 finished unit Wind/Tidal Generator [f=0001312] [1312] Event [4760,0,4568]: 0 finished unit Wind/Tidal Generator [f=0001567] [1567] Event [4712,0,4520]: 0 finished unit Wind/Tidal Generator [f=0001654] [1654] Event [5160,17.4846802,4600]: 0 finished unit Solar Collector [f=0001657] [1657] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0001918] [1918] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0002080] [2080] Event [4664,0,4456]: 0 finished unit Wind/Tidal Generator [f=0002227] [2227] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0002361] [2361] Event [2816,107.316223,2080]: 1 finished unit Radar Tower [f=0002450] [2450] Event [4568,0,4392]: 0 finished unit Wind/Tidal Generator [f=0002501] [2501] Event [824,107.265869,728]: 1 finished unit Wind/Tidal Generator [f=0002506] [2506] Event [5240,25.808197,4504]: 0 finished unit Solar Collector [f=0002599] [2599] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0002666] [2666] Event [824,105.055328,792]: 1 finished unit Wind/Tidal Generator [f=0002745] [2745] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0002832] [2832] Event [4552,0,4504]: 0 finished unit Wind/Tidal Generator [f=0003097] [3097] Event [4648,0,4408]: 0 finished unit Wind/Tidal Generator [f=0003116] [3116] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0003127] [3127] Event [5160,13.6628113,4424]: 0 finished unit Solar Collector [f=0003304] [3304] Event [5096,6.81970215,4472]: 0 finished unit Wind/Tidal Generator [f=0003309] [3309] Event [2736,116.928802,2048]: 1 finished unit Picket [f=0003364] [3364] Event [2121.11426,0,1874.25195]: 1 lost unit Claymore [f=0003374] [3374] Event [2306.11206,102.974037,1906.07849]: 0 lost unit Firefly [f=0003405] [3405] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0003475] [3475] Event [5096,10.0272522,4568]: 0 finished unit Wind/Tidal Generator [f=0003578] [3578] Event [1424,0,832]: 1 finished unit Claymore [f=0003662] [3662] Event [1136,0,992]: 1 finished unit Picket [f=0003689] [3689] Event [3644.91113,-8.177063,3769.52979]: 0 finished unit Firefly [f=0003842] [3842] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0003989] [3989] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0003997] [3997] Event [2579.729,0,2192.00903]: 1 lost unit Quill [f=0004016] [4016] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0004046] [4046] Event [1112,0,568]: 1 finished unit Wind/Tidal Generator [f=0004222] [4222] Event [1208,0,568]: 1 finished unit Wind/Tidal Generator [f=0004274] [4274] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0004406] [4406] Event [1304,0,568]: 1 finished unit Wind/Tidal Generator [f=0004515] [4515] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0004582] [4582] Event [1424,0,832]: 1 finished unit Flail [f=0004635] [4635] Event [1048,6.37155151,584]: 1 finished unit Wind/Tidal Generator [f=0004770] [4770] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0004815] [4815] Event [4760,0,4696]: 0 finished unit Caretaker [f=0004925] [4925] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0005203] [5203] Event [4760,0,4744]: 0 finished unit Caretaker [f=0005204] [5204] Event [1424,0,832]: 1 finished unit Quill [f=0005410] [5410] Event [4712,0,4696]: 0 finished unit Caretaker [f=0005789] [5789] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0005822] [5822] Event [2233.49365,101.724312,2297.1897]: 0 lost unit Firefly [f=0005976] [5976] Event [1424,0,832]: 1 finished unit Claymore [f=0006024] [6024] Event [2440,-1,1240]: 1 lost unit Metal Extractor [f=0006149] [6149] Event [2662.89722,-7.9346542,3206.26343]: 0 finished unit Firefly [f=0006222] [6222] Event [1424,0,832]: 1 finished unit Quill [f=0006368] [6368] Event [2103.64722,-0.0057338,1561.95679]: 1 lost unit Flail [f=0006542] [6542] Event [2162.59497,-85.172028,1347.4209]: 0 lost unit Duck [f=0006542] [6542] Event [2191.01733,-85.172028,1350.39941]: 0 lost unit Duck [f=0006550] [6550] Event [2173.44604,-85.237732,1382.85962]: 0 lost unit Duck [f=0006705] [6705] Event [2483.31787,-85.150505,1238.6355]: 0 lost unit Duck [f=0006705] [6705] Event [2505.72144,-85.161308,1213.25354]: 0 lost unit Duck [f=0006899] [6899] Event [1424,0,832]: 1 finished unit Claymore [f=0006900] [6900] Event [2520,-1,3032]: 0 finished unit Urchin [f=0007980] [7980] Event [1672,0,1064]: 1 finished unit Caretaker [f=0008005] [8005] Event [5480,-1,536]: 1 finished unit Metal Extractor [f=0008006] [8006] Event [1424,0,832]: 1 finished unit Claymore [f=0008022] [8022] Event [2728,-1,3016]: 0 finished unit Urchin [f=0008252] [8252] Event [1592,0,728]: 1 finished unit Wind/Tidal Generator [f=0008397] [8397] Event [1688,0,776]: 1 finished unit Wind/Tidal Generator [f=0008504] [8504] Event [1424,0,832]: 1 finished unit Quill [f=0008544] [8544] Event [1784,0,824]: 1 finished unit Wind/Tidal Generator [f=0008593] [8593] Event [5056,-5,4336]: 0 finished unit Lotus [f=0008628] [8628] Event [5512,-1,344]: 1 finished unit Metal Extractor [f=0009048] [9048] Event [936,-1,2056]: 1 lost unit Metal Extractor [f=0009244] [9244] Event [839.524841,-82.923271,2096.68677]: 0 lost unit Duck [f=0009247] [9247] Event [845.761475,-82.333794,2126.77173]: 0 lost unit Duck [f=0009250] [9250] Event [823.369873,-83.365959,2138.1377]: 0 lost unit Duck [f=0009304] [9304] Event [1424,0,832]: 1 finished unit Flail [f=0009317] [9317] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0009336] [9336] Event [1880,0,872]: 1 finished unit Wind/Tidal Generator [f=0009640] [9640] Event [4576,-5,4320]: 0 finished unit Lotus [f=0009648] [9648] Event [4904.05518,-15.981598,4564]: 0 finished unit Grizzly [f=0009745] [9745] Event [1988.65991,-3.3626571,3418.40356]: 0 finished unit Guardian Commander [f=0009745] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009745] [9745] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009893] [9893] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0010064] [10064] Event [1424,0,832]: 1 finished unit Claymore [f=0010115] [10115] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0010243] [10243] Event [2504,0,1208]: 1 finished unit Wind/Tidal Generator [f=0010290] [10290] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0010511] [10511] Event [2488,0,1304]: 1 finished unit Wind/Tidal Generator [f=0010835] [10835] Event [2456,0,1400]: 1 finished unit Wind/Tidal Generator [f=0010873] [10873] Event [5448,4.60412598,1832]: 1 finished unit Urchin [f=0011014] [11014] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0011094] [11094] Event [2309.47534,104.124924,2984.49927]: 0 lost unit Firefly [f=0011104] [11104] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0011107] [11107] Event [1424,0,832]: 1 finished unit Claymore [f=0011117] [11117] Event [2440,0,1496]: 1 finished unit Wind/Tidal Generator [f=0011173] [11173] Event [1816,17.5753174,3512]: 0 finished unit Stinger [f=0011194] [11194] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0011243] [11243] Event [1921.86743,83.890274,3455.60449]: 0 lost unit Firefly [f=0011286] [11286] Event [4904.05518,-15.981598,4564]: 0 finished unit Duck [f=0011354] [11354] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0011406] [11406] Event [2456,0,1176]: 1 finished unit Wind/Tidal Generator [f=0011407] [11407] Event [1424,0,832]: 1 finished unit Quill [f=0011472] [11472] Event [2520,-1,3032]: 0 lost unit Urchin [f=0011552] [11552] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0011600] [11600] Event [2360,0,1144]: 1 finished unit Wind/Tidal Generator [f=0011789] [11789] Event [2112.56616,31.5020485,3372.70337]: 0 finished unit Firefly [f=0011865] [11865] Event [2199.22119,-71.772339,3325.33691]: 0 finished unit Guardian Commander [f=0011865] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0011865] [11865] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0011884] [11884] Event [2264,0,1112]: 1 finished unit Wind/Tidal Generator [f=0012039] [12039] Event [1424,0,832]: 1 finished unit Claymore [f=0012081] [12081] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0012138] [12138] Event [2168,0,1080]: 1 finished unit Wind/Tidal Generator [f=0012139] [12139] Event [2533.24341,0,2566.69824]: 1 lost unit Claymore [f=0012179] [12179] Event [2452.19629,-5.1720276,3147.50952]: 0 finished unit Firefly [f=0012398] [12398] Event [2072,0,1048]: 1 finished unit Wind/Tidal Generator [f=0012421] [12421] Event [1327.99695,0,3668.02393]: 1 lost unit Claymore [f=0012426] [12426] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0012432] [12432] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0012457] [12457] Event [2103.3335,0,2723.67456]: 1 lost unit Quill [f=0012611] [12611] Event [1976,0,1016]: 1 finished unit Wind/Tidal Generator [f=0012733] [12733] Event [2552,-1,3064]: 0 finished unit Urchin [f=0012806] [12806] Event [1880,0,984]: 1 finished unit Wind/Tidal Generator [f=0013177] [13177] Event [576,6.2355957,3280]: 1 finished unit Radar Tower [f=0013325] [13325] Event [4344,-1,2344]: 1 finished unit Urchin [f=0013384] [13384] Event [1793.46741,0,1902.31519]: 1 lost unit Claymore [f=0013534] [13534] Event [824,-1,4456]: 0 finished unit Urchin [f=0013638] [13638] Event [1764.2428,0,1976.31287]: 1 lost unit Claymore [f=0013658] [13658] Event [2408,-1,3112]: 0 finished unit Urchin [f=0013720] [13720] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [f=0013807] [13807] Event [1720,0,1112]: 1 finished unit Caretaker [f=0013826] [13826] Event [1937.37915,0,1720.29529]: 1 lost unit Claymore [f=0014290] [14290] Event [2520,0,3256]: 0 finished unit Wind/Tidal Generator [f=0014456] [14456] Event [1720,0,1112]: 1 lost unit Caretaker [f=0014469] [14469] Event [1969.875,104.284569,2770.35181]: 0 lost unit Firefly [f=0014514] [14514] Event [1424,0,832]: 1 finished unit Lance [f=0014577] [14577] Event [1808,0,1168]: 1 finished unit Radar Tower [f=0014630] [14630] Event [2632,0,3224]: 0 finished unit Wind/Tidal Generator [f=0014647] [14647] Event [2504,-1,1496]: 1 lost unit Metal Extractor [f=0014763] [14763] Event [1112,-1,4424]: 0 finished unit Urchin [f=0014789] [14789] Event [2660.40576,-4.8610916,3184.54468]: 0 finished unit Firefly [f=0014836] [14836] Event [1664.88391,0,1601.74292]: 1 lost unit Claymore [f=0014972] [14972] Event [2776,0,3192]: 0 finished unit Wind/Tidal Generator [f=0015044] [15044] Event [4904.05518,-15.981598,4564]: 0 finished unit Grizzly [f=0015293] [15293] Event [2568,0,3304]: 0 finished unit Wind/Tidal Generator [f=0015333] [15333] Event [2904,0,2136]: 1 finished unit Razor [f=0015413] [15413] Event [2664,0,3304]: 0 finished unit Wind/Tidal Generator [f=0015444] [15444] Event [1424,0,832]: 1 finished unit Flail [f=0015458] [15458] Event [1608,0,984]: 1 finished unit Caretaker [f=0015533] [15533] Event [2712,0,3288]: 0 finished unit Wind/Tidal Generator [f=0015544] [15544] Event [1576,-1,4200]: 0 finished unit Urchin [f=0015603] [15603] Event [2736,116.928802,2048]: 1 lost unit Picket [f=0015653] [15653] Event [2760,0,3288]: 0 finished unit Wind/Tidal Generator [f=0015793] [15793] Event [2044.28357,0,2048.43359]: 1 lost unit Quill [f=0015884] [15884] Event [undefined]: shrimpy resigned [f=0015884] game_message: shrimpy has been destroyed! [f=0015884] game_message: oliok wins! [f=0015884] Submitting stats [f=0015884] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015884] Part| Total Time|Time of the last 0.5s [f=0015884] Draw 10935.98ms 9.98% [f=0015884] Lua::Callins::Synced 5381.30ms 28.54% [f=0015884] Lua::Callins::Unsynced 14960.21ms 16.27% [f=0015884] Lua::CollectGarbage::Synced 344.69ms 0.10% [f=0015884] Lua::CollectGarbage::Unsynced 562.47ms 0.20% [f=0015884] Misc::Profiler::AddTime 49.88ms 0.00% [f=0015884] Sim 15664.25ms 69.86% [f=0015884] [15884] Received game_message: shrimpy has been destroyed! [f=0015884] [15884] Received game_message: oliok wins! [f=0015885] [15885] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015885] [15885] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015885] [15885] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015885] [15885] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015885] [15885] Game End Stats Values: 3,2460,2485,2485,2460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.07999992,8,8,8.07999992,2075,2075,2075,2075,8.26666641,7.86666679,7.86666679,8.26666641,150,320,320,150,0,0,0,0,215,90,90,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015885] [15885] Game End Stats Values: 4,2715,2685,2685,2715,3.73611617,1.16976106,1.16976106,3.73611617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4000006,8.87999916,8.87999916,10.4000006,2075,2075,2075,2075,10.249074,8.07798386,8.07798386,10.249074,300,450,450,300,0,0,0,0,320,160,160,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015885] [15885] Game End Stats Values: 5,2820,2775,2775,2820,8.99674129,7.52742052,7.52742052,8.99674129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6800013,10.3999987,10.3999987,13.6800013,2075,2075,2075,2075,11.0618181,8.82384396,8.82384396,11.0618181,300,450,450,300,0,0,0,0,425,250,250,425,10.666667,0,0,10.666667,0,0,0,0,0,0,0,0 [f=0015885] [15885] Game End Stats Values: 6,2935,2865,2865,2935,19.785923,15.6658554,15.6658554,19.785923,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.3199997,10.3999996,10.3999996,16.3199997,2075,2075,2075,2075,10.7192793,10.5425615,10.5425615,10.7192793,380,450,450,380,0,0,0,0,460,340,340,460,10.666667,0,0,10.666667,0,0,0,0,0,0,0,0 [f=0015885] [15885] Game End Stats Values: 7,3120,2990,2990,3120,35.7139244,17.1194115,17.1194115,35.7139244,0,0,0,0,0,0,0,0,0,0,0,0,113.777779,0,0,113.777779,0,0,0,0,18.4266644,10.7189083,10.7189083,18.4266644,2075,2130,2130,2075,11.0618677,11.9635706,11.9635706,11.0618677,460,450,450,460,0,0,0,0,565,410,410,565,10.666667,0,0,10.666667,0,0,0,0,0,113.777779,113.777779,0 [f=0015885] [15885] Game End Stats Values: 8,3430,2990,2990,3430,56.1959076,17.3801346,17.3801346,56.1959076,0,0,0,0,0,0,0,0,0,0,0,0,251.936508,0,0,251.936508,0,0,0,0,21.1200008,11.2666502,11.2666502,21.1200008,2075,2130,2130,2075,12.9654655,12.0173817,12.0173817,12.9654655,540,450,450,540,0,0,0,0,795,410,410,795,10.666667,0,0,10.666667,0,0,0,0,0,251.936508,251.936508,0 [f=0015885] [15885] Game End Stats Values: 9,3560,3090,3090,3560,85.4869995,17.9829998,17.9829998,85.4869995,0,0,0,0,0,0,0,0,0,0,0,0,337.60553,20,20,337.60553,0,100,100,0,25.2413521,12.4246197,12.4246197,25.2413521,2075,2130,2130,2075,13.9527397,12.0401917,12.0401917,13.9527397,620,450,450,620,320,20,20,320,865,410,410,865,30.6666679,320,320,30.6666679,0,0,0,0,20,337.60553,337.60553,20 [f=0015885] [15885] Game End Stats Values: 10,3840,3095,3095,3840,113.415344,21.1705608,21.1705608,113.415344,0,0,0,0,0,0,0,0,0,0,0,0,450.000061,20,20,450.000061,0,200,200,0,26.7613316,12.6637249,12.6637249,26.7613316,2075,2130,2130,2075,14.6618891,12.2125044,12.2125044,14.6618891,700,320,320,700,450,20,20,450,1045,445,445,1045,30.6666679,450,450,30.6666679,0,0,0,0,20,450.000061,450.000061,20 [f=0015885] [15885] Game End Stats Values: 11,3920,3165,3165,3920,156.782211,23.4132175,23.4132175,156.782211,0,0,0,0,0,0,0,0,0,0,0,0,450.000061,20,20,450.000061,0,200,200,0,28.7086926,16.9519329,16.9519329,28.7086926,2075,2130,2130,2075,18.8911228,12.1495104,12.1495104,18.8911228,780,320,320,780,450,20,20,450,1045,515,515,1045,30.6666679,450,450,30.6666679,0,0,0,0,20,450.000061,450.000061,20 [f=0015885] [15885] Game End Stats Values: 12,4340,3500,3500,4340,196.865021,37.0229149,37.0229149,196.865021,0,0,0,0,0,0,0,0,0,0,0,0,450.000061,20,20,450.000061,0,200,200,0,28.8967075,20.1313801,20.1313801,28.8967075,2255,2130,2130,2255,18.6721859,17.2628651,17.2628651,18.6721859,1020,620,620,1020,450,20,20,450,1045,550,550,1045,30.6666679,515.333252,515.333252,30.6666679,0,0,0,0,20,450.000061,450.000061,20 [f=0015885] [15885] Game End Stats Values: 13,4520,3630,3630,4520,232.080994,61.6701927,61.6701927,232.080994,0,0,0,0,0,0,0,0,0,0,0,0,515.01593,20,20,515.01593,0,200,200,0,29.5573654,22.3378868,22.3378868,29.5573654,2435,2130,2130,2435,18.3477287,13.6431541,13.6431541,18.3477287,1020,750,750,1020,450,20,20,450,1045,550,550,1045,30.6666679,515.333252,515.333252,30.6666679,0,0,0,0,20,515.01593,515.01593,20 [f=0015885] [15885] Game End Stats Values: 14,4770,3630,3630,4770,284.516937,72.7728271,72.7728271,284.516937,0,0,0,0,0,0,0,0,0,0,0,0,636.921143,40,40,636.921143,0,200,200,0,29.6393337,22.4939995,22.4939995,29.6393337,2615,2130,2130,2615,19.6290607,20.7402096,20.7402096,19.6290607,1020,750,750,1020,450,40,40,450,1135,550,550,1135,50.6666679,635.333801,635.333801,50.6666679,0,0,0,0,40,636.921143,636.921143,40 [f=0015885] [15885] Game End Stats Values: 15,4790,4080,4080,4790,339.640594,75.3432388,75.3432388,339.640594,0,0,0,0,0,0,0,0,30.6411133,0,0,30.6411133,832.172729,40,40,832.172729,0,200,200,0,26.156189,15.8602724,15.8602724,26.156189,2615,2130,2130,2615,21.6749077,12.171361,12.171361,21.6749077,1020,1200,1200,1020,522.000122,40,40,522.000122,1135,550,550,1135,50.6666679,707.333984,707.333984,50.6666679,0,0,0,0,44.7291107,832.172729,832.172729,44.7291107 [f=0015885] [15885] Game End Stats Values: 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37,11065,6965,6965,11065,760.431091,170.912933,170.912933,760.431091,0,0,0,0,0,0,0,0,236.042603,95.9467773,95.9467773,236.042603,4458.21045,2552.66382,2552.66382,4458.21045,1320,620,620,1320,33.5716248,31.9851189,31.9851189,33.5716248,3445,2600,2600,3445,25.5858936,30.1049232,30.1049232,25.5858936,4700,1860,1860,4700,3390.3335,849.666687,849.666687,3390.3335,1560,1885,1885,1560,860.333374,3909.33398,3909.33398,860.333374,200.332611,343.06604,343.06604,200.332611,2583.76074,4643.43457,4643.43457,2583.76074 [f=0016017] Spectator shrimpy left the game: normal quit [f=0016017] [16017] Event [undefined]: shrimpy quit [f=0016041] Player oliok left the game: normal quit [f=0016041] [16041] Event [undefined]: oliok quit [f=0016047] No clients connected, shutting down server [f=0016047] Server shutdown [f=0016047] Playback paused [f=0016047] Autoquit sending quit command. [f=0016047] [QuitAction] user exited to system [f=0016047] [SpringApp::Kill][1] fromRun=1 [f=0016047] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016047] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016047] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016047] [ThreadPool::SetThreadCount][2] workers=0 [f=0016047] [SpringApp::Kill][2] [f=0016047] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016047] [Game::KillLua][3] dtor=0 luaUI=0x523090a0 [f=0016047] Start widgetHandler:Shutdown [f=0016047] Shutdown - SaveOrderList Complete [f=0016047] Writing last game win data [f=0016047] Shutdown - SaveConfigData Complete [f=0016047] Shutdown Widget - Save/Load API [f=0016047] Shutdown Widget - Chili Highlight [f=0016047] Shutdown Widget - Draw After Chili [f=0016047] Shutdown Widget - EPIC Menu [f=0016047] Shutdown Widget - Chili Widget Selector [f=0016047] Shutdown Widget - Chili Minimap [f=0016047] Shutdown Widget - Local Team Colors [f=0016047] Shutdown Widget - Display Keys 2 [f=0016047] Shutdown Widget - Save Game Menu [f=0016047] Shutdown Widget - Unit Icons [f=0016047] Shutdown Widget - Noises [f=0016047] Shutdown Widget - HealthBars [f=0016047] Shutdown Widget - Win Counter [f=0016047] Shutdown Widget - SpringRTS Replay Stats [f=0016047] Shutdown Widget - BuildETA [f=0016047] Shutdown Widget - Modular Comm Info [f=0016047] Shutdown Widget - Stereo3D [f=0016047] Shutdown Widget - Showeco and Grid Drawer [f=0016047] Shutdown Widget - Point Tracker [f=0016047] Shutdown Widget - Music Player [f=0016047] Shutdown Widget - Missile Silo Range [f=0016047] Shutdown Widget - MinimapEvents [f=0016047] Shutdown Widget - Mex Placement Handler [f=0016047] Shutdown Widget - Local Widgets Config [f=0016047] Shutdown Widget - Highlight Geos [f=0016047] Shutdown Widget - Grab Input [f=0016047] Input grabbing is disabled! [f=0016047] Shutdown Widget - MetalFeatures (new) [f=0016047] Shutdown Widget - Darkening [f=0016047] Shutdown Widget - Context Menu [f=0016047] Shutdown Widget - Chili Spectator Panels [f=0016047] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016047] Shutdown Widget - Chili Nuke Warning [f=0016047] Shutdown Widget - Chili EndGame Window [f=0016047] Shutdown Widget - Chili Economy Panel Default [f=0016047] Shutdown Widget - CameraShake [f=0016047] Shutdown Widget - Attack AoE [f=0016047] Shutdown Widget - Map Edge Extension [f=0016047] Shutdown Widget - Selection Send [f=0016047] Shutdown Widget - LupsManager [f=0016047] Shutdown Widget - Newton Firezone [f=0016047] Shutdown Widget - Chili Pro Console [f=0016047] Shutdown Widget - Lasso Terraform GUI [f=0016047] Shutdown Widget - Lups [f=0016047] Shutdown Widget - Chili Framework [f=0016047] Shutdown Widget - Chili Core Selector [f=0016047] Shutdown Widget - Custom Markers [f=0016047] Shutdown Widget - Pause Screen [f=0016047] Shutdown Widget - Text To Speech Control [f=0016047] Shutdown Widget - Persistent Build Height [f=0016047] Shutdown Widget - Layout Handler [f=0016047] End widgetHandler:Shutdown [f=0016047] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310861,49841258} {int,ext,rec}Allocs={24169209,0,0} {chunk,block}Bytes={49841258,0} [f=0016047] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016047] [Game::KillLua][2] dtor=0 luaRules=0x5259a120 [f=0016047] Start gadgetHandler:Shutdown [f=0016047] Shutdown - StartSetup [f=0016047] Shutdown - UnitMorph [f=0016047] Shutdown - LupsNanoSpray [f=0016047] Shutdown - Missile Silo Controller [f=0016047] Shutdown - Modular Comm Info [f=0016047] Shutdown - Terrain Texture Handler [f=0016047] Shutdown - UnitCloakShield [f=0016047] Shutdown - Starlight Handler [f=0016047] End gadgetHandler:Shutdown [f=0016047] Start gadgetHandler:Shutdown [f=0016047] Shutdown - Save/Load [f=0016047] Shutdown - UnitMorph [f=0016047] Shutdown - Modular Comm Info [f=0016047] Shutdown - Retreat Command [f=0016047] Shutdown - Shockwaves [f=0016047] Shutdown - Teleport Throw [f=0016047] Shutdown - UnitCloakShield [f=0016047] Shutdown - Lups Cloak FX [f=0016047] Shutdown - Lups [f=0016047] Shutdown - Lups Shield [f=0016047] End gadgetHandler:Shutdown [f=0016047] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24169238,0,0} {chunk,block}Bytes={0,0} [f=0016047] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24169238,0,0} {chunk,block}Bytes={0,0} [f=0016047] [Game::KillLua][4] dtor=0 [f=0016047] [Game::~CGame][1] [f=0016047] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016047] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016047] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016047] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016047] [Game::KillLua][4] dtor=1 [f=0016047] [Game::KillMisc][1] [f=0016047] [Game::KillMisc][2] [f=0016047] [Game::KillMisc][3] [f=0016047] [Game::KillRendering][1] [f=0016047] [3DOParser::Kill] allocated 137 pieces [f=0016047] [S3OParser::Kill] allocated 2842 pieces [f=0016047] [AssParser::Kill] allocated 215 pieces [f=0016047] [Game::KillInterface][1] [f=0016047] [Game::KillInterface][2] [f=0016047] [Game::KillSimulation][1] [f=0016047] [Game::KillSimulation][2] [f=0016047] [CCollisionHandler] dis-/continuous tests: 0/1117613 [f=0016047] [Game::KillSimulation][3] [f=0016047] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016047] [~CPathCache(24x20)] cacheHits=151 hitPercentage=44% numHashColls=0 maxCacheSize=5 [f=0016047] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016047] [~CPathCache(48x40)] cacheHits=152 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016047] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016047] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016047] [LosHandler::Kill] raycast instance cache-{hits,misses}={3500,7461}; shared=5%; cached=27% [f=0016047] [Game::KillSimulation][4] [f=0016047] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016047] [Game::~CGame][2] [f=0016047] [Game::~CGame][3] [f=0016047] [SpringApp::Kill][3] [f=0016047] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169861 bytes sent 136227 bytes recv'd [f=0016047] [SpringApp::Kill][4] font=0x455858a0 [f=0016047] [SpringApp::Kill][5] [f=0016047] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x455f2150) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3016ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=155ms file="bitmaps/loadpictures/metalandenergy.png" indx=506 inflSize=1541kb readTime=92ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=71ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=38ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=37ms file="objects3d/commsupport4.s3o" indx=4942 inflSize=96kb readTime=34ms file="objects3d/chickenbroodqueen.s3o" indx=4901 inflSize=65kb readTime=28ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4546 inflSize=12kb readTime=26ms file="scripts/cloakbomb.lua" indx=5545 inflSize=10kb readTime=24ms file="bitmaps/cc/3explo.tga" indx=404 inflSize=64kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 49999258 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x456d55a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f5040070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x455f6580) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x456de290) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]