[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AsgJxYTLEZ/springsettings.875537.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 230ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faee801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14781 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/875537/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 255ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44efbf40] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44efbf40] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 196ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 883ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1176ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 784ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 134ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 188ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 221ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NinjaCHampESL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/875537/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d39 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d39 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-f07f0d39.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d49 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d49 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-f07f0d49.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (721ms, checksum 42351281)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/875537/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528d9410,0x658313e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b4309b5e96f130895979c018bf54ffe2 [f=-000001] Connection attempt from Norbo08 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Norbo08 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from juicyjuice [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: juicyjuice changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Norbo08" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Norbo08" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Norbo08" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Norbo08" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Norbo08" string="[Game::Load][lua{Rules,Gaia}={07e73010,3dad8e28}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[Game::Load][lua{Rules,Gaia}={a8b35400,a1bdca20}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [357,415.324646,393]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5750,296.766357,2601]: 1 finished unit Strike Commander [f=0000000] [0] juicyjuice, team: 1, elo:1575 [f=0000000] [0] Norbo08, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [5600,296.562073,2616]: 1 finished unit Cloakbot Factory [f=0000665] [665] Event [5590.3999,296.506805,2616]: 1 finished unit Conjurer [f=0000689] [689] Event [357,492.323944,393]: 0 finished unit Firefly [f=0000735] [735] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0000847] [847] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0000987] [987] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0001138] [1138] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0001214] [1214] Event [728,415.323944,184]: 0 finished unit Metal Extractor [f=0001245] [1245] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0001411] [1411] Event [5590.3999,296.506805,2616]: 1 finished unit Ronin [f=0001952] [1952] Event [6616,296.766357,2904]: 1 finished unit Solar Collector [f=0001961] [1961] Event [5590.3999,296.506805,2616]: 1 finished unit Sling [f=0002084] [2084] Event [1016,415.323944,136]: 0 finished unit Metal Extractor [f=0002133] [2133] Event [5064,296.766357,2280]: 1 finished unit Solar Collector [f=0002309] [2309] Event [6488,296.766357,2904]: 1 finished unit Solar Collector [f=0002658] [2658] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0002788] [2788] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0002932] [2932] Event [6536,296.766357,2984]: 1 finished unit Solar Collector [f=0003074] [3074] Event [5590.3999,296.506805,2616]: 1 finished unit Ronin [f=0003466] [3466] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0003475] [3475] Event [6536,296.766357,2824]: 1 finished unit Solar Collector [f=0003848] [3848] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0003869] [3869] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0003872] [3872] Event [6392,296.766357,2712]: 1 finished unit Solar Collector [f=0003899] [3899] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0004297] [4297] Event [6280,296.77597,2632]: 1 finished unit Solar Collector [f=0004298] [4298] Event [5590.3999,296.506805,2616]: 1 finished unit Sling [f=0004622] [4622] Event [6232,296.766357,2712]: 1 finished unit Solar Collector [f=0004804] [4804] Event [5590.3999,296.506805,2616]: 1 finished unit Conjurer [f=0004989] [4989] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0005345] [5345] Event [6296,296.766357,2792]: 1 finished unit Solar Collector [f=0005349] [5349] Event [5590.3999,296.506805,2616]: 1 finished unit Ronin [f=0005375] [5375] Event [984,296.766357,632]: 0 lost unit Metal Extractor [f=0005589] [5589] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0005640] [5640] Event [5128,296.766357,2104]: 1 finished unit Stardust [f=0005648] [5648] Event [5424,296.766357,2432]: 1 finished unit Radar Tower [f=0005910] [5910] Event [5590.3999,296.506805,2616]: 1 finished unit Sling [f=0006131] [6131] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0006442] [6442] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0006497] [6497] Event [5590.3999,296.506805,2616]: 1 finished unit Ronin [f=0006870] [6870] Event [5590.3999,296.506805,2616]: 1 finished unit Conjurer [f=0007004] [7004] Event [5544,296.766357,2536]: 1 finished unit Stardust [f=0007068] [7068] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0007305] [7305] Event [5590.3999,296.506805,2616]: 1 finished unit Sling [f=0007465] [7465] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0007530] [7530] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0007560] [7560] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0007666] [7666] Event [5590.3999,296.506805,2616]: 1 finished unit Ronin [f=0007813] [7813] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0007931] [7931] Event [838.259644,410.761963,993.562134]: 0 lost unit Firefly [f=0008018] [8018] Event [5590.3999,296.506805,2616]: 1 finished unit Sling [f=0008080] [8080] Event [449.165131,415.323944,330.487122]: 1 lost unit Glaive [f=0008144] [8144] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0008146] [8146] Event [472.006348,415.323944,346.724792]: 1 lost unit Glaive [f=0008179] [8179] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0008204] [8204] Event [498.079926,415.323944,311.887939]: 1 lost unit Glaive [f=0008240] [8240] Event [479.779175,415.349915,307.590942]: 1 lost unit Glaive [f=0008249] [8249] Event [455.324463,492.323944,176.643967]: 0 finished unit Firefly [f=0008296] [8296] Event [455.966095,415.338348,313.358246]: 1 lost unit Glaive [f=0008332] [8332] Event [431.931061,415.323944,309.113098]: 1 lost unit Glaive [f=0008372] [8372] Event [5590.3999,296.506805,2616]: 1 finished unit Ronin [f=0008399] [8399] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0008480] [8480] Event [474.682129,415.323944,449.745361]: 1 lost unit Glaive [f=0008522] [8522] Event [496.560425,415.323273,439.325531]: 1 lost unit Glaive [f=0008568] [8568] Event [472.200653,415.309753,435.857239]: 1 lost unit Glaive [f=0008627] [8627] Event [5590.3999,296.506805,2616]: 1 finished unit Conjurer [f=0008663] [8663] Event [534.125793,411.781708,526.15387]: 1 lost unit Glaive [f=0008762] [8762] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0008834] [8834] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0008883] [8883] Event [797.123657,311.706177,997.028442]: 1 lost unit Ronin [f=0008935] [8935] Event [5590.3999,296.506805,2616]: 1 finished unit Sling [f=0008945] [8945] Event [757.173767,349.248108,765.169373]: 1 lost unit Glaive [f=0009041] [9041] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0009184] [9184] Event [5590.3999,296.506805,2616]: 1 finished unit Ronin [f=0009299] [9299] Event [868.763,299.940369,1043.47217]: 1 lost unit Ronin [f=0009321] [9321] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0009484] [9484] Event [5590.3999,296.506805,2616]: 1 finished unit Sling [f=0009528] [9528] Event [760.00885,331.199066,888.190674]: 0 lost unit Guardian Commander [f=0009540] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0009541] [9541] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0009614] [9614] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0009649] [9649] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0009659] [9659] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0009819] Player Norbo08 left the game: normal quit [f=0009819] [9819] Event [undefined]: Norbo08 quit [f=0009843] [9843] Event [5590.3999,296.506805,2616]: 1 finished unit Ronin [f=0009957] juicyjuice has forced a win due to dropped opposition. [f=0009957] game_message: Norbo08 has been destroyed! [f=0009957] [9957] Event [undefined]: Norbo08 resigned [f=0009957] game_message: juicyjuice wins! [f=0009957] Submitting stats [f=0009957] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009957] Part| Total Time|Time of the last 0.5s [f=0009957] Draw 14034.33ms 28.87% [f=0009957] Lua::Callins::Synced 4151.14ms 5.69% [f=0009957] Lua::Callins::Unsynced 16165.38ms 31.27% [f=0009957] Lua::CollectGarbage::Synced 221.43ms 0.10% [f=0009957] Lua::CollectGarbage::Unsynced 529.68ms 0.30% [f=0009957] Misc::Profiler::AddTime 47.59ms 0.00% [f=0009957] Sim 29135.57ms 55.04% [f=0009957] [9957] Received game_message: Norbo08 has been destroyed! [f=0009957] [9957] Received game_message: juicyjuice wins! [f=0009958] [9958] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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10,1565,3645,3645,1565,0,33.0321007,33.0321007,0,0,0,0,0,0,0,0,0,668.603577,0,0,668.603577,0,0,0,0,0,0,0,0,8,18.5333328,18.5333328,8,1275,2075,2075,1275,10.8195009,13.7011442,13.7011442,10.8195009,0,790,790,0,0,0,0,0,270,780,780,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009958] [9958] Game End Stats Values: 11,1565,3815,3815,1565,0,50.7134552,50.7134552,0,0,0,0,0,0,0,0,0,851.550659,0,0,851.550659,0,0,0,0,0,0,0,0,8,20.666666,20.666666,8,1275,2075,2075,1275,12.1965017,15.4407558,15.4407558,12.1965017,0,890,890,0,0,0,0,0,270,850,850,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009958] [9958] Game End Stats Values: 12,1565,4005,4005,1565,0,78.5134506,78.5134506,0,0,0,0,0,0,0,0,0,1009.49695,0,0,1009.49695,0,0,0,0,0,0,0,0,8,23.2000008,23.2000008,8,1275,2075,2075,1275,12.1965017,16.1153316,16.1153316,12.1965017,0,1010,1010,0,0,0,0,0,270,920,920,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009958] [9958] Game End Stats Values: 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19,1455,5855,5855,1455,0,294.831177,294.831177,0,0,0,0,0,0,0,0,0,1117.60596,0,0,1117.60596,83.2856827,129.298523,129.298523,83.2856827,0,440,440,0,8,26,26,8,1275,2130,2130,1275,10.1309986,22.5709572,22.5709572,10.1309986,0,2025,2025,0,65,110,110,65,180,1260,1260,180,110,65,65,110,0,0,0,0,129.298523,83.2856827,83.2856827,129.298523 [f=0009958] [9958] Game End Stats Values: 20,1475,5735,5735,1475,0,316.602966,316.602966,0,0,0,0,0,0,0,0,0,1269.57068,0,0,1269.57068,604.312927,819.274292,819.274292,604.312927,0,440,440,0,8,26,26,8,1275,2130,2130,1275,10.1309986,24.1131516,24.1131516,10.1309986,0,1725,1725,0,520,110,110,520,180,1440,1440,180,110,520,520,110,0,0,0,0,848.831177,605.0672,605.0672,848.831177 [f=0009958] [9958] Game End Stats Values: 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23,180,6390,6390,180,0,378.280273,378.280273,0,0,0,0,0,0,0,0,0,2180.96631,0,0,2180.96631,974.243408,1392.8324,1392.8324,974.243408,0,440,440,0,3.5999999,26,26,3.5999999,0,2130,2130,0,7.19766521,29.9385986,29.9385986,7.19766521,0,2110,2110,0,895,1385,1385,895,180,1710,1710,180,1405,895,895,1405,0,0,0,0,1483.41528,976.99054,976.99054,1483.41528 [f=0009958] [9958] Game End Stats Values: 24,180,6390,6390,180,0,383.039642,383.039642,0,0,0,0,0,0,0,0,0,2193.22852,0,0,2193.22852,974.243408,1392.8324,1392.8324,974.243408,0,440,440,0,2,26,26,2,0,2130,2130,0,6.13100004,33.1656876,33.1656876,6.13100004,0,2110,2110,0,895,1385,1385,895,180,1710,1710,180,1405,895,895,1405,0,0,0,0,1483.41528,976.99054,976.99054,1483.41528 [f=0009988] [9988] Event [728,415.323944,184]: 0 lost unit Metal Extractor [f=0010098] [10098] Event [5590.3999,296.506805,2616]: 1 finished unit Conjurer [f=0010132] Player juicyjuice left the game: normal quit [f=0010132] [10132] Event [undefined]: juicyjuice quit [f=0010138] No clients connected, shutting down server [f=0010138] Server shutdown [f=0010138] End of demo reached [f=0010226] [10226] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0010319] [10319] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0010398] [10398] Event [5590.3999,296.506805,2616]: 1 finished unit Sling [f=0010540] [10540] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0010706] [10706] Event [5590.3999,296.506805,2616]: 1 finished unit Ronin [f=0010830] [10830] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0010979] [10979] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0011002] [11002] Event [5590.3999,296.506805,2616]: 1 finished unit Sling [f=0011130] [11130] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0011284] [11284] Event [5590.3999,296.506805,2616]: 1 finished unit Ronin [f=0011499] [11499] Event [5590.3999,296.506805,2616]: 1 finished unit Conjurer [f=0011605] [11605] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0011749] [11749] Event [5590.3999,296.506805,2616]: 1 finished unit Sling [f=0011864] [11864] Event [5590.3999,296.506805,2616]: 1 finished unit Glaive [f=0011936] Autoquit sending quit command. [f=0011936] [QuitAction] user exited to system [f=0011936] [SpringApp::Kill][1] fromRun=1 [f=0011936] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011936] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011936] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011936] [ThreadPool::SetThreadCount][2] workers=0 [f=0011936] [SpringApp::Kill][2] [f=0011936] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011936] [Game::KillLua][3] dtor=0 luaUI=0x65e89040 [f=0011936] Start widgetHandler:Shutdown [f=0011936] Shutdown - SaveOrderList Complete [f=0011936] Writing last game win data [f=0011936] Shutdown - SaveConfigData Complete [f=0011936] Shutdown Widget - Save/Load API [f=0011936] Shutdown Widget - Chili Highlight [f=0011936] Shutdown Widget - Draw After Chili [f=0011936] Shutdown Widget - EPIC Menu [f=0011936] Shutdown Widget - Chili Widget Selector [f=0011936] Shutdown Widget - Chili Minimap [f=0011936] Shutdown Widget - Local Team Colors [f=0011936] Shutdown Widget - Display Keys 2 [f=0011936] Shutdown Widget - Save Game Menu [f=0011936] Shutdown Widget - Unit Icons [f=0011936] Shutdown Widget - Noises [f=0011936] Shutdown Widget - HealthBars [f=0011936] Shutdown Widget - Win Counter [f=0011936] Shutdown Widget - SpringRTS Replay Stats [f=0011936] Shutdown Widget - BuildETA [f=0011936] Shutdown Widget - Modular Comm Info [f=0011936] Shutdown Widget - Stereo3D [f=0011936] Shutdown Widget - Showeco and Grid Drawer [f=0011936] Shutdown Widget - Point Tracker [f=0011936] Shutdown Widget - Music Player [f=0011936] Shutdown Widget - Missile Silo Range [f=0011936] Shutdown Widget - MinimapEvents [f=0011936] Shutdown Widget - Mex Placement Handler [f=0011936] Shutdown Widget - Local Widgets Config [f=0011936] Shutdown Widget - Highlight Geos [f=0011936] Shutdown Widget - Grab Input [f=0011936] Input grabbing is disabled! [f=0011936] Shutdown Widget - MetalFeatures (new) [f=0011936] Shutdown Widget - Darkening [f=0011936] Shutdown Widget - Context Menu [f=0011936] Shutdown Widget - Chili Spectator Panels [f=0011936] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011936] Shutdown Widget - Chili Nuke Warning [f=0011936] Shutdown Widget - Chili EndGame Window [f=0011936] Shutdown Widget - Chili Economy Panel Default [f=0011936] Shutdown Widget - CameraShake [f=0011936] Shutdown Widget - Attack AoE [f=0011936] Shutdown Widget - Map Edge Extension [f=0011936] Shutdown Widget - Selection Send [f=0011936] Shutdown Widget - LupsManager [f=0011936] Shutdown Widget - Newton Firezone [f=0011936] Shutdown Widget - Chili Pro Console [f=0011936] Shutdown Widget - Lasso Terraform GUI [f=0011936] Shutdown Widget - Lups [f=0011936] Shutdown Widget - Chili Framework [f=0011936] Shutdown Widget - Chili Core Selector [f=0011936] Shutdown Widget - Custom Markers [f=0011936] Shutdown Widget - Pause Screen [f=0011936] Shutdown Widget - Text To Speech Control [f=0011936] Shutdown Widget - Persistent Build Height [f=0011936] Shutdown Widget - Layout Handler [f=0011936] End widgetHandler:Shutdown [f=0011936] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={432630,56205713} {int,ext,rec}Allocs={22952999,0,0} {chunk,block}Bytes={56205713,0} [f=0011936] [Game::KillLua][1] dtor=0 luaGaia=0x658313e0 [f=0011936] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={256768,45129739} {int,ext,rec}Allocs={22953000,0,0} {chunk,block}Bytes={45129739,0} [f=0011936] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={256768,45129739} {int,ext,rec}Allocs={22953000,0,0} {chunk,block}Bytes={45129739,0} [f=0011936] [Game::KillLua][2] dtor=0 luaRules=0x528d9410 [f=0011936] Start gadgetHandler:Shutdown [f=0011936] Shutdown - StartSetup [f=0011936] Shutdown - UnitMorph [f=0011936] Shutdown - LupsNanoSpray [f=0011936] Shutdown - Missile Silo Controller [f=0011936] Shutdown - Modular Comm Info [f=0011936] Shutdown - Terrain Texture Handler [f=0011936] Shutdown - UnitCloakShield [f=0011936] Shutdown - Starlight Handler [f=0011936] End gadgetHandler:Shutdown [f=0011936] Start gadgetHandler:Shutdown [f=0011936] Shutdown - Save/Load [f=0011936] Shutdown - UnitMorph [f=0011936] Shutdown - Modular Comm Info [f=0011936] Shutdown - Retreat Command [f=0011936] Shutdown - Shockwaves [f=0011936] Shutdown - Teleport Throw [f=0011936] Shutdown - UnitCloakShield [f=0011936] Shutdown - Lups Cloak FX [f=0011936] Shutdown - Lups [f=0011936] Shutdown - Lups Shield [f=0011936] End gadgetHandler:Shutdown [f=0011936] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22953048,0,0} {chunk,block}Bytes={0,0} [f=0011936] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22953048,0,0} {chunk,block}Bytes={0,0} [f=0011936] [Game::KillLua][4] dtor=0 [f=0011936] [Game::~CGame][1] [f=0011936] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011936] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011936] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011936] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011936] [Game::KillLua][4] dtor=1 [f=0011936] [Game::KillMisc][1] [f=0011936] [Game::KillMisc][2] [f=0011936] [Game::KillMisc][3] [f=0011936] [Game::KillRendering][1] [f=0011936] [3DOParser::Kill] allocated 137 pieces [f=0011936] [S3OParser::Kill] allocated 2666 pieces [f=0011936] [AssParser::Kill] allocated 223 pieces [f=0011936] [Game::KillInterface][1] [f=0011936] [Game::KillInterface][2] [f=0011936] [Game::KillSimulation][1] [f=0011936] [Game::KillSimulation][2] [f=0011936] [CCollisionHandler] dis-/continuous tests: 0/243126 [f=0011936] [Game::KillSimulation][3] [f=0011936] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011936] [~CPathCache(28x20)] cacheHits=64 hitPercentage=27% numHashColls=0 maxCacheSize=21 [f=0011936] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011936] [~CPathCache(56x40)] cacheHits=44 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011936] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011936] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011936] [LosHandler::Kill] raycast instance cache-{hits,misses}={10142,7062}; shared=2%; cached=57% [f=0011936] [Game::KillSimulation][4] [f=0011936] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0011936] [Game::~CGame][2] [f=0011936] [Game::~CGame][3] [f=0011936] [SpringApp::Kill][3] [f=0011936] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 125850 bytes sent 79684 bytes recv'd [f=0011936] [SpringApp::Kill][4] font=0x44e368a0 [f=0011936] [SpringApp::Kill][5] [f=0011936] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44ef9070) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3161ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=173ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=62ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=58ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=45ms file="luarules/configs/dynamic_comm_skins.lua" indx=1224 inflSize=1kb readTime=35ms file="luarules/configs/cai/unitmovetype.lua" indx=1216 inflSize=1kb readTime=33ms file="luaui/configs/nubtron_config.lua" indx=2876 inflSize=8kb readTime=31ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=28ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4556 inflSize=9kb readTime=28ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 49911841 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x44fc6920) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7faee8070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44efa3f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x4515b090) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]