[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Zz8dZShvTp/springsettings.875508.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f822001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14796 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/875508/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 194ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46393330] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46393330] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 991ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1417ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 110ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 84ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 230ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BrMaro was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/875508/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b7092278 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b7092278 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-b7092278.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b7092288 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b7092288 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-b7092288.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1137ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/875508/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54355930,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 44259b5e6a3c46f083c93bd4f2c61019 [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0x690b03b0,(nil)}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] we meet again [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={57b22918,00000000}]" [f=-000001] Allies: I choose: Bishop! [f=-000001] Allies: I choose: Buildy McBuilderpant! [f=-000001] oh for the love of god [f=-000001] glhf [f=-000001] Allies: I choose: Shocklord! [f=-000001] [0] Event [869,366.729492,687]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2209,504.360718,4925]: 1 finished unit Recon Commander [f=0000000] [0] ddaboqepp, team: 0, elo:2555 [f=0000000] [0] UlTima_RaTio, team: 1, elo:2326 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [976,366.321716,608]: 0 finished unit Rover Assembly [f=0000007] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000007] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000007] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000007] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000007] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000007] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000007] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000007] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000007] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000007] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [2216,499.064117,4744]: 1 finished unit Spider Factory [f=0000056] you toot [f=0000192] [192] Event [2216.05518,498.184753,4708]: 1 finished unit Flea [f=0000263] im not a tooth [f=0000274] [274] Event [2216.05518,498.184753,4708]: 1 finished unit Flea [f=0000284] [284] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0000398] [398] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0000487] [487] Event [976.029663,364.968109,625.99231]: 0 finished unit Dart [f=0000611] [611] Event [976.029663,364.968109,625.99231]: 0 finished unit Dart [f=0000689] [689] Event [694.826111,464.659058,602.338745]: 0 finished unit Firefly [f=0000730] [730] Event [2008,503.16626,4872]: 1 finished unit Solar Collector [f=0000734] [734] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0000801] [801] Event [2216.05518,498.184753,4708]: 1 finished unit Weaver [f=0000820] toooooot [f=0000920] :D [f=0001006] [1006] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0001043] [1043] Event [2088,506.122894,5032]: 1 finished unit Solar Collector [f=0001244] [1244] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0001364] [1364] Event [584,366.801758,968]: 0 finished unit Wind/Tidal Generator [f=0001418] [1418] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0001542] [1542] Event [2216.05518,498.184753,4708]: 1 finished unit Venom [f=0001601] [1601] Event [1407.45056,436.79541,966.36499]: 1 lost unit Flea [f=0001647] [1647] Event [1522.69849,516.867493,4775.17529]: 0 lost unit Dart [f=0001864] [1864] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0001965] [1965] Event [584,377.275391,872]: 0 finished unit Wind/Tidal Generator [f=0002131] [2131] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0002156] [2156] Event [1864,720.854187,3704]: 1 finished unit Metal Extractor [f=0002191] [2191] Event [584,386.712585,776]: 0 finished unit Wind/Tidal Generator [f=0002391] [2391] Event [584,393.793182,696]: 0 finished unit Wind/Tidal Generator [f=0002440] [2440] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0002560] [2560] Event [584,399.499146,616]: 0 finished unit Wind/Tidal Generator [f=0002568] [2568] Event [1864,504.999146,4824]: 1 finished unit Solar Collector [f=0002846] [2846] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0002970] [2970] Event [2216.05518,498.184753,4708]: 1 finished unit Venom [f=0003210] [3210] Event [976.029663,364.968109,625.99231]: 0 finished unit Mason [f=0003277] its sad that i have not the faintest what the meta is [f=0003355] [3355] Event [976.029663,364.968109,625.99231]: 0 finished unit Dart [f=0003401] [3401] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0003524] [3524] Event [920,338.337463,1720]: 0 finished unit Metal Extractor [f=0003531] [3531] Event [1600,713.009888,3328]: 1 finished unit Newton [f=0003583] i dont play it anyway [f=0003779] [3779] Event [976.029663,364.968109,625.99231]: 0 finished unit Fencer [f=0003941] [3941] Event [1672,720.101379,3224]: 1 finished unit Metal Extractor [f=0004012] [4012] Event [2008,509.930481,5144]: 1 finished unit Solar Collector [f=0004199] [4199] Event [976.029663,364.968109,625.99231]: 0 finished unit Fencer [f=0004351] [4351] Event [2216.05518,498.184753,4708]: 1 finished unit Weaver [f=0004399] [4399] Event [1952,508.883118,4992]: 1 finished unit Lotus [f=0004415] [4415] Event [1736,721.486938,3304]: 1 finished unit Wind/Tidal Generator [f=0004571] [4571] Event [1784,720.417786,3384]: 1 finished unit Wind/Tidal Generator [f=0004619] [4619] Event [976.029663,364.968109,625.99231]: 0 finished unit Fencer [f=0004720] [4720] Event [1832,718.421265,3464]: 1 finished unit Wind/Tidal Generator [f=0004740] [4740] Event [976.029663,364.968109,625.99231]: 0 finished unit Dart [f=0004780] [4780] Event [952,370.292969,456]: 0 finished unit Caretaker [f=0004869] [4869] Event [1880,718.410339,3544]: 1 finished unit Wind/Tidal Generator [f=0005032] [5032] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0005061] [5061] Event [1928,720.668701,3624]: 1 finished unit Wind/Tidal Generator [f=0005094] [5094] Event [2216.05518,498.184753,4708]: 1 finished unit Redback [f=0005240] [5240] Event [664,444.143005,3256]: 0 finished unit Metal Extractor [f=0005274] [5274] Event [1976,720.12323,3704]: 1 finished unit Wind/Tidal Generator [f=0005401] [5401] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0005674] [5674] Event [2216.05518,498.184753,4708]: 1 finished unit Venom [f=0005720] [5720] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0006083] [6083] Event [2744,503.962708,4456]: 1 finished unit Metal Extractor [f=0006084] [6084] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0006103] [6103] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0006298] [6298] Event [2216.05518,498.184753,4708]: 1 finished unit Venom [f=0006440] [6440] Event [904,483.81189,4136]: 0 finished unit Metal Extractor [f=0006444] [6444] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0006678] [6678] Event [976.029663,364.968109,625.99231]: 0 finished unit Mason [f=0006697] [6697] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0006768] [6768] Event [976.029663,364.968109,625.99231]: 0 finished unit Dart [f=0007109] [7109] Event [2744,503.962708,4456]: 1 lost unit Metal Extractor [f=0007117] [7117] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0007128] [7128] Event [976.029663,364.968109,625.99231]: 0 finished unit Fencer [f=0007224] [7224] Event [1801.81799,604.296875,4649.68652]: 0 lost unit Firefly [f=0007329] [7329] Event [1328,497.656708,4432]: 0 finished unit Picket [f=0007427] [7427] Event [2606.16187,510.41275,4566.19971]: 1 lost unit Weaver [f=0007449] [7449] Event [976.029663,364.968109,625.99231]: 0 finished unit Fencer [f=0007529] [7529] Event [1274.23901,576.384521,4432.18164]: 0 finished unit Firefly [f=0007531] [7531] Event [1768,513.061646,4904]: 1 lost unit Metal Extractor [f=0007689] [7689] Event [2216.05518,498.184753,4708]: 1 finished unit Widow [f=0007751] [7751] Event [1552,719.283142,2864]: 1 finished unit Radar Tower [f=0007773] [7773] Event [976.029663,364.968109,625.99231]: 0 finished unit Fencer [f=0007923] [7923] Event [976.029663,364.968109,625.99231]: 0 finished unit Dart [f=0007931] [7931] Event [2739.46362,511.22641,4545.11816]: 0 lost unit Scorcher [f=0007965] [7965] Event [1876.13599,693.902771,2761.07227]: 0 lost unit Dart [f=0007982] [7982] Event [1864,504.999146,4824]: 1 lost unit Solar Collector [f=0008074] [8074] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0008088] [8088] Event [2814.70874,496.635651,4373.74268]: 0 lost unit Scorcher [f=0008116] [8116] Event [1312,503.559021,4560]: 0 finished unit Picket [f=0008176] [8176] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0008179] [8179] Event [2216.05518,498.184753,4708]: 1 finished unit Flea [f=0008224] [8224] Event [1952,508.883118,4992]: 1 lost unit Lotus [f=0008276] [8276] Event [2216.05518,498.184753,4708]: 1 finished unit Flea [f=0008277] [8277] Event [1928,513.454468,5224]: 1 lost unit Metal Extractor [f=0008292] [8292] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0008318] [8318] Event [2104,503.242645,4920]: 1 lost unit Metal Extractor [f=0008369] [8369] Event [2216.05518,498.184753,4708]: 1 finished unit Flea [f=0008444] [8444] Event [2008,503.16626,4872]: 1 lost unit Solar Collector [f=0008445] [8445] Event [2216.05518,498.184753,4708]: 1 finished unit Flea [f=0008535] [8535] Event [2216.05518,498.184753,4708]: 1 finished unit Flea [f=0008549] [8549] Event [2272.95972,498.263641,4688.48486]: 1 lost unit Flea [f=0008574] [8574] Event [2216.05518,498.184753,4708]: 1 lost unit Flea [f=0008580] [8580] Event [2216.05518,498.184753,4708]: 1 lost unit Flea [f=0008581] [8581] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0008612] [8612] Event [2216.05518,498.184753,4708]: 1 lost unit Flea [f=0008618] [8618] Event [2095.88208,603.455505,4735.37744]: 0 lost unit Firefly [f=0008639] [8639] Event [2216.05518,498.184753,4708]: 1 lost unit Flea [f=0008660] [8660] Event [1762.66724,722.025696,3256.37866]: 1 finished unit Terraform [f=0008667] [8667] Event [2216.05518,498.184753,4708]: 1 lost unit Flea [f=0008679] [8679] Event [2281.83374,499.100372,4695.28955]: 1 lost unit Flea [f=0008713] [8713] Event [2291.68091,501.257385,4752.91064]: 1 lost unit Flea [f=0008730] [8730] Event [2213.73022,498.184753,4732.19727]: 1 lost unit Flea [f=0008745] [8745] Event [2216.05518,498.200012,4708]: 1 finished unit Flea [f=0008757] [8757] Event [2258.68091,498.200012,4694.11279]: 1 lost unit Flea [f=0008766] [8766] Event [2124.98999,496.610016,4682.0332]: 0 lost unit Scorcher [f=0008792] [8792] Event [2161.57813,498.243011,4743.4292]: 0 lost unit Scorcher [f=0008793] [8793] Event [2008,509.930481,5144]: 1 lost unit Solar Collector [f=0008859] [8859] Event [2112.25732,498.993439,4771.7627]: 0 lost unit Scorcher [f=0008868] [8868] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0008880] [8880] Event [2216.05518,498.134399,4708]: 1 finished unit Flea [f=0008902] [8902] Event [1752.04443,498.2948,4617.30664]: 1 lost unit Widow [f=0008959] [8959] Event [1740.87964,582.420105,4731.76904]: 0 lost unit Firefly [f=0008970] [8970] Event [2216.05518,498.134399,4708]: 1 finished unit Flea [f=0009038] [9038] Event [2088,506.122894,5032]: 1 lost unit Solar Collector [f=0009065] [9065] Event [2216.05518,498.184753,4708]: 1 finished unit Flea [f=0009089] [9089] Event [1523.66943,524.050537,4907.72559]: 0 lost unit Fencer [f=0009150] [9150] Event [2216.05518,498.184753,4708]: 1 finished unit Flea [f=0009200] [9200] Event [1596.42615,514.367065,4770.71826]: 0 lost unit Fencer [f=0009282] [9282] Event [1700.57141,507.353546,4727.40186]: 1 lost unit Venom [f=0009360] [9360] Event [1740.87964,505.554016,4731.76904]: 0 lost unit Guardian Commander [f=0009365] [9365] Event [2632,627.628479,4472]: 1 lost unit Stardust [f=0009392] [9392] Event [2492.50439,506.650116,4645.00293]: 1 lost unit Flea [f=0009395] [9395] Event [1687.78723,517.939758,4906.87158]: 0 lost unit Dart [f=0009397] [9397] Event [1663.22754,519.661499,4904.20801]: 0 lost unit Dart [f=0009401] [9401] Event [2475.75537,505.852295,4663.33545]: 1 lost unit Flea [f=0009433] [9433] Event [1528.75342,531.921631,5119.71533]: 0 lost unit Fencer [f=0009468] [9468] Event [2297.79614,499.86142,4674.13428]: 0 lost unit Scorcher [f=0009474] [9474] Event [1682.38098,520.104797,4920.86816]: 0 lost unit Scorcher [f=0009491] [9491] Event [2289.24512,498.667572,4655.91992]: 1 lost unit Redback [f=0009554] gg [f=0009576] [9576] Event [2216,498.187805,4744]: 1 lost unit Spider Factory [f=0009593] [9593] Event [undefined]: UlTima_RaTio resigned [f=0009593] game_message: UlTima_RaTio has been destroyed! [f=0009593] game_message: ddaboqepp wins! [f=0009593] Submitting stats [f=0009593] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009593] Part| Total Time|Time of the last 0.5s [f=0009593] Draw 8544.59ms 8.29% [f=0009593] Lua::Callins::Synced 4965.61ms 48.65% [f=0009593] Lua::Callins::Unsynced 11525.67ms 10.79% [f=0009593] Lua::CollectGarbage::Synced 182.85ms 0.10% [f=0009593] Lua::CollectGarbage::Unsynced 377.49ms 0.70% [f=0009593] Misc::Profiler::AddTime 32.48ms 0.00% [f=0009593] Sim 14016.35ms 83.52% [f=0009593] [9593] Received game_message: UlTima_RaTio has been destroyed! [f=0009593] [9593] Received game_message: ddaboqepp wins! [f=0009594] [9594] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4800,5430,4800,5430,279.53476,40.7130394,279.53476,40.7130394,0,0,0,0,0,0,0,0,0,0,0,0,87.9249496,229.358719,87.9249496,229.358719,290,0,290,0,29.4014015,18.7531719,29.4014015,18.7531719,2075,2255,2075,2255,23.032053,19.6061325,23.032053,19.6061325,1405,2260,1405,2260,40,115,40,115,1030,895,1030,895,117,40,117,40,0,0,0,0,229.358749,100.106529,229.358749,100.106529 [f=0009594] [9594] Game End Stats Values: 18,4540,5670,4540,5670,334.456451,41.6411552,334.456451,41.6411552,0,0,0,0,0,0,0,0,15.7358093,0,15.7358093,0,199.355301,793.286621,199.355301,793.286621,290,100,290,100,29.9377384,20.3591194,29.9377384,20.3591194,2075,2255,2075,2255,20.8955307,21.3810768,20.8955307,21.3810768,1235,2400,1235,2400,60,375,60,375,940,895,940,895,377,60,377,60,0,0,0,0,793.286682,213.052521,793.286682,213.052521 [f=0009594] [9594] Game End Stats Values: 19,4805,5640,4805,5640,374.137909,41.8177261,374.137909,41.8177261,0,0,0,0,0,0,0,0,169.78653,0,169.78653,0,429.74823,886.912537,429.74823,886.912537,290,100,290,100,25.8480148,17.0557365,25.8480148,17.0557365,2130,2255,2130,2255,18.2199306,21.3309708,18.2199306,21.3309708,1515,2280,1515,2280,360,445,360,445,870,985,870,985,447,360,447,360,0,0,0,0,889.836426,443.445465,889.836426,443.445465 [f=0009594] [9594] Game End Stats Values: 20,4655,5870,4655,5870,383.60553,42.5892525,383.60553,42.5892525,0,0,0,0,0,0,0,0,208.928284,0,208.928284,0,502.874146,1299.62573,502.874146,1299.62573,200,200,200,200,20.0249538,13.7523537,20.0249538,13.7523537,2130,2255,2130,2255,15.8226986,23.1578732,15.8226986,23.1578732,1615,2410,1615,2410,360,810,360,810,710,985,710,985,812,360,812,360,0,0,0,0,1306.58606,529.44574,1306.58606,529.44574 [f=0009594] [9594] Game End Stats Values: 21,4255,5590,4255,5590,393.352051,43.0067596,393.352051,43.0067596,0,0,0,0,0,0,0,0,254.513855,0,254.513855,0,1104.3313,2400.74634,1104.3313,2400.74634,200,200,200,200,16.1231499,11.78547,16.1231499,11.78547,2130,2255,2130,2255,14.3093681,22.461935,14.3093681,22.461935,1285,2150,1285,2150,784.266663,1259,784.266663,1259,640,985,640,985,1321.99988,914.266663,1321.99988,914.266663,0,0,0,0,2460.61279,1206.34363,2460.61279,1206.34363 [f=0009594] [9594] Game End Stats Values: 22,3935,3815,3935,3815,416.902863,43.3099136,416.902863,43.3099136,0,0,0,0,0,0,0,0,432.427063,598.696228,432.427063,598.696228,2722.45532,3286.78271,2722.45532,3286.78271,200,200,200,200,14.8577671,5.66085052,14.8577671,5.66085052,2130,980,2130,980,15.1942148,19.2543106,15.1942148,19.2543106,1035,1650,1035,1650,2479.2666,1769.74988,2479.2666,1769.74988,570,985,570,985,1882.74976,2689.2666,1882.74976,2689.2666,0,0,0,0,3440.57788,2930.44043,3440.57788,2930.44043 [f=0009594] [9594] Game End Stats Values: 23,2895,3425,2895,3425,425.801788,43.3099136,425.801788,43.3099136,0,0,0,0,0,0,0,0,509.624023,666.533447,509.624023,666.533447,2855.56689,3654.98779,2855.56689,3654.98779,200,200,200,200,14.9109364,5.66085005,14.9109364,5.66085005,1330,980,1330,980,15.439394,19.2341003,15.439394,19.2341003,795,1260,795,1260,2739.2666,2809.75,2739.2666,2809.75,570,985,570,985,2922.74976,3079.2666,2922.74976,3079.2666,0,0,0,0,3808.78296,3188.52905,3808.78296,3188.52905 [f=0009641] [9641] Event [1933.78845,508.666412,4890.89355]: 1 lost unit Recon Commander [f=0009642] [9642] Event [2033.35168,501.373932,4768.80566]: 1 lost unit Venom [f=0009671] [9671] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0009699] Spectator UlTima_RaTio left the game: normal quit [f=0009699] [9699] Event [undefined]: UlTima_RaTio quit [f=0009878] No clients connected, shutting down server [f=0009878] Server shutdown [f=0010268] [10268] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0010661] [10661] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0010779] [10779] Event [976.029663,364.968109,625.99231]: 0 finished unit Mason [f=0010996] [10996] Event [976.029663,364.968109,625.99231]: 0 finished unit Dart [f=0011737] [11737] Event [976.029663,364.968109,625.99231]: 0 finished unit Fencer [f=0012250] [12250] Event [976.029663,364.968109,625.99231]: 0 finished unit Fencer [f=0012255] [12255] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0012732] [12732] Event [976.029663,364.968109,625.99231]: 0 finished unit Fencer [f=0012914] [12914] Event [976.029663,364.968109,625.99231]: 0 finished unit Dart [f=0013479] [13479] Event [976.029663,364.968109,625.99231]: 0 finished unit Scorcher [f=0013816] [13816] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0013901] Autoquit sending quit command. [f=0013901] [QuitAction] user exited to system [f=0013901] [SpringApp::Kill][1] fromRun=1 [f=0013901] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013901] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013901] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013901] [ThreadPool::SetThreadCount][2] workers=0 [f=0013901] [SpringApp::Kill][2] [f=0013901] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013901] [Game::KillLua][3] dtor=0 luaUI=0x67f8b340 [f=0013901] Start widgetHandler:Shutdown [f=0013901] Shutdown - SaveOrderList Complete [f=0013901] Writing last game win data [f=0013901] Shutdown - SaveConfigData Complete [f=0013901] Shutdown Widget - Save/Load API [f=0013901] Shutdown Widget - Chili Highlight [f=0013901] Shutdown Widget - Draw After Chili [f=0013901] Shutdown Widget - EPIC Menu [f=0013901] Shutdown Widget - Chili Widget Selector [f=0013901] Shutdown Widget - Chili Minimap [f=0013901] Shutdown Widget - Local Team Colors [f=0013901] Shutdown Widget - Display Keys 2 [f=0013901] Shutdown Widget - Save Game Menu [f=0013901] Shutdown Widget - Unit Icons [f=0013901] Shutdown Widget - Noises [f=0013901] Shutdown Widget - HealthBars [f=0013901] Shutdown Widget - Win Counter [f=0013901] Shutdown Widget - SpringRTS Replay Stats [f=0013901] Shutdown Widget - BuildETA [f=0013901] Shutdown Widget - Modular Comm Info [f=0013901] Shutdown Widget - Stereo3D [f=0013901] Shutdown Widget - Showeco and Grid Drawer [f=0013901] Shutdown Widget - Point Tracker [f=0013901] Shutdown Widget - Music Player [f=0013901] Shutdown Widget - Missile Silo Range [f=0013901] Shutdown Widget - MinimapEvents [f=0013901] Shutdown Widget - Mex Placement Handler [f=0013901] Shutdown Widget - Local Widgets Config [f=0013901] Shutdown Widget - Highlight Geos [f=0013901] Shutdown Widget - Grab Input [f=0013901] Input grabbing is disabled! [f=0013901] Shutdown Widget - MetalFeatures (new) [f=0013901] Shutdown Widget - Darkening [f=0013901] Shutdown Widget - Context Menu [f=0013901] Shutdown Widget - Chili Spectator Panels [f=0013901] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013901] Shutdown Widget - Chili Nuke Warning [f=0013901] Shutdown Widget - Chili EndGame Window [f=0013901] Shutdown Widget - Chili Economy Panel Default [f=0013901] Shutdown Widget - CameraShake [f=0013901] Shutdown Widget - Attack AoE [f=0013901] Shutdown Widget - Map Edge Extension [f=0013901] Shutdown Widget - Selection Send [f=0013901] Shutdown Widget - LupsManager [f=0013901] Shutdown Widget - Newton Firezone [f=0013901] Shutdown Widget - Chili Pro Console [f=0013901] Shutdown Widget - Lasso Terraform GUI [f=0013901] Shutdown Widget - Lups [f=0013901] Shutdown Widget - Chili Framework [f=0013901] Shutdown Widget - Chili Core Selector [f=0013901] Shutdown Widget - Custom Markers [f=0013901] Shutdown Widget - Pause Screen [f=0013901] Shutdown Widget - Text To Speech Control [f=0013901] Shutdown Widget - Persistent Build Height [f=0013901] Shutdown Widget - Layout Handler [f=0013901] End widgetHandler:Shutdown [f=0013901] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397160,56711985} {int,ext,rec}Allocs={22188365,0,0} {chunk,block}Bytes={56711985,0} [f=0013901] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013901] [Game::KillLua][2] dtor=0 luaRules=0x54355930 [f=0013901] Start gadgetHandler:Shutdown [f=0013901] Shutdown - StartSetup [f=0013901] Shutdown - UnitMorph [f=0013901] Shutdown - LupsNanoSpray [f=0013901] Shutdown - Missile Silo Controller [f=0013901] Shutdown - Modular Comm Info [f=0013901] Shutdown - Terrain Texture Handler [f=0013901] Shutdown - UnitCloakShield [f=0013901] Shutdown - Starlight Handler [f=0013901] End gadgetHandler:Shutdown [f=0013901] Start gadgetHandler:Shutdown [f=0013901] Shutdown - Save/Load [f=0013901] Shutdown - UnitMorph [f=0013901] Shutdown - Modular Comm Info [f=0013901] Shutdown - Retreat Command [f=0013901] Shutdown - Shockwaves [f=0013901] Shutdown - Teleport Throw [f=0013901] Shutdown - UnitCloakShield [f=0013901] Shutdown - Lups Cloak FX [f=0013901] Shutdown - Lups [f=0013901] Shutdown - Lups Shield [f=0013901] End gadgetHandler:Shutdown [f=0013901] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22188395,0,0} {chunk,block}Bytes={0,0} [f=0013901] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22188395,0,0} {chunk,block}Bytes={0,0} [f=0013901] [Game::KillLua][4] dtor=0 [f=0013901] [Game::~CGame][1] [f=0013901] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013901] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013901] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013901] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013901] [Game::KillLua][4] dtor=1 [f=0013901] [Game::KillMisc][1] [f=0013901] [Game::KillMisc][2] [f=0013901] [Game::KillMisc][3] [f=0013901] [Game::KillRendering][1] [f=0013901] [3DOParser::Kill] allocated 147 pieces [f=0013901] [S3OParser::Kill] allocated 2713 pieces [f=0013901] [AssParser::Kill] allocated 238 pieces [f=0013901] [Game::KillInterface][1] [f=0013901] [Game::KillInterface][2] [f=0013901] [Game::KillSimulation][1] [f=0013901] [Game::KillSimulation][2] [f=0013901] [CCollisionHandler] dis-/continuous tests: 0/21313 [f=0013901] [Game::KillSimulation][3] [f=0013901] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013901] [~CPathCache(24x24)] cacheHits=25 hitPercentage=14% numHashColls=0 maxCacheSize=11 [f=0013901] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013901] [~CPathCache(48x48)] cacheHits=69 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013901] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013901] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013901] [LosHandler::Kill] raycast instance cache-{hits,misses}={4392,10345}; shared=2%; cached=28% [f=0013901] [Game::KillSimulation][4] [f=0013901] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013901] [Game::~CGame][2] [f=0013901] [Game::~CGame][3] [f=0013901] [SpringApp::Kill][3] [f=0013901] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147486 bytes sent 112273 bytes recv'd [f=0013901] [SpringApp::Kill][4] font=0x4630c8a0 [f=0013901] [SpringApp::Kill][5] [f=0013901] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x450b17c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3355ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=246ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=102ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=78ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=71ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=51ms file="objects3d/commrecon.s3o" indx=4927 inflSize=114kb readTime=46ms file="bitmaps/pd/shield3mist.png" indx=555 inflSize=5kb readTime=42ms file="objects3d/commsupport4.s3o" indx=4942 inflSize=96kb readTime=41ms file="objects3d/commsupport.s3o" indx=4937 inflSize=85kb readTime=34ms file="objects3d/corcan.s3o" indx=4957 inflSize=42kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 53423857 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x464ad1b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f8220070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x463e91e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x46639ab0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]