[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZOIc5cGt0U/springsettings.875421.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0da801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14787 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/875421/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 332ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45500070] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45500070] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 913ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1279ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 225ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 72ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DragoCar was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/875421/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0f54638 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0f54638 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-c0f54638.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0f54648 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0f54648 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-c0f54648.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (940ms, checksum e2ccd683)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/875421/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3a8a03d10fca9555517a9aac7441e70e8904d139a8557edc8d4793d40145a7f37f42b0647555016a6622f166a77bfb66324df850cfb28696c47399b15fbae4b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a842d2b2771b947bf5190f4b0fdf49f020e156bc200deade972380b9675bc72d419939244d78df6405d6fc43d5b6f39821e43f974a7ba3f02ca8ca161c20acaf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52fde020,0x537b0840}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: bc019b5ed29693a09a5baf4c9ebcb8ca [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3a8a03d10fca9555517a9aac7441e70e8904d139a8557edc8d4793d40145a7f37f42b0647555016a6622f166a77bfb66324df850cfb28696c47399b15fbae4b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a842d2b2771b947bf5190f4b0fdf49f020e156bc200deade972380b9675bc72d419939244d78df6405d6fc43d5b6f39821e43f974a7ba3f02ca8ca161c20acaf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={5c8ad008,5c8a7758}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3a8a03d10fca9555517a9aac7441e70e8904d139a8557edc8d4793d40145a7f37f42b0647555016a6622f166a77bfb66324df850cfb28696c47399b15fbae4b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a842d2b2771b947bf5190f4b0fdf49f020e156bc200deade972380b9675bc72d419939244d78df6405d6fc43d5b6f39821e43f974a7ba3f02ca8ca161c20acaf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={4d6353d8,4232c108}]" [f=-000001] Allies: I choose: ADPFT! [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] [0] Event [645,187.510986,3818]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5359,192.476318,2621]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3402 [f=0000000] [0] ATOSTIC, team: 1, elo:2646 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [704,191.227539,3696]: 0 finished unit Rover Assembly [f=0000006] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000006] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000006] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000006] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000006] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000006] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000006] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000006] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000006] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000006] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000011] [11] Event [5240,191.227539,2576]: 1 finished unit Shieldbot Factory [f=0000190] [190] Event [721.99231,191.399979,3695.97046]: 0 finished unit Dart [f=0000284] [284] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000353] [353] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000461] [461] Event [5228,191.19101,2576]: 1 finished unit Convict [f=0000561] [561] Event [721.99231,191.399979,3695.97046]: 0 finished unit Mason [f=0000569] [569] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000689] [689] Event [645,264.495972,3818]: 0 finished unit Firefly [f=0000748] [748] Event [776,189.046875,3816]: 0 finished unit Solar Collector [f=0000818] [818] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000956] [956] Event [5228,191.19101,2576]: 1 finished unit Convict [f=0000997] [997] Event [721.99231,191.399979,3695.97046]: 0 finished unit Mason [f=0001070] [1070] Event [5416,190.69043,2648]: 1 finished unit Solar Collector [f=0001166] [1166] Event [856,188.488281,3816]: 0 finished unit Solar Collector [f=0001381] [1381] Event [5228,191.19101,2576]: 1 finished unit Bandit [f=0001477] [1477] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0001519] [1519] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001757] [1757] Event [5228,191.19101,2576]: 1 finished unit Bandit [f=0001783] [1783] Event [808,187.865234,3400]: 0 finished unit Solar Collector [f=0001832] [1832] Event [5544,190.207031,2552]: 1 finished unit Solar Collector [f=0001944] [1944] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0002021] [2021] Event [5228,191.19101,2576]: 1 finished unit Bandit [f=0002083] [2083] Event [888,184.041016,3448]: 0 finished unit Solar Collector [f=0002311] [2311] Event [5228,191.19101,2576]: 1 finished unit Bandit [f=0002371] [2371] Event [721.99231,191.399979,3695.97046]: 0 finished unit Mason [f=0002442] [2442] Event [5672,193.300781,2472]: 1 finished unit Solar Collector [f=0002565] [2565] Event [4745.7251,188.799423,1962.62109]: 0 lost unit Dart [f=0002594] [2594] Event [760,187.961914,3480]: 0 finished unit Solar Collector [f=0002640] [2640] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0002683] [2683] Event [5228,191.19101,2576]: 1 finished unit Bandit [f=0002881] [2881] Event [680,188.466797,3512]: 0 finished unit Solar Collector [f=0002978] [2978] Event [721.99231,191.399979,3695.97046]: 0 finished unit Fencer [f=0003036] [3036] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0003130] [3130] Event [5228,191.19101,2576]: 1 finished unit Bandit [f=0003281] [3281] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0003286] [3286] Event [5592,189.766602,2328]: 1 finished unit Solar Collector [f=0003473] [3473] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0003520] [3520] Event [5228,191.19101,2576]: 1 finished unit Bandit [f=0003592] [3592] Event [600,188.541992,3528]: 0 finished unit Solar Collector [f=0003602] [3602] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003707] [3707] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0003767] [3767] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0003935] [3935] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0003991] [3991] Event [5576,185.920898,2168]: 1 finished unit Solar Collector [f=0004146] [4146] Event [3306.54785,155.342804,3822.87964]: 0 lost unit Firefly [f=0004234] [4234] Event [721.99231,191.399979,3695.97046]: 0 finished unit Fencer [f=0004245] [4245] Event [5228,191.19101,2576]: 1 finished unit Thug [f=0004335] [4335] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0004358] [4358] Event [4184,181.838867,3128]: 1 finished unit Solar Collector [f=0004439] [4439] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0004469] [4469] Event [3010.96655,135.059799,4188.5249]: 0 finished unit Firefly [f=0004476] [4476] Event [721.99231,191.399979,3695.97046]: 0 finished unit Fencer [f=0004618] [4618] Event [5432,183.922852,2056]: 1 finished unit Solar Collector [f=0004725] [4725] Event [2330.52197,164.861832,4439.7417]: 0 lost unit Firefly [f=0004726] [4726] Event [2069.32471,85.5215607,4540.76367]: 1 lost unit Bandit [f=0004729] [4729] Event [721.99231,191.399979,3695.97046]: 0 finished unit Fencer [f=0004759] [4759] Event [2019.69385,90.4057693,4545.00049]: 1 lost unit Bandit [f=0004774] [4774] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [f=0004791] [4791] Event [2095.16919,82.4112473,4573.79492]: 1 lost unit Bandit [f=0004799] [4799] Event [2094.14648,87.1171799,4675.47314]: 1 lost unit Bandit [f=0004803] [4803] Event [2109.28491,84.0308228,4653.31055]: 1 lost unit Bandit [f=0004891] [4891] Event [4240,97.7705078,1584]: 1 finished unit Lotus [f=0004982] [4982] Event [721.99231,191.399979,3695.97046]: 0 finished unit Fencer [f=0005039] [5039] Event [2963.79053,135.673096,4098.60107]: 0 finished unit Firefly [f=0005054] [5054] Event [5228,191.19101,2576]: 1 finished unit Outlaw [f=0005057] [5057] Event [5368,183.321289,2168]: 1 finished unit Solar Collector [f=0005237] [5237] Event [721.99231,191.399979,3695.97046]: 0 finished unit Fencer [f=0005306] [5306] Event [5228,191.19101,2576]: 1 finished unit Bandit [f=0005537] [5537] Event [5384,188.617188,2296]: 1 finished unit Solar Collector [f=0005627] [5627] Event [680,190.668945,3592]: 0 finished unit Solar Collector [f=0005645] [5645] Event [2064,181.140625,2960]: 0 finished unit Radar Tower [f=0005683] [5683] Event [5228,191.19101,2576]: 1 finished unit Convict [f=0005739] [5739] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0005829] [5829] Event [3795.00122,144.122025,3654.78174]: 0 finished unit Guardian Commander [f=0005829] game_message: Morph complete: ADPFT lvl 1 -> ADPFT lvl 2 [f=0005829] [5829] Received game_message: Morph complete: ADPFT lvl 1 -> ADPFT lvl 2 [f=0005857] [5857] Event [4223.91406,308.141296,3185.50757]: 0 lost unit Firefly [f=0005961] [5961] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0005994] [5994] Event [4240,184.234375,3056]: 1 finished unit Lotus [f=0006179] [6179] Event [4192.30664,270.199707,3516.45703]: 0 finished unit Firefly [f=0006186] [6186] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0006220] [6220] Event [5228,191.19101,2576]: 1 finished unit Thug [f=0006273] [6273] Event [4218.81445,280.787109,3249.27222]: 0 lost unit Firefly [f=0006289] [6289] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0006301] [6301] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0006415] [6415] Event [4335.98877,280.304871,3541.82764]: 0 lost unit Firefly [f=0006504] [6504] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0006684] [6684] Event [4429.26221,188.46312,3000.28442]: 1 lost unit Outlaw [f=0006722] [6722] Event [4184,181.838867,3128]: 1 lost unit Solar Collector [f=0006783] [6783] Event [4240,184.7901,3056]: 1 lost unit Lotus [f=0006841] [6841] Event [5512,193.021484,2424]: 1 finished unit Caretaker [f=0006907] [6907] Event [721.99231,191.399979,3695.97046]: 0 finished unit Mason [f=0006942] [6942] Event [5400,191.453125,2424]: 1 finished unit Solar Collector [f=0006985] [6985] Event [5228,191.19101,2576]: 1 finished unit Outlaw [f=0007000] [7000] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0007019] [7019] Event [4760.43311,280.534424,3164.28442]: 0 finished unit Firefly [f=0007212] [7212] Event [4682.18604,294.430115,2819.16357]: 0 lost unit Firefly [f=0007307] [7307] Event [721.99231,191.399979,3695.97046]: 0 finished unit Mason [f=0007381] [7381] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0007392] [7392] Event [5439.45898,189.029388,2322.63696]: 1 lost unit Convict [f=0007408] [7408] Event [5449.80127,190.144958,2346.72949]: 0 lost unit Scorcher [f=0007524] [7524] Event [5476.26221,190.015305,2327.98633]: 1 lost unit Outlaw [f=0007529] [7529] Event [5055.10254,268.223602,2986.31006]: 0 finished unit Firefly [f=0007535] [7535] Event [5536,190.038742,2336]: 1 finished unit Lotus [f=0007577] [7577] Event [5536,190.038742,2336]: 1 lost unit Lotus [f=0007602] [7602] Event [5083.52539,190.559158,2940.396]: 0 finished unit Guardian Commander [f=0007602] [7602] Event [5083.52539,190.559158,2940.396]: 0 lost unit Guardian Commander [f=0007602] game_message: Morph complete: ADPFT lvl 2 -> ADPFT lvl 3 [f=0007602] [7602] Received game_message: Morph complete: ADPFT lvl 2 -> ADPFT lvl 3 [f=0007632] [7632] Event [1976,88.2305603,4600]: 0 finished unit Metal Extractor [f=0007646] [7646] Event [5512,193.577209,2424]: 1 lost unit Caretaker [f=0007651] [7651] Event [5197.22266,289.031067,2783.14917]: 0 lost unit Firefly [f=0007681] [7681] Event [5512.21289,186.205368,2381.84937]: 0 lost unit Scorcher [f=0007683] [7683] Event [5183.97852,191.19101,2578.37451]: 1 lost unit Thug [f=0007684] [7684] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0007723] [7723] Event [5263.73486,188.583679,2676.05933]: 1 lost unit Convict [f=0007777] [7777] Event [5228,191.093658,2576]: 1 lost unit Felon [f=0007789] [7789] Event [5228,191.093658,2576]: 1 lost unit Felon [f=0007803] [7803] Event [5228,191.093658,2576]: 1 lost unit Felon [f=0007825] [7825] Event [5228,191.19101,2576]: 1 lost unit Felon [f=0007879] [7879] Event [5228,191.19101,2576]: 1 lost unit Felon [f=0007890] [7890] Event [5228,191.19101,2576]: 1 lost unit Felon [f=0007909] [7909] Event [5228,191.19101,2576]: 1 lost unit Felon [f=0007918] [7918] Event [5056,188.917969,2832]: 0 finished unit Lotus [f=0007919] [7919] Event [5124.99072,268.909607,2917.35449]: 0 finished unit Firefly [f=0007925] [7925] Event [5228,191.19101,2576]: 1 lost unit Felon [f=0007938] [7938] Event [5228,191.19101,2576]: 1 lost unit Felon [f=0007947] [7947] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0007950] [7950] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0007954] [7954] Event [5228,191.229279,2576]: 1 lost unit Felon [f=0007971] [7971] Event [5228,191.289276,2576]: 1 lost unit Felon [f=0007991] [7991] Event [5228,191.289276,2576]: 1 lost unit Felon [f=0008000] [8000] Event [5228,191.289276,2576]: 1 lost unit Felon [f=0008014] [8014] Event [5228,191.289276,2576]: 1 lost unit Felon [f=0008037] [8037] Event [5228,191.289276,2576]: 1 lost unit Felon [f=0008040] [8040] Event [5228,191.289276,2576]: 1 lost unit Felon [f=0008060] [8060] Event [5228,191.289276,2576]: 1 lost unit Felon [f=0008073] [8073] Event [5327.39111,191.257751,2447.11499]: 1 lost unit Thug [f=0008075] [8075] Event [5228,191.289276,2576]: 1 lost unit Felon [f=0008087] [8087] Event [5228,191.289276,2576]: 1 lost unit Felon [f=0008093] [8093] Event [5217.79102,190.249725,2635.39746]: 0 lost unit Scorcher [f=0008116] [8116] Event [5347.01025,192.22319,2482.03394]: 1 lost unit Recon Commander [f=0008117] [8117] Event [5354.74365,193.305969,2515.98364]: 0 lost unit Scorcher [f=0008117] [8117] Event [5416,190.813995,2648]: 1 lost unit Solar Collector [f=0008117] [8117] Event [5240,190.843475,2576]: 1 lost unit Shieldbot Factory [f=0008131] [8131] Event [5341.2168,183.1595,2381.10425]: 0 lost unit Scorcher [f=0008132] game_message: ATOSTIC has been destroyed! [f=0008132] [8132] Event [undefined]: ATOSTIC resigned [f=0008132] game_message: PRO_rANDY wins! [f=0008132] Submitting stats [f=0008132] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008132] Part| Total Time|Time of the last 0.5s [f=0008132] Draw 12033.83ms 12.75% [f=0008132] Lua::Callins::Synced 8137.04ms 41.14% [f=0008132] Lua::Callins::Unsynced 14749.45ms 15.74% [f=0008132] Lua::CollectGarbage::Synced 308.42ms 0.00% [f=0008132] Lua::CollectGarbage::Unsynced 747.97ms 0.30% [f=0008132] Misc::Profiler::AddTime 44.03ms 0.00% [f=0008132] Sim 27288.50ms 78.19% [f=0008132] [8132] Received game_message: ATOSTIC has been destroyed! [f=0008132] [8132] Received game_message: PRO_rANDY wins! [f=0008133] [8133] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008133] [8133] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008133] [8133] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008133] [8133] Game End Stats Values: 2,2165,2205,2165,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,1275,2075,5.86666679,6.13333321,5.86666679,6.13333321,0,40,0,40,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008133] [8133] Game End Stats Values: 3,2375,2505,2375,2505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8,8.53333378,8,8.53333378,1275,2075,1275,2075,8.13333321,9.33333302,8.13333321,9.33333302,120,160,120,160,0,0,0,0,180,250,180,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008133] [8133] Game End Stats Values: 4,2565,2695,2565,2695,0.06119583,0,0.06119583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,18,800,0,800,0,9.0666666,10.666667,9.0666666,10.666667,1275,2075,1275,2075,9.91956615,10,9.91956615,10,240,280,240,280,0,0,0,0,250,320,250,320,0,0,0,0,0,0,0,0,18,0,18,0 [f=0008133] [8133] Game End Stats Values: 5,2805,2855,2805,2855,0.10084058,0,0.10084058,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5833321,27,13.5833321,27,800,0,800,0,10,12,10,12,1275,2075,1275,2075,10.5546436,11.0666666,10.5546436,11.0666666,390,280,390,280,0,0,0,0,340,480,340,480,0,0,0,0,0,0,0,0,27,13.5833321,27,13.5833321 [f=0008133] [8133] Game End Stats Values: 6,2950,3015,2950,3015,1.11794043,1.38628507,1.11794043,1.38628507,0,0,0,0,0,0,0,0,0,0,0,0,13.5833321,27,13.5833321,27,800,0,800,0,11.6000004,14.3999996,11.6000004,14.3999996,1275,2075,1275,2075,12.0651398,13.2924194,12.0651398,13.2924194,465,280,465,280,0,0,0,0,410,640,410,640,0,0,0,0,0,0,0,0,27,13.5833321,27,13.5833321 [f=0008133] [8133] Game End Stats Values: 7,3170,3255,3170,3255,1.75746179,4.88873291,1.75746179,4.88873291,0,0,0,0,0,0,0,0,0,0,0,0,40,27,40,27,800,0,800,0,12.9333334,16.2666664,12.9333334,16.2666664,1275,2075,1275,2075,12.042634,14.3668299,12.042634,14.3668299,615,360,615,360,40,0,40,0,480,800,480,800,0,40,0,40,0,0,0,0,27,40,27,40 [f=0008133] [8133] Game End Stats Values: 8,3335,3465,3335,3465,3.20887041,9.3836565,3.20887041,9.3836565,0,0,0,0,0,0,0,0,0,0,0,0,40,27,40,27,800,0,800,0,14,18.9333324,14,18.9333324,1275,2075,1275,2075,12.3634281,16.2996616,12.3634281,16.2996616,690,500,690,500,40,0,40,0,570,870,570,870,0,40,0,40,0,0,0,0,27,40,27,40 [f=0008133] [8133] Game End Stats Values: 9,3570,3665,3570,3665,5.83438444,16.1960697,5.83438444,16.1960697,0,0,0,0,0,0,0,0,0,0,0,0,40,27,40,27,800,0,800,0,15.1999998,20,15.1999998,20,1275,2075,1275,2075,14.5750341,16.4541607,14.5750341,16.4541607,765,630,765,630,40,0,40,0,730,940,730,940,0,40,0,40,0,0,0,0,27,40,27,40 [f=0008133] [8133] Game End Stats Values: 10,3730,4015,3730,4015,6.56557941,24.9451752,6.56557941,24.9451752,0,0,0,0,0,0,0,0,0,0,0,0,40,54.2795448,40,54.2795448,800,0,800,0,16,21.8666668,16,21.8666668,1275,2075,1275,2075,17.1154137,25.2832623,17.1154137,25.2832623,765,890,765,890,40,0,40,0,890,1030,890,1030,0,59.1666679,0,59.1666679,0,76.266777,0,76.266777,54.2795448,40,54.2795448,40 [f=0008133] [8133] Game End Stats Values: 11,4065,4385,4065,4385,7.73380899,28.0326672,7.73380899,28.0326672,0,0,0,0,0,0,0,0,0,0,0,0,60.0000076,83.3704529,60.0000076,83.3704529,800,0,800,0,18.3999996,22,18.3999996,22,1275,2075,1275,2075,18.6112156,22.2280521,18.6112156,22.2280521,940,1170,940,1170,60,0,60,0,1050,1120,1050,1120,0,79.1666718,0,79.1666718,0,115.4673,0,115.4673,83.3704529,60.0000076,83.3704529,60.0000076 [f=0008133] [8133] Game End Stats Values: 12,3850,4415,3850,4415,11.7761297,38.33144,11.7761297,38.33144,0,0,0,0,0,0,0,0,0,0,0,0,259.450592,407.154968,259.450592,407.154968,890,0,890,0,21.333334,22,21.333334,22,1275,2075,1275,2075,20.2694893,20.1532497,20.2694893,20.1532497,565,1310,565,1310,170,375,170,375,1120,1030,1120,1030,375,189.166672,375,189.166672,0,115.4673,0,115.4673,431.090942,292.014954,431.090942,292.014954 [f=0008133] [8133] Game End Stats Values: 13,4245,4715,4245,4715,33.3399544,47.8232193,33.3399544,47.8232193,0,0,0,0,0,0,0,0,0,0,0,0,259.450592,407.154968,259.450592,407.154968,890,0,890,0,23.3333321,22,23.3333321,22,1275,2075,1275,2075,21.4375858,18.6327839,21.4375858,18.6327839,890,1590,890,1590,170,375,170,375,1190,1030,1190,1030,375,189.166672,375,189.166672,0,115.4673,0,115.4673,431.090942,292.014954,431.090942,292.014954 [f=0008133] [8133] Game End Stats Values: 14,4435,5200,4435,5200,60.1556015,50.9348907,60.1556015,50.9348907,0,0,0,0,0,0,0,0,0,0,0,0,273.894684,425.186035,273.894684,425.186035,890,0,890,0,25.0666676,22.7999992,25.0666676,22.7999992,1275,2360,1275,2360,21.7877121,18.2074451,21.7877121,18.2074451,1010,1720,1010,1720,170,375,170,375,1260,1100,1260,1100,375,189.166672,375,189.166672,0,115.4673,0,115.4673,449.122009,306.459045,449.122009,306.459045 [f=0008133] [8133] Game End Stats Values: 15,4610,5440,4610,5440,67.2263641,57.6259346,67.2263641,57.6259346,0,0,0,0,0,0,0,0,0,0,0,0,299.449707,575.107971,299.449707,575.107971,980,0,980,0,24,24,24,24,1275,2360,1275,2360,20.4713821,18.4460697,20.4713821,18.4460697,1185,1980,1185,1980,210,465,210,465,1170,1100,1170,1100,465,229.166672,465,229.166672,0,117.46727,0,117.46727,622.798523,332.014069,622.798523,332.014069 [f=0008133] [8133] Game End Stats Values: 16,4380,5570,4380,5570,88.5665283,62.7164268,88.5665283,62.7164268,0,0,0,0,0,0,0,0,0,0,0,0,788.543762,1345.51782,788.543762,1345.51782,980,0,980,0,24,23.8189354,24,23.8189354,1275,2360,1275,2360,21.2893448,20.61866,21.2893448,20.61866,935,2110,935,2110,217.671967,785,217.671967,785,1190,1100,1190,1100,785,236.838638,785,236.838638,0,151.634491,0,151.634491,1397.01599,821.108093,1397.01599,821.108093 [f=0008133] [8133] Game End Stats Values: 17,4700,5710,4700,5710,104.1017,72.6886902,104.1017,72.6886902,0,0,0,0,0,0,0,0,0,0,0,0,1032.00134,1861.67273,1032.00134,1861.67273,890,0,890,0,23.7333336,23.9916706,23.7333336,23.9916706,1455,2360,1455,2360,20.3690109,18.6592655,20.3690109,18.6592655,1185,2230,1185,2230,217.671967,965,217.671967,965,1170,1100,1170,1100,965,236.838638,965,236.838638,0,151.634491,0,151.634491,1916.03455,1078.71069,1916.03455,1078.71069 [f=0008133] [8133] Game End Stats Values: 18,4240,6190,4240,6190,115.142853,83.6084518,115.142853,83.6084518,0,0,0,0,0,0,0,0,0,0,0,0,1479.47412,3182.93579,1479.47412,3182.93579,890,0,890,0,22.666666,24,22.666666,24,1275,2760,1275,2760,19.6694107,18.7279854,19.6694107,18.7279854,815,2220,815,2220,367.671967,1605,367.671967,1605,1260,1190,1260,1190,1605,386.838623,1605,386.838623,0,151.634491,0,151.634491,3303.91138,1561.58289,3303.91138,1561.58289 [f=0008133] [8133] Game End Stats Values: 19,3680,6150,3680,6150,152.408951,91.3752975,152.408951,91.3752975,0,0,0,0,0,0,0,0,5.9855957,0,5.9855957,0,1651.27881,4865.96289,1651.27881,4865.96289,890,90,890,90,24.3999996,24,24.3999996,24,1275,2760,1275,2760,21.9510746,24.5622368,21.9510746,24.5622368,345,2090,345,2090,517.671997,2470.99976,517.671997,2470.99976,1170,1190,1170,1190,2470.99976,796.838623,2470.99976,796.838623,0,219.136551,0,219.136551,5040.37646,1848.54358,5040.37646,1848.54358 [f=0008133] [8133] Game End Stats Values: 20,120,5890,120,5890,156.84877,92.6486664,156.84877,92.6486664,0,0,0,0,0,0,0,0,20.3928223,0,20.3928223,0,1802.73218,4993.83105,1802.73218,4993.83105,0,90,0,90,24,24,24,24,0,2760,0,2760,20.2199116,25.6367207,20.2199116,25.6367207,120,1830,120,1830,777.671997,4546,777.671997,4546,0,1190,0,1190,6099.93359,1056.83862,6099.93359,1056.83862,0,224.470047,0,224.470047,5188.76172,1999.99695,5188.76172,1999.99695 [f=0008166] [8166] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0008296] Player PRO_rANDY left the game: normal quit [f=0008296] [8296] Event [undefined]: PRO_rANDY quit [f=0008309] [8309] Event [5401.44629,268.138367,2750.25122]: 0 finished unit Firefly [f=0008324] Spectator ATOSTIC left the game: normal quit [f=0008324] [8324] Event [undefined]: ATOSTIC quit [f=0008330] No clients connected, shutting down server [f=0008330] Server shutdown [f=0008330] End of demo reached [f=0008390] [8390] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0008616] [8616] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0008841] [8841] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0008904] [8904] Event [2128,191.238281,1424]: 0 finished unit Radar Tower [f=0009066] [9066] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0009291] [9291] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0009517] [9517] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0009563] [9563] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0009740] [9740] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0009857] [9857] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0009965] [9965] Event [721.99231,191.399979,3695.97046]: 0 finished unit Scorcher [f=0010090] Autoquit sending quit command. [f=0010090] [QuitAction] user exited to system [f=0010090] [SpringApp::Kill][1] fromRun=1 [f=0010090] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010090] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010090] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010090] [ThreadPool::SetThreadCount][2] workers=0 [f=0010090] [SpringApp::Kill][2] [f=0010090] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010090] [Game::KillLua][3] dtor=0 luaUI=0x5379cae0 [f=0010090] Start widgetHandler:Shutdown [f=0010090] Shutdown - SaveOrderList Complete [f=0010090] Writing last game win data [f=0010090] Shutdown - SaveConfigData Complete [f=0010090] Shutdown Widget - Chili Highlight [f=0010090] Shutdown Widget - Save/Load API [f=0010090] Shutdown Widget - Draw After Chili [f=0010090] Shutdown Widget - EPIC Menu [f=0010090] Shutdown Widget - Chili Minimap [f=0010090] Shutdown Widget - Chili Widget Selector [f=0010090] Shutdown Widget - Local Team Colors [f=0010090] Shutdown Widget - Display Keys 2 [f=0010090] Shutdown Widget - Save Game Menu [f=0010090] Shutdown Widget - HealthBars [f=0010090] Shutdown Widget - Noises [f=0010090] Shutdown Widget - Unit Icons [f=0010090] Shutdown Widget - Win Counter [f=0010090] Shutdown Widget - BuildETA [f=0010090] Shutdown Widget - SpringRTS Replay Stats [f=0010090] Shutdown Widget - Modular Comm Info [f=0010090] Shutdown Widget - CameraShake [f=0010090] Shutdown Widget - Chili Economy Panel Default [f=0010090] Shutdown Widget - Chili EndGame Window [f=0010090] Shutdown Widget - Chili Nuke Warning [f=0010090] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010090] Shutdown Widget - Chili Spectator Panels [f=0010090] Shutdown Widget - Context Menu [f=0010090] Shutdown Widget - Darkening [f=0010090] Shutdown Widget - MetalFeatures (new) [f=0010090] Shutdown Widget - Grab Input [f=0010090] Input grabbing is disabled! [f=0010090] Shutdown Widget - Highlight Geos [f=0010090] Shutdown Widget - Local Widgets Config [f=0010090] Shutdown Widget - Mex Placement Handler [f=0010090] Shutdown Widget - MinimapEvents [f=0010090] Shutdown Widget - Missile Silo Range [f=0010090] Shutdown Widget - Music Player [f=0010090] Shutdown Widget - Point Tracker [f=0010090] Shutdown Widget - Showeco and Grid Drawer [f=0010090] Shutdown Widget - Stereo3D [f=0010090] Shutdown Widget - Attack AoE [f=0010090] Shutdown Widget - Map Edge Extension [f=0010090] Shutdown Widget - Selection Send [f=0010090] Shutdown Widget - LupsManager [f=0010090] Shutdown Widget - Newton Firezone [f=0010090] Shutdown Widget - Chili Pro Console [f=0010090] Shutdown Widget - Lasso Terraform GUI [f=0010090] Shutdown Widget - Chili Framework [f=0010090] Shutdown Widget - Lups [f=0010090] Shutdown Widget - Custom Markers [f=0010090] Shutdown Widget - Chili Core Selector [f=0010090] Shutdown Widget - Pause Screen [f=0010090] Shutdown Widget - Layout Handler [f=0010090] Shutdown Widget - Persistent Build Height [f=0010090] Shutdown Widget - Text To Speech Control [f=0010090] End widgetHandler:Shutdown [f=0010090] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={611445,70517855} {int,ext,rec}Allocs={24033607,0,0} {chunk,block}Bytes={70517855,0} [f=0010090] [Game::KillLua][1] dtor=0 luaGaia=0x537b0840 [f=0010090] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={451409,60240213} {int,ext,rec}Allocs={24033608,0,0} {chunk,block}Bytes={60240213,0} [f=0010090] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={451409,60240213} {int,ext,rec}Allocs={24033608,0,0} {chunk,block}Bytes={60240213,0} [f=0010090] [Game::KillLua][2] dtor=0 luaRules=0x52fde020 [f=0010090] Start gadgetHandler:Shutdown [f=0010090] Shutdown - StartSetup [f=0010090] Shutdown - UnitMorph [f=0010090] Shutdown - LupsNanoSpray [f=0010090] Shutdown - Missile Silo Controller [f=0010090] Shutdown - Modular Comm Info [f=0010090] Shutdown - Terrain Texture Handler [f=0010090] Shutdown - UnitCloakShield [f=0010090] Shutdown - Starlight Handler [f=0010090] End gadgetHandler:Shutdown [f=0010090] Start gadgetHandler:Shutdown [f=0010090] Shutdown - Save/Load [f=0010090] Shutdown - UnitMorph [f=0010090] Shutdown - Modular Comm Info [f=0010090] Shutdown - Retreat Command [f=0010090] Shutdown - Shockwaves [f=0010090] Shutdown - Teleport Throw [f=0010090] Shutdown - UnitCloakShield [f=0010090] Shutdown - Lups Cloak FX [f=0010090] Shutdown - Lups [f=0010090] Shutdown - Lups Shield [f=0010090] End gadgetHandler:Shutdown [f=0010090] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24033638,0,0} {chunk,block}Bytes={0,0} [f=0010090] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24033638,0,0} {chunk,block}Bytes={0,0} [f=0010090] [Game::KillLua][4] dtor=0 [f=0010090] [Game::~CGame][1] [f=0010090] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010090] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010090] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010090] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010090] [Game::KillLua][4] dtor=1 [f=0010090] [Game::KillMisc][1] [f=0010090] [Game::KillMisc][2] [f=0010090] [Game::KillMisc][3] [f=0010090] [Game::KillRendering][1] [f=0010090] [3DOParser::Kill] allocated 137 pieces [f=0010090] [S3OParser::Kill] allocated 2706 pieces [f=0010090] [AssParser::Kill] allocated 236 pieces [f=0010090] [Game::KillInterface][1] [f=0010090] [Game::KillInterface][2] [f=0010090] [Game::KillSimulation][1] [f=0010090] [Game::KillSimulation][2] [f=0010090] [CCollisionHandler] dis-/continuous tests: 0/421328 [f=0010090] [Game::KillSimulation][3] [f=0010090] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010090] [~CPathCache(24x24)] cacheHits=6 hitPercentage=6% numHashColls=0 maxCacheSize=7 [f=0010090] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010090] [~CPathCache(48x48)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010090] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010090] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010090] [LosHandler::Kill] raycast instance cache-{hits,misses}={3571,7853}; shared=2%; cached=29% [f=0010090] [Game::KillSimulation][4] [f=0010090] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0010090] [Game::~CGame][2] [f=0010090] [Game::~CGame][3] [f=0010090] [SpringApp::Kill][3] [f=0010090] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109332 bytes sent 109712 bytes recv'd [f=0010090] [SpringApp::Kill][4] font=0x4542e8a0 [f=0010090] [SpringApp::Kill][5] [f=0010090] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x454b1d30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2979ms file="scripts/factoryplane.lua" indx=5584 inflSize=4kb readTime=142ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=54ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=48ms file="objects3d/amphbomb.s3o" indx=4776 inflSize=40kb readTime=41ms file="objects3d/commrecon2.s3o" indx=4928 inflSize=114kb readTime=38ms file="objects3d/behethud.s3o" indx=4851 inflSize=73kb readTime=31ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=30ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=29ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=28ms file="scripts/planeheavyfighter.lua" indx=5646 inflSize=3kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51116738 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x455c8d70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f0da8070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x454fd850) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x455d31f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]