[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PX1HtsXrqP/springsettings.875388.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcf0c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14784 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/875388/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 264ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450a1130] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450a1130] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 793ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1090ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 849ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 173ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SkuZzi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/875388/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504185 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504185 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-70504185.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504195 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504195 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-70504195.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (634ms, checksum f73a989e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11472,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/875388/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51748be0,0x6272d560}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 90f29a5e545aeee2524c8d3d9a071acf [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0x7af8f940,0x83e72720}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] :D hai there [f=-000001] Allies: I choose: Buildy McBuilderpant! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={20e4ec18,586b27d0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hi [f=-000001] :D [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4711,399.98053,358]: 0 finished unit Guardian Commander [f=-000001] [0] Event [597,399.984009,4414]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2733 [f=0000000] [0] ddaboqepp, team: 0, elo:2492 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4576,399.978638,368]: 0 finished unit Rover Assembly [f=0000006] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000006] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000006] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000006] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000006] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000006] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000006] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000006] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000006] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000006] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000032] [32] Event [480,399.978638,4400]: 1 finished unit Hovercraft Platform [f=0000185] [185] Event [4558.00781,400.623749,368.029633]: 0 finished unit Dart [f=0000284] [284] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000320] [320] Event [4558.00781,400.623749,368.029633]: 0 finished unit Dart [f=0000518] [518] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000550] [550] Event [479.950928,399.660339,4432]: 1 finished unit Quill [f=0000569] [569] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000689] [689] Event [4711,476.978638,358]: 0 finished unit Firefly [f=0000689] [689] Event [4664,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0000727] [727] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0000809] [809] Event [4776,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0000929] [929] Event [4728,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0000956] [956] Event [479.950928,399.660339,4432]: 1 finished unit Dagger [f=0001043] [1043] Event [4792,399.978638,328]: 0 finished unit Wind/Tidal Generator [f=0001102] [1102] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0001207] [1207] Event [479.950928,399.660339,4432]: 1 finished unit Dagger [f=0001352] [1352] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001396] [1396] Event [4576,399.978638,528]: 0 finished unit Lotus [f=0001465] [1465] Event [479.950928,399.660339,4432]: 1 finished unit Dagger [f=0001538] [1538] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0001663] [1663] Event [1679.57947,164.490448,2869.19482]: 0 lost unit Dart [f=0001873] [1873] Event [1728,245.133972,3904]: 1 finished unit Radar Tower [f=0002055] [2055] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0002073] [2073] Event [479.950928,399.660339,4432]: 1 finished unit Dagger [f=0002141] [2141] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0002440] [2440] Event [1752,248.765564,4040]: 1 finished unit Wind/Tidal Generator [f=0002729] [2729] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002793] [2793] Event [1768,248.840332,4120]: 1 finished unit Wind/Tidal Generator [f=0002797] [2797] Event [479.950928,399.660339,4432]: 1 finished unit Dagger [f=0002803] [2803] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0002957] [2957] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0002966] [2966] Event [1768,248.765564,4200]: 1 finished unit Wind/Tidal Generator [f=0003064] [3064] Event [504,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0003174] [3174] Event [3173.66553,336.428131,1054.56482]: 0 lost unit Firefly [f=0003281] [3281] Event [3387.95337,249.000549,811.055908]: 0 finished unit Terraform [f=0003300] [3300] Event [440,399.978638,4728]: 1 finished unit Wind/Tidal Generator [f=0003380] [3380] Event [479.950928,399.660339,4432]: 1 finished unit Quill [f=0003398] [3398] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0003442] [3442] Event [4280,399.978638,824]: 0 finished unit Wind/Tidal Generator [f=0003479] [3479] Event [3332.72705,325.942902,965.656311]: 0 finished unit Firefly [f=0003540] [3540] Event [376,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0003629] [3629] Event [3370.53076,271.825317,1650.68213]: 0 lost unit Firefly [f=0003742] [3742] Event [4520,399.946594,824]: 0 finished unit Wind/Tidal Generator [f=0003810] [3810] Event [264,399.978638,4584]: 1 finished unit Wind/Tidal Generator [f=0003835] [3835] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0003894] [3894] Event [4491.60791,251.056946,1353.27783]: 0 lost unit Dart [f=0003959] [3959] Event [3567.1543,326.000549,1080.00098]: 0 finished unit Firefly [f=0004065] [4065] Event [264,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0004132] [4132] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0004154] [4154] Event [4365.80859,249.000549,1441.77844]: 1 lost unit Dagger [f=0004225] [4225] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0004320] [4320] Event [248,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0004375] [4375] Event [3801.32373,300.302155,1868.88098]: 0 lost unit Firefly [f=0004419] [4419] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0004575] [4575] Event [248,399.957275,4344]: 1 finished unit Wind/Tidal Generator [f=0004642] [4642] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0004679] [4679] Event [3455.05542,326.000549,954.790344]: 0 finished unit Firefly [f=0004756] [4756] Event [3559.59766,352.378784,1123.3988]: 0 lost unit Firefly [f=0004806] [4806] Event [3849.22021,249.427734,913.884949]: 1 lost unit Dagger [f=0004845] [4845] Event [232,398.216248,4264]: 1 finished unit Wind/Tidal Generator [f=0004849] [4849] Event [3889.51733,251.796417,865.5495]: 1 lost unit Dagger [f=0004888] [4888] Event [3926.99048,284.532776,774.140991]: 1 lost unit Dagger [f=0004926] [4926] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0004934] [4934] Event [3908.59033,291.552582,743.565857]: 1 lost unit Dagger [f=0004959] [4959] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0005004] [5004] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0005069] [5069] Event [3876.16675,346.694153,806.843384]: 0 finished unit Firefly [f=0005100] [5100] Event [232,392.672729,4184]: 1 finished unit Wind/Tidal Generator [f=0005383] [5383] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0005385] [5385] Event [216,383.486938,4104]: 1 finished unit Wind/Tidal Generator [f=0005408] [5408] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0005411] [5411] Event [3808,233.139038,3376]: 1 finished unit Radar Tower [f=0005590] [5590] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0005655] [5655] Event [216,365.158081,4024]: 1 finished unit Wind/Tidal Generator [f=0005705] [5705] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0005743] [5743] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0005752] [5752] Event [3728,239.494324,3328]: 1 finished unit Lotus [f=0005857] [5857] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0006105] [6105] Event [3288,328.573303,808]: 0 finished unit Stardust [f=0006176] [6176] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0006185] [6185] Event [592,287.388611,2976]: 1 finished unit Radar Tower [f=0006220] [6220] Event [3616,236.930847,3168]: 1 lost unit Lotus [f=0006295] [6295] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0006477] [6477] Event [3152.13452,235.692368,3213.36108]: 0 lost unit Fencer [f=0006637] [6637] Event [3054.21484,234.384537,3169.79883]: 0 lost unit Ripper [f=0006658] [6658] Event [3552,243.845825,3184]: 1 finished unit Lotus [f=0006744] [6744] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0006760] [6760] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0006816] [6816] Event [3559.17896,197.828217,2765.90039]: 0 lost unit Fencer [f=0006826] [6826] Event [328,399.081421,4312]: 1 finished unit Caretaker [f=0006844] [6844] Event [640,249.000549,3424]: 1 finished unit Lotus [f=0007067] [7067] Event [200,328.083801,3944]: 1 finished unit Wind/Tidal Generator [f=0007122] [7122] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0007351] [7351] Event [3325.22583,175.142334,2308.16772]: 1 lost unit Bolas [f=0007359] [7359] Event [3291.35083,178.954208,2320.37695]: 1 lost unit Bolas [f=0007365] [7365] Event [200,302.651978,3864]: 1 finished unit Wind/Tidal Generator [f=0007435] [7435] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0007569] [7569] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0007620] [7620] Event [184,287.548828,3784]: 1 finished unit Wind/Tidal Generator [f=0007789] [7789] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0007793] [7793] Event [3552,243.845825,3184]: 1 lost unit Lotus [f=0007802] [7802] Event [381.030518,157.89473,2207.28198]: 1 lost unit Quill [f=0007847] [7847] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0007856] [7856] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0007875] [7875] Event [184,265.866089,3704]: 1 finished unit Wind/Tidal Generator [f=0008010] [8010] Event [3728,239.494324,3328]: 1 lost unit Lotus [f=0008149] [8149] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0008150] [8150] Event [3808,233.139038,3376]: 1 lost unit Radar Tower [f=0008219] [8219] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0008305] [8305] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0008546] [8546] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0008573] [8573] Event [577.559753,152.997406,2205.38379]: 0 lost unit Scorcher [f=0008594] [8594] Event [581.054749,153.276871,2231.92676]: 0 lost unit Scorcher [f=0008699] [8699] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0008740] [Game::ClientReadNet] added new player nop with number 2 to team 0 [f=0008740] > SPRINGIE:User nop|jumpbomb|5_6||False||Federation|US [f=0008742] [8742] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0008751] Connection attempt from nop [f=0008751] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=0008751] -> Connection established (given id 2) [f=0008758] [Game::ClientReadNet][LOGMSG] sender="nop" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0008758] [Game::ClientReadNet][LOGMSG] sender="nop" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008803] [8803] Event [312,386.830139,4168]: 1 finished unit Caretaker [f=0008855] [8855] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0008951] [8951] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0008984] [8984] Event [168,251.574707,3624]: 1 finished unit Wind/Tidal Generator [f=0009096] [9096] Event [3176,161.51825,4120]: 1 lost unit Metal Extractor [f=0009190] [9190] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0009236] [Game::ClientReadNet][LOGMSG] sender="nop" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=0009236] [Game::ClientReadNet][LOGMSG] sender="nop" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=0009236] [Game::ClientReadNet][LOGMSG] sender="nop" string="[Game::Load][lua{Rules,Gaia}={0x55f34cf0,0x77b01b80}]" [f=0009239] [9239] Event [168,249.000549,3544]: 1 finished unit Wind/Tidal Generator [f=0009288] [9288] Event [4824,399.978638,664]: 0 finished unit Caretaker [f=0009390] [9390] Event [1944,158.808899,1176]: 0 finished unit Stardust [f=0009444] [9444] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0009489] [9489] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0009509] [9509] Event [152,249.000549,3464]: 1 finished unit Wind/Tidal Generator [f=0009660] [9660] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0009683] [9683] Event [3285.95215,160.603165,4184.94482]: 0 lost unit Fencer [f=0009749] [9749] Event [152,249.000549,3384]: 1 finished unit Wind/Tidal Generator [f=0009842] [9842] Event [4776,399.978638,552]: 0 finished unit Caretaker [f=0009849] [9849] Event [3544,248.808289,4424]: 1 lost unit Stinger [f=0009913] [9913] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0009913] [9913] Event [3310.08325,156.705246,4144.86426]: 0 lost unit Fencer [f=0009919] [9919] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0009975] [9975] Event [4920,399.967957,456]: 0 finished unit Wind/Tidal Generator [f=0010009] [10009] Event [3323.92505,154.510117,4102.48584]: 0 lost unit Fencer [f=0010050] [10050] Event [104,248.551941,3288]: 1 finished unit Wind/Tidal Generator [f=0010081] [10081] Event [3153.50732,216.384506,4493.16895]: 0 lost unit Ripper [f=0010181] [10181] Event [4920,399.978638,520]: 0 finished unit Wind/Tidal Generator [f=0010215] [10215] Event [3359.72583,154.548386,4075.22168]: 0 lost unit Fencer [f=0010245] [10245] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0010307] [10307] Event [184,249.000549,3256]: 1 finished unit Wind/Tidal Generator [f=0010367] [10367] Event [4920,399.978638,584]: 0 finished unit Wind/Tidal Generator [f=0010386] [10386] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0010428] [10428] Event [4920,399.978638,648]: 0 finished unit Wind/Tidal Generator [f=0010559] [10559] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0010589] [10589] Event [264,249.000549,3240]: 1 finished unit Wind/Tidal Generator [f=0010599] [10599] Event [4920,399.978638,712]: 0 finished unit Wind/Tidal Generator [f=0010622] [10622] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0010667] [10667] Event [4920,399.967957,776]: 0 finished unit Wind/Tidal Generator [f=0010763] [10763] Event [479.950928,399.660339,4432]: 1 finished unit Quill [f=0010805] [10805] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0010877] [10877] Event [344,249.01123,3208]: 1 finished unit Wind/Tidal Generator [f=0010975] [10975] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0010982] [10982] Event [4920,399.551392,840]: 0 finished unit Wind/Tidal Generator [f=0010994] [10994] Event [479.950928,399.660339,4432]: 1 finished unit Quill [f=0011039] [11039] Event [4920,397.244263,904]: 0 finished unit Wind/Tidal Generator [f=0011145] [11145] Event [1103.20361,249.000549,982.676392]: 1 lost unit Bolas [f=0011148] [11148] Event [424,249.256897,3192]: 1 finished unit Wind/Tidal Generator [f=0011174] [11174] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0011184] [11184] Event [4920,392.181396,968]: 0 finished unit Wind/Tidal Generator [f=0011245] [11245] Event [3384,161.424408,3992]: 1 finished unit Metal Extractor [f=0011331] [11331] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0011337] [11337] Event [4920,383.422852,1032]: 0 finished unit Wind/Tidal Generator [f=0011399] [11399] Event [504,251.019287,3176]: 1 finished unit Wind/Tidal Generator [f=0011599] [11599] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0011607] [11607] Event [3648.84106,181.542358,2641.74854]: 1 lost unit Bolas [f=0011673] [11673] Event [600.311707,152.95845,717.576233]: 1 lost unit Bolas [f=0011686] [11686] Event [2061.49097,161.748047,1317.17651]: 0 finished unit Guardian Commander [f=0011686] game_message: Morph complete: Buildy McBuilderpant lvl 1 -> Buildy McBuilderpant lvl 2 [f=0011686] [11686] Received game_message: Morph complete: Buildy McBuilderpant lvl 1 -> Buildy McBuilderpant lvl 2 [f=0011731] [11731] Event [4728,399.967957,744]: 0 finished unit Caretaker [f=0011747] [11747] Event [3748.99268,179.93721,2764.86572]: 1 lost unit Scalpel [f=0011815] [11815] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0011865] [11865] Event [4920,369.697571,1096]: 0 finished unit Wind/Tidal Generator [f=0011902] [11902] Event [3176,159.655304,4120]: 1 finished unit Metal Extractor [f=0011915] [11915] Event [3967.4563,154.198883,2465.41382]: 1 lost unit Scalpel [f=0011999] [11999] Event [4119.82959,152.433762,2552.73779]: 1 lost unit Scalpel [f=0012005] [12005] Event [4071.23071,167.049942,2296.56665]: 0 lost unit Ripper [f=0012052] [12052] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0012086] [12086] Event [4920,338.647461,1160]: 0 finished unit Wind/Tidal Generator [f=0012130] [12130] Event [4257.05859,153.774368,2855.14526]: 1 lost unit Scalpel [f=0012191] [12191] Event [4195.61719,166.675568,3149.39087]: 1 lost unit Scalpel [f=0012239] [12239] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0012300] [12300] Event [4920,308.099365,1224]: 0 finished unit Wind/Tidal Generator [f=0012326] [12326] Event [4024.83447,172.902069,3024.91187]: 0 lost unit Ripper [f=0012402] [12402] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0012435] [12435] Event [4045.38403,165.480972,2827.90283]: 1 lost unit Bolas [f=0012460] [12460] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0012513] [12513] Event [3920.80273,168.330475,2795.51416]: 1 lost unit Bolas [f=0012519] [12519] Event [4920,297.770691,1288]: 0 finished unit Wind/Tidal Generator [f=0012547] [12547] Event [4050.53369,164.741745,2837.52417]: 1 lost unit Bolas [f=0012608] [12608] Event [4082.71313,169.824402,3054.34253]: 1 lost unit Bolas [f=0012617] [12617] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0012643] [12643] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0012700] [12700] Event [4920,283.222961,1352]: 0 finished unit Wind/Tidal Generator [f=0012882] [12882] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0012929] [12929] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0012952] [12952] Event [4920,266.047668,1416]: 0 finished unit Wind/Tidal Generator [f=0013044] [13044] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0013107] [13107] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0013124] [13124] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0013143] [13143] Event [4920,253.892517,1480]: 0 finished unit Wind/Tidal Generator [f=0013262] [13262] Event [3384,161.424408,3992]: 1 lost unit Metal Extractor [f=0013294] [13294] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0013449] [13449] Event [4920,249.246216,1544]: 0 finished unit Wind/Tidal Generator [f=0013454] [13454] Event [1472,247.70813,1568]: 0 finished unit Radar Tower [f=0013510] [13510] Event [3128,165.212708,4152]: 1 lost unit Stinger [f=0013543] [13543] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0013589] [13589] Event [3176,159.655304,4120]: 1 lost unit Metal Extractor [f=0013605] [13605] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0013639] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=0013639] > SPRINGIE:User PRO_rANDY|striderdante|7_7|player_elo|False|PRO|Empire|GB [f=0013653] Connection attempt from PRO_rANDY [f=0013653] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0013653] -> Connection established (given id 3) [f=0013665] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0013665] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013672] [13672] Event [4920,249.000549,1608]: 0 finished unit Wind/Tidal Generator [f=0013720] [13720] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0013729] [13729] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0013819] [13819] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0013893] [13893] Event [4920,249.000549,1672]: 0 finished unit Wind/Tidal Generator [f=0013925] [13925] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0014022] [14022] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0014099] [14099] Event [4672,155.818176,4688]: 1 finished unit Radar Tower [f=0014126] [14126] Event [4920,249.000549,1736]: 0 finished unit Wind/Tidal Generator [f=0014129] [14129] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0014148] [14148] Event [2566.20752,161.109055,3900.73291]: 0 lost unit Fencer [f=0014195] [14195] Event [2274.021,187.615921,4061.14526]: 1 lost unit Scalpel [f=0014200] [14200] Event [2540.44629,159.434647,3869.23047]: 0 lost unit Fencer [f=0014205] [14205] Event [2648.37744,165.384094,3992.7312]: 0 lost unit Fencer [f=0014235] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=0014237] [14237] Event [1704,249.000549,4312]: 1 finished unit Geothermal Generator [f=0014258] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=0014258] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={35fe14a0,4550d9d0}]" [f=0014295] [14295] Event [1344,249.000549,1536]: 0 finished unit Terraform [f=0014301] [14301] Event [2095.44971,202.338577,4099.7832]: 1 lost unit Scalpel [f=0014345] [14345] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0014371] [14371] Event [1728,245.133972,3904]: 1 lost unit Radar Tower [f=0014372] [14372] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0014469] [14469] Event [1656,249.000549,4184]: 1 finished unit Wind/Tidal Generator [f=0014531] [14531] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0014534] [14534] Event [1752,248.765564,4040]: 1 lost unit Wind/Tidal Generator [f=0014597] [14597] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0014605] [14605] Event [2021.48315,240.599304,4428.70264]: 1 lost unit Scalpel [f=0014639] [14639] Event [2174.23901,209.807907,4205.82275]: 0 lost unit Ripper [f=0014647] [14647] Event [1768,248.969269,4120]: 1 lost unit Wind/Tidal Generator [f=0014674] [14674] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0014707] [14707] Event [1576,249.000549,4200]: 1 finished unit Wind/Tidal Generator [f=0014728] [14728] Event [2438.37671,225.63089,4458.72607]: 0 lost unit Fencer [f=0014738] [14738] Event [2071.10645,248.959473,4621.74658]: 1 lost unit Scalpel [f=0014757] [14757] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0014820] [14820] Event [2037.69348,225.187454,4283.52197]: 1 lost unit Scalpel [f=0014825] [14825] Event [1768,248.765564,4200]: 1 lost unit Wind/Tidal Generator [f=0014908] [14908] Event [2435.60718,244.834686,4623.99316]: 0 lost unit Fencer [f=0014929] [14929] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0014961] [14961] Event [1496,249.000549,4200]: 1 finished unit Wind/Tidal Generator [f=0014975] [14975] Event [1950.17554,248.624069,4522.70703]: 1 lost unit Scalpel [f=0014979] [14979] Event [4558.00781,400.623749,368.029633]: 0 finished unit Scorcher [f=0015067] [15067] Event [1304,326.810913,1624]: 0 finished unit Stardust [f=0015163] [15163] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0015181] [15181] Event [2138.81079,199.637711,4101.18359]: 0 lost unit Fencer [f=0015236] [15236] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0015240] [15240] Event [1656,249.000549,4184]: 1 lost unit Wind/Tidal Generator [f=0015301] [15301] Event [1810.43408,152.944366,3191.56128]: 1 lost unit Bolas [f=0015304] [15304] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0015404] [15404] Event [1861.44104,248.238083,4390.57275]: 1 lost unit Scalpel [f=0015439] [15439] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0015493] [15493] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0015526] [15526] Event [1576,249.000549,4200]: 1 lost unit Wind/Tidal Generator [f=0015559] [15559] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0015617] [15617] Event [1496,249.102478,4200]: 1 lost unit Wind/Tidal Generator [f=0015645] [15645] Event [1416,249.128723,4216]: 1 lost unit Wind/Tidal Generator [f=0015716] [15716] Event [1990.56665,245.545624,4467.81543]: 1 lost unit Scalpel [f=0015727] [15727] Event [1990.40051,227.619324,4268.52295]: 0 lost unit Fencer [f=0015743] [15743] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0015780] [15780] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0015898] [15898] Event [2162.72803,239.46492,4493.00635]: 1 lost unit Scalpel [f=0015919] [15919] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0015987] [15987] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0016054] [16054] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0016158] [16158] Event [2145.77856,246.222549,4560.19824]: 1 lost unit Scalpel [f=0016197] [16197] Event [2020.79602,248.896164,4640.40381]: 0 lost unit Fencer [f=0016212] [16212] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0016227] [16227] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0016331] [16331] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0016354] [16354] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0016388] [16388] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0016414] [16414] Event [1902.76135,242.301163,4080.12524]: 0 lost unit Fencer [f=0016455] [16455] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0016466] [16466] Event [2251.01172,248.3367,4645.03564]: 0 lost unit Fencer [f=0016467] [16467] Event [479.950928,399.660339,4432]: 1 finished unit Scalpel [f=0016501] [16501] Event [491.634003,153.324493,2161.57983]: 1 lost unit Quill [f=0016504] [16504] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0016548] [16548] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0016748] [16748] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0016762] [16762] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0016856] [16856] Event [479.950928,399.660339,4432]: 1 finished unit Quill [f=0016879] [16879] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0017005] [17005] Event [640,249.000549,3424]: 1 lost unit Lotus [f=0017013] [17013] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0017056] [17056] Event [504,251.019287,3176]: 1 lost unit Wind/Tidal Generator [f=0017093] [17093] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0017108] [17108] Event [424,249.385834,3192]: 1 lost unit Wind/Tidal Generator [f=0017122] [17122] Event [168,249.000549,3544]: 1 lost unit Wind/Tidal Generator [f=0017134] [17134] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [f=0017149] [17149] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0017157] [17157] Event [152,249.129486,3464]: 1 lost unit Wind/Tidal Generator [f=0017178] [17178] Event [344,249.347839,3208]: 1 lost unit Wind/Tidal Generator [f=0017189] [17189] Event [152,249.061707,3384]: 1 lost unit Wind/Tidal Generator [f=0017210] [17210] Event [168,251.574707,3624]: 1 lost unit Wind/Tidal Generator [f=0017227] [17227] Event [264,249.210663,3240]: 1 lost unit Wind/Tidal Generator [f=0017229] [17229] Event [184,265.995178,3704]: 1 lost unit Wind/Tidal Generator [f=0017252] [17252] Event [184,287.650757,3784]: 1 lost unit Wind/Tidal Generator [f=0017275] [17275] Event [200,302.781067,3864]: 1 lost unit Wind/Tidal Generator [f=0017283] [17283] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0017305] [17305] Event [520,390.216064,4136]: 1 finished unit Stardust [f=0017308] [17308] Event [200,328.18573,3944]: 1 lost unit Wind/Tidal Generator [f=0017344] [17344] Event [229.099396,302.609619,3860.13892]: 0 lost unit Scorcher [f=0017355] [17355] Event [216,365.28717,4024]: 1 lost unit Wind/Tidal Generator [f=0017404] [17404] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0017414] [17414] Event [216,383.588867,4104]: 1 lost unit Wind/Tidal Generator [f=0017438] [17438] Event [431.503998,296.481964,3835.33081]: 0 lost unit Scorcher [f=0017461] [17461] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0017473] [17473] Event [443.00412,270.403748,3749.28223]: 0 lost unit Scorcher [f=0017501] [17501] Event [614.828552,249.179337,3687.86011]: 0 lost unit Scorcher [f=0017612] [17612] Event [184,249.000549,3320]: 1 lost unit Metal Extractor [f=0017613] [17613] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0017624] [17624] Event [184,248.900024,3256]: 1 lost unit Wind/Tidal Generator [f=0017629] [17629] Event [1759.59399,433.020569,4167.83789]: 1 lost unit Recon Commander [f=0017654] [17654] Event [104,248.968201,3288]: 1 lost unit Wind/Tidal Generator [f=0017737] [17737] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0017748] [17748] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0017773] [17773] Event [592,287.388611,2976]: 1 lost unit Radar Tower [f=0017883] [17883] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0017951] [17951] Event [696,399.967957,4216]: 1 finished unit Caretaker [f=0017969] [17969] Event [2233.83984,186.788574,4039.44946]: 0 lost unit Fencer [f=0017981] [17981] Event [1877.63721,243.568298,4139.50586]: 1 lost unit Scalpel [f=0018018] [18018] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0018023] [18023] Event [2301.64258,217.556519,4336.8623]: 0 lost unit Fencer [f=0018053] [18053] Event [1904.18994,238.721207,4220.62695]: 1 lost unit Scalpel [f=0018152] [18152] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0018277] [18277] Event [2271.61548,198.331512,4149.3042]: 1 lost unit Bolas [f=0018296] [18296] Event [2060.46143,235.111618,4404.91309]: 0 lost unit Ripper [f=0018303] [18303] Event [479.950928,399.660339,4432]: 1 finished unit Bolas [f=0018303] [18303] Event [2316.3418,194.032944,4132.74463]: 0 lost unit Fencer [f=0018403] [18403] Event [2291.8623,172.197174,3948.27124]: 0 lost unit Fencer [f=0018425] [18425] Event [2297.48096,182.038712,4027.34253]: 1 lost unit Bolas [f=0018538] [18538] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0018566] [18566] Event [2376.96973,216.360382,4354.18359]: 0 lost unit Fencer [f=0018607] [18607] Event [2030.00989,227.57457,4309.88037]: 1 lost unit Scalpel [f=0018656] [18656] Event [2203.82813,224.458008,4375.09521]: 0 lost unit Ripper [f=0018658] [18658] Event [2271.90283,246.737289,4621.79395]: 1 lost unit Bolas [f=0018662] game_message: ATOSTIC has been destroyed! [f=0018662] [18662] Event [undefined]: ATOSTIC resigned [f=0018662] game_message: ddaboqepp wins! [f=0018662] Submitting stats [f=0018662] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018662] Part| Total Time|Time of the last 0.5s [f=0018662] Draw 17121.44ms 20.38% [f=0018662] Lua::Callins::Synced 10147.79ms 13.39% [f=0018662] Lua::Callins::Unsynced 21948.46ms 26.57% [f=0018662] Lua::CollectGarbage::Synced 466.93ms 0.20% [f=0018662] Lua::CollectGarbage::Unsynced 962.79ms 3.20% [f=0018662] Misc::Profiler::AddTime 68.38ms 0.00% [f=0018662] Sim 34214.25ms 63.04% [f=0018662] [18662] Received game_message: ATOSTIC has been destroyed! [f=0018662] [18662] Received game_message: ddaboqepp wins! [f=0018663] [18663] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018663] [18663] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018663] [18663] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018663] [18663] Game End Stats Values: 2,2245,2075,2075,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.13333321,5.5999999,5.5999999,6.13333321,80,0,0,80,0,0,0,0,90,0,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018663] [18663] Game End Stats Values: 3,2555,2295,2295,2555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.93851948,8,8,8.93851948,2075,2075,2075,2075,9.33333302,7.4666667,7.4666667,9.33333302,210,130,130,210,0,0,0,0,250,90,90,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018663] [18663] Game End Stats Values: 4,2625,2545,2545,2625,4.06084156,0,0,4.06084156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5681829,8,8,13.5681829,2075,2075,2075,2075,10.2707224,8.9333334,8.9333334,10.2707224,210,290,290,210,0,0,0,0,320,180,180,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018663] [18663] Game End Stats Values: 5,2805,2715,2715,2805,11.3603382,0,0,11.3603382,0,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,40.0000038,0,90,0,0,90,12.0635834,8,8,12.0635834,2075,2075,2075,2075,10.7310762,11.7333336,11.7333336,10.7310762,300,370,370,300,0,40,40,0,320,270,270,320,43.6666679,0,0,43.6666679,0,0,0,0,40.0000038,0,0,40.0000038 [f=0018663] [18663] Game End Stats Values: 6,3015,2850,2850,3015,18.1538372,0,0,18.1538372,0,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,40.0000038,0,90,0,0,90,12.8715611,8,8,12.8715611,2075,2130,2130,2075,11.1195679,12,12,11.1195679,420,450,450,420,0,40,40,0,410,270,270,410,43.6666679,0,0,43.6666679,0,0,0,0,40.0000038,0,0,40.0000038 [f=0018663] [18663] Game End Stats Values: 7,3015,2885,2885,3015,25.2488995,0,0,25.2488995,0,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,40.0000038,0,90,0,0,90,14.7568398,8.70374489,8.70374489,14.7568398,2075,2130,2130,2075,12.4730043,12,12,12.4730043,420,450,450,420,0,40,40,0,410,305,305,410,43.6666679,0,0,43.6666679,0,0,0,0,40.0000038,0,0,40.0000038 [f=0018663] [18663] Game End Stats Values: 8,3345,3160,3160,3345,37.2613983,0.24672352,0.24672352,37.2613983,0,0,0,0,0,0,0,0,0,0,0,0,0,40.0000038,40.0000038,0,90,0,0,90,15.1560497,11.3932953,11.3932953,15.1560497,2075,2130,2130,2075,14.5341673,13.349781,13.349781,14.5341673,660,530,530,660,0,40,40,0,500,500,500,500,43.6666679,0,0,43.6666679,0,0,0,0,40.0000038,0,0,40.0000038 [f=0018663] [18663] Game End Stats Values: 9,3520,3360,3360,3520,44.9237175,5.99700308,5.99700308,44.9237175,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,60.0000076,60.0000076,8.53333378,90,0,0,90,17.2974415,17.8464928,17.8464928,17.2974415,2075,2130,2130,2075,14.5108213,14.3833513,14.3833513,14.5108213,800,660,660,800,0,60,60,0,535,570,570,535,63.6666679,0,0,63.6666679,0,0,0,0,60.0000076,8.53333378,8.53333378,60.0000076 [f=0018663] [18663] Game End Stats Values: 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39,9905,6195,6195,9905,800.378357,1296.64722,1296.64722,800.378357,0,0,0,0,0,0,0,0,373.295227,248.221008,248.221008,373.295227,9783.7666,3897.74072,3897.74072,9783.7666,750,0,0,750,26.616209,48.2926674,48.2926674,26.616209,2900,2545,2545,2900,40.3819733,43.6797218,43.6797218,40.3819733,4390,1680,1680,4390,7711.32861,3620,3620,7711.32861,1845,1970,1970,1845,4003.66675,7891.3291,7891.3291,4003.66675,984.046936,474.465668,474.465668,984.046936,4361.76611,9981.53516,9981.53516,4361.76611 [f=0018663] [18663] Game End Stats Values: 40,9785,6060,6060,9785,810.09668,1325.97314,1325.97314,810.09668,0,0,0,0,0,0,0,0,373.295227,248.221008,248.221008,373.295227,10400.7861,4495.75244,4495.75244,10400.7861,750,220,220,750,28.3563919,44.7341881,44.7341881,28.3563919,2900,2545,2545,2900,44.2248383,28.6461678,28.6461678,44.2248383,4270,1870,1870,4270,8256.32813,4140,4140,8256.32813,1845,1425,1425,1845,4523.66699,8436.3291,8436.3291,4523.66699,1248.41748,592.067749,592.067749,1248.41748,5009.68945,10676.9043,10676.9043,5009.68945 [f=0018663] [18663] Game End Stats Values: 41,10165,4720,4720,10165,822.888794,1347.52588,1347.52588,822.888794,0,0,0,0,0,0,0,0,373.295227,648.325989,648.325989,373.295227,10971.3115,4635.75244,4635.75244,10971.3115,750,220,220,750,39.3188477,39.1965904,39.1965904,39.3188477,2900,1395,1395,2900,35.2196274,19.4035282,19.4035282,35.2196274,4650,1840,1840,4650,9931.32813,4280,4280,9931.32813,1845,1265,1265,1845,4663.66699,10146.3291,10146.3291,4663.66699,1357.89075,653.741943,653.741943,1357.89075,5162.87354,11279.1787,11279.1787,5162.87354 [f=0018663] [18663] Game End Stats Values: 42,9645,4310,4310,9645,828.935181,1367.12244,1367.12244,828.935181,0,0,0,0,0,0,0,0,373.295227,718.590454,718.590454,373.295227,11579.9082,5374.50195,5374.50195,11579.9082,750,220,220,750,42.6381683,37.2226601,37.2226601,42.6381683,2900,1395,1395,2900,30.8921566,20.2398033,20.2398033,30.8921566,4130,1430,1430,4130,10531.3281,4800,4800,10531.3281,1845,1265,1265,1845,5463.66699,10746.3291,10746.3291,5463.66699,1427.54041,763.414673,763.414673,1427.54041,6054.57178,11953.877,11953.877,6054.57178 [f=0018663] [18663] Game End Stats Values: 43,9385,35,35,9385,828.935181,1377.76318,1377.76318,828.935181,0,0,0,0,0,0,0,0,373.295227,726.231445,726.231445,373.295227,11839.8975,5868.25146,5868.25146,11839.8975,750,0,0,750,39.6287842,37.597084,37.597084,39.6287842,2900,0,0,2900,39.3541718,17.4134464,17.4134464,39.3541718,3870,0,0,3870,10751.3281,5180,5180,10751.3281,1845,35,35,1845,5843.66699,15200.3301,15200.3301,5843.66699,1530.34863,789.751221,789.751221,1530.34863,6548.32129,12219.2842,12219.2842,6548.32129 [f=0018790] Spectator nop left the game: normal quit [f=0018790] [18790] Event [undefined]: nop quit [f=0018839] [18839] Event [4424,399.978638,656]: 0 finished unit Airplane Plant [f=0018839] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0018839] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0018839] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0018839] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0018839] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0018839] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0018839] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0018839] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0018839] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0018839] !transmitlobby @voice@buildUnit@reload [f=0018849] Spectator PRO_rANDY left the game: normal quit [f=0018849] [18849] Event [undefined]: PRO_rANDY quit [f=0018855] Player ddaboqepp left the game: normal quit [f=0018855] [18855] Event [undefined]: ddaboqepp quit [f=0018855] Spectator ATOSTIC left the game: normal quit [f=0018855] [18855] Event [undefined]: ATOSTIC quit [f=0018861] No clients connected, shutting down server [f=0018861] Server shutdown [f=0018861] End of demo reached [f=0018951] [18951] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0019110] [19110] Event [4440,399.978638,840]: 0 finished unit Caretaker [f=0019183] [19183] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0019322] [19322] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0019457] [19457] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0019490] [19490] Event [296,158.006439,2104]: 0 finished unit Metal Extractor [f=0019592] [19592] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0019712] [19712] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0019922] [19922] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0020057] [20057] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0020120] [20120] Event [520,159.234772,2360]: 0 finished unit Metal Extractor [f=0020192] [20192] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0020327] [20327] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0020461] [20461] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0020582] [20582] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0020792] [20792] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0020927] [20927] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0021062] [21062] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0021197] [21197] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0021332] [21332] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0021452] [21452] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0021662] [21662] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0021797] [21797] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0021932] [21932] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0022067] [22067] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0022202] [22202] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0022322] [22322] Event [4558.00781,400.623749,368.029633]: 0 finished unit Mason [f=0022531] [22531] Event [4558.00781,400.623749,368.029633]: 0 finished unit Ripper [f=0022666] [22666] Event [4558.00781,400.623749,368.029633]: 0 finished unit Fencer [f=0022722] Autoquit sending quit command. [f=0022722] [QuitAction] user exited to system [f=0022722] [SpringApp::Kill][1] fromRun=1 [f=0022722] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022722] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022722] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022722] [ThreadPool::SetThreadCount][2] workers=0 [f=0022722] [SpringApp::Kill][2] [f=0022722] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022722] [Game::KillLua][3] dtor=0 luaUI=0x5155be30 [f=0022722] Start widgetHandler:Shutdown [f=0022722] Shutdown - SaveOrderList Complete [f=0022722] Writing last game win data [f=0022722] Shutdown - SaveConfigData Complete [f=0022722] Shutdown Widget - Chili Highlight [f=0022722] Shutdown Widget - Save/Load API [f=0022722] Shutdown Widget - Draw After Chili [f=0022722] Shutdown Widget - EPIC Menu [f=0022722] Shutdown Widget - Chili Minimap [f=0022722] Shutdown Widget - Chili Widget Selector [f=0022722] Shutdown Widget - Local Team Colors [f=0022722] Shutdown Widget - Display Keys 2 [f=0022722] Shutdown Widget - Save Game Menu [f=0022722] Shutdown Widget - HealthBars [f=0022722] Shutdown Widget - Noises [f=0022722] Shutdown Widget - Unit Icons [f=0022722] Shutdown Widget - Win Counter [f=0022722] Shutdown Widget - BuildETA [f=0022722] Shutdown Widget - SpringRTS Replay Stats [f=0022722] Shutdown Widget - Modular Comm Info [f=0022722] Shutdown Widget - CameraShake [f=0022722] Shutdown Widget - Chili Economy Panel Default [f=0022722] Shutdown Widget - Chili EndGame Window [f=0022722] Shutdown Widget - Chili Nuke Warning [f=0022722] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022722] Shutdown Widget - Chili Spectator Panels [f=0022722] Shutdown Widget - Context Menu [f=0022722] Shutdown Widget - Darkening [f=0022722] Shutdown Widget - MetalFeatures (new) [f=0022722] Shutdown Widget - Grab Input [f=0022722] Input grabbing is disabled! [f=0022722] Shutdown Widget - Highlight Geos [f=0022722] Shutdown Widget - Local Widgets Config [f=0022722] Shutdown Widget - Mex Placement Handler [f=0022722] Shutdown Widget - MinimapEvents [f=0022722] Shutdown Widget - Missile Silo Range [f=0022722] Shutdown Widget - Music Player [f=0022722] Shutdown Widget - Point Tracker [f=0022722] Shutdown Widget - Showeco and Grid Drawer [f=0022722] Shutdown Widget - Stereo3D [f=0022722] Shutdown Widget - Attack AoE [f=0022722] Shutdown Widget - Map Edge Extension [f=0022722] Shutdown Widget - Selection Send [f=0022722] Shutdown Widget - LupsManager [f=0022722] Shutdown Widget - Newton Firezone [f=0022722] Shutdown Widget - Chili Pro Console [f=0022722] Shutdown Widget - Lasso Terraform GUI [f=0022722] Shutdown Widget - Chili Framework [f=0022722] Shutdown Widget - Lups [f=0022722] Shutdown Widget - Custom Markers [f=0022722] Shutdown Widget - Chili Core Selector [f=0022722] Shutdown Widget - Pause Screen [f=0022722] Shutdown Widget - Layout Handler [f=0022722] Shutdown Widget - Persistent Build Height [f=0022722] Shutdown Widget - Text To Speech Control [f=0022722] End widgetHandler:Shutdown [f=0022722] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465231,65750466} {int,ext,rec}Allocs={28549189,0,0} {chunk,block}Bytes={65750466,0} [f=0022722] [Game::KillLua][1] dtor=0 luaGaia=0x6272d560 [f=0022722] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397304,60207418} {int,ext,rec}Allocs={28549191,0,0} {chunk,block}Bytes={60207418,0} [f=0022722] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397304,60207418} {int,ext,rec}Allocs={28549191,0,0} {chunk,block}Bytes={60207418,0} [f=0022722] [Game::KillLua][2] dtor=0 luaRules=0x51748be0 [f=0022722] Start gadgetHandler:Shutdown [f=0022722] Shutdown - StartSetup [f=0022722] Shutdown - UnitMorph [f=0022722] Shutdown - LupsNanoSpray [f=0022722] Shutdown - Missile Silo Controller [f=0022722] Shutdown - Modular Comm Info [f=0022722] Shutdown - Terrain Texture Handler [f=0022722] Shutdown - UnitCloakShield [f=0022722] Shutdown - Starlight Handler [f=0022722] End gadgetHandler:Shutdown [f=0022722] Start gadgetHandler:Shutdown [f=0022722] Shutdown - Save/Load [f=0022722] Shutdown - UnitMorph [f=0022722] Shutdown - Modular Comm Info [f=0022722] Shutdown - Retreat Command [f=0022722] Shutdown - Shockwaves [f=0022722] Shutdown - Teleport Throw [f=0022722] Shutdown - UnitCloakShield [f=0022722] Shutdown - Lups Cloak FX [f=0022722] Shutdown - Lups [f=0022722] Shutdown - Lups Shield [f=0022722] End gadgetHandler:Shutdown [f=0022722] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28549221,0,0} {chunk,block}Bytes={0,0} [f=0022722] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28549221,0,0} {chunk,block}Bytes={0,0} [f=0022722] [Game::KillLua][4] dtor=0 [f=0022722] [Game::~CGame][1] [f=0022722] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022722] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022722] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022722] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022722] [Game::KillLua][4] dtor=1 [f=0022722] [Game::KillMisc][1] [f=0022722] [Game::KillMisc][2] [f=0022722] [Game::KillMisc][3] [f=0022722] [Game::KillRendering][1] [f=0022722] [3DOParser::Kill] allocated 137 pieces [f=0022722] [S3OParser::Kill] allocated 2799 pieces [f=0022722] [AssParser::Kill] allocated 241 pieces [f=0022722] [Game::KillInterface][1] [f=0022722] [Game::KillInterface][2] [f=0022722] [Game::KillSimulation][1] [f=0022722] [Game::KillSimulation][2] [f=0022722] [CCollisionHandler] dis-/continuous tests: 0/175971 [f=0022722] [Game::KillSimulation][3] [f=0022722] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022722] [~CPathCache(20x20)] cacheHits=141 hitPercentage=30% numHashColls=0 maxCacheSize=27 [f=0022722] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022722] [~CPathCache(40x40)] cacheHits=889 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022722] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022722] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022722] [LosHandler::Kill] raycast instance cache-{hits,misses}={12807,21014}; shared=3%; cached=35% [f=0022722] [Game::KillSimulation][4] [f=0022722] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0022722] [Game::~CGame][2] [f=0022722] [Game::~CGame][3] [f=0022722] [SpringApp::Kill][3] [f=0022722] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 238914 bytes sent 234817 bytes recv'd [f=0022722] [SpringApp::Kill][4] font=0x44fc18a0 [f=0022722] [SpringApp::Kill][5] [f=0022722] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45030130) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2627ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=106ms file="bitmaps/loadpictures/chickenroosts.png" indx=491 inflSize=1999kb readTime=75ms file="objects3d/benzcom2.s3o" indx=4857 inflSize=223kb readTime=65ms file="objects3d/commrecon.s3o" indx=4927 inflSize=114kb readTime=42ms file="objects3d/behethud.s3o" indx=4851 inflSize=73kb readTime=34ms file="luarules/configs/jump_defs.lua" indx=1228 inflSize=0kb readTime=34ms file="objects3d/storm.s3o" indx=5365 inflSize=85kb readTime=25ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=25ms file="anims/cursorjump_2.png" indx=47 inflSize=1kb readTime=23ms file="luaui/configs/zk_keys.lua" indx=2887 inflSize=5kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 52646445 bytes cached in 2851 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45120890) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fcf0c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45037c00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x452c7ff0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]