[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oZvfFYp4VL/springsettings.875355.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f302401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14780 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/875355/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 352ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d24a20] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d24a20] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 830ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 987ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 902ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 241ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/875355/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e1f2787a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e1f2787a file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-e1f2787a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e1f2788a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e1f2788a file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-e1f2788a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1052ms, checksum 66284fdb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/875355/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51174110,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 50e69a5e6e8451c72cd585b9939337a8 [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0x86241c00,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={43643398,00000000}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] shall we avoid hover this time? [f=-000001] we meet again [f=-000001] Allies: I choose: Guardian! [f=-000001] sure just for variety [f=-000001] cool [f=-000001] [0] Event [4562,172.174683,4562]: 0 finished unit Engineer Commander [f=-000001] [0] Event [610,172.156128,544]: 1 finished unit Guardian Commander [f=0000000] [0] dyth68, team: 1, elo:2802 [f=0000000] [0] ddaboqepp, team: 0, elo:2494 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4656,172.172241,4408]: 0 finished unit Shieldbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000004] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000004] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000004] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000004] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000004] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000004] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000004] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000004] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000004] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000004] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000005] [5] Event [624,173.974457,640]: 1 finished unit Tank Foundry [f=0000203] but hover master race [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000300] [300] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000510] [510] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000526] [526] Event [744,173.995728,520]: 1 finished unit Solar Collector [f=0000605] [605] Event [624,177.093842,668]: 1 finished unit Kodachi [f=0000669] lol [f=0000689] [689] Event [743.537781,250.995865,471.364899]: 1 finished unit Firefly [f=0000701] [701] Event [4664,168.716797,4680]: 0 finished unit Solar Collector [f=0000726] [726] Event [4656.01855,170.362915,4396]: 0 finished unit Convict [f=0000881] [881] Event [4744,168.461365,4632]: 0 finished unit Solar Collector [f=0000886] [886] Event [856,175.819244,520]: 1 finished unit Solar Collector [f=0000964] [964] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0001193] [1193] Event [4688,167.818069,4624]: 0 finished unit Lotus [f=0001218] [1218] Event [624,177.093842,668]: 1 finished unit Welder [f=0001329] [1329] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0001712] [1712] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0001712] [1712] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0001960] [1960] Event [3936,173.988647,4176]: 0 finished unit Radar Tower [f=0002014] [2014] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0002146] [2146] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002161] [2161] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0002413] [2413] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0002510] [2510] Event [3653.06006,171.548508,4108.06396]: 0 lost unit Bandit [f=0002564] [2564] Event [3466.58984,175.820007,4007.1499]: 0 lost unit Bandit [f=0002567] [2567] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0002691] [2691] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0002698] [2698] Event [624,177.093842,668]: 1 finished unit Kodachi [f=0002776] [2776] Event [4656.01855,170.362915,4396]: 0 finished unit Convict [f=0003068] [3068] Event [496,172.179321,768]: 1 finished unit Lotus [f=0003304] [3304] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003342] [3342] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0003349] [3349] Event [3824,186.568665,4080]: 0 finished unit Picket [f=0003404] [3404] Event [392,177.642761,1096]: 1 finished unit Solar Collector [f=0003785] [3785] Event [4104,179.466248,4312]: 0 finished unit Solar Collector [f=0003817] [3817] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0003885] [3885] Event [408,177.642761,1256]: 1 finished unit Solar Collector [f=0004043] [4043] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0004074] [4074] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0004139] [4139] Event [3510.479,172.946732,4084.73901]: 0 lost unit Convict [f=0004185] [4185] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0004252] [4252] Event [3824,186.568665,4080]: 0 lost unit Picket [f=0004275] [4275] Event [480,173.995728,1360]: 1 finished unit Radar Tower [f=0004308] [4308] Event [3936,173.988647,4176]: 0 lost unit Radar Tower [f=0004317] [4317] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0004524] [4524] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [f=0004575] [4575] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0004601] [4601] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0004606] [4606] Event [624,177.093842,668]: 1 finished unit Ogre [f=0004725] [4725] Event [2240,173.747406,1312]: 1 finished unit Lotus [f=0004745] [4745] Event [3304,168.525238,4744]: 0 lost unit Metal Extractor [f=0004801] [4801] Event [392,177.642761,1400]: 1 finished unit Solar Collector [f=0004966] [4966] Event [4464,173.917694,3456]: 0 finished unit Lotus [f=0005083] [5083] Event [4656.01855,170.362915,4396]: 0 finished unit Convict [f=0005177] [5177] Event [2280,170.47644,1112]: 1 finished unit Solar Collector [f=0005280] [5280] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0005433] [5433] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0005453] [5453] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0005474] [5474] Event [2328,174.116364,1192]: 1 finished unit Solar Collector [f=0005630] [5630] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0005701] [5701] Event [2248,174.180237,1240]: 1 finished unit Solar Collector [f=0005855] [5855] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0005923] [5923] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0006068] [6068] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0006096] [6096] Event [2200,173.747406,1160]: 1 finished unit Solar Collector [f=0006107] [6107] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0006339] [6339] Event [624,177.093842,668]: 1 finished unit Ogre [f=0006438] [6438] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0006511] [6511] Event [4656.01855,170.362915,4396]: 0 finished unit Convict [f=0006812] [6812] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0006945] [6945] Event [624,177.093842,668]: 1 finished unit Welder [f=0006998] [6998] Event [3723.44556,180.306503,2520.90601]: 0 lost unit Bandit [f=0007051] [7051] Event [3569.50806,172.172241,2473.68579]: 0 lost unit Bandit [f=0007054] [7054] Event [3590.27002,172.397339,2452.02271]: 0 lost unit Bandit [f=0007064] [7064] Event [3542.9585,174.005417,2419.86108]: 0 lost unit Bandit [f=0007115] [7115] Event [3413.15796,175.812302,2592.18628]: 0 lost unit Bandit [f=0007123] [7123] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0007154] [7154] Event [3302.10425,175.611649,2416.08691]: 0 lost unit Bandit [f=0007180] [7180] Event [3254.03906,174.000336,2655.14575]: 0 lost unit Bandit [f=0007204] [7204] Event [3226.95728,174.074753,2726.62622]: 0 lost unit Bandit [f=0007215] [7215] Event [3221.15674,175.814667,2510.90112]: 0 lost unit Bandit [f=0007254] [7254] Event [3123.41016,175.591553,2711.51343]: 0 lost unit Bandit [f=0007413] [7413] Event [3230.59546,173.831497,2581.86182]: 0 lost unit Bandit [f=0007415] [7415] Event [3258.72217,173.753403,2583.3479]: 0 lost unit Bandit [f=0007421] [7421] Event [3276.40161,174.038391,2561.67285]: 0 lost unit Bandit [f=0007441] [7441] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0007544] [7544] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0007620] [7620] Event [3992,174.180237,2584]: 0 lost unit Stinger [f=0007656] [7656] Event [3655.84424,174.294861,2502.59131]: 1 lost unit Kodachi [f=0007692] [7692] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0007860] [7860] Event [2768,175.94696,2208]: 1 finished unit Radar Tower [f=0007865] [7865] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0008049] yea theres nothing i can do against that [f=0008122] [8122] Event [4656.01855,170.362915,4396]: 0 finished unit Convict [f=0008249] [8249] Event [2688,174.066711,2336]: 1 finished unit Lotus [f=0008301] [8301] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0008322] :P gg [f=0008441] :D [f=0008467] [8467] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0008632] [8632] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0008720] [8720] Event [624,177.093842,668]: 1 finished unit Emissary [f=0008770] [8770] Event [456,175.819244,840]: 1 finished unit Caretaker [f=0008797] [8797] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0008924] ogre change really makes them OP [f=0008957] [8957] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0008974] [8974] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0009029] [9029] Event [3144,173.997406,2600]: 1 finished unit Metal Extractor [f=0009029] [9029] Event [3700.00977,170.997864,2798.25708]: 0 lost unit Bandit [f=0009240] [9240] Event [4656.01855,170.362915,4396]: 0 finished unit Convict [f=0009323] [9323] Event [4056,174.351044,2472]: 0 lost unit Metal Extractor [f=0009375] [9375] Event [undefined]: ddaboqepp resigned [f=0009375] game_message: ddaboqepp has been destroyed! [f=0009375] game_message: dyth68 wins! [f=0009375] Submitting stats [f=0009375] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009375] Part| Total Time|Time of the last 0.5s [f=0009375] Draw 7336.68ms 11.80% [f=0009375] Lua::Callins::Synced 2711.00ms 14.60% [f=0009375] Lua::Callins::Unsynced 10367.43ms 18.20% [f=0009375] Lua::CollectGarbage::Synced 139.03ms 0.10% [f=0009375] Lua::CollectGarbage::Unsynced 346.16ms 0.40% [f=0009375] Misc::Profiler::AddTime 33.31ms 0.10% [f=0009375] Sim 8199.07ms 57.10% [f=0009375] [9375] Received game_message: ddaboqepp has been destroyed! [f=0009375] [9375] Received game_message: dyth68 wins! [f=0009376] [9376] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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20,4010,5485,5485,4010,20.9020042,172.357376,172.357376,20.9020042,0,0,0,0,0,0,0,0,67.5226135,304.295074,304.295074,67.5226135,878.025635,1917.50037,1917.50037,878.025635,980,270,270,980,14,26,26,14,1275,2185,2185,1275,18.1277542,25.08494,25.08494,18.1277542,1005,1570,1570,1005,170,1831.20032,1831.20032,170,750,1440,1440,750,1831.20032,170,170,1831.20032,115.499405,0,0,115.499405,1954.55542,962.419739,962.419739,1954.55542 [f=0009376] [9376] Game End Stats Values: 21,4235,6455,6455,4235,22.1279182,180.876999,180.876999,22.1279182,0,0,0,0,0,0,0,0,135.16864,327.004791,327.004791,135.16864,878.025635,1917.50037,1917.50037,878.025635,980,270,270,980,14,26,26,14,1275,2365,2365,1275,18.1096878,24.6099167,24.6099167,18.1096878,1230,2270,2270,1230,170,1831.20032,1831.20032,170,750,1530,1530,750,1831.20032,170,170,1831.20032,115.499405,0,0,115.499405,1954.55542,962.419739,962.419739,1954.55542 [f=0009376] [9376] Game End Stats Values: 22,4190,6545,6545,4190,23.3916931,180.876999,180.876999,23.3916931,0,0,0,0,0,0,0,0,197.625549,327.004791,327.004791,197.625549,921.120972,2048.68945,2048.68945,921.120972,980,270,270,980,14,26,26,14,1275,2365,2365,1275,17.9709702,27.742857,27.742857,17.9709702,1275,2270,2270,1275,170,1996.20032,1996.20032,170,660,1620,1620,660,1996.20032,170,170,1996.20032,115.499405,0,0,115.499405,2085.74463,1026.03308,1026.03308,2085.74463 [f=0009410] [9410] Event [3533.99756,174.051987,4029.62598]: 0 lost unit Convict [f=0009417] [9417] Event [4656.01855,170.362915,4396]: 0 finished unit Bandit [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0009424] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0009424] !transmitlobby @voice@buildUnit@reload [f=0009517] [9517] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0009553] Spectator ddaboqepp left the game: normal quit [f=0009553] [9553] Event [undefined]: ddaboqepp quit [f=0009559] Player dyth68 left the game: normal quit [f=0009559] [9559] Event [undefined]: dyth68 quit [f=0009565] No clients connected, shutting down server [f=0009565] Server shutdown [f=0009565] Playback paused [f=0009565] Autoquit sending quit command. [f=0009565] [QuitAction] user exited to system [f=0009565] [SpringApp::Kill][1] fromRun=1 [f=0009565] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009565] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009565] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009565] [ThreadPool::SetThreadCount][2] workers=0 [f=0009565] [SpringApp::Kill][2] [f=0009565] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009565] [Game::KillLua][3] dtor=0 luaUI=0x50edbda0 [f=0009565] Start widgetHandler:Shutdown [f=0009565] Shutdown - SaveOrderList Complete [f=0009565] Writing last game win data [f=0009565] Shutdown - SaveConfigData Complete [f=0009565] Shutdown Widget - Save/Load API [f=0009565] Shutdown Widget - Chili Highlight [f=0009565] Shutdown Widget - Draw After Chili [f=0009565] Shutdown Widget - EPIC Menu [f=0009565] Shutdown Widget - Chili Widget Selector [f=0009565] Shutdown Widget - Chili Minimap [f=0009565] Shutdown Widget - Local Team Colors [f=0009565] Shutdown Widget - Display Keys 2 [f=0009565] Shutdown Widget - Save Game Menu [f=0009565] Shutdown Widget - Unit Icons [f=0009565] Shutdown Widget - Noises [f=0009565] Shutdown Widget - HealthBars [f=0009565] Shutdown Widget - Win Counter [f=0009565] Shutdown Widget - SpringRTS Replay Stats [f=0009565] Shutdown Widget - BuildETA [f=0009565] Shutdown Widget - Modular Comm Info [f=0009565] Shutdown Widget - Stereo3D [f=0009565] Shutdown Widget - Showeco and Grid Drawer [f=0009565] Shutdown Widget - Point Tracker [f=0009565] Shutdown Widget - Music Player [f=0009565] Shutdown Widget - Missile Silo Range [f=0009565] Shutdown Widget - MinimapEvents [f=0009565] Shutdown Widget - Mex Placement Handler [f=0009565] Shutdown Widget - Local Widgets Config [f=0009565] Shutdown Widget - Highlight Geos [f=0009565] Shutdown Widget - Grab Input [f=0009565] Input grabbing is disabled! [f=0009565] Shutdown Widget - MetalFeatures (new) [f=0009565] Shutdown Widget - Darkening [f=0009565] Shutdown Widget - Context Menu [f=0009565] Shutdown Widget - Chili Spectator Panels [f=0009565] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009565] Shutdown Widget - Chili Nuke Warning [f=0009565] Shutdown Widget - Chili EndGame Window [f=0009565] Shutdown Widget - Chili Economy Panel Default [f=0009565] Shutdown Widget - CameraShake [f=0009565] Shutdown Widget - Attack AoE [f=0009565] Shutdown Widget - Map Edge Extension [f=0009565] Shutdown Widget - Selection Send [f=0009565] Shutdown Widget - LupsManager [f=0009565] Shutdown Widget - Newton Firezone [f=0009565] Shutdown Widget - Chili Pro Console [f=0009565] Shutdown Widget - Lasso Terraform GUI [f=0009565] Shutdown Widget - Lups [f=0009565] Shutdown Widget - Chili Framework [f=0009565] Shutdown Widget - Chili Core Selector [f=0009565] Shutdown Widget - Custom Markers [f=0009565] Shutdown Widget - Pause Screen [f=0009565] Shutdown Widget - Text To Speech Control [f=0009565] Shutdown Widget - Persistent Build Height [f=0009565] Shutdown Widget - Layout Handler [f=0009565] End widgetHandler:Shutdown [f=0009565] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={757033,80209263} {int,ext,rec}Allocs={23164951,0,0} {chunk,block}Bytes={80209263,0} [f=0009565] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009565] [Game::KillLua][2] dtor=0 luaRules=0x51174110 [f=0009565] Start gadgetHandler:Shutdown [f=0009565] Shutdown - StartSetup [f=0009565] Shutdown - UnitMorph [f=0009565] Shutdown - LupsNanoSpray [f=0009565] Shutdown - Missile Silo Controller [f=0009565] Shutdown - Modular Comm Info [f=0009565] Shutdown - Terrain Texture Handler [f=0009565] Shutdown - UnitCloakShield [f=0009565] Shutdown - Starlight Handler [f=0009565] End gadgetHandler:Shutdown [f=0009565] Start gadgetHandler:Shutdown [f=0009565] Shutdown - Save/Load [f=0009565] Shutdown - UnitMorph [f=0009565] Shutdown - Modular Comm Info [f=0009565] Shutdown - Retreat Command [f=0009565] Shutdown - Shockwaves [f=0009565] Shutdown - Teleport Throw [f=0009565] Shutdown - UnitCloakShield [f=0009565] Shutdown - Lups Cloak FX [f=0009565] Shutdown - Lups [f=0009565] Shutdown - Lups Shield [f=0009565] End gadgetHandler:Shutdown [f=0009565] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23164981,0,0} {chunk,block}Bytes={0,0} [f=0009565] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23164981,0,0} {chunk,block}Bytes={0,0} [f=0009565] [Game::KillLua][4] dtor=0 [f=0009565] [Game::~CGame][1] [f=0009565] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009565] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009565] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009565] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009565] [Game::KillLua][4] dtor=1 [f=0009565] [Game::KillMisc][1] [f=0009565] [Game::KillMisc][2] [f=0009565] [Game::KillMisc][3] [f=0009565] [Game::KillRendering][1] [f=0009565] [3DOParser::Kill] allocated 137 pieces [f=0009565] [S3OParser::Kill] allocated 2724 pieces [f=0009565] [AssParser::Kill] allocated 215 pieces [f=0009565] [Game::KillInterface][1] [f=0009565] [Game::KillInterface][2] [f=0009565] [Game::KillSimulation][1] [f=0009565] [Game::KillSimulation][2] [f=0009565] [CCollisionHandler] dis-/continuous tests: 0/43223 [f=0009565] [Game::KillSimulation][3] [f=0009565] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009565] [~CPathCache(20x20)] cacheHits=16 hitPercentage=43% numHashColls=0 maxCacheSize=2 [f=0009565] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009565] [~CPathCache(40x40)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009565] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009565] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009565] [LosHandler::Kill] raycast instance cache-{hits,misses}={2593,6274}; shared=2%; cached=27% [f=0009565] [Game::KillSimulation][4] [f=0009565] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0009565] [Game::~CGame][2] [f=0009565] [Game::~CGame][3] [f=0009565] [SpringApp::Kill][3] [f=0009565] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102308 bytes sent 152078 bytes recv'd [f=0009565] [SpringApp::Kill][4] font=0x44cb08a0 [f=0009565] [SpringApp::Kill][5] [f=0009565] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44d30860) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3093ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=115ms file="bitmaps/loadpictures/metalandenergy.png" indx=506 inflSize=1541kb readTime=72ms file="objects3d/benzcom5.s3o" indx=4863 inflSize=326kb readTime=66ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=64ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=62ms file="luaui/configs/marking_menu_keys.lua" indx=2868 inflSize=1kb readTime=41ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=36ms file="objects3d/factorytank.s3o" indx=5079 inflSize=348kb readTime=29ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=28ms file="luaui/widgets/unit_default_commands.lua" indx=4680 inflSize=1kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 57560739 bytes cached in 2834 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44e0da80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f3024070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44d2be80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44e0a190) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]