[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DUScZzlZxn/springsettings.875077.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff75401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14816 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/875077/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 380ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fdf9c0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fdf9c0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 896ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1060ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 773ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 250ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 191ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 187ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NinjaCHampESL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/875077/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504185 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504185 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-70504185.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504195 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504195 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-70504195.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (557ms, checksum f73a989e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/875077/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51af4270,0x632d2af0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f6619a5ef028410004b8a4154596f592 [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Stuff [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Stuff changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={57df1e08,57dedd88}]" [f=-000001] Allies: I choose: Napalm! [f=-000001] glhf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[Game::Load][lua{Rules,Gaia}={7f3cb898,7f3ce0e8}]" [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Coronavirus! [f=-000001] [0] Event [631,400.003418,4698]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4562,399.982666,489]: 1 finished unit Recon Commander [f=0000000] [0] brianfreeman, team: 0, elo:1915 [f=0000000] [0] Stuff, team: 1, elo:1575 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [624,399.978638,4600]: 0 finished unit Cloakbot Factory [f=0000012] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000012] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000012] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000012] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000012] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000012] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000012] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000012] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000012] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000012] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000012] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000222] [222] Event [4584,399.978638,568]: 1 finished unit Amphbot Factory [f=0000389] [389] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000505] [505] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0000539] [539] Event [424,399.978638,4904]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [478.869873,476.978638,4816.85254]: 0 finished unit Firefly [f=0000689] [689] Event [344,399.978638,4808]: 0 finished unit Wind/Tidal Generator [f=0000728] [728] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000820] [820] Event [4584,399.978638,604]: 1 finished unit Conch [f=0000872] [872] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0000899] [899] Event [248,399.978638,4712]: 0 finished unit Wind/Tidal Generator [f=0001071] [1071] Event [4584,399.978638,604]: 1 finished unit Duck [f=0001080] [1080] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0001148] [1148] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0001292] [1292] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0001327] [1327] Event [4584,399.978638,604]: 1 finished unit Duck [f=0001383] [1383] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001476] [1476] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0001498] [1498] Event [280,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0001685] [1685] Event [376,399.978638,4872]: 0 finished unit Wind/Tidal Generator [f=0001747] [1747] Event [4584,399.978638,604]: 1 finished unit Duck [f=0001804] [1804] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0001989] [1989] Event [4160,396.94519,880]: 1 finished unit Radar Tower [f=0002012] [2012] Event [4728,399.978638,280]: 1 finished unit Solar Collector [f=0002157] [2157] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0002322] [2322] Event [4584,399.978638,604]: 1 finished unit Duck [f=0002505] [2505] Event [4824,399.978638,328]: 1 finished unit Solar Collector [f=0002701] [2701] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0002820] [2820] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0002874] [2874] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0002941] [2941] Event [4584,399.978638,604]: 1 finished unit Conch [f=0003008] [3008] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0003044] [3044] Event [860.58429,246.701309,3411.21143]: 1 lost unit Duck [f=0003122] [3122] Event [968.108826,231.966736,3320.15039]: 0 lost unit Glaive [f=0003188] [3188] Event [1290.50415,201.999557,3246.39453]: 1 lost unit Duck [f=0003289] [3289] Event [968,395.73822,4360]: 0 finished unit Solar Collector [f=0003369] [3369] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0003460] [3460] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0003494] [3494] Event [4584,399.978638,604]: 1 finished unit Duck [f=0003575] [3575] Event [4288,399.978638,784]: 1 finished unit Lotus [f=0003723] [3723] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0003744] [3744] Event [3219.03442,167.467514,3850.57031]: 0 lost unit Glaive [f=0003792] [3792] Event [888,399.220276,4408]: 0 finished unit Solar Collector [f=0003798] [3798] Event [3191.84937,165.363937,3856.61377]: 0 lost unit Glaive [f=0003819] [3819] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0003882] [3882] Event [4584,399.978638,604]: 1 finished unit Duck [f=0003974] [3974] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0004070] [4070] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0004170] [4170] Event [840,399.978638,4328]: 0 finished unit Solar Collector [f=0004234] [4234] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0004241] [4241] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004266] [4266] Event [3204.13843,162.689041,4151.59375]: 0 lost unit Conjurer [f=0004385] [4385] Event [3320,155.583191,4136]: 0 lost unit Caretaker [f=0004421] [4421] Event [4584,399.978638,604]: 1 finished unit Duck [f=0004459] [4459] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0004600] [4600] Event [920,399.839783,4280]: 0 finished unit Solar Collector [f=0004602] [4602] Event [4736,399.978638,400]: 1 finished unit Lotus [f=0004721] [4721] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0004865] [4865] Event [4584,399.978638,604]: 1 finished unit Duck [f=0004884] [4884] Event [624,249.000549,3472]: 0 finished unit Lotus [f=0004958] [4958] Event [4401.26855,154.838547,4472.5249]: 1 lost unit Duck [f=0005103] [5103] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0005149] [5149] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0005310] [5310] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0005519] [5519] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0005721] [5721] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0005759] [5759] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0005896] [5896] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0005930] [5930] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0006036] [6036] Event [1432,249.01123,4184]: 0 finished unit Solar Collector [f=0006107] [6107] Event [1536,249.37439,4352]: 0 finished unit Lotus [f=0006164] [6164] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0006249] [6249] Event [4584,399.978638,604]: 1 finished unit Conch [f=0006250] [6250] Event [4263.14111,248.030945,1679.17078]: 0 lost unit Glaive [f=0006273] [6273] Event [4373.79639,249.000549,1646.83997]: 0 lost unit Glaive [f=0006317] [6317] Event [4517.90479,249.000549,1867.07239]: 0 lost unit Glaive [f=0006370] [6370] Event [1352,250.688171,4232]: 0 finished unit Solar Collector [f=0006537] [6537] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0006572] [6572] Event [4584,399.978638,488]: 1 finished unit Caretaker [f=0006573] [6573] Event [4808,249.000549,1880]: 1 finished unit Solar Collector [f=0006702] [6702] Event [1304,248.904419,4152]: 0 finished unit Solar Collector [f=0006746] [6746] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0006920] [6920] Event [1520,252.06604,4432]: 0 finished unit Picket [f=0006956] [6956] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0007150] [7150] Event [4888,249.000549,1864]: 1 finished unit Solar Collector [f=0007167] [7167] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0007230] [7230] Event [1384,249.000549,4104]: 0 finished unit Solar Collector [f=0007372] [7372] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0007523] [7523] Event [3176,160.422058,4120]: 0 finished unit Metal Extractor [f=0007574] [7574] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0007656] [7656] Event [4584,399.978638,604]: 1 finished unit Buoy [f=0007891] [7891] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0007945] [7945] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0008156] [8156] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0008165] [8165] Event [624,249.000549,3568]: 0 finished unit Picket [f=0008198] [8198] Event [3280.27563,205.333527,3610.18481]: 0 lost unit Glaive [f=0008255] [8255] Event [3268.35278,182.024109,3764.08252]: 0 lost unit Glaive [f=0008273] [8273] Event [3360.83545,191.995255,3767.49292]: 1 lost unit Duck [f=0008286] [8286] Event [3260.79712,172.431747,3830.2854]: 0 lost unit Glaive [f=0008328] [8328] Event [3370.35596,178.221573,3866.62915]: 1 lost unit Duck [f=0008358] [8358] Event [3362.28882,174.060501,3892.98682]: 0 lost unit Glaive [f=0008361] [8361] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0008478] [8478] Event [456,154.130554,2024]: 0 finished unit Stinger [f=0008552] [8552] Event [3400,249.000549,808]: 1 finished unit Geothermal Generator [f=0008564] [8564] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0008623] [8623] Event [4584,399.978638,604]: 1 finished unit Scallop [f=0008682] [8682] Event [4800,249.000549,1792]: 1 finished unit Lotus [f=0008706] [8706] Event [3183.55591,157.767288,4059.32813]: 0 lost unit Conjurer [f=0008766] [8766] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0008796] [8796] Event [4648,159.812927,4888]: 0 lost unit Metal Extractor [f=0008822] [8822] Event [3272,157.537842,4008]: 0 lost unit Stinger [f=0008849] [8849] Event [408,399.978638,4472]: 0 finished unit Caretaker [f=0008921] [8921] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0008958] [8958] Event [3376,249.000549,880]: 1 finished unit Lotus [f=0008977] [8977] Event [3314.45923,175.839935,3842.28296]: 0 lost unit Glaive [f=0009009] [9009] Event [4712,156.149292,4680]: 0 lost unit Stinger [f=0009033] [9033] Event [3489.05371,192.692459,3858.32202]: 0 lost unit Glaive [f=0009060] [9060] Event [4584,399.978638,604]: 1 finished unit Buoy [f=0009092] [9092] Event [3628.56543,222.422943,3860.18262]: 0 lost unit Glaive [f=0009098] [9098] Event [3790.62695,248.568222,3917.57031]: 1 lost unit Duck [f=0009124] [9124] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0009125] [9125] Event [4759.49023,157.693466,4711.14697]: 0 lost unit Conjurer [f=0009180] [9180] Event [4011.52441,249.000549,3948.97534]: 1 lost unit Duck [f=0009216] [9216] Event [4840,164.56604,4664]: 0 lost unit Metal Extractor [f=0009316] [9316] Event [4584,399.978638,604]: 1 finished unit Conch [f=0009333] [9333] Event [3376,249.000549,736]: 1 finished unit Lotus [f=0009341] [9341] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0009551] [9551] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0009684] [9684] Event [512,249.000549,3408]: 0 finished unit Picket [f=0009752] [9752] Event [4584,399.978638,604]: 1 finished unit Buoy [f=0009786] [9786] Event [248,249.000549,3336]: 0 finished unit Solar Collector [f=0009845] [9845] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0009994] [9994] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0010008] [10008] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0010142] [10142] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0010201] [10201] Event [4584,399.978638,604]: 1 finished unit Scallop [f=0010367] [10367] Event [168,249.000549,3384]: 0 finished unit Solar Collector [f=0010414] [10414] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0010588] [10588] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0010637] [10637] Event [4584,399.978638,604]: 1 finished unit Buoy [f=0010762] [10762] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0010890] [10890] Event [4584,399.978638,604]: 1 finished unit Conch [f=0010939] [10939] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0010947] [10947] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0011024] [11024] Event [3471.85791,248.774994,3221.11816]: 0 lost unit Glaive [f=0011111] [11111] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0011133] [11133] Event [120,248.872375,3304]: 0 finished unit Solar Collector [f=0011187] [11187] Event [3472.15161,248.979385,3295.91675]: 0 lost unit Glaive [f=0011214] [11214] Event [3461.33691,248.726257,3217.60864]: 0 lost unit Glaive [f=0011231] [11231] Event [3458.60522,248.598557,3211.70728]: 0 lost unit Glaive [f=0011255] [11255] Event [3466.88477,248.07222,3181.04688]: 0 lost unit Glaive [f=0011270] [11270] Event [3430.0437,248.772476,3177.927]: 0 lost unit Glaive [f=0011271] [11271] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0011277] [11277] Event [1488,249.203491,4288]: 0 finished unit Picket [f=0011293] [11293] Event [3450.83887,247.86174,3160.67529]: 0 lost unit Glaive [f=0011327] [11327] Event [4584,399.978638,604]: 1 finished unit Buoy [f=0011546] [11546] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0011580] [11580] Event [4584,399.978638,604]: 1 finished unit Conch [f=0011708] [11708] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0011793] [11793] Event [3240,158.840942,3976]: 0 lost unit Stinger [f=0011857] [11857] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0011871] [11871] Event [3269.1394,157.962036,4001.10645]: 0 lost unit Conjurer [f=0011905] [11905] Event [200,249.000549,3256]: 0 finished unit Solar Collector [f=0011982] [11982] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0012011] [12011] Event [3176,160.422058,4120]: 0 lost unit Metal Extractor [f=0012017] [12017] Event [4584,399.978638,604]: 1 finished unit Scallop [f=0012039] [12039] Event [256,399.978638,4568]: 0 finished unit Fusion Reactor [f=0012108] [12108] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0012228] [12228] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0012271] [12271] Event [4584,399.978638,604]: 1 finished unit Conch [f=0012280] [12280] Event [3272.40723,201.005829,3637.49536]: 0 lost unit Glaive [f=0012284] [12284] Event [3293.91113,207.030228,3608.57568]: 0 lost unit Glaive [f=0012306] [12306] Event [3318.24341,210.705887,3598.47339]: 0 lost unit Glaive [f=0012328] [12328] Event [3433.02808,208.955261,3701.11963]: 0 lost unit Glaive [f=0012355] [12355] Event [3382.35986,192.55661,3778.25269]: 0 lost unit Glaive [f=0012366] [12366] Event [3439.5791,213.897614,3666.67285]: 0 lost unit Glaive [f=0012367] [12367] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0012392] [12392] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0012410] [12410] Event [488,249.01123,3256]: 0 finished unit Solar Collector [f=0012417] [12417] Event [3311.77393,163.460464,3959.28027]: 0 lost unit Glaive [f=0012421] [12421] Event [3392.59424,208.208435,3679.1062]: 0 lost unit Glaive [f=0012481] [12481] Event [3369.35718,204.096924,3692.97949]: 0 lost unit Glaive [f=0012522] [12522] Event [3288.79028,183.920975,3767.06421]: 0 lost unit Glaive [f=0012536] [12536] Event [3305.04321,174.742447,3842.48779]: 0 lost unit Glaive [f=0012554] [12554] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0012564] [12564] Event [3334.26367,188.67131,3769.59424]: 0 lost unit Glaive [f=0012569] [12569] Event [3442.90649,372.379639,3931.52686]: 1 lost unit Recon Commander [f=0012609] [12609] Event [3408.4397,179.230545,3884.3833]: 0 lost unit Glaive [f=0012659] [12659] Event [3557.40796,188.623093,3949.32031]: 0 lost unit Glaive [f=0012705] [12705] Event [3459.61035,148.146103,4107.79346]: 0 lost unit Glaive [f=0012715] [12715] Event [4584,399.978638,604]: 1 finished unit Scallop [f=0012719] [12719] Event [424,399.978638,4648]: 0 finished unit Caretaker [f=0012729] [12729] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0012772] [12772] Event [4648,159.27002,4888]: 0 lost unit Metal Extractor [f=0012845] [12845] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0012924] [12924] Event [408,249.000549,3304]: 0 finished unit Solar Collector [f=0012965] [12965] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0013070] [13070] Event [4756.84863,157.409897,4739.14404]: 0 lost unit Conjurer [f=0013118] [13118] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0013179] [13179] Event [4584,399.978638,604]: 1 finished unit Buoy [f=0013195] [13195] Event [4840,163.473816,4664]: 0 lost unit Metal Extractor [f=0013203] [13203] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0013291] [13291] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0013381] [13381] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0013437] [13437] Event [4584,399.978638,604]: 1 finished unit Conch [f=0013455] [13455] Event [360,249.000549,3224]: 0 finished unit Solar Collector [f=0013471] [13471] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0013561] [13561] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0013675] [13675] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0013756] [13756] Event [3253.94238,163.295074,3926.56226]: 0 lost unit Glaive [f=0013770] [13770] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0013779] [13779] Event [3433.73267,155.655319,4054.72827]: 1 lost unit Scallop [f=0013794] [13794] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0013844] [13844] Event [664,154.450989,328]: 0 finished unit Stinger [f=0013845] [13845] Event [3348.83545,167.486572,3942.31714]: 0 lost unit Glaive [f=0013914] [13914] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0013937] [13937] Event [4584,399.978638,604]: 1 finished unit Buoy [f=0013978] [13978] Event [440,249.684143,3176]: 0 finished unit Solar Collector [f=0014033] [14033] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0014041] [14041] Event [3886.27173,249.000549,3969.17603]: 0 lost unit Glaive [f=0014151] [14151] Event [4037.41602,249.029984,3957.85303]: 0 lost unit Glaive [f=0014153] [14153] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0014231] [14231] Event [4584,399.978638,604]: 1 finished unit Conch [f=0014283] [14283] Event [4232.42139,267.503113,3950.29712]: 1 lost unit Buoy [f=0014303] [14303] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0014365] [14365] Event [4102.02051,249.773865,4013.05566]: 0 lost unit Glaive [f=0014399] [14399] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0014488] [14488] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0014578] [14578] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0014668] [14668] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0014709] [14709] Event [3927.38428,249.726715,3569.90991]: 1 lost unit Buoy [f=0014748] [14748] Event [4584,399.978638,604]: 1 finished unit Scallop [f=0014758] [14758] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0014872] [14872] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0014927] [14927] Event [3579.00293,209.471725,3855.63989]: 0 lost unit Ronin [f=0014993] [14993] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0015002] [15002] Event [1664,249.01123,4432]: 0 finished unit Faraday [f=0015017] [15017] Event [3629.81665,229.357376,3745.21118]: 0 lost unit Ronin [f=0015041] [15041] Event [4584,399.978638,604]: 1 finished unit Conch [f=0015103] [15103] Event [3501.33447,206.721008,3766.71973]: 0 lost unit Ronin [f=0015179] [15179] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0015219] [15219] Event [3451.9082,232.862549,3498.96802]: 1 lost unit Buoy [f=0015226] [15226] Event [3571.03223,229.14267,3655.58789]: 0 lost unit Ronin [f=0015269] [15269] Event [3468.40576,229.262283,3546.78711]: 1 lost unit Scallop [f=0015284] [15284] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0015302] [15302] Event [1672,249.01123,4552]: 0 finished unit Stardust [f=0015365] [15365] Event [3657.96875,228.997574,3965.48389]: 0 lost unit Ronin [f=0015531] [15531] Event [4584,399.978638,604]: 1 finished unit Scallop [f=0015606] [15606] Event [633.599976,399.978638,4600]: 0 finished unit Reaver [f=0015898] [15898] Event [3384,161.424408,3992]: 1 finished unit Metal Extractor [f=0016095] [16095] Event [4584,399.978638,604]: 1 finished unit Buoy [f=0016137] [16137] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0016137] [16137] Event [3316.87305,168.421112,3913.46436]: 0 lost unit Glaive [f=0016138] [16138] Event [3382.25781,184.177841,3837.427]: 0 lost unit Glaive [f=0016174] [16174] Event [3394.79907,176.945053,3894.94067]: 1 lost unit Conch [f=0016186] [16186] Event [3428.3208,189.793091,3831.5918]: 0 lost unit Glaive [f=0016191] [16191] Event [584,156.256104,2376]: 0 finished unit Solar Collector [f=0016238] [16238] Event [633.599976,399.978638,4600]: 0 finished unit Knight [f=0016288] [16288] Event [3514.66797,196.773071,3856.5896]: 0 lost unit Glaive [f=0016358] [16358] Event [4584,399.978638,604]: 1 finished unit Conch [f=0016427] [16427] Event [633.599976,399.978638,4600]: 0 finished unit Sling [f=0016450] [16450] Event [3384,161.424408,3992]: 1 lost unit Metal Extractor [f=0016499] [16499] Event [3526.46802,219.013153,3690.24341]: 0 lost unit Glaive [f=0016557] [16557] Event [3496.88818,222.553802,3636.40186]: 0 lost unit Glaive [f=0016621] [16621] Event [633.599976,399.978638,4600]: 0 finished unit Sling [f=0016770] [16770] Event [3409.17896,187.059433,3836.22046]: 0 lost unit Glaive [f=0016774] [16774] Event [3176,158.729401,4120]: 0 lost unit Metal Extractor [f=0016777] [16777] Event [3251.32495,161.079407,3952.61987]: 1 lost unit Scallop [f=0016815] [16815] Event [633.599976,399.978638,4600]: 0 finished unit Sling [f=0016829] [16829] Event [504,154.290771,2424]: 0 finished unit Solar Collector [f=0016858] [16858] Event [3143.875,161.730591,3871.82153]: 1 lost unit Buoy [f=0016865] [16865] Event [4584,399.978638,604]: 1 finished unit Buoy [f=0016981] [16981] Event [633.599976,399.978638,4600]: 0 finished unit Sling [f=0016986] [16986] Event [3057.74121,159.411301,4019.94702]: 1 lost unit Buoy [f=0017072] [17072] Event [undefined]: Stuff resigned [f=0017072] game_message: Stuff has been destroyed! [f=0017072] game_message: brianfreeman wins! [f=0017072] Submitting stats [f=0017072] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017072] Part| Total Time|Time of the last 0.5s [f=0017072] Draw 15193.33ms 9.97% [f=0017072] Lua::Callins::Synced 6765.49ms 15.15% [f=0017072] Lua::Callins::Unsynced 19460.92ms 14.66% [f=0017072] Lua::CollectGarbage::Synced 380.22ms 4.89% [f=0017072] Lua::CollectGarbage::Unsynced 711.01ms 3.89% [f=0017072] Misc::Profiler::AddTime 67.43ms 0.00% [f=0017072] Sim 24412.89ms 73.98% [f=0017072] [17072] Received game_message: Stuff has been destroyed! [f=0017072] [17072] Received game_message: brianfreeman wins! [f=0017073] [17073] Game End Stats Header: 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31,6975,8215,6975,8215,445.510834,902.846252,445.510834,902.846252,0,0,0,0,0,0,0,0,772.053711,0,772.053711,0,3676.21826,2124.68774,3676.21826,2124.68774,450,1000,450,1000,35,78.1775589,35,78.1775589,1035,2435,1035,2435,18.8284283,34.0675316,18.8284283,34.0675316,4080,1635,4080,1635,3553.33252,1835,3553.33252,1835,1410,3125,1410,3125,1862.33337,3553.33252,1862.33337,3553.33252,0,84.3332138,0,84.3332138,2275.78638,3703.45386,2275.78638,3703.45386 [f=0017073] [17073] Game End Stats Values: 32,6885,8840,6885,8840,487.937286,1027.4137,487.937286,1027.4137,0,0,0,0,0,0,0,0,780.043884,0,780.043884,0,3800.93799,2204.76489,3800.93799,2204.76489,450,1420,450,1420,35,82.6675949,35,82.6675949,1035,2435,1035,2435,18.1617622,34.304493,18.1617622,34.304493,4080,1840,4080,1840,3683.33252,2205,3683.33252,2205,1320,3125,1320,3125,2232.3335,3683.33252,2232.3335,3683.33252,0,84.3332138,0,84.3332138,2357.17505,3839.73413,2357.17505,3839.73413 [f=0017073] [17073] Game End Stats Values: 33,6755,9080,6755,9080,530.363708,1159.63818,530.363708,1159.63818,0,0,0,0,0,0,0,0,804.845093,0,804.845093,0,3992.81812,2525.90698,3992.81812,2525.90698,450,1420,450,1420,35,85.4680862,35,85.4680862,1035,2435,1035,2435,16.8284283,34.8149643,16.8284283,34.8149643,3950,2010,3950,2010,3878.33252,2485,3878.33252,2485,1320,3195,1320,3195,2512.3335,3878.33252,2512.3335,3878.33252,0,84.3332138,0,84.3332138,2685.17188,4034.92578,2685.17188,4034.92578 [f=0017073] [17073] Game End Stats Values: 34,6755,9340,6755,9340,572.790161,1291.23132,572.790161,1291.23132,0,0,0,0,0,0,0,0,819.758789,0,819.758789,0,4024.98242,3006.44409,4024.98242,3006.44409,450,1420,450,1420,35,85.0651398,35,85.0651398,1035,2435,1035,2435,16.8284283,34.7728767,16.8284283,34.7728767,3950,2270,3950,2270,3878.33252,2765,3878.33252,2765,1320,3195,1320,3195,2792.3335,3878.33252,2792.3335,3878.33252,0,84.3332138,0,84.3332138,3165.70898,4099.25439,3165.70898,4099.25439 [f=0017073] [17073] Game End Stats Values: 35,6345,9590,6345,9590,615.216614,1413.6228,615.216614,1413.6228,0,0,0,0,0,0,0,0,832.366821,0,832.366821,0,4352.78369,3383.67065,4352.78369,3383.67065,450,1670,450,1670,35,84.5530548,35,84.5530548,1035,2435,1035,2435,16.8284283,34.1594315,16.8284283,34.1594315,3540,2180,3540,2180,4238.33252,3325,4238.33252,3325,1320,3285,1320,3285,3352.3335,4238.33252,3352.3335,4238.33252,0,84.3332138,0,84.3332138,3616.5083,4427.08936,3616.5083,4427.08936 [f=0017073] [17073] Game End Stats Values: 36,6625,9940,6625,9940,657.403076,1538.43896,657.403076,1538.43896,0,0,0,0,0,0,0,0,853.398193,0,853.398193,0,4410.61914,3383.67065,4410.61914,3383.67065,450,1890,450,1890,35,82.4279327,35,82.4279327,1035,2435,1035,2435,19.212429,36.1877518,19.212429,36.1877518,3820,2310,3820,2310,4328.33252,3325,4328.33252,3325,1320,3285,1320,3285,3352.3335,4328.33252,3352.3335,4328.33252,36.25,84.3332138,36.25,84.3332138,3656.82813,4484.9248,3656.82813,4484.9248 [f=0017073] [17073] Game End Stats Values: 37,6845,9905,6845,9905,699.776001,1658.34875,699.776001,1658.34875,0,0,0,0,0,0,0,0,903.576477,0,903.576477,0,4652.44482,3569.61206,4652.44482,3569.61206,450,1890,450,1890,35,79.6489182,35,79.6489182,1035,2435,1035,2435,23.2915268,37.5050812,23.2915268,37.5050812,3950,2115,3950,2115,4523.33252,3475,4523.33252,3475,1410,3445,1410,3445,3502.3335,4523.33252,3502.3335,4523.33252,115.25,109.832825,115.25,109.832825,3873.88159,4746.93018,3873.88159,4746.93018 [f=0017073] [17073] Game End Stats Values: 38,6905,10260,6905,10260,742.202454,1786.00928,742.202454,1786.00928,0,0,0,0,0,0,0,0,915.708984,0,915.708984,0,4889.18652,3834.16431,4889.18652,3834.16431,450,1890,450,1890,35,83.2993927,35,83.2993927,1035,2435,1035,2435,18.1617622,39.5329552,18.1617622,39.5329552,4100,2470,4100,2470,4718.33252,3565,4718.33252,3565,1320,3445,1320,3445,3592.3335,4718.33252,3592.3335,4718.33252,115.25,120.499329,115.25,120.499329,4140.71387,4986.55469,4140.71387,4986.55469 [f=0017073] [17073] Game End Stats Values: 39,6345,10465,6345,10465,784.628906,1923.86267,784.628906,1923.86267,0,0,0,0,0,0,0,0,928.460938,0,928.460938,0,5130.5918,4612.21582,5130.5918,4612.21582,450,1890,450,1890,35,88.6615982,35,88.6615982,1035,2435,1035,2435,16.8284283,40.0880165,16.8284283,40.0880165,3540,2605,3540,2605,4839.49951,4405,4839.49951,4405,1320,3515,1320,3515,4432.3335,4839.49951,4432.3335,4839.49951,115.25,134.212448,115.25,134.212448,4925.97803,5227.95996,4925.97803,5227.95996 [f=0017080] [17080] Event [2691.09521,166.309708,4019.62622]: 0 lost unit Ronin [f=0017083] [17083] Event [2877.47949,162.199738,4014.07593]: 1 lost unit Buoy [f=0017146] [17146] Event [633.599976,399.978638,4600]: 0 finished unit Sling [f=0017198] [Stuff (replay)] gg [f=0017199] [17199] Event [264,398.162842,4280]: 0 finished unit Gunship Plant [f=0017199] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0017199] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0017199] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0017199] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0017199] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0017199] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0017199] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0017199] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0017199] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0017199] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0017199] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0017199] !transmitlobby @voice@buildUnit@reload [f=0017285] [17285] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0017338] Player brianfreeman left the game: normal quit [f=0017338] [17338] Event [undefined]: brianfreeman quit [f=0017344] Spectator Stuff left the game: normal quit [f=0017344] [17344] Event [undefined]: Stuff quit [f=0017350] No clients connected, shutting down server [f=0017350] Server shutdown [f=0017432] [17432] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0017453] [17453] Event [456,155.860901,2344]: 0 finished unit Solar Collector [f=0017598] [17598] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0017711] [17711] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0017743] [17743] Event [624,249.19281,3280]: 0 finished unit Faraday [f=0017776] [17776] Event [728,249.000549,3400]: 0 finished unit Stardust [f=0017809] [17809] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0017869] [17869] Event [3384,159.736481,3992]: 0 finished unit Metal Extractor [f=0017898] [17898] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0017988] [17988] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0018037] [18037] Event [536,159.503174,2296]: 0 finished unit Solar Collector [f=0018078] [18078] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0018193] [18193] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0018312] [18312] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0018432] [18432] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0018518] [18518] Event [360,159.513855,2120]: 0 finished unit Solar Collector [f=0018681] [18681] Event [633.599976,399.978638,4600]: 0 finished unit Reaver [f=0018969] [18969] Event [280,155.860901,2168]: 0 finished unit Solar Collector [f=0019029] [19029] Event [1976,157.313538,1112]: 0 finished unit Stinger [f=0019067] [19067] Event [633.599976,399.978638,4600]: 0 finished unit Knight [f=0019207] [19207] Event [633.599976,399.978638,4600]: 0 finished unit Sling [f=0019342] [19342] Event [633.599976,399.978638,4600]: 0 finished unit Sling [f=0019478] [19478] Event [633.599976,399.978638,4600]: 0 finished unit Sling [f=0019510] [19510] Event [232,159.503174,2088]: 0 finished unit Solar Collector [f=0019613] [19613] Event [633.599976,399.978638,4600]: 0 finished unit Sling [f=0019748] [19748] Event [633.599976,399.978638,4600]: 0 finished unit Sling [f=0019872] [19872] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0019992] [19992] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0020064] [20064] Event [312,157.548523,2040]: 0 finished unit Solar Collector [f=0020142] [20142] Event [633.599976,399.978638,4600]: 0 finished unit Conjurer [f=0020236] [20236] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0020327] [20327] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0020417] [20417] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0020507] [20507] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0020597] [20597] Event [633.599976,399.978638,4600]: 0 finished unit Glaive [f=0020712] [20712] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0020832] [20832] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0020952] [20952] Event [633.599976,399.978638,4600]: 0 finished unit Ronin [f=0021201] [21201] Event [633.599976,399.978638,4600]: 0 finished unit Reaver [f=0021212] Autoquit sending quit command. [f=0021212] [QuitAction] user exited to system [f=0021212] [SpringApp::Kill][1] fromRun=1 [f=0021212] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021212] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021212] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021212] [ThreadPool::SetThreadCount][2] workers=0 [f=0021212] [SpringApp::Kill][2] [f=0021212] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021212] [Game::KillLua][3] dtor=0 luaUI=0x514da960 [f=0021212] Start widgetHandler:Shutdown [f=0021212] Shutdown - SaveOrderList Complete [f=0021212] Writing last game win data [f=0021212] Shutdown - SaveConfigData Complete [f=0021212] Shutdown Widget - Chili Highlight [f=0021212] Shutdown Widget - Save/Load API [f=0021212] Shutdown Widget - Draw After Chili [f=0021212] Shutdown Widget - EPIC Menu [f=0021212] Shutdown Widget - Chili Minimap [f=0021212] Shutdown Widget - Chili Widget Selector [f=0021212] Shutdown Widget - Local Team Colors [f=0021212] Shutdown Widget - Display Keys 2 [f=0021212] Shutdown Widget - Save Game Menu [f=0021212] Shutdown Widget - HealthBars [f=0021212] Shutdown Widget - Noises [f=0021212] Shutdown Widget - Unit Icons [f=0021212] Shutdown Widget - Win Counter [f=0021212] Shutdown Widget - BuildETA [f=0021212] Shutdown Widget - SpringRTS Replay Stats [f=0021212] Shutdown Widget - Modular Comm Info [f=0021212] Shutdown Widget - CameraShake [f=0021212] Shutdown Widget - Chili Economy Panel Default [f=0021212] Shutdown Widget - Chili EndGame Window [f=0021212] Shutdown Widget - Chili Nuke Warning [f=0021212] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021212] Shutdown Widget - Chili Spectator Panels [f=0021212] Shutdown Widget - Context Menu [f=0021212] Shutdown Widget - Darkening [f=0021212] Shutdown Widget - MetalFeatures (new) [f=0021212] Shutdown Widget - Grab Input [f=0021212] Input grabbing is disabled! [f=0021212] Shutdown Widget - Highlight Geos [f=0021212] Shutdown Widget - Local Widgets Config [f=0021212] Shutdown Widget - Mex Placement Handler [f=0021212] Shutdown Widget - MinimapEvents [f=0021212] Shutdown Widget - Missile Silo Range [f=0021212] Shutdown Widget - Music Player [f=0021212] Shutdown Widget - Point Tracker [f=0021212] Shutdown Widget - Showeco and Grid Drawer [f=0021212] Shutdown Widget - Stereo3D [f=0021212] Shutdown Widget - Attack AoE [f=0021212] Shutdown Widget - Map Edge Extension [f=0021212] Shutdown Widget - Selection Send [f=0021212] Shutdown Widget - LupsManager [f=0021212] Shutdown Widget - Newton Firezone [f=0021212] Shutdown Widget - Chili Pro Console [f=0021212] Shutdown Widget - Lasso Terraform GUI [f=0021212] Shutdown Widget - Chili Framework [f=0021212] Shutdown Widget - Lups [f=0021212] Shutdown Widget - Custom Markers [f=0021212] Shutdown Widget - Chili Core Selector [f=0021212] Shutdown Widget - Pause Screen [f=0021212] Shutdown Widget - Layout Handler [f=0021212] Shutdown Widget - Persistent Build Height [f=0021212] Shutdown Widget - Text To Speech Control [f=0021212] End widgetHandler:Shutdown [f=0021212] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={456940,65220503} {int,ext,rec}Allocs={26528212,0,0} {chunk,block}Bytes={65220503,0} [f=0021212] [Game::KillLua][1] dtor=0 luaGaia=0x632d2af0 [f=0021212] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388893,59668631} {int,ext,rec}Allocs={26528214,0,0} {chunk,block}Bytes={59668631,0} [f=0021212] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388893,59668631} {int,ext,rec}Allocs={26528214,0,0} {chunk,block}Bytes={59668631,0} [f=0021212] [Game::KillLua][2] dtor=0 luaRules=0x51af4270 [f=0021212] Start gadgetHandler:Shutdown [f=0021212] Shutdown - StartSetup [f=0021212] Shutdown - UnitMorph [f=0021212] Shutdown - LupsNanoSpray [f=0021212] Shutdown - Missile Silo Controller [f=0021212] Shutdown - Modular Comm Info [f=0021212] Shutdown - Terrain Texture Handler [f=0021212] Shutdown - UnitCloakShield [f=0021212] Shutdown - Starlight Handler [f=0021212] End gadgetHandler:Shutdown [f=0021212] Start gadgetHandler:Shutdown [f=0021212] Shutdown - Save/Load [f=0021212] Shutdown - UnitMorph [f=0021212] Shutdown - Modular Comm Info [f=0021212] Shutdown - Retreat Command [f=0021212] Shutdown - Shockwaves [f=0021212] Shutdown - Teleport Throw [f=0021212] Shutdown - UnitCloakShield [f=0021212] Shutdown - Lups Cloak FX [f=0021212] Shutdown - Lups [f=0021212] Shutdown - Lups Shield [f=0021212] End gadgetHandler:Shutdown [f=0021212] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26528292,0,0} {chunk,block}Bytes={0,0} [f=0021212] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26528292,0,0} {chunk,block}Bytes={0,0} [f=0021212] [Game::KillLua][4] dtor=0 [f=0021212] [Game::~CGame][1] [f=0021212] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021212] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021212] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021212] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021212] [Game::KillLua][4] dtor=1 [f=0021212] [Game::KillMisc][1] [f=0021212] [Game::KillMisc][2] [f=0021212] [Game::KillMisc][3] [f=0021212] [Game::KillRendering][1] [f=0021212] [3DOParser::Kill] allocated 155 pieces [f=0021212] [S3OParser::Kill] allocated 2767 pieces [f=0021212] [AssParser::Kill] allocated 220 pieces [f=0021212] [Game::KillInterface][1] [f=0021212] [Game::KillInterface][2] [f=0021212] [Game::KillSimulation][1] [f=0021212] [Game::KillSimulation][2] [f=0021212] [CCollisionHandler] dis-/continuous tests: 0/172083 [f=0021212] [Game::KillSimulation][3] [f=0021212] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021212] [~CPathCache(20x20)] cacheHits=78 hitPercentage=34% numHashColls=0 maxCacheSize=15 [f=0021212] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021212] [~CPathCache(40x40)] cacheHits=400 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021212] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021212] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021212] [LosHandler::Kill] raycast instance cache-{hits,misses}={10574,11935}; shared=9%; cached=38% [f=0021212] [Game::KillSimulation][4] [f=0021212] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021212] [Game::~CGame][2] [f=0021212] [Game::~CGame][3] [f=0021212] [SpringApp::Kill][3] [f=0021212] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222286 bytes sent 131898 bytes recv'd [f=0021212] [SpringApp::Kill][4] font=0x44f5f8a0 [f=0021212] [SpringApp::Kill][5] [f=0021212] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44fe7500) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2734ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=165ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=134ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=74ms file="objects3d/cremcom.s3o" indx=5018 inflSize=200kb readTime=53ms file="bitmaps/pd/shockwave.tga" indx=558 inflSize=256kb readTime=46ms file="units/cloakcon.lua" indx=6585 inflSize=2kb readTime=44ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=37ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=37ms file="luaui/widgets/localwidgets.lua" indx=4628 inflSize=2kb readTime=23ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51126006 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x450c2100) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7ff754070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45033f00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45269460) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]