[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.18g5Z9zrjS/springsettings.874945.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f42a801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14820 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/874945/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d9cf80] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d9cf80] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1155ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1256ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 779ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 191ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/874945/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407cd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407cd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-42a407cd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407dd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407dd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-42a407dd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (869ms, checksum 2ade217a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/874945/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ce8b80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 33269a5e5c5f609265bad551939337a8 [f=-000001] Connection attempt from dankalopacus [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dankalopacus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dankalopacus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dankalopacus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from CamSquatch [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: CamSquatch changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CamSquatch" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CamSquatch" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dankalopacus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dankalopacus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dankalopacus" string="[Game::Load][lua{Rules,Gaia}={48d5f0f8,00000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CamSquatch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CamSquatch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CamSquatch" string="[Game::Load][lua{Rules,Gaia}={1e0f6e60,00000000}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [1274,-17.969574,698]: 0 finished unit Strike Commander [f=-000001] [0] Event [5163,16.838562,4614]: 1 finished unit Strike Commander [f=0000000] [0] dankalopacus, team: 0, elo:1405 [f=0000000] [0] CamSquatch, team: 1, elo:1394 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000075] [75] Event [1296,-1,912]: 0 finished unit Hovercraft Platform [f=0000075] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000075] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000075] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000075] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000075] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000075] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000075] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000075] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000075] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000075] !transmitlobby @voice@buildUnit@reload [f=0000465] [465] Event [1296,0,880]: 0 finished unit Dagger [f=0000479] [479] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000724] [724] Event [1296,0,880]: 0 finished unit Dagger [f=0000730] [730] Event [5256,19.7254333,4632]: 1 finished unit Gunship Plant [f=0000794] [794] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000980] [980] Event [1296,0,880]: 0 finished unit Dagger [f=0001188] [1188] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001238] [1238] Event [1296,0,880]: 0 finished unit Dagger [f=0001319] [1319] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0001359] [1359] Event [5256,25.430542,4536]: 1 finished unit Wind/Tidal Generator [f=0001495] [1495] Event [1296,0,880]: 0 finished unit Dagger [f=0001685] [1685] Event [1208,0,552]: 0 finished unit Wind/Tidal Generator [f=0001799] [1799] Event [1208,0,600]: 0 finished unit Wind/Tidal Generator [f=0001836] [1836] Event [5015.81787,0,4402.63428]: 0 lost unit Dagger [f=0002133] [2133] Event [5255,39.3347435,4632]: 1 finished unit Wasp [f=0002424] [2424] Event [1296,0,880]: 0 finished unit Quill [f=0002429] [2429] Event [1256,0,616]: 0 finished unit Wind/Tidal Generator [f=0002549] [2549] Event [1256,0,568]: 0 finished unit Wind/Tidal Generator [f=0002729] [2729] Event [1304,0,616]: 0 finished unit Wind/Tidal Generator [f=0002775] [2775] Event [5152,12.9779968,4432]: 1 lost unit Picket [f=0002827] [2827] Event [1296,0,880]: 0 finished unit Quill [f=0002837] [2837] Event [4878.8916,0,4390.75928]: 0 lost unit Dagger [f=0002849] [2849] Event [1304,0,568]: 0 finished unit Wind/Tidal Generator [f=0002867] [2867] Event [5255,39.3347435,4632]: 1 finished unit Wasp [f=0003666] [3666] Event [1192,0,856]: 0 finished unit Caretaker [f=0003819] [3819] Event [1296,0,880]: 0 finished unit Flail [f=0003994] [3994] Event [5255,39.3347435,4632]: 1 finished unit Wasp [f=0004413] [4413] Event [5136,10.0666294,4432]: 1 finished unit Picket [f=0004544] [4544] Event [1192,0,904]: 0 finished unit Caretaker [f=0005145] [5145] Event [5208,23.4717712,4456]: 1 finished unit Solar Collector [f=0005189] [5189] Event [5096,10.0272522,4568]: 1 finished unit Gauss [f=0005265] [5265] Event [1296,0,880]: 0 finished unit Flail [f=0005348] [5348] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0005624] [5624] Event [5255,39.3347435,4632]: 1 finished unit Wasp [f=0005869] [5869] Event [1296,0,880]: 0 finished unit Quill [f=0005875] [5875] Event [3328,-5,2880]: 0 finished unit Lotus [f=0006057] [6057] Event [1296,0,880]: 0 finished unit Quill [f=0006730] [6730] Event [5320,25.4456482,4552]: 1 finished unit Wind/Tidal Generator [f=0006740] [6740] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0006745] [6745] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0006766] [6766] Event [5112,6.94055176,4648]: 1 finished unit Wind/Tidal Generator [f=0007482] [7482] Event [1296,0,880]: 0 finished unit Scalpel [f=0008085] [8085] Event [1296,0,880]: 0 finished unit Quill [f=0008525] [8525] Event [1296,0,880]: 0 finished unit Quill [f=0008656] [8656] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0008857] [8857] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0009523] [9523] Event [1296,0,880]: 0 finished unit Scalpel [f=0009683] [9683] Event [1240,-17.551636,496]: 0 finished unit Fusion Reactor [f=0010097] [10097] Event [1128,-19.273743,776]: 0 finished unit Storage [f=0010232] [10232] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0010283] [10283] Event [1128,-27.179321,824]: 0 finished unit Storage [f=0010327] [10327] Event [1296,0,880]: 0 finished unit Dagger [f=0010438] [10438] Event [1296,0,880]: 0 finished unit Dagger [f=0010585] [10585] Event [1296,0,880]: 0 finished unit Dagger [f=0010803] [10803] Event [1176,-13.70459,504]: 0 finished unit Energy Pylon [f=0010866] [10866] Event [1296,0,880]: 0 finished unit Dagger [f=0011014] [11014] Event [1296,0,880]: 0 finished unit Dagger [f=0011260] [11260] Event [1296,0,880]: 0 finished unit Dagger [f=0011288] [11288] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0011412] [11412] Event [5121.77686,0,4226.83887]: 0 lost unit Dagger [f=0011426] [11426] Event [1176,-16.700653,440]: 0 finished unit Energy Pylon [f=0011453] [11453] Event [1296,0,880]: 0 finished unit Dagger [f=0011510] [11510] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0011562] [11562] Event [1296,0,880]: 0 finished unit Dagger [f=0011667] [11667] Event [1296,0,880]: 0 finished unit Dagger [f=0011772] [11772] Event [1296,0,880]: 0 finished unit Dagger [f=0011877] [11877] Event [1296,0,880]: 0 finished unit Dagger [f=0011982] [11982] Event [1296,0,880]: 0 finished unit Dagger [f=0012137] [12137] Event [3704,-1,3880]: 1 lost unit Metal Extractor [f=0012220] [12220] Event [3816,-10,4024]: 1 lost unit Hacksaw [f=0012328] [12328] Event [3955.75024,82.4348068,4087.58521]: 1 lost unit Wasp [f=0012392] [12392] Event [3781.51929,82.5547562,4165.54541]: 1 lost unit Wasp [f=0012684] [12684] Event [4864,0,4512]: 1 finished unit Chainsaw [f=0012775] [12775] Event [5255,39.3347435,4632]: 1 finished unit Nimbus [f=0012857] [12857] Event [1296,0,880]: 0 finished unit Scalpel [f=0013112] [13112] Event [1296,0,880]: 0 finished unit Scalpel [f=0013367] [13367] Event [1296,0,880]: 0 finished unit Scalpel [f=0013689] [13689] Event [1128,-8.4174194,504]: 0 finished unit Energy Pylon [f=0013726] [13726] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0013733] [13733] Event [1296,0,880]: 0 finished unit Scalpel [f=0014045] [14045] Event [1192,0,952]: 0 finished unit Caretaker [f=0014170] [14170] Event [1296,0,880]: 0 finished unit Scalpel [f=0014501] [14501] Event [4245.4375,14.3826904,3994.92578]: 1 lost unit Nimbus [f=0014507] [14507] Event [1224,-19.344238,440]: 0 finished unit Energy Pylon [f=0014646] [14646] Event [1296,0,880]: 0 finished unit Scalpel [f=0014738] [14738] Event [1128,-12.571625,440]: 0 finished unit Energy Pylon [f=0014841] [14841] Event [1127.5094,-7.4138331,596.817139]: 0 finished unit Strike Commander [f=0014841] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0014841] [14841] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0014909] [14909] Event [4799.51611,0,4165.08105]: 0 lost unit Dagger [f=0014915] [14915] Event [4928,0,4256]: 1 lost unit Shipyard [f=0014935] [14935] Event [4764.74951,0,4159.78271]: 0 lost unit Dagger [f=0014965] [14965] Event [4931.75684,0,4276.78076]: 0 lost unit Dagger [f=0014969] [14969] Event [4789.0166,0,4178.07324]: 0 lost unit Dagger [f=0014981] [14981] Event [1296,0,880]: 0 finished unit Scalpel [f=0014988] [14988] Event [4996.4126,83.2080307,4382.27637]: 1 lost unit Wasp [f=0015111] [15111] Event [5035.82568,0,4023.12036]: 0 lost unit Dagger [f=0015121] [15121] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0015163] [15163] Event [5031.99512,0,4353.63916]: 0 lost unit Dagger [f=0015180] [15180] Event [5136,10.0666294,4432]: 1 lost unit Picket [f=0015182] [15182] Event [5008,0,4496]: 1 lost unit Aegis [f=0015200] [15200] Event [4983.63672,0,4388.57178]: 0 lost unit Dagger [f=0015222] [15222] Event [5020.73682,0,4507.30322]: 0 lost unit Dagger [f=0015260] [15260] Event [5013.80322,0,4566.36426]: 0 lost unit Dagger [f=0015282] [15282] Event [4977.40625,0,4527.08447]: 0 lost unit Dagger [f=0015292] [15292] Event [4993.75,0,4534.33838]: 0 lost unit Dagger [f=0015334] [15334] Event [5037.96094,0,4401.67676]: 0 lost unit Dagger [f=0015374] [15374] Event [5040.83545,19.0569534,4690.89697]: 1 lost unit Wasp [f=0015495] [15495] Event [4600,-1,4456]: 1 lost unit Metal Extractor [f=0016017] [16017] Event [1296,0,880]: 0 finished unit Flail [f=0016186] [16186] Event [4904,0,4424]: 1 lost unit Stinger [f=0016259] [16259] Event [4696,-1,4568]: 1 lost unit Metal Extractor [f=0016267] [16267] Event [1296,0,880]: 0 finished unit Flail [f=0016363] Player CamSquatch left the game: normal quit [f=0016363] [16363] Event [undefined]: CamSquatch quit [f=0016512] dankalopacus has forced a win due to dropped opposition. [f=0016512] game_message: CamSquatch has been destroyed! [f=0016512] [16512] Event [undefined]: CamSquatch resigned [f=0016512] game_message: dankalopacus wins! [f=0016512] Submitting stats [f=0016512] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016512] Part| Total Time|Time of the last 0.5s [f=0016512] Draw 12351.06ms 12.90% [f=0016512] Lua::Callins::Synced 4541.65ms 10.30% [f=0016512] Lua::Callins::Unsynced 16246.65ms 17.90% [f=0016512] Lua::CollectGarbage::Synced 321.13ms 1.70% [f=0016512] Lua::CollectGarbage::Unsynced 633.57ms 2.40% [f=0016512] Misc::Profiler::AddTime 53.97ms 0.00% [f=0016512] Sim 15624.53ms 67.70% [f=0016512] [16512] Received game_message: CamSquatch has been destroyed! [f=0016512] [16512] Received game_message: dankalopacus wins! [f=0016513] [16513] Game End Stats Header: 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25,3980,6865,3980,6865,74.7558823,0,74.7558823,0,0,0,0,0,0,0,0,0,0,0,0,0,195.733276,127.358612,195.733276,127.358612,500,90,500,90,12.441926,50.2000084,12.441926,50.2000084,2075,2435,2075,2435,12.130332,20,12.130332,20,960,2300,960,2300,160,88.7499237,160,88.7499237,445,2040,445,2040,222.083069,361.33316,222.083069,361.33316,64,0,64,0,127.358612,195.733276,127.358612,195.733276 [f=0016513] [16513] Game End Stats Values: 26,3980,7225,3980,7225,74.7558823,50.1327171,74.7558823,50.1327171,0,0,0,0,0,0,0,0,0,0,0,0,195.733276,127.358612,195.733276,127.358612,500,90,500,90,10.926568,50.2000084,10.926568,50.2000084,2075,2435,2075,2435,12,23.3421803,12,23.3421803,960,2460,960,2460,160,88.7499237,160,88.7499237,445,2240,445,2240,222.083069,361.33316,222.083069,361.33316,64,0,64,0,127.358612,195.733276,127.358612,195.733276 [f=0016513] [16513] Game End Stats Values: 27,4070,7755,4070,7755,74.9041977,110.580765,74.9041977,110.580765,0,0,0,0,0,0,0,0,0,0,0,0,275.733276,165.293442,275.733276,165.293442,500,90,500,90,11.2557344,50.2000046,11.2557344,50.2000046,2075,2435,2075,2435,12.6765547,25.6298733,12.6765547,25.6298733,960,2700,960,2700,240,88.7499237,240,88.7499237,535,2530,535,2530,222.083069,441.33316,222.083069,441.33316,64,0,64,0,165.293442,275.733276,165.293442,275.733276 [f=0016513] [16513] Game End Stats Values: 28,3980,7995,3980,7995,79.7749023,177.705505,79.7749023,177.705505,0,0,0,0,0,0,0,0,0,0,0,0,275.733276,444.115601,275.733276,444.115601,500,90,500,90,16.294302,50.2000084,16.294302,50.2000084,2075,2435,2075,2435,14.3247156,26.4749813,14.3247156,26.4749813,960,2940,960,2940,240,178.749924,240,178.749924,445,2530,445,2530,312.083069,441.33316,312.083069,441.33316,64,0,64,0,444.115601,275.733276,444.115601,275.733276 [f=0016513] [16513] Game End Stats Values: 29,3500,7995,3500,7995,88.0016327,262.093079,88.0016327,262.093079,0,0,0,0,0,0,0,0,0,0,0,0,275.733276,910.645447,275.733276,910.645447,500,90,500,90,16.8640938,50.2000084,16.8640938,50.2000084,2075,2435,2075,2435,12.6817808,27.6258297,12.6817808,27.6258297,480,2940,480,2940,240,871.999756,240,871.999756,445,2530,445,2530,1005.33289,441.33316,1005.33289,441.33316,64,0,64,0,910.645447,275.733276,910.645447,275.733276 [f=0016513] [16513] Game End Stats Values: 30,5160,8215,5160,8215,95.6905746,328.667511,95.6905746,328.667511,0,0,0,0,0,0,0,0,0,0,0,0,275.733276,910.645447,275.733276,910.645447,1400,90,1400,90,15.4821844,50.2000084,15.4821844,50.2000084,2075,2435,2075,2435,12.5125952,26.4382935,12.5125952,26.4382935,1240,3160,1240,3160,240,871.999756,240,871.999756,445,2530,445,2530,1005.33289,441.33316,1005.33289,441.33316,64,0,64,0,910.645447,275.733276,910.645447,275.733276 [f=0016513] [16513] Game End Stats Values: 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33,5160,9565,5160,9565,105.525101,430.831024,105.525101,430.831024,0,0,0,0,0,0,0,0,0,0,0,0,457.357697,1521.40137,457.357697,1521.40137,1400,90,1400,90,10.1733112,50.2000046,10.1733112,50.2000046,2075,2615,2075,2615,12,27.8137531,12,27.8137531,1240,4040,1240,4040,240,871.999756,240,871.999756,445,2820,445,2820,1005.33289,441.33316,1005.33289,441.33316,64,0,64,0,1521.40137,457.357697,1521.40137,457.357697 [f=0016513] [16513] Game End Stats Values: 34,4400,10415,4400,10415,105.525101,490.768524,105.525101,490.768524,0,0,0,0,0,0,0,0,0,0,0,0,613.933716,1777.32434,613.933716,1777.32434,1400,90,1400,90,10.7113914,50.2000084,10.7113914,50.2000084,2075,2845,2075,2845,12,27.9958324,12,27.9958324,480,4260,480,4260,240,871.999756,240,871.999756,445,3220,445,3220,1765.33289,441.33316,1765.33289,441.33316,64,0,64,0,1817.87109,693.94165,1817.87109,693.94165 [f=0016513] [16513] Game End Stats Values: 35,4060,9765,4060,9765,106.685226,564.836243,106.685226,564.836243,0,0,0,0,0,0,0,0,0,0,0,0,1066.64978,2865.33618,1066.64978,2865.33618,1300,90,1300,90,11.1228619,50.2000084,11.1228619,50.2000084,2075,2845,2075,2845,12.077342,29.4711666,12.077342,29.4711666,240,3520,240,3520,1120,1772.17029,1120,1772.17029,445,3310,445,3310,2665.50342,1401.33313,2665.50342,1401.33313,64,0,64,0,3062.93799,1399.49426,3062.93799,1399.49426 [f=0016513] [16513] Game End Stats Values: 36,3730,9685,3730,9685,112.765099,649.22406,112.765099,649.22406,0,0,0,0,0,0,0,0,0,0,0,0,1289.11938,3380.17505,1289.11938,3380.17505,1300,90,1300,90,13.1534309,50.2000084,13.1534309,50.2000084,2075,2845,2075,2845,11.4719915,31.6258316,11.4719915,31.6258316,0,3440,0,3440,1200,1862.17029,1200,1862.17029,355,3310,355,3310,2995.50342,1481.33313,2995.50342,1481.33313,64,0,64,0,3577.77686,1621.96387,3577.77686,1621.96387 [f=0016513] [16513] Game End Stats Values: 37,3730,9985,3730,9985,122.279388,704.147461,122.279388,704.147461,0,0,0,0,0,0,0,0,0,0,0,0,1289.11938,3507.38232,1289.11938,3507.38232,1300,90,1300,90,15.8087931,50.2000084,15.8087931,50.2000084,2075,2845,2075,2845,10.6342859,29.6615582,10.6342859,29.6615582,0,3740,0,3740,1200,1904.50366,1200,1904.50366,355,3310,355,3310,3037.83667,1481.33313,3037.83667,1481.33313,64,0,64,0,3704.98413,1621.96387,3704.98413,1621.96387 [f=0016513] [16513] Game End Stats Values: 38,3640,10285,3640,10285,131.485474,736.863098,131.485474,736.863098,0,0,0,0,0,0,0,0,0,0,0,0,1289.11938,3750.125,1289.11938,3750.125,1300,90,1300,90,15.716506,50.2000084,15.716506,50.2000084,2075,2845,2075,2845,9.3823719,28.9741516,9.3823719,28.9741516,0,4040,0,4040,1200,1994.50366,1200,1994.50366,265,3310,265,3310,3127.83667,1481.33313,3127.83667,1481.33313,64,0,64,0,3947.72681,1621.96387,3947.72681,1621.96387 [f=0016522] [16522] Event [1296,0,880]: 0 finished unit Flail [f=0016543] [16543] Event [5256,18.4535122,4632]: 1 lost unit Gunship Plant [f=0016551] [16551] Event [4932.86279,-14.990798,4481.61182]: 1 lost unit Strike Commander [f=0016558] [16558] Event [4864,-2.0457926,4512]: 1 lost unit Chainsaw [f=0016777] [16777] Event [1296,0,880]: 0 finished unit Flail [f=0016832] No clients connected, shutting down server [f=0016832] Server shutdown [f=0016951] [16951] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0017032] [17032] Event [1296,0,880]: 0 finished unit Flail [f=0017287] [17287] Event [1296,0,880]: 0 finished unit Flail [f=0017542] [17542] Event [1296,0,880]: 0 finished unit Flail [f=0017797] [17797] Event [1296,0,880]: 0 finished unit Flail [f=0018052] [18052] Event [1296,0,880]: 0 finished unit Flail [f=0021477] Autoquit sending quit command. [f=0021477] [QuitAction] user exited to system [f=0021477] [SpringApp::Kill][1] fromRun=1 [f=0021477] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021477] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021477] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021477] [ThreadPool::SetThreadCount][2] workers=0 [f=0021477] [SpringApp::Kill][2] [f=0021477] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021477] [Game::KillLua][3] dtor=0 luaUI=0x5263a970 [f=0021477] Start widgetHandler:Shutdown [f=0021477] Shutdown - SaveOrderList Complete [f=0021477] Writing last game win data [f=0021477] Shutdown - SaveConfigData Complete [f=0021477] Shutdown Widget - Save/Load API [f=0021477] Shutdown Widget - Chili Highlight [f=0021477] Shutdown Widget - Draw After Chili [f=0021477] Shutdown Widget - EPIC Menu [f=0021477] Shutdown Widget - Chili Widget Selector [f=0021477] Shutdown Widget - Chili Minimap [f=0021477] Shutdown Widget - Local Team Colors [f=0021477] Shutdown Widget - Display Keys 2 [f=0021477] Shutdown Widget - Save Game Menu [f=0021477] Shutdown Widget - Unit Icons [f=0021477] Shutdown Widget - Noises [f=0021477] Shutdown Widget - HealthBars [f=0021477] Shutdown Widget - Win Counter [f=0021477] Shutdown Widget - SpringRTS Replay Stats [f=0021477] Shutdown Widget - BuildETA [f=0021477] Shutdown Widget - Modular Comm Info [f=0021477] Shutdown Widget - Stereo3D [f=0021477] Shutdown Widget - Showeco and Grid Drawer [f=0021477] Shutdown Widget - Point Tracker [f=0021477] Shutdown Widget - Music Player [f=0021477] Shutdown Widget - Missile Silo Range [f=0021477] Shutdown Widget - MinimapEvents [f=0021477] Shutdown Widget - Mex Placement Handler [f=0021477] Shutdown Widget - Local Widgets Config [f=0021477] Shutdown Widget - Highlight Geos [f=0021477] Shutdown Widget - Grab Input [f=0021477] Input grabbing is disabled! [f=0021477] Shutdown Widget - MetalFeatures (new) [f=0021477] Shutdown Widget - Darkening [f=0021477] Shutdown Widget - Context Menu [f=0021477] Shutdown Widget - Chili Spectator Panels [f=0021477] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021477] Shutdown Widget - Chili Nuke Warning [f=0021477] Shutdown Widget - Chili EndGame Window [f=0021477] Shutdown Widget - Chili Economy Panel Default [f=0021477] Shutdown Widget - CameraShake [f=0021477] Shutdown Widget - Attack AoE [f=0021477] Shutdown Widget - Map Edge Extension [f=0021477] Shutdown Widget - Selection Send [f=0021477] Shutdown Widget - LupsManager [f=0021477] Shutdown Widget - Newton Firezone [f=0021477] Shutdown Widget - Chili Pro Console [f=0021477] Shutdown Widget - Lasso Terraform GUI [f=0021477] Shutdown Widget - Lups [f=0021477] Shutdown Widget - Chili Framework [f=0021477] Shutdown Widget - Chili Core Selector [f=0021477] Shutdown Widget - Custom Markers [f=0021477] Shutdown Widget - Pause Screen [f=0021477] Shutdown Widget - Text To Speech Control [f=0021477] Shutdown Widget - Persistent Build Height [f=0021477] Shutdown Widget - Layout Handler [f=0021477] End widgetHandler:Shutdown [f=0021477] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={537812,66728297} {int,ext,rec}Allocs={24105459,0,0} {chunk,block}Bytes={66728297,0} [f=0021477] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021477] [Game::KillLua][2] dtor=0 luaRules=0x52ce8b80 [f=0021477] Start gadgetHandler:Shutdown [f=0021477] Shutdown - StartSetup [f=0021477] Shutdown - UnitMorph [f=0021477] Shutdown - LupsNanoSpray [f=0021477] Shutdown - Missile Silo Controller [f=0021477] Shutdown - Modular Comm Info [f=0021477] Shutdown - Terrain Texture Handler [f=0021477] Shutdown - UnitCloakShield [f=0021477] Shutdown - Starlight Handler [f=0021477] End gadgetHandler:Shutdown [f=0021477] Start gadgetHandler:Shutdown [f=0021477] Shutdown - Save/Load [f=0021477] Shutdown - UnitMorph [f=0021477] Shutdown - Modular Comm Info [f=0021477] Shutdown - Retreat Command [f=0021477] Shutdown - Shockwaves [f=0021477] Shutdown - Teleport Throw [f=0021477] Shutdown - UnitCloakShield [f=0021477] Shutdown - Lups Cloak FX [f=0021477] Shutdown - Lups [f=0021477] Shutdown - Lups Shield [f=0021477] End gadgetHandler:Shutdown [f=0021477] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24105488,0,0} {chunk,block}Bytes={0,0} [f=0021477] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24105488,0,0} {chunk,block}Bytes={0,0} [f=0021477] [Game::KillLua][4] dtor=0 [f=0021477] [Game::~CGame][1] [f=0021477] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021477] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021477] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021477] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021477] [Game::KillLua][4] dtor=1 [f=0021477] [Game::KillMisc][1] [f=0021477] [Game::KillMisc][2] [f=0021477] [Game::KillMisc][3] [f=0021477] [Game::KillRendering][1] [f=0021477] [3DOParser::Kill] allocated 137 pieces [f=0021477] [S3OParser::Kill] allocated 2908 pieces [f=0021477] [AssParser::Kill] allocated 273 pieces [f=0021477] [Game::KillInterface][1] [f=0021477] [Game::KillInterface][2] [f=0021477] [Game::KillSimulation][1] [f=0021477] [Game::KillSimulation][2] [f=0021477] [CCollisionHandler] dis-/continuous tests: 0/972563 [f=0021477] [Game::KillSimulation][3] [f=0021477] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021477] [~CPathCache(24x20)] cacheHits=101 hitPercentage=49% numHashColls=0 maxCacheSize=15 [f=0021477] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021477] [~CPathCache(48x40)] cacheHits=309 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021477] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021477] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021477] [LosHandler::Kill] raycast instance cache-{hits,misses}={8168,4735}; shared=13%; cached=51% [f=0021477] [Game::KillSimulation][4] [f=0021477] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021477] [Game::~CGame][2] [f=0021477] [Game::~CGame][3] [f=0021477] [SpringApp::Kill][3] [f=0021477] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 224401 bytes sent 141465 bytes recv'd [f=0021477] [SpringApp::Kill][4] font=0x45cd78a0 [f=0021477] [SpringApp::Kill][5] [f=0021477] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44a7c7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3123ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=61ms file="objects3d/amphassault.s3o" indx=4774 inflSize=151kb readTime=36ms file="bitmaps/pd/bloodblastwhite.tga" indx=530 inflSize=84kb readTime=29ms file="objects3d/corvrad_big.s3o" indx=5007 inflSize=115kb readTime=27ms file="objects3d/armcir.s3o" indx=4808 inflSize=342kb readTime=26ms file="objects3d/corcv.s3o" indx=4971 inflSize=92kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7040 inflSize=1103kb readTime=24ms file="luarules/configs/jump_defs.lua" indx=1228 inflSize=0kb readTime=24ms file="units/amphassault.lua" indx=6531 inflSize=5kb readTime=22ms file="luaui/widgets/unit_attack_warning.lua" indx=4666 inflSize=1kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 55855517 bytes cached in 2855 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x45e271f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f42a8070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45d9b440) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45fbd7a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]