[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hBVM1KoyXD/springsettings.874292.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 237ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f33a801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14875 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/874292/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 314ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44eca670] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44eca670] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1529ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1627ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 152ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/874292/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504185 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504185 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-70504185.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504195 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504195 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-70504195.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (993ms, checksum f73a989e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/874292/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51446db0,0x51ab32e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 52f1985e5d59e750833c07ff24ac5a3e [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: spaceT changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0x46009680,0x79dde370}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] hi [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={27f48090,3993a1d8}]" [f=-000001] hi [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4654,399.988037,445]: 0 finished unit Engineer Commander [f=-000001] [0] Event [432,399.981689,4819]: 1 finished unit Recon Commander [f=0000000] [0] ddaboqepp, team: 0, elo:2522 [f=0000000] [0] spaceT, team: 1, elo:2447 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4496,399.978638,304]: 0 finished unit Rover Assembly [f=0000005] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000005] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000005] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000005] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000005] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000005] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000005] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000005] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000005] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000005] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [496,399.978638,4712]: 1 finished unit Shieldbot Factory [f=0000188] [188] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dart [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000321] [321] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dart [f=0000353] [353] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000452] [452] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dart [f=0000457] [457] Event [496.018402,399.978638,4700]: 1 finished unit Convict [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000597] [597] Event [4680,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0000687] [687] Event [4744,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0000728] [728] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000777] [777] Event [4744,399.978638,360]: 0 finished unit Wind/Tidal Generator [f=0000866] [866] Event [280,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0000867] [867] Event [4808,399.978638,360]: 0 finished unit Wind/Tidal Generator [f=0000957] [957] Event [4776,399.978638,424]: 0 finished unit Wind/Tidal Generator [f=0001001] [1001] Event [328,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0001044] [1044] Event [496.018402,399.978638,4700]: 1 finished unit Convict [f=0001101] [1101] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0001137] [1137] Event [392,399.978638,4920]: 1 finished unit Wind/Tidal Generator [f=0001222] [1222] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001331] [1331] Event [296,399.978638,4600]: 1 finished unit Wind/Tidal Generator [f=0001507] [1507] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0001676] [1676] Event [296,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0001701] [1701] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0001759] [1759] Event [200,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0001915] [1915] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0002048] [2048] Event [200,399.978638,4568]: 1 finished unit Wind/Tidal Generator [f=0002055] [2055] Event [1024,391.743469,4304]: 1 finished unit Picket [f=0002158] [2158] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002340] [2340] Event [200,399.978638,4488]: 1 finished unit Wind/Tidal Generator [f=0002387] [2387] Event [960,390.429688,4208]: 1 finished unit Radar Tower [f=0002412] [2412] Event [4496.02979,400.623749,321.99234]: 0 finished unit Mason [f=0002624] [2624] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002626] [2626] Event [200,399.978638,4408]: 1 finished unit Wind/Tidal Generator [f=0002646] [2646] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0002776] [2776] Event [496.018402,399.978638,4700]: 1 finished unit Dirtbag [f=0002879] [2879] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002910] [2910] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0002972] [2972] Event [184,399.978638,4328]: 1 finished unit Wind/Tidal Generator [f=0003138] [3138] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0003234] [3234] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0003242] [3242] Event [1152,290.785217,4336]: 1 finished unit Lotus [f=0003323] [3323] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0003324] [3324] Event [184,399.263,4248]: 1 finished unit Wind/Tidal Generator [f=0003408] [3408] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0003620] [3620] Event [184,395.278931,4168]: 1 finished unit Wind/Tidal Generator [f=0003730] [3730] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0003800] [3800] Event [866.064819,214.045868,3068.44946]: 0 lost unit Dart [f=0003938] [3938] Event [1549.7323,249.000549,4063.78735]: 0 lost unit Dart [f=0003953] [3953] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0003960] [3960] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003992] [3992] Event [280,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0004027] [4027] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0004136] [4136] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0004197] [4197] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0004217] [4217] Event [280,399.925232,4344]: 1 finished unit Wind/Tidal Generator [f=0004403] [4403] Event [816,244.802856,3120]: 1 finished unit Lotus [f=0004438] [4438] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0004442] [4442] Event [280,396.977234,4264]: 1 finished unit Wind/Tidal Generator [f=0004529] [4529] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0004665] [4665] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0004696] [4696] Event [280,389.970398,4184]: 1 finished unit Wind/Tidal Generator [f=0004905] [4905] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0004919] [4919] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0004935] [4935] Event [1280,248.54126,4176]: 1 finished unit Lotus [f=0005086] [5086] Event [392,399.978638,4600]: 1 finished unit Wind/Tidal Generator [f=0005125] [5125] Event [4264,243.254089,1800]: 0 finished unit Stardust [f=0005309] [5309] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0005371] [5371] Event [392,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0005490] [5490] Event [624,287.442017,2928]: 1 finished unit Picket [f=0005668] [5668] Event [392,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0005686] [5686] Event [1432,249.000549,4136]: 1 finished unit Solar Collector [f=0005699] [5699] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0005932] [5932] Event [576,148.71521,2624]: 1 finished unit Lotus [f=0005953] [5953] Event [376,399.946594,4360]: 1 finished unit Wind/Tidal Generator [f=0005991] [5991] Event [3608,249.000549,840]: 0 finished unit Stardust [f=0006089] [6089] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0006192] [6192] Event [496.018402,399.978638,4700]: 1 finished unit Outlaw [f=0006211] [6211] Event [1432,249.053955,4216]: 1 finished unit Solar Collector [f=0006238] [6238] Event [376,397.415161,4280]: 1 finished unit Wind/Tidal Generator [f=0006432] [6432] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0006457] [6457] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0006479] [6479] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0006522] [6522] Event [376,390.739441,4200]: 1 finished unit Wind/Tidal Generator [f=0006634] [6634] Event [4264,399.978638,840]: 0 finished unit Wind/Tidal Generator [f=0006673] [6673] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0006705] [6705] Event [4318.44141,163.016251,2683.97876]: 1 lost unit Bandit [f=0006787] [6787] Event [4317.8252,153.236633,2580.24365]: 1 lost unit Bandit [f=0006819] [6819] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0006860] [6860] Event [4411.49316,152.935638,2577.02905]: 1 lost unit Bandit [f=0006882] [6882] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0006914] [6914] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0006932] [6932] Event [4376,399.978638,840]: 0 finished unit Wind/Tidal Generator [f=0006939] [6939] Event [952.614441,152.935089,2507.71216]: 0 lost unit Dart [f=0006977] [6977] Event [4473.57373,154.666367,2832.89893]: 1 lost unit Bandit [f=0007023] [7023] Event [4517.89893,154.67131,2855.4668]: 1 lost unit Bandit [f=0007042] [7042] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0007154] [7154] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0007203] [7203] Event [4488,399.978638,840]: 0 finished unit Wind/Tidal Generator [f=0007205] [7205] Event [360,378.49884,4120]: 1 finished unit Storage [f=0007236] [7236] Event [622.507935,153.016617,2416.13892]: 0 lost unit Scorcher [f=0007236] [7236] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0007274] [7274] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0007351] [7351] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0007360] [7360] Event [576,148.71521,2624]: 1 lost unit Lotus [f=0007380] [7380] Event [3384.18774,249.000549,943.344971]: 1 lost unit Bandit [f=0007390] [7390] Event [3393.23145,249.047226,961.638184]: 1 lost unit Bandit [f=0007394] [7394] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0007416] [7416] Event [3466.70532,249.000549,952.690796]: 1 lost unit Bandit [f=0007490] [7490] Event [4600,398.867798,840]: 0 finished unit Wind/Tidal Generator [f=0007578] [7578] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0007670] [7670] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0007813] [7813] Event [4712,397.436523,840]: 0 finished unit Wind/Tidal Generator [f=0008002] [8002] Event [560,147.223206,2720]: 1 finished unit Lotus [f=0008020] [8020] Event [4456,154.013062,3096]: 0 finished unit Stardust [f=0008112] [8112] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0008158] [8158] Event [496.018402,399.978638,4700]: 1 finished unit Outlaw [f=0008504] [8504] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0008894] [8894] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0008971] [8971] Event [456,399.978638,4424]: 1 finished unit Caretaker [f=0009025] [9025] Event [496.018402,399.978638,4700]: 1 finished unit Convict [f=0009109] [9109] Event [4664,399.978638,680]: 0 finished unit Caretaker [f=0009151] [9151] Event [4824,397.618103,840]: 0 finished unit Wind/Tidal Generator [f=0009223] [9223] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0009374] [9374] Event [456,399.871826,4344]: 1 finished unit Caretaker [f=0009426] [9426] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0009454] [9454] Event [4904,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0009522] [9522] Event [496.018402,399.978638,4700]: 1 finished unit Outlaw [f=0009615] [9615] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0009650] [9650] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0009668] [9668] Event [4904,399.978638,568]: 0 finished unit Wind/Tidal Generator [f=0010050] [10050] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0010087] [10087] Event [496,151.051483,2528]: 1 finished unit Lotus [f=0010293] [10293] Event [707.948425,152.934265,2493.53076]: 0 lost unit Scorcher [f=0010309] [10309] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0010323] [10323] Event [750.814209,152.934265,2555.48364]: 0 lost unit Scorcher [f=0010386] [10386] Event [629.199402,151.995621,2660.3335]: 0 lost unit Scorcher [f=0010389] [10389] Event [496.018402,399.978638,4700]: 1 finished unit Convict [f=0010433] [10433] Event [582.509277,145.940704,2651.36133]: 1 lost unit Outlaw [f=0010451] [10451] Event [616.540344,150.727158,2640.06494]: 0 lost unit Scorcher [f=0010478] [10478] Event [4696,399.978638,536]: 0 finished unit Caretaker [f=0010489] [10489] Event [456,397.019958,4264]: 1 finished unit Storage [f=0010586] [10586] Event [496.018402,399.978638,4700]: 1 finished unit Convict [f=0010654] [10654] Event [567.99115,155.054993,2402.27612]: 0 lost unit Scorcher [f=0010727] [10727] Event [4904,399.978638,680]: 0 finished unit Wind/Tidal Generator [f=0010739] [10739] Event [588.413391,152.537125,2559.06177]: 0 lost unit Scorcher [f=0010746] [10746] Event [540.432739,147.86058,2582.11963]: 1 lost unit Recon Commander [f=0010746] [10746] Event [551.228577,151.300842,2560.10034]: 0 lost unit Scorcher [f=0010747] [10747] Event [577.600952,149.695145,2596.62036]: 0 lost unit Scorcher [f=0010748] [10748] Event [522.270752,150.332001,2543.33765]: 0 lost unit Scorcher [f=0010753] [10753] Event [560.812073,148.231674,2541.823]: 0 lost unit Scorcher [f=0010753] [10753] Event [581.230713,145.011276,2601.10571]: 0 lost unit Scorcher [f=0010754] [10754] Event [585.234436,146.079285,2581.03931]: 0 lost unit Scorcher [f=0010754] [10754] Event [577.102234,146.609695,2559.53931]: 0 lost unit Scorcher [f=0010756] [10756] Event [522.150208,145.116608,2531.96436]: 0 lost unit Scorcher [f=0010851] [10851] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0010890] [10890] Event [4904,399.925232,792]: 0 finished unit Wind/Tidal Generator [f=0011108] [11108] Event [472,399.978638,4504]: 1 finished unit Storage [f=0011162] [11162] Event [4904,396.325684,904]: 0 finished unit Wind/Tidal Generator [f=0011311] [11311] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0011370] [11370] Event [1848,247.15271,4312]: 1 finished unit Stardust [f=0011371] [11371] Event [4904,383.486938,1016]: 0 finished unit Wind/Tidal Generator [f=0011644] [11644] Event [4296,171.562195,4712]: 0 finished unit Stardust [f=0011716] [11716] Event [4904,353.19519,1128]: 0 finished unit Wind/Tidal Generator [f=0011743] [11743] Event [496.018402,399.978638,4700]: 1 finished unit Felon [f=0011854] [11854] Event [472,399.978638,4568]: 1 finished unit Caretaker [f=0011875] [11875] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0011888] [11888] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0011969] [11969] Event [496.018402,399.978638,4700]: 1 finished unit Thug [f=0012026] [12026] Event [4904,306.796265,1240]: 0 finished unit Wind/Tidal Generator [f=0012038] [12038] Event [4496.02979,400.623749,321.99234]: 0 finished unit Mason [f=0012088] [12088] Event [4192.94043,166.889923,3158.30762]: 1 lost unit Bandit [f=0012090] [12090] Event [4182.9165,166.969604,3133.46436]: 1 lost unit Bandit [f=0012133] [12133] Event [4184.62061,166.373703,3096.24243]: 1 lost unit Bandit [f=0012138] [12138] Event [496.018402,399.978638,4700]: 1 finished unit Thug [f=0012188] [12188] Event [4496.02979,400.623749,321.99234]: 0 finished unit Mason [f=0012303] [12303] Event [496.018402,399.978638,4700]: 1 finished unit Thug [f=0012334] [12334] Event [4904,283.105469,1352]: 0 finished unit Wind/Tidal Generator [f=0012577] [12577] Event [496.018402,399.978638,4700]: 1 finished unit Thug [f=0012579] [12579] Event [560,147.223206,2720]: 1 lost unit Lotus [f=0012644] [12644] Event [655.439575,158.668579,2762.38257]: 1 lost unit Convict [f=0012676] [12676] Event [666.682983,160.889511,2784.02979]: 1 lost unit Convict [f=0012687] [12687] Event [4904,256.167603,1464]: 0 finished unit Wind/Tidal Generator [f=0012713] [12713] Event [624,287.442017,2928]: 1 lost unit Picket [f=0012717] [12717] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0012740] [12740] Event [828.261353,157.740219,2691.49023]: 0 lost unit Scorcher [f=0012804] [12804] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0012870] [12870] Event [496.018402,399.978638,4700]: 1 finished unit Thug [f=0012964] [12964] Event [4904,249.01123,1576]: 0 finished unit Wind/Tidal Generator [f=0013038] [13038] Event [496.018402,399.978638,4700]: 1 finished unit Rogue [f=0013202] [13202] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0013215] [13215] Event [496.018402,399.978638,4700]: 1 finished unit Rogue [f=0013298] [13298] Event [4904,249.000549,1688]: 0 finished unit Wind/Tidal Generator [f=0013402] [13402] Event [496.018402,399.978638,4700]: 1 finished unit Rogue [f=0013425] [13425] Event [3872,245.080566,4720]: 1 lost unit Lotus [f=0013570] [13570] Event [496.018402,399.978638,4700]: 1 finished unit Rogue [f=0013756] [13756] Event [3824,248.744202,4688]: 1 lost unit Picket [f=0013779] [13779] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0013782] [13782] Event [496.018402,399.978638,4700]: 1 finished unit Rogue [f=0013805] [13805] Event [4304,165.879822,4544]: 0 finished unit Radar Tower [f=0013831] [13831] Event [2480,244.258118,2640]: 0 finished unit Radar Tower [f=0013839] [13839] Event [4776,249.000549,1832]: 0 finished unit Wind/Tidal Generator [f=0013914] [13914] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0014006] [14006] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0014104] [14104] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0014168] [14168] Event [4664,249.000549,1832]: 0 finished unit Wind/Tidal Generator [f=0014223] [14223] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0014355] [14355] Event [496.018402,399.978638,4700]: 1 finished unit Bandit [f=0014356] [14356] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0014408] [14408] Event [3151.04224,248.984558,3011.97363]: 0 lost unit Thug [f=0014628] [14628] Event [3049.54102,248.999329,2903.08276]: 0 lost unit Thug [f=0014810] [14810] Event [3308.78589,244.015457,3263.5376]: 0 lost unit Thug [f=0014881] [14881] Event [928.360657,222.774933,595.849426]: 0 lost unit Bandit [f=0014963] [14963] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0015044] [15044] Event [3370.28784,248.048706,3258.5083]: 0 lost unit Convict [f=0015084] [15084] Event [2520,239.002991,2760]: 0 finished unit Stardust [f=0015143] [15143] Event [2404.80859,234.055664,2676.80591]: 1 lost unit Dirtbag [f=0015160] [15160] Event [2991.72827,166.876801,3679.43994]: 0 lost unit Felon [f=0015172] [15172] Event [3792,249.000549,4560]: 1 finished unit Picket [f=0015185] gg [f=0015192] [15192] Event [undefined]: spaceT resigned [f=0015192] game_message: spaceT has been destroyed! [f=0015192] game_message: ddaboqepp wins! [f=0015192] Submitting stats [f=0015192] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015192] Part| Total Time|Time of the last 0.5s [f=0015192] Draw 12465.67ms 9.95% [f=0015192] Lua::Callins::Synced 6653.63ms 20.70% [f=0015192] Lua::Callins::Unsynced 17234.40ms 15.02% [f=0015192] Lua::CollectGarbage::Synced 276.26ms 0.20% [f=0015192] Lua::CollectGarbage::Unsynced 552.82ms 1.49% [f=0015192] Misc::Profiler::AddTime 55.99ms 0.00% [f=0015192] Sim 21194.28ms 76.92% [f=0015192] [15192] Received game_message: spaceT has been destroyed! [f=0015192] [15192] Received game_message: ddaboqepp wins! [f=0015193] [15193] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015193] [15193] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015193] [15193] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015193] [15193] Game End Stats Values: 2,2165,2245,2165,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,1275,2075,5.86666679,6.4000001,5.86666679,6.4000001,0,80,0,80,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015193] [15193] Game End Stats Values: 3,2410,2515,2410,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8,10.35495,8,10.35495,1275,2075,1275,2075,8.53333378,9.73333359,8.53333378,9.73333359,120,120,120,120,0,0,0,0,215,320,215,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015193] [15193] Game End Stats Values: 4,2725,2680,2725,2680,2.86073232,10.8550529,2.86073232,10.8550529,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,12.1937237,18.3150063,12.1937237,18.3150063,1275,2075,1275,2075,10.5907164,10.7236691,10.5907164,10.7236691,240,250,240,250,0,0,0,0,410,355,410,355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015193] [15193] Game End Stats Values: 5,2870,2810,2870,2810,10.0819588,29.8320885,10.0819588,29.8320885,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,16.3103275,18.2176189,16.3103275,18.2176189,1275,2075,1275,2075,12.4814167,11.2651358,12.4814167,11.2651358,315,380,315,380,0,0,0,0,480,355,480,355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015193] [15193] Game End Stats Values: 6,3005,3030,3005,3030,29.1563911,41.7443047,29.1563911,41.7443047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,900,0,900,0,18.8246078,16.7558746,18.8246078,16.7558746,1275,2075,1275,2075,13.2716303,11.060813,13.2716303,11.060813,315,510,315,510,0,0,0,0,515,445,515,445,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015193] [15193] Game End Stats Values: 7,3205,3240,3205,3240,40.4281158,48.8295593,40.4281158,48.8295593,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,900,0,900,0,16.195879,13.3451395,16.195879,13.3451395,1330,2075,1330,2075,12.7514486,12.6056833,12.7514486,12.6056833,390,630,390,630,0,0,0,0,585,535,585,535,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015193] [15193] Game End Stats Values: 8,3435,3370,3435,3370,49.0134659,52.7080841,49.0134659,52.7080841,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,900,0,900,0,19.1177635,13.9641218,19.1177635,13.9641218,1330,2075,1330,2075,13.6390228,14.2585669,13.6390228,14.2585669,495,760,495,760,0,0,0,0,710,535,710,535,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015193] [15193] Game End Stats Values: 9,3650,3590,3650,3590,75.6748657,68.2284088,75.6748657,68.2284088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,990,0,990,0,25.9975891,16.5947971,25.9975891,16.5947971,1330,2075,1330,2075,16.4440937,16.5013523,16.4440937,16.5013523,495,890,495,890,0,0,0,0,835,625,835,625,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015193] [15193] Game End Stats Values: 10,3885,3730,3885,3730,106.350029,77.3419418,106.350029,77.3419418,0,0,0,0,0,0,0,0,0,0,0,0,201.766479,79.0461502,201.766479,79.0461502,990,0,990,0,27.5293903,16.2839203,27.5293903,16.2839203,1330,2075,1330,2075,18.3116798,16.6075668,18.3116798,16.6075668,570,940,570,940,80,0,80,0,995,715,995,715,0,80,0,80,0,0,0,0,81.141861,204.605072,81.141861,204.605072 [f=0015193] [15193] Game End Stats Values: 11,4195,3860,4195,3860,112.061409,90.4825211,112.061409,90.4825211,0,0,0,0,0,0,0,0,0,0,0,0,203.97377,109.722191,203.97377,109.722191,1080,0,1080,0,21.8102989,13.1406202,21.8102989,13.1406202,1330,2075,1330,2075,18.3807583,18.7427063,18.3807583,18.7427063,720,1070,720,1070,80,0,80,0,1065,715,1065,715,0,80,0,80,0,0,0,0,111.817902,206.812363,111.817902,206.812363 [f=0015193] [15193] Game End Stats Values: 12,4470,4120,4470,4120,131.619751,94.2168503,131.619751,94.2168503,0,0,0,0,0,0,0,0,0,0,0,0,203.97377,109.722191,203.97377,109.722191,1170,0,1170,0,23.5487061,13.0509548,23.5487061,13.0509548,1330,2075,1330,2075,19.3038883,18.2489548,19.3038883,18.2489548,870,1330,870,1330,80,0,80,0,1100,715,1100,715,0,80,0,80,0,0,0,0,111.817902,206.812363,111.817902,206.812363 [f=0015193] [15193] Game End Stats Values: 13,4540,4470,4540,4470,178.69873,97.1179276,178.69873,97.1179276,0,0,0,0,0,0,0,0,0,0,0,0,203.97377,109.722191,203.97377,109.722191,1170,220,1170,220,35.7070694,16.3678627,35.7070694,16.3678627,1330,2075,1330,2075,21.1385994,18.1934071,21.1385994,18.1934071,870,1460,870,1460,80,0,80,0,1170,715,1170,715,0,80,0,80,0,0,0,0,111.817902,206.812363,111.817902,206.812363 [f=0015193] [15193] Game End Stats Values: 14,4745,4600,4745,4600,224.199844,101.102356,224.199844,101.102356,0,0,0,0,0,0,0,0,0,0,0,0,238.640442,109.722191,238.640442,109.722191,1270,220,1270,220,40.9610558,16.9150524,40.9610558,16.9150524,1330,2075,1330,2075,21.0334091,18.2656288,21.0334091,18.2656288,870,1590,870,1590,80,0,80,0,1275,715,1275,715,0,80,0,80,0,0,0,0,111.817902,241.479034,111.817902,241.479034 [f=0015193] [15193] Game End Stats Values: 15,5225,4950,5225,4950,267.088867,106.254906,267.088867,106.254906,0,0,0,0,0,0,0,0,0,0,0,0,238.640442,109.722191,238.640442,109.722191,1360,440,1360,440,36.6048927,14.7557211,36.6048927,14.7557211,1330,2075,1330,2075,20.8592663,18.343502,20.8592663,18.343502,1120,1720,1120,1720,80,0,80,0,1415,715,1415,715,0,80,0,80,0,0,0,0,111.817902,241.479034,111.817902,241.479034 [f=0015193] [15193] Game End Stats Values: 16,5425,5115,5425,5115,323.907471,109.925652,323.907471,109.925652,0,0,0,0,0,0,0,0,0,0,0,0,438.261047,214.688354,438.261047,214.688354,1360,440,1360,440,37.9214058,14.2295971,37.9214058,14.2295971,1330,2075,1330,2075,22.8545742,18.2447166,22.8545742,18.2447166,1195,1850,1195,1850,80,75,80,75,1540,750,1540,750,75,80,75,80,0,0,0,0,218.636368,441.09964,218.636368,441.09964 [f=0015193] [15193] Game End Stats Values: 17,5365,5330,5365,5330,383.900818,114.783272,383.900818,114.783272,0,0,0,0,0,0,0,0,0,0,0,0,1067.34705,476.460968,1067.34705,476.460968,1360,440,1360,440,44.4400711,17.6121941,44.4400711,17.6121941,1330,2075,1330,2075,24.5328884,19.7905083,24.5328884,19.7905083,1045,1940,1045,1940,120,375,120,375,1630,875,1630,875,375,120,375,120,0,0,0,0,486.816132,1070.18591,486.816132,1070.18591 [f=0015193] [15193] Game End Stats Values: 18,5045,5490,5045,5490,446.012787,116.823311,446.012787,116.823311,0,0,0,0,0,0,0,0,0,0,0,0,1354.47437,1297.41772,1354.47437,1297.41772,1270,440,1270,440,47.7989082,21.1408901,47.7989082,21.1408901,1330,2075,1330,2075,24.407465,21.2026691,24.407465,21.2026691,895,1940,895,1940,250,870,250,870,1550,1035,1550,1035,870,250,870,250,0,0,0,0,1310.33838,1394.46851,1310.33838,1394.46851 [f=0015193] [15193] Game End Stats Values: 19,5135,5875,5135,5875,505.304779,118.388794,505.304779,118.388794,0,0,0,0,0,0,0,0,0,0,0,0,1354.47437,1297.41772,1354.47437,1297.41772,1360,660,1360,660,47.3967667,23.3476048,47.3967667,23.3476048,1330,2075,1330,2075,21.9528065,22.1043663,21.9528065,22.1043663,895,2070,895,2070,250,870,250,870,1550,1070,1550,1070,870,250,870,250,0,0,0,0,1310.33838,1394.46851,1310.33838,1394.46851 [f=0015193] [15193] Game End Stats Values: 20,5385,6135,5385,6135,576.355286,135.091476,576.355286,135.091476,0,0,0,0,0,0,0,0,0,0,0,0,1354.47437,1297.41772,1354.47437,1297.41772,1360,660,1360,660,46.9946098,23.9215069,46.9946098,23.9215069,1330,2075,1330,2075,23.186697,23.1135082,23.186697,23.1135082,1145,2330,1145,2330,250,870,250,870,1550,1070,1550,1070,870,250,870,250,0,0,0,0,1310.33838,1394.46851,1310.33838,1394.46851 [f=0015193] [15193] Game End Stats Values: 21,5565,6265,5565,6265,652.170166,161.79126,652.170166,161.79126,0,0,0,0,0,0,0,0,127.43634,96.4765015,127.43634,96.4765015,1354.47437,1297.41772,1354.47437,1297.41772,1360,660,1360,660,51.298233,25.8745003,51.298233,25.8745003,1510,2075,1510,2075,23.0543251,23.7799873,23.0543251,23.7799873,1145,2460,1145,2460,250,870,250,870,1550,1070,1550,1070,870,250,870,250,0,0,0,0,1310.33838,1394.46851,1310.33838,1394.46851 [f=0015193] [15193] Game End Stats Values: 22,5865,6740,5865,6740,722.456055,194.547195,722.456055,194.547195,0,0,0,0,0,0,0,0,135.089783,172.057831,135.089783,172.057831,1409.57678,1322.91467,1409.57678,1322.91467,1360,660,1360,660,57.9317703,30.3805275,57.9317703,30.3805275,1690,2255,1690,2255,22.6857185,24.183733,22.6857185,24.183733,1265,2720,1265,2720,250,870,250,870,1550,1105,1550,1105,870,250,870,250,0,0,0,0,1335.83533,1449.57092,1335.83533,1449.57092 [f=0015193] [15193] Game End Stats Values: 23,6115,7030,6115,7030,802.204163,214.307343,802.204163,214.307343,0,0,0,0,0,0,0,0,285.714172,172.057831,285.714172,172.057831,1409.57678,1322.91467,1409.57678,1322.91467,1360,660,1360,660,57.9722443,33.6179619,57.9722443,33.6179619,1690,2255,1690,2255,23.3165512,24.3840084,23.3165512,24.3840084,1515,2850,1515,2850,250,870,250,870,1550,1265,1550,1265,870,250,870,250,0,0,0,0,1335.83533,1449.57092,1335.83533,1449.57092 [f=0015193] [15193] Game End Stats Values: 24,6205,7280,6205,7280,884.467224,230.666977,884.467224,230.666977,0,0,0,0,0,0,0,0,489.210266,172.057831,489.210266,172.057831,1685.34631,1445.02612,1685.34631,1445.02612,1450,660,1450,660,55.5881729,33.7667236,55.5881729,33.7667236,1690,2255,1690,2255,23.4842033,26.2906437,23.4842033,26.2906437,1515,3010,1515,3010,510,870,510,870,1550,1355,1550,1355,870,510,870,510,0,0,0,0,1467.26685,1731.4115,1467.26685,1731.4115 [f=0015193] [15193] Game End Stats Values: 25,4930,5935,4930,5935,941.525574,247.304581,941.525574,247.304581,0,0,0,0,0,0,0,0,489.210266,172.057831,489.210266,172.057831,3087.97241,2783.66431,3087.97241,2783.66431,1360,660,1360,660,53.5228806,32.5481529,53.5228806,32.5481529,415,2435,415,2435,21.8038902,27.1091747,21.8038902,27.1091747,1505,1450,1505,1450,2070,2395,2070,2395,1650,1390,1650,1390,2485,2070,2485,2070,0,0,0,0,2933.64844,3192.42627,2933.64844,3192.42627 [f=0015193] [15193] Game End Stats Values: 26,5030,6425,5030,6425,988.791992,248.760391,988.791992,248.760391,0,0,0,0,0,0,0,0,532.117798,172.057831,532.117798,172.057831,3087.97241,2783.66431,3087.97241,2783.66431,1360,660,1360,660,35.5497818,27.7962151,35.5497818,27.7962151,415,2435,415,2435,17.1510925,26.0970535,17.1510925,26.0970535,1505,1870,1505,1870,2070,2395,2070,2395,1750,1460,1750,1460,2485,2070,2485,2070,0,0,0,0,2933.64844,3192.42627,2933.64844,3192.42627 [f=0015193] [15193] Game End Stats Values: 27,5250,7100,5250,7100,988.791992,251.916428,988.791992,251.916428,0,0,0,0,0,0,0,0,532.117798,172.057831,532.117798,172.057831,3087.97241,2783.66431,3087.97241,2783.66431,1580,880,1580,880,34.8466759,29.7723961,34.8466759,29.7723961,415,2435,415,2435,14,26.2104015,14,26.2104015,1505,2290,1505,2290,2070,2395,2070,2395,1750,1495,1750,1495,2485,2070,2485,2070,0,0,0,0,2933.64844,3192.42627,2933.64844,3192.42627 [f=0015193] [15193] Game End Stats Values: 28,6265,7710,6265,7710,994.991333,263.117493,994.991333,263.117493,0,0,0,0,0,0,0,0,532.117798,172.057831,532.117798,172.057831,3090.36304,3059.54712,3090.36304,3059.54712,1580,880,1580,880,33.3585396,30.2044964,33.3585396,30.2044964,595,2435,595,2435,15.3466206,26.7467365,15.3466206,26.7467365,2250,2830,2250,2830,2070,2620,2070,2620,1840,1565,1840,1565,2710,2070,2710,2070,0,0,0,0,3210.3584,3194.81689,3210.3584,3194.81689 [f=0015193] [15193] Game End Stats Values: 29,6525,7865,6525,7865,1009.91901,274.724854,1009.91901,274.724854,0,0,0,0,0,0,0,0,532.117798,172.057831,532.117798,172.057831,3359.31396,3235.8313,3359.31396,3235.8313,1490,880,1490,880,33.5679131,32.0558243,33.5679131,32.0558243,595,2435,595,2435,16.9951839,26.7738266,16.9951839,26.7738266,2600,2950,2600,2950,2070,2710,2070,2710,1840,1600,1840,1600,2800,2070,2800,2070,0,0,0,0,3386.64258,3508.62817,3386.64258,3508.62817 [f=0015193] [15193] Game End Stats Values: 30,6570,8225,6570,8225,1061.4425,314.136505,1061.4425,314.136505,0,0,0,0,0,0,0,0,532.117798,172.057831,532.117798,172.057831,3425.11792,3514.14404,3425.11792,3514.14404,1390,880,1390,880,48.9566803,48.3214951,48.9566803,48.3214951,595,2435,595,2435,20.3682442,28.6274433,20.3682442,28.6274433,2655,3240,2655,3240,2200,3050,2200,3050,1930,1670,1930,1670,3140,2200,3140,2200,0,0,0,0,3668.7583,3579.76465,3668.7583,3579.76465 [f=0015193] [15193] Game End Stats Values: 31,6810,8680,6810,8680,1120.60999,370.95871,1120.60999,370.95871,0,0,0,0,0,0,0,0,532.117798,172.057831,532.117798,172.057831,3425.11792,3542.15552,3425.11792,3542.15552,1390,880,1390,880,52.5775719,54.9491844,52.5775719,54.9491844,595,2435,595,2435,21.9445057,29.7881432,21.9445057,29.7881432,2895,3660,2895,3660,2200,3078,2200,3078,1930,1705,1930,1705,3168,2200,3168,2200,0,0,0,0,3696.76978,3579.76465,3696.76978,3579.76465 [f=0015193] [15193] Game End Stats Values: 32,7050,9320,7050,9320,1155.78027,399.90567,1155.78027,399.90567,0,0,0,0,0,0,0,0,532.117798,172.057831,532.117798,172.057831,3462.68677,3557.85596,3462.68677,3557.85596,1390,880,1390,880,34.0332489,36.1326904,34.0332489,36.1326904,595,2545,595,2545,20.3446941,27.9298,20.3446941,27.9298,3135,4155,3135,4155,2200,3093.66675,2200,3093.66675,1930,1740,1930,1740,3183.66675,2200,3183.66675,2200,4.00000048,0,4.00000048,0,3712.47021,3625.68213,3712.47021,3625.68213 [f=0015193] [15193] Game End Stats Values: 33,7175,9950,7175,9950,1176.96033,405.951294,1176.96033,405.951294,0,0,0,0,0,0,0,0,532.117798,172.057831,532.117798,172.057831,3599.67944,3557.85596,3599.67944,3557.85596,1390,880,1390,880,26.0856915,28.1686287,26.0856915,28.1686287,595,2545,595,2545,22.0786572,26.4030399,22.0786572,26.4030399,3260,4750,3260,4750,2200,3093.66675,2200,3093.66675,1930,1775,1930,1775,3183.66675,2200,3183.66675,2200,45.0000496,0,45.0000496,0,3712.47021,3762.6748,3712.47021,3762.6748 [f=0015193] [15193] Game End Stats Values: 34,6705,9895,6705,9895,1201.86353,434.935394,1201.86353,434.935394,0,0,0,0,0,0,0,0,532.117798,172.057831,532.117798,172.057831,4008.17676,3559.70825,4008.17676,3559.70825,1390,880,1390,880,30.4893074,33.8029175,30.4893074,33.8029175,595,2545,595,2545,24.5268688,27.932272,24.5268688,27.932272,2790,4695,2790,4695,2725,3093.66675,2725,3093.66675,1930,1775,1930,1775,3183.66675,2725,3183.66675,2725,118.166031,0,118.166031,0,3714.32251,4171.17139,3714.32251,4171.17139 [f=0015193] [15193] Game End Stats Values: 35,6155,10340,6155,10340,1228.58716,464.30899,1228.58716,464.30899,0,0,0,0,0,0,0,0,532.117798,172.057831,532.117798,172.057831,4997.92627,3610.0835,4997.92627,3610.0835,1490,1100,1490,1100,33.8567772,37.8531799,33.8567772,37.8531799,595,2545,595,2545,24.310318,28.4477997,24.310318,28.4477997,2140,4920,2140,4920,3540,3123.66675,3540,3123.66675,1930,1775,1930,1775,3213.66675,3540,3213.66675,3540,164.666992,0,164.666992,0,3921.55005,5160.91797,3921.55005,5160.91797 [f=0015214] [15214] Event [2797.85107,154.211456,3842.14258]: 1 lost unit Bandit [f=0015214] [15214] Event [496.018402,399.978638,4700]: 1 finished unit Felon [f=0015226] [15226] Event [2811.91211,158.962418,3942.97217]: 1 lost unit Bandit [f=0015232] [15232] Event [2894.8584,164.968002,4058.91211]: 1 lost unit Outlaw [f=0015236] [15236] Event [3749.4873,249.000549,4647.49365]: 1 lost unit Convict [f=0015369] Spectator spaceT left the game: normal quit [f=0015369] [15369] Event [undefined]: spaceT quit [f=0015390] [Game::ClientReadNet] added new player RedEagle_P1 with number 2 to team 0 [f=0015390] > SPRINGIE:User RedEagle_P1|chicken_tiamat|5_4||False|MC|Federation|CA [f=0015410] Connection attempt from RedEagle_P1 [f=0015410] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0015410] -> Connection established (given id 2) [f=0015424] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0015424] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015445] [15445] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0015478] No clients connected, shutting down server [f=0015478] Server shutdown [f=0015478] End of demo reached [f=0015612] [15612] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0015763] [15763] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0015913] [15913] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0016063] [16063] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0016213] [16213] Event [4496.02979,400.623749,321.99234]: 0 finished unit Scorcher [f=0016653] [16653] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0017103] [17103] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0017553] [17553] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0018003] [18003] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0018453] [18453] Event [4496.02979,400.623749,321.99234]: 0 finished unit Dominatrix [f=0018544] Autoquit sending quit command. [f=0018544] [QuitAction] user exited to system [f=0018544] [SpringApp::Kill][1] fromRun=1 [f=0018544] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018544] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018544] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018544] [ThreadPool::SetThreadCount][2] workers=0 [f=0018544] [SpringApp::Kill][2] [f=0018544] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018544] [Game::KillLua][3] dtor=0 luaUI=0x511bc890 [f=0018544] Start widgetHandler:Shutdown [f=0018544] Shutdown - SaveOrderList Complete [f=0018544] Writing last game win data [f=0018544] Shutdown - SaveConfigData Complete [f=0018544] Shutdown Widget - Save/Load API [f=0018544] Shutdown Widget - Chili Highlight [f=0018544] Shutdown Widget - Draw After Chili [f=0018544] Shutdown Widget - EPIC Menu [f=0018544] Shutdown Widget - Chili Widget Selector [f=0018544] Shutdown Widget - Chili Minimap [f=0018544] Shutdown Widget - Local Team Colors [f=0018544] Shutdown Widget - Display Keys 2 [f=0018544] Shutdown Widget - Save Game Menu [f=0018544] Shutdown Widget - Unit Icons [f=0018544] Shutdown Widget - Noises [f=0018544] Shutdown Widget - HealthBars [f=0018544] Shutdown Widget - Win Counter [f=0018544] Shutdown Widget - SpringRTS Replay Stats [f=0018544] Shutdown Widget - BuildETA [f=0018544] Shutdown Widget - Modular Comm Info [f=0018544] Shutdown Widget - Stereo3D [f=0018544] Shutdown Widget - Showeco and Grid Drawer [f=0018544] Shutdown Widget - Point Tracker [f=0018544] Shutdown Widget - Music Player [f=0018544] Shutdown Widget - Missile Silo Range [f=0018544] Shutdown Widget - MinimapEvents [f=0018544] Shutdown Widget - Mex Placement Handler [f=0018544] Shutdown Widget - Local Widgets Config [f=0018544] Shutdown Widget - Highlight Geos [f=0018544] Shutdown Widget - Grab Input [f=0018544] Input grabbing is disabled! [f=0018544] Shutdown Widget - MetalFeatures (new) [f=0018544] Shutdown Widget - Darkening [f=0018544] Shutdown Widget - Context Menu [f=0018544] Shutdown Widget - Chili Spectator Panels [f=0018544] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018544] Shutdown Widget - Chili Nuke Warning [f=0018544] Shutdown Widget - Chili EndGame Window [f=0018544] Shutdown Widget - Chili Economy Panel Default [f=0018544] Shutdown Widget - CameraShake [f=0018544] Shutdown Widget - Attack AoE [f=0018544] Shutdown Widget - Map Edge Extension [f=0018544] Shutdown Widget - Selection Send [f=0018544] Shutdown Widget - LupsManager [f=0018544] Shutdown Widget - Newton Firezone [f=0018544] Shutdown Widget - Chili Pro Console [f=0018544] Shutdown Widget - Lasso Terraform GUI [f=0018544] Shutdown Widget - Lups [f=0018544] Shutdown Widget - Chili Framework [f=0018544] Shutdown Widget - Chili Core Selector [f=0018544] Shutdown Widget - Custom Markers [f=0018544] Shutdown Widget - Pause Screen [f=0018544] Shutdown Widget - Text To Speech Control [f=0018544] Shutdown Widget - Persistent Build Height [f=0018544] Shutdown Widget - Layout Handler [f=0018544] End widgetHandler:Shutdown [f=0018544] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395072,59032137} {int,ext,rec}Allocs={24705376,0,0} {chunk,block}Bytes={59032137,0} [f=0018544] [Game::KillLua][1] dtor=0 luaGaia=0x51ab32e0 [f=0018544] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327265,53497913} {int,ext,rec}Allocs={24705378,0,0} {chunk,block}Bytes={53497913,0} [f=0018544] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327265,53497913} {int,ext,rec}Allocs={24705378,0,0} {chunk,block}Bytes={53497913,0} [f=0018544] [Game::KillLua][2] dtor=0 luaRules=0x51446db0 [f=0018544] Start gadgetHandler:Shutdown [f=0018544] Shutdown - StartSetup [f=0018544] Shutdown - UnitMorph [f=0018544] Shutdown - LupsNanoSpray [f=0018544] Shutdown - Missile Silo Controller [f=0018544] Shutdown - Modular Comm Info [f=0018544] Shutdown - Terrain Texture Handler [f=0018544] Shutdown - UnitCloakShield [f=0018544] Shutdown - Starlight Handler [f=0018544] End gadgetHandler:Shutdown [f=0018544] Start gadgetHandler:Shutdown [f=0018544] Shutdown - Save/Load [f=0018544] Shutdown - UnitMorph [f=0018544] Shutdown - Modular Comm Info [f=0018544] Shutdown - Retreat Command [f=0018544] Shutdown - Shockwaves [f=0018544] Shutdown - Teleport Throw [f=0018544] Shutdown - UnitCloakShield [f=0018544] Shutdown - Lups Cloak FX [f=0018544] Shutdown - Lups [f=0018544] Shutdown - Lups Shield [f=0018544] End gadgetHandler:Shutdown [f=0018544] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24705408,0,0} {chunk,block}Bytes={0,0} [f=0018544] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24705408,0,0} {chunk,block}Bytes={0,0} [f=0018544] [Game::KillLua][4] dtor=0 [f=0018544] [Game::~CGame][1] [f=0018544] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018544] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018544] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018544] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018544] [Game::KillLua][4] dtor=1 [f=0018544] [Game::KillMisc][1] [f=0018544] [Game::KillMisc][2] [f=0018544] [Game::KillMisc][3] [f=0018544] [Game::KillRendering][1] [f=0018544] [3DOParser::Kill] allocated 137 pieces [f=0018544] [S3OParser::Kill] allocated 2747 pieces [f=0018544] [AssParser::Kill] allocated 236 pieces [f=0018544] [Game::KillInterface][1] [f=0018544] [Game::KillInterface][2] [f=0018544] [Game::KillSimulation][1] [f=0018544] [Game::KillSimulation][2] [f=0018544] [CCollisionHandler] dis-/continuous tests: 0/183220 [f=0018544] [Game::KillSimulation][3] [f=0018544] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018544] [~CPathCache(20x20)] cacheHits=88 hitPercentage=26% numHashColls=0 maxCacheSize=10 [f=0018544] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018544] [~CPathCache(40x40)] cacheHits=424 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018544] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018544] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018544] [LosHandler::Kill] raycast instance cache-{hits,misses}={11716,14698}; shared=8%; cached=36% [f=0018544] [Game::KillSimulation][4] [f=0018544] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018544] [Game::~CGame][2] [f=0018544] [Game::~CGame][3] [f=0018544] [SpringApp::Kill][3] [f=0018544] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196203 bytes sent 165619 bytes recv'd [f=0018544] [SpringApp::Kill][4] font=0x44dfd8a0 [f=0018544] [SpringApp::Kill][5] [f=0018544] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44ec8540) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3108ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=190ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=507 inflSize=2722kb readTime=94ms file="bitmaps/gpl/wakelarge.png" indx=479 inflSize=124kb readTime=67ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=48ms file="objects3d/spiderriot.s3o" indx=5347 inflSize=134kb readTime=39ms file="objects3d/arm_flea.s3o" indx=4797 inflSize=32kb readTime=37ms file="bitmaps/pd/shield3wake.png" indx=556 inflSize=192kb readTime=30ms file="bitmaps/cc/flashside2.tga" indx=413 inflSize=128kb readTime=30ms file="luaui/widgets/gui_icon_sets.lua" indx=4581 inflSize=3kb readTime=28ms file="luarules/gadgets/unit_marketplace.lua" indx=1725 inflSize=4kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 52686937 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44f59850) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f33a8070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44e83d10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45100f80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]