[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zOlzXQapJP/springsettings.874021.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f53c001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14891 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/874021/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f1e5e0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f1e5e0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 325ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 980ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1149ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 253ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/874021/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62da27b7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62da27b7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-62da27b7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62da27c7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62da27c7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-62da27c7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (663ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/874021/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51472ce0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: de96985e1e56bde1acf504ed9919ad0a [f=-000001] Connection attempt from the_green_squig [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: the_green_squig changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[Game::Load][lua{Rules,Gaia}={07c99e28,00000000}]" [f=-000001] Allies: I choose: The Deputy! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={06ef44b0,00000000}]" [f=-000001] Allies: I choose: UselessLobster! [f=-000001] !predict [f=-000001] > Team the_green_squig has a 92.7% chance to win [f=-000001] > Team matthewwightman has a 7.3% chance to win [f=-000001] gl hf! [f=-000001] you too [f=-000001] [0] Event [766,262.00354,847]: 0 finished unit Recon Commander [f=-000001] [0] Event [4793,261.998535,4345]: 1 finished unit Recon Commander [f=0000000] [0] the_green_squig, team: 0, elo:2452 [f=0000000] [0] matthewwightman, team: 1, elo:2010 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [864,261.995605,936]: 0 finished unit Shieldbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000008] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000008] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000008] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000008] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000008] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000008] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000008] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000008] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000008] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000008] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000016] [16] Event [4712,261.995605,4224]: 1 finished unit Cloakbot Factory [f=0000352] [352] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000407] [407] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000487] [487] Event [864,261.443848,948]: 0 finished unit Convict [f=0000491] [491] Event [696,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0000549] [549] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Conjurer [f=0000671] [671] Event [616,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0000722] [722] Event [864,261.443848,948]: 0 finished unit Bandit [f=0000756] [756] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0000962] [962] Event [864,261.443848,948]: 0 finished unit Bandit [f=0000970] [970] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0001043] [1043] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0001144] [1144] Event [1152,253.804688,1152]: 0 finished unit Radar Tower [f=0001176] [1176] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0001300] [1300] Event [864,261.443848,948]: 0 finished unit Bandit [f=0001552] [1552] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001554] [1554] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Conjurer [f=0001653] [1653] Event [864,261.443848,948]: 0 finished unit Bandit [f=0001720] [1720] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001851] [1851] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0002144] [2144] Event [360,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0002170] [2170] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0002193] [2193] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0002252] [2252] Event [864,261.443848,948]: 0 finished unit Bandit [f=0002479] [2479] Event [264,261.995605,648]: 0 finished unit Wind/Tidal Generator [f=0002574] [2574] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0002612] [2612] Event [2894.94824,54.0305176,4412.17578]: 1 lost unit Conjurer [f=0002660] [2660] Event [1411.0332,181.767288,854.591675]: 1 lost unit Glaive [f=0002695] [2695] Event [864,261.443848,948]: 0 finished unit Convict [f=0002733] [2733] Event [1244.1311,216.187164,650.985229]: 1 lost unit Glaive [f=0002782] [2782] Event [1174.49072,230.362274,645.560486]: 1 lost unit Glaive [f=0002823] [2823] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0002943] [2943] Event [864,261.443848,948]: 0 finished unit Bandit [f=0003098] [3098] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0003226] [3226] Event [864,261.443848,948]: 0 finished unit Bandit [f=0003244] [3244] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0003284] [3284] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0003402] [3402] Event [3153.53394,80.9262085,3852.97217]: 1 lost unit Glaive [f=0003443] [3443] Event [3062.64355,55.3966789,3596.97266]: 0 lost unit Bandit [f=0003465] [3465] Event [864,261.443848,948]: 0 finished unit Bandit [f=0003543] [3543] Event [264,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0003609] [3609] Event [3305.75952,86.0097351,3501.40625]: 1 lost unit Glaive [f=0003612] [3612] Event [3369.4707,105.757813,3440.28101]: 0 lost unit Bandit [f=0003788] [3788] Event [864,261.443848,948]: 0 finished unit Bandit [f=0003835] [3835] Event [344,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0003879] [3879] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0003925] [3925] Event [3417.62573,76.6250076,3218.43848]: 1 lost unit Glaive [f=0003925] [3925] Event [3456.11841,57.7895012,3072.01392]: 0 lost unit Bandit [f=0004027] [4027] Event [3316.43799,54.0156097,2883.54126]: 0 lost unit Bandit [f=0004038] [4038] Event [3252.22607,54.033741,2953.20801]: 1 lost unit Glaive [f=0004053] [4053] Event [4424,261.995605,4440]: 1 finished unit Solar Collector [f=0004144] [4144] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0004226] [4226] Event [1072,250.917725,704]: 0 finished unit Lotus [f=0004235] [4235] Event [864,261.443848,948]: 0 finished unit Bandit [f=0004340] [4340] Event [2883.1355,54.0268059,2946.00952]: 1 lost unit Glaive [f=0004422] [4422] Event [1416,57.717041,1544]: 0 finished unit Solar Collector [f=0004448] [4448] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0004484] [4484] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0004668] [4668] Event [4440,261.995605,4600]: 1 finished unit Solar Collector [f=0004721] [4721] Event [864,261.443848,948]: 0 finished unit Convict [f=0004723] [4723] Event [1512,55.1291504,1432]: 0 finished unit Solar Collector [f=0004806] [4806] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0004963] [4963] Event [864,261.443848,948]: 0 finished unit Bandit [f=0005048] [5048] Event [4440,261.995605,4760]: 1 finished unit Solar Collector [f=0005101] [5101] Event [696,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0005203] [5203] Event [864,261.443848,948]: 0 finished unit Bandit [f=0005392] [5392] Event [760,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0005441] [5441] Event [864,261.443848,948]: 0 finished unit Bandit [f=0005466] [5466] Event [4536,261.995605,4872]: 1 finished unit Solar Collector [f=0005512] [5512] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Reaver [f=0005610] [5610] Event [632,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0005670] [5670] Event [864,261.443848,948]: 0 finished unit Bandit [f=0005770] [5770] Event [4672,453.847412,144]: 1 finished unit Lotus [f=0005850] [5850] Event [552,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0005910] [5910] Event [864,261.443848,948]: 0 finished unit Bandit [f=0006135] [6135] Event [472,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0006158] [6158] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0006228] [6228] Event [4664,261.995605,4856]: 1 finished unit Solar Collector [f=0006279] [6279] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Reaver [f=0006390] [6390] Event [392,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0006442] [6442] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0006455] [6455] Event [4752,453.835205,448]: 1 finished unit Lotus [f=0006549] [6549] Event [3192.03491,55.0591354,1349.62366]: 1 lost unit Ronin [f=0006559] [6559] Event [952,261.995605,936]: 0 finished unit Caretaker [f=0006618] [6618] Event [864,261.443848,948]: 0 finished unit Outlaw [f=0006669] [6669] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Conjurer [f=0006735] [6735] Event [3760.00903,55.3428612,1808.25549]: 1 lost unit Ronin [f=0006827] [6827] Event [864,261.443848,948]: 0 finished unit Convict [f=0006923] [6923] Event [4824,261.995605,4776]: 1 finished unit Solar Collector [f=0006956] [6956] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0006957] [6957] Event [864,261.443848,948]: 0 finished unit Bandit [f=0006995] [6995] Event [4792,453.725342,328]: 1 finished unit Solar Collector [f=0007158] [7158] Event [864,261.443848,948]: 0 finished unit Rogue [f=0007241] [7241] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0007283] [7283] Event [4888,261.995605,4632]: 1 finished unit Solar Collector [f=0007365] [7365] Event [2664,55.5197754,2632]: 0 finished unit Stardust [f=0007368] [7368] Event [864,261.443848,948]: 0 finished unit Rogue [f=0007426] [7426] Event [4936,453.749756,328]: 1 finished unit Solar Collector [f=0007527] [7527] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0007564] [7564] Event [864,261.443848,948]: 0 finished unit Rogue [f=0007601] [7601] Event [3952,250.19751,3952]: 1 finished unit Radar Tower [f=0007643] [7643] Event [2472,55.5319824,2552]: 0 finished unit Solar Collector [f=0007643] [7643] Event [4920,261.995605,4504]: 1 finished unit Solar Collector [f=0007705] [7705] Event [864,261.443848,948]: 0 finished unit Bandit [f=0007724] [7724] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0007791] [7791] Event [2883.00342,54.0282249,2781.70996]: 1 lost unit Reaver [f=0007840] [7840] Event [864,261.443848,948]: 0 finished unit Bandit [f=0007931] [7931] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0007958] [7958] Event [2552,55.5136719,2456]: 0 finished unit Solar Collector [f=0007975] [7975] Event [864,261.443848,948]: 0 finished unit Bandit [f=0007996] [7996] Event [4968,453.822998,200]: 1 finished unit Solar Collector [f=0008018] [8018] Event [4952,261.995605,4360]: 1 finished unit Solar Collector [f=0008110] [8110] Event [864,261.443848,948]: 0 finished unit Bandit [f=0008142] [8142] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0008171] [8171] Event [2608,55.5319824,2640]: 0 finished unit Radar Tower [f=0008313] [8313] Event [864,261.443848,948]: 0 finished unit Convict [f=0008352] [8352] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0008454] [8454] Event [864,261.443848,948]: 0 finished unit Bandit [f=0008506] [8506] Event [4840,453.786377,136]: 1 finished unit Solar Collector [f=0008558] [8558] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0008636] [8636] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0008657] [8657] Event [864,261.443848,948]: 0 finished unit Rogue [f=0008731] [8731] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0008791] [8791] Event [2664,55.5197754,2632]: 0 lost unit Stardust [f=0008922] [8922] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0008956] [8956] Event [4760,453.737549,216]: 1 finished unit Solar Collector [f=0008965] [8965] Event [3021.39722,54.0282974,2648.30347]: 1 lost unit Ronin [f=0008976] [8976] Event [712,261.995605,936]: 0 finished unit Caretaker [f=0009001] [9001] Event [864,261.443848,948]: 0 finished unit Rogue [f=0009004] [9004] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0009090] [9090] Event [4600,261.995605,4344]: 1 finished unit Caretaker [f=0009118] [9118] Event [2809.36475,55.7296104,2630.50781]: 1 lost unit Reaver [f=0009123] [9123] Event [2568,55.5319824,2568]: 0 lost unit Metal Extractor [f=0009141] [9141] Event [864,261.443848,948]: 0 finished unit Rogue [f=0009154] [9154] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0009245] [9245] Event [864,261.443848,948]: 0 finished unit Bandit [f=0009247] [9247] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0009319] [9319] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0009336] [9336] Event [864,261.443848,948]: 0 finished unit Bandit [f=0009361] [9361] Event [4704,453.749756,336]: 1 finished unit Radar Tower [f=0009426] [9426] Event [864,261.443848,948]: 0 finished unit Bandit [f=0009445] [9445] Event [3164.3584,54.0447807,2839.35962]: 1 lost unit Ronin [f=0009485] [9485] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0009515] [9515] Event [864,261.443848,948]: 0 finished unit Bandit [f=0009597] [9597] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0009664] [9664] Event [864,261.443848,948]: 0 finished unit Convict [f=0009716] [9716] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0009769] [9769] Event [864,261.443848,948]: 0 finished unit Bandit [f=0009816] [9816] Event [3249.34204,54.0449562,2654.13159]: 0 lost unit Bandit [f=0009836] [9836] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0009888] [9888] Event [3139.69531,54.7304688,2772.76025]: 1 lost unit Glaive [f=0009905] [9905] Event [864,261.443848,948]: 0 finished unit Rogue [f=0009919] [9919] Event [3090.13696,54.0227852,2633.83667]: 1 lost unit Glaive [f=0009922] [9922] Event [2965.14795,54.0161362,2607.87207]: 0 lost unit Rogue [f=0009956] [9956] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0009962] [9962] Event [3082.73486,54.0644341,2769.46338]: 1 lost unit Glaive [f=0009986] [9986] Event [2994.57666,54.0062103,2759.85815]: 1 lost unit Glaive [f=0010054] [10054] Event [864,261.443848,948]: 0 finished unit Rogue [f=0010113] [10113] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0010154] [10154] Event [3876.14209,57.4510193,2219.64673]: 0 lost unit Bandit [f=0010204] [10204] Event [864,261.443848,948]: 0 finished unit Rogue [f=0010278] [10278] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0010313] [10313] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0010349] [10349] Event [3924.79053,54.0229492,2905.91943]: 1 lost unit Ronin [f=0010372] [10372] Event [776,261.995605,920]: 0 finished unit Caretaker [f=0010397] [10397] Event [864,261.443848,948]: 0 finished unit Bandit [f=0010429] [10429] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0010451] [10451] Event [4002.71387,54.0252533,2972.1875]: 1 lost unit Glaive [f=0010473] [10473] Event [864,261.443848,948]: 0 finished unit Bandit [f=0010479] [10479] Event [3965.37671,55.3001251,3060.0835]: 1 lost unit Glaive [f=0010500] [10500] Event [4272,330.861572,400]: 1 finished unit Picket [f=0010513] [10513] Event [4040.83569,54.0263252,2972.93286]: 0 lost unit Bandit [f=0010521] [10521] Event [4029.6062,55.5900345,3064.47144]: 1 lost unit Glaive [f=0010545] [10545] Event [4112.34766,54.0773849,3019.23047]: 1 lost unit Glaive [f=0010548] [10548] Event [864,261.443848,948]: 0 finished unit Bandit [f=0010591] [10591] Event [4231.87158,91.7005157,3271.31348]: 1 lost unit Ronin [f=0010593] [10593] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0010623] [10623] Event [864,261.443848,948]: 0 finished unit Bandit [f=0010693] [10693] Event [4277.12207,82.1451416,3224.12646]: 0 lost unit Bandit [f=0010693] [10693] Event [4270.32813,86.506424,3244.70874]: 0 lost unit Bandit [f=0010723] [10723] Event [4236.74023,108.441483,3353.51953]: 0 lost unit Bandit [f=0010731] [10731] Event [864,261.443848,948]: 0 finished unit Convict [f=0010744] [10744] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0010795] [10795] Event [4483.89453,153.047348,3569.92383]: 1 lost unit Ronin [f=0010817] [10817] Event [864,261.443848,948]: 0 finished unit Bandit [f=0010856] [10856] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0010926] [10926] Event [864,261.443848,948]: 0 finished unit Rogue [f=0010926] [10926] Event [4571.95117,98.9892578,3305.60815]: 0 lost unit Bandit [f=0010975] [10975] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0011022] [11022] Event [3464,57.7536621,3720]: 1 lost unit Metal Extractor [f=0011086] [11086] Event [864,261.443848,948]: 0 finished unit Rogue [f=0011096] [11096] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0011205] [11205] Event [4480,452.120117,656]: 1 finished unit Radar Tower [f=0011216] [11216] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0011228] [11228] Event [3720,57.7231445,3464]: 1 lost unit Metal Extractor [f=0011247] [11247] Event [2992,54.0305176,4272]: 1 lost unit Picket [f=0011316] [11316] Event [5039.604,55.1297188,2335.61572]: 1 lost unit Ronin [f=0011356] [11356] Event [2192.26782,122.703407,4331.30078]: 0 lost unit Bandit [f=0011357] [11357] Event [864,261.443848,948]: 0 finished unit Rogue [f=0011491] [11491] Event [4690.87744,54.0310555,2991.29517]: 1 lost unit Ronin [f=0011528] [11528] Event [864,261.443848,948]: 0 finished unit Bandit [f=0011554] [11554] Event [4701.5376,52.3896217,2993.17822]: 0 lost unit Bandit [f=0011569] [11569] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Reaver [f=0011574] [11574] Event [4608.74951,54.0232697,3006.08252]: 0 lost unit Bandit [f=0011683] [11683] Event [864,261.443848,948]: 0 finished unit Bandit [f=0011724] [11724] Event [3832.34326,61.4313736,5009.62256]: 1 lost unit Ronin [f=0011816] [11816] Event [1904,184.529785,4368]: 1 finished unit Radar Tower [f=0011835] [11835] Event [864,261.443848,948]: 0 finished unit Bandit [f=0011856] [11856] Event [2880,54.0366211,4320]: 1 finished unit Picket [f=0011881] [11881] Event [4285.52979,181.016998,3706.12451]: 1 lost unit Ronin [f=0011928] [11928] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Reaver [f=0011986] [11986] Event [864,261.443848,948]: 0 finished unit Bandit [f=0012002] [12002] Event [3869.64648,214.986847,4450.36768]: 0 lost unit Bandit [f=0012018] [12018] Event [1560,253.749756,4296]: 0 lost unit Stinger [f=0012068] [12068] Event [2632,43.3893051,2680]: 0 finished unit Stinger [f=0012089] [12089] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0012092] [12092] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0012174] [12174] Event [864,261.443848,948]: 0 finished unit Convict [f=0012185] [12185] Event [4122.24023,54.0280228,2727.75024]: 1 lost unit Ronin [f=0012276] [12276] Event [864,261.443848,948]: 0 finished unit Bandit [f=0012289] [12289] Event [4455.83252,74.4815216,2417.53979]: 1 lost unit Ronin [f=0012336] [12336] Event [4577.92236,84.5378571,2370.7583]: 1 lost unit Ronin [f=0012337] [12337] Event [4323.49756,54.0140228,2669.62109]: 0 lost unit Bandit [f=0012394] [12394] Event [4260.92285,54.9664268,2781.14795]: 0 lost unit Bandit [f=0012430] [12430] Event [4229.18506,54.1647491,2774.44458]: 0 lost unit Bandit [f=0012432] [12432] Event [864,261.443848,948]: 0 finished unit Rogue [f=0012438] [12438] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Reaver [f=0012531] [12531] Event [4180.94775,54.0208778,2993.58423]: 1 lost unit Ronin [f=0012561] [12561] Event [864,261.443848,948]: 0 finished unit Rogue [f=0012620] [12620] Event [4565.54199,54.0225372,2678.37524]: 0 lost unit Rogue [f=0012639] [12639] Event [3198.96021,54.0442314,2619.60889]: 1 lost unit Glaive [f=0012652] [12652] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0012705] [12705] Event [864,261.443848,948]: 0 finished unit Rogue [f=0012733] [12733] Event [3388.29077,54.0244141,2656.19849]: 0 lost unit Rogue [f=0012798] [12798] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Reaver [f=0012820] [12820] Event [864,261.443848,948]: 0 finished unit Bandit [f=0012846] [12846] Event [3364.55664,55.1511993,2527.56177]: 0 lost unit Rogue [f=0012911] [12911] Event [864,261.443848,948]: 0 finished unit Bandit [f=0012917] [12917] Event [3973.9187,55.2485504,2816.69189]: 0 lost unit Bandit [f=0012925] [12925] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0012959] [12959] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0012979] [12979] Event [3246.55688,55.2045326,2392.14404]: 0 lost unit Rogue [f=0012980] [12980] Event [3472.64209,52.0473099,2622.5708]: 1 lost unit Glaive [f=0012985] [12985] Event [3247.65723,55.3083115,2559.64331]: 1 lost unit Glaive [f=0013010] [13010] Event [3342.59351,55.4789543,2556.47705]: 1 lost unit Glaive [f=0013030] [13030] Event [864,261.443848,948]: 0 finished unit Bandit [f=0013045] [13045] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0013148] [13148] Event [864,261.443848,948]: 0 finished unit Bandit [f=0013165] [13165] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0013284] [13284] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0013333] [13333] Event [864,261.443848,948]: 0 finished unit Convict [f=0013335] [13335] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0013389] [13389] Event [760,254.20752,3832]: 0 lost unit Metal Extractor [f=0013404] [13404] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0013476] [13476] Event [864,261.443848,948]: 0 finished unit Bandit [f=0013490] [13490] Event [800,254.219727,3888]: 1 finished unit Lotus [f=0013562] [13562] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0013659] [13659] Event [864,261.443848,948]: 0 finished unit Rogue [f=0013710] [13710] Event [4240,253.462891,1568]: 1 finished unit Picket [f=0013713] [13713] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0013808] [13808] Event [864,261.443848,948]: 0 finished unit Rogue [f=0013863] [13863] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0013898] [13898] Event [3320,55.2084961,1800]: 0 lost unit Metal Extractor [f=0013944] [13944] Event [864,261.443848,948]: 0 finished unit Rogue [f=0014013] [14013] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0014032] [14032] Event [760,249.694733,3832]: 1 finished unit Metal Extractor [f=0014035] [14035] Event [2860.16089,55.1732445,1850.91846]: 1 lost unit Glaive [f=0014059] [14059] Event [864,261.443848,948]: 0 finished unit Bandit [f=0014066] [14066] Event [3336,54.7016373,1736]: 0 lost unit Solar Collector [f=0014119] [14119] Event [3189.54321,55.2304497,1963.50818]: 0 lost unit Bandit [f=0014125] [14125] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0014167] [14167] Event [3167.26123,56.1577606,2171.04883]: 0 lost unit Bandit [f=0014168] [14168] Event [864,261.443848,948]: 0 finished unit Bandit [f=0014174] [14174] Event [3231.96777,55.020134,2234.25]: 1 lost unit Glaive [f=0014205] [14205] Event [3139.19604,55.1811104,2164.64575]: 0 lost unit Bandit [f=0014214] [14214] Event [3192.00903,55.1047211,2496.50464]: 1 lost unit Glaive [f=0014219] [14219] Event [3087.0979,55.2421761,2453.29004]: 0 lost unit Rogue [f=0014229] [14229] Event [3207.87915,55.1488266,2428.28247]: 1 lost unit Glaive [f=0014244] [14244] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0014266] [14266] Event [3210.26953,55.1337776,2328.10522]: 1 lost unit Glaive [f=0014277] [14277] Event [864,261.443848,948]: 0 finished unit Bandit [f=0014364] [14364] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0014384] [14384] Event [864,261.443848,948]: 0 finished unit Bandit [f=0014393] [14393] Event [3155.68335,55.2106895,2452.9585]: 0 lost unit Bandit [f=0014405] [14405] Event [3159.03345,55.2262726,2379.00757]: 0 lost unit Bandit [f=0014430] [14430] Event [3968,253.609375,1408]: 1 finished unit Picket [f=0014435] [14435] Event [3135.32544,55.2373466,2391.30127]: 0 lost unit Bandit [f=0014446] [14446] Event [3220.48975,55.408432,2185.99805]: 1 lost unit Reaver [f=0014475] [14475] Event [3188.03638,55.1016197,2316.4585]: 0 lost unit Bandit [f=0014549] [14549] Event [864,261.443848,948]: 0 finished unit Convict [f=0014567] [14567] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Conjurer [f=0014612] [14612] Event [3187.59277,46.4941711,2212.53931]: 1 lost unit Reaver [f=0014653] [14653] Event [864,261.443848,948]: 0 finished unit Bandit [f=0014756] [14756] Event [3115.69946,54.2066231,2393.21729]: 1 lost unit Reaver [f=0014812] [14812] Event [864,261.443848,948]: 0 finished unit Rogue [f=0014814] [14814] Event [2842.90625,54.7467117,2772.5415]: 0 lost unit Bandit [f=0014883] [14883] Event [2904.73315,52.2783318,2242.80957]: 1 lost unit Reaver [f=0014927] [14927] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Reaver [f=0014973] [14973] Event [864,261.443848,948]: 0 finished unit Rogue [f=0015026] [15026] Event [3128.93677,54.4446259,2856.95386]: 1 lost unit Glaive [f=0015130] [15130] Event [864,261.443848,948]: 0 finished unit Rogue [f=0015147] [15147] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0015188] [15188] Event [3494.02075,55.2009468,2314.70337]: 1 lost unit Ronin [f=0015189] [15189] Event [3141.85522,54.2246208,2963.11621]: 1 lost unit Glaive [f=0015213] [15213] Event [4808,261.995605,4280]: 1 finished unit Caretaker [f=0015213] [15213] Event [864,261.443848,948]: 0 finished unit Bandit [f=0015220] [15220] Event [3203.17578,54.0317764,2971.74536]: 1 lost unit Glaive [f=0015285] [15285] Event [3680,252.791504,1168]: 1 finished unit Picket [f=0015291] [15291] Event [864,261.443848,948]: 0 finished unit Bandit [f=0015382] [15382] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0015441] [15441] Event [864,261.443848,948]: 0 finished unit Bandit [f=0015581] [15581] Event [864,261.443848,948]: 0 finished unit Bandit [f=0015587] [15587] Event [3184.5332,54.0282707,2669.05591]: 1 lost unit Ronin [f=0015626] [15626] Event [2568,51.0192719,2568]: 0 finished unit Metal Extractor [f=0015713] [15713] Event [376,453.77417,4872]: 1 finished unit Solar Collector [f=0015723] [15723] Event [3254.94897,53.7473679,2644.91992]: 1 lost unit Ronin [f=0015743] [15743] Event [864,261.443848,948]: 0 finished unit Convict [f=0015832] [15832] Event [864,261.443848,948]: 0 finished unit Bandit [f=0015907] [15907] Event [2982.76392,54.0173721,2356.92456]: 0 lost unit Rogue [f=0015950] [15950] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Phantom [f=0015984] [15984] Event [864,261.443848,948]: 0 finished unit Rogue [f=0016056] [16056] Event [4712,261.995605,4392]: 1 finished unit Caretaker [f=0016076] [16076] Event [2869.2063,54.0226479,2181.68555]: 1 lost unit Ronin [f=0016108] [16108] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0016132] [16132] Event [864,261.443848,948]: 0 finished unit Rogue [f=0016232] [16232] Event [3244.92407,55.5441322,2459.25342]: 1 lost unit Ronin [f=0016280] [16280] Event [864,261.443848,948]: 0 finished unit Rogue [f=0016296] [16296] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Reaver [f=0016369] [16369] Event [864,261.443848,948]: 0 finished unit Bandit [f=0016372] [16372] Event [800,254.219727,3888]: 1 lost unit Lotus [f=0016398] [16398] Event [760,249.406952,3832]: 1 lost unit Metal Extractor [f=0016464] [16464] Event [864,261.443848,948]: 0 finished unit Bandit [f=0016484] [16484] Event [3552,253.572754,912]: 1 finished unit Lotus [f=0016491] [16491] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Reaver [f=0016501] [16501] Event [701.838623,254.197403,4028.30835]: 0 lost unit Bandit [f=0016513] [16513] Event [3290.65552,54.0176582,3003.50903]: 0 lost unit Bandit [f=0016526] [16526] Event [3390.73584,54.0280228,2995.26855]: 1 lost unit Glaive [f=0016564] [16564] Event [864,261.443848,948]: 0 finished unit Bandit [f=0016576] [16576] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0016580] [16580] Event [544,254.140381,3968]: 1 finished unit Lotus [f=0016603] [16603] Event [3284.13647,54.0238686,2951.00854]: 0 lost unit Bandit [f=0016604] [16604] Event [3297.27319,54.074501,2922.83691]: 0 lost unit Bandit [f=0016615] [16615] Event [3319.3606,54.0293427,2984.21533]: 0 lost unit Bandit [f=0016627] [16627] Event [3343.58447,54.030201,2926.07324]: 0 lost unit Bandit [f=0016627] [16627] Event [3344.05542,54.0305519,2963.97681]: 0 lost unit Bandit [f=0016640] [16640] Event [3383.18237,54.0922508,2975.81543]: 0 lost unit Bandit [f=0016645] [16645] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0016656] [16656] Event [3391.6875,54.0279503,2900.94458]: 0 lost unit Bandit [f=0016660] [16660] Event [3399.50317,54.2389679,2977.58179]: 0 lost unit Bandit [f=0016661] [16661] Event [3419.92749,54.0335121,2952.38794]: 0 lost unit Bandit [f=0016661] [16661] Event [864,261.443848,948]: 0 finished unit Bandit [f=0016665] [16665] Event [3411.40845,54.0261917,2926.83472]: 0 lost unit Bandit [f=0016708] [16708] Event [3622.77222,54.0253525,2865.50146]: 1 lost unit Reaver [f=0016720] [16720] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0016763] [16763] Event [3788.87988,246.982712,1183.75073]: 0 lost unit Convict [f=0016795] [16795] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0016822] [16822] Event [864,261.443848,948]: 0 finished unit Convict [f=0016826] [16826] Event [3339.18286,105.4282,3212.57568]: 1 lost unit Conjurer [f=0016870] [16870] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Glaive [f=0016888] [16888] Event [544,254.140381,3968]: 1 lost unit Lotus [f=0016922] [16922] Event [864,261.443848,948]: 0 finished unit Bandit [f=0016963] [16963] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0017053] [17053] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0017085] [17085] Event [864,261.443848,948]: 0 finished unit Rogue [f=0017144] [17144] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0017161] [17161] Event [783.658508,332.921661,4343.11523]: 1 lost unit Recon Commander [f=0017189] [17189] Event [824.472229,249.605957,4211.34668]: 0 lost unit Bandit [f=0017214] gg [f=0017251] [17251] Event [864,261.443848,948]: 0 finished unit Rogue [f=0017264] [17264] Event [4712.01465,261.995605,4214.3999]: 1 finished unit Ronin [f=0017274] [17274] Event [undefined]: matthewwightman resigned [f=0017274] game_message: matthewwightman has been destroyed! [f=0017274] game_message: the_green_squig wins! [f=0017274] Submitting stats [f=0017274] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017274] Part| Total Time|Time of the last 0.5s [f=0017274] Draw 16797.33ms 9.42% [f=0017274] Lua::Callins::Synced 12965.01ms 40.63% [f=0017274] Lua::Callins::Unsynced 22877.59ms 16.95% [f=0017274] Lua::CollectGarbage::Synced 517.66ms 0.30% [f=0017274] Lua::CollectGarbage::Unsynced 920.19ms 0.99% [f=0017274] Misc::Profiler::AddTime 68.36ms 0.00% [f=0017274] Sim 38565.70ms 78.69% [f=0017274] [17274] Received game_message: matthewwightman has been destroyed! [f=0017274] [17274] Received game_message: the_green_squig wins! [f=0017275] [17275] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017275] [17275] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017275] [17275] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017275] [17275] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,2075,1275,5.5999999,5.87200022,5.5999999,5.87200022,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017275] [17275] Game End Stats Values: 3,2350,2430,2350,2430,0,0.6211549,0,0.6211549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,9.16589642,8,9.16589642,2075,1275,2075,1275,8.03999996,8.08141041,8.03999996,8.08141041,185,195,185,195,0,0,0,0,90,160,90,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017275] [17275] Game End Stats Values: 4,2570,2635,2570,2635,0,2.3412044,0,2.3412044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,11.2373114,8,11.2373114,2075,1330,2075,1330,9.26400089,8.15466976,9.26400089,8.15466976,315,345,315,345,0,0,0,0,180,160,180,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017275] [17275] Game End Stats Values: 5,2780,2800,2780,2800,0,7.48616791,0,7.48616791,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,12.9296703,8,12.9296703,2075,1330,2075,1330,10.2160006,9.33499718,10.2160006,9.33499718,435,420,435,420,0,0,0,0,270,250,270,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017275] [17275] Game End Stats Values: 6,2910,2925,2910,2925,0,11.5929079,0,11.5929079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,12.129076,8,12.129076,2075,1330,2075,1330,12.119997,10.4897823,12.119997,10.4897823,565,420,565,420,0,0,0,0,270,375,270,375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017275] [17275] Game End Stats Values: 7,2790,3155,2790,3155,0,14.8343077,0,14.8343077,0,0,0,0,0,0,0,0,0,0,0,0,11.590909,201.956284,11.590909,201.956284,0,800,0,800,8,11.3428097,8,11.3428097,2075,1330,2075,1330,12.119997,12.3360929,12.119997,12.3360929,445,615,445,615,0,185,0,185,270,410,270,410,185,0,185,0,0,0,0,0,201.956284,18.545454,201.956284,18.545454 [f=0017275] [17275] Game End Stats Values: 8,2790,3230,2790,3230,0,15.7847042,0,15.7847042,0,0,0,0,0,0,0,0,0,0,0,0,39.4090843,315,39.4090843,315,0,800,0,800,8,12.4285154,8,12.4285154,2075,1330,2075,1330,12.119997,12.1833563,12.119997,12.1833563,445,690,445,690,0,315,0,315,270,410,270,410,315,0,315,0,0,0,0,0,315,48.6818047,315,48.6818047 [f=0017275] [17275] Game End Stats Values: 9,2815,3430,2815,3430,0,19.1377258,0,19.1377258,0,0,0,0,0,0,0,0,0,0,0,0,167.727203,465.220154,167.727203,465.220154,0,800,0,800,8,14.2013693,8,14.2013693,2075,1330,2075,1330,13.3439999,13.7035351,13.3439999,13.7035351,380,765,380,765,75,380,75,380,360,535,360,535,380,75,380,75,0,0,0,0,467.523407,179.318085,467.523407,179.318085 [f=0017275] [17275] Game End Stats Values: 10,2710,3315,2710,3315,0,24.6461334,0,24.6461334,0,0,0,0,0,0,0,0,0,0,0,0,336.272247,600.336121,336.272247,600.336121,0,800,0,800,8,16.5973301,8,16.5973301,2075,1330,2075,1330,14.1599998,14.5272255,14.1599998,14.5272255,275,615,275,615,225,575,225,575,360,570,360,570,575,300,575,300,0,0,0,0,604.942688,348.681305,604.942688,348.681305 [f=0017275] [17275] Game End Stats Values: 11,2895,3640,2895,3640,0.44947469,35.4603729,0.44947469,35.4603729,0,0,0,0,0,0,0,0,0,0,0,0,336.272247,676.641235,336.272247,676.641235,0,890,0,890,9.73333359,20.0154343,9.73333359,20.0154343,2075,1330,2075,1330,14.1899652,16.2409477,14.1899652,16.2409477,300,690,300,690,225,640,225,640,520,730,520,730,640,300,640,300,0,0,0,0,681.247803,357.95401,681.247803,357.95401 [f=0017275] [17275] Game End Stats Values: 12,2965,3920,2965,3920,1.00507021,50.2016754,1.00507021,50.2016754,0,0,0,0,0,0,0,0,47.8372803,0,47.8372803,0,336.272247,676.641235,336.272247,676.641235,0,890,0,890,11.0666666,22.5340042,11.0666666,22.5340042,2075,1330,2075,1330,16.2370377,21.0574226,16.2370377,21.0574226,300,810,300,810,225,640,225,640,590,890,590,890,640,300,640,300,0,52.3334389,0,52.3334389,681.247803,357.95401,681.247803,357.95401 [f=0017275] [17275] Game End Stats Values: 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[864,261.443848,948]: 0 finished unit Rogue [f=0017417] Player the_green_squig left the game: normal quit [f=0017417] [17417] Event [undefined]: the_green_squig quit [f=0017423] Spectator matthewwightman left the game: normal quit [f=0017423] [17423] Event [undefined]: matthewwightman quit [f=0017429] No clients connected, shutting down server [f=0017429] Server shutdown [f=0017504] [17504] Event [864,261.443848,948]: 0 finished unit Bandit [f=0017602] [17602] Event [864,261.443848,948]: 0 finished unit Bandit [f=0017692] [17692] Event [864,261.443848,948]: 0 finished unit Bandit [f=0017792] [17792] Event [864,261.443848,948]: 0 finished unit Bandit [f=0017933] [17933] Event [864,261.443848,948]: 0 finished unit Convict [f=0018021] [18021] Event [864,261.443848,948]: 0 finished unit Bandit [f=0018173] [18173] Event [864,261.443848,948]: 0 finished unit Rogue [f=0018321] [18321] Event [864,261.443848,948]: 0 finished unit Rogue [f=0018473] [18473] Event [864,261.443848,948]: 0 finished unit Rogue [f=0018557] [18557] Event [864,261.443848,948]: 0 finished unit Bandit [f=0018642] [18642] Event [864,261.443848,948]: 0 finished unit Bandit [f=0018721] [18721] Event [864,261.443848,948]: 0 finished unit Bandit [f=0018803] [18803] Event [864,261.443848,948]: 0 finished unit Bandit [f=0018928] [18928] Event [864,261.443848,948]: 0 finished unit Convict [f=0019006] [19006] Event [864,261.443848,948]: 0 finished unit Bandit [f=0019037] [19037] Event [296,261.995605,512]: 0 finished unit Fusion Reactor [f=0019113] [19113] Event [864,261.443848,948]: 0 finished unit Rogue [f=0019232] [19232] Event [864,261.443848,948]: 0 finished unit Rogue [f=0019352] [19352] Event [864,261.443848,948]: 0 finished unit Rogue [f=0019424] [19424] Event [864,261.443848,948]: 0 finished unit Bandit [f=0019499] [19499] Event [864,261.443848,948]: 0 finished unit Bandit [f=0019574] [19574] Event [864,261.443848,948]: 0 finished unit Bandit [f=0019649] [19649] Event [864,261.443848,948]: 0 finished unit Bandit [f=0019758] [19758] Event [864,261.443848,948]: 0 finished unit Convict [f=0019829] [19829] Event [864,261.443848,948]: 0 finished unit Bandit [f=0019938] [19938] Event [864,261.443848,948]: 0 finished unit Rogue [f=0020043] [20043] Event [864,261.443848,948]: 0 finished unit Rogue [f=0020162] [20162] Event [864,261.443848,948]: 0 finished unit Rogue [f=0020248] [20248] Event [864,261.443848,948]: 0 finished unit Bandit [f=0020287] Autoquit sending quit command. [f=0020287] [QuitAction] user exited to system [f=0020287] [SpringApp::Kill][1] fromRun=1 [f=0020287] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020287] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020287] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020287] [ThreadPool::SetThreadCount][2] workers=0 [f=0020287] [SpringApp::Kill][2] [f=0020287] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020287] [Game::KillLua][3] dtor=0 luaUI=0x51d56a20 [f=0020287] Start widgetHandler:Shutdown [f=0020287] Shutdown - SaveOrderList Complete [f=0020287] Writing last game win data [f=0020287] Shutdown - SaveConfigData Complete [f=0020287] Shutdown Widget - Save/Load API [f=0020287] Shutdown Widget - Chili Highlight [f=0020287] Shutdown Widget - Draw After Chili [f=0020287] Shutdown Widget - EPIC Menu [f=0020287] Shutdown Widget - Chili Widget Selector [f=0020287] Shutdown Widget - Chili Minimap [f=0020287] Shutdown Widget - Local Team Colors [f=0020287] Shutdown Widget - Display Keys 2 [f=0020287] Shutdown Widget - Save Game Menu [f=0020287] Shutdown Widget - Unit Icons [f=0020287] Shutdown Widget - Noises [f=0020287] Shutdown Widget - HealthBars [f=0020287] Shutdown Widget - Win Counter [f=0020287] Shutdown Widget - SpringRTS Replay Stats [f=0020287] Shutdown Widget - BuildETA [f=0020287] Shutdown Widget - Modular Comm Info [f=0020287] Shutdown Widget - Stereo3D [f=0020287] Shutdown Widget - Showeco and Grid Drawer [f=0020287] Shutdown Widget - Point Tracker [f=0020287] Shutdown Widget - Music Player [f=0020287] Shutdown Widget - Missile Silo Range [f=0020287] Shutdown Widget - MinimapEvents [f=0020287] Shutdown Widget - Mex Placement Handler [f=0020287] Shutdown Widget - Local Widgets Config [f=0020287] Shutdown Widget - Highlight Geos [f=0020287] Shutdown Widget - Grab Input [f=0020287] Input grabbing is disabled! [f=0020287] Shutdown Widget - MetalFeatures (new) [f=0020287] Shutdown Widget - Darkening [f=0020287] Shutdown Widget - Context Menu [f=0020287] Shutdown Widget - Chili Spectator Panels [f=0020287] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020287] Shutdown Widget - Chili Nuke Warning [f=0020287] Shutdown Widget - Chili EndGame Window [f=0020287] Shutdown Widget - Chili Economy Panel Default [f=0020287] Shutdown Widget - CameraShake [f=0020287] Shutdown Widget - Attack AoE [f=0020287] Shutdown Widget - Map Edge Extension [f=0020287] Shutdown Widget - Selection Send [f=0020287] Shutdown Widget - LupsManager [f=0020287] Shutdown Widget - Newton Firezone [f=0020287] Shutdown Widget - Chili Pro Console [f=0020287] Shutdown Widget - Lasso Terraform GUI [f=0020287] Shutdown Widget - Lups [f=0020287] Shutdown Widget - Chili Framework [f=0020287] Shutdown Widget - Chili Core Selector [f=0020287] Shutdown Widget - Custom Markers [f=0020287] Shutdown Widget - Pause Screen [f=0020287] Shutdown Widget - Text To Speech Control [f=0020287] Shutdown Widget - Persistent Build Height [f=0020287] Shutdown Widget - Layout Handler [f=0020287] End widgetHandler:Shutdown [f=0020287] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1317222,122851505} {int,ext,rec}Allocs={27554070,0,0} {chunk,block}Bytes={122851505,0} [f=0020287] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020287] [Game::KillLua][2] dtor=0 luaRules=0x51472ce0 [f=0020287] Start gadgetHandler:Shutdown [f=0020287] Shutdown - StartSetup [f=0020287] Shutdown - UnitMorph [f=0020287] Shutdown - LupsNanoSpray [f=0020287] Shutdown - Missile Silo Controller [f=0020287] Shutdown - Modular Comm Info [f=0020287] Shutdown - Terrain Texture Handler [f=0020287] Shutdown - UnitCloakShield [f=0020287] Shutdown - Starlight Handler [f=0020287] End gadgetHandler:Shutdown [f=0020287] Start gadgetHandler:Shutdown [f=0020287] Shutdown - Save/Load [f=0020287] Shutdown - UnitMorph [f=0020287] Shutdown - Modular Comm Info [f=0020287] Shutdown - Retreat Command [f=0020287] Shutdown - Shockwaves [f=0020287] Shutdown - Teleport Throw [f=0020287] Shutdown - UnitCloakShield [f=0020287] Shutdown - Lups Cloak FX [f=0020287] Shutdown - Lups [f=0020287] Shutdown - Lups Shield [f=0020287] End gadgetHandler:Shutdown [f=0020287] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27554100,0,0} {chunk,block}Bytes={0,0} [f=0020287] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27554100,0,0} {chunk,block}Bytes={0,0} [f=0020287] [Game::KillLua][4] dtor=0 [f=0020287] [Game::~CGame][1] [f=0020287] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020287] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020287] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020287] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020287] [Game::KillLua][4] dtor=1 [f=0020287] [Game::KillMisc][1] [f=0020287] [Game::KillMisc][2] [f=0020287] [Game::KillMisc][3] [f=0020287] [Game::KillRendering][1] [f=0020287] [3DOParser::Kill] allocated 137 pieces [f=0020287] [S3OParser::Kill] allocated 2725 pieces [f=0020287] [AssParser::Kill] allocated 217 pieces [f=0020287] [Game::KillInterface][1] [f=0020287] [Game::KillInterface][2] [f=0020287] [Game::KillSimulation][1] [f=0020287] [Game::KillSimulation][2] [f=0020287] [CCollisionHandler] dis-/continuous tests: 0/525311 [f=0020287] [Game::KillSimulation][3] [f=0020287] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020287] [~CPathCache(20x20)] cacheHits=204 hitPercentage=36% numHashColls=0 maxCacheSize=27 [f=0020287] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020287] [~CPathCache(40x40)] cacheHits=409 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020287] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020287] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020287] [LosHandler::Kill] raycast instance cache-{hits,misses}={16108,24581}; shared=6%; cached=33% [f=0020287] [Game::KillSimulation][4] [f=0020287] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0020287] [Game::~CGame][2] [f=0020287] [Game::~CGame][3] [f=0020287] [SpringApp::Kill][3] [f=0020287] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 214241 bytes sent 181588 bytes recv'd [f=0020287] [SpringApp::Kill][4] font=0x44e4d8a0 [f=0020287] [SpringApp::Kill][5] [f=0020287] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x43bf27c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2816ms file="luaui/widgets/gui_chili_rejoin_progress.lua" indx=4557 inflSize=4kb readTime=30ms file="luarules/utilities/debugfunctions.lua" indx=1860 inflSize=0kb readTime=30ms file="objects3d/venom.s3o" indx=5409 inflSize=118kb readTime=28ms file="objects3d/arm_wind_generator.s3o" indx=4801 inflSize=28kb readTime=24ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4559 inflSize=72kb readTime=24ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=24ms file="objects3d/spherejeth.s3o" indx=5338 inflSize=52kb readTime=22ms file="objects3d/corraid.s3o" indx=4990 inflSize=60kb readTime=22ms file="objects3d/chickenflyerqueen.s3o" indx=4916 inflSize=46kb readTime=21ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 50514167 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44fa6cf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f53c0070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44ec43f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44f9b2c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]