[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kKQHcKiZ33/springsettings.873254.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 118ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7ec001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14965 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/873254/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 582ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45069f90] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45069f90] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 918ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1056ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/873254/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62da27b7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62da27b7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-62da27b7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62da27c7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62da27c7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-62da27c7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (519ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/873254/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514ffdd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2729975e53175cde0c70e33e939337a8 [f=-000001] Connection attempt from Moo222225 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Moo222225 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mgomcreft [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: mgomcreft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Moo222225" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Moo222225" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mgomcreft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mgomcreft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Moo222225" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Moo222225" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Moo222225" string="[Game::Load][lua{Rules,Gaia}={079a3f38,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mgomcreft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mgomcreft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mgomcreft" string="[Game::Load][lua{Rules,Gaia}={2075dc98,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4443,262.004639,4512]: 0 finished unit Recon Commander [f=-000001] [0] Event [259,261.996338,256]: 1 finished unit Guardian Commander [f=0000000] [0] mgomcreft, team: 1, elo:1500 [f=0000000] [0] Moo222225, team: 0, elo:1074 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [4576,261.995605,4576]: 0 finished unit Rover Assembly [f=0000030] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000030] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000030] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000030] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000030] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000030] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000030] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000030] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000030] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000030] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000297] [297] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Dart [f=0000422] [422] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Dart [f=0000427] [427] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000689] [689] Event [259,338.995605,256]: 1 finished unit Firefly [f=0000797] [797] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Mason [f=0000967] [967] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0001201] [1201] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0001230] [1230] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001475] [1475] Event [4344,261.995605,4984]: 0 finished unit Solar Collector [f=0002050] [2050] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0002083] [2083] Event [4504,261.995605,4984]: 0 finished unit Solar Collector [f=0002121] [2121] Event [4768,261.995605,4608]: 0 finished unit Radar Tower [f=0002250] [2250] Event [536,261.995605,176]: 1 finished unit Cloakbot Factory [f=0002678] [2678] Event [4664,261.995605,4984]: 0 finished unit Solar Collector [f=0002719] [2719] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0002825] [2825] Event [536,261.995605,185.600006]: 1 finished unit Conjurer [f=0002919] [2919] Event [286.771271,261.995605,803.351257]: 0 lost unit Dart [f=0003023] [3023] Event [536,261.995605,185.600006]: 1 finished unit Glaive [f=0003232] [3232] Event [735.707153,164.721344,1492.68701]: 0 lost unit Dart [f=0003235] [3235] Event [536,261.995605,185.600006]: 1 finished unit Glaive [f=0003254] [3254] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003297] [3297] Event [4824,261.995605,4984]: 0 finished unit Solar Collector [f=0003366] [3366] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0003445] [3445] Event [536,261.995605,185.600006]: 1 finished unit Glaive [f=0003655] [3655] Event [536,261.995605,185.600006]: 1 finished unit Glaive [f=0003774] [3774] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Mason [f=0003866] [3866] Event [536,261.995605,185.600006]: 1 finished unit Glaive [f=0003925] [3925] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0004467] [4467] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Crasher [f=0004773] [4773] Event [4576,261.995605,4320]: 0 finished unit Picket [f=0004933] [4933] Event [536,261.995605,185.600006]: 1 finished unit Knight [f=0005152] [5152] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0005216] [5216] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0005309] [5309] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0005350] [5350] Event [403.731598,261.995605,906.68634]: 0 lost unit Scorcher [f=0005439] [5439] Event [322.101654,261.995605,640.886719]: 0 lost unit Scorcher [f=0005495] [5495] Event [254.275406,261.995605,568.082642]: 0 lost unit Scorcher [f=0005525] [5525] Event [250.754852,261.995605,889.04126]: 0 lost unit Scorcher [f=0005545] [5545] Event [5016,261.995605,4328]: 0 finished unit Solar Collector [f=0005629] [5629] Event [2976,54.0244141,4368]: 0 finished unit Lotus [f=0005742] [5742] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0006009] [6009] Event [536,261.995605,185.600006]: 1 finished unit Knight [f=0006012] [6012] Event [5016,261.995605,4408]: 0 finished unit Solar Collector [f=0006260] [6260] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0006465] [6465] Event [5000,261.995605,4488]: 0 finished unit Solar Collector [f=0006490] [6490] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Ripper [f=0006884] [6884] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0006961] [6961] Event [5000,261.995605,4568]: 0 finished unit Solar Collector [f=0006980] [6980] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0007089] [7089] Event [536,261.995605,185.600006]: 1 finished unit Knight [f=0007274] [7274] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0007426] [7426] Event [5000,261.995605,4648]: 0 finished unit Solar Collector [f=0007664] [7664] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0007717] [7717] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0007921] [7921] Event [4984,261.995605,4728]: 0 finished unit Solar Collector [f=0007955] [7955] Event [3488,57.704834,3552]: 0 finished unit Picket [f=0008054] [8054] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0008140] [8140] Event [536,261.995605,185.600006]: 1 finished unit Knight [f=0008401] [8401] Event [4984,261.995605,4808]: 0 finished unit Solar Collector [f=0008557] [8557] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0008570] [8570] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Mason [f=0008981] [8981] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0009075] [9075] Event [672,254.20752,3664]: 0 finished unit Picket [f=0009229] [9229] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0009374] [9374] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0009465] [9465] Event [848,254.256348,3696]: 0 finished unit Picket [f=0009764] [9764] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0009766] [9766] Event [1014.73462,54.6358643,2537.93164]: 1 lost unit Glaive [f=0009807] [9807] Event [4456,261.995605,4600]: 0 finished unit Caretaker [f=0009846] [9846] Event [536,261.995605,185.600006]: 1 finished unit Iris [f=0009987] [9987] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0010173] [10173] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0010230] [10230] Event [1248,254.091553,4160]: 0 finished unit Picket [f=0010315] [10315] Event [4472,261.995605,4680]: 0 finished unit Caretaker [f=0010337] [10337] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0010350] [10350] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0010387] [10387] Event [746.400024,54.0454674,2328.50122]: 1 lost unit Knight [f=0010412] [10412] Event [866.543823,54.0175819,2230.41138]: 0 lost unit Scorcher [f=0010470] [10470] Event [814.284668,58.7428207,2054.74976]: 0 lost unit Scorcher [f=0010499] [10499] Event [843.143799,89.1578293,1861.64148]: 1 lost unit Glaive [f=0010534] [10534] Event [677.518799,112.191818,1750.30701]: 1 lost unit Glaive [f=0010562] [10562] Event [4552,261.995605,4680]: 0 finished unit Caretaker [f=0010583] [10583] Event [666.20459,58.3688126,2057.32324]: 0 lost unit Scorcher [f=0010595] [10595] Event [787.374023,63.9370804,1983.19238]: 1 lost unit Glaive [f=0010616] [10616] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0010655] [10655] Event [618.268372,55.4140549,2088.47412]: 1 lost unit Glaive [f=0010669] [10669] Event [2336,55.5258789,3072]: 0 finished unit Radar Tower [f=0010950] [10950] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0010996] [10996] Event [3200,55.1657715,1920]: 0 finished unit Picket [f=0011070] [11070] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0011190] [11190] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0011351] [11351] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0011554] [11554] Event [2464,55.5197754,2576]: 0 finished unit Picket [f=0011557] [11557] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0011764] [11764] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0011854] Player mgomcreft left the game: normal quit [f=0011854] [11854] Event [undefined]: mgomcreft quit [f=0011951] [11951] Event [3280,55.1535645,1728]: 0 finished unit Picket [f=0011955] [11955] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0011979] [11979] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0012153] [12153] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0012161] [12161] Event [2484.78271,158.776108,1145.24292]: 1 lost unit Firefly [f=0012252] [12252] Event [408,453.884033,5064]: 0 finished unit Wind/Tidal Generator [f=0012341] [12341] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0012406] [12406] Event [1795.92859,102.743103,606.298706]: 0 lost unit Scorcher [f=0012479] [12479] Event [1529.60144,234.424194,733.262512]: 1 finished unit Firefly [f=0012543] [12543] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0012557] [12557] Event [408,453.859619,4984]: 0 finished unit Wind/Tidal Generator [f=0012560] [12560] Event [1635.43665,135.419357,530.292969]: 0 lost unit Scorcher [f=0012587] [12587] Event [4920,261.995605,4536]: 0 finished unit Solar Collector [f=0012589] [12589] Event [2336,55.5197754,2784]: 0 finished unit Picket [f=0012637] [12637] Event [1533.87451,263.977814,682.618286]: 1 lost unit Firefly [f=0012673] [12673] Event [1475.84241,168.516876,784.496094]: 0 lost unit Scorcher [f=0012725] [12725] Event [1397.44849,184.752213,613.659729]: 0 lost unit Scorcher [f=0012727] [12727] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0012821] [12821] Event [4904,261.995605,4616]: 0 finished unit Solar Collector [f=0012830] [12830] Event [1240.70032,216.79274,828.759766]: 0 lost unit Scorcher [f=0012841] [12841] Event [408,453.713135,4904]: 0 finished unit Wind/Tidal Generator [f=0012941] [12941] Event [1055.91199,253.267075,671.97229]: 0 lost unit Scorcher [f=0012959] [12959] Event [978.091248,338.559326,735.798767]: 1 finished unit Firefly [f=0013025] [13025] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Ripper [f=0013032] [13032] Event [1041.15417,255.437775,759.254333]: 0 lost unit Scorcher [f=0013091] [13091] Event [4872,261.995605,4696]: 0 finished unit Solar Collector [f=0013127] [13127] Event [408,453.725342,4824]: 0 finished unit Wind/Tidal Generator [f=0013216] [13216] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0013279] [13279] Event [4776,261.995605,4712]: 0 finished unit Solar Collector [f=0013392] [13392] Event [408,453.798584,4744]: 0 finished unit Wind/Tidal Generator [f=0013400] [13400] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0013463] [13463] Event [4696,261.995605,4776]: 0 finished unit Solar Collector [f=0013567] [13567] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0013626] [13626] Event [531.318115,261.995605,285.237579]: 1 lost unit Knight [f=0013638] [13638] Event [408,453.835205,4664]: 0 finished unit Wind/Tidal Generator [f=0013655] [13655] Event [4240,254.164795,1424]: 0 finished unit Picket [f=0013665] [13665] Event [4616,261.995605,4856]: 0 finished unit Solar Collector [f=0013687] [13687] Event [1696,55.1779785,3184]: 0 finished unit Picket [f=0013689] [13689] Event [398.364471,261.995605,730.808472]: 0 lost unit Scorcher [f=0013729] [13729] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0013786] [13786] Event [310.145844,262.179413,612.979858]: 0 lost unit Ripper [f=0013803] [13803] Event [536,261.995605,176]: 1 lost unit Cloakbot Factory [f=0013857] [13857] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0013962] [13962] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0013993] [13993] Event [381.747009,261.996887,678.914673]: 0 lost unit Crasher [f=0014006] [14006] Event [312,453.810791,4984]: 0 finished unit Wind/Tidal Generator [f=0014067] [14067] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0014158] [14158] Event [264,453.749756,4744]: 0 finished unit Wind/Tidal Generator [f=0014207] [14207] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0014214] [14214] Event [4328,261.995605,4760]: 0 finished unit Solar Collector [f=0014378] [14378] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0014394] [14394] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0014422] [14422] Event [280,453.798584,4664]: 0 finished unit Wind/Tidal Generator [f=0014521] [14521] Event [1584,55.0620117,3344]: 0 finished unit Picket [f=0014523] [14523] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0014569] [14569] Event [4296,261.995605,4680]: 0 finished unit Solar Collector [f=0014614] [14614] Event [152,453.77417,4760]: 0 finished unit Wind/Tidal Generator [f=0014776] [14776] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Ripper [f=0014810] [14810] Event [136,453.798584,4840]: 0 finished unit Wind/Tidal Generator [f=0014841] [14841] Event [4264,261.995605,4600]: 0 finished unit Solar Collector [f=0014941] [14941] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0014987] [14987] Event [120,453.700928,4920]: 0 finished unit Wind/Tidal Generator [f=0015071] [15071] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0015176] [15176] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0015281] [15281] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0015386] [15386] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0015501] [15501] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Scorcher [f=0015672] [15672] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0015785] [15785] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0015821] [15821] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0015918] [15918] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0016053] [16053] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0016187] [16187] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0016322] [16322] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0016457] [16457] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0016575] [16575] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0016592] [16592] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0016727] [16727] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0016862] [16862] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0016998] [16998] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0017133] [17133] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0017268] [17268] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0017295] [17295] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0017344] [17344] Event [512,54.0366211,2128]: 0 finished unit Picket [f=0017376] [17376] Event [387.447998,261.995605,842.12146]: 1 lost unit Conjurer [f=0017403] [17403] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0017524] [17524] Event [28.3528996,261.995605,629.882629]: 0 lost unit Scorcher [f=0017538] [17538] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0017538] [17538] Event [55.0779381,261.995605,694.942932]: 1 lost unit Iris [f=0017545] [17545] Event [9.44175625,261.966003,611.441101]: 0 lost unit Scorcher [f=0017596] [17596] Event [22.3401527,259.522766,626.253357]: 1 lost unit Knight [f=0017633] game_message: mgomcreft has been destroyed! [f=0017633] [17633] Event [undefined]: mgomcreft resigned [f=0017633] game_message: Moo222225 wins! [f=0017633] Submitting stats [f=0017633] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017633] Part| Total Time|Time of the last 0.5s [f=0017633] Draw 15309.50ms 9.16% [f=0017633] Lua::Callins::Synced 7785.03ms 30.48% [f=0017633] Lua::Callins::Unsynced 20411.58ms 14.54% [f=0017633] Lua::CollectGarbage::Synced 296.53ms 4.58% [f=0017633] Lua::CollectGarbage::Unsynced 703.58ms 0.40% [f=0017633] Misc::Profiler::AddTime 62.25ms 0.10% [f=0017633] Sim 20198.50ms 75.90% [f=0017633] [17633] Event [116.575905,261.995605,506.874329]: 1 lost unit Knight [f=0017633] [17633] Received game_message: mgomcreft has been destroyed! [f=0017633] [17633] Received game_message: Moo222225 wins! [f=0017634] [17634] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017634] [17634] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017634] [17634] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017634] [17634] Game End Stats Values: 2,2245,1275,1275,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,1275,2075,7.55555582,5.5999999,5.5999999,7.55555582,80,0,0,80,0,0,0,0,90,0,0,90,29.333334,0,0,29.333334,0,0,0,0,0,0,0,0 [f=0017634] [17634] Game End Stats Values: 3,2365,1295,1295,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,1275,1275,2075,7.90400028,6,6,7.90400028,200,0,0,200,0,0,0,0,90,0,0,90,29.333334,0,0,29.333334,0,0,0,0,0,0,0,0 [f=0017634] [17634] Game End Stats Values: 4,2585,1385,1385,2585,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,1275,1275,2075,9.53600025,6.40799999,6.40799999,9.53600025,330,0,0,330,0,0,0,0,180,90,90,180,29.333334,0,0,29.333334,0,0,0,0,0,0,0,0 [f=0017634] [17634] Game End Stats Values: 5,2655,1385,1385,2655,0.31820026,0,0,0.31820026,0,0,0,0,0,0,0,0,0,100.71759,100.71759,0,0,0,0,0,0,0,0,0,9.19999981,8,8,9.19999981,2075,1275,1275,2075,10.1012125,8.03999996,8.03999996,10.1012125,330,0,0,330,0,0,0,0,250,90,90,250,29.333334,0,0,29.333334,0,0,0,0,0,0,0,0 [f=0017634] [17634] Game End Stats Values: 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40,13325,700,700,13325,703.713501,0,0,703.713501,0,0,0,0,0,0,0,0,543.059326,1505.8562,1505.8562,543.059326,4563.77295,2891.31641,2891.31641,4563.77295,1390,0,0,1390,73.6356735,2,2,73.6356735,2725,0,0,2725,48.4187088,2,2,48.4187088,5680,700,700,5680,2585,2750,2750,2585,3530,0,0,3530,3478.00024,3974,3974,3478.00024,0,0,0,0,3373.00317,4671.95166,4671.95166,3373.00317 [f=0017634] [17634] Game End Stats Values: 41,13325,350,350,13325,719.009155,0,0,719.009155,0,0,0,0,0,0,0,0,597.638123,1511.8562,1511.8562,597.638123,4846.48145,3025.92554,3025.92554,4846.48145,1390,0,0,1390,68.4876785,2,2,68.4876785,2725,0,0,2725,49.858532,2,2,49.858532,5680,350,350,5680,2935,2750,2750,2935,3530,0,0,3530,3478.00024,4324,4324,3478.00024,0,0,0,0,3507.6123,4954.66016,4954.66016,3507.6123 [f=0017673] [17673] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0017807] [17807] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0017906] [17906] Event [1872,140.743164,1872]: 0 finished unit Radar Tower [f=0017942] [17942] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0017948] No clients connected, shutting down server [f=0017948] Server shutdown [f=0017974] [17974] Event [592,53.4017563,2096]: 0 finished unit Picket [f=0018077] [18077] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0018212] [18212] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0018300] [18300] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0018347] [18347] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0018482] [18482] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0018617] [18617] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0018618] [18618] Event [736,59.7189941,2048]: 0 finished unit Picket [f=0018752] [18752] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0018887] [18887] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0019022] [19022] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0019157] [19157] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0019292] [19292] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0019427] [19427] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0019562] [19562] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0019638] [19638] Event [1216,73.4030762,1696]: 0 finished unit Picket [f=0019697] [19697] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0019831] [19831] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0019966] [19966] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0020101] [20101] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0020236] [20236] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0020313] [20313] Event [1280,57.717041,1568]: 0 finished unit Picket [f=0020371] [20371] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0020506] [20506] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0020642] [20642] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0020777] [20777] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0020912] [20912] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0021047] [21047] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0021108] [21108] Event [1552,57.6987305,1296]: 0 finished unit Picket [f=0021182] [21182] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0021317] [21317] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0021451] [21451] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0021586] [21586] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0021721] [21721] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0021783] [21783] Event [1648,73.3847656,1216]: 0 finished unit Picket [f=0021856] [21856] Event [4575.99805,262.640717,4558.00781]: 0 finished unit Fencer [f=0021965] Autoquit sending quit command. [f=0021965] [QuitAction] user exited to system [f=0021965] [SpringApp::Kill][1] fromRun=1 [f=0021965] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021965] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021965] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021965] [ThreadPool::SetThreadCount][2] workers=0 [f=0021965] [SpringApp::Kill][2] [f=0021965] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021965] [Game::KillLua][3] dtor=0 luaUI=0x50ee75f0 [f=0021965] Start widgetHandler:Shutdown [f=0021965] Shutdown - SaveOrderList Complete [f=0021965] Writing last game win data [f=0021965] Shutdown - SaveConfigData Complete [f=0021965] Shutdown Widget - Save/Load API [f=0021965] Shutdown Widget - Chili Highlight [f=0021965] Shutdown Widget - Draw After Chili [f=0021965] Shutdown Widget - EPIC Menu [f=0021965] Shutdown Widget - Chili Widget Selector [f=0021965] Shutdown Widget - Chili Minimap [f=0021965] Shutdown Widget - Local Team Colors [f=0021965] Shutdown Widget - Display Keys 2 [f=0021965] Shutdown Widget - Save Game Menu [f=0021965] Shutdown Widget - Unit Icons [f=0021965] Shutdown Widget - Noises [f=0021965] Shutdown Widget - HealthBars [f=0021965] Shutdown Widget - Win Counter [f=0021965] Shutdown Widget - SpringRTS Replay Stats [f=0021965] Shutdown Widget - BuildETA [f=0021965] Shutdown Widget - Modular Comm Info [f=0021965] Shutdown Widget - Stereo3D [f=0021965] Shutdown Widget - Showeco and Grid Drawer [f=0021965] Shutdown Widget - Point Tracker [f=0021965] Shutdown Widget - Music Player [f=0021965] Shutdown Widget - Missile Silo Range [f=0021965] Shutdown Widget - MinimapEvents [f=0021965] Shutdown Widget - Mex Placement Handler [f=0021965] Shutdown Widget - Local Widgets Config [f=0021965] Shutdown Widget - Highlight Geos [f=0021965] Shutdown Widget - Grab Input [f=0021965] Input grabbing is disabled! [f=0021965] Shutdown Widget - MetalFeatures (new) [f=0021965] Shutdown Widget - Darkening [f=0021965] Shutdown Widget - Context Menu [f=0021965] Shutdown Widget - Chili Spectator Panels [f=0021965] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021965] Shutdown Widget - Chili Nuke Warning [f=0021965] Shutdown Widget - Chili EndGame Window [f=0021965] Shutdown Widget - Chili Economy Panel Default [f=0021965] Shutdown Widget - CameraShake [f=0021965] Shutdown Widget - Attack AoE [f=0021965] Shutdown Widget - Map Edge Extension [f=0021965] Shutdown Widget - Selection Send [f=0021965] Shutdown Widget - LupsManager [f=0021965] Shutdown Widget - Newton Firezone [f=0021965] Shutdown Widget - Chili Pro Console [f=0021965] Shutdown Widget - Lasso Terraform GUI [f=0021965] Shutdown Widget - Lups [f=0021965] Shutdown Widget - Chili Framework [f=0021965] Shutdown Widget - Chili Core Selector [f=0021965] Shutdown Widget - Custom Markers [f=0021965] Shutdown Widget - Pause Screen [f=0021965] Shutdown Widget - Text To Speech Control [f=0021965] Shutdown Widget - Persistent Build Height [f=0021965] Shutdown Widget - Layout Handler [f=0021965] End widgetHandler:Shutdown [f=0021965] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={657157,89369567} {int,ext,rec}Allocs={24839039,0,0} {chunk,block}Bytes={89369567,0} [f=0021965] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021965] [Game::KillLua][2] dtor=0 luaRules=0x514ffdd0 [f=0021965] Start gadgetHandler:Shutdown [f=0021965] Shutdown - StartSetup [f=0021965] Shutdown - UnitMorph [f=0021965] Shutdown - LupsNanoSpray [f=0021965] Shutdown - Missile Silo Controller [f=0021965] Shutdown - Modular Comm Info [f=0021965] Shutdown - Terrain Texture Handler [f=0021965] Shutdown - UnitCloakShield [f=0021965] Shutdown - Starlight Handler [f=0021965] End gadgetHandler:Shutdown [f=0021965] Start gadgetHandler:Shutdown [f=0021965] Shutdown - Save/Load [f=0021965] Shutdown - UnitMorph [f=0021965] Shutdown - Modular Comm Info [f=0021965] Shutdown - Retreat Command [f=0021965] Shutdown - Shockwaves [f=0021965] Shutdown - Teleport Throw [f=0021965] Shutdown - UnitCloakShield [f=0021965] Shutdown - Lups Cloak FX [f=0021965] Shutdown - Lups [f=0021965] Shutdown - Lups Shield [f=0021965] End gadgetHandler:Shutdown [f=0021965] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24839068,0,0} {chunk,block}Bytes={0,0} [f=0021965] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24839068,0,0} {chunk,block}Bytes={0,0} [f=0021965] [Game::KillLua][4] dtor=0 [f=0021965] [Game::~CGame][1] [f=0021965] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021965] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021965] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021965] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021965] [Game::KillLua][4] dtor=1 [f=0021965] [Game::KillMisc][1] [f=0021965] [Game::KillMisc][2] [f=0021965] [Game::KillMisc][3] [f=0021965] [Game::KillRendering][1] [f=0021965] [3DOParser::Kill] allocated 137 pieces [f=0021965] [S3OParser::Kill] allocated 2717 pieces [f=0021965] [AssParser::Kill] allocated 240 pieces [f=0021965] [Game::KillInterface][1] [f=0021965] [Game::KillInterface][2] [f=0021965] [Game::KillSimulation][1] [f=0021965] [Game::KillSimulation][2] [f=0021965] [CCollisionHandler] dis-/continuous tests: 0/477306 [f=0021965] [Game::KillSimulation][3] [f=0021965] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021965] [~CPathCache(20x20)] cacheHits=121 hitPercentage=49% numHashColls=0 maxCacheSize=13 [f=0021965] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021965] [~CPathCache(40x40)] cacheHits=855 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021965] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021965] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021965] [LosHandler::Kill] raycast instance cache-{hits,misses}={19013,11149}; shared=11%; cached=52% [f=0021965] [Game::KillSimulation][4] [f=0021965] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021965] [Game::~CGame][2] [f=0021965] [Game::~CGame][3] [f=0021965] [SpringApp::Kill][3] [f=0021965] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 229540 bytes sent 134363 bytes recv'd [f=0021965] [SpringApp::Kill][4] font=0x44fa48a0 [f=0021965] [SpringApp::Kill][5] [f=0021965] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x43d497c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3030ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=123ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=77ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=66ms file="objects3d/armcrabe.3do" indx=4820 inflSize=39kb readTime=25ms file="objects3d/m-9.s3o" indx=5174 inflSize=141kb readTime=25ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1789 inflSize=2kb readTime=25ms file="unitpics/chickenc.png" indx=6221 inflSize=11kb readTime=22ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4707 inflSize=1kb readTime=22ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="objects3d/weaver.s3o" indx=5413 inflSize=128kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 54049359 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x450f4540) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f7ec0070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45068470) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45283db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]