[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5TmJbfBOFH/springsettings.872852.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb24c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14994 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/872852/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ee84b0] using map "Leyline v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Leyline v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ee84b0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 863ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 952ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Dynamic Mex Feature Placer Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Dynamic Mex Feature Placer Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/872852/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=47b14b06 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce5bfde1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce5bfde1 file="cache/104dev-maintenance/paths/Leyline v1.1.pe-ce5bfde1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=47b14b06 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce5bfdf1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce5bfdf1 file="cache/104dev-maintenance/paths/Leyline v1.1.pe2-ce5bfdf1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1852ms, checksum dfa918bc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11467,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/872852/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a1fc10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b944965e7358cf53e3ee42cc3618ac38 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from UnLuky [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UnLuky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnLuky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnLuky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={49ede068,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnLuky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnLuky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnLuky" string="[Game::Load][lua{Rules,Gaia}={4b5dcd98,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: MF Doom! [f=-000001] i think that the moderator's AI should be changed to where it backs up beyond an enemy unit's range after firing [f=-000001] Last one for me [f=-000001] alright [f=-000001] Yeah [f=-000001] Agree [f=-000001] not sure why it does for some units but not all, but mostly, not for laser towers. [f=-000001] also, scalpel and ronin. [f=-000001] definitely would make the moderator less micro intensive [f=-000001] > Game will be force started in 60 seconds [f=-000001] So tired of manually moving them out of the way of llts after 1 shot [f=-000001] > Game will be force started in 40 seconds [f=-000001] yeah i agree [f=-000001] [0] Event [5736,79.8521729,1386]: 0 finished unit Engineer Commander [f=-000001] [0] Event [7520,80.715332,7273]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3128 [f=0000000] [0] UnLuky, team: 1, elo:2641 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [5832,79.8480225,1480]: 0 finished unit Gunship Plant [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000003] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000003] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000255] [255] Event [5960,79.8480225,1448]: 0 finished unit Metal Extractor [f=0000406] [406] Event [8200,180.010376,7576]: 1 finished unit Gunship Plant [f=0000495] [495] Event [5752,79.8480225,1448]: 0 finished unit Metal Extractor [f=0000597] [597] Event [5768,199.769287,1176]: 0 finished unit Wind/Tidal Generator [f=0000938] [938] Event [8424,180.010376,7640]: 1 finished unit Metal Extractor [f=0000944] [944] Event [5832,100.732285,1481]: 0 finished unit Wasp [f=0000963] [963] Event [5576,79.8480225,1496]: 0 finished unit Metal Extractor [f=0001071] [1071] Event [5720,199.67453,1176]: 0 finished unit Wind/Tidal Generator [f=0001107] [1107] Event [8408,180.010376,7704]: 1 finished unit Wind/Tidal Generator [f=0001179] [1179] Event [5672,199.781647,1192]: 0 finished unit Wind/Tidal Generator [f=0001257] [1257] Event [8456,180.010376,7704]: 1 finished unit Wind/Tidal Generator [f=0001275] [1275] Event [5816,199.653931,1160]: 0 finished unit Wind/Tidal Generator [f=0001315] [1315] Event [8200.00195,200.894638,7575]: 1 finished unit Wasp [f=0001407] [1407] Event [5864,199.777527,1160]: 0 finished unit Wind/Tidal Generator [f=0001451] [1451] Event [8504,180.010376,7704]: 1 finished unit Wind/Tidal Generator [f=0001675] [1675] Event [5432,79.8480225,1640]: 0 finished unit Metal Extractor [f=0001769] [1769] Event [7680,198.03894,7152]: 1 finished unit Radar Tower [f=0001951] [1951] Event [5672,79.8480225,1512]: 0 finished unit Solar Collector [f=0002042] [2042] Event [8200.00195,200.894638,7575]: 1 finished unit Wasp [f=0002340] [2340] Event [4560,199.99176,2032]: 0 finished unit Radar Tower [f=0002345] [2345] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0002822] [2822] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0002996] [2996] Event [7272,79.8480225,7208]: 1 finished unit Metal Extractor [f=0003096] [3096] Event [7432,79.8480225,5816]: 1 finished unit Metal Extractor [f=0003110] [3110] Event [5688,79.9798584,1288]: 0 finished unit Solar Collector [f=0003530] [3530] Event [8200.00195,200.894638,7575]: 1 finished unit Locust [f=0003589] [3589] Event [1784,79.8480225,2376]: 0 finished unit Metal Extractor [f=0003625] [3625] Event [7056,79.8480225,7200]: 1 finished unit Lotus [f=0003650] [3650] Event [7344,79.440155,5728]: 1 finished unit Lotus [f=0003655] [3655] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0003880] [3880] Event [8512,199.303741,4672]: 1 finished unit Radar Tower [f=0004010] [4010] Event [1872,71.9378662,2576]: 0 finished unit Lotus [f=0004068] [4068] Event [7144,79.8480225,7384]: 1 finished unit Metal Extractor [f=0004233] [4233] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0004342] [4342] Event [1568,199.98764,2624]: 0 finished unit Radar Tower [f=0004542] [4542] Event [7630.62158,220.00206,5452.104]: 1 lost unit Locust [f=0004571] i can't believe you had the same idea s me [f=0004655] [4655] Event [7344,79.440155,5728]: 1 lost unit Lotus [f=0004657] [4657] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0004712] [4712] Event [6920,79.8480225,7432]: 1 finished unit Metal Extractor [f=0004850] [4850] Event [7432,79.8480225,5816]: 1 lost unit Metal Extractor [f=0004856] [4856] Event [8200.00195,200.894638,7575]: 1 finished unit Locust [f=0005035] [5035] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0005314] [5314] Event [8024.82422,199.9814,5948.38086]: 1 lost unit Wasp [f=0005392] [5392] Event [808,180.010376,552]: 0 finished unit Metal Extractor [f=0005416] [5416] Event [8024,180.010376,6072]: 1 finished unit Razor [f=0005475] [5475] Event [8361.93164,201.408981,5965.78174]: 0 lost unit Locust [f=0005489] [5489] Event [8141.51807,199.751892,6030.47461]: 1 lost unit Wasp [f=0005551] [5551] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0005776] [5776] Event [8200.00195,200.894638,7575]: 1 finished unit Locust [f=0005980] [5980] Event [6832,79.8480225,7248]: 1 finished unit Lotus [f=0005993] [5993] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0006080] [6080] Event [6559.59961,101.483963,7349.70117]: 0 lost unit Locust [f=0006099] [6099] Event [1944,79.8480225,984]: 0 finished unit Metal Extractor [f=0006392] [Game::ClientReadNet] added new player Georuku with number 2 to team 0 [f=0006392] > SPRINGIE:User Georuku|hoverassault|3_3||False|||DE [f=0006440] [6440] Event [8200.00195,200.894638,7575]: 1 finished unit Locust [f=0006511] [6511] Event [5832,100.732285,1481]: 0 finished unit Wasp [f=0006532] [6532] Event [2072,79.8480225,808]: 0 finished unit Metal Extractor [f=0006634] > SPRINGIE:User Georuku|hoverassault|3_3||False|||DE [f=0006903] [6903] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0007004] [7004] Event [2296,79.8480225,760]: 0 finished unit Metal Extractor [f=0007070] [7070] Event [5832,100.732285,1481]: 0 finished unit Gnat [f=0007244] [7244] Event [5832,100.732285,1481]: 0 finished unit Gnat [f=0007261] [7261] Event [8200.00195,200.894638,7575]: 1 finished unit Trident [f=0007439] [7439] Event [5832,100.732285,1481]: 0 finished unit Gnat [f=0007476] [7476] Event [2176,79.8480225,880]: 0 finished unit Lotus [f=0007628] [7628] Event [5832,100.732285,1481]: 0 finished unit Gnat [f=0007679] [7679] Event [5784,79.8521423,3096]: 0 finished unit Metal Extractor [f=0007808] [7808] Event [5592,79.9263,1304]: 0 finished unit Wind/Tidal Generator [f=0007902] [7902] Event [5512,79.8562622,1304]: 0 finished unit Wind/Tidal Generator [f=0008013] [8013] Event [5832,100.732285,1481]: 0 finished unit Gnat [f=0008016] [8016] Event [5960,79.8480225,1448]: 0 lost unit Metal Extractor [f=0008050] [8050] Event [2096,79.8480225,944]: 0 finished unit Lotus [f=0008085] [8085] Event [8200.00195,200.894638,7575]: 1 finished unit Trident [f=0008108] [8108] Event [7432,78.4941864,5816]: 1 finished unit Metal Extractor [f=0008169] [8169] Event [5837.07373,183.437256,1392.12671]: 1 lost unit Locust [f=0008263] [8263] Event [5696,79.8480225,1392]: 0 finished unit Lotus [f=0008331] [8331] Event [5512,79.8480225,1400]: 0 finished unit Solar Collector [f=0008343] [8343] Event [1832,199.979401,712]: 0 finished unit Wind/Tidal Generator [f=0008374] [8374] Event [5832,100.732285,1481]: 0 finished unit Gnat [f=0008435] [8435] Event [5624,79.8933411,3896]: 0 finished unit Metal Extractor [f=0008495] [8495] Event [1928,199.979401,664]: 0 finished unit Wind/Tidal Generator [f=0008651] [8651] Event [7656,199.913483,5736]: 1 finished unit Wind/Tidal Generator [f=0008654] [8654] Event [5832,100.732285,1481]: 0 finished unit Gnat [f=0008660] [8660] Event [2024,199.99588,600]: 0 finished unit Wind/Tidal Generator [f=0008775] [8775] Event [5960,78.4941864,1448]: 0 finished unit Metal Extractor [f=0008786] [8786] Event [7672,199.99176,5784]: 1 finished unit Wind/Tidal Generator [f=0008870] [8870] Event [2120,199.983521,552]: 0 finished unit Wind/Tidal Generator [f=0008895] [8895] Event [8200.00195,200.894638,7575]: 1 finished unit Trident [f=0008915] [8915] Event [5784,79.8521423,3096]: 0 lost unit Metal Extractor [f=0008921] [8921] Event [7672,199.975281,5832]: 1 finished unit Wind/Tidal Generator [f=0008924] [8924] Event [5832,100.732285,1481]: 0 finished unit Gnat [f=0008965] [8965] Event [5960,80.0496674,1352]: 0 finished unit Solar Collector [f=0009071] [9071] Event [7688,199.99176,5880]: 1 finished unit Wind/Tidal Generator [f=0009145] [9145] Event [5928,79.8974609,1272]: 0 finished unit Solar Collector [f=0009146] [9146] Event [5728,180.010376,3776]: 0 finished unit Lotus [f=0009236] [9236] Event [7704,199.99588,5928]: 1 finished unit Wind/Tidal Generator [f=0009237] [9237] Event [5832,100.732285,1481]: 0 finished unit Gnat [f=0009311] [9311] Event [1952,180.026855,512]: 0 finished unit Lotus [f=0009375] [9375] Event [5888,79.9373627,1360]: 0 finished unit Lotus [f=0009401] [9401] Event [7704,199.99588,5976]: 1 finished unit Wind/Tidal Generator [f=0009447] [9447] Event [5744,181.217499,3856]: 0 finished unit Radar Tower [f=0009471] [9471] Event [5832,100.732285,1481]: 0 finished unit Gnat [f=0009719] [9719] Event [8200.00195,200.894638,7575]: 1 finished unit Trident [f=0009831] [9831] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0009890] [9890] Event [2208,199.99176,544]: 0 finished unit Lotus [f=0009988] [9988] Event [7392,78.7045288,5648]: 1 finished unit Lotus [f=0010016] [10016] Event [5776,180.010376,3280]: 0 finished unit Lotus [f=0010260] [10260] Event [7216,79.6832275,5904]: 1 lost unit Lotus [f=0010286] [10286] Event [7367.14844,162.330185,5681.38086]: 0 lost unit Gnat [f=0010293] [10293] Event [7353.04688,174.573914,5934.55664]: 0 lost unit Gnat [f=0010301] [10301] Event [7382.30078,147.895035,5941.26758]: 0 lost unit Gnat [f=0010315] [10315] Event [7428.7749,172.648285,5939.42285]: 0 lost unit Gnat [f=0010342] [10342] Event [7382.21582,159.73201,5862.08691]: 0 lost unit Gnat [f=0010439] [10439] Event [8200.00195,200.894638,7575]: 1 finished unit Wasp [f=0010491] [10491] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0010610] [10610] Event [5784,78.4983063,3096]: 0 finished unit Metal Extractor [f=0011019] [11019] Event [2168,79.8480225,712]: 0 finished unit Razor [f=0011100] [11100] Event [8200.00195,200.894638,7575]: 1 finished unit Locust [f=0011160] [11160] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0011161] [11161] Event [6056,79.8603821,1368]: 0 finished unit Caretaker [f=0011187] [11187] Event [8312,180.010376,7688]: 1 finished unit Caretaker [f=0011425] [11425] Event [6072,79.9563599,1448]: 0 finished unit Caretaker [f=0011431] [11431] Event [6519.35205,180.601044,2902.06201]: 0 lost unit Locust [f=0011488] [11488] Event [8200.00195,200.894638,7575]: 1 finished unit Locust [f=0011507] [11507] Event [6482.45361,182.887787,2736.95483]: 0 lost unit Locust [f=0011563] [11563] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0011826] [11826] Event [8200.00195,200.894638,7575]: 1 finished unit Locust [f=0011835] [11835] Event [6344,25.0372314,5784]: 1 finished unit Caretaker [f=0011988] [11988] Event [6145.84521,131.094101,2474.84912]: 0 lost unit Gnat [f=0012014] [12014] Event [6520,25.0372314,5736]: 1 finished unit Metal Extractor [f=0012019] [12019] Event [6397.59424,129.898178,2430.69043]: 0 lost unit Gnat [f=0012045] [12045] Event [6624.65088,187.996216,2364.34717]: 0 lost unit Gnat [f=0012111] [12111] Event [7064.91455,155.468796,2413.53613]: 0 lost unit Gnat [f=0012161] [12161] Event [6959.54883,141.434296,2811.22363]: 1 lost unit Trident [f=0012171] [12171] Event [8200.00195,200.894638,7575]: 1 finished unit Locust [f=0012307] [12307] Event [2353.28198,205.059296,651.339294]: 1 lost unit Locust [f=0012309] [12309] Event [7592.17676,46.8521271,2395.73267]: 0 lost unit Locust [f=0012313] [12313] Event [7213.95801,106.387871,2548.55469]: 0 lost unit Gnat [f=0012362] [12362] Event [8017.65674,26.5274982,2398.18286]: 1 lost unit Trident [f=0012393] [12393] Event [2523.51904,186.261795,984.827271]: 1 lost unit Locust [f=0012450] [12450] Event [6192,79.8480225,1440]: 0 finished unit Rover Assembly [f=0012450] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0012450] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0012450] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0012450] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0012450] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0012450] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0012450] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0012450] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0012450] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0012450] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0012450] !transmitlobby @voice@buildUnit@reload [f=0012491] [12491] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0012515] [12515] Event [8200.00195,200.894638,7575]: 1 finished unit Locust [f=0012543] [12543] Event [6216,25.0372314,5400]: 1 finished unit Metal Extractor [f=0012593] [12593] Event [8261.31152,22.2236004,1551.5061]: 1 lost unit Trident [f=0012628] [12628] Event [8221.29102,21.4040813,1597.13916]: 0 lost unit Locust [f=0012771] [12771] Event [8113.20459,96.3096161,932.881653]: 0 lost unit Locust [f=0012847] [12847] Event [6088,25.0372314,5736]: 1 finished unit Metal Extractor [f=0012868] [12868] Event [7695.08203,21.0943356,720.060974]: 1 lost unit Trident [f=0012947] [12947] Event [5832,100.732285,1481]: 0 finished unit Wasp [f=0012951] [12951] Event [3608,79.864502,4296]: 0 finished unit Metal Extractor [f=0013163] [13163] Event [6192.02979,80.4931259,1457.99231]: 0 finished unit Crasher [f=0013330] [13330] Event [8200.00195,200.894638,7575]: 1 finished unit Trident [f=0013491] [13491] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Crasher [f=0013612] [13612] Event [6424,25.0372314,5832]: 1 finished unit Solar Collector [f=0013671] [13671] Event [1784,76.7169189,2616]: 0 finished unit Razor [f=0013722] [13722] Event [5928,199.69101,1144]: 0 finished unit Wind/Tidal Generator [f=0013794] [13794] Event [3776,79.8480225,4240]: 0 finished unit Lotus [f=0013812] [13812] Event [5976,199.818726,1144]: 0 finished unit Wind/Tidal Generator [f=0013898] [13898] Event [3776,199.625092,7072]: 1 finished unit Radar Tower [f=0013899] [13899] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Crasher [f=0013902] [13902] Event [6024,199.756927,1128]: 0 finished unit Wind/Tidal Generator [f=0013958] [13958] Event [6392,25.0372314,5928]: 1 finished unit Solar Collector [f=0013992] [13992] Event [6072,199.822845,1128]: 0 finished unit Wind/Tidal Generator [f=0014141] [14141] Event [8200.00195,200.894638,7575]: 1 finished unit Trident [f=0014175] [14175] Event [6104,79.8809814,1256]: 0 finished unit Solar Collector [f=0014319] [14319] Event [6088,25.0372314,5736]: 1 lost unit Metal Extractor [f=0014339] [14339] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Crasher [f=0014363] [14363] Event [6488,25.0372314,5928]: 1 finished unit Solar Collector [f=0014398] [14398] Event [5832,100.732285,1481]: 0 finished unit Wasp [f=0014410] [14410] Event [3776,79.8480225,4352]: 0 finished unit Lotus [f=0014497] [14497] Event [5128,180.092773,7336]: 1 finished unit Wind/Tidal Generator [f=0014513] [14513] Event [2696,25.0372314,2456]: 0 finished unit Metal Extractor [f=0014661] [14661] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Crasher [f=0014708] [14708] Event [6584,25.0372314,5928]: 1 finished unit Solar Collector [f=0014859] [14859] Event [8200.00195,200.894638,7575]: 1 finished unit Trident [f=0014867] [14867] Event [5176,180.101013,7384]: 1 finished unit Wind/Tidal Generator [f=0014886] [14886] Event [3128,25.0372314,2456]: 0 lost unit Metal Extractor [f=0014936] [14936] Event [3760,79.8480225,4384]: 0 finished unit Lotus [f=0014969] [14969] Event [2618.97949,44.3881302,2378.2207]: 0 lost unit Wasp [f=0014978] [14978] Event [6397.40088,69.2256165,6134.88672]: 1 lost unit Trident [f=0014993] [14993] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Crasher [f=0015027] [15027] Event [2696,25.0372314,2456]: 0 lost unit Metal Extractor [f=0015143] [15143] Event [6520,25.0372314,5832]: 1 finished unit Solar Collector [f=0015147] you're always justone step ahead of me :( [f=0015250] [15250] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0015272] [15272] Event [5224,180.088654,7432]: 1 finished unit Wind/Tidal Generator [f=0015331] [15331] Event [2981.81665,46.6568222,2691.7854]: 0 lost unit Locust [f=0015342] [15342] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Crasher [f=0015543] [15543] Event [3712,79.8480225,4432]: 0 finished unit Lotus [f=0015554] [15554] Event [5256,180.101013,7480]: 1 finished unit Wind/Tidal Generator [f=0015576] [15576] Event [4607.28613,77.6101532,3996.21655]: 1 lost unit Locust [f=0015634] [15634] Event [8360,-1,1000]: 0 finished unit Metal Extractor [f=0015643] [15643] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0015690] [15690] Event [8200.00195,200.894638,7575]: 1 finished unit Trident [f=0015693] [15693] Event [undefined]: UnLuky resigned [f=0015693] game_message: UnLuky has been destroyed! [f=0015693] game_message: Dregs wins! [f=0015693] Submitting stats [f=0015693] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015693] Part| Total Time|Time of the last 0.5s [f=0015693] Draw 12570.99ms 10.57% [f=0015693] Lua::Callins::Synced 5220.90ms 31.01% [f=0015693] Lua::Callins::Unsynced 15981.33ms 16.65% [f=0015693] Lua::CollectGarbage::Synced 209.49ms 0.10% [f=0015693] Lua::CollectGarbage::Unsynced 633.91ms 0.10% [f=0015693] Misc::Profiler::AddTime 97.00ms 0.10% [f=0015693] Sim 19045.99ms 74.88% [f=0015693] [15693] Received game_message: UnLuky has been destroyed! [f=0015693] [15693] Received game_message: Dregs wins! [f=0015694] [15694] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015694] [15694] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015694] [15694] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015694] [15694] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.20000029,5.5999999,6.20000029,0,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015694] [15694] Game End Stats Values: 3,2075,2290,2075,2290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.63064003,8,8.63064003,2075,2075,2075,2075,6,9.23999977,6,9.23999977,0,0,0,0,0,0,0,0,0,215,0,215,0,0,0,0,0,0,0,0,0,0,0,0 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34,6290,10445,6290,10445,92.4977875,264.161011,92.4977875,264.161011,0,0,0,0,0,0,0,0,0,0,0,0,3816.42651,3471.93604,3816.42651,3471.93604,550,1550,550,1550,26.0895958,38.3261299,26.0895958,38.3261299,2600,3400,2600,3400,19.3597164,34.4660225,19.3597164,34.4660225,1880,3380,1880,3380,1740,1228,1740,1228,1260,2115,1260,2115,2738,2840,2738,2840,35.9999771,361.899872,35.9999771,361.899872,3472.59961,3856.94824,3472.59961,3856.94824 [f=0015694] [15694] Game End Stats Values: 35,6430,10645,6430,10645,93.1506195,264.674316,93.1506195,264.674316,0,0,0,0,0,0,0,0,0,0,0,0,4202.98975,3981.11914,4202.98975,3981.11914,550,1640,550,1640,22.0776863,27.4313068,22.0776863,27.4313068,2600,3400,2600,3400,19.343523,37.4942245,19.343523,37.4942245,1880,3580,1880,3580,1857.25,1228,1857.25,1228,1400,2025,1400,2025,3008,3197.25,3008,3197.25,35.9999771,465.149872,35.9999771,465.149872,3981.78271,4243.51172,3981.78271,4243.51172 [f=0015694] [15694] Game End Stats Values: 36,6515,10965,6515,10965,96.3299026,267.189758,96.3299026,267.189758,0,0,0,0,0,0,0,0,0,0,0,0,4262.12988,4649.63379,4262.12988,4649.63379,550,1730,550,1730,27.9325829,31.9488697,27.9325829,31.9488697,2600,3400,2600,3400,19.5270901,29.9653873,19.5270901,29.9653873,1930,3720,1930,3720,1857.25,1448,1857.25,1448,1435,2115,1435,2115,3228,3417.25,3228,3417.25,35.9999771,465.149872,35.9999771,465.149872,4650.29736,4302.65186,4650.29736,4302.65186 [f=0015696] [15696] Event [4496.41211,179.803085,4688.24316]: 1 lost unit Locust [f=0015699] [15699] Event [4445.28613,128.882065,4648.00586]: 1 lost unit Locust [f=0015726] [15726] Event [6857.96729,112.042313,5149.49268]: 1 lost unit Trident [f=0015731] [15731] Event [6320.46777,76.8733139,6226.5166]: 1 lost unit Recon Commander [f=0015736] [15736] Event [8024,180.010376,6072]: 1 lost unit Razor [f=0015740] [15740] Event [7432,78.4941864,5816]: 1 lost unit Metal Extractor [f=0015740] [15740] Event [4407.23291,180.898193,4851.83594]: 1 lost unit Locust [f=0015741] [15741] Event [7392,78.7045288,5648]: 1 lost unit Lotus [f=0015741] [15741] Event [6224,25.0372314,5776]: 1 lost unit Hovercraft Platform [f=0015742] [15742] Event [6673.45801,138.471298,5743.81641]: 1 lost unit Trident [f=0015742] [15742] Event [4413.14795,171.434738,4987.62646]: 1 lost unit Locust [f=0015825] Player Dregs left the game: normal quit [f=0015825] [15825] Event [undefined]: Dregs quit [f=0015829] [15829] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0015977] No clients connected, shutting down server [f=0015977] Server shutdown [f=0016029] [16029] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0016120] [16120] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0016146] [16146] Event [8696,-1,1144]: 0 finished unit Metal Extractor [f=0016215] [16215] Event [6192.02979,80.4931259,1457.99231]: 0 finished unit Fencer [f=0016399] [16399] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0016579] [16579] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0016759] [16759] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0016795] [16795] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0016929] [16929] Event [8184,5.05996704,2472]: 0 finished unit Metal Extractor [f=0016939] [16939] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0017119] [17119] Event [6192.02979,80.4931259,1457.99231]: 0 finished unit Fencer [f=0017299] [17299] Event [6192.02979,80.4931259,1457.99231]: 0 finished unit Fencer [f=0017364] [17364] Event [8080,5.05996704,2592]: 0 finished unit Lotus [f=0017460] [17460] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0017478] [17478] Event [6192.02979,80.4931259,1457.99231]: 0 finished unit Fencer [f=0017658] [17658] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0017737] [17737] Event [8160,5.05996704,2592]: 0 finished unit Lotus [f=0017838] [17838] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0018019] [18019] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0018115] [18115] Event [8224,4.97344971,2608]: 0 finished unit Lotus [f=0018144] [18144] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0018205] [18205] Event [6192.02979,80.4931259,1457.99231]: 0 finished unit Fencer [f=0018378] [18378] Event [6192.02979,79.8480225,1457.99231]: 0 finished unit Fencer [f=0018558] [18558] Event [6192.02979,80.4931259,1457.99231]: 0 finished unit Fencer [f=0018738] [18738] Event [6192.02979,80.4931259,1457.99231]: 0 finished unit Fencer [f=0018810] [18810] Event [5832,100.732285,1481]: 0 finished unit Locust [f=0018818] Autoquit sending quit command. [f=0018818] [QuitAction] user exited to system [f=0018818] [SpringApp::Kill][1] fromRun=1 [f=0018818] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018818] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018818] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018818] [ThreadPool::SetThreadCount][2] workers=0 [f=0018818] [SpringApp::Kill][2] [f=0018818] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018818] [Game::KillLua][3] dtor=0 luaUI=0x61b8e330 [f=0018818] Start widgetHandler:Shutdown [f=0018818] Shutdown - SaveOrderList Complete [f=0018818] Writing last game win data [f=0018818] Shutdown - SaveConfigData Complete [f=0018818] Shutdown Widget - Chili Highlight [f=0018818] Shutdown Widget - Save/Load API [f=0018818] Shutdown Widget - Draw After Chili [f=0018818] Shutdown Widget - EPIC Menu [f=0018818] Shutdown Widget - Chili Minimap [f=0018818] Shutdown Widget - Chili Widget Selector [f=0018818] Shutdown Widget - Local Team Colors [f=0018818] Shutdown Widget - Display Keys 2 [f=0018818] Shutdown Widget - Save Game Menu [f=0018818] Shutdown Widget - HealthBars [f=0018818] Shutdown Widget - Noises [f=0018818] Shutdown Widget - Unit Icons [f=0018818] Shutdown Widget - Win Counter [f=0018818] Shutdown Widget - BuildETA [f=0018818] Shutdown Widget - SpringRTS Replay Stats [f=0018818] Shutdown Widget - Modular Comm Info [f=0018818] Shutdown Widget - CameraShake [f=0018818] Shutdown Widget - Chili Economy Panel Default [f=0018818] Shutdown Widget - Chili EndGame Window [f=0018818] Shutdown Widget - Chili Nuke Warning [f=0018818] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018818] Shutdown Widget - Chili Spectator Panels [f=0018818] Shutdown Widget - Context Menu [f=0018818] Shutdown Widget - Darkening [f=0018818] Shutdown Widget - MetalFeatures (new) [f=0018818] Shutdown Widget - Grab Input [f=0018818] Input grabbing is disabled! [f=0018818] Shutdown Widget - Highlight Geos [f=0018818] Shutdown Widget - Local Widgets Config [f=0018818] Shutdown Widget - Mex Placement Handler [f=0018818] Shutdown Widget - MinimapEvents [f=0018818] Shutdown Widget - Missile Silo Range [f=0018818] Shutdown Widget - Music Player [f=0018818] Shutdown Widget - Point Tracker [f=0018818] Shutdown Widget - Showeco and Grid Drawer [f=0018818] Shutdown Widget - Stereo3D [f=0018818] Shutdown Widget - Attack AoE [f=0018818] Shutdown Widget - Map Edge Extension [f=0018818] Shutdown Widget - Selection Send [f=0018818] Shutdown Widget - LupsManager [f=0018818] Shutdown Widget - Newton Firezone [f=0018818] Shutdown Widget - Chili Pro Console [f=0018818] Shutdown Widget - Lasso Terraform GUI [f=0018818] Shutdown Widget - Chili Framework [f=0018818] Shutdown Widget - Lups [f=0018818] Shutdown Widget - Custom Markers [f=0018818] Shutdown Widget - Chili Core Selector [f=0018818] Shutdown Widget - Pause Screen [f=0018818] Shutdown Widget - Layout Handler [f=0018818] Shutdown Widget - Persistent Build Height [f=0018818] Shutdown Widget - Text To Speech Control [f=0018818] End widgetHandler:Shutdown [f=0018818] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511437,66513175} {int,ext,rec}Allocs={24259374,0,0} {chunk,block}Bytes={66513175,0} [f=0018818] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018818] [Game::KillLua][2] dtor=0 luaRules=0x53a1fc10 [f=0018818] Start gadgetHandler:Shutdown [f=0018818] Shutdown - StartSetup [f=0018818] Shutdown - UnitMorph [f=0018818] Shutdown - LupsNanoSpray [f=0018818] Shutdown - Missile Silo Controller [f=0018818] Shutdown - Modular Comm Info [f=0018818] Shutdown - Terrain Texture Handler [f=0018818] Shutdown - UnitCloakShield [f=0018818] Shutdown - Starlight Handler [f=0018818] End gadgetHandler:Shutdown [f=0018818] Start gadgetHandler:Shutdown [f=0018818] Shutdown - Save/Load [f=0018818] Shutdown - UnitMorph [f=0018818] Shutdown - Modular Comm Info [f=0018818] Shutdown - Retreat Command [f=0018818] Shutdown - Shockwaves [f=0018818] Shutdown - Teleport Throw [f=0018818] Shutdown - UnitCloakShield [f=0018818] Shutdown - Lups Cloak FX [f=0018818] Shutdown - Lups [f=0018818] Shutdown - Lups Shield [f=0018818] End gadgetHandler:Shutdown [f=0018818] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24259404,0,0} {chunk,block}Bytes={0,0} [f=0018818] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24259404,0,0} {chunk,block}Bytes={0,0} [f=0018818] [Game::KillLua][4] dtor=0 [f=0018818] [Game::~CGame][1] [f=0018818] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018818] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018818] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018818] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018818] [Game::KillLua][4] dtor=1 [f=0018818] [Game::KillMisc][1] [f=0018818] [Game::KillMisc][2] [f=0018818] [Game::KillMisc][3] [f=0018818] [Game::KillRendering][1] [f=0018818] [3DOParser::Kill] allocated 137 pieces [f=0018818] [S3OParser::Kill] allocated 2730 pieces [f=0018818] [AssParser::Kill] allocated 278 pieces [f=0018818] [Game::KillInterface][1] [f=0018818] [Game::KillInterface][2] [f=0018818] [Game::KillSimulation][1] [f=0018818] [Game::KillSimulation][2] [f=0018818] [CCollisionHandler] dis-/continuous tests: 57/60622 [f=0018818] [Game::KillSimulation][3] [f=0018818] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018818] [~CPathCache(36x32)] cacheHits=9 hitPercentage=18% numHashColls=0 maxCacheSize=7 [f=0018818] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018818] [~CPathCache(72x64)] cacheHits=84 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018818] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018818] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018818] [LosHandler::Kill] raycast instance cache-{hits,misses}={9372,31554}; shared=0%; cached=23% [f=0018818] [Game::KillSimulation][4] [f=0018818] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018818] [Game::~CGame][2] [f=0018818] [Game::~CGame][3] [f=0018818] [SpringApp::Kill][3] [f=0018818] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197847 bytes sent 176955 bytes recv'd [f=0018818] [SpringApp::Kill][4] font=0x45e1c8a0 [f=0018818] [SpringApp::Kill][5] [f=0018818] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45e8a330) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3489ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=140ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=114ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=507 inflSize=2722kb readTime=85ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=47ms file="lups/lups.cfg" indx=4719 inflSize=1kb readTime=40ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=37ms file="bitmaps/cc/redexplo.tga" indx=418 inflSize=64kb readTime=31ms file="objects3d/cremcom4.s3o" indx=5023 inflSize=200kb readTime=30ms file="unitpics/tacnuke.png" indx=6480 inflSize=11kb readTime=29ms file="gamedata/modularcomms/moduledefs.lua" indx=851 inflSize=30kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 54314928 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/leyline_v1.1.sd7 (0x45f74970) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fb24c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45edde30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x46101070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]