[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.a30EdyaOd7/springsettings.872777.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f154401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15021 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/872777/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 682ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4532b210] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4532b210] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 492ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 204ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/872777/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62da27b7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62da27b7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-62da27b7.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (5 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-62da27b7" [f=-000001] [Path] [PathEstimator::WriteFile] hash=62da27b7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-62da27b7.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-62da27b7" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62da27c7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62da27c7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-62da27c7.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-62da27c7" [f=-000001] [Path] [PathEstimator::WriteFile] hash=62da27c7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-62da27c7.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-62da27c7" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5602ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11635,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/872777/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521aecc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6628965e5f0edcef2a82390cbf54ffe2 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={06048c18,00000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={7233ae60,00000000}]" [f=-000001] What sort of players do you usually play against - Is there much of a scene around your level atm? [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [397,261.999756,313]: 0 finished unit Recon Commander [f=-000001] [0] Event [4421,261.999756,4344]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3119 [f=0000000] [0] OrangeSky, team: 1, elo:2389 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [408,261.995605,416]: 0 finished unit Cloakbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000004] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000004] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000004] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000004] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000004] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000004] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000004] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000004] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000019] [19] Event [4368,261.995605,4256]: 1 finished unit Rover Assembly [f=0000285] [285] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0000352] [352] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000368] [368] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000502] [502] Event [4408,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0000602] [602] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Dart [f=0000651] [651] Event [408,261.995605,425.600006]: 0 finished unit Conjurer [f=0000747] [747] Event [4824,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0000802] [802] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000861] [861] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0000941] [941] Event [840,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0000999] [999] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0001118] [1118] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001148] [1148] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0001158] [1158] Event [824,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0001370] [1370] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Mason [f=0001469] [1469] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0001504] [1504] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0001622] [1622] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Dart [f=0001704] [1704] Event [904,261.995605,776]: 0 finished unit Wind/Tidal Generator [f=0001747] [1747] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0001847] [1847] Event [904,261.995605,872]: 0 finished unit Wind/Tidal Generator [f=0001886] [1886] Event [4824,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0001930] [1930] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0001993] [1993] Event [4448,250.697998,4048]: 1 finished unit Lotus [f=0002074] [2074] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0002172] [2172] Event [1112,253.621582,1048]: 0 finished unit Wind/Tidal Generator [f=0002243] [2243] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0002261] [2261] Event [4376,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0002386] [2386] Event [1168,250.19751,1168]: 0 finished unit Radar Tower [f=0002483] [2483] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0002494] [2494] Event [184,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0002621] [2621] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002702] [2702] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0002761] [2761] Event [184,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0002860] [2860] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Dart [f=0002862] [2862] Event [408,261.995605,425.600006]: 0 finished unit Conjurer [f=0002994] [2994] Event [184,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0003135] [3135] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0003204] [3204] Event [4888,261.995605,4792]: 1 finished unit Solar Collector [f=0003247] [3247] Event [4000,241.738037,4560]: 1 finished unit Lotus [f=0003278] [3278] Event [168,261.995605,392]: 0 finished unit Wind/Tidal Generator [f=0003374] [3374] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Mason [f=0003391] [3391] Event [408,261.995605,425.600006]: 0 finished unit Imp [f=0003556] [3556] Event [168,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0003654] [3654] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003669] [3669] Event [4112,258.174805,4128]: 1 finished unit Radar Tower [f=0003721] [3721] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0003772] [3772] Event [4936,261.995605,4872]: 1 finished unit Solar Collector [f=0003840] [3840] Event [168,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0003927] [3927] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0004095] [4095] Event [408,261.995605,425.600006]: 0 finished unit Imp [f=0004107] [4107] Event [232,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0004174] [4174] Event [1632,100.54541,1648]: 0 finished unit Lotus [f=0004325] [4325] Event [4856,261.995605,4920]: 1 finished unit Solar Collector [f=0004365] [4365] Event [344,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0004372] [4372] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0004479] [4479] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0004616] [4616] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Dart [f=0004635] [4635] Event [456,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0004882] [4882] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0004919] [4919] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0004920] [4920] Event [568,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0005015] [5015] Event [4888,261.995605,4280]: 1 finished unit Solar Collector [f=0005052] [5052] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Mason [f=0005127] [5127] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0005153] [5153] Event [3309.01514,61.5007591,4885.40479]: 0 lost unit Glaive [f=0005205] [5205] Event [680,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0005226] [5226] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0005269] [5269] Event [399.821747,89.0538559,1862.09351]: 0 lost unit Imp [f=0005335] [5335] Event [3408,105.757813,3456]: 1 finished unit Lotus [f=0005338] [5338] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0005444] [5444] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0005544] [5544] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0005572] [5572] Event [4936,261.995605,4360]: 1 finished unit Solar Collector [f=0005595] [5595] Event [434.183929,86.2721786,1876.48621]: 1 lost unit Dart [f=0005609] [5609] Event [469.498016,75.9196472,1925.74402]: 1 lost unit Dart [f=0005620] [5620] Event [448.944885,78.4836502,1912.14331]: 1 lost unit Dart [f=0005668] [5668] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0005678] [5678] Event [401.285614,59.0338478,2051.7832]: 1 lost unit Scorcher [f=0005686] i don't play much anymore [f=0005696] [5696] Event [301.519104,61.4628181,1966.85193]: 1 lost unit Scorcher [f=0005754] [5754] Event [324.572357,54.024704,2211.80811]: 1 lost unit Scorcher [f=0005756] [5756] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0005968] [5968] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0005990] [5990] Event [2288,55.0803223,720]: 0 finished unit Lotus [f=0006092] [6092] Event [4856,261.995605,4408]: 1 finished unit Solar Collector [f=0006176] [6176] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0006187] [6187] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0006264] [6264] Event [3464,57.704834,3816]: 1 finished unit Solar Collector [f=0006386] [6386] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0006400] [6400] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Ripper [f=0006486] [6486] Event [4320,254.140381,1536]: 1 finished unit Radar Tower [f=0006487] [6487] Event [2928,54.0244141,2960]: 1 finished unit Lotus [f=0006532] [6532] Event [800,54.0183105,2240]: 0 finished unit Lotus [f=0006597] [6597] Event [408,261.995605,425.600006]: 0 finished unit Glaive [f=0006664] [6664] Event [2368,54.0183105,736]: 0 finished unit Lotus [f=0006697] [6697] Event [568,261.995605,312]: 0 finished unit Caretaker [f=0006724] [6724] Event [631.451904,54.6099091,2100.68188]: 0 finished unit Recon Commander [f=0006724] game_message: Morph complete: Street Dunk lvl 1 -> Street Dunk lvl 2 [f=0006724] [6724] Received game_message: Morph complete: Street Dunk lvl 1 -> Street Dunk lvl 2 [f=0006849] [6849] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0007178] [7178] Event [3760,55.2084961,3664]: 1 finished unit Lotus [f=0007182] [7182] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0007190] [7190] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0007232] [7232] Event [4664,261.995605,4472]: 1 finished unit Caretaker [f=0007248] [7248] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0007339] [7339] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Dart [f=0007391] [7391] Event [632,261.995605,312]: 0 finished unit Caretaker [f=0007446] [7446] Event [2541.04639,55.541935,2658.67725]: 0 lost unit Imp [f=0007554] [7554] Event [3832,57.7353516,3464]: 1 finished unit Solar Collector [f=0007567] [7567] Event [2656,54.0244141,3280]: 1 finished unit Lotus [f=0007657] [7657] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Mason [f=0007686] [7686] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0007708] [7708] Event [4344,261.995605,4424]: 1 finished unit Solar Collector [f=0007894] [7894] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0007922] [7922] Event [4296,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0008027] [8027] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0008055] [8055] Event [4281.56787,254.908463,1232.79895]: 0 lost unit Glaive [f=0008066] [8066] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0008197] [8197] Event [2288,55.1413574,3360]: 1 finished unit Lotus [f=0008234] [8234] Event [696,261.995605,344]: 0 finished unit Caretaker [f=0008269] [8269] Event [4156.15039,254.182297,1216.33899]: 0 lost unit Glaive [f=0008428] [8428] Event [4488,54.4760742,3032]: 1 finished unit Solar Collector [f=0008470] [8470] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0008482] [8482] Event [760,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0008554] [8554] Event [4320,261.995605,4656]: 1 finished unit Lotus [f=0008592] [8592] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Ripper [f=0008660] [8660] Event [3988.1123,54.0160141,2630.89917]: 1 lost unit Scorcher [f=0008688] [8688] Event [4752,453.798584,384]: 1 finished unit Lotus [f=0008792] [8792] Event [4640,54.0244141,2848]: 1 lost unit Lotus [f=0008828] [8828] Event [1412.51001,254.177216,4276.94727]: 0 lost unit Glaive [f=0008830] [8830] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0008864] [8864] Event [840,261.995605,232]: 0 finished unit Wind/Tidal Generator [f=0008866] [8866] Event [4595.47656,76.8328476,3199.02539]: 1 lost unit Mason [f=0008872] [8872] Event [4213.02783,254.148056,572.817993]: 1 lost unit Dart [f=0008973] [8973] Event [4472,54.0488281,2952]: 1 lost unit Metal Extractor [f=0008975] [8975] Event [4198.68506,254.182663,1266.80005]: 1 lost unit Scorcher [f=0008998] [8998] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0009059] [9059] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0009077] [9077] Event [4424,261.995605,4872]: 1 finished unit Solar Collector [f=0009105] [9105] Event [4320,254.140381,1536]: 1 lost unit Radar Tower [f=0009211] [9211] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0009289] [9289] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0009289] [9289] Event [4010.80591,93.0923386,2331.22485]: 1 lost unit Dart [f=0009297] [9297] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0009374] [9374] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Dart [f=0009381] [9381] Event [872,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0009561] [9561] Event [4344,261.995605,4920]: 1 finished unit Solar Collector [f=0009623] [9623] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Mason [f=0009666] [9666] Event [4574.63135,126.140556,2176.87573]: 0 lost unit Glaive [f=0009719] [9719] Event [4348.96436,98.9618912,2303.37183]: 0 lost unit Glaive [f=0009780] [9780] Event [4324.01025,55.3714218,2525.10181]: 0 lost unit Glaive [f=0009781] [9781] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0009804] [9804] Event [4432.53223,54.0385513,2596.94141]: 1 lost unit Ripper [f=0009819] [9819] Event [4912,423.732666,608]: 1 finished unit Lotus [f=0009858] [9858] Event [872,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0009909] [9909] Event [1984,55.0803223,3424]: 1 finished unit Lotus [f=0009965] [9965] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0010008] [10008] Event [4296,261.995605,4840]: 1 finished unit Solar Collector [f=0010084] [10084] Event [3556.59473,57.8109016,3114.08301]: 1 lost unit Fencer [f=0010184] [10184] Event [3620.74097,57.7543221,3087.56689]: 0 lost unit Glaive [f=0010244] [10244] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0010253] [10253] Event [1919.18005,207.169052,3417.07031]: 1 lost unit Recon Commander [f=0010273] [10273] Event [1984,50.9059372,3424]: 1 lost unit Lotus [f=0010312] [10312] Event [856,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0010357] [10357] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Ripper [f=0010370] [10370] Event [3783.17847,55.0975418,2505.59863]: 0 lost unit Glaive [f=0010374] [10374] Event [3788.88916,55.2824631,2380.45483]: 1 lost unit Fencer [f=0010401] [10401] Event [2288,55.1413574,3360]: 1 lost unit Lotus [f=0010533] [10533] Event [1784,55.2084961,3336]: 1 lost unit Metal Extractor [f=0010593] [10593] Event [4888,453.798584,184]: 1 finished unit Solar Collector [f=0010645] [10645] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0010681] [10681] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0010691] [10691] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0010748] [10748] Event [2656,54.0244141,3280]: 1 lost unit Lotus [f=0010848] [10848] Event [4491.31055,254.143951,1422.93213]: 1 lost unit Dart [f=0010931] [10931] Event [4591.07617,254.116699,1223.49805]: 0 lost unit Glaive [f=0010962] [10962] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0010983] [10983] Event [4612.77734,254.032959,1055.71948]: 0 lost unit Glaive [f=0010997] [10997] Event [4663.4751,254.354492,1052.34277]: 0 lost unit Glaive [f=0011004] [11004] Event [512,253.929199,3968]: 0 lost unit Lotus [f=0011005] [11005] Event [4677.29883,299.710297,928.230713]: 1 lost unit Scorcher [f=0011055] [11055] Event [4936,453.822998,264]: 1 finished unit Solar Collector [f=0011060] [11060] Event [454.269714,250.352386,3961.96826]: 1 lost unit Ripper [f=0011096] [11096] Event [4647.53711,312.338531,895.078735]: 0 lost unit Glaive [f=0011112] [11112] Event [2936,54.0305176,4376]: 1 finished unit Solar Collector [f=0011120] [11120] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0011142] [11142] Event [2928,54.0244141,2960]: 1 lost unit Lotus [f=0011144] [11144] Event [4653.95654,341.29953,821.364441]: 0 lost unit Glaive [f=0011196] [11196] Event [2568,55.5319824,2568]: 1 lost unit Metal Extractor [f=0011236] [11236] Event [2698.98291,54.0266914,3135.30249]: 1 lost unit Scorcher [f=0011280] [11280] Event [2590.78809,54.0401993,3125.43433]: 1 lost unit Scorcher [f=0011377] [11377] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Ravager [f=0011557] [11557] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0011592] [11592] Event [4856,453.908447,312]: 1 finished unit Solar Collector [f=0011767] [11767] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Ravager [f=0011786] [11786] Event [3408,105.757813,3456]: 1 lost unit Lotus [f=0011925] [11925] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0012045] [12045] Event [4592,453.993896,176]: 1 finished unit Radar Tower [f=0012080] [12080] Event [3464,57.7536621,3720]: 1 lost unit Metal Extractor [f=0012113] [12113] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0012168] [12168] Event [1056,253.298096,640]: 0 finished unit Lotus [f=0012198] [12198] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Ravager [f=0012254] [12254] Event [408,261.995605,425.600006]: 0 finished unit Conjurer [f=0012312] [12312] Event [3720,57.7231445,3464]: 1 lost unit Metal Extractor [f=0012399] [12399] Event [408,261.995605,425.600006]: 0 finished unit Conjurer [f=0012423] [12423] Event [3464,57.704834,3816]: 1 lost unit Solar Collector [f=0012486] [12486] Event [3760,55.2084961,3664]: 1 lost unit Lotus [f=0012535] [12535] Event [4808,453.835205,232]: 1 finished unit Solar Collector [f=0012562] [12562] Event [408,261.995605,425.600006]: 0 finished unit Conjurer [f=0012642] [12642] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0012658] [12658] Event [3832,57.7353516,3464]: 1 lost unit Solar Collector [f=0012821] [12821] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Ravager [f=0012989] [12989] Event [2936,54.0305176,4376]: 1 lost unit Solar Collector [f=0013010] [13010] Event [4224,165.59668,3632]: 1 finished unit Lotus [f=0013028] [13028] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0013147] [13147] Event [4160,254.091553,1312]: 0 finished unit Radar Tower [f=0013178] [13178] Event [2952,54.6964874,4472]: 1 lost unit Metal Extractor [f=0013221] [13221] Event [1536,254.305176,4144]: 0 finished unit Lotus [f=0013254] [13254] Event [4336,355.464844,416]: 1 finished unit Lotus [f=0013518] [13518] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0013683] [13683] Event [1536,254.128174,4368]: 0 finished unit Lotus [f=0013683] [13683] Event [3888.73364,138.028122,3827.18286]: 0 lost unit Knight [f=0013706] [13706] Event [4191.3877,187.358047,3735.98779]: 1 lost unit Fencer [f=0013759] [13759] Event [4112,258.174805,4128]: 1 lost unit Radar Tower [f=0013911] [13911] Event [4464,254.152588,1200]: 0 finished unit Lotus [f=0013926] [13926] Event [4118.43604,54.1470566,3023.03564]: 1 lost unit Scorcher [f=0013963] [13963] Event [4224,165.59668,3632]: 1 lost unit Lotus [f=0013971] [13971] Event [4000,241.738037,4560]: 1 lost unit Lotus [f=0013997] [13997] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0013998] [13998] Event [3807.83667,54.0244141,2932.37012]: 0 lost unit Knight [f=0014002] [14002] Event [4048,254.231934,560]: 1 finished unit Lotus [f=0014084] [14084] Event [3832,254.20752,776]: 0 lost unit Metal Extractor [f=0014088] [14088] Event [1536,254.042725,4432]: 0 finished unit Lotus [f=0014136] [14136] Event [4336.92334,251.291046,4050.94849]: 1 lost unit Mason [f=0014187] [14187] Event [4024,246.456055,4648]: 1 finished unit Stinger [f=0014269] [14269] Event [4367.99805,262.640717,4238.00781]: 1 finished unit Ravager [f=0014273] [14273] Event [3741.47461,58.2720299,3380.09888]: 0 lost unit Knight [f=0014340] [14340] Event [4367.99805,262.640717,4238.00781]: 1 lost unit Dominatrix [f=0014342] [14342] Event [4085.46338,253.101852,4066.38232]: 0 lost unit Knight [f=0014414] [14414] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0014468] [14468] Event [4024,246.456055,4648]: 1 lost unit Stinger [f=0014536] [14536] Event [4592,254.140381,1008]: 0 finished unit Picket [f=0014562] [14562] Event [4296,261.995605,4344]: 1 lost unit Wind/Tidal Generator [f=0014578] [14578] Event [undefined]: OrangeSky resigned [f=0014578] game_message: OrangeSky has been destroyed! [f=0014578] game_message: Dregs wins! [f=0014578] Submitting stats [f=0014578] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014578] Part| Total Time|Time of the last 0.5s [f=0014578] Draw 12438.77ms 9.47% [f=0014578] Lua::Callins::Synced 7602.17ms 24.03% [f=0014578] Lua::Callins::Unsynced 17484.93ms 14.06% [f=0014578] Lua::CollectGarbage::Synced 300.66ms 0.30% [f=0014578] Lua::CollectGarbage::Unsynced 632.75ms 0.40% [f=0014578] Misc::Profiler::AddTime 58.41ms 0.00% [f=0014578] Sim 24684.95ms 81.75% [f=0014578] [14578] Received game_message: OrangeSky has been destroyed! [f=0014578] [14578] Received game_message: Dregs wins! [f=0014579] [14579] Game End Stats Header: 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[f=0014579] [14579] Game End Stats Values: 30,5645,10265,5645,10265,958.159058,612.606018,958.159058,612.606018,0,0,0,0,0,0,0,0,121.551338,25.4485474,121.551338,25.4485474,2456.97192,4925.33984,2456.97192,4925.33984,540,450,540,450,38.472805,33.4921989,38.472805,33.4921989,1090,2900,1090,2900,19.1825314,29.5183086,19.1825314,29.5183086,2250,5280,2250,5280,1030,4701.7002,1030,4701.7002,1765,1635,1765,1635,4701.7002,1150,4701.7002,1150,10.026659,353.79483,10.026659,353.79483,5043.98242,2632.1792,5043.98242,2632.1792 [f=0014579] [14579] Game End Stats Values: 31,5645,10410,5645,10410,1033.66602,639.072144,1033.66602,639.072144,0,0,0,0,0,0,0,0,129.936478,25.4485474,129.936478,25.4485474,2566.17725,5076.22461,2566.17725,5076.22461,630,540,630,540,38.6505508,35.9199448,38.6505508,35.9199448,1090,2955,1090,2955,18.0497971,29.2537479,18.0497971,29.2537479,2250,5280,2250,5280,1030,4791.7002,1030,4791.7002,1675,1635,1675,1635,4791.7002,1150,4791.7002,1150,10.026659,376.350433,10.026659,376.350433,5194.86719,2741.38452,5194.86719,2741.38452 [f=0014579] [14579] Game End Stats Values: 32,5320,10590,5320,10590,1112.73254,675.961365,1112.73254,675.961365,0,0,0,0,0,0,0,0,129.936478,25.4485474,129.936478,25.4485474,3071.81372,5683.63672,3071.81372,5683.63672,630,720,630,720,40.2267532,42.5433083,40.2267532,42.5433083,1035,2955,1035,2955,17.4711113,33.1926003,17.4711113,33.1926003,1980,5280,1980,5280,1380,5116.7002,1380,5116.7002,1675,1635,1675,1635,5116.7002,1500,5116.7002,1500,10.026659,441.513123,10.026659,441.513123,5802.2793,3247.2207,5802.2793,3247.2207 [f=0014579] [14579] Game End Stats Values: 33,5780,9980,5780,9980,1193.63232,718.687866,1193.63232,718.687866,0,0,0,0,0,0,0,0,179.744431,25.4485474,179.744431,25.4485474,3654.57617,6505.71777,3654.57617,6505.71777,960,810,960,810,40.9022598,46.71521,40.9022598,46.71521,1035,2955,1035,2955,18.9244347,32.503994,18.9244347,32.503994,2110,4580,2110,4580,2449.8335,5432.7002,2449.8335,5432.7002,1675,1635,1675,1635,5432.7002,2569.8335,5432.7002,2569.8335,30.5644436,485.709503,30.5644436,485.709503,6682.62939,3831.55664,6682.62939,3831.55664 [f=0014579] [14579] Game End Stats Values: 34,5325,10430,5325,10430,1228.85181,739.721252,1228.85181,739.721252,0,0,0,0,0,0,0,0,228.164001,25.4485474,228.164001,25.4485474,3710.34497,6726.73633,3710.34497,6726.73633,540,910,540,910,41.3489532,47.2589417,41.3489532,47.2589417,1035,2955,1035,2955,18.0699253,30.3500004,18.0699253,30.3500004,2110,4930,2110,4930,2449.8335,5887.7002,2449.8335,5887.7002,1640,1635,1640,1635,5887.7002,2569.8335,5887.7002,2569.8335,30.5644436,498.875366,30.5644436,498.875366,6937.15039,3887.32544,6937.15039,3887.32544 [f=0014584] [14584] Event [4912,423.732666,608]: 1 lost unit Lotus [f=0014620] [14620] Event [4448,250.697998,4048]: 1 lost unit Lotus [f=0014625] [14625] Event [4281.14502,194.760986,3772.90967]: 1 lost unit Ravager [f=0014627] [14627] Event [4056.31812,246.282349,4672.75977]: 1 lost unit Mason [f=0014734] [14734] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0014734] Player Dregs left the game: normal quit [f=0014734] [14734] Event [undefined]: Dregs quit [f=0014762] Spectator OrangeSky left the game: normal quit [f=0014762] [14762] Event [undefined]: OrangeSky quit [f=0014768] No clients connected, shutting down server [f=0014768] Server shutdown [f=0015027] [15027] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0015258] [15258] Event [4224,254.256348,1056]: 0 finished unit Picket [f=0015312] [15312] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0015612] [15612] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0015933] [15933] Event [4112,254.164795,1072]: 0 finished unit Picket [f=0015980] [15980] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0016323] [16323] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0016637] [16637] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0016969] [16969] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0017339] [17339] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0017730] [17730] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0018124] [18124] Event [408,261.995605,425.600006]: 0 finished unit Knight [f=0018309] Autoquit sending quit command. [f=0018309] [QuitAction] user exited to system [f=0018309] [SpringApp::Kill][1] fromRun=1 [f=0018309] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018309] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018309] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018309] [ThreadPool::SetThreadCount][2] workers=0 [f=0018309] [SpringApp::Kill][2] [f=0018309] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018309] [Game::KillLua][3] dtor=0 luaUI=0x5164fb80 [f=0018309] Start widgetHandler:Shutdown [f=0018309] Shutdown - SaveOrderList Complete [f=0018309] Writing last game win data [f=0018309] Shutdown - SaveConfigData Complete [f=0018309] Shutdown Widget - Chili Highlight [f=0018309] Shutdown Widget - Save/Load API [f=0018309] Shutdown Widget - Draw After Chili [f=0018309] Shutdown Widget - EPIC Menu [f=0018309] Shutdown Widget - Chili Minimap [f=0018309] Shutdown Widget - Chili Widget Selector [f=0018309] Shutdown Widget - Local Team Colors [f=0018309] Shutdown Widget - Display Keys 2 [f=0018309] Shutdown Widget - Save Game Menu [f=0018309] Shutdown Widget - HealthBars [f=0018309] Shutdown Widget - Noises [f=0018309] Shutdown Widget - Unit Icons [f=0018309] Shutdown Widget - Win Counter [f=0018309] Shutdown Widget - BuildETA [f=0018309] Shutdown Widget - SpringRTS Replay Stats [f=0018309] Shutdown Widget - Modular Comm Info [f=0018309] Shutdown Widget - CameraShake [f=0018309] Shutdown Widget - Chili Economy Panel Default [f=0018309] Shutdown Widget - Chili EndGame Window [f=0018309] Shutdown Widget - Chili Nuke Warning [f=0018309] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018309] Shutdown Widget - Chili Spectator Panels [f=0018309] Shutdown Widget - Context Menu [f=0018309] Shutdown Widget - Darkening [f=0018309] Shutdown Widget - MetalFeatures (new) [f=0018309] Shutdown Widget - Grab Input [f=0018309] Input grabbing is disabled! [f=0018309] Shutdown Widget - Highlight Geos [f=0018309] Shutdown Widget - Local Widgets Config [f=0018309] Shutdown Widget - Mex Placement Handler [f=0018309] Shutdown Widget - MinimapEvents [f=0018309] Shutdown Widget - Missile Silo Range [f=0018309] Shutdown Widget - Music Player [f=0018309] Shutdown Widget - Point Tracker [f=0018309] Shutdown Widget - Showeco and Grid Drawer [f=0018309] Shutdown Widget - Stereo3D [f=0018309] Shutdown Widget - Attack AoE [f=0018309] Shutdown Widget - Map Edge Extension [f=0018309] Shutdown Widget - Selection Send [f=0018309] Shutdown Widget - LupsManager [f=0018309] Shutdown Widget - Newton Firezone [f=0018309] Shutdown Widget - Chili Pro Console [f=0018309] Shutdown Widget - Lasso Terraform GUI [f=0018309] Shutdown Widget - Chili Framework [f=0018309] Shutdown Widget - Lups [f=0018309] Shutdown Widget - Custom Markers [f=0018309] Shutdown Widget - Chili Core Selector [f=0018309] Shutdown Widget - Pause Screen [f=0018309] Shutdown Widget - Layout Handler [f=0018309] Shutdown Widget - Persistent Build Height [f=0018309] Shutdown Widget - Text To Speech Control [f=0018309] End widgetHandler:Shutdown [f=0018309] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={452231,60538823} {int,ext,rec}Allocs={24611223,0,0} {chunk,block}Bytes={60538823,0} [f=0018309] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018309] [Game::KillLua][2] dtor=0 luaRules=0x521aecc0 [f=0018309] Start gadgetHandler:Shutdown [f=0018309] Shutdown - StartSetup [f=0018309] Shutdown - UnitMorph [f=0018309] Shutdown - LupsNanoSpray [f=0018309] Shutdown - Missile Silo Controller [f=0018309] Shutdown - Modular Comm Info [f=0018309] Shutdown - Terrain Texture Handler [f=0018309] Shutdown - UnitCloakShield [f=0018309] Shutdown - Starlight Handler [f=0018309] End gadgetHandler:Shutdown [f=0018309] Start gadgetHandler:Shutdown [f=0018309] Shutdown - Save/Load [f=0018309] Shutdown - UnitMorph [f=0018309] Shutdown - Modular Comm Info [f=0018309] Shutdown - Retreat Command [f=0018309] Shutdown - Shockwaves [f=0018309] Shutdown - Teleport Throw [f=0018309] Shutdown - UnitCloakShield [f=0018309] Shutdown - Lups Cloak FX [f=0018309] Shutdown - Lups [f=0018309] Shutdown - Lups Shield [f=0018309] End gadgetHandler:Shutdown [f=0018309] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24611282,0,0} {chunk,block}Bytes={0,0} [f=0018309] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24611282,0,0} {chunk,block}Bytes={0,0} [f=0018309] [Game::KillLua][4] dtor=0 [f=0018309] [Game::~CGame][1] [f=0018309] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018309] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018309] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018309] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018309] [Game::KillLua][4] dtor=1 [f=0018309] [Game::KillMisc][1] [f=0018309] [Game::KillMisc][2] [f=0018309] [Game::KillMisc][3] [f=0018309] [Game::KillRendering][1] [f=0018309] [3DOParser::Kill] allocated 137 pieces [f=0018309] [S3OParser::Kill] allocated 2718 pieces [f=0018309] [AssParser::Kill] allocated 238 pieces [f=0018309] [Game::KillInterface][1] [f=0018309] [Game::KillInterface][2] [f=0018309] [Game::KillSimulation][1] [f=0018309] [Game::KillSimulation][2] [f=0018309] [CCollisionHandler] dis-/continuous tests: 0/374800 [f=0018309] [Game::KillSimulation][3] [f=0018309] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018309] [~CPathCache(20x20)] cacheHits=72 hitPercentage=28% numHashColls=0 maxCacheSize=13 [f=0018309] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018309] [~CPathCache(40x40)] cacheHits=335 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018309] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018309] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018309] [LosHandler::Kill] raycast instance cache-{hits,misses}={9823,17480}; shared=7%; cached=29% [f=0018309] [Game::KillSimulation][4] [f=0018309] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018309] [Game::~CGame][2] [f=0018309] [Game::~CGame][3] [f=0018309] [SpringApp::Kill][3] [f=0018309] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193590 bytes sent 186849 bytes recv'd [f=0018309] [SpringApp::Kill][4] font=0x452608a0 [f=0018309] [SpringApp::Kill][5] [f=0018309] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x452d5b90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3167ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=144ms file="objects3d/commsupport.s3o" indx=4937 inflSize=85kb readTime=34ms file="objects3d/corwolv.s3o" indx=5009 inflSize=117kb readTime=33ms file="objects3d/commrecon.s3o" indx=4927 inflSize=114kb readTime=31ms file="units/jumpscout.lua" indx=6664 inflSize=3kb readTime=31ms file="bitmaps/cc/flashside2.tga" indx=413 inflSize=128kb readTime=28ms file="units/cloakcon.lua" indx=6585 inflSize=2kb readTime=28ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=25ms file="lups/lups.cfg" indx=4719 inflSize=1kb readTime=25ms file="units/seismic.lua" indx=6681 inflSize=3kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 53983448 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x453b6740) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f1544070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x452e24f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45546140) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]