[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XwR9Bf7wjC/springsettings.872615.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 102ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f67a801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15015 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/872615/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455850f0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455850f0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 498ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 867ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 162ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/872615/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407cd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407cd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-42a407cd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407dd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407dd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-42a407dd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1002ms, checksum 2ade217a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/872615/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52513950,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5b01965e72ca4b4876b46cc3f30d042d [f=-000001] Connection attempt from Nuke142 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Nuke142 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Moo222225 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Moo222225 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nuke142" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nuke142" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Moo222225" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Moo222225" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nuke142" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nuke142" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nuke142" string="[Game::Load][lua{Rules,Gaia}={4531c3e0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Moo222225" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Moo222225" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Moo222225" string="[Game::Load][lua{Rules,Gaia}={4be0fd20,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4665,-47.781494,4727]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1411,-18.148804,668]: 1 finished unit Recon Commander [f=0000000] [0] Nuke142, team: 0, elo:1515 [f=0000000] [0] Moo222225, team: 1, elo:1214 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4848,0,4656]: 0 finished unit Shipyard [f=0000006] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000006] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000006] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000006] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000006] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000006] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000006] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000006] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000006] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [1280,-1,688]: 1 finished unit Hovercraft Platform [f=0000353] [353] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000378] [378] Event [1248,0,688]: 1 finished unit Dagger [f=0000478] [478] Event [4840,0,4655.98779]: 0 finished unit Mariner [f=0000512] [512] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000637] [637] Event [1248,0,688]: 1 finished unit Dagger [f=0000698] [698] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000810] [810] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000889] [889] Event [4840,-2,4655.98779]: 0 finished unit Cutter [f=0000894] [894] Event [1248,0,688]: 1 finished unit Dagger [f=0001151] [1151] Event [1248,0,688]: 1 finished unit Dagger [f=0001320] [1320] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0001328] [1328] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001471] [1471] Event [5160,17.4846802,4600]: 0 finished unit Solar Collector [f=0001534] [1534] Event [1248,0,688]: 1 finished unit Dagger [f=0001763] [1763] Event [4552,0,4504]: 0 finished unit Wind/Tidal Generator [f=0001877] [1877] Event [4840,0,4655.98779]: 0 finished unit Hunter [f=0001913] [1913] Event [4616,0,4584]: 0 finished unit Wind/Tidal Generator [f=0001963] [1963] Event [920,14.740387,472]: 1 finished unit Solar Collector [f=0002017] [2017] Event [4726.65674,0,4098.62891]: 1 lost unit Dagger [f=0002078] [2078] Event [4680,0,4664]: 0 finished unit Wind/Tidal Generator [f=0002143] [2143] Event [2659.9978,0,194.19873]: 1 lost unit Dagger [f=0002207] [2207] Event [4840,0,4655.98779]: 0 finished unit Hunter [f=0002296] [2296] Event [4696,0,4712]: 0 finished unit Wind/Tidal Generator [f=0002344] [2344] Event [1248,0,688]: 1 finished unit Quill [f=0002399] [2399] Event [1000,10.037323,488]: 1 finished unit Solar Collector [f=0002503] [2503] Event [4744,0,4792]: 0 finished unit Wind/Tidal Generator [f=0002707] [2707] Event [4840,0,4655.98779]: 0 finished unit Hunter [f=0002732] [2732] Event [5160,13.6628113,4424]: 0 finished unit Solar Collector [f=0002758] [2758] Event [824,13.5671387,472]: 1 finished unit Solar Collector [f=0002765] [2765] Event [4808,0,4872]: 0 finished unit Wind/Tidal Generator [f=0002904] [2904] Event [5096,0,4408]: 0 finished unit Wind/Tidal Generator [f=0002966] [2966] Event [2859.25684,-2,968.309387]: 0 lost unit Cutter [f=0003025] [3025] Event [856,24.4436035,568]: 1 finished unit Solar Collector [f=0003099] [3099] Event [4888,0,4856]: 0 finished unit Wind/Tidal Generator [f=0003107] [3107] Event [5080,5.11773682,4488]: 0 finished unit Wind/Tidal Generator [f=0003157] [3157] Event [1576,-1,504]: 1 finished unit Urchin [f=0003302] [3302] Event [5064,4.28186035,4568]: 0 finished unit Wind/Tidal Generator [f=0003338] [3338] Event [4840,0,4655.98779]: 0 finished unit Hunter [f=0003362] [3362] Event [2994.52905,0,1966.578]: 0 lost unit Hunter [f=0003382] [3382] Event [4968,0,4808]: 0 finished unit Wind/Tidal Generator [f=0003904] [3904] Event [4840,0,4655.98779]: 0 finished unit Hunter [f=0003979] [3979] Event [1368,-1,264]: 1 finished unit Urchin [f=0004036] [4036] Event [1248,0,688]: 1 finished unit Scalpel [f=0004233] [4233] Event [4776,0,4488]: 0 finished unit Stardust [f=0004303] [4303] Event [1248,0,688]: 1 finished unit Dagger [f=0004332] [4332] Event [5048,0,4760]: 0 finished unit Wind/Tidal Generator [f=0004398] [4398] Event [786.783508,0,2157.5813]: 1 lost unit Dagger [f=0004444] [4444] Event [653.587952,0,2086.71631]: 0 lost unit Hunter [f=0004555] [4555] Event [1248,0,688]: 1 finished unit Dagger [f=0004695] [4695] Event [1302.56946,0,2648.22339]: 1 lost unit Dagger [f=0004781] [4781] Event [2000,133.032013,688]: 1 finished unit Radar Tower [f=0004814] [4814] Event [1248,0,688]: 1 finished unit Dagger [f=0004894] [4894] Event [1432,-1,968]: 1 finished unit Urchin [f=0004905] [4905] Event [4840,0,4655.98779]: 0 finished unit Mariner [f=0005038] [5038] Event [1301.62878,0,1832.10913]: 0 lost unit Hunter [f=0005480] [5480] Event [2290.14844,0,1388.48242]: 0 lost unit Hunter [f=0005533] [5533] Event [4840,0,4655.98779]: 0 finished unit Mariner [f=0005541] [5541] Event [5064,0,4648]: 0 finished unit Wind/Tidal Generator [f=0005814] [5814] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0005823] [5823] Event [792,-1,1016]: 1 finished unit Urchin [f=0006037] [6037] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0006059] [6059] Event [3389.60938,0,1905.57544]: 1 lost unit Dagger [f=0006062] [6062] Event [3367.62158,0,1902.83398]: 1 lost unit Dagger [f=0006153] [6153] Event [4840,0,4655.98779]: 0 finished unit Corsair [f=0006256] [6256] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0006300] [6300] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0006456] [6456] Event [1248,0,688]: 1 finished unit Scalpel [f=0006539] [6539] Event [2648,-1,1416]: 1 finished unit Urchin [f=0006671] [6671] Event [3332.63208,0,1932.82471]: 0 lost unit Hunter [f=0006843] [6843] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0007108] [7108] Event [4840,0,4655.98779]: 0 finished unit Corsair [f=0007124] [7124] Event [2248,-1,1496]: 1 finished unit Urchin [f=0007136] [7136] Event [1248,0,688]: 1 finished unit Scalpel [f=0007382] [7382] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0007432] [7432] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0007499] [7499] Event [4880,0,4544]: 0 finished unit Aegis [f=0007552] [7552] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0007555] [7555] Event [1248,0,688]: 1 finished unit Quill [f=0007626] [7626] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0008027] [8027] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0008287] [8287] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0008287] [8287] Event [2672,123.082062,2032]: 1 lost unit Radar Tower [f=0008326] [8326] Event [5596.85059,0,3192.10229]: 1 lost unit Scalpel [f=0008408] [8408] Event [2983.1687,0,2433.14795]: 1 lost unit Scalpel [f=0008737] [8737] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0008795] [8795] Event [2792.49634,0,1863.52185]: 0 lost unit Corsair [f=0008827] [8827] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0008881] [8881] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0008952] [8952] Event [1224,0,888]: 1 finished unit Caretaker [f=0008966] [8966] Event [1248,0,688]: 1 finished unit Mace [f=0008987] [8987] Event [952,-1,2264]: 1 finished unit Urchin [f=0009084] [9084] Event [4840,-2,4655.98779]: 0 finished unit Cutter [f=0009247] [9247] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0009515] [9515] Event [2768,119.90976,2032]: 1 finished unit Radar Tower [f=0009699] [9699] Event [764.920837,0,1796.41858]: 0 lost unit Mariner [f=0009706] [9706] Event [4840,-4,4655.98779]: 0 finished unit Zephyr [f=0009723] [9723] Event [1112,0,920]: 1 finished unit Caretaker [f=0009787] [9787] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0010364] [10364] Event [1248,0,688]: 1 finished unit Mace [f=0010557] [10557] Event [664,-1,4584]: 0 lost unit Metal Extractor [f=0010560] [10560] Event [4840,0,4655.98779]: 0 finished unit Siren [f=0010658] [10658] Event [1064,0,904]: 1 finished unit Caretaker [f=0010687] [10687] Event [616,9.08059692,3320]: 0 lost unit Metal Extractor [f=0010715] [10715] Event [3528,-1,3768]: 0 finished unit Urchin [f=0011030] [11030] Event [4840,0,4655.98779]: 0 finished unit Corsair [f=0011153] [11153] Event [1752,-1,2856]: 0 lost unit Metal Extractor [f=0011159] [11159] Event [648,-1,4776]: 0 lost unit Metal Extractor [f=0011225] [11225] Event [3832,-1,3752]: 0 finished unit Urchin [f=0011895] [11895] Event [4840,0,4655.98779]: 0 finished unit Corsair [f=0012018] [12018] Event [4504,0,2264]: 0 finished unit Thresher [f=0012365] [12365] Event [616,8.06522942,3320]: 1 finished unit Metal Extractor [f=0012423] [12423] Event [1248,0,688]: 1 finished unit Mace [f=0012553] [12553] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0012689] [12689] Event [4312,-1,2328]: 0 finished unit Urchin [f=0012874] [12874] Event [1886.44922,0,3951.26294]: 1 lost unit Mace [f=0012936] [12936] Event [2968,63.8959656,104]: 1 finished unit Solar Collector [f=0013167] [13167] Event [4960,-1,4336]: 0 finished unit Hovercraft Platform [f=0013167] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0013167] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0013167] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0013167] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0013167] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0013167] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0013167] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0013167] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0013167] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0013167] !transmitlobby @voice@buildUnit@reload [f=0013190] [13190] Event [4584,-1,2216]: 0 finished unit Urchin [f=0013231] [13231] Event [4365.54004,0,2403.89917]: 1 lost unit Scalpel [f=0013261] [13261] Event [1248,0,688]: 1 finished unit Mace [f=0013302] [13302] Event [4552,0,4584]: 0 finished unit Wind/Tidal Generator [f=0013407] [13407] Event [4616,0,4664]: 0 finished unit Wind/Tidal Generator [f=0013411] [13411] Event [3688,0,3768]: 0 finished unit Thresher [f=0013464] [13464] Event [898.865051,0,4650.25]: 1 lost unit Dagger [f=0013527] [13527] Event [4968,0,4456]: 0 finished unit Wind/Tidal Generator [f=0013530] Player Moo222225 left the game: normal quit [f=0013530] [13530] Event [undefined]: Moo222225 quit [f=0013554] [13554] Event [4584,-1,2216]: 0 lost unit Urchin [f=0013575] [13575] Event [664,-1,4584]: 1 lost unit Metal Extractor [f=0013593] [13593] Event [4312,-1,2328]: 0 lost unit Urchin [f=0013613] [13613] Event [4504,0,2264]: 0 lost unit Thresher [f=0013632] [13632] Event [4968,0,4536]: 0 finished unit Wind/Tidal Generator [f=0013671] [13671] Event [4392,-1,2264]: 0 lost unit Metal Extractor [f=0013713] Nuke142 has forced a win due to dropped opposition. [f=0013713] game_message: Moo222225 has been destroyed! [f=0013713] [13713] Event [undefined]: Moo222225 resigned [f=0013713] game_message: Nuke142 wins! [f=0013713] Submitting stats [f=0013713] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013713] Part| Total Time|Time of the last 0.5s [f=0013713] Draw 9698.72ms 13.26% [f=0013713] Lua::Callins::Synced 3880.34ms 14.46% [f=0013713] Lua::Callins::Unsynced 13348.51ms 20.14% [f=0013713] Lua::CollectGarbage::Synced 244.20ms 0.00% [f=0013713] Lua::CollectGarbage::Unsynced 584.44ms 0.60% [f=0013713] Misc::Profiler::AddTime 45.39ms 0.10% [f=0013713] Sim 13688.09ms 72.28% [f=0013713] [13713] Received game_message: Moo222225 has been destroyed! [f=0013713] [13713] Received game_message: Nuke142 wins! [f=0013714] [13714] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,4670,5305,4670,5305,69.4984741,332.720734,69.4984741,332.720734,0,0,0,0,0,0,0,0,0,0,0,0,569.527405,573.771301,569.527405,573.771301,720,745,720,745,16,24.3604469,16,24.3604469,2130,2075,2130,2075,15.2994137,24.0360146,15.2994137,24.0360146,1000,1080,1000,1080,570,480,570,480,820,1405,820,1405,636.533264,678.333252,636.533264,678.333252,0,16,0,16,636.546387,570,636.546387,570 [f=0013714] [13714] Game End Stats Values: 19,4760,5305,4760,5305,69.7093506,378.362061,69.7093506,378.362061,0,0,0,0,0,0,0,0,0,0,0,0,722.479858,573.771301,722.479858,573.771301,720,745,720,745,16,26.4422894,16,26.4422894,2130,2075,2130,2075,18.1473923,26.9094162,18.1473923,26.9094162,1000,1080,1000,1080,570,480,570,480,910,1405,910,1405,636.533264,678.333252,636.533264,678.333252,0,16,0,16,636.546387,722.952454,636.546387,722.952454 [f=0013714] [13714] Game End Stats Values: 20,4320,5395,4320,5395,69.8839264,422.293671,69.8839264,422.293671,0,0,0,0,0,0,0,0,0,260.796997,0,260.796997,1015.81317,1034.90576,1015.81317,1034.90576,720,745,720,745,16,28.5241165,16,28.5241165,2130,2075,2130,2075,20.0116367,27.8621082,20.0116367,27.8621082,560,1080,560,1080,570,941.06665,570,941.06665,910,1495,910,1495,1097.59985,678.333252,1097.59985,678.333252,0,16,0,16,1097.68091,1016.28577,1097.68091,1016.28577 [f=0013714] [13714] Game End Stats Values: 21,5020,5425,5020,5425,70.1285477,432.263977,70.1285477,432.263977,0,0,0,0,0,0,0,0,0,425.518372,0,425.518372,1021.14661,1034.90576,1021.14661,1034.90576,840,745,840,745,16,27.1636448,16,27.1636448,2310,2075,2310,2075,20.0163097,29.2146873,20.0163097,29.2146873,960,840,960,840,810,941.06665,810,941.06665,910,1765,910,1765,1097.59985,918.333252,1097.59985,918.333252,0,32,0,32,1097.68091,1021.6192,1097.68091,1021.6192 [f=0013714] [13714] Game End Stats Values: 22,5020,5585,5020,5585,70.8183517,433.822083,70.8183517,433.822083,0,0,0,0,0,0,0,0,0,639.34668,0,639.34668,1129.7179,1034.90576,1129.7179,1034.90576,840,745,840,745,16,24.8137207,16,24.8137207,2310,2075,2310,2075,20.0459843,34.1038742,20.0459843,34.1038742,960,910,960,910,810,941.06665,810,941.06665,910,1855,910,1855,1097.59985,918.333252,1097.59985,918.333252,0,55.5,0,55.5,1097.68091,1130.19055,1097.68091,1130.19055 [f=0013714] [13714] Game End Stats Values: 23,5255,5875,5255,5875,71.0989151,439.929413,71.0989151,439.929413,0,0,0,0,0,0,0,0,0,775.783508,0,775.783508,1221.14636,1034.90576,1221.14636,1034.90576,840,745,840,745,16,25.2936039,16,25.2936039,2545,2075,2545,2075,20.0187035,35.3404884,20.0187035,35.3404884,960,1110,960,1110,1010,941.06665,1010,941.06665,910,1945,910,1945,1097.59985,1118.33325,1097.59985,1118.33325,0,58.25,0,58.25,1097.68091,1221.61902,1097.68091,1221.61902 [f=0013714] [13714] Game End Stats Values: 24,5255,5875,5255,5875,71.3584518,449.231537,71.3584518,449.231537,0,0,0,0,0,0,0,0,0,906.084106,0,906.084106,1272.57996,1034.90576,1272.57996,1034.90576,840,745,840,745,16,26.7998905,16,26.7998905,2545,2075,2545,2075,20.0173035,36.6201401,20.0173035,36.6201401,960,1110,960,1110,1010,941.06665,1010,941.06665,910,1945,910,1945,1097.59985,1118.33325,1097.59985,1118.33325,0,58.25,0,58.25,1097.68091,1273.05261,1097.68091,1273.05261 [f=0013714] [13714] Game End Stats Values: 25,5835,6415,5835,6415,73.2159576,450.846466,73.2159576,450.846466,0,0,0,0,0,0,0,0,86.4460449,918.705505,86.4460449,918.705505,1426.86096,1034.90576,1426.86096,1034.90576,840,865,840,865,16,27.4652042,16,27.4652042,2725,2075,2725,2075,20.1238327,34.9076614,20.1238327,34.9076614,1360,1710,1360,1710,1190,941.06665,1190,941.06665,910,1765,910,1765,1097.59985,1298.33325,1097.59985,1298.33325,0,58.25,0,58.25,1104.40784,1427.33362,1104.40784,1427.33362 [f=0013714] [13714] Game End Stats Values: 26,5835,6595,5835,6595,85.7369003,450.846466,85.7369003,450.846466,0,0,0,0,0,0,0,0,395.969879,918.705505,395.969879,918.705505,1581.14197,1034.90576,1581.14197,1034.90576,840,985,840,985,16,31.283987,16,31.283987,2725,2075,2725,2075,26.0791836,31.4666672,26.0791836,31.4666672,1360,1950,1360,1950,1370,941.06665,1370,941.06665,910,1585,910,1585,1211.93335,1478.33325,1211.93335,1478.33325,36.1666489,58.25,36.1666489,58.25,1104.40784,1581.61462,1104.40784,1581.61462 [f=0013714] [13714] Game End Stats Values: 27,5835,6595,5835,6595,85.9112015,451.227875,85.9112015,451.227875,0,0,0,0,0,0,0,0,491.011292,918.705505,491.011292,918.705505,1581.14197,1034.90576,1581.14197,1034.90576,840,985,840,985,16,30.9463997,16,30.9463997,2725,2075,2725,2075,29.6116276,28.0254269,29.6116276,28.0254269,1360,1950,1360,1950,1370,941.06665,1370,941.06665,910,1585,910,1585,1284.26672,1478.33325,1284.26672,1478.33325,36.1666489,58.25,36.1666489,58.25,1104.40784,1581.61462,1104.40784,1581.61462 [f=0013714] [13714] Game End Stats Values: 28,5835,7285,5835,7285,86.2155075,451.583344,86.2155075,451.583344,0,0,0,0,0,0,0,0,575.517395,918.705505,575.517395,918.705505,1581.14197,1034.90576,1581.14197,1034.90576,840,1435,840,1435,16,24.3980808,16,24.3980808,2725,2075,2725,2075,20.0202866,28.0236988,20.0202866,28.0236988,1360,2190,1360,2190,1370,941.06665,1370,941.06665,910,1585,910,1585,1284.26672,1478.33325,1284.26672,1478.33325,36.1666489,58.25,36.1666489,58.25,1104.40784,1581.61462,1104.40784,1581.61462 [f=0013714] [13714] Game End Stats Values: 29,6415,7285,6415,7285,86.7456055,452.515076,86.7456055,452.515076,0,0,0,0,0,0,0,0,672.482788,1014.67639,672.482788,1014.67639,1653.8584,1114.90881,1653.8584,1114.90881,840,1435,840,1435,16,23.7859898,16,23.7859898,2725,2075,2725,2075,20.8353386,35.8843117,20.8353386,35.8843117,1760,2190,1760,2190,1370,941.06665,1370,941.06665,1090,1585,1090,1585,1284.26672,1595.66626,1284.26672,1595.66626,36.1666489,58.25,36.1666489,58.25,1184.41089,1654.33105,1184.41089,1654.33105 [f=0013714] [13714] Game End Stats Values: 30,6085,7405,6085,7405,87.1218948,460.343506,87.1218948,460.343506,0,0,0,0,0,0,0,0,843.537842,1043.64966,843.537842,1043.64966,2135.95581,1496.37634,2135.95581,1496.37634,840,1555,840,1555,16.622221,30.6763268,16.622221,30.6763268,2725,2075,2725,2075,26.4250965,28.5218925,26.4250965,28.5218925,1360,2190,1360,2190,1370,1341.06665,1370,1341.06665,1160,1585,1160,1585,1684.26672,1595.66626,1684.26672,1595.66626,72.3338623,58.25,72.3338623,58.25,1565.87842,2136.42847,1565.87842,2136.42847 [f=0013714] [13714] Game End Stats Values: 31,6185,8845,6185,8845,87.5676346,480.942047,87.5676346,480.942047,0,0,0,0,0,0,0,0,892.485229,1152.48279,892.485229,1152.48279,2810.69531,1968.75183,2810.69531,1968.75183,840,2125,840,2125,22.4110947,32.8575821,22.4110947,32.8575821,2725,2875,2725,2875,24.0298176,29.3732376,24.0298176,29.3732376,1460,2190,1460,2190,1370,1641.06665,1370,1641.06665,1160,1655,1160,1655,1984.26672,1595.66626,1984.26672,1595.66626,72.3368988,58.25,72.3368988,58.25,2038.25391,2860.66797,2038.25391,2860.66797 [f=0013714] [13714] Game End Stats Values: 32,6185,8135,6185,8135,87.6541443,498.645325,87.6541443,498.645325,0,0,0,0,0,0,0,0,954.908386,1242.18628,954.908386,1242.18628,2959.63525,2257.93457,2959.63525,2257.93457,840,1435,840,1435,19.0625,33.3731918,19.0625,33.3731918,2725,2875,2725,2875,25.2400017,29.9629059,25.2400017,29.9629059,1460,2190,1460,2190,2150,1686.56677,2150,1686.56677,1160,1635,1160,1635,2029.76685,2375.66626,2029.76685,2375.66626,82.6702499,58.25,82.6702499,58.25,2327.43579,3048.65015,2327.43579,3048.65015 [f=0013725] [13725] Event [635.148682,0,4649.35791]: 1 lost unit Quill [f=0013727] [13727] Event [4289.02881,0,2213.24292]: 0 lost unit Mariner [f=0013767] [13767] Event [4968,0,4616]: 0 finished unit Wind/Tidal Generator [f=0013827] Player Nuke142 left the game: normal quit [f=0013827] [13827] Event [undefined]: Nuke142 quit [f=0013833] No clients connected, shutting down server [f=0013833] Server shutdown [f=0013932] [13932] Event [4984,0,4696]: 0 finished unit Wind/Tidal Generator [f=0014112] [14112] Event [5144,6.30105591,4680]: 0 finished unit Wind/Tidal Generator [f=0014307] [14307] Event [4680,0,4488]: 0 finished unit Wind/Tidal Generator [f=0015119] [15119] Event [4840,0,4655.98779]: 0 finished unit Siren [f=0016944] [16944] Event [4840,0,4655.98779]: 0 finished unit Siren [f=0018776] [18776] Event [4840,0,4655.98779]: 0 finished unit Siren [f=0018906] Autoquit sending quit command. [f=0018906] [QuitAction] user exited to system [f=0018906] [SpringApp::Kill][1] fromRun=1 [f=0018906] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018906] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018906] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018906] [ThreadPool::SetThreadCount][2] workers=0 [f=0018906] [SpringApp::Kill][2] [f=0018906] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018906] [Game::KillLua][3] dtor=0 luaUI=0x51e62620 [f=0018906] Start widgetHandler:Shutdown [f=0018906] Shutdown - SaveOrderList Complete [f=0018906] Writing last game win data [f=0018906] Shutdown - SaveConfigData Complete [f=0018906] Shutdown Widget - Chili Highlight [f=0018906] Shutdown Widget - Save/Load API [f=0018906] Shutdown Widget - Draw After Chili [f=0018906] Shutdown Widget - EPIC Menu [f=0018906] Shutdown Widget - Chili Minimap [f=0018906] Shutdown Widget - Chili Widget Selector [f=0018906] Shutdown Widget - Local Team Colors [f=0018906] Shutdown Widget - Display Keys 2 [f=0018906] Shutdown Widget - Save Game Menu [f=0018906] Shutdown Widget - HealthBars [f=0018906] Shutdown Widget - Noises [f=0018906] Shutdown Widget - Unit Icons [f=0018906] Shutdown Widget - Win Counter [f=0018906] Shutdown Widget - BuildETA [f=0018906] Shutdown Widget - SpringRTS Replay Stats [f=0018906] Shutdown Widget - Modular Comm Info [f=0018906] Shutdown Widget - CameraShake [f=0018906] Shutdown Widget - Chili Economy Panel Default [f=0018906] Shutdown Widget - Chili EndGame Window [f=0018906] Shutdown Widget - Chili Nuke Warning [f=0018906] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018906] Shutdown Widget - Chili Spectator Panels [f=0018906] Shutdown Widget - Context Menu [f=0018906] Shutdown Widget - Darkening [f=0018906] Shutdown Widget - MetalFeatures (new) [f=0018906] Shutdown Widget - Grab Input [f=0018906] Input grabbing is disabled! [f=0018906] Shutdown Widget - Highlight Geos [f=0018906] Shutdown Widget - Local Widgets Config [f=0018906] Shutdown Widget - Mex Placement Handler [f=0018906] Shutdown Widget - MinimapEvents [f=0018906] Shutdown Widget - Missile Silo Range [f=0018906] Shutdown Widget - Music Player [f=0018906] Shutdown Widget - Point Tracker [f=0018906] Shutdown Widget - Showeco and Grid Drawer [f=0018906] Shutdown Widget - Stereo3D [f=0018906] Shutdown Widget - Attack AoE [f=0018906] Shutdown Widget - Map Edge Extension [f=0018906] Shutdown Widget - Selection Send [f=0018906] Shutdown Widget - LupsManager [f=0018906] Shutdown Widget - Newton Firezone [f=0018906] Shutdown Widget - Chili Pro Console [f=0018906] Shutdown Widget - Lasso Terraform GUI [f=0018906] Shutdown Widget - Chili Framework [f=0018906] Shutdown Widget - Lups [f=0018906] Shutdown Widget - Custom Markers [f=0018906] Shutdown Widget - Chili Core Selector [f=0018906] Shutdown Widget - Pause Screen [f=0018906] Shutdown Widget - Layout Handler [f=0018906] Shutdown Widget - Persistent Build Height [f=0018906] Shutdown Widget - Text To Speech Control [f=0018906] End widgetHandler:Shutdown [f=0018906] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={595179,68135009} {int,ext,rec}Allocs={22956654,0,0} {chunk,block}Bytes={68135009,0} [f=0018906] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018906] [Game::KillLua][2] dtor=0 luaRules=0x52513950 [f=0018906] Start gadgetHandler:Shutdown [f=0018906] Shutdown - StartSetup [f=0018906] Shutdown - UnitMorph [f=0018906] Shutdown - LupsNanoSpray [f=0018906] Shutdown - Missile Silo Controller [f=0018906] Shutdown - Modular Comm Info [f=0018906] Shutdown - Terrain Texture Handler [f=0018906] Shutdown - UnitCloakShield [f=0018906] Shutdown - Starlight Handler [f=0018906] End gadgetHandler:Shutdown [f=0018906] Start gadgetHandler:Shutdown [f=0018906] Shutdown - Save/Load [f=0018906] Shutdown - UnitMorph [f=0018906] Shutdown - Modular Comm Info [f=0018906] Shutdown - Retreat Command [f=0018906] Shutdown - Shockwaves [f=0018906] Shutdown - Teleport Throw [f=0018906] Shutdown - UnitCloakShield [f=0018906] Shutdown - Lups Cloak FX [f=0018906] Shutdown - Lups [f=0018906] Shutdown - Lups Shield [f=0018906] End gadgetHandler:Shutdown [f=0018906] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22956683,0,0} {chunk,block}Bytes={0,0} [f=0018906] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22956683,0,0} {chunk,block}Bytes={0,0} [f=0018906] [Game::KillLua][4] dtor=0 [f=0018906] [Game::~CGame][1] [f=0018906] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018906] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018906] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018906] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018906] [Game::KillLua][4] dtor=1 [f=0018906] [Game::KillMisc][1] [f=0018906] [Game::KillMisc][2] [f=0018906] [Game::KillMisc][3] [f=0018906] [Game::KillRendering][1] [f=0018906] [3DOParser::Kill] allocated 146 pieces [f=0018906] [S3OParser::Kill] allocated 2936 pieces [f=0018906] [AssParser::Kill] allocated 215 pieces [f=0018906] [Game::KillInterface][1] [f=0018906] [Game::KillInterface][2] [f=0018906] [Game::KillSimulation][1] [f=0018906] [Game::KillSimulation][2] [f=0018906] [CCollisionHandler] dis-/continuous tests: 0/752800 [f=0018906] [Game::KillSimulation][3] [f=0018906] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018906] [~CPathCache(24x20)] cacheHits=74 hitPercentage=34% numHashColls=0 maxCacheSize=16 [f=0018906] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018906] [~CPathCache(48x40)] cacheHits=238 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018906] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018906] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018906] [LosHandler::Kill] raycast instance cache-{hits,misses}={2271,6427}; shared=2%; cached=24% [f=0018906] [Game::KillSimulation][4] [f=0018906] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018906] [Game::~CGame][2] [f=0018906] [Game::~CGame][3] [f=0018906] [SpringApp::Kill][3] [f=0018906] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197952 bytes sent 117821 bytes recv'd [f=0018906] [SpringApp::Kill][4] font=0x454bf8a0 [f=0018906] [SpringApp::Kill][5] [f=0018906] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45535f40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3330ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=141ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=129ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=48ms file="bitmaps/cc/redexplo.tga" indx=418 inflSize=64kb readTime=44ms file="unittextures/tatex/energy100.bmp" indx=7463 inflSize=48kb readTime=41ms file="objects3d/corcomalt5.s3o" indx=4970 inflSize=114kb readTime=38ms file="objects3d/thud.s3o" indx=5396 inflSize=130kb readTime=34ms file="objects3d/corwolv.s3o" indx=5009 inflSize=117kb readTime=33ms file="luaui/images/commands/states/goo_cloak.png" indx=3145 inflSize=5kb readTime=32ms file="objects3d/logroach.s3o" indx=5161 inflSize=22kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51863450 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x4564ec80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f67a8070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45530210) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45657ef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]