[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.s5ZGpt1RDm/springsettings.871768.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2fd801e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15160 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/871768/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 263ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462eafe0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462eafe0] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 205ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 616ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 755ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 211ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 164ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/871768/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1343 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1343 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-b42b1343.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b42b1353 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b42b1353 file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-b42b1353.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1184ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/871768/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54ac84f0,0x67d04bc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: db9a945e37a1d346bb6f058fbf54ffe2 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: spaceT changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={4f1e6b58,4f1e2ad8}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={4b7b1088,4ee208a8}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3409,10.9570923,6015]: 0 finished unit Recon Commander [f=-000001] [0] Event [2682,16.3119507,1162]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3043 [f=0000000] [0] spaceT, team: 1, elo:2509 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [3344,8.18069458,5912]: 0 finished unit Shieldbot Factory [f=0000003] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000003] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000003] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000003] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000003] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000003] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000003] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000003] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000003] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000003] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000003] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000003] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [2712,13.4925842,1064]: 1 finished unit Gunship Plant [f=0000352] [352] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0000366] [366] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000440] [440] Event [3344.01831,10.0140429,5900]: 0 finished unit Convict [f=0000681] [681] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0000732] [732] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0000864] [864] Event [2712,35.8212776,1065]: 1 finished unit Wasp [f=0000908] [908] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0000923] [923] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0000984] [984] Event [3112,11.25,5928]: 0 finished unit Solar Collector [f=0001007] [1007] Event [2712,35.8212776,1065]: 1 finished unit Blastwing [f=0001160] [1160] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0001181] [1181] Event [2952,12.1563721,1240]: 1 finished unit Solar Collector [f=0001353] [1353] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0001457] [1457] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0001538] [1538] Event [3016,5.52062988,1048]: 1 finished unit Solar Collector [f=0001654] [1654] Event [3487.32788,50.4209671,5370.14941]: 1 lost unit Blastwing [f=0001885] [1885] Event [2744,10.1953125,1240]: 1 finished unit Solar Collector [f=0001922] [1922] Event [3016,12.4584961,5880]: 0 finished unit Solar Collector [f=0001981] [1981] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0002231] [2231] Event [3640,9.84924316,5176]: 0 finished unit Metal Extractor [f=0002364] [2364] Event [2952,7.85522461,888]: 1 finished unit Solar Collector [f=0002505] [2505] Event [3344.01831,10.0140429,5900]: 0 finished unit Vandal [f=0002658] [2658] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0002797] [2797] Event [3672,8.60778809,5256]: 0 finished unit Solar Collector [f=0002884] [2884] Event [2712,35.8212776,1065]: 1 finished unit Harpy [f=0003003] [3003] Event [3344.01831,10.0140429,5900]: 0 finished unit Vandal [f=0003034] [3034] Event [3152,11.6784668,5792]: 0 finished unit Picket [f=0003137] [3137] Event [3096.07324,15.4742432,1543.75867]: 0 lost unit Bandit [f=0003281] [3281] Event [3568,9.84924316,5200]: 0 finished unit Picket [f=0003341] [3341] Event [2712,35.8212776,1065]: 1 finished unit Locust [f=0003393] [3393] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0003485] [3485] Event [3344.01831,10.0140429,5900]: 0 finished unit Convict [f=0003605] [3605] Event [3640,12.2666836,5352]: 0 finished unit Solar Collector [f=0003776] [3776] Event [2934.12817,43.4819107,2186.4873]: 0 lost unit Bandit [f=0003791] [3791] Event [3344.01831,10.0140429,5900]: 0 finished unit Vandal [f=0003815] [3815] Event [2872,19.1271973,744]: 1 finished unit Solar Collector [f=0004022] [4022] Event [928,11.854248,1072]: 1 finished unit Lotus [f=0004075] [4075] Event [3344.01831,10.0140429,5900]: 0 finished unit Vandal [f=0004164] [4164] Event [2872,6.98181152,1064]: 1 finished unit Solar Collector [f=0004201] [4201] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0004361] [4361] Event [3344.01831,10.0140429,5900]: 0 finished unit Vandal [f=0004517] [4517] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0004525] [4525] Event [2744,19.9017334,760]: 1 finished unit Solar Collector [f=0004609] [4609] Event [3112,16.8859863,4280]: 0 finished unit Metal Extractor [f=0004707] [4707] Event [2712,35.8212776,1065]: 1 finished unit Harpy [f=0004712] [4712] Event [3344.01831,10.0140429,5900]: 0 finished unit Vandal [f=0004713] [4713] Event [3432,22.2747803,6440]: 0 finished unit Solar Collector [f=0004951] [4951] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0004961] [4961] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0005047] [5047] Event [2712,35.8212776,1065]: 1 finished unit Blastwing [f=0005189] [5189] Event [2712,35.8212776,1065]: 1 finished unit Blastwing [f=0005201] [5201] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0005205] [5205] Event [2856,9.01428223,856]: 1 finished unit Caretaker [f=0005241] [5241] Event [3512,23.7194824,6328]: 0 finished unit Solar Collector [f=0005316] [5316] Event [4904,17.8417969,6552]: 0 finished unit Metal Extractor [f=0005442] [5442] Event [2856,8.53088379,936]: 1 finished unit Solar Collector [f=0005486] [5486] Event [3344.01831,10.0140429,5900]: 0 finished unit Vandal [f=0005773] [5773] Event [3344.01831,10.0140429,5900]: 0 finished unit Vandal [f=0005942] [5942] Event [2520,17.2979736,1160]: 1 finished unit Solar Collector [f=0005949] [5949] Event [4976,14.5184326,6464]: 0 finished unit Lotus [f=0006100] [6100] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0006230] [6230] Event [3304,20.3521729,6504]: 0 finished unit Solar Collector [f=0006250] [6250] Event [2440,16.4520264,1160]: 1 finished unit Solar Collector [f=0006288] [6288] Event [2704.57544,22.0244389,2368.22681]: 0 finished unit Recon Commander [f=0006288] game_message: Morph complete: Street Dunk lvl 1 -> Street Dunk lvl 2 [f=0006288] [6288] Received game_message: Morph complete: Street Dunk lvl 1 -> Street Dunk lvl 2 [f=0006380] [6380] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0006447] [6447] Event [2976.14893,12.8329506,1288.06104]: 1 finished unit Recon Commander [f=0006615] [6615] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0006693] [6693] Event [3224,15.2600098,6392]: 0 finished unit Solar Collector [f=0006777] [6777] Event [5368,15.3863525,6104]: 0 finished unit Metal Extractor [f=0006855] [6855] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0006975] [6975] Event [2976,15.4083252,1808]: 0 finished unit Lotus [f=0007095] [7095] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0007272] [7272] Event [2864,13.6724854,1632]: 0 finished unit Lotus [f=0007335] [7335] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0007512] [7512] Event [3368,25.7629395,6600]: 0 lost unit Metal Extractor [f=0007534] [7534] Event [5784,18.2757568,6104]: 0 finished unit Metal Extractor [f=0007580] [7580] Event [2648,24.4885254,832]: 1 finished unit Cloakbot Factory [f=0007619] [7619] Event [3344.01831,10.0140429,5900]: 0 finished unit Vandal [f=0007696] [7696] Event [3376,12.6782227,6352]: 0 finished unit Lotus [f=0007751] [7751] Event [2591.91821,108.913643,730.167603]: 1 lost unit Wasp [f=0007767] [7767] Event [2752,15.4467773,1584]: 0 finished unit Lotus [f=0007824] [7824] Event [2648,24.4885254,841.599976]: 1 finished unit Glaive [f=0007852] [7852] Event [2440,10.1678467,1240]: 1 lost unit Solar Collector [f=0007901] [7901] Event [3344.01831,10.0140429,5900]: 0 finished unit Vandal [f=0007928] [7928] Event [2371.9751,138.789612,819.16217]: 1 lost unit Blastwing [f=0007945] [7945] Event [2616,15.6500244,1176]: 1 lost unit Metal Extractor [f=0008019] [8019] Event [2648,24.4885254,841.599976]: 1 finished unit Glaive [f=0008053] [8053] Event [2398.83252,21.1446953,1067.36279]: 1 lost unit Glaive [f=0008075] [8075] Event [4687.6123,43.4253235,6520.2168]: 1 lost unit Harpy [f=0008146] [8146] Event [2340.16162,25.2105789,987.761963]: 1 lost unit Glaive [f=0008168] [8168] Event [2648,24.4885254,841.599976]: 1 finished unit Glaive [f=0008169] [8169] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0008198] [8198] Event [4976,14.5184326,6464]: 0 lost unit Lotus [f=0008213] [8213] Event [4904,17.8752899,6552]: 0 lost unit Metal Extractor [f=0008244] [8244] Event [2896,16.2597656,1440]: 0 finished unit Lotus [f=0008251] okay so that doesnt work [f=0008272] [8272] Event [2648,24.4885254,841.599976]: 1 finished unit Glaive [f=0008308] [8308] Event [2240.99292,12.4596748,1336.1637]: 0 lost unit Bandit [f=0008322] [8322] Event [3464,12.7001953,6184]: 0 finished unit Solar Collector [f=0008329] [8329] Event [2992,11.8487549,1600]: 0 finished unit Lotus [f=0008330] [8330] Event [2278.02319,7.24618816,1223.52698]: 1 lost unit Glaive [f=0008347] [8347] Event [5872,10.0030518,6464]: 0 finished unit Lotus [f=0008363] gg [f=0008377] [8377] Event [2648,24.4885254,841.599976]: 1 finished unit Glaive [f=0008386] [8386] Event [undefined]: spaceT resigned [f=0008386] game_message: spaceT has been destroyed! [f=0008386] game_message: Dregs wins! [f=0008386] Submitting stats [f=0008386] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008386] Part| Total Time|Time of the last 0.5s [f=0008386] Draw 8532.36ms 10.50% [f=0008386] Lua::Callins::Synced 3094.75ms 23.37% [f=0008386] Lua::Callins::Unsynced 11743.28ms 15.15% [f=0008386] Lua::CollectGarbage::Synced 233.28ms 0.30% [f=0008386] Lua::CollectGarbage::Unsynced 428.27ms 2.48% [f=0008386] Misc::Profiler::AddTime 29.85ms 0.10% [f=0008386] Sim 11293.24ms 77.92% [f=0008386] [8386] Received game_message: spaceT has been destroyed! [f=0008386] [8386] Received game_message: Dregs wins! [f=0008387] [8387] Event [3186.71069,11.2685633,864.629333]: 1 lost unit Blastwing [f=0008387] [8387] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008387] [8387] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008387] [8387] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008387] [8387] Game End Stats Values: 2,2165,2285,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,2075,1275,5.79099989,5.98199987,5.79099989,5.98199987,0,120,0,120,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008387] [8387] Game End Stats Values: 3,2405,2450,2405,2450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8,8,8,8,2075,1275,2075,1275,8.86499882,9.62899876,8.86499882,9.62899876,240,195,240,195,0,0,0,0,90,180,90,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008387] [8387] Game End Stats Values: 4,2610,2670,2610,2670,0.61326623,0.26014477,0.61326623,0.26014477,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,8.53333378,9.46666622,8.53333378,9.46666622,2075,1275,2075,1275,11.3888855,11.7473431,11.3888855,11.7473431,285,345,285,345,0,0,0,0,250,250,250,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008387] [8387] Game End Stats Values: 5,2725,2745,2725,2745,6.73035479,0.90803146,6.73035479,0.90803146,0,0,0,0,0,0,0,0,0,0,0,0,14.5629129,44.9999962,14.5629129,44.9999962,0,800,0,800,10.9333334,10,10.9333334,10,2075,1275,2075,1275,14.6208076,11.7731924,14.6208076,11.7731924,240,420,240,420,0,45,0,45,410,250,410,250,45,0,45,0,0,0,0,0,44.9999962,54.0206833,44.9999962,54.0206833 [f=0008387] [8387] Game End Stats Values: 6,2795,2980,2795,2980,28.2480087,1.41944313,28.2480087,1.41944313,0,0,0,0,0,0,0,0,0,0,0,0,14.5629129,44.9999962,14.5629129,44.9999962,0,800,0,800,13.4666662,11.1999998,13.4666662,11.1999998,2075,1275,2075,1275,16.0295124,11.7640944,16.0295124,11.7640944,240,495,240,495,0,45,0,45,480,410,480,410,45,0,45,0,0,0,0,0,44.9999962,169.587418,44.9999962,169.587418 [f=0008387] [8387] Game End Stats Values: 7,2955,3070,2955,3070,28.2480087,1.81111383,28.2480087,1.81111383,0,0,0,0,0,0,0,0,0,0,0,0,14.5629129,44.9999962,14.5629129,44.9999962,0,800,0,800,15.333333,12,15.333333,12,2075,1275,2075,1275,14.5950012,14.4301128,14.5950012,14.4301128,240,585,240,585,0,45,0,45,640,410,640,410,45,0,45,0,0,0,0,0,44.9999962,175.656158,44.9999962,175.656158 [f=0008387] [8387] Game End Stats Values: 8,3255,3255,3255,3255,29.4361515,2.56523681,29.4361515,2.56523681,0,0,0,0,0,0,0,0,0,0,0,0,89.562912,74.6077881,89.562912,74.6077881,0,900,0,900,14.9333334,13.333333,14.9333334,13.333333,2075,1275,2075,1275,17.5392132,14.6452761,17.5392132,14.6452761,540,600,540,600,75,45,75,45,640,480,640,480,45,75,45,75,0,0,0,0,74.6077881,250.656158,74.6077881,250.656158 [f=0008387] [8387] Game End Stats Values: 9,3565,3475,3565,3475,38.5418472,3.25712538,38.5418472,3.25712538,0,0,0,0,0,0,0,0,0,0,0,0,132.994843,122.560135,132.994843,122.560135,0,1000,0,1000,16,14,16,14,2075,1275,2075,1275,19.0220451,14.6411276,19.0220451,14.6411276,760,720,760,720,75,45,75,45,730,480,730,480,45,75,45,75,0,0,0,0,122.560135,294.087433,122.560135,294.087433 [f=0008387] [8387] Game End Stats Values: 10,3725,3560,3725,3560,47.5257721,8.05085945,47.5257721,8.05085945,0,0,0,0,0,0,0,0,0,0,0,0,208.881165,160.088058,208.881165,160.088058,90,1000,90,1000,16.7999992,15.7333336,16.7999992,15.7333336,2075,1275,2075,1275,20.9239292,14.9145832,20.9239292,14.9145832,760,735,760,735,150,45,150,45,800,550,800,550,45,150,45,150,0,0,0,0,160.088058,369.973724,160.088058,369.973724 [f=0008387] [8387] Game End Stats Values: 11,3795,3830,3795,3830,49.9608154,11.2097044,49.9608154,11.2097044,0,0,0,0,0,0,0,0,0,0,0,0,257.017487,209.434586,257.017487,209.434586,90,1000,90,1000,19.333334,16,19.333334,16,2075,1275,2075,1275,20.487339,16.3335934,20.487339,16.3335934,760,915,760,915,150,45,150,45,870,640,870,640,45,150,45,150,0,0,0,0,209.434586,419.106964,209.434586,419.106964 [f=0008387] [8387] Game End Stats Values: 12,4255,4080,4255,4080,57.9518967,15.1989508,57.9518967,15.1989508,0,0,0,0,0,0,0,0,0,0,0,0,257.017487,209.434586,257.017487,209.434586,90,1000,90,1000,21.7333336,16.7999992,21.7333336,16.7999992,2075,1275,2075,1275,23.3407402,19.635952,23.3407402,19.635952,1060,1005,1060,1005,150,45,150,45,1030,800,1030,800,45,150,45,150,0,0,0,0,209.434586,419.106964,209.434586,419.106964 [f=0008387] [8387] Game End Stats Values: 13,4615,4390,4615,4390,76.1186066,18.8626328,76.1186066,18.8626328,0,0,0,0,0,0,0,0,161.104553,0,161.104553,0,257.017487,234.058899,257.017487,234.058899,90,1000,90,1000,22,18.5333328,22,18.5333328,2255,1275,2255,1275,26.8841171,20.7602463,26.8841171,20.7602463,1150,1155,1150,1155,150,45,150,45,1120,960,1120,960,45,150,45,150,0,0,0,0,234.058899,419.106964,234.058899,419.106964 [f=0008387] [8387] Game End Stats Values: 14,4685,4570,4685,4570,120.389664,23.4168739,120.389664,23.4168739,0,0,0,0,0,0,0,0,551.403625,0,551.403625,0,257.017487,234.058899,257.017487,234.058899,90,1000,90,1000,23.6000004,20,23.6000004,20,2255,1275,2255,1275,29.0064049,23.493618,29.0064049,23.493618,1150,1335,1150,1335,150,45,150,45,1190,960,1190,960,45,150,45,150,0,0,0,0,234.058899,419.106964,234.058899,419.106964 [f=0008387] [8387] Game End Stats Values: 15,4825,5035,4825,5035,147.532013,24.197197,147.532013,24.197197,0,0,0,0,0,0,0,0,675.912598,0,675.912598,0,257.017487,234.058899,257.017487,234.058899,90,1090,90,1090,25.333334,20.1333332,25.333334,20.1333332,2255,1505,2255,1505,27.8644905,23.2420254,27.8644905,23.2420254,1150,1410,1150,1410,150,45,150,45,1330,1030,1330,1030,45,150,45,150,0,0,0,0,234.058899,419.106964,234.058899,419.106964 [f=0008387] [8387] Game End Stats Values: 16,5055,5255,5055,5255,177.641998,31.8075027,177.641998,31.8075027,0,0,0,0,0,0,0,0,779.971375,0,779.971375,0,257.017487,361.274597,257.017487,361.274597,90,1090,90,1090,28,22,28,22,2485,1505,2485,1505,28.0623302,23.6973572,28.0623302,23.6973572,1150,1560,1150,1560,150,45,150,45,1330,1100,1330,1100,45,150,45,150,0,0,0,0,361.274597,419.106964,361.274597,419.106964 [f=0008387] [8387] Game End Stats Values: 17,5055,5585,5055,5585,220.767578,43.4870186,220.767578,43.4870186,0,0,0,0,0,0,0,0,951.43042,0,951.43042,0,346.445587,424.947449,346.445587,424.947449,90,1180,90,1180,28,23.333334,28,23.333334,2485,1505,2485,1505,28.9300365,26.4516354,28.9300365,26.4516354,1150,1710,1150,1710,150,45,150,45,1330,1190,1330,1190,45,150,45,150,0,0,0,0,424.947449,508.535065,424.947449,508.535065 [f=0008387] [8387] Game End Stats Values: 18,5855,5840,5855,5840,248.145432,49.8844833,248.145432,49.8844833,0,0,0,0,0,0,0,0,1087.90747,29.1038818,1087.90747,29.1038818,537.946899,993.086365,537.946899,993.086365,90,1270,90,1270,25.4666672,22.8213329,25.4666672,22.8213329,3285,1505,3285,1505,27.880188,26.2904968,27.880188,26.2904968,1150,1875,1150,1875,240,45,240,45,1330,1190,1330,1190,45,240,45,240,0,0,0,0,993.086365,702.161194,993.086365,702.161194 [f=0008387] [8387] Game End Stats Values: 19,5245,6110,5245,6110,292.127075,52.443615,292.127075,52.443615,0,0,0,0,0,0,0,0,1369.92957,53.5617981,1369.92957,53.5617981,745.192383,1744.47388,745.192383,1744.47388,90,1450,90,1450,23.2000008,23.5199986,23.2000008,23.5199986,3285,1505,3285,1505,28.2231083,25.8474255,28.2231083,25.8474255,630,1965,630,1965,240,490.600006,240,490.600006,1240,1190,1240,1190,790.599976,240,790.599976,240,0,0,0,0,1747.91638,932.565918,1747.91638,932.565918 [f=0008387] [8387] Game End Stats Values: 20,5010,6270,5010,6270,307.463623,53.5849686,307.463623,53.5849686,0,0,0,0,0,0,0,0,1437.83862,53.5617981,1437.83862,53.5617981,832.281311,2223.22168,832.281311,2223.22168,90,1630,90,1630,23,24.2000008,23,24.2000008,3285,1505,3285,1505,24.7236538,24.2209358,24.7236538,24.2209358,395,1965,395,1965,495,620.599976,495,620.599976,1240,1170,1240,1170,1220.59998,495,1220.59998,495,0,0,0,0,2226.66382,1051.40686,2226.66382,1051.40686 [f=0008389] [8389] Event [4846.65576,18.4855862,6492.01074]: 0 lost unit Bandit [f=0008392] [8392] Event [4895.1333,126.311371,6536.04102]: 1 lost unit Locust [f=0008401] [8401] Event [2560.45068,16.4864883,1029.39087]: 1 lost unit Recon Commander [f=0008411] [8411] Event [2712,14.5979147,1064]: 1 lost unit Gunship Plant [f=0008414] [8414] Event [2744,10.34974,1240]: 1 lost unit Solar Collector [f=0008415] [8415] Event [2440,16.453949,1160]: 1 lost unit Solar Collector [f=0008417] [8417] Event [3080,7.14111328,1176]: 1 lost unit Metal Extractor [f=0008435] [8435] Event [2952,12.1619415,1240]: 1 lost unit Solar Collector [f=0008461] [8461] Event [3344.01831,10.0140429,5900]: 0 finished unit Bandit [f=0008498] Player Dregs left the game: normal quit [f=0008498] [8498] Event [undefined]: Dregs quit [f=0008563] Spectator spaceT left the game: normal quit [f=0008563] [8563] Event [undefined]: spaceT quit [f=0008569] No clients connected, shutting down server [f=0008569] Server shutdown [f=0008569] Playback paused [f=0008569] Autoquit sending quit command. [f=0008569] [QuitAction] user exited to system [f=0008569] [SpringApp::Kill][1] fromRun=1 [f=0008569] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008569] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008569] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008569] [ThreadPool::SetThreadCount][2] workers=0 [f=0008569] [SpringApp::Kill][2] [f=0008569] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008569] [Game::KillLua][3] dtor=0 luaUI=0x67cfc9a0 [f=0008569] Start widgetHandler:Shutdown [f=0008569] Shutdown - SaveOrderList Complete [f=0008569] Writing last game win data [f=0008569] Shutdown - SaveConfigData Complete [f=0008569] Shutdown Widget - Save/Load API [f=0008569] Shutdown Widget - Chili Highlight [f=0008569] Shutdown Widget - Draw After Chili [f=0008569] Shutdown Widget - EPIC Menu [f=0008569] Shutdown Widget - Chili Widget Selector [f=0008569] Shutdown Widget - Chili Minimap [f=0008569] Shutdown Widget - Local Team Colors [f=0008569] Shutdown Widget - Display Keys 2 [f=0008569] Shutdown Widget - Save Game Menu [f=0008569] Shutdown Widget - Unit Icons [f=0008569] Shutdown Widget - Noises [f=0008569] Shutdown Widget - HealthBars [f=0008569] Shutdown Widget - Win Counter [f=0008569] Shutdown Widget - SpringRTS Replay Stats [f=0008569] Shutdown Widget - BuildETA [f=0008569] Shutdown Widget - Modular Comm Info [f=0008569] Shutdown Widget - Stereo3D [f=0008569] Shutdown Widget - Showeco and Grid Drawer [f=0008569] Shutdown Widget - Point Tracker [f=0008569] Shutdown Widget - Music Player [f=0008569] Shutdown Widget - Missile Silo Range [f=0008569] Shutdown Widget - MinimapEvents [f=0008569] Shutdown Widget - Mex Placement Handler [f=0008569] Shutdown Widget - Local Widgets Config [f=0008569] Shutdown Widget - Highlight Geos [f=0008569] Shutdown Widget - Grab Input [f=0008569] Input grabbing is disabled! [f=0008569] Shutdown Widget - MetalFeatures (new) [f=0008569] Shutdown Widget - Darkening [f=0008569] Shutdown Widget - Context Menu [f=0008569] Shutdown Widget - Chili Spectator Panels [f=0008569] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008569] Shutdown Widget - Chili Nuke Warning [f=0008569] Shutdown Widget - Chili EndGame Window [f=0008569] Shutdown Widget - Chili Economy Panel Default [f=0008569] Shutdown Widget - CameraShake [f=0008569] Shutdown Widget - Attack AoE [f=0008569] Shutdown Widget - Map Edge Extension [f=0008569] Shutdown Widget - Selection Send [f=0008569] Shutdown Widget - LupsManager [f=0008569] Shutdown Widget - Newton Firezone [f=0008569] Shutdown Widget - Chili Pro Console [f=0008569] Shutdown Widget - Lasso Terraform GUI [f=0008569] Shutdown Widget - Lups [f=0008569] Shutdown Widget - Chili Framework [f=0008569] Shutdown Widget - Chili Core Selector [f=0008569] Shutdown Widget - Custom Markers [f=0008569] Shutdown Widget - Pause Screen [f=0008569] Shutdown Widget - Text To Speech Control [f=0008569] Shutdown Widget - Persistent Build Height [f=0008569] Shutdown Widget - Layout Handler [f=0008569] End widgetHandler:Shutdown [f=0008569] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466489,61355399} {int,ext,rec}Allocs={22989342,0,0} {chunk,block}Bytes={61355399,0} [f=0008569] [Game::KillLua][1] dtor=0 luaGaia=0x67d04bc0 [f=0008569] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399924,55903148} {int,ext,rec}Allocs={22989344,0,0} {chunk,block}Bytes={55903148,0} [f=0008569] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399924,55903148} {int,ext,rec}Allocs={22989344,0,0} {chunk,block}Bytes={55903148,0} [f=0008569] [Game::KillLua][2] dtor=0 luaRules=0x54ac84f0 [f=0008569] Start gadgetHandler:Shutdown [f=0008569] Shutdown - StartSetup [f=0008569] Shutdown - UnitMorph [f=0008569] Shutdown - LupsNanoSpray [f=0008569] Shutdown - Missile Silo Controller [f=0008569] Shutdown - Modular Comm Info [f=0008569] Shutdown - Terrain Texture Handler [f=0008569] Shutdown - UnitCloakShield [f=0008569] Shutdown - Starlight Handler [f=0008569] End gadgetHandler:Shutdown [f=0008569] Start gadgetHandler:Shutdown [f=0008569] Shutdown - Save/Load [f=0008569] Shutdown - UnitMorph [f=0008569] Shutdown - Modular Comm Info [f=0008569] Shutdown - Retreat Command [f=0008569] Shutdown - Shockwaves [f=0008569] Shutdown - Teleport Throw [f=0008569] Shutdown - UnitCloakShield [f=0008569] Shutdown - Lups Cloak FX [f=0008569] Shutdown - Lups [f=0008569] Shutdown - Lups Shield [f=0008569] End gadgetHandler:Shutdown [f=0008569] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22989374,0,0} {chunk,block}Bytes={0,0} [f=0008569] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22989374,0,0} {chunk,block}Bytes={0,0} [f=0008569] [Game::KillLua][4] dtor=0 [f=0008569] [Game::~CGame][1] [f=0008569] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008569] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008569] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008569] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008569] [Game::KillLua][4] dtor=1 [f=0008569] [Game::KillMisc][1] [f=0008569] [Game::KillMisc][2] [f=0008569] [Game::KillMisc][3] [f=0008569] [Game::KillRendering][1] [f=0008569] [3DOParser::Kill] allocated 137 pieces [f=0008569] [S3OParser::Kill] allocated 2737 pieces [f=0008569] [AssParser::Kill] allocated 249 pieces [f=0008569] [Game::KillInterface][1] [f=0008569] [Game::KillInterface][2] [f=0008569] [Game::KillSimulation][1] [f=0008569] [Game::KillSimulation][2] [f=0008569] [CCollisionHandler] dis-/continuous tests: 0/302191 [f=0008569] [Game::KillSimulation][3] [f=0008569] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008569] [~CPathCache(24x28)] cacheHits=11 hitPercentage=20% numHashColls=0 maxCacheSize=7 [f=0008569] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008569] [~CPathCache(48x56)] cacheHits=352 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008569] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008569] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008569] [LosHandler::Kill] raycast instance cache-{hits,misses}={3628,8469}; shared=5%; cached=25% [f=0008569] [Game::KillSimulation][4] [f=0008569] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0008569] [Game::~CGame][2] [f=0008569] [Game::~CGame][3] [f=0008569] [SpringApp::Kill][3] [f=0008569] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 93043 bytes sent 93271 bytes recv'd [f=0008569] [SpringApp::Kill][4] font=0x462098a0 [f=0008569] [SpringApp::Kill][5] [f=0008569] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x462d0cb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=2668ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=198ms file="objects3d/strikecom_2.dae" indx=5378 inflSize=1499kb readTime=66ms file="objects3d/detriment.s3o" indx=5059 inflSize=514kb readTime=50ms file="objects3d/benzcom1.s3o" indx=4860 inflSize=211kb readTime=47ms file="objects3d/strikecom_3.dae" indx=5380 inflSize=1499kb readTime=39ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4644 inflSize=18kb readTime=38ms file="objects3d/logroach.s3o" indx=5166 inflSize=22kb readTime=37ms file="objects3d/spherezeus.s3o" indx=5349 inflSize=118kb readTime=34ms file="luaui/configs/lang/pw_units.en.json" indx=2845 inflSize=4kb readTime=25ms file="luaui/widgets/gui_epicmenu.lua" indx=4578 inflSize=100kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 53631211 bytes cached in 2839 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x463a23a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f2fd801ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 210078 bytes cached in 68 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x46531fb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x46283d20) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]