[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5VSMOFuhd6/springsettings.871744.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f558801e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15177 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/871744/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45dc8d10] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45dc8d10] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 909ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 814ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 287ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 226ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Asderd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/871744/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba751 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba751 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-e01ba751.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e01ba761 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e01ba761 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-e01ba761.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (764ms, checksum 5e363244)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/871744/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52137c10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5c90945e347b400c57b5667bcaeeb2b3 [f=-000001] Connection attempt from Lynx [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Lynx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lynx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lynx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ludezio1989 [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ludezio1989 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ludezio1989" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ludezio1989" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lynx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lynx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lynx" string="[Game::Load][lua{Rules,Gaia}={0x92c86e00,(nil)}]" [f=-000001] Allies: I choose: Cheetah! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ludezio1989" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ludezio1989" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ludezio1989" string="[Game::Load][lua{Rules,Gaia}={59aa8d50,00000000}]" [f=-000001] Allies: I choose: Lu! [f=-000001] [0] Event [4237,341.220703,925]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1026,342.530273,3978]: 1 finished unit Recon Commander [f=0000000] [0] Lynx, team: 1, elo:1923 [f=0000000] [0] ludezio1989, team: 0, elo:1590 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4088,342.296082,848]: 0 finished unit Shieldbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000009] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000009] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000009] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000009] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000009] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000009] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000009] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000009] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000009] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000009] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000181] [181] Event [1080,342.229553,3976]: 1 finished unit Spider Factory [f=0000345] [345] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000533] [533] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000558] [558] Event [4076,342.308716,848]: 0 finished unit Convict [f=0000660] [660] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000836] [836] Event [1116,341.779358,3976]: 1 finished unit Weaver [f=0000919] [919] Event [1116,341.779358,3976]: 1 finished unit Flea [f=0000936] [936] Event [4076,342.308716,848]: 0 finished unit Convict [f=0001009] [1009] Event [1116,341.779358,3976]: 1 finished unit Flea [f=0001035] [1035] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001101] [1101] Event [1116,341.779358,3976]: 1 finished unit Flea [f=0001133] [1133] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001158] gl hf [f=0001192] [1192] Event [1116,341.779358,3976]: 1 finished unit Flea [f=0001283] [1283] Event [1116,341.779358,3976]: 1 finished unit Flea [f=0001573] [1573] Event [752,341.485535,3952]: 1 finished unit Lotus [f=0001721] [1721] Event [4076,342.308716,848]: 0 finished unit Convict [f=0001742] [1742] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0001936] [1936] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0002287] [2287] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0002426] [2426] Event [696,341.814819,4024]: 1 finished unit Wind/Tidal Generator [f=0002561] [2561] Event [696,342.650696,4104]: 1 finished unit Wind/Tidal Generator [f=0002683] [2683] Event [4076,342.308716,848]: 0 finished unit Bandit [f=0002696] [2696] Event [696,342.232727,4184]: 1 finished unit Wind/Tidal Generator [f=0002832] [2832] Event [1116,341.779358,3976]: 1 finished unit Weaver [f=0002861] [2861] Event [680,342.321411,4264]: 1 finished unit Wind/Tidal Generator [f=0002948] [2948] Event [1116,341.779358,3976]: 1 finished unit Flea [f=0002954] [2954] Event [4264,340.909271,840]: 0 finished unit Solar Collector [f=0003056] [3056] Event [680,342.865967,4344]: 1 finished unit Wind/Tidal Generator [f=0003126] [3126] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0003153] [3153] Event [1116,341.779358,3976]: 1 finished unit Flea [f=0003157] [3157] Event [784,342.68866,4496]: 1 finished unit Lotus [f=0003191] [3191] Event [728,343.049622,4344]: 1 finished unit Wind/Tidal Generator [f=0003265] [3265] Event [1116,341.779358,3976]: 1 finished unit Flea [f=0003401] [3401] Event [808,342.891296,4376]: 1 finished unit Wind/Tidal Generator [f=0003453] [3453] Event [1116,341.779358,3976]: 1 finished unit Flea [f=0003581] [3581] Event [888,342.308716,4392]: 1 finished unit Wind/Tidal Generator [f=0003640] [3640] Event [4711.17139,342.977692,1234.14319]: 1 lost unit Flea [f=0003667] [3667] Event [4076,342.308716,848]: 0 finished unit Bandit [f=0003776] [3776] Event [968,342.004761,4424]: 1 finished unit Wind/Tidal Generator [f=0003813] [3813] Event [4344,340.54834,840]: 0 finished unit Solar Collector [f=0003909] [3909] Event [1120,342.042786,4112]: 1 finished unit Lotus [f=0003926] [3926] Event [1016,342.169434,4344]: 1 finished unit Wind/Tidal Generator [f=0004076] [4076] Event [984,342.625366,4264]: 1 finished unit Wind/Tidal Generator [f=0004256] [4256] Event [968,343.239594,4184]: 1 finished unit Wind/Tidal Generator [f=0004436] [4436] Event [936,343.416901,4104]: 1 finished unit Wind/Tidal Generator [f=0004479] [4479] Event [4076,342.308716,848]: 0 finished unit Bandit [f=0004512] [4512] Event [1116,341.779358,3976]: 1 finished unit Redback [f=0004568] [4568] Event [4344,341.073914,920]: 0 finished unit Solar Collector [f=0004629] [4629] Event [4227.86475,341.296265,945.187866]: 0 finished unit Engineer Commander [f=0004629] game_message: Morph complete: Lu lvl 1 -> Lu lvl 2 [f=0004629] [4629] Received game_message: Morph complete: Lu lvl 1 -> Lu lvl 2 [f=0004631] [4631] Event [904,343.201599,4024]: 1 finished unit Wind/Tidal Generator [f=0004826] [4826] Event [872,342.574707,3944]: 1 finished unit Wind/Tidal Generator [f=0004954] [4954] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0005024] [5024] Event [4264,341.187897,920]: 0 finished unit Solar Collector [f=0005047] [5047] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0005057] [5057] Event [4076,342.308716,848]: 0 finished unit Bandit [f=0005174] [5174] Event [1116,341.779358,3976]: 1 finished unit Venom [f=0005408] [5408] Event [4076,342.308716,848]: 0 finished unit Bandit [f=0005521] [5521] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0005709] [5709] Event [1116,341.779358,3976]: 1 finished unit Weaver [f=0005883] [5883] Event [2712,229.370422,712]: 0 finished unit Stardust [f=0006007] [6007] Event [4076,342.308716,848]: 0 finished unit Bandit [f=0006067] [6067] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0006076] [6076] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0006186] [6186] Event [4200,341.27655,904]: 0 finished unit Energy Pylon [f=0006404] [6404] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0006435] [6435] Event [4076,342.308716,848]: 0 finished unit Bandit [f=0006440] [6440] Event [1116,341.779358,3976]: 1 finished unit Redback [f=0006451] [6451] Event [2368,227.375732,4496]: 1 finished unit Lotus [f=0006816] [6816] Event [4076,342.308716,848]: 0 finished unit Bandit [f=0006927] [6927] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0006931] [6931] Event [1904,226.007935,4464]: 1 finished unit Lotus [f=0007031] [7031] Event [4104,341.536194,1000]: 0 finished unit Caretaker [f=0007063] [7063] Event [1116,341.779358,3976]: 1 finished unit Venom [f=0007129] [7129] Event [2349.86206,227.29213,3622.40796]: 0 lost unit Bandit [f=0007134] [7134] Event [2216.61499,234.516251,3726.84912]: 0 lost unit Bandit [f=0007174] [7174] Event [2478.29053,226.816864,3581.92456]: 0 lost unit Bandit [f=0007201] [7201] Event [2241.59521,234.628601,3677.46313]: 0 lost unit Bandit [f=0007231] [7231] Event [4076,342.308716,848]: 0 finished unit Bandit [f=0007342] [7342] Event [1880,234.695984,2904]: 1 finished unit Solar Collector [f=0007524] [7524] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0007574] [7574] Event [1116,341.779358,3976]: 1 finished unit Weaver [f=0007676] [7676] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0007837] [7837] Event [4076,342.308716,848]: 0 finished unit Bandit [f=0007943] [7943] Event [1816,234.619995,2808]: 1 finished unit Solar Collector [f=0008034] [8034] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0008306] [8306] Event [1116,341.779358,3976]: 1 finished unit Redback [f=0008362] [8362] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0008684] [8684] Event [2024,234.569336,2664]: 1 finished unit Solar Collector [f=0008936] [8936] Event [1116,341.779358,3976]: 1 finished unit Venom [f=0008963] [8963] Event [1960,234.366699,2760]: 1 finished unit Solar Collector [f=0008993] [8993] Event [3920,341.403198,1360]: 0 lost unit Picket [f=0009014] [9014] Event [3000,226.805786,744]: 0 finished unit Stardust [f=0009058] [9058] Event [3927.03662,341.409973,1435.96826]: 1 lost unit Flea [f=0009217] [9217] Event [4076,342.308716,848]: 0 finished unit Thug [f=0009323] [9323] Event [1976,234.92395,2488]: 1 finished unit Solar Collector [f=0009330] [9330] Event [664,340.003723,2120]: 1 finished unit Caretaker [f=0009334] Player ludezio1989 left the game: normal quit [f=0009334] [9334] Event [undefined]: ludezio1989 quit [f=0009462] [9462] Event [1116,341.779358,3976]: 1 finished unit Weaver [f=0009486] > SPRINGIE:User ludezio1989|staticarty|0_1||False||Empire|IT [f=0009487] > SPRINGIE:User ludezio1989|staticarty|0_1||False||Empire|IT [f=0009503] Connection attempt from ludezio1989 [f=0009503] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=0009503] [9503] Event [undefined]: ludezio1989 changed status [f=0009503] -> Connection established (given id 0) [f=0009507] [Game::ClientReadNet][LOGMSG] sender="ludezio1989" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0009507] [Game::ClientReadNet][LOGMSG] sender="ludezio1989" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009593] [9593] Event [1848,235.012573,2584]: 1 finished unit Solar Collector [f=0009647] [9647] Event [664,340.358337,2200]: 1 finished unit Caretaker [f=0009698] [9698] Event [4272,341.441193,696]: 0 finished unit Fusion Reactor [f=0009851] [9851] Event [664,341.814819,2296]: 1 finished unit Caretaker [f=0010014] Lynx has forced a win due to dropped opposition. [f=0010014] game_message: ludezio1989 has been destroyed! [f=0010014] [10014] Event [undefined]: ludezio1989 resigned [f=0010014] game_message: Lynx wins! [f=0010014] Submitting stats [f=0010014] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010014] Part| Total Time|Time of the last 0.5s [f=0010014] Draw 6762.87ms 12.28% [f=0010014] Lua::Callins::Synced 2433.54ms 14.67% [f=0010014] Lua::Callins::Unsynced 8927.11ms 18.46% [f=0010014] Lua::CollectGarbage::Synced 120.19ms 0.30% [f=0010014] Lua::CollectGarbage::Unsynced 327.94ms 1.60% [f=0010014] Misc::Profiler::AddTime 26.69ms 0.10% [f=0010014] Sim 8119.52ms 55.99% [f=0010014] [10014] Received game_message: ludezio1989 has been destroyed! [f=0010014] [10014] Received game_message: Lynx wins! [f=0010015] [10015] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4550,5450,5450,4550,1.27722168,204.016708,204.016708,1.27722168,0,0,0,0,0,0,0,0,164.416809,0,0,164.416809,133.734558,287.465057,287.465057,133.734558,1020,450,450,1020,16,30.6545944,30.6545944,16,1685,2075,2075,1685,18.8947201,24.3495903,24.3495903,18.8947201,735,1590,1590,735,25,225,225,25,1110,1335,1335,1110,227.333344,34.3333321,34.3333321,227.333344,0.002,0.00106667,0.00106667,0.002,291.626434,133.734558,133.734558,291.626434 [f=0010015] [10015] Game End Stats Values: 18,4550,5780,5780,4550,1.72632122,245.795654,245.795654,1.72632122,0,0,0,0,0,0,0,0,207.980316,0,0,207.980316,133.734558,295.838623,295.838623,133.734558,1020,450,450,1020,16,33.6296196,33.6296196,16,1685,2075,2075,1685,18.8819447,25.6764622,25.6764622,18.8819447,735,1760,1760,735,25,300,300,25,1110,1495,1495,1110,302.333344,34.3333321,34.3333321,302.333344,0.002,0.00206667,0.00206667,0.002,300,133.734558,133.734558,300 [f=0010015] [10015] Game End Stats Values: 19,4625,6030,6030,4625,2.17543554,286.282898,286.282898,2.17543554,0,0,0,0,0,0,0,0,250.977386,0,0,250.977386,133.734558,295.838623,295.838623,133.734558,1020,450,450,1020,16,30.9645252,30.9645252,16,1685,2075,2075,1685,18.8819447,28.773283,28.773283,18.8819447,810,1760,1760,810,25,300,300,25,1110,1745,1745,1110,302.333344,34.3333321,34.3333321,302.333344,0.002,0.01006666,0.01006666,0.002,300,133.734558,133.734558,300 [f=0010015] [10015] Game End Stats Values: 20,4625,6360,6360,4625,2.67740154,338.056519,338.056519,2.67740154,0,0,0,0,0,0,0,0,294.560638,150.88623,150.88623,294.560638,133.734558,295.838623,295.838623,133.734558,1020,450,450,1020,16,28.4327717,28.4327717,16,1685,2075,2075,1685,18.8854656,34.0957108,34.0957108,18.8854656,810,2000,2000,810,25,300,300,25,1110,1835,1835,1110,302.333344,34.3333321,34.3333321,302.333344,0.002,30.2610664,30.2610664,0.002,300,133.734558,133.734558,300 [f=0010015] [10015] Game End Stats Values: 21,4625,6700,6700,4625,2.98109174,372.457031,372.457031,2.98109174,0,0,0,0,0,0,0,0,337.412354,285.381409,285.381409,337.412354,133.734558,382.461609,382.461609,133.734558,1020,450,450,1020,16,28.4039383,28.4039383,16,1685,2075,2075,1685,18.8722477,32.1613731,32.1613731,18.8722477,810,2200,2200,810,25,303.666656,303.666656,25,1110,1975,1975,1110,306,34.3333321,34.3333321,306,0.002,30.2610664,30.2610664,0.002,386.622986,133.734558,133.734558,386.622986 [f=0010015] [10015] Game End Stats Values: 22,5020,6925,6925,5020,3.61774206,407.411102,407.411102,3.61774206,0,0,0,0,0,0,0,0,381.197845,397.258698,397.258698,381.197845,158.734558,382.461609,382.461609,158.734558,1240,450,450,1240,16,29.4813919,29.4813919,16,1685,2255,2255,1685,18.8944454,32.1982765,32.1982765,18.8944454,985,2175,2175,985,50,303.666656,303.666656,50,1110,2045,2045,1110,306,59.3333321,59.3333321,306,0.002,30.2610664,30.2610664,0.002,386.622986,158.734558,158.734558,386.622986 [f=0010015] [10015] Game End Stats Values: 23,6020,7525,7525,6020,11.8220758,425.925781,425.925781,11.8220758,0,0,0,0,0,0,0,0,419.296509,397.258698,397.258698,419.296509,158.734558,382.461609,382.461609,158.734558,1240,450,450,1240,27.666666,35.9436417,35.9436417,27.666666,1685,2615,2615,1685,19.3989582,31.102314,31.102314,19.3989582,985,2345,2345,985,50,303.666656,303.666656,50,2110,2115,2115,2110,306,59.3333321,59.3333321,306,0.002,30.2610664,30.2610664,0.002,386.622986,158.734558,158.734558,386.622986 [f=0010015] [10015] Game End Stats Values: 24,6020,7525,7525,6020,21.0578175,451.806915,451.806915,21.0578175,0,0,0,0,0,0,0,0,420.238434,454.91217,454.91217,420.238434,158.734558,382.461609,382.461609,158.734558,1240,450,450,1240,51,47.9592667,47.9592667,51,1685,2615,2615,1685,21.1609344,36.3382874,36.3382874,21.1609344,985,2345,2345,985,50,303.666656,303.666656,50,2110,2115,2115,2110,306,59.3333321,59.3333321,306,0.002,30.2610664,30.2610664,0.002,386.622986,158.734558,158.734558,386.622986 [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0010043] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0010043] !transmitlobby @voice@buildUnit@reload [f=0010153] Player Lynx left the game: normal quit [f=0010153] [10153] Event [undefined]: Lynx quit [f=0010222] [Game::ClientReadNet][LOGMSG] sender="ludezio1989" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=379bdb88984917b364a4e33400ebbeb9694afacff1211b8f7276621f4d45c226187efb2ae756468e895820441a9e2c555bf4a3955a3de451f64a05399cb36d45]" [f=0010225] [Game::ClientReadNet][LOGMSG] sender="ludezio1989" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=269a56bcf452ae9e7dd324d29f9b15446094b8784dde1cf931502560f51b43740171d142eb4bcefbb4a028db907d565ee491d0f36b4e2a445ef47f976e417865]" [f=0010225] [Game::ClientReadNet][LOGMSG] sender="ludezio1989" string="[Game::Load][lua{Rules,Gaia}={4fbdb920,00000000}]" [f=0010305] No clients connected, shutting down server [f=0010305] Server shutdown [f=0010316] [10316] Event [1116,341.779358,3976]: 1 finished unit Recluse [f=0011185] [11185] Event [1116,341.779358,3976]: 1 finished unit Recluse [f=0011934] [11934] Event [1116,341.779358,3976]: 1 finished unit Redback [f=0012552] [12552] Event [1116,341.779358,3976]: 1 finished unit Venom [f=0013077] [13077] Event [1116,341.779358,3976]: 1 finished unit Weaver [f=0013812] [13812] Event [1116,341.779358,3976]: 1 finished unit Redback [f=0014442] [14442] Event [1116,341.779358,3976]: 1 finished unit Venom [f=0014967] [14967] Event [1116,341.779358,3976]: 1 finished unit Weaver [f=0015578] Autoquit sending quit command. [f=0015578] [QuitAction] user exited to system [f=0015578] [SpringApp::Kill][1] fromRun=1 [f=0015578] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015578] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015578] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015578] [ThreadPool::SetThreadCount][2] workers=0 [f=0015578] [SpringApp::Kill][2] [f=0015578] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015578] [Game::KillLua][3] dtor=0 luaUI=0x52351930 [f=0015578] Start widgetHandler:Shutdown [f=0015578] Shutdown - SaveOrderList Complete [f=0015578] Writing last game win data [f=0015578] Shutdown - SaveConfigData Complete [f=0015578] Shutdown Widget - Save/Load API [f=0015578] Shutdown Widget - Chili Highlight [f=0015578] Shutdown Widget - Draw After Chili [f=0015578] Shutdown Widget - EPIC Menu [f=0015578] Shutdown Widget - Chili Widget Selector [f=0015578] Shutdown Widget - Chili Minimap [f=0015578] Shutdown Widget - Local Team Colors [f=0015578] Shutdown Widget - Display Keys 2 [f=0015578] Shutdown Widget - Save Game Menu [f=0015578] Shutdown Widget - Unit Icons [f=0015578] Shutdown Widget - Noises [f=0015578] Shutdown Widget - HealthBars [f=0015578] Shutdown Widget - Win Counter [f=0015578] Shutdown Widget - SpringRTS Replay Stats [f=0015578] Shutdown Widget - BuildETA [f=0015578] Shutdown Widget - Modular Comm Info [f=0015578] Shutdown Widget - Stereo3D [f=0015578] Shutdown Widget - Showeco and Grid Drawer [f=0015578] Shutdown Widget - Point Tracker [f=0015578] Shutdown Widget - Music Player [f=0015578] Shutdown Widget - Missile Silo Range [f=0015578] Shutdown Widget - MinimapEvents [f=0015578] Shutdown Widget - Mex Placement Handler [f=0015578] Shutdown Widget - Local Widgets Config [f=0015578] Shutdown Widget - Highlight Geos [f=0015578] Shutdown Widget - Grab Input [f=0015578] Input grabbing is disabled! [f=0015578] Shutdown Widget - MetalFeatures (new) [f=0015578] Shutdown Widget - Darkening [f=0015578] Shutdown Widget - Context Menu [f=0015578] Shutdown Widget - Chili Spectator Panels [f=0015578] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015578] Shutdown Widget - Chili Nuke Warning [f=0015578] Shutdown Widget - Chili EndGame Window [f=0015578] Shutdown Widget - Chili Economy Panel Default [f=0015578] Shutdown Widget - CameraShake [f=0015578] Shutdown Widget - Attack AoE [f=0015578] Shutdown Widget - Map Edge Extension [f=0015578] Shutdown Widget - Selection Send [f=0015578] Shutdown Widget - LupsManager [f=0015578] Shutdown Widget - Newton Firezone [f=0015578] Shutdown Widget - Chili Pro Console [f=0015578] Shutdown Widget - Lasso Terraform GUI [f=0015578] Shutdown Widget - Lups [f=0015578] Shutdown Widget - Chili Framework [f=0015578] Shutdown Widget - Chili Core Selector [f=0015578] Shutdown Widget - Custom Markers [f=0015578] Shutdown Widget - Pause Screen [f=0015578] Shutdown Widget - Text To Speech Control [f=0015578] Shutdown Widget - Persistent Build Height [f=0015578] Shutdown Widget - Layout Handler [f=0015578] End widgetHandler:Shutdown [f=0015578] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468997,60238420} {int,ext,rec}Allocs={20922621,0,0} {chunk,block}Bytes={60238420,0} [f=0015578] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015578] [Game::KillLua][2] dtor=0 luaRules=0x52137c10 [f=0015578] Start gadgetHandler:Shutdown [f=0015578] Shutdown - StartSetup [f=0015578] Shutdown - UnitMorph [f=0015578] Shutdown - LupsNanoSpray [f=0015578] Shutdown - Missile Silo Controller [f=0015578] Shutdown - Modular Comm Info [f=0015578] Shutdown - Terrain Texture Handler [f=0015578] Shutdown - UnitCloakShield [f=0015578] Shutdown - Starlight Handler [f=0015578] End gadgetHandler:Shutdown [f=0015578] Start gadgetHandler:Shutdown [f=0015578] Shutdown - Save/Load [f=0015578] Shutdown - UnitMorph [f=0015578] Shutdown - Modular Comm Info [f=0015578] Shutdown - Retreat Command [f=0015578] Shutdown - Shockwaves [f=0015578] Shutdown - Teleport Throw [f=0015578] Shutdown - UnitCloakShield [f=0015578] Shutdown - Lups Cloak FX [f=0015578] Shutdown - Lups [f=0015578] Shutdown - Lups Shield [f=0015578] End gadgetHandler:Shutdown [f=0015578] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20922692,0,0} {chunk,block}Bytes={0,0} [f=0015578] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20922692,0,0} {chunk,block}Bytes={0,0} [f=0015578] [Game::KillLua][4] dtor=0 [f=0015578] [Game::~CGame][1] [f=0015578] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015578] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015578] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015578] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015578] [Game::KillLua][4] dtor=1 [f=0015578] [Game::KillMisc][1] [f=0015578] [Game::KillMisc][2] [f=0015578] [Game::KillMisc][3] [f=0015578] [Game::KillRendering][1] [f=0015578] [3DOParser::Kill] allocated 137 pieces [f=0015578] [S3OParser::Kill] allocated 2744 pieces [f=0015578] [AssParser::Kill] allocated 215 pieces [f=0015578] [Game::KillInterface][1] [f=0015578] [Game::KillInterface][2] [f=0015578] [Game::KillSimulation][1] [f=0015578] [Game::KillSimulation][2] [f=0015578] [CCollisionHandler] dis-/continuous tests: 0/602061 [f=0015578] [Game::KillSimulation][3] [f=0015578] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015578] [~CPathCache(20x20)] cacheHits=19 hitPercentage=32% numHashColls=0 maxCacheSize=5 [f=0015578] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015578] [~CPathCache(40x40)] cacheHits=200 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015578] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015578] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015578] [LosHandler::Kill] raycast instance cache-{hits,misses}={2460,3371}; shared=4%; cached=38% [f=0015578] [Game::KillSimulation][4] [f=0015578] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0015578] [Game::~CGame][2] [f=0015578] [Game::~CGame][3] [f=0015578] [SpringApp::Kill][3] [f=0015578] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162386 bytes sent 81450 bytes recv'd [f=0015578] [SpringApp::Kill][4] font=0x45cfe8a0 [f=0015578] [SpringApp::Kill][5] [f=0015578] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x45d73c00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=3204ms file="objects3d/spideranarchid.s3o" indx=5351 inflSize=168kb readTime=46ms file="objects3d/benzcom4.s3o" indx=4866 inflSize=297kb readTime=45ms file="objects3d/benzcom5.s3o" indx=4868 inflSize=326kb readTime=44ms file="objects3d/hermit.s3o" indx=5130 inflSize=105kb readTime=37ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4560 inflSize=46kb readTime=36ms file="objects3d/corwolv.s3o" indx=5016 inflSize=117kb readTime=34ms file="luarules/configs/jump_defs.lua" indx=1228 inflSize=0kb readTime=32ms file="luaui/images/commands/bold/stop.png" indx=3074 inflSize=5kb readTime=28ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=27ms file="luaui/widgets/gui_darkening.lua" indx=4573 inflSize=3kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 48773082 bytes cached in 2825 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45e94360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f558801ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x45eaaa20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x45d7f360) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]