[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fjQ4XTl8n6/springsettings.871743.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f033801e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15176 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/871743/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 261ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e7a2c0] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e7a2c0] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 214ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1189ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1285ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 918ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 27ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 154ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/871743/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0516f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0516f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-aa0516f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa0517f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa0517f file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-aa0517f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1457ms, checksum 240b5898)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/871743/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x508ad990,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 208f945ef9367b73aa9df7a7939337a8 [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0x6692df60,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={648ea4e8,00000000}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] Allies: I choose: Street Dunk! [f=-000001] lol dregs [f=-000001] we are a destined pair [f=-000001] The matchmaker thinks you're cocky enough to need humbling by higher forces ;) [f=-000001] Or perhaps it is me who shall be humbled [f=-000001] GL! [f=-000001] you too [f=-000001] [0] Event [2590,617.386169,4933]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2386,617.387268,159]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 1, elo:3037 [f=0000000] [0] ddaboqepp, team: 0, elo:2438 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [2328,617.383179,280]: 1 finished unit Spider Factory [f=0000019] [19] Event [2480,617.383179,4952]: 0 finished unit Shieldbot Factory [f=0000019] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000019] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000019] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000019] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000019] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000019] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000019] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000019] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000019] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000019] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000019] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000019] !transmitlobby @voice@buildUnit@reload [f=0000117] [117] Event [2328,617.383179,316]: 1 finished unit Flea [f=0000255] [255] Event [2504,617.383179,5048]: 0 finished unit Metal Extractor [f=0000353] [353] Event [2360,617.383179,56]: 1 finished unit Metal Extractor [f=0000357] [357] Event [2480.01831,617.383179,4940]: 0 finished unit Bandit [f=0000495] [495] Event [2760,617.383179,5064]: 0 finished unit Metal Extractor [f=0000593] [593] Event [2480.01831,617.383179,4940]: 0 finished unit Bandit [f=0000635] [635] Event [2328,617.383179,316]: 1 finished unit Weaver [f=0000698] [698] Event [2472,617.383179,216]: 1 finished unit Metal Extractor [f=0000726] [726] Event [2328,617.383179,316]: 1 finished unit Flea [f=0000735] [735] Event [2648,617.383179,4904]: 0 finished unit Metal Extractor [f=0000817] [817] Event [2328,617.383179,316]: 1 finished unit Flea [f=0000908] [908] Event [2328,617.383179,316]: 1 finished unit Flea [f=0000941] [941] Event [2480.01831,617.383179,4940]: 0 finished unit Bandit [f=0000947] [947] Event [2504,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0000968] [968] Event [2424,617.383179,296]: 1 finished unit Solar Collector [f=0000999] [999] Event [2328,617.383179,316]: 1 finished unit Flea [f=0001154] [1154] Event [2616,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [2833.86719,617.309509,4257.00781]: 1 lost unit Flea [f=0001363] [1363] Event [2712,617.383179,5096]: 0 finished unit Wind/Tidal Generator [f=0001471] [1471] Event [2480.01831,617.383179,4940]: 0 finished unit Bandit [f=0001478] [1478] Event [2616,617.383179,72]: 1 finished unit Metal Extractor [f=0001565] [1565] Event [2584,617.383179,5048]: 0 finished unit Wind/Tidal Generator [f=0001747] [1747] Event [2664,617.383179,5048]: 0 finished unit Wind/Tidal Generator [f=0001754] [1754] Event [2328,617.383179,316]: 1 finished unit Weaver [f=0001917] is it me or have raider speeds been nerfed? [f=0001923] [1923] Event [2480.01831,617.383179,4940]: 0 finished unit Bandit [f=0001924] [1924] Event [2648,617.383179,5000]: 0 finished unit Wind/Tidal Generator [f=0002027] [2027] Event [3880.36377,516.205688,4402.2627]: 1 lost unit Flea [f=0002157] It's a huge map [f=0002297] [2297] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0002396] [2396] Event [2392,617.377869,952]: 1 finished unit Metal Extractor [f=0002397] 100 x 10020 [f=0002494] [2494] Event [997.368896,505.988312,4238.48584]: 1 lost unit Flea [f=0002515] [2515] Event [2328,617.383179,316]: 1 finished unit Venom [f=0002595] [2595] Event [2760,617.364502,4168]: 0 finished unit Metal Extractor [f=0002669] [2669] Event [3896,500,632]: 1 finished unit Metal Extractor [f=0002679] [2679] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0002762] [2762] Event [2800,617.073425,4160]: 0 finished unit Radar Tower [f=0002919] [2919] Event [2480.01831,617.383179,4940]: 0 finished unit Bandit [f=0003075] [3075] Event [2800,616.947937,4080]: 0 finished unit Lotus [f=0003082] [3082] Event [3744,501.749023,784]: 1 finished unit Lotus [f=0003160] [3160] Event [43.0166931,617.383179,3085.87085]: 1 lost unit Flea [f=0003211] [3211] Event [2480.01831,617.383179,4940]: 0 finished unit Bandit [f=0003295] [3295] Event [1368,500,1240]: 1 finished unit Metal Extractor [f=0003397] [3397] Event [3840.92822,581.229431,1198.88989]: 0 lost unit Bandit [f=0003422] [3422] Event [2232,617.311096,792]: 1 finished unit Solar Collector [f=0003458] [3458] Event [2160,617.383179,4848]: 0 finished unit Lotus [f=0003522] [3522] Event [2480.01831,617.383179,4940]: 0 finished unit Bandit [f=0003714] [3714] Event [1344,500,1360]: 1 finished unit Lotus [f=0003718] [3718] Event [2200,617.359131,696]: 1 finished unit Solar Collector [f=0003753] [3753] Event [2328,617.383179,316]: 1 finished unit Redback [f=0003763] [3763] Event [2480.01831,617.383179,4940]: 0 finished unit Bandit [f=0003866] [3866] Event [1304.35242,500,1241.03613]: 0 lost unit Bandit [f=0003910] [3910] Event [3431.99634,655.322632,1529.42322]: 0 lost unit Bandit [f=0004002] [4002] Event [2480.01831,617.383179,4940]: 0 finished unit Bandit [f=0004002] [4002] Event [2248,617.383179,584]: 1 finished unit Solar Collector [f=0004302] [4302] Event [1224,500,4488]: 0 finished unit Metal Extractor [f=0004316] [4316] Event [2360,617.383179,776]: 1 finished unit Solar Collector [f=0004339] [4339] Event [4759.99463,617.383179,2102.73975]: 0 lost unit Bandit [f=0004376] [4376] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0004481] [4481] Event [4856,617.383179,1768]: 1 finished unit Metal Extractor [f=0004535] [4535] Event [2328,617.383179,316]: 1 finished unit Redback [f=0004692] [4692] Event [2376,617.383179,664]: 1 finished unit Solar Collector [f=0004697] [4697] Event [3944,500,4824]: 0 finished unit Metal Extractor [f=0004741] [4741] Event [1296,500,4384]: 0 finished unit Lotus [f=0004748] [4748] Event [4760,617.383179,1784]: 1 finished unit Solar Collector [f=0004836] [4836] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0005063] [5063] Event [4968,617.383179,1768]: 1 finished unit Solar Collector [f=0005081] [5081] Event [4016,505.821228,4720]: 0 finished unit Lotus [f=0005328] [5328] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0005363] [5363] Event [4872,617.383179,1688]: 1 finished unit Solar Collector [f=0005394] [5394] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0005610] [5610] Event [2168,617.383179,264]: 1 finished unit Caretaker [f=0005633] [5633] Event [4776,617.383179,1880]: 1 finished unit Solar Collector [f=0005738] [5738] Event [2744,617.383179,4216]: 0 finished unit Wind/Tidal Generator [f=0005777] [5777] Event [2328,617.383179,316]: 1 finished unit Weaver [f=0005827] [5827] Event [460.644897,617.383179,1491.5957]: 0 lost unit Bandit [f=0005828] [5828] Event [1222.34436,523.337952,1786.06482]: 0 lost unit Bandit [f=0005888] [5888] Event [2376,617.383179,552]: 1 finished unit Solar Collector [f=0005980] [5980] Event [4848,617.383179,1952]: 1 finished unit Lotus [f=0006010] [6010] Event [2744,617.383179,4280]: 0 finished unit Wind/Tidal Generator [f=0006186] [6186] Event [352,617.383179,3360]: 0 finished unit Lotus [f=0006196] [6196] Event [2744,617.383179,4344]: 0 finished unit Wind/Tidal Generator [f=0006220] [6220] Event [296,617.383179,1688]: 1 finished unit Metal Extractor [f=0006371] [6371] Event [2744,617.383179,4408]: 0 finished unit Wind/Tidal Generator [f=0006442] [6442] Event [1176,500.221619,296]: 1 finished unit Metal Extractor [f=0006449] [6449] Event [2816.99268,655.322632,2315.56299]: 0 lost unit Bandit [f=0006556] [6556] Event [2814.19409,655.322632,2357.62769]: 0 lost unit Bandit [f=0006574] [6574] Event [184,617.383179,1688]: 1 finished unit Solar Collector [f=0006575] [6575] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0006581] [6581] Event [2744,617.383179,4472]: 0 finished unit Wind/Tidal Generator [f=0006643] [6643] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0006817] [6817] Event [2744,617.383179,4536]: 0 finished unit Wind/Tidal Generator [f=0006874] [6874] Event [1072,500.264343,368]: 1 finished unit Lotus [f=0006930] [6930] Event [392,617.383179,1688]: 1 finished unit Solar Collector [f=0006970] [6970] Event [462.627747,617.383179,3380.86206]: 0 finished unit Terraform [f=0006993] [6993] Event [4688,617.383179,3424]: 0 finished unit Lotus [f=0007056] [7056] Event [4920,681.383179,1944]: 1 finished unit Stardust [f=0007188] [7188] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0007260] [7260] Event [4824,617.383179,3432]: 0 finished unit Metal Extractor [f=0007299] [7299] Event [296,617.383179,1592]: 1 finished unit Solar Collector [f=0007357] [7357] Event [2744,617.383179,4600]: 0 finished unit Wind/Tidal Generator [f=0007458] [7458] Event [2381.67383,555.789673,1890.03064]: 0 lost unit Bandit [f=0007499] [7499] Event [2537.02905,655.201904,2880.00708]: 0 lost unit Bandit [f=0007577] [7577] Event [2328,617.383179,316]: 1 finished unit Redback [f=0007635] [7635] Event [4992,617.383179,3360]: 0 finished unit Lotus [f=0007659] [7659] Event [3464,655.322632,1608]: 1 finished unit Metal Extractor [f=0007667] [7667] Event [176,617.383179,1792]: 1 finished unit Lotus [f=0007705] [7705] Event [552,717.380493,3336]: 0 finished unit Stardust [f=0007781] [7781] Event [303.266113,617.383179,3106.9021]: 1 lost unit Venom [f=0007868] [7868] Event [4784.40967,617.383179,3427.8291]: 0 finished unit Terraform [f=0007870] [7870] Event [2744,617.383179,4664]: 0 finished unit Wind/Tidal Generator [f=0008027] [8027] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0008098] [8098] Event [2680,617.383179,4264]: 0 finished unit Wind/Tidal Generator [f=0008191] [8191] Event [1544,500,2120]: 1 finished unit Metal Extractor [f=0008210] [8210] Event [2680,617.383179,4328]: 0 finished unit Wind/Tidal Generator [f=0008263] [8263] Event [2480.01831,617.383179,4940]: 0 finished unit Felon [f=0008357] [8357] Event [232,617.383179,3336]: 0 finished unit Wind/Tidal Generator [f=0008440] [8440] Event [4824,717.383179,3336]: 0 finished unit Stardust [f=0008477] [8477] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0008488] [8488] Event [2680,617.383179,4392]: 0 finished unit Wind/Tidal Generator [f=0008514] [8514] Event [168,617.383179,3336]: 0 finished unit Wind/Tidal Generator [f=0008530] [8530] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0008562] [8562] Event [280,617.383179,1800]: 1 finished unit Stardust [f=0008566] [8566] Event [1664,500.149536,2096]: 1 finished unit Lotus [f=0008657] [8657] Event [104,617.383179,3336]: 0 finished unit Wind/Tidal Generator [f=0008747] [8747] Event [2680,617.383179,4456]: 0 finished unit Wind/Tidal Generator [f=0008761] [8761] Event [2328,617.383179,316]: 1 finished unit Weaver [f=0008769] [8769] Event [104,617.383179,3400]: 0 finished unit Wind/Tidal Generator [f=0008796] [8796] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0008910] [8910] Event [4768,617.383179,2832]: 1 finished unit Picket [f=0008951] [8951] Event [168,617.383179,3400]: 0 finished unit Wind/Tidal Generator [f=0008962] [8962] Event [2568,655.322632,2552]: 1 finished unit Metal Extractor [f=0009068] [9068] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0009094] [9094] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0009128] [9128] Event [232,617.383179,3400]: 0 finished unit Wind/Tidal Generator [f=0009198] [9198] Event [4772.78516,617.383179,2716.53735]: 1 finished unit Recon Commander [f=0009276] [9276] Event [4832,617.383179,2832]: 1 finished unit Picket [f=0009308] [9308] Event [232,617.383179,3464]: 0 finished unit Wind/Tidal Generator [f=0009331] [9331] Event [152,617.383179,1560]: 1 finished unit Solar Collector [f=0009335] [9335] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0009361] [9361] Event [4656,617.383179,3280]: 0 finished unit Picket [f=0009462] [9462] Event [2456,617.383179,4728]: 0 finished unit Caretaker [f=0009469] [9469] Event [4656,617.383179,3280]: 0 lost unit Picket [f=0009511] [9511] Event [2064,637.413025,2480]: 1 finished unit Radar Tower [f=0009533] [9533] Event [4720,617.383179,2832]: 1 finished unit Picket [f=0009559] [9559] Event [2328,617.383179,316]: 1 finished unit Redback [f=0009566] [9566] Event [168,617.383179,3464]: 0 finished unit Wind/Tidal Generator [f=0009584] [9584] Event [4752,617.383179,3248]: 0 lost unit Picket [f=0009605] [9605] Event [2496,655.322632,2688]: 1 finished unit Lotus [f=0009626] [9626] Event [408,617.383179,1560]: 1 finished unit Solar Collector [f=0009642] [9642] Event [2680,617.383179,4520]: 0 finished unit Wind/Tidal Generator [f=0009704] [9704] Event [2480.01831,617.383179,4940]: 0 finished unit Outlaw [f=0009734] [9734] Event [2680,617.383179,4584]: 0 finished unit Wind/Tidal Generator [f=0009809] [9809] Event [4656,617.383179,2848]: 1 finished unit Lotus [f=0009843] [9843] Event [2680,617.383179,4648]: 0 finished unit Wind/Tidal Generator [f=0009844] [9844] Event [104,617.383179,3464]: 0 finished unit Wind/Tidal Generator [f=0009849] [9849] Event [4816,617.383179,3216]: 0 finished unit Picket [f=0009886] [9886] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0009938] [9938] Event [4816,617.383179,3216]: 0 lost unit Picket [f=0010008] [10008] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0010015] [10015] Event [2688,655.319946,2672]: 1 finished unit Lotus [f=0010151] [10151] Event [16,617.383179,3280]: 0 finished unit Radar Tower [f=0010257] [10257] Event [4608,617.383179,2880]: 1 finished unit Lotus [f=0010492] [10492] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0010555] [10555] Event [4824,717.383179,3336]: 0 lost unit Stardust [f=0010652] [10652] Event [2480.01831,617.383179,4940]: 0 finished unit Felon [f=0010710] [10710] Event [4088.77417,543.539917,2945.53174]: 1 lost unit Redback [f=0010808] [10808] Event [4753.10547,614.847595,3397.43408]: 0 lost unit Engineer Commander [f=0010817] [10817] Event [4688,618.019775,3424]: 0 lost unit Lotus [f=0010818] [10818] Event [4824,615.475464,3432]: 0 lost unit Metal Extractor [f=0010872] [10872] Event [552,717.380493,3336]: 0 lost unit Stardust [f=0010881] [10881] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0010909] [10909] Event [2648,617.383179,4712]: 0 finished unit Caretaker [f=0010963] [10963] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0011022] [11022] Event [2600,655.322632,2664]: 1 finished unit Stinger [f=0011158] [11158] Event [4992,617.383179,3360]: 0 lost unit Lotus [f=0011173] [11173] Event [4074.06006,526.175903,2993.83984]: 0 lost unit Convict [f=0011230] [11230] Event [2328,617.383179,316]: 1 finished unit Redback [f=0011231] [11231] Event [376,617.383179,1784]: 1 finished unit Gauss [f=0011232] [11232] Event [4091.02539,534.756653,2976.07715]: 0 lost unit Convict [f=0011261] [11261] Event [4078.86035,520.777466,3027.04858]: 0 lost unit Felon [f=0011341] [11341] Event [352,617.383179,3360]: 0 lost unit Lotus [f=0011380] [11380] Event [4104.69043,528.812439,3009.91943]: 0 lost unit Convict [f=0011470] [11470] Event [232,617.415527,3336]: 0 lost unit Wind/Tidal Generator [f=0011471] [11471] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0011471] [11471] Event [2232,617.367188,4584]: 0 finished unit Storage [f=0011572] [11572] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0011667] [11667] Event [168,617.10907,3336]: 0 lost unit Wind/Tidal Generator [f=0011678] [11678] Event [280,616.761597,3352]: 0 lost unit Metal Extractor [f=0011685] [11685] Event [104,617.083313,3336]: 0 lost unit Wind/Tidal Generator [f=0011691] [11691] Event [232,617.591919,3400]: 0 lost unit Wind/Tidal Generator [f=0011697] [11697] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0011703] [11703] Event [168,617.266479,3400]: 0 lost unit Wind/Tidal Generator [f=0011717] [11717] Event [104,617.119995,3400]: 0 lost unit Wind/Tidal Generator [f=0011743] [11743] Event [232,617.362427,3464]: 0 lost unit Wind/Tidal Generator [f=0011892] [11892] Event [34.6794739,617.423706,3371.36328]: 0 lost unit Convict [f=0011900] [11900] Event [168,617.383179,3464]: 0 lost unit Wind/Tidal Generator [f=0011912] [11912] Event [104,617.200439,3464]: 0 lost unit Wind/Tidal Generator [f=0011913] [11913] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0011940] [11940] Event [2392,655.322632,2680]: 1 finished unit Stinger [f=0011943] [11943] Event [16,617.383179,3280]: 0 lost unit Radar Tower [f=0012067] [12067] Event [23.748621,618.062561,3397.57593]: 0 lost unit Convict [f=0012081] [12081] Event [2480.01831,617.383179,4940]: 0 finished unit Outlaw [f=0012104] [12104] Event [4824,609.827271,3432]: 1 finished unit Metal Extractor [f=0012248] [12248] Event [2328,617.383179,316]: 1 finished unit Recluse [f=0012279] [12279] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0012290] [12290] Event [4920,618.923096,3496]: 1 finished unit Solar Collector [f=0012515] [12515] Event [4792,617.21228,3560]: 1 finished unit Solar Collector [f=0012714] [12714] Event [2328,617.383179,316]: 1 finished unit Weaver [f=0012775] [12775] Event [4912,617.790894,3616]: 1 finished unit Lotus [f=0012895] [12895] Event [2400.74121,655.322632,2817.49341]: 0 lost unit Convict [f=0012923] [12923] Event [2328,617.383179,316]: 1 finished unit Weaver [f=0012940] [12940] Event [2420.13672,655.251892,2832.95923]: 0 lost unit Outlaw [f=0013004] [13004] Event [2399.18726,654.816467,2805.24048]: 0 lost unit Convict [f=0013045] [13045] Event [4848,617.562622,3664]: 1 finished unit Lotus [f=0013081] [13081] Event [2385.84985,655.37207,2835.45703]: 0 lost unit Convict [f=0013278] [13278] Event [2480.01831,617.383179,4940]: 0 finished unit Felon [f=0013473] [13473] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0013482] [13482] Event [2472,617.383179,360]: 1 finished unit Caretaker [f=0013506] lol is there even any point to units any more? [f=0013560] [13560] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0013665] [13665] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0013676] Yes [f=0013699] [13699] Event [4768,617.859253,3664]: 1 finished unit Faraday [f=0013802] But you used them badly. [f=0013851] [13851] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0013881] [Game::ClientReadNet] added new player lord_muffe with number 2 to team 0 [f=0013881] > SPRINGIE:User lord_muffe|shieldskirm|2_4||False|||DE [f=0013902] Connection attempt from lord_muffe [f=0013902] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=0013902] -> Connection established (given id 2) [f=0013911] [Game::ClientReadNet][LOGMSG] sender="lord_muffe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=0013911] [Game::ClientReadNet][LOGMSG] sender="lord_muffe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013952] to push porc :D [f=0014111] [14111] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0014162] Of course [f=0014242] [14242] Event [2480.01831,617.383179,4940]: 0 finished unit Outlaw [f=0014343] [14343] Event [2480,655.322632,2528]: 1 finished unit Missile Silo [f=0014430] [14430] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0014608] That wasn't porc pushing that was some cons and an outlaw vs 1k of porc [f=0014685] i still cant get used to the pradigam shift [f=0014704] [Game::ClientReadNet][LOGMSG] sender="lord_muffe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=0014732] [Game::ClientReadNet][LOGMSG] sender="lord_muffe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=0014732] [Game::ClientReadNet][LOGMSG] sender="lord_muffe" string="[Game::Load][lua{Rules,Gaia}={0760ee28,00000000}]" [f=0014762] [14762] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0014862] [14862] Event [2552,617.383179,176]: 1 finished unit Fusion Reactor [f=0015007] [15007] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0015024] [15024] Event [2496,655.12262,2512]: 1 finished unit Inferno [f=0015030] [15030] Event [2424,617.383179,104]: 1 finished unit Wind/Tidal Generator [f=0015099] [15099] Event [2408,617.383179,440]: 1 finished unit Wind/Tidal Generator [f=0015214] [15214] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0015276] Get used to burning instead then [f=0015306] [15306] Event [2680,617.383179,4648]: 0 lost unit Wind/Tidal Generator [f=0015318] [15318] Event [2680,617.261353,4584]: 0 lost unit Wind/Tidal Generator [f=0015318] [15318] Event [2744,617.358582,4664]: 0 lost unit Wind/Tidal Generator [f=0015324] [15324] Event [2744,617.255981,4600]: 0 lost unit Wind/Tidal Generator [f=0015330] [15330] Event [2680,617.207153,4520]: 0 lost unit Wind/Tidal Generator [f=0015336] [15336] Event [2744,617.426636,4536]: 0 lost unit Wind/Tidal Generator [f=0015378] [15378] Event [2680,617.33313,4456]: 0 lost unit Wind/Tidal Generator [f=0015408] nah dregs im talking about in general [f=0015414] [15414] Event [2496,655.12262,2544]: 1 finished unit Inferno [f=0015571] [15571] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0015629] [15629] Event [2480.01831,617.383179,4940]: 0 finished unit Felon [f=0015684] [15684] Event [1296,500,4384]: 0 lost unit Lotus [f=0015726] [15726] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0015782] [15782] Event [2744,617.383179,4216]: 0 lost unit Wind/Tidal Generator [f=0015796] [15796] Event [2744,617.322266,4280]: 0 lost unit Wind/Tidal Generator [f=0015799] [15799] Event [2680,617.420288,4264]: 0 lost unit Wind/Tidal Generator [f=0015800] [15800] Event [2800,617.153503,4160]: 0 lost unit Radar Tower [f=0015813] [15813] Event [2680,617.351135,4328]: 0 lost unit Wind/Tidal Generator [f=0015815] [15815] Event [2744,617.288696,4344]: 0 lost unit Wind/Tidal Generator [f=0015819] [15819] Event [2496,655.12262,2512]: 1 finished unit Inferno [f=0015832] [15832] Event [2680,617.269104,4392]: 0 lost unit Wind/Tidal Generator [f=0015835] [15835] Event [2744,617.338623,4408]: 0 lost unit Wind/Tidal Generator [f=0015885] [15885] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0015885] [15885] Event [1224,500.011292,4488]: 0 lost unit Metal Extractor [f=0015906] [15906] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0015983] [15983] Event [4016,505.821228,4720]: 0 lost unit Lotus [f=0016013] [16013] Event [3944,500.011292,4824]: 0 lost unit Metal Extractor [f=0016044] [16044] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0016137] you used to never see hlt in 1v1 [f=0016175] [16175] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0016216] [16216] Event [2496,655.12262,2544]: 1 finished unit Inferno [f=0016279] [16279] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0016369] and stardust was laughable [f=0016402] [16402] Event [2232,617.367188,4584]: 0 lost unit Storage [f=0016446] [16446] Event [2584.96265,618.408264,4682.11377]: 0 lost unit Felon [f=0016562] [16562] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0016564] When are you referencing [f=0016565] [16565] Event [2480.01831,617.383179,4940]: 0 finished unit Convict [f=0016625] [16625] Event [2464,655.12262,2544]: 1 finished unit Inferno [f=0016626] [16626] Event [2724.37378,617.383179,4836.77246]: 0 lost unit Outlaw [f=0016692] Like 5 years ago? [f=0016733] [16733] Event [2310.80005,598.551147,4457.3208]: 1 lost unit Redback [f=0016739] [16739] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0016757] when i used to play [f=0016896] [16896] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0016897] like 5 years ago [f=0016939] [16939] Event [2327.39648,617.383179,4706.77002]: 0 lost unit Felon [f=0017054] [17054] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0017098] [17098] Event [2389.51563,618.129639,4722.57471]: 0 lost unit Convict [f=0017211] [17211] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0017268] [17268] Event [2797.68433,617.383179,4857.1748]: 0 lost unit Felon [f=0017312] [17312] Event [2647.92603,617.01825,4772.8916]: 0 lost unit Convict [f=0017328] [17328] Event [2312.04712,617.383179,4773.17871]: 0 lost unit Convict [f=0017369] [17369] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0017423] [17423] Event [2480.01831,617.383179,4940]: 0 finished unit Outlaw [f=0017449] [17449] Event [2282.5603,617.392944,4808.54688]: 0 lost unit Convict [f=0017497] [17497] Event [2496,655.12262,2544]: 1 finished unit Shockley [f=0017497] [17497] Event [2319.81885,617.596191,4575.49902]: 1 lost unit Redback [f=0017518] [17518] Event [2648,617.383179,4904]: 0 lost unit Metal Extractor [f=0017524] Yeah things definitely must have moved on [f=0017526] [17526] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0017541] [17541] Event [2648,617.658447,5000]: 0 lost unit Wind/Tidal Generator [f=0017555] [17555] Event [2664,616.644043,5048]: 0 lost unit Wind/Tidal Generator [f=0017572] [17572] Event [2584,617.568115,5048]: 0 lost unit Wind/Tidal Generator [f=0017582] [17582] Event [2616,616.964478,5096]: 0 lost unit Wind/Tidal Generator [f=0017585] [17585] Event [2750.15479,617.638916,4936.91309]: 0 lost unit Outlaw [f=0017586] [17586] Event [2712,617.29895,5096]: 0 lost unit Wind/Tidal Generator [f=0017586] [17586] Event [2256.66992,617.385071,4847.96387]: 0 lost unit Convict [f=0017588] [17588] Event [2719.54736,617.320679,4894.33691]: 0 lost unit Convict [f=0017610] [17610] Event [2480.01831,617.419189,4940]: 0 lost unit Convict [f=0017628] [17628] Event [2480.01831,617.419189,4940]: 0 lost unit Convict [f=0017652] [17652] Event [2480.01831,617.419189,4940]: 0 lost unit Convict [f=0017660] [17660] Event [2480.01831,617.419189,4940]: 0 lost unit Convict [f=0017666] [17666] Event [2504,617.793945,5096]: 0 lost unit Wind/Tidal Generator [f=0017669] But units are useful. [f=0017689] [17689] Event [2308.52075,617.504028,4743.87305]: 0 lost unit Outlaw [f=0017694] [17694] Event [2480.01831,617.468628,4940]: 0 lost unit Convict [f=0017712] [17712] Event [2760,617.168335,5064]: 0 lost unit Metal Extractor [f=0017712] [17712] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0017754] [17754] Event [2480.01831,617.383179,4940]: 0 lost unit Convict [f=0017804] [17804] Event [2480.01831,617.383179,4940]: 0 lost unit Convict [f=0017806] [17806] Event [2480.01831,617.383179,4940]: 0 lost unit Convict [f=0017807] [17807] Event [2160,617.383179,4848]: 0 lost unit Lotus [f=0017969] [17969] Event [2496,655.12262,2512]: 1 finished unit Shockley [f=0017995] "to push porc [f=0018004] [18004] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0018079] [18079] Event [2380.38159,617.383179,4866.8374]: 0 lost unit Convict [f=0018095] [18095] Event [2480.01831,617.383179,4940]: 0 lost unit Convict [f=0018107] [18107] Event [2480.01831,617.383179,4940]: 0 lost unit Convict [f=0018122] [18122] Event [2480.01831,617.383179,4940]: 0 lost unit Convict [f=0018149] Yes [f=0018161] [18161] Event [2480.01831,617.383179,4940]: 0 lost unit Convict [f=0018167] [18167] Event [2480.01831,617.383179,4940]: 0 lost unit Convict [f=0018194] [18194] Event [2480.01831,617.383179,4940]: 0 lost unit Convict [f=0018206] Can be done [f=0018241] [18241] Event [2480.01831,617.383179,4940]: 0 lost unit Convict [f=0018253] [18253] Event [2241.28418,617.650085,4889.72314]: 0 lost unit Convict [f=0018262] [18262] Event [2328,617.383179,316]: 1 finished unit Hermit [f=0018280] [18280] Event [2480.01831,617.341431,4940]: 0 lost unit Convict [f=0018286] [18286] Event [2480.01831,617.586426,4940]: 0 lost unit Convict [f=0018301] [18301] Event [2480.01831,617.586426,4940]: 0 lost unit Convict [f=0018307] not the other way around [f=0018314] [18314] Event [2480,617.586426,4952]: 0 lost unit Shieldbot Factory [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0018314] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0018314] !transmitlobby @voice@buildUnit@reload [f=0018315] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0018316] [18316] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0018363] game_message: ddaboqepp has been destroyed! [f=0018363] [18363] Event [undefined]: ddaboqepp resigned [f=0018363] game_message: Dregs wins! [f=0018363] Submitting stats [f=0018363] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018363] Part| Total Time|Time of the last 0.5s [f=0018363] Draw 15566.12ms 21.83% [f=0018363] Lua::Callins::Synced 7741.58ms 26.35% [f=0018363] Lua::Callins::Unsynced 19823.06ms 29.01% [f=0018363] Lua::CollectGarbage::Synced 340.92ms 0.10% [f=0018363] Lua::CollectGarbage::Unsynced 776.48ms 0.39% [f=0018363] Misc::Profiler::AddTime 66.67ms 0.00% [f=0018363] Sim 28812.77ms 63.13% [f=0018363] [18363] Event [2234.42261,617.408997,4949.27979]: 0 lost unit Convict [f=0018363] [18363] Received game_message: ddaboqepp has been destroyed! [f=0018363] [18363] Received game_message: Dregs wins! [f=0018364] [18364] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018364] [18364] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018364] [18364] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018364] [18364] Game End Stats Values: 2,2240,2190,2190,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,6.26666689,5.86666679,5.86666679,6.26666689,75,25,25,75,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018364] [18364] Game End Stats Values: 3,2495,2500,2500,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8,8.71666622,8.71666622,8,1275,2075,2075,1275,10.1333332,8.66668034,8.66668034,10.1333332,150,245,245,150,0,0,0,0,270,180,180,270,0,0,0,0,0,0.00036,0.00036,0,0,0,0,0 [f=0018364] [18364] Game End Stats Values: 4,2640,2595,2595,2640,0.33608413,0.43338597,0.43338597,0.33608413,0,0,0,0,0,0,0,0,0,0,0,0,25,0,0,25,800,0,0,800,9.04085732,16.3833332,16.3833332,9.04085732,1275,2075,2075,1275,12.0224047,10.0290251,10.0290251,12.0224047,225,270,270,225,25,0,0,25,340,250,250,340,0,25,25,0,0,0.00244501,0.00244501,0,0,25,25,0 [f=0018364] [18364] Game End Stats Values: 5,2820,2855,2855,2820,1.07447541,1.56457818,1.56457818,1.07447541,0,0,0,0,0,0,0,0,0,0,0,0,25,0,0,25,800,0,0,800,10.229598,17.083334,17.083334,10.229598,1275,2075,2075,1275,12.0492268,11.2755117,11.2755117,12.0492268,300,440,440,300,25,0,0,25,445,340,340,445,0,25,25,0,0,0.00379498,0.00379498,0,0,25,25,0 [f=0018364] [18364] Game End Stats Values: 6,2930,2830,2830,2930,6.31790209,2.19211912,2.19211912,6.31790209,0,0,0,0,0,0,0,0,0,0,0,0,50,2.22727275,2.22727275,50,800,0,0,800,13.2639122,16.5166664,16.5166664,13.2639122,1275,2075,2075,1275,12.3495617,12.0419369,12.0419369,12.3495617,375,415,415,375,50,0,0,50,480,340,340,480,0,50,50,0,0,0.00527996,0.00527996,0,2.22727275,50,50,2.22727275 [f=0018364] [18364] Game End Stats Values: 7,3260,3185,3185,3260,12.8903122,2.75131059,2.75131059,12.8903122,0,0,0,0,0,0,0,0,0,0,0,0,75,2.22727275,2.22727275,75,800,0,0,800,16.9009972,16.166666,16.166666,16.9009972,1275,2075,2075,1275,12.7048283,13.2373505,13.2373505,12.7048283,615,590,590,615,75,0,0,75,570,520,520,570,0,75,75,0,0,0.00620751,0.00620751,0,2.22727275,75,75,2.22727275 [f=0018364] [18364] Game End Stats Values: 8,3480,3275,3275,3480,15.1238098,3.45881367,3.45881367,15.1238098,0,0,0,0,0,0,0,0,0,0,0,0,80.09375,2.22727275,2.22727275,80.09375,890,90,90,890,16.3898315,17.416666,17.416666,16.3898315,1330,2075,2075,1330,14.1489,16.5472469,16.5472469,14.1489,690,590,590,690,75,0,0,75,570,520,520,570,0,75,75,0,0,0.00757753,0.00757753,0,2.22727275,80.09375,80.09375,2.22727275 [f=0018364] [18364] Game End Stats Values: 9,3645,3410,3410,3645,16.6512089,3.45881367,3.45881367,16.6512089,0,0,0,0,0,0,0,0,0,0,0,0,104.346664,95.4085464,95.4085464,104.346664,980,90,90,980,14.2173901,10.8833332,10.8833332,14.2173901,1330,2075,2075,1330,14.1018267,18.0000076,18.0000076,14.1018267,765,565,565,765,100,75,75,100,570,680,680,570,75,100,100,75,0,0.00757753,0.00757753,0,95.4085464,104.346664,104.346664,95.4085464 [f=0018364] [18364] Game End Stats Values: 10,3645,3880,3880,3645,25.9121723,4.2796216,4.2796216,25.9121723,0,0,0,0,0,0,0,0,0,0,0,0,138.919357,227.226547,227.226547,138.919357,980,180,180,980,14.5449028,13.333333,13.333333,14.5449028,1330,2075,2075,1330,14.6173973,19.0547199,19.0547199,14.6173973,765,805,805,765,100,225,225,100,570,820,820,570,225,100,100,225,0,0.00757753,0.00757753,0,227.226547,139.85376,139.85376,227.226547 [f=0018364] [18364] Game End Stats Values: 11,3780,4040,4040,3780,28.6027031,5.22811651,5.22811651,28.6027031,0,0,0,0,0,0,0,0,0,0,0,0,186.879028,302.226196,302.226196,186.879028,980,180,180,980,17.730587,16.666666,16.666666,17.730587,1330,2075,2075,1330,15.012702,19.0632324,19.0632324,15.012702,810,805,805,810,100,300,300,100,660,980,980,660,300,100,100,300,0,0.00757753,0.00757753,0,302.226196,191.010742,191.010742,302.226196 [f=0018364] [18364] Game End Stats Values: 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42,120,19775,19775,120,848.827271,1371.03406,1371.03406,848.827271,0,0,0,0,0,0,0,0,902.748474,0,0,902.748474,1738.66736,10652.4912,10652.4912,1738.66736,0,3310,3310,0,2,79.8407669,79.8407669,2,0,5120,5120,0,3.53846145,55.1450844,55.1450844,3.53846145,120,7845,7845,120,1020,9891.83398,9891.83398,1020,0,3500,3500,0,12423.5,3958.16699,3958.16699,12423.5,0,823.863464,823.863464,0,12771.8701,2034.18237,2034.18237,12771.8701 [f=0018450] [18450] Event [2496,655.12262,2544]: 1 finished unit Shockley [f=0018468] Player Dregs left the game: normal quit [f=0018468] [18468] Event [undefined]: Dregs quit [f=0018474] Spectator lord_muffe left the game: normal quit [f=0018474] [18474] Event [undefined]: lord_muffe quit [f=0018480] Spectator ddaboqepp left the game: normal quit [f=0018480] [18480] Event [undefined]: ddaboqepp quit [f=0018486] No clients connected, shutting down server [f=0018486] Server shutdown [f=0018922] [18922] Event [2464,655.12262,2544]: 1 finished unit Shockley [f=0019402] [19402] Event [2464,655.12262,2512]: 1 finished unit Shockley [f=0022145] Autoquit sending quit command. [f=0022145] [QuitAction] user exited to system [f=0022145] [SpringApp::Kill][1] fromRun=1 [f=0022145] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022145] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022145] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022145] [ThreadPool::SetThreadCount][2] workers=0 [f=0022145] [SpringApp::Kill][2] [f=0022145] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022145] [Game::KillLua][3] dtor=0 luaUI=0x5e562bd0 [f=0022145] Start widgetHandler:Shutdown [f=0022145] Shutdown - SaveOrderList Complete [f=0022145] Writing last game win data [f=0022145] Shutdown - SaveConfigData Complete [f=0022145] Shutdown Widget - Save/Load API [f=0022145] Shutdown Widget - Chili Highlight [f=0022145] Shutdown Widget - Draw After Chili [f=0022145] Shutdown Widget - EPIC Menu [f=0022145] Shutdown Widget - Chili Widget Selector [f=0022145] Shutdown Widget - Chili Minimap [f=0022145] Shutdown Widget - Local Team Colors [f=0022145] Shutdown Widget - Display Keys 2 [f=0022145] Shutdown Widget - Save Game Menu [f=0022145] Shutdown Widget - Unit Icons [f=0022145] Shutdown Widget - Noises [f=0022145] Shutdown Widget - HealthBars [f=0022145] Shutdown Widget - Win Counter [f=0022145] Shutdown Widget - SpringRTS Replay Stats [f=0022145] Shutdown Widget - BuildETA [f=0022145] Shutdown Widget - Modular Comm Info [f=0022145] Shutdown Widget - Stereo3D [f=0022145] Shutdown Widget - Showeco and Grid Drawer [f=0022145] Shutdown Widget - Point Tracker [f=0022145] Shutdown Widget - Music Player [f=0022145] Shutdown Widget - Missile Silo Range [f=0022145] Shutdown Widget - MinimapEvents [f=0022145] Shutdown Widget - Mex Placement Handler [f=0022145] Shutdown Widget - Local Widgets Config [f=0022145] Shutdown Widget - Highlight Geos [f=0022145] Shutdown Widget - Grab Input [f=0022145] Input grabbing is disabled! [f=0022145] Shutdown Widget - MetalFeatures (new) [f=0022145] Shutdown Widget - Darkening [f=0022145] Shutdown Widget - Context Menu [f=0022145] Shutdown Widget - Chili Spectator Panels [f=0022145] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022145] Shutdown Widget - Chili Nuke Warning [f=0022145] Shutdown Widget - Chili EndGame Window [f=0022145] Shutdown Widget - Chili Economy Panel Default [f=0022145] Shutdown Widget - CameraShake [f=0022145] Shutdown Widget - Attack AoE [f=0022145] Shutdown Widget - Map Edge Extension [f=0022145] Shutdown Widget - Selection Send [f=0022145] Shutdown Widget - LupsManager [f=0022145] Shutdown Widget - Newton Firezone [f=0022145] Shutdown Widget - Chili Pro Console [f=0022145] Shutdown Widget - Lasso Terraform GUI [f=0022145] Shutdown Widget - Lups [f=0022145] Shutdown Widget - Chili Framework [f=0022145] Shutdown Widget - Chili Core Selector [f=0022145] Shutdown Widget - Custom Markers [f=0022145] Shutdown Widget - Pause Screen [f=0022145] Shutdown Widget - Text To Speech Control [f=0022145] Shutdown Widget - Persistent Build Height [f=0022145] Shutdown Widget - Layout Handler [f=0022145] End widgetHandler:Shutdown [f=0022145] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398654,56345776} {int,ext,rec}Allocs={26600130,0,0} {chunk,block}Bytes={56345776,0} [f=0022145] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022145] [Game::KillLua][2] dtor=0 luaRules=0x508ad990 [f=0022145] Start gadgetHandler:Shutdown [f=0022145] Shutdown - StartSetup [f=0022145] Shutdown - UnitMorph [f=0022145] Shutdown - LupsNanoSpray [f=0022145] Shutdown - Missile Silo Controller [f=0022145] Shutdown - Modular Comm Info [f=0022145] Shutdown - Terrain Texture Handler [f=0022145] Shutdown - UnitCloakShield [f=0022145] Shutdown - Starlight Handler [f=0022145] End gadgetHandler:Shutdown [f=0022145] Start gadgetHandler:Shutdown [f=0022145] Shutdown - Save/Load [f=0022145] Shutdown - UnitMorph [f=0022145] Shutdown - Modular Comm Info [f=0022145] Shutdown - Retreat Command [f=0022145] Shutdown - Shockwaves [f=0022145] Shutdown - Teleport Throw [f=0022145] Shutdown - UnitCloakShield [f=0022145] Shutdown - Lups Cloak FX [f=0022145] Shutdown - Lups [f=0022145] Shutdown - Lups Shield [f=0022145] End gadgetHandler:Shutdown [f=0022145] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26600166,0,0} {chunk,block}Bytes={0,0} [f=0022145] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26600166,0,0} {chunk,block}Bytes={0,0} [f=0022145] [Game::KillLua][4] dtor=0 [f=0022145] [Game::~CGame][1] [f=0022145] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022145] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022145] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022145] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022145] [Game::KillLua][4] dtor=1 [f=0022145] [Game::KillMisc][1] [f=0022145] [Game::KillMisc][2] [f=0022145] [Game::KillMisc][3] [f=0022145] [Game::KillRendering][1] [f=0022145] [3DOParser::Kill] allocated 155 pieces [f=0022145] [S3OParser::Kill] allocated 2773 pieces [f=0022145] [AssParser::Kill] allocated 239 pieces [f=0022145] [Game::KillInterface][1] [f=0022145] [Game::KillInterface][2] [f=0022145] [Game::KillSimulation][1] [f=0022145] [Game::KillSimulation][2] [f=0022145] [CCollisionHandler] dis-/continuous tests: 0/1281518 [f=0022145] [Game::KillSimulation][3] [f=0022145] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022145] [~CPathCache(20x20)] cacheHits=464 hitPercentage=52% numHashColls=0 maxCacheSize=18 [f=0022145] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022145] [~CPathCache(40x40)] cacheHits=519 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022145] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022145] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022145] [LosHandler::Kill] raycast instance cache-{hits,misses}={5433,11337}; shared=2%; cached=30% [f=0022145] [Game::KillSimulation][4] [f=0022145] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0022145] [Game::~CGame][2] [f=0022145] [Game::~CGame][3] [f=0022145] [SpringApp::Kill][3] [f=0022145] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 234840 bytes sent 171108 bytes recv'd [f=0022145] [SpringApp::Kill][4] font=0x44dad8a0 [f=0022145] [SpringApp::Kill][5] [f=0022145] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x44e1c2b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=3743ms file="bitmaps/loadpictures/linemove.png" indx=503 inflSize=3005kb readTime=145ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=38ms file="luaui/headers/overdrive.lua" indx=2907 inflSize=0kb readTime=36ms file="unittextures/gauss3_tex1.png" indx=7045 inflSize=1103kb readTime=27ms file="luarules/gadgets/unit_mex_overdrive.lua" indx=1725 inflSize=66kb readTime=27ms file="unitpics/staticmissilesilo.png" indx=6466 inflSize=11kb readTime=25ms file="luarules/configs/dynamic_comm_skins.lua" indx=1224 inflSize=1kb readTime=25ms file="luarules/gadgets/unit_morph.lua" indx=1727 inflSize=41kb readTime=22ms file="objects3d/commrecon5.s3o" indx=4939 inflSize=133kb readTime=21ms file="objects3d/funnelweb.dae" indx=5105 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 54268436 bytes cached in 2852 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x44f0c520) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f033801ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x4509ae40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x44e36bb0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]