[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.trn6ADwwqz/springsettings.871734.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f115c01e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15175 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/871734/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 260ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454bfa20] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454bfa20] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 831ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1004ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2351ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: feature placer v3 LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature placer v3 >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SoloZ was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/871734/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184803d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184803d file="cache/104dev-maintenance/paths/Intersection v4.1.pe-1184803d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1184804d [f=-000001] [Path] [PathEstimator::ReadFile] hash=1184804d file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-1184804d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (647ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/871734/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51adcdd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 718b945e2d76072369db3aff2c9ceb70 [f=-000001] Connection attempt from ddaboqepp [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ddaboqepp changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ddaboqepp" string="[Game::Load][lua{Rules,Gaia}={0x51273eb0,(nil)}]" [f=-000001] Allies: I choose: Kyubey! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={648e6468,00000000}]" [f=-000001] hi dregs [f=-000001] Allies: I choose: Street Dunk! [f=-000001] Hey mate [f=-000001] > Game will be force started in 57 seconds [f=-000001] [0] Event [4548,261.99939,4742]: 0 finished unit Engineer Commander [f=-000001] [0] Event [401,261.999878,290]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 1, elo:3032 [f=0000000] [0] ddaboqepp, team: 0, elo:2440 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [400,261.995605,408]: 1 finished unit Shieldbot Factory [f=0000004] [4] Event [4320,261.995605,4768]: 0 finished unit Rover Assembly [f=0000004] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000004] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000004] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000004] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000004] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000004] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000004] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000004] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000004] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000004] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000234] [234] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0000240] [240] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000254] [Game::ClientReadNet] added new player SkuZzi with number 2 to team 0 [f=0000254] > SPRINGIE:User SkuZzi|factoryhover|6_5||False|SK|Federation|IE [f=0000273] Connection attempt from SkuZzi [f=0000273] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=0000273] -> Connection established (given id 2) [f=0000353] [353] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000367] [367] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0000372] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0000372] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000432] [432] Event [400,261.995605,420]: 1 finished unit Convict [f=0000585] [585] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000672] [672] Event [400,261.995605,420]: 1 finished unit Bandit [f=0000772] [772] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0000803] [803] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000997] [997] Event [824,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0001054] [1054] Event [400,261.995605,420]: 1 finished unit Bandit [f=0001082] [1082] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001143] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0001164] [1164] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001176] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0001176] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[Game::Load][lua{Rules,Gaia}={1b4eee70,00000000}]" [f=0001250] [1250] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0001356] [1356] Event [792,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0001521] [1521] Event [856,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0001809] [1809] Event [920,261.995605,744]: 1 finished unit Solar Collector [f=0001895] [1895] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001912] [1912] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0001989] [1989] Event [400,261.995605,420]: 1 finished unit Bandit [f=0001997] [1997] Event [2385.17261,54.0346375,730.597717]: 0 lost unit Dart [f=0002138] [2138] Event [4392,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0002146] [2146] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0002257] [2257] Event [400,261.995605,420]: 1 finished unit Bandit [f=0002262] [2262] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0002346] [2346] Event [4392,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0002544] [2544] Event [1112,253.621582,1048]: 1 finished unit Wind/Tidal Generator [f=0002584] [2584] Event [4392,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0002660] [2660] Event [400,261.995605,420]: 1 finished unit Convict [f=0002719] [2719] Event [1032,253.633789,1096]: 1 finished unit Wind/Tidal Generator [f=0002799] [2799] Event [4408,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0002868] [2868] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0002978] [2978] Event [4456,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0003015] [3015] Event [400,261.995605,420]: 1 finished unit Bandit [f=0003039] [3039] Event [1168,250.19751,1168]: 1 finished unit Radar Tower [f=0003068] [3068] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0003123] [3123] Event [4568,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0003153] [3153] Event [760,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0003274] [3274] Event [4680,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0003277] [3277] Event [400,261.995605,420]: 1 finished unit Bandit [f=0003353] [3353] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0003382] [3382] Event [664,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0003447] [3447] Event [4792,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0003523] [3523] Event [400,261.995605,420]: 1 finished unit Bandit [f=0003621] [3621] Event [568,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0003677] [3677] Event [720,54.0244141,2208]: 1 finished unit Lotus [f=0003689] [3689] Event [720,54.0244141,2208]: 1 lost unit Lotus [f=0003720] [3720] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0003761] [3761] Event [400,261.995605,420]: 1 finished unit Bandit [f=0003797] [3797] Event [848.051697,54.0373993,2470.97852]: 0 lost unit Scorcher [f=0003891] [3891] Event [472,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0003990] [3990] Event [400,261.995605,420]: 1 finished unit Bandit [f=0004106] [4106] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0004110] [4110] Event [4320,250.850586,4048]: 0 finished unit Lotus [f=0004161] [4161] Event [376,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0004230] [4230] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0004242] [4242] Event [400,261.995605,420]: 1 finished unit Bandit [f=0004365] [4365] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0004446] [4446] Event [280,261.995605,168]: 1 finished unit Wind/Tidal Generator [f=0004483] [4483] Event [400,261.995605,420]: 1 finished unit Bandit [f=0004500] [4500] Event [4048,251.149658,4432]: 0 finished unit Lotus [f=0004724] [4724] Event [400,261.995605,420]: 1 finished unit Bandit [f=0004769] [4769] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0004961] [4961] Event [400,261.995605,420]: 1 finished unit Bandit [f=0005129] [5129] Event [2352.85547,54.0360222,949.506409]: 1 lost unit Bandit [f=0005159] [5159] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0005177] [5177] Event [2640.7146,60.3375816,1162.13501]: 1 lost unit Bandit [f=0005194] [5194] Event [2628.40503,58.6509895,1068.76831]: 1 lost unit Bandit [f=0005195] [5195] Event [2787.30957,92.8313751,948.917358]: 0 lost unit Scorcher [f=0005202] [5202] Event [400,261.995605,420]: 1 finished unit Bandit [f=0005207] [5207] Event [2811.67236,97.9412079,848.798462]: 0 lost unit Scorcher [f=0005227] [5227] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0005398] [5398] Event [3285.76318,199.491653,1004.96112]: 0 lost unit Scorcher [f=0005419] [5419] Event [784,261.995605,368]: 1 finished unit Lotus [f=0005429] [5429] Event [3300.47388,202.359024,848.726807]: 1 lost unit Bandit [f=0005442] [5442] Event [400,261.995605,420]: 1 finished unit Bandit [f=0005549] [5549] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0005681] [5681] Event [400,261.995605,420]: 1 finished unit Bandit [f=0005760] [5760] Event [816,54.3484726,2272]: 1 finished unit Lotus [f=0005812] [5812] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0005922] [5922] Event [400,261.995605,420]: 1 finished unit Bandit [f=0005939] [5939] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0006163] [6163] Event [4360,254.177002,1288]: 0 lost unit Metal Extractor [f=0006277] [6277] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0006279] [6279] Event [4296,261.995605,4360]: 0 finished unit Caretaker [f=0006306] [6306] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0006307] [6307] Event [4175.49268,254.167358,1186.69397]: 0 lost unit Mason [f=0006515] [6515] Event [600,261.995605,360]: 1 finished unit Caretaker [f=0006515] [6515] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0006546] [6546] Event [2826.48706,54.6180687,4485.93066]: 0 lost unit Dart [f=0006604] [6604] Event [400,261.995605,420]: 1 finished unit Outlaw [f=0006609] [6609] Event [1512,55.2084961,1496]: 1 finished unit Solar Collector [f=0006725] [6725] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0006800] [6800] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0006829] [6829] Event [4506.22559,54.0244141,2676.76001]: 0 lost unit Dart [f=0006888] [6888] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0006982] [6982] Event [1648,96.9321289,1632]: 1 finished unit Lotus [f=0007005] [7005] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0007065] [7065] Event [488,261.995605,344]: 1 finished unit Caretaker [f=0007072] [7072] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0007072] [7072] Event [3184.1709,56.0124855,3065.99902]: 0 lost unit Dart [f=0007099] [7099] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0007100] [7100] Event [400,261.995605,420]: 1 finished unit Thug [f=0007125] [7125] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0007177] [7177] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0007246] [7246] Event [2864,54.0305176,4416]: 0 lost unit Lotus [f=0007250] [7250] Event [400,261.995605,420]: 1 finished unit Convict [f=0007253] [7253] Event [3336.64258,54.036129,2943.69946]: 0 lost unit Scorcher [f=0007323] [7323] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0007431] [7431] Event [400,261.995605,420]: 1 finished unit Thug [f=0007526] [7526] Event [400,261.995605,420]: 1 finished unit Bandit [f=0007548] [7548] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0007560] [7560] Event [2848,54.012207,4560]: 0 finished unit Lotus [f=0007620] [7620] Event [400,261.995605,420]: 1 finished unit Bandit [f=0007716] [7716] Event [400,261.995605,420]: 1 finished unit Bandit [f=0007742] [7742] Event [848,254.054932,3888]: 1 finished unit Lotus [f=0007856] [7856] Event [400,261.995605,420]: 1 finished unit Bandit [f=0007890] [7890] Event [3720,57.7231445,3464]: 0 lost unit Metal Extractor [f=0007895] [7895] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0007931] [7931] Event [3464,105.739502,3464]: 0 finished unit Stardust [f=0008026] [8026] Event [400,261.995605,420]: 1 finished unit Bandit [f=0008218] [8218] Event [3897.38574,213.158112,3967.27832]: 1 lost unit Bandit [f=0008296] [8296] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0008301] [8301] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0008315] [8315] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0008318] [8318] Event [3872.87061,55.1198425,3606.25708]: 1 lost unit Bandit [f=0008321] [8321] Event [976,254.244141,3920]: 1 finished unit Lotus [f=0008429] [8429] Event [400,261.995605,420]: 1 finished unit Thug [f=0008492] [8492] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0008557] [8557] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0008586] [8586] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0008717] [8717] Event [400,261.995605,420]: 1 finished unit Thug [f=0008845] [8845] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0008914] [8914] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0009010] [9010] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0009048] [9048] Event [1872,55.1657715,3280]: 1 finished unit Lotus [f=0009162] [9162] Event [400,261.995605,420]: 1 finished unit Outlaw [f=0009338] [9338] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0009374] [9374] Event [2785.34888,54.0061035,3018.91162]: 0 lost unit Scorcher [f=0009509] [9509] Event [216,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0009558] [9558] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0009673] [9673] Event [1896,55.2207031,3336]: 1 finished unit Stardust [f=0009676] [9676] Event [400,261.995605,420]: 1 finished unit Outlaw [f=0009691] [9691] Event [184,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0009853] [9853] Event [4952,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0009910] [9910] Event [184,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0009920] [9920] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0009954] [9954] Event [400,261.995605,420]: 1 finished unit Thug [f=0009999] [9999] Event [2933.85278,54.0301628,4340.83936]: 0 finished unit Terraform [f=0010060] [10060] Event [4952,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0010180] [10180] Event [184,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0010219] [10219] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0010227] [10227] Event [1528,254.115967,4216]: 1 finished unit Stardust [f=0010276] [10276] Event [4936,261.995605,4600]: 0 finished unit Wind/Tidal Generator [f=0010455] [10455] Event [200,261.995605,568]: 1 finished unit Wind/Tidal Generator [f=0010571] [10571] Event [4936,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0010611] [10611] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0010722] [10722] Event [200,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0010856] [10856] Event [4920,261.995605,4824]: 0 finished unit Wind/Tidal Generator [f=0010884] [10884] Event [816,54.3484726,2272]: 1 lost unit Lotus [f=0010885] [10885] Event [2752.39282,54.0286446,4242.06104]: 1 lost unit Bandit [f=0010922] [10922] Event [400,261.995605,420]: 1 finished unit Felon [f=0010927] [10927] Event [3032,174.189209,4360]: 0 finished unit Stardust [f=0010931] [10931] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0010973] [10973] Event [2844.17651,54.0224113,4341.37549]: 1 lost unit Bandit [f=0010977] [10977] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0010979] [10979] Event [2811.64746,55.3838997,4323.07568]: 1 lost unit Bandit [f=0011018] [11018] Event [2890.89771,54.039299,4356.79395]: 1 lost unit Bandit [f=0011019] [11019] Event [2820.42114,55.0133781,4253.56592]: 1 lost unit Bandit [f=0011020] [11020] Event [2871.0647,54.0268936,4370.38477]: 1 lost unit Bandit [f=0011056] [11056] Event [2938.29248,54.0348053,4345.55664]: 0 lost unit Engineer Commander [f=0011056] [11056] Event [2913.823,54.0414696,4342.00146]: 1 lost unit Bandit [f=0011056] [11056] Event [2936.10986,54.0304337,4318.40088]: 1 lost unit Bandit [f=0011057] [11057] Event [2913.22339,54.0366707,4366.39355]: 1 lost unit Bandit [f=0011059] [11059] Event [2911.64185,50.5025291,4317.93994]: 1 lost unit Bandit [f=0011060] [11060] Event [2957.85498,48.8814583,4306.40088]: 1 lost unit Bandit [f=0011061] [11061] Event [2891.46094,47.3704109,4331.97754]: 1 lost unit Bandit [f=0011062] [11062] Event [2933.85352,45.8210258,4293.37793]: 1 lost unit Bandit [f=0011065] [11065] Event [2829.95776,56.6326332,4164.40381]: 1 lost unit Bandit [f=0011067] [11067] Event [2819.34766,56.7073288,4190.07861]: 1 lost unit Bandit [f=0011075] [11075] Event [2866.58569,45.5634842,4260.50879]: 1 lost unit Bandit [f=0011092] [11092] Event [4856,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0011214] [11214] Event [400,261.995605,420]: 1 finished unit Outlaw [f=0011255] [11255] Event [580.349182,225.562912,1197.61108]: 0 lost unit Scorcher [f=0011260] [11260] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0011277] [11277] Event [543.392151,220.599777,1221.02271]: 0 lost unit Scorcher [f=0011311] [11311] Event [735.079773,253.972031,1051.33752]: 0 lost unit Scorcher [f=0011313] [11313] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0011349] [11349] Event [875.895691,227.428452,1189.32849]: 0 lost unit Scorcher [f=0011366] [11366] Event [1032,253.633789,1096]: 1 lost unit Wind/Tidal Generator [f=0011372] [11372] Event [1411.32263,58.3900299,1751.73438]: 0 lost unit Scorcher [f=0011374] [11374] Event [4856,261.995605,4536]: 0 finished unit Wind/Tidal Generator [f=0011433] [11433] Event [768.051575,261.995605,862.961853]: 0 lost unit Scorcher [f=0011464] [11464] Event [741.72998,261.971741,858.603516]: 0 lost unit Scorcher [f=0011471] [11471] Event [902.904968,258.252899,1021.90399]: 0 lost unit Scorcher [f=0011481] [11481] Event [915.746155,261.995605,884.704834]: 1 lost unit Outlaw [f=0011509] [11509] Event [400,261.995605,420]: 1 finished unit Outlaw [f=0011531] [11531] Event [200,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0011540] [11540] Event [898.40448,262.000732,929.680603]: 0 lost unit Scorcher [f=0011548] [11548] Event [897.129456,262.190857,850.533325]: 0 lost unit Scorcher [f=0011565] [11565] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0011598] [11598] Event [1053.21472,253.838989,834.752319]: 0 lost unit Scorcher [f=0011641] [11641] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0011643] [11643] Event [4856,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0011711] The uselessness of outlaw [f=0011888] [11888] Event [400,261.995605,420]: 1 finished unit Outlaw [f=0011927] [11927] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0011943] [11943] Event [4856,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0012011] [12011] Event [232,261.995605,808]: 1 finished unit Wind/Tidal Generator [f=0012127] [12127] Event [400,261.995605,420]: 1 finished unit Thug [f=0012298] [12298] Event [4776,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0012334] [12334] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0012377] [12377] Event [400,261.995605,420]: 1 finished unit Thug [f=0012529] it is pretty usless [f=0012563] [12563] Event [400,261.995605,420]: 1 finished unit Convict [f=0012609] [12609] Event [328,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0012611] [12611] Event [4408,261.995605,4264]: 0 finished unit Storage [f=0012696] [12696] Event [4776,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0012739] [12739] Event [400,261.995605,420]: 1 finished unit Convict [f=0012790] It just stopped your scorchers [f=0012859] [12859] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0012930] [12930] Event [1512,254.244141,4360]: 1 finished unit Stardust [f=0012972] [12972] Event [400,261.995605,420]: 1 finished unit Thug [f=0013043] [13043] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0013093] [13093] Event [4776,261.995605,4600]: 0 finished unit Wind/Tidal Generator [f=0013097] nah that was mostly the fellon [f=0013178] [13178] Event [400,261.995605,420]: 1 finished unit Thug [f=0013209] [13209] Event [4488,261.995605,4248]: 0 finished unit Storage [f=0013337] [13337] Event [4776,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0013377] [13377] Event [400,261.995605,420]: 1 finished unit Thug [f=0013424] [13424] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0013509] [13509] Event [4528,254.219727,1440]: 1 finished unit Radar Tower [f=0013572] [13572] Event [400,261.995605,420]: 1 finished unit Thug [f=0013575] [13575] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0013576] [13576] Event [1896,55.2207031,3336]: 1 lost unit Stardust [f=0013636] [13636] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Fencer [f=0013687] [13687] Event [1872,44.2535629,3280]: 1 lost unit Lotus [f=0013767] [13767] Event [400,261.995605,420]: 1 finished unit Thug [f=0013814] [13814] Event [1784,52.1276703,3336]: 1 lost unit Metal Extractor [f=0013860] [13860] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0014042] [14042] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0014071] [14071] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0014092] [14092] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0014281] [14281] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0014411] [14411] Event [400,261.995605,420]: 1 finished unit Felon [f=0014476] [14476] Event [2568,55.5319824,2568]: 1 lost unit Metal Extractor [f=0014477] [14477] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0014559] [14559] Event [400,261.995605,420]: 1 finished unit Rogue [f=0014643] [14643] Event [2634.44897,54.0140762,3010.5603]: 0 lost unit Fencer [f=0014672] [14672] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0014676] [14676] Event [2678.29443,54.0769463,3016.82202]: 0 lost unit Fencer [f=0014710] [14710] Event [400,261.995605,420]: 1 finished unit Rogue [f=0014714] [14714] Event [2724.83496,54.0566063,3018.14087]: 0 lost unit Fencer [f=0014747] [14747] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0014760] [14760] Event [2543.66016,54.0248756,3023.39478]: 0 lost unit Fencer [f=0014778] [14778] Event [2843.48096,54.0061035,2986.40991]: 0 lost unit Fencer [f=0014816] [14816] Event [2771.72754,52.7145691,3021.18457]: 0 lost unit Fencer [f=0014822] [14822] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0014853] [14853] Event [400,261.995605,420]: 1 finished unit Rogue [f=0014858] [14858] Event [2587.46826,54.0956345,3026.83887]: 0 lost unit Fencer [f=0014912] [14912] Event [2502.78076,54.152607,3032.8833]: 0 lost unit Fencer [f=0014912] [14912] Event [4192,254.128174,1504]: 1 finished unit Lotus [f=0014949] [14949] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0014952] [14952] Event [2463.44531,54.5507278,3047.46143]: 0 lost unit Fencer [f=0014988] [14988] Event [400,261.995605,420]: 1 finished unit Rogue [f=0015031] [15031] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0015061] see who needs outlaw [f=0015066] [15066] Event [3187.42334,54.401989,2573.55444]: 0 lost unit Fencer [f=0015111] [15111] Event [2895.29248,54.0222206,3146.1665]: 0 lost unit Fencer [f=0015123] [15123] Event [400,261.995605,420]: 1 finished unit Rogue [f=0015241] [15241] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0015258] [15258] Event [400,261.995605,420]: 1 finished unit Rogue [f=0015265] :P [f=0015393] [15393] Event [400,261.995605,420]: 1 finished unit Rogue [f=0015451] [15451] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0015466] [15466] Event [4288,254.054932,1504]: 1 finished unit Lotus [f=0015505] [15505] Event [2594.03589,54.0231667,3577.63599]: 0 lost unit Scorcher [f=0015511] [15511] Event [2614.86182,53.9695892,3592.63086]: 0 lost unit Scorcher [f=0015517] [15517] Event [2585.56445,54.4492645,3609.74976]: 0 lost unit Scorcher [f=0015527] [15527] Event [400,261.995605,420]: 1 finished unit Rogue [f=0015536] Spectator SkuZzi left the game: normal quit [f=0015536] [15536] Event [undefined]: SkuZzi quit [f=0015564] Outlaw! [f=0015675] [15675] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0015676] [15676] Event [400,261.995605,420]: 1 finished unit Rogue [f=0015836] [15836] Event [400,261.995605,420]: 1 finished unit Rogue [f=0015886] [15886] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0016053] felon is strong [f=0016081] [16081] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0016166] so is bandit [f=0016176] [16176] Event [400,261.995605,420]: 1 finished unit Outlaw [f=0016204] [16204] Event [2568,51.0192719,2568]: 1 finished unit Metal Extractor [f=0016209] [16209] Event [1416,53.2165375,1656]: 1 finished unit Metal Extractor [f=0016290] [16290] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0016366] [16366] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0016441] [16441] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0016479] [16479] Event [400,261.995605,420]: 1 finished unit Thug [f=0016504] evrything else only exists to support the 2 [f=0016564] [16564] Event [4002.70483,54.0281372,2964.88232]: 0 lost unit Dart [f=0016610] [16610] Event [4384,254.177002,1504]: 1 finished unit Lotus [f=0016651] [16651] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0016822] [16822] Event [400,261.995605,420]: 1 finished unit Thug [f=0016861] [16861] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0016864] [16864] Event [4557.60254,54.5058212,2935.78711]: 0 lost unit Dart [f=0016872] [16872] Event [2696,55.5380859,2440]: 1 finished unit Caretaker [f=0017071] [17071] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0017077] [17077] Event [2695.73413,55.5241508,2514.94116]: 1 finished unit Recon Commander [f=0017274] esp since new outlaw cant actualy kill a crawling bomb [f=0017281] [17281] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0017376] [17376] Event [664,49.5239105,2184]: 1 finished unit Metal Extractor [f=0017412] [17412] Event [2881.84717,36.5426445,4322.93994]: 0 lost unit Mason [f=0017491] [17491] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Scorcher [f=0017606] [17606] Event [2892.33691,37.2797813,4361.07129]: 0 lost unit Mason [f=0017681] [17681] Event [3464,106.902451,3464]: 0 lost unit Stardust [f=0017686] [17686] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0017890] [17890] Event [4133.91357,198.361267,3789.31934]: 0 lost unit Scorcher [f=0017895] [17895] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Mason [f=0017913] [17913] Event [4217.03662,193.239944,3765.81348]: 0 lost unit Scorcher [f=0017929] [17929] Event [4194.479,197.672821,3785.37476]: 0 lost unit Scorcher [f=0017936] which i found out the hard way [f=0017945] [17945] Event [4198.25732,198.504684,3796.4165]: 0 lost unit Scorcher [f=0017965] [17965] Event [4201.41162,210.964172,3850.90698]: 0 lost unit Scorcher [f=0017971] [17971] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0017974] [17974] Event [3464,53.4387436,3720]: 0 lost unit Metal Extractor [f=0017978] [17978] Event [3032,174.254517,4360]: 0 lost unit Stardust [f=0017996] [17996] Event [4261.01758,193.294312,3766.19971]: 0 lost unit Scorcher [f=0018048] [18048] Event [4313.52783,176.047607,3681.68286]: 0 lost unit Scorcher [f=0018069] [18069] Event [4319.99805,262.640717,4750.00781]: 0 finished unit Dart [f=0018097] [18097] Event [2952,53.0798645,4472]: 0 lost unit Metal Extractor [f=0018114] [18114] Event [4422.30273,166.776443,3636.33936]: 0 lost unit Scorcher [f=0018174] [18174] Event [4404.8916,151.867508,3564.64209]: 0 lost unit Scorcher [f=0018179] [18179] Event [2592,55.5871048,2448]: 1 finished unit Missile Silo [f=0018214] [18214] Event [3304.24731,57.7063255,3851.67383]: 0 lost unit Dart [f=0018221] [18221] Event [2848,54.012207,4560]: 0 lost unit Lotus [f=0018238] [18238] Event [4362.55859,176.194977,3682.02539]: 0 lost unit Scorcher [f=0018262] [18262] Event [undefined]: ddaboqepp resigned [f=0018262] game_message: ddaboqepp has been destroyed! [f=0018262] game_message: Dregs wins! [f=0018262] Submitting stats [f=0018262] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018262] Part| Total Time|Time of the last 0.5s [f=0018262] Draw 18315.02ms 10.79% [f=0018262] Lua::Callins::Synced 9763.10ms 18.98% [f=0018262] Lua::Callins::Unsynced 24285.73ms 14.79% [f=0018262] Lua::CollectGarbage::Synced 520.03ms 0.10% [f=0018262] Lua::CollectGarbage::Unsynced 948.79ms 2.60% [f=0018262] Misc::Profiler::AddTime 81.26ms 0.00% [f=0018262] Sim 31380.74ms 80.02% [f=0018262] [18262] Received game_message: ddaboqepp has been destroyed! [f=0018262] [18262] Received game_message: Dregs wins! [f=0018263] [18263] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018263] [18263] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018263] [18263] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018263] [18263] Game End Stats Values: 2,2245,2285,2285,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,1275,1275,2075,6.41600037,5.87200022,5.87200022,6.41600037,80,120,120,80,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018263] [18263] Game End Stats Values: 3,2465,2450,2450,2465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,8,8,8,2075,1275,1275,2075,9.26400089,8.31200027,8.31200027,9.26400089,210,195,195,210,0,0,0,0,180,180,180,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018263] [18263] Game End Stats Values: 4,2685,2650,2650,2685,0,2.30835199,2.30835199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,8.84029102,8.84029102,8,2075,1275,1275,2075,11.0319986,11.3583345,11.3583345,11.0319986,340,270,270,340,0,0,0,0,270,305,305,270,0,6.66666508,6.66666508,0,0,0,0,0,0,0,0,0 [f=0018263] [18263] Game End Stats Values: 5,2685,2720,2720,2685,0,6.04770041,6.04770041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,9.44220448,9.44220448,8,2075,1275,1275,2075,12.119997,12.3692884,12.3692884,12.119997,340,270,270,340,0,0,0,0,270,375,375,270,0,6.66666508,6.66666508,0,0,0,0,0,0,0,0,0 [f=0018263] [18263] Game End Stats Values: 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8,3205,3440,3440,3205,2.06378365,10.4230576,10.4230576,2.06378365,0,0,0,0,0,0,0,0,0,0,0,0,11.6154213,40,40,11.6154213,0,800,800,0,13.3107786,16.4251518,16.4251518,13.3107786,2075,1330,1330,2075,14.2353277,14.3431149,14.3431149,14.2353277,560,615,615,560,0.83333331,40,40,0.83333331,570,695,695,570,40,7.49999857,7.49999857,40,0,5.03211212,5.03211212,0,40,11.6154213,11.6154213,40 [f=0018263] [18263] Game End Stats Values: 9,3405,3660,3660,3405,7.65840816,12.0237656,12.0237656,7.65840816,0,0,0,0,0,0,0,0,0,0,0,0,49.76828,40,40,49.76828,0,800,800,0,18.0698299,19.2465343,19.2465343,18.0698299,2075,1330,1330,2075,14.5329752,16.3067131,16.3067131,14.5329752,690,765,765,690,0.83333331,40,40,0.83333331,640,765,765,640,40,7.49999857,7.49999857,40,0,5.03211212,5.03211212,0,40,49.76828,49.76828,40 [f=0018263] [18263] Game End Stats Values: 10,3395,3880,3880,3395,23.8491116,21.2731514,21.2731514,23.8491116,0,0,0,0,0,0,0,0,0,0,0,0,225.11496,181.195572,181.195572,225.11496,0,800,800,0,20.0702629,23.3867893,23.3867893,20.0702629,2075,1330,1330,2075,15.2393799,17.2721786,17.2721786,15.2393799,680,915,915,680,90.8333359,170,170,90.8333359,640,835,835,640,170,97.5,97.5,170,0,16.7121162,16.7121162,0,194.834793,236.442474,236.442474,194.834793 [f=0018263] [18263] Game End Stats Values: 11,3685,4100,4100,3685,35.285511,40.8110237,40.8110237,35.285511,0,0,0,0,0,0,0,0,0,0,0,0,242.753632,216.512222,216.512222,242.753632,90,800,800,90,20.7518234,26.6167698,26.6167698,20.7518234,2075,1330,1330,2075,14.9224262,20.1136341,20.1136341,14.9224262,880,1065,1065,880,90.8333359,170,170,90.8333359,640,905,905,640,170,97.5,97.5,170,0,51.2454224,51.2454224,0,230.151443,254.081146,254.081146,230.151443 [f=0018263] [18263] Game End Stats Values: 12,3905,4175,4175,3905,57.3313141,84.5237427,84.5237427,57.3313141,0,0,0,0,0,0,0,0,0,0,0,0,288.917908,278.316528,278.316528,288.917908,180,800,800,180,21.0029087,29.1902809,29.1902809,21.0029087,2075,1330,1330,2075,15.6297188,22.614172,22.614172,15.6297188,1010,1140,1140,1010,90.8333359,170,170,90.8333359,640,905,905,640,170,97.5,97.5,170,0,108.424805,108.424805,0,291.955841,300.245422,300.245422,291.955841 [f=0018263] [18263] Game End Stats Values: 13,3735,4100,4100,3735,90.699707,133.149323,133.149323,90.699707,0,0,0,0,0,0,0,0,0,0,0,0,557.125549,578.044434,578.044434,557.125549,180,800,800,180,25.0323448,34.743454,34.743454,25.0323448,2075,1330,1330,2075,16.9285583,20.0750256,20.0750256,16.9285583,750,1065,1065,750,315.833344,560,560,315.833344,730,905,905,730,560,322.5,322.5,560,0,113.458061,113.458061,0,617.255249,568.576111,568.576111,617.255249 [f=0018263] [18263] Game End Stats Values: 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40,5665,12920,12920,5665,877.4776,809.604736,809.604736,877.4776,0,0,0,0,0,0,0,0,74.0187836,0,0,74.0187836,3911.34058,6498.65723,6498.65723,3911.34058,710,1870,1870,710,32.0949249,39.217453,39.217453,32.0949249,980,2155,2155,980,17.7720661,37.9889755,37.9889755,17.7720661,2500,6740,6740,2500,2785.8335,6096.66699,6096.66699,2785.8335,1475,2155,2155,1475,6096.66699,3042.5,3042.5,6096.66699,782.147644,738.470398,738.470398,782.147644,6800.95313,4189.46924,4189.46924,6800.95313 [f=0018263] [18263] Game End Stats Values: 41,4515,12920,12920,4515,937.527466,826.43457,826.43457,937.527466,0,0,0,0,0,0,0,0,74.0187836,0,0,74.0187836,3939.14331,7829.38525,7829.38525,3939.14331,270,1870,1870,270,34.2306442,41.1508446,41.1508446,34.2306442,980,2155,2155,980,18.2433128,37.721981,37.721981,18.2433128,1880,6740,6740,1880,2785.8335,7526.66699,7526.66699,2785.8335,1385,2155,2155,1385,7526.66699,3042.5,3042.5,7526.66699,782.147644,738.470398,738.470398,782.147644,8141.81885,4220.55078,4220.55078,8141.81885 [f=0018263] [18263] Game End Stats Values: 42,3775,14120,14120,3775,975.090271,840.160034,840.160034,975.090271,0,0,0,0,0,0,0,0,74.0187836,0,0,74.0187836,3939.14331,8462.31738,8462.31738,3939.14331,180,1870,1870,180,34.2844887,41.199585,41.199585,34.2844887,980,3355,3355,980,15.6936607,38.125042,38.125042,15.6936607,1320,6740,6740,1320,2785.8335,8266.66699,8266.66699,2785.8335,1295,2155,2155,1295,8306.66699,3042.5,3042.5,8306.66699,782.147644,738.470398,738.470398,782.147644,8825.30273,4220.55078,4220.55078,8825.30273 [f=0018268] [18268] Event [1664,105.745605,1728]: 1 finished unit Radar Tower [f=0018285] [18285] Event [4319.99805,262.84259,4750.00781]: 0 finished unit Scorcher [f=0018295] !transmitlobby @voice@buildUnit@remove;vehcon [f=0018295] !transmitlobby @voice@buildUnit@remove;vehscout [f=0018295] !transmitlobby @voice@buildUnit@remove;vehraid [f=0018295] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0018295] !transmitlobby @voice@buildUnit@remove;vehriot [f=0018295] !transmitlobby @voice@buildUnit@remove;vehassault [f=0018295] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0018295] !transmitlobby @voice@buildUnit@remove;veharty [f=0018295] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0018295] !transmitlobby @voice@buildUnit@remove;vehaa [f=0018295] !transmitlobby @voice@buildUnit@reload [f=0018340] [18340] Event [400,261.995605,420]: 1 finished unit Thug [f=0018370] Player Dregs left the game: normal quit [f=0018370] [18370] Event [undefined]: Dregs quit [f=0018376] Spectator ddaboqepp left the game: normal quit [f=0018376] [18376] Event [undefined]: ddaboqepp quit [f=0018382] No clients connected, shutting down server [f=0018382] Server shutdown [f=0018668] [18668] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0018728] [18728] Event [1528,254.164795,4456]: 1 finished unit Stinger [f=0018791] [18791] Event [400,261.995605,420]: 1 finished unit Thug [f=0018959] [18959] Event [2608,55.3871002,2432]: 1 finished unit Inferno [f=0019038] [19038] Event [400,261.995605,420]: 1 finished unit Thug [f=0019738] [19738] Event [2608,55.3871002,2464]: 1 finished unit Inferno [f=0020097] [20097] Event [400,261.995605,420]: 1 finished unit Felon [f=0020523] [20523] Event [2576,55.3871002,2464]: 1 finished unit Inferno [f=0020564] [20564] Event [400,261.995605,420]: 1 finished unit Outlaw [f=0020926] [20926] Event [400,261.995605,420]: 1 finished unit Thug [f=0021297] [21297] Event [2576,55.3871002,2432]: 1 finished unit Inferno [f=0021300] [21300] Event [400,261.995605,420]: 1 finished unit Thug [f=0021439] [21439] Event [1528,253.67041,4040]: 1 finished unit Stinger [f=0021498] [21498] Event [400,261.995605,420]: 1 finished unit Thug [f=0021700] [21700] Event [400,261.995605,420]: 1 finished unit Thug [f=0021841] Autoquit sending quit command. [f=0021841] [QuitAction] user exited to system [f=0021841] [SpringApp::Kill][1] fromRun=1 [f=0021841] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021841] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021841] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021841] [ThreadPool::SetThreadCount][2] workers=0 [f=0021841] [SpringApp::Kill][2] [f=0021841] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021841] [Game::KillLua][3] dtor=0 luaUI=0x51846d20 [f=0021841] Start widgetHandler:Shutdown [f=0021841] Shutdown - SaveOrderList Complete [f=0021841] Writing last game win data [f=0021841] Shutdown - SaveConfigData Complete [f=0021841] Shutdown Widget - Save/Load API [f=0021841] Shutdown Widget - Chili Highlight [f=0021841] Shutdown Widget - Draw After Chili [f=0021841] Shutdown Widget - EPIC Menu [f=0021841] Shutdown Widget - Chili Widget Selector [f=0021841] Shutdown Widget - Chili Minimap [f=0021841] Shutdown Widget - Local Team Colors [f=0021841] Shutdown Widget - Display Keys 2 [f=0021841] Shutdown Widget - Save Game Menu [f=0021841] Shutdown Widget - Unit Icons [f=0021841] Shutdown Widget - Noises [f=0021841] Shutdown Widget - HealthBars [f=0021841] Shutdown Widget - Win Counter [f=0021841] Shutdown Widget - SpringRTS Replay Stats [f=0021841] Shutdown Widget - BuildETA [f=0021841] Shutdown Widget - Modular Comm Info [f=0021841] Shutdown Widget - Stereo3D [f=0021841] Shutdown Widget - Showeco and Grid Drawer [f=0021841] Shutdown Widget - Point Tracker [f=0021841] Shutdown Widget - Music Player [f=0021841] Shutdown Widget - Missile Silo Range [f=0021841] Shutdown Widget - MinimapEvents [f=0021841] Shutdown Widget - Mex Placement Handler [f=0021841] Shutdown Widget - Local Widgets Config [f=0021841] Shutdown Widget - Highlight Geos [f=0021841] Shutdown Widget - Grab Input [f=0021841] Input grabbing is disabled! [f=0021841] Shutdown Widget - MetalFeatures (new) [f=0021841] Shutdown Widget - Darkening [f=0021841] Shutdown Widget - Context Menu [f=0021841] Shutdown Widget - Chili Spectator Panels [f=0021841] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021841] Shutdown Widget - Chili Nuke Warning [f=0021841] Shutdown Widget - Chili EndGame Window [f=0021841] Shutdown Widget - Chili Economy Panel Default [f=0021841] Shutdown Widget - CameraShake [f=0021841] Shutdown Widget - Attack AoE [f=0021841] Shutdown Widget - Map Edge Extension [f=0021841] Shutdown Widget - Selection Send [f=0021841] Shutdown Widget - LupsManager [f=0021841] Shutdown Widget - Newton Firezone [f=0021841] Shutdown Widget - Chili Pro Console [f=0021841] Shutdown Widget - Lasso Terraform GUI [f=0021841] Shutdown Widget - Lups [f=0021841] Shutdown Widget - Chili Framework [f=0021841] Shutdown Widget - Chili Core Selector [f=0021841] Shutdown Widget - Custom Markers [f=0021841] Shutdown Widget - Pause Screen [f=0021841] Shutdown Widget - Text To Speech Control [f=0021841] Shutdown Widget - Persistent Build Height [f=0021841] Shutdown Widget - Layout Handler [f=0021841] End widgetHandler:Shutdown [f=0021841] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1509112,136645343} {int,ext,rec}Allocs={29627639,0,0} {chunk,block}Bytes={136645343,0} [f=0021841] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021841] [Game::KillLua][2] dtor=0 luaRules=0x51adcdd0 [f=0021841] Start gadgetHandler:Shutdown [f=0021841] Shutdown - StartSetup [f=0021841] Shutdown - UnitMorph [f=0021841] Shutdown - LupsNanoSpray [f=0021841] Shutdown - Missile Silo Controller [f=0021841] Shutdown - Modular Comm Info [f=0021841] Shutdown - Terrain Texture Handler [f=0021841] Shutdown - UnitCloakShield [f=0021841] Shutdown - Starlight Handler [f=0021841] End gadgetHandler:Shutdown [f=0021841] Start gadgetHandler:Shutdown [f=0021841] Shutdown - Save/Load [f=0021841] Shutdown - UnitMorph [f=0021841] Shutdown - Modular Comm Info [f=0021841] Shutdown - Retreat Command [f=0021841] Shutdown - Shockwaves [f=0021841] Shutdown - Teleport Throw [f=0021841] Shutdown - UnitCloakShield [f=0021841] Shutdown - Lups Cloak FX [f=0021841] Shutdown - Lups [f=0021841] Shutdown - Lups Shield [f=0021841] End gadgetHandler:Shutdown [f=0021841] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29627669,0,0} {chunk,block}Bytes={0,0} [f=0021841] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29627669,0,0} {chunk,block}Bytes={0,0} [f=0021841] [Game::KillLua][4] dtor=0 [f=0021841] [Game::~CGame][1] [f=0021841] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021841] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021841] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021841] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021841] [Game::KillLua][4] dtor=1 [f=0021841] [Game::KillMisc][1] [f=0021841] [Game::KillMisc][2] [f=0021841] [Game::KillMisc][3] [f=0021841] [Game::KillRendering][1] [f=0021841] [3DOParser::Kill] allocated 137 pieces [f=0021841] [S3OParser::Kill] allocated 2711 pieces [f=0021841] [AssParser::Kill] allocated 236 pieces [f=0021841] [Game::KillInterface][1] [f=0021841] [Game::KillInterface][2] [f=0021841] [Game::KillSimulation][1] [f=0021841] [Game::KillSimulation][2] [f=0021841] [CCollisionHandler] dis-/continuous tests: 0/603104 [f=0021841] [Game::KillSimulation][3] [f=0021841] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021841] [~CPathCache(20x20)] cacheHits=147 hitPercentage=35% numHashColls=0 maxCacheSize=13 [f=0021841] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021841] [~CPathCache(40x40)] cacheHits=443 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021841] [LosHandler::Kill] raycast instance cache-{hits,misses}={14623,23526}; shared=7%; cached=31% [f=0021841] [Game::KillSimulation][4] [f=0021841] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021841] [Game::~CGame][2] [f=0021841] [Game::~CGame][3] [f=0021841] [SpringApp::Kill][3] [f=0021841] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 230070 bytes sent 219078 bytes recv'd [f=0021841] [SpringApp::Kill][4] font=0x453f28a0 [f=0021841] [SpringApp::Kill][5] [f=0021841] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x45473dd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=3327ms file="objects3d/amphassault.s3o" indx=4779 inflSize=151kb readTime=54ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=42ms file="objects3d/corgator_512.s3o" indx=4982 inflSize=79kb readTime=36ms file="objects3d/strikecom_4.dae" indx=5382 inflSize=1499kb readTime=36ms file="objects3d/can.s3o" indx=4880 inflSize=64kb readTime=32ms file="objects3d/core_diplomat.s3o" indx=4978 inflSize=104kb readTime=30ms file="unitpics/pw_inhibitor.png" indx=6396 inflSize=10kb readTime=29ms file="unitpics/pw_mine2.png" indx=6400 inflSize=9kb readTime=27ms file="unittextures/tatex/32xgouraud.tga" indx=7288 inflSize=14kb readTime=25ms file="luaui/widgets/gfx_projectile_lights.lua" indx=4521 inflSize=16kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 53896068 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x455517a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f115c01ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x4555b620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x4546d810) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]