[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sILUM2g3kA/springsettings.871687.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f603001e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15172 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/871687/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1038ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a57440] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a57440] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 271ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 773ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 861ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 767ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 321ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 123ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Lava Gadget 2.4 LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Mex Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget >> Loaded gadget: Lava Gadget 2.4 >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Mex Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 172ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NinjaCHampESL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/871687/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4c3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-4219c4c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=3a46fa6e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4219c4d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4219c4d3 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-4219c4d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (750ms, checksum 42a11f7d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/871687/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52401fc0,0x6548a110}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 817f945e92cfda4952b26b894596f592 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={4b463c80,51285688}]" [f=-000001] Allies: I choose: Redhead porn so hot! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={1e188c18,1ee4bc18}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet] added new player Dregs with number 2 to team 0 [f=-000001] > SPRINGIE:User Dregs|staticmissilesilo|7_7|donator_0|False|||GB [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={20b640b8,20b64cd0}]" [f=-000001] [0] Event [1408,296.77063,4596]: 0 finished unit Recon Commander [f=-000001] [0] Event [6301,296.766479,2775]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 0, elo:2953 [f=0000000] [0] OrangeSky, team: 1, elo:2424 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [1424,296.766357,4464]: 0 finished unit Rover Assembly [f=0000010] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000010] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000010] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000010] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000010] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000010] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000010] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000010] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000010] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000010] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000018] [18] Event [6184,296.766357,2704]: 1 finished unit Shieldbot Factory [f=0000352] [352] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0000368] [368] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0000429] [429] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Mason [f=0000459] [459] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0000557] [557] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Dart [f=0000697] [697] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0000699] [699] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Dart [f=0000727] [727] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0000837] [837] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Dart [f=0000848] [848] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0000940] [940] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0000971] [971] Event [1704,294.872589,4600]: 0 finished unit Wind/Tidal Generator [f=0001106] [1106] Event [1704,296.506805,4536]: 0 finished unit Wind/Tidal Generator [f=0001163] [1163] Event [6600,296.766357,2984]: 1 finished unit Solar Collector [f=0001176] [1176] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0001271] [1271] Event [1720,291.604156,4456]: 0 finished unit Wind/Tidal Generator [f=0001436] [1436] Event [1704,296.083832,4408]: 0 finished unit Wind/Tidal Generator [f=0001631] [1631] Event [1704,295.939636,4328]: 0 finished unit Wind/Tidal Generator [f=0001642] [1642] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0001692] [1692] Event [6172,296.766357,2704]: 1 finished unit Convict [f=0001697] [1697] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0001796] [1796] Event [1720,287.326355,4280]: 0 finished unit Wind/Tidal Generator [f=0001811] [1811] Event [6680,296.766357,3352]: 1 finished unit Wind/Tidal Generator [f=0002023] [2023] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0002042] [2042] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0002286] [2286] Event [6632,296.766357,3224]: 1 finished unit Solar Collector [f=0002315] [2315] Event [1472,296.766357,4288]: 0 finished unit Lotus [f=0002526] [Game::ClientReadNet] added new player SoftwareBug with number 3 to team 0 [f=0002526] > SPRINGIE:User SoftwareBug|staticsonar|5_7||False|||JP [f=0002553] Connection attempt from SoftwareBug [f=0002553] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=0002553] -> Connection established (given id 3) [f=0002558] [2558] Event [6568,296.766357,3064]: 1 finished unit Solar Collector [f=0002578] [2578] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0002600] [2600] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0002632] [2632] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0002648] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0002648] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002752] [2752] Event [6368,296.766357,3056]: 1 finished unit Lotus [f=0002876] [2876] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0002982] [2982] Event [6261.1001,415.323944,5011.69092]: 0 lost unit Dart [f=0003117] [3117] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0003196] [3196] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0003325] [3325] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Mason [f=0003466] [3466] Event [456,415.323944,4984]: 0 finished unit Wind/Tidal Generator [f=0003492] [3492] Event [6172,296.766357,2704]: 1 finished unit Convict [f=0003577] [3577] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0003612] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=66b182cb7c0e5ba359d6c138248003027fd7f1e89492dbad8b539ad85f67a70bc567d1e6e29e54dad9af13f26767dc5cb1c452837753cffba8a14f9603a50002]" [f=0003618] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbef9cb2424a982d9c754961393ecf23ffb4c12882ed2c525829cc0efc17e6245b7c8182c24b4f71fb7d4f5139818065fb5bf3216ff6818baa8f321e4e95f046]" [f=0003618] [Game::ClientReadNet][LOGMSG] sender="SoftwareBug" string="[Game::Load][lua{Rules,Gaia}={07e1b860,515ed9a8}]" [f=0003706] [3706] Event [376,415.323944,4984]: 0 finished unit Wind/Tidal Generator [f=0003726] [3726] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0003731] [3731] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0003787] [3787] Event [5259.72168,296.766357,3888.51147]: 0 lost unit Scorcher [f=0003907] [3907] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0003945] [3945] Event [296,415.323944,4984]: 0 finished unit Wind/Tidal Generator [f=0004069] [4069] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0004087] [4087] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0004134] [4134] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0004200] [4200] Event [216,415.323944,4968]: 0 finished unit Wind/Tidal Generator [f=0004342] [4342] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0004432] [4432] Event [2112,296.766357,3024]: 0 finished unit Lotus [f=0004470] [4470] Event [4154.60254,296.766357,1585.15454]: 0 lost unit Scorcher [f=0004485] [4485] Event [136,415.323944,4968]: 0 finished unit Wind/Tidal Generator [f=0004540] [4540] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0004638] [4638] Event [6728,296.766357,1608]: 1 finished unit Solar Collector [f=0004755] [4755] Event [56,415.323944,4936]: 0 finished unit Wind/Tidal Generator [f=0004778] [4778] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0004803] [4803] Event [5424,351.474152,2144]: 1 finished unit Radar Tower [f=0004947] [4947] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0004995] [4995] Event [56,415.323944,4856]: 0 finished unit Wind/Tidal Generator [f=0005003] [5003] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0005094] [5094] Event [4304.68701,296.766357,3409.16016]: 1 lost unit Bandit [f=0005209] [5209] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0005250] [5250] Event [56,415.323944,4776]: 0 finished unit Wind/Tidal Generator [f=0005278] [5278] Event [6172,296.766357,2704]: 1 finished unit Outlaw [f=0005321] [5321] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Mason [f=0005482] [5482] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0005520] [5520] Event [72,415.323944,4696]: 0 finished unit Wind/Tidal Generator [f=0005661] [5661] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0005722] [5722] Event [6064,415.996857,4672]: 1 finished unit Lotus [f=0005728] [5728] Event [5960,296.766357,4440]: 1 lost unit Metal Extractor [f=0005782] [5782] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0005784] [5784] Event [6174.96143,307.047089,4290.39355]: 0 lost unit Scorcher [f=0005790] [5790] Event [72,415.323944,4616]: 0 finished unit Wind/Tidal Generator [f=0005808] [5808] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0005838] [5838] Event [6168,296.766357,4456]: 1 lost unit Metal Extractor [f=0005847] [5847] Event [6172,296.766357,2704]: 1 finished unit Thug [f=0006010] [6010] Event [5208,296.766357,2120]: 1 finished unit Solar Collector [f=0006029] [6029] Event [6282.6543,296.766357,3887.14526]: 1 lost unit Bandit [f=0006056] [6056] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Ripper [f=0006075] [6075] Event [72,415.323944,4536]: 0 finished unit Wind/Tidal Generator [f=0006085] [6085] Event [6499.24365,298.649536,3920.30908]: 0 lost unit Scorcher [f=0006127] [6127] Event [3040,296.766357,2832]: 0 finished unit Lotus [f=0006183] [6183] Event [6680,296.766357,3352]: 1 lost unit Wind/Tidal Generator [f=0006217] [6217] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0006246] [6246] Event [496,296.766357,3360]: 0 finished unit Lotus [f=0006261] [6261] Event [6360,415.323944,4968]: 1 finished unit Wind/Tidal Generator [f=0006301] [6301] Event [6696,296.658325,3288]: 1 lost unit Metal Extractor [f=0006345] [6345] Event [72,415.323944,4456]: 0 finished unit Wind/Tidal Generator [f=0006421] [6421] Event [6681.18506,296.420166,3248.92212]: 0 lost unit Scorcher [f=0006432] [6432] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0006502] [6502] Event [3232,296.766357,2976]: 0 finished unit Lotus [f=0006504] [6504] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0006544] [6544] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0006552] [6552] Event [1640,296.766357,4216]: 0 finished unit Caretaker [f=0006754] [6754] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0006759] [6759] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0006788] [6788] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0006889] [6889] Event [672,296.766357,3424]: 0 finished unit Lotus [f=0006995] [6995] Event [6592,296.766357,1728]: 1 finished unit Lotus [f=0007064] [7064] Event [1640,296.766357,4312]: 0 finished unit Caretaker [f=0007114] [7114] Event [4034.47852,296.766357,2700.20142]: 1 lost unit Bandit [f=0007120] [7120] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0007168] [7168] Event [6172,296.766357,2704]: 1 finished unit Convict [f=0007205] [7205] Event [4984,296.766357,2168]: 1 finished unit Solar Collector [f=0007292] [7292] Event [4544.229,296.766357,4339.05127]: 0 lost unit Dart [f=0007323] [7323] Event [4506.87451,296.766357,4232.48633]: 1 lost unit Bandit [f=0007337] [7337] Event [1608,296.766357,4392]: 0 finished unit Caretaker [f=0007393] [7393] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0007395] [7395] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0007422] [7422] Event [3919.41211,296.322357,3919.40894]: 1 lost unit Bandit [f=0007523] [7523] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Mason [f=0007535] [7535] Event [4486.3877,296.766357,2859.07129]: 0 finished unit Recon Commander [f=0007535] game_message: Morph complete: Redhead porn so hot lvl 1 -> Redhead porn so hot lvl 2 [f=0007535] [7535] Received game_message: Morph complete: Redhead porn so hot lvl 1 -> Redhead porn so hot lvl 2 [f=0007662] [7662] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0007769] [7769] Event [4608,296.766357,2800]: 0 finished unit Lotus [f=0007774] [7774] Event [5024,296.766357,2000]: 1 finished unit Lotus [f=0007926] [7926] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0007974] [7974] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0008023] [8023] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Ripper [f=0008045] [8045] Event [4640,296.766357,2960]: 0 finished unit Lotus [f=0008140] [8140] Event [4970.45361,296.766357,2717.92065]: 1 lost unit Outlaw [f=0008196] [8196] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0008213] [8213] Event [6072,296.938782,4424]: 1 finished unit Solar Collector [f=0008216] [8216] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0008236] [8236] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0008344] [8344] Event [4624,296.766357,3072]: 0 finished unit Lotus [f=0008436] [8436] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0008467] [8467] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0008669] [8669] Event [5024,296.766357,2000]: 1 lost unit Lotus [f=0008671] [8671] Event [4640,296.766357,3200]: 0 finished unit Lotus [f=0008679] [8679] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0008736] [8736] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0008759] [8759] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0008793] [8793] Event [6168,295.953979,4456]: 1 finished unit Metal Extractor [f=0008921] [8921] Event [5640,296.766357,568]: 1 finished unit Solar Collector [f=0008956] [8956] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0008984] [8984] Event [3320,296.920166,4488]: 0 finished unit Metal Extractor [f=0009042] [9042] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0009183] [9183] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0009228] [9228] Event [5064.78076,296.766357,2651.28076]: 1 lost unit Rogue [f=0009273] [9273] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Mason [f=0009278] [9278] Event [6248,296.850586,4488]: 1 finished unit Solar Collector [f=0009287] [9287] Event [4566.61963,296.308807,2560.99707]: 0 lost unit Fencer [f=0009322] [9322] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0009410] [9410] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0009422] [9422] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0009652] [9652] Event [5960,295.953979,4440]: 1 finished unit Metal Extractor [f=0009674] [9674] Event [3608,296.766357,4472]: 0 finished unit Metal Extractor [f=0009788] [9788] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Ripper [f=0009807] [9807] Event [4584,296.766357,2904]: 0 finished unit Stinger [f=0009992] [9992] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0010008] [10008] Event [736,296.766357,1952]: 0 finished unit Lotus [f=0010149] [10149] Event [4504,296.766357,3368]: 0 finished unit Metal Extractor [f=0010184] [10184] Event [6172,296.766357,2704]: 1 finished unit Outlaw [f=0010232] [10232] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0010283] [10283] Event [6696,295.871277,3288]: 1 finished unit Metal Extractor [f=0010285] Spectator SoftwareBug left the game: normal quit [f=0010285] [10285] Event [undefined]: SoftwareBug quit [f=0010362] [10362] Event [6088,296.77597,2456]: 1 finished unit Caretaker [f=0010374] [10374] Event [3896,296.766357,4568]: 0 finished unit Metal Extractor [f=0010375] [10375] Event [4984,296.766357,2168]: 1 lost unit Solar Collector [f=0010476] [10476] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0010479] [10479] Event [4568,296.766357,3624]: 0 finished unit Metal Extractor [f=0010556] [10556] Event [6172,296.766357,2704]: 1 finished unit Thug [f=0010592] [10592] Event [768,296.766357,1936]: 0 finished unit Lotus [f=0010635] [10635] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0010691] [10691] Event [5272,296.055603,2056]: 1 lost unit Metal Extractor [f=0010712] [10712] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0010713] [10713] Event [5424,351.474152,2144]: 1 lost unit Radar Tower [f=0010733] [10733] Event [5906.05811,296.496277,4443.33838]: 0 lost unit Scorcher [f=0010779] [10779] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Mason [f=0010818] [10818] Event [5422.80518,296.766357,4080.76904]: 1 lost unit Bandit [f=0010836] [10836] Event [5208,296.654663,2120]: 1 lost unit Solar Collector [f=0010892] [10892] Event [5064,296.766357,2216]: 1 lost unit Metal Extractor [f=0010893] [10893] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0010958] [10958] Event [3792,296.766357,4304]: 0 finished unit Lotus [f=0010974] [10974] Event [5040,296.420288,3648]: 0 finished unit Lotus [f=0010979] [10979] Event [5354.75,313.858704,4422.38428]: 1 lost unit Bandit [f=0011192] [11192] Event [800,296.766357,2000]: 0 finished unit Lotus [f=0011223] [11223] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Ripper [f=0011413] [11413] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0011517] [11517] Event [4954.11621,296.76889,2466.24268]: 1 lost unit Thug [f=0011527] [11527] Event [3856,296.766357,4336]: 0 finished unit Lotus [f=0011577] [11577] Event [749.324219,296.766357,1660.1272]: 1 lost unit Bandit [f=0011613] [11613] Event [6008,293.786316,2968]: 1 finished unit Caretaker [f=0011631] [11631] Event [758.456726,296.766357,1740.93408]: 1 lost unit Bandit [f=0011636] [11636] Event [4644.20996,296.766357,1762.89502]: 1 lost unit Bandit [f=0011666] [11666] Event [6896.80225,415.323944,500.212036]: 1 lost unit Convict [f=0011678] [11678] Event [6172,296.766357,2704]: 1 finished unit Thug [f=0011765] [11765] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Badger [f=0011792] [11792] Event [848,296.766357,2064]: 0 finished unit Lotus [f=0011800] [11800] Event [2648,296.766357,1736]: 0 finished unit Metal Extractor [f=0011956] [11956] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0011978] [11978] Event [5424,281.135559,3728]: 0 finished unit Lotus [f=0012058] [12058] Event [6056,296.766357,4328]: 1 finished unit Stinger [f=0012149] [12149] Event [472,415.323944,4840]: 0 finished unit Wind/Tidal Generator [f=0012157] [12157] Event [4080,296.766357,4448]: 0 finished unit Lotus [f=0012162] [12162] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0012312] [12312] Event [6712,296.691589,3224]: 1 finished unit Solar Collector [f=0012322] [12322] Event [5584,285.826721,3728]: 0 finished unit Lotus [f=0012372] [12372] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0012404] [12404] Event [520,415.56427,4760]: 0 finished unit Wind/Tidal Generator [f=0012558] [12558] Event [6172,296.766357,2704]: 1 finished unit Convict [f=0012665] [12665] Event [6760,298.678894,3304]: 1 finished unit Wind/Tidal Generator [f=0012671] [12671] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0012674] [12674] Event [568,411.219177,4680]: 0 finished unit Wind/Tidal Generator [f=0012772] [12772] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0012924] [12924] Event [5555.43311,401.890106,4923.84814]: 0 lost unit Fencer [f=0012944] [12944] Event [616,397.49176,4600]: 0 finished unit Wind/Tidal Generator [f=0013005] [13005] Event [2584,296.766357,1480]: 0 finished unit Metal Extractor [f=0013024] [13024] Event [6764.02002,415.323944,327.315033]: 0 lost unit Dart [f=0013031] [13031] Event [6172,296.766357,2704]: 1 finished unit Thug [f=0013048] [13048] Event [4031.81323,296.766357,1802.69568]: 0 lost unit Fencer [f=0013071] [13071] Event [4430.3125,296.766357,1451.80115]: 1 lost unit Rogue [f=0013101] [13101] Event [6680,295.853882,3352]: 1 finished unit Solar Collector [f=0013118] [13118] Event [4439.21826,296.697174,1430.82922]: 1 lost unit Rogue [f=0013126] [13126] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0013165] [13165] Event [4354.26074,296.766357,1408.19617]: 1 lost unit Rogue [f=0013229] [13229] Event [664,380.822754,4520]: 0 finished unit Wind/Tidal Generator [f=0013292] [13292] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0013303] [13303] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Badger [f=0013383] [13383] Event [6824,296.766357,1688]: 1 finished unit Solar Collector [f=0013402] [13402] Event [4691.5,296.766357,1611.49548]: 1 lost unit Rogue [f=0013514] [13514] Event [728,353.540955,4456]: 0 finished unit Wind/Tidal Generator [f=0013525] [13525] Event [4786.71631,296.817291,1884.17139]: 0 lost unit Ripper [f=0013567] [13567] Event [5584,285.826721,3728]: 0 lost unit Lotus [f=0013603] [13603] Event [1640,296.766357,4640]: 0 finished unit Fusion Reactor [f=0013610] [13610] Event [5201.38818,296.916656,2536.78052]: 0 finished unit Claw [f=0013614] [13614] Event [5392,296.766357,3872]: 0 finished unit Lotus [f=0013634] [13634] Event [5201.38818,-703.08337,2536.78052]: 0 lost unit Claw [f=0013637] [13637] Event [6172,296.766357,2704]: 1 finished unit Outlaw [f=0013741] [13741] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0013750] [13750] Event [5421.3042,296.766357,2592.00708]: 1 lost unit Bandit [f=0013782] [13782] Event [5374.8418,296.766357,2559.57837]: 0 finished unit Claw [f=0013784] [13784] Event [808,307.581024,4424]: 0 finished unit Wind/Tidal Generator [f=0013790] [13790] Event [6568,296.766357,2856]: 1 finished unit Solar Collector [f=0013808] [13808] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Badger [f=0013859] [13859] Event [5589.61182,296.766357,2200.39648]: 1 lost unit Rogue [f=0013862] [13862] Event [6872,296.766357,1768]: 1 finished unit Solar Collector [f=0013885] [13885] Event [4264,296.766357,2104]: 0 finished unit Metal Extractor [f=0013892] [13892] Event [5579.68896,372.547028,4687.30713]: 0 lost unit Scorcher [f=0013949] [13949] Event [1496,296.766357,4568]: 0 finished unit Caretaker [f=0013953] [13953] Event [6172,296.766357,2704]: 1 finished unit Thug [f=0013974] [13974] Event [2784,296.766357,1520]: 0 finished unit Lotus [f=0014003] [14003] Event [5616.70361,400.175629,4875.55322]: 0 lost unit Scorcher [f=0014014] [14014] Event [6536,296.766357,2984]: 1 finished unit Wind/Tidal Generator [f=0014033] [14033] Event [6088,296.77597,2456]: 1 lost unit Caretaker [f=0014068] [14068] Event [6060.86963,296.75882,2963.58643]: 0 finished unit Claw [f=0014069] [14069] Event [888,313.060455,4376]: 0 finished unit Wind/Tidal Generator [f=0014084] [14084] Event [6060.86963,-703.24121,2963.58643]: 0 lost unit Claw [f=0014089] [14089] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Badger [f=0014206] [14206] Event [1368,296.766357,4568]: 0 finished unit Caretaker [f=0014234] [14234] Event [6054.79248,296.766357,2909.3501]: 0 finished unit Claw [f=0014287] [14287] Event [5401.93896,296.766357,1323.54163]: 0 lost unit Fencer [f=0014297] [14297] Event [6792,296.766357,1816]: 1 finished unit Solar Collector [f=0014321] [14321] Event [5424,281.135559,3728]: 0 lost unit Lotus [f=0014326] [14326] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Badger [f=0014338] [14338] Event [5773.03955,296.766357,2569.40479]: 1 lost unit Bandit [f=0014353] [14353] Event [1048,296.766357,4440]: 0 finished unit Wind/Tidal Generator [f=0014402] [14402] Event [5564.9624,296.764404,2212.90601]: 0 finished unit Claw [f=0014433] [14433] Event [6172,296.766357,2704]: 1 finished unit Thug [f=0014450] [14450] Event [5564.9624,296.764404,2212.90601]: 0 lost unit Claw [f=0014465] [14465] Event [6488,296.766357,2904]: 1 finished unit Solar Collector [f=0014470] [14470] Event [5377.32813,296.766357,1178.60144]: 0 lost unit Fencer [f=0014485] [14485] Event [6064,415.924286,4672]: 1 lost unit Lotus [f=0014491] [14491] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Badger [f=0014517] [14517] Event [1128,296.766357,4520]: 0 finished unit Wind/Tidal Generator [f=0014574] [14574] Event [5853.76855,292.368958,2766.53784]: 1 lost unit Bandit [f=0014597] [14597] Event [6136,415.006561,4968]: 1 lost unit Metal Extractor [f=0014646] [14646] Event [6360,415.323944,4968]: 1 lost unit Wind/Tidal Generator [f=0014650] [14650] Event [2944,296.766357,1312]: 0 finished unit Lotus [f=0014666] [14666] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Badger [f=0014676] [14676] Event [5336,284.279022,3736]: 0 finished unit Stinger [f=0014691] [14691] Event [5333.56006,296.766357,1094.24133]: 0 lost unit Fencer [f=0014695] [14695] Event [6172,296.766357,2704]: 1 finished unit Rogue [f=0014702] [14702] Event [1192,296.766357,4600]: 0 finished unit Wind/Tidal Generator [f=0014703] [14703] Event [6424,415.396576,4920]: 1 lost unit Metal Extractor [f=0014719] [14719] Event [5385.00488,293.21875,2666.04346]: 0 lost unit Fencer [f=0014760] [14760] Event [5434.47119,296.766357,1254.19238]: 0 lost unit Fencer [f=0014775] [14775] Event [728,415.323944,184]: 0 finished unit Metal Extractor [f=0014811] [14811] Event [4902.42041,296.39563,1847.49841]: 1 lost unit Bandit [f=0014821] [14821] Event [6744,296.766357,1736]: 1 finished unit Solar Collector [f=0014825] [14825] Event [5781.46924,296.766357,4065.90845]: 1 lost unit Bandit [f=0014835] [14835] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Badger [f=0014867] [14867] Event [1272,296.766357,4680]: 0 finished unit Wind/Tidal Generator [f=0014883] [14883] Event [6328,296.814423,2648]: 1 finished unit Wind/Tidal Generator [f=0014938] [14938] Event [6172,296.766357,2704]: 1 finished unit Bandit [f=0014985] [14985] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0014994] [14994] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0015046] [15046] Event [5064,295.5896,2216]: 0 finished unit Metal Extractor [f=0015048] [15048] Event [undefined]: OrangeSky resigned [f=0015048] game_message: OrangeSky has been destroyed! [f=0015048] game_message: izirayd wins! [f=0015048] Submitting stats [f=0015048] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015048] Part| Total Time|Time of the last 0.5s [f=0015048] Draw 23219.06ms 28.29% [f=0015048] Lua::Callins::Synced 9020.96ms 12.59% [f=0015048] Lua::Callins::Unsynced 26297.51ms 30.73% [f=0015048] Lua::CollectGarbage::Synced 452.75ms 0.20% [f=0015048] Lua::CollectGarbage::Unsynced 1071.58ms 0.29% [f=0015048] Misc::Profiler::AddTime 82.13ms 0.00% [f=0015048] Sim 49175.65ms 57.56% [f=0015048] [15048] Received game_message: OrangeSky has been destroyed! [f=0015048] [15048] Received game_message: izirayd wins! [f=0015049] [15049] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015049] [15049] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015049] [15049] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015049] [15049] Game End Stats Values: 2,2165,2285,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,1275,2075,5.73769999,5.87539959,5.73769999,5.87539959,0,120,0,120,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015049] [15049] Game End Stats Values: 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9,3520,3530,3520,3530,24.752285,0,24.752285,0,0,0,0,0,0,0,0,0,0,0,0,0,51.0364532,1.56079793,51.0364532,1.56079793,890,90,890,90,15.6750593,18.2762985,15.6750593,18.2762985,1275,2075,1275,2075,13.1113329,15.9144001,13.1113329,15.9144001,840,580,840,580,40,0,40,0,515,785,515,785,0,40,0,40,0,0,0,0,1.56079793,51.0364532,1.56079793,51.0364532 [f=0015049] [15049] Game End Stats Values: 10,3670,3600,3670,3600,29.1606674,6.20689774,29.1606674,6.20689774,0,0,0,0,0,0,0,0,0,0,0,0,258.291626,142.516693,258.291626,142.516693,890,90,890,90,15.6922979,21.1660557,15.6922979,21.1660557,1275,2075,1275,2075,12.4903927,18.669096,12.4903927,18.669096,990,580,990,580,170,0,170,0,515,855,515,855,0,170,0,170,0,0,0,0,148.430908,258.291626,148.430908,258.291626 [f=0015049] [15049] Game End Stats Values: 11,3850,3850,3850,3850,32.0280495,21.2478485,32.0280495,21.2478485,0,0,0,0,0,0,0,0,0,0,0,0,300.000275,155.170563,300.000275,155.170563,890,180,890,180,15.920042,26.5898972,15.920042,26.5898972,1275,2075,1275,2075,14.7285595,21.04813,14.7285595,21.04813,990,580,990,580,300,0,300,0,695,1015,695,1015,0,300,0,300,0,0,0,0,166.695602,300.000275,166.695602,300.000275 [f=0015049] [15049] Game End Stats Values: 12,4065,4145,4065,4145,37.0835762,53.1995659,37.0835762,53.1995659,0,0,0,0,0,0,0,0,0,0,0,0,300.000275,155.170563,300.000275,155.170563,890,180,890,180,17.0983315,29.526495,17.0983315,29.526495,1330,2075,1330,2075,17.2153339,22.5886154,17.2153339,22.5886154,990,840,990,840,300,0,300,0,855,1050,855,1050,0,300,0,300,0,0,0,0,166.695602,300.000275,166.695602,300.000275 [f=0015049] [15049] Game End Stats Values: 13,4330,4425,4330,4425,38.2340469,77.8867569,38.2340469,77.8867569,0,0,0,0,0,0,0,0,0,0,0,0,394.914429,202.406586,394.914429,202.406586,890,180,890,180,17.0797691,23.2208385,17.0797691,23.2208385,1330,2075,1330,2075,19.1581993,23.7567139,19.1581993,23.7567139,1165,960,1165,960,300,75,300,75,945,1210,945,1210,75,300,75,300,0,0,0,0,213.931625,397.121735,213.931625,397.121735 [f=0015049] [15049] Game End Stats Values: 14,4595,4545,4595,4545,39.2945747,81.4220734,39.2945747,81.4220734,0,0,0,0,0,0,0,0,0,0,0,0,469.773956,378.743286,469.773956,378.743286,980,180,980,180,16.9496078,23.7020226,16.9496078,23.7020226,1330,2075,1330,2075,21.6308022,23.6929913,21.6308022,23.6929913,1340,830,1340,830,430,255,430,255,945,1460,945,1460,255,430,255,430,0,0,0,0,393.93161,477.273773,393.93161,477.273773 [f=0015049] [15049] Game End Stats Values: 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17,5085,5735,5085,5735,48.3632622,204.04425,48.3632622,204.04425,0,0,0,0,0,0,0,0,0,0,0,0,709.635315,665.466553,709.635315,665.466553,1070,540,1070,540,19.8269615,40.2212448,19.8269615,40.2212448,1330,2435,1330,2435,22.5154209,30.0980282,22.5154209,30.0980282,1580,1230,1580,1230,690,455,690,455,1105,1530,1105,1530,530,690,530,690,0,0,0,0,697.941895,725.171814,697.941895,725.171814 [f=0015049] [15049] Game End Stats Values: 18,5080,6355,5080,6355,61.7483788,210.944122,61.7483788,210.944122,0,0,0,0,0,0,0,0,0,0,0,0,806.226135,815.466431,806.226135,815.466431,1070,540,1070,540,21.2310085,33.9691505,21.2310085,33.9691505,1330,2845,1330,2845,23.4163418,28.7214947,23.4163418,28.7214947,1505,1440,1505,1440,730,605,730,605,1175,1530,1175,1530,680,730,680,730,0,0,0,0,847.941772,823.680298,847.941772,823.680298 [f=0015049] [15049] Game End Stats Values: 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33,7650,13020,7650,13020,166.301025,276.789612,166.301025,276.789612,0,0,0,0,0,0,0,0,1652.04688,883.829956,1652.04688,883.829956,2585.58496,5601.70215,2585.58496,5601.70215,1490,2220,1490,2220,35.6592484,76.1976166,35.6592484,76.1976166,1455,3205,1455,3205,31.9843311,59.3270798,31.9843311,59.3270798,2610,3580,2610,3580,2140,3040,2140,3040,2095,4015,2095,4015,3115,2270,3115,2270,264.86673,26.1666393,264.86673,26.1666393,5776.53809,2923.64673,5776.53809,2923.64673 [f=0015049] [15049] Game End Stats Values: 34,7555,13910,7555,13910,197.754471,309.910339,197.754471,309.910339,0,0,0,0,0,0,0,0,1736.9342,883.829956,1736.9342,883.829956,3179.81665,6231.25195,3179.81665,6231.25195,1400,2730,1400,2730,39.7052383,89.5666656,39.7052383,89.5666656,1455,3205,1455,3205,31.5058956,60.0430336,31.5058956,60.0430336,2680,3800,2680,3800,2700,3570,2700,3570,2020,4175,2020,4175,3645,2830,3645,2830,264.86673,36.1666489,264.86673,36.1666489,6418.99219,3517.87842,6418.99219,3517.87842 [f=0015049] [15049] Game End Stats Values: 35,7755,14175,7755,14175,214.569733,353.98111,214.569733,353.98111,0,0,0,0,0,0,0,0,1736.9342,883.829956,1736.9342,883.829956,3262.16968,6231.25195,3262.16968,6231.25195,1400,2730,1400,2730,42.6241112,100.869873,42.6241112,100.869873,1455,3205,1455,3205,29.3522549,73.8903427,29.3522549,73.8903427,2755,3940,2755,3940,2700,3570,2700,3570,2145,4300,2145,4300,3645,2891.66675,3645,2891.66675,264.86673,36.1666489,264.86673,36.1666489,6418.99219,3600.23145,6418.99219,3600.23145 [f=0015061] [15061] Event [5539.17627,296.766357,1835.18713]: 1 lost unit Rogue [f=0015082] [15082] Event [5630.9292,296.766357,1182.11316]: 1 lost unit Thug [f=0015090] [15090] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0015093] [15093] Event [5649.68945,296.815094,1208.62122]: 1 lost unit Rogue [f=0015093] [15093] Event [6105.5293,296.766357,3009.77051]: 1 lost unit Bandit [f=0015094] [15094] Event [6701.10791,296.766357,3591.87549]: 1 lost unit Recon Commander [f=0015190] [15190] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0015265] [15265] Event [5488,284.186096,3744]: 0 finished unit Lotus [f=0015275] [15275] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Mason [f=0015302] Spectator OrangeSky left the game: normal quit [f=0015302] [15302] Event [undefined]: OrangeSky quit [f=0015336] No clients connected, shutting down server [f=0015336] Server shutdown [f=0015421] [15421] Event [1016,415.323944,136]: 0 finished unit Metal Extractor [f=0015425] [15425] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Ripper [f=0015500] [15500] Event [5440,296.362305,3840]: 0 finished unit Lotus [f=0015525] [15525] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0015630] [15630] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0015711] [15711] Event [5272,295.192566,2056]: 0 finished unit Metal Extractor [f=0015735] [15735] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0015835] [15835] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0015920] [15920] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Mason [f=0016069] [16069] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Ripper [f=0016169] [16169] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0016200] [16200] Event [1552,415.24704,144]: 0 finished unit Lotus [f=0016274] [16274] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0016379] [16379] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Fencer [f=0016479] [16479] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Scorcher [f=0016564] [16564] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Mason [f=0016714] [16714] Event [1423.99792,297.411469,4446.00781]: 0 finished unit Ripper [f=0016769] Autoquit sending quit command. [f=0016769] [QuitAction] user exited to system [f=0016769] [SpringApp::Kill][1] fromRun=1 [f=0016769] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016769] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016769] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016769] [ThreadPool::SetThreadCount][2] workers=0 [f=0016769] [SpringApp::Kill][2] [f=0016769] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016769] [Game::KillLua][3] dtor=0 luaUI=0x654649a0 [f=0016769] Start widgetHandler:Shutdown [f=0016769] Shutdown - SaveOrderList Complete [f=0016769] Writing last game win data [f=0016769] Shutdown - SaveConfigData Complete [f=0016769] Shutdown Widget - Save/Load API [f=0016769] Shutdown Widget - Chili Highlight [f=0016769] Shutdown Widget - Draw After Chili [f=0016769] Shutdown Widget - EPIC Menu [f=0016769] Shutdown Widget - Chili Widget Selector [f=0016769] Shutdown Widget - Chili Minimap [f=0016769] Shutdown Widget - Local Team Colors [f=0016769] Shutdown Widget - Display Keys 2 [f=0016769] Shutdown Widget - Save Game Menu [f=0016769] Shutdown Widget - Unit Icons [f=0016769] Shutdown Widget - Noises [f=0016769] Shutdown Widget - HealthBars [f=0016769] Shutdown Widget - Win Counter [f=0016769] Shutdown Widget - SpringRTS Replay Stats [f=0016769] Shutdown Widget - BuildETA [f=0016769] Shutdown Widget - Modular Comm Info [f=0016769] Shutdown Widget - Stereo3D [f=0016769] Shutdown Widget - Showeco and Grid Drawer [f=0016769] Shutdown Widget - Point Tracker [f=0016769] Shutdown Widget - Music Player [f=0016769] Shutdown Widget - Missile Silo Range [f=0016769] Shutdown Widget - MinimapEvents [f=0016769] Shutdown Widget - Mex Placement Handler [f=0016769] Shutdown Widget - Local Widgets Config [f=0016769] Shutdown Widget - Highlight Geos [f=0016769] Shutdown Widget - Grab Input [f=0016769] Input grabbing is disabled! [f=0016769] Shutdown Widget - MetalFeatures (new) [f=0016769] Shutdown Widget - Darkening [f=0016769] Shutdown Widget - Context Menu [f=0016769] Shutdown Widget - Chili Spectator Panels [f=0016769] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016769] Shutdown Widget - Chili Nuke Warning [f=0016769] Shutdown Widget - Chili EndGame Window [f=0016769] Shutdown Widget - Chili Economy Panel Default [f=0016769] Shutdown Widget - CameraShake [f=0016769] Shutdown Widget - Attack AoE [f=0016769] Shutdown Widget - Map Edge Extension [f=0016769] Shutdown Widget - Selection Send [f=0016769] Shutdown Widget - LupsManager [f=0016769] Shutdown Widget - Newton Firezone [f=0016769] Shutdown Widget - Chili Pro Console [f=0016769] Shutdown Widget - Lasso Terraform GUI [f=0016769] Shutdown Widget - Lups [f=0016769] Shutdown Widget - Chili Framework [f=0016769] Shutdown Widget - Chili Core Selector [f=0016769] Shutdown Widget - Custom Markers [f=0016769] Shutdown Widget - Pause Screen [f=0016769] Shutdown Widget - Text To Speech Control [f=0016769] Shutdown Widget - Persistent Build Height [f=0016769] Shutdown Widget - Layout Handler [f=0016769] End widgetHandler:Shutdown [f=0016769] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={621662,71442229} {int,ext,rec}Allocs={28947266,0,0} {chunk,block}Bytes={71442229,0} [f=0016769] [Game::KillLua][1] dtor=0 luaGaia=0x6548a110 [f=0016769] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={401376,58095615} {int,ext,rec}Allocs={28947267,0,0} {chunk,block}Bytes={58095615,0} [f=0016769] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={401376,58095615} {int,ext,rec}Allocs={28947267,0,0} {chunk,block}Bytes={58095615,0} [f=0016769] [Game::KillLua][2] dtor=0 luaRules=0x52401fc0 [f=0016769] Start gadgetHandler:Shutdown [f=0016769] Shutdown - StartSetup [f=0016769] Shutdown - UnitMorph [f=0016769] Shutdown - LupsNanoSpray [f=0016769] Shutdown - Missile Silo Controller [f=0016769] Shutdown - Modular Comm Info [f=0016769] Shutdown - Terrain Texture Handler [f=0016769] Shutdown - UnitCloakShield [f=0016769] Shutdown - Starlight Handler [f=0016769] End gadgetHandler:Shutdown [f=0016769] Start gadgetHandler:Shutdown [f=0016769] Shutdown - Save/Load [f=0016769] Shutdown - UnitMorph [f=0016769] Shutdown - Modular Comm Info [f=0016769] Shutdown - Retreat Command [f=0016769] Shutdown - Shockwaves [f=0016769] Shutdown - Teleport Throw [f=0016769] Shutdown - UnitCloakShield [f=0016769] Shutdown - Lups Cloak FX [f=0016769] Shutdown - Lups [f=0016769] Shutdown - Lups Shield [f=0016769] End gadgetHandler:Shutdown [f=0016769] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28947297,0,0} {chunk,block}Bytes={0,0} [f=0016769] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28947297,0,0} {chunk,block}Bytes={0,0} [f=0016769] [Game::KillLua][4] dtor=0 [f=0016769] [Game::~CGame][1] [f=0016769] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016769] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016769] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016769] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016769] [Game::KillLua][4] dtor=1 [f=0016769] [Game::KillMisc][1] [f=0016769] [Game::KillMisc][2] [f=0016769] [Game::KillMisc][3] [f=0016769] [Game::KillRendering][1] [f=0016769] [3DOParser::Kill] allocated 137 pieces [f=0016769] [S3OParser::Kill] allocated 2763 pieces [f=0016769] [AssParser::Kill] allocated 244 pieces [f=0016769] [Game::KillInterface][1] [f=0016769] [Game::KillInterface][2] [f=0016769] [Game::KillSimulation][1] [f=0016769] [Game::KillSimulation][2] [f=0016769] [CCollisionHandler] dis-/continuous tests: 0/383890 [f=0016769] [Game::KillSimulation][3] [f=0016769] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016769] [~CPathCache(28x20)] cacheHits=73 hitPercentage=20% numHashColls=0 maxCacheSize=12 [f=0016769] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016769] [~CPathCache(56x40)] cacheHits=96 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016769] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016769] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016769] [LosHandler::Kill] raycast instance cache-{hits,misses}={7530,18022}; shared=2%; cached=28% [f=0016769] [Game::KillSimulation][4] [f=0016769] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016769] [Game::~CGame][2] [f=0016769] [Game::~CGame][3] [f=0016769] [SpringApp::Kill][3] [f=0016769] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179172 bytes sent 224689 bytes recv'd [f=0016769] [SpringApp::Kill][4] font=0x449958a0 [f=0016769] [SpringApp::Kill][5] [f=0016769] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x44a027d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=3394ms file="bitmaps/loadpictures/manualfire.png" indx=504 inflSize=3361kb readTime=124ms file="objects3d/crasher.s3o" indx=5022 inflSize=161kb readTime=50ms file="gamedata/modularcomms/testdata.lua" indx=855 inflSize=4kb readTime=48ms file="objects3d/bantha.s3o" indx=4840 inflSize=433kb readTime=47ms file="objects3d/corcomalt4.s3o" indx=4974 inflSize=114kb readTime=43ms file="objects3d/commrecon.s3o" indx=4932 inflSize=114kb readTime=41ms file="bitmaps/pd/lightningball.tga" indx=542 inflSize=256kb readTime=34ms file="luaui/widgets/mission_results.lua" indx=4646 inflSize=1kb readTime=32ms file="objects3d/corcomalt5.s3o" indx=4975 inflSize=114kb readTime=31ms file="objects3d/corwolv.s3o" indx=5016 inflSize=117kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 53720658 bytes cached in 2845 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x44ae80a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f603001ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 208851 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x44c7d720) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x44a073d0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]