[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1QThESrSvX/springsettings.871686.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb4c401e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15171 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/871686/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 290ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467eeeb0] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467eeeb0] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 678ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 859ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 76ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 925ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/871686/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2159ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/871686/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52910b50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5e7e945e7575aaea8c896952930e0191 [f=-000001] Connection attempt from rimimgb [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: rimimgb changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from H3003 [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: H3003 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rimimgb" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rimimgb" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[Game::Load][lua{Rules,Gaia}={1c496380,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rimimgb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rimimgb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rimimgb" string="[Game::Load][lua{Rules,Gaia}={1a290b68,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] hi [f=-000001] hi [f=-000001] ??? [f=-000001] [Game::ClientReadNet] added new player OrangeSky with number 2 to team 0 [f=-000001] > SPRINGIE:User OrangeSky|factorycloak|5_5|donator_0|False|||GB [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] hey glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] youto [f=-000001] yhx [f=-000001] thx* [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5386,125.404297,895]: 0 finished unit Recon Commander [f=-000001] [0] Event [2810,125.394775,6020]: 1 finished unit Recon Commander [f=0000000] [0] rimimgb, team: 1, elo:1581 [f=0000000] [0] H3003, team: 0, elo:1352 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000046] [46] Event [2832,125.388184,5856]: 1 finished unit Hovercraft Platform [f=0000443] [443] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0000562] [562] Event [2831.95093,125.388184,5888]: 1 finished unit Quill [f=0000660] [660] Event [5232,125.388184,720]: 0 finished unit Tank Foundry [f=0000660] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000660] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000660] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000660] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000660] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000660] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000660] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000660] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000660] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000660] !transmitlobby @voice@buildUnit@reload [f=0000878] [878] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0000910] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=0000961] [961] Event [2831.95093,125.388184,5888]: 1 finished unit Quill [f=0001006] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=0001006] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={1ee05cf8,00000000}]" [f=0001057] [1057] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0001272] [1272] Event [2672,125.388184,5728]: 1 finished unit Lotus [f=0001333] [1333] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0001552] [1552] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0001788] [1788] Event [5232,126.708183,748]: 0 finished unit Welder [f=0001965] [1965] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0001992] [1992] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0002017] [2017] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0002406] [2406] Event [5232,126.708183,748]: 0 finished unit Welder [f=0002476] are you good? [f=0002645] [2645] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0002768] not really, you? [f=0002775] [2775] Event [2504,125.388184,6296]: 1 finished unit Solar Collector [f=0002892] [2892] Event [3056,125.388184,5760]: 1 finished unit Lotus [f=0003023] [3023] Event [5232,126.708183,748]: 0 finished unit Welder [f=0003063] same [f=0003157] [3157] Event [4144,125.388184,2480]: 0 finished unit Picket [f=0003160] [3160] Event [5328,125.388184,1184]: 0 finished unit Picket [f=0003251] [3251] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0003520] [3520] Event [2488,125.388184,6392]: 1 finished unit Solar Collector [f=0003817] [3817] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0003994] [3994] Event [3896,125.412598,2392]: 0 finished unit Metal Extractor [f=0003997] [3997] Event [856,125.388184,6216]: 1 finished unit Metal Extractor [f=0004118] [4118] Event [2584,125.388184,6472]: 1 finished unit Solar Collector [f=0004300] [4300] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0004324] [4324] Event [3392,125.388184,5936]: 1 finished unit Lotus [f=0004592] [4592] Event [2696,125.388184,6424]: 1 finished unit Solar Collector [f=0004655] [4655] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0004751] [4751] Event [3737.31274,125.562073,2044.96948]: 1 lost unit Dagger [f=0004899] [4899] Event [1208,125.369873,5976]: 1 finished unit Metal Extractor [f=0004953] [4953] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0005019] [5019] Event [2856,125.388184,6184]: 1 finished unit Solar Collector [f=0005080] [5080] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0005095] i like to listen to music while i play you? [f=0005262] [5262] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0005329] [5329] Event [2968,125.388184,6200]: 1 finished unit Solar Collector [f=0005519] [5519] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0005611] [5611] Event [864,125.388184,5904]: 1 finished unit Lotus [f=0005620] Spectator OrangeSky left the game: normal quit [f=0005620] [5620] Event [undefined]: OrangeSky quit [f=0005652] [5652] Event [3880,125.388184,2120]: 0 finished unit Metal Extractor [f=0005669] [5669] Event [3080,125.388184,6152]: 1 finished unit Solar Collector [f=0005802] [5802] Event [5080,125.388184,712]: 0 finished unit Solar Collector [f=0005957] [5957] Event [3080,125.388184,6040]: 1 finished unit Solar Collector [f=0006195] [6195] Event [1120,125.296631,5872]: 1 finished unit Lotus [f=0006296] [6296] Event [2831.95093,125.388184,5888]: 1 finished unit Quill [f=0006340] [6340] Event [3704,24.9975586,1160]: 0 finished unit Metal Extractor [f=0006440] [6440] Event [2520,125.388184,6040]: 1 finished unit Solar Collector [f=0006803] [6803] Event [2520,125.388184,5896]: 1 finished unit Solar Collector [f=0006930] [6930] Event [1488,123.789063,5952]: 1 finished unit Lotus [f=0006931] [6931] Event [5016,125.388184,792]: 0 finished unit Solar Collector [f=0007163] [7163] Event [2472,125.388184,5816]: 1 finished unit Solar Collector [f=0007204] [7204] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0007433] [7433] Event [2392,125.388184,5960]: 1 finished unit Solar Collector [f=0007479] [7479] Event [3672,125.406494,1976]: 0 finished unit Metal Extractor [f=0007620] [7620] Event [1176,125.388184,6392]: 1 finished unit Metal Extractor [f=0007656] [7656] Event [3576,24.9975586,936]: 0 finished unit Metal Extractor [f=0007836] [7836] Event [4952,125.388184,872]: 0 finished unit Solar Collector [f=0007934] [7934] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0008120] shit i shoulda went ampibots [f=0008131] [8131] Event [888,125.388184,6312]: 1 finished unit Solar Collector [f=0008199] [8199] Event [4080,125.388184,4640]: 1 finished unit Picket [f=0008332] [8332] Event [2998.47705,21.6544991,1389.05273]: 1 lost unit Dagger [f=0008464] [8464] Event [2714.7124,0.07232612,1131.85242]: 1 lost unit Dagger [f=0008531] [8531] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0008555] [8555] Event [4872,125.388184,952]: 0 finished unit Solar Collector [f=0008555] [8555] Event [3464,24.9975586,1176]: 0 finished unit Metal Extractor [f=0008579] [8579] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0008581] [8581] Event [968,125.388184,6376]: 1 finished unit Solar Collector [f=0008625] [8625] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0008672] [8672] Event [2760,125.388184,6008]: 1 finished unit Caretaker [f=0008714] [8714] Event [5784,125.388184,1944]: 0 finished unit Stinger [f=0008992] [8992] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0009031] [9031] Event [1048,125.388184,6440]: 1 finished unit Solar Collector [f=0009043] [9043] Event [3536,25.0219727,1280]: 0 finished unit Picket [f=0009099] [9099] Event [4656,93.6010742,5344]: 1 finished unit Picket [f=0009157] [9157] Event [2888,125.388184,6008]: 1 finished unit Caretaker [f=0009160] [9160] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0009179] [9179] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0009220] [9220] Event [4808,125.388184,1032]: 0 finished unit Solar Collector [f=0009240] [Game::ClientReadNet] added new player Dany007 with number 3 to team 0 [f=0009241] > SPRINGIE:User Dany007|turretheavy|2_2||False|||GB [f=0009260] Connection attempt from Dany007 [f=0009260] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=0009260] -> Connection established (given id 3) [f=0009332] [Game::ClientReadNet][LOGMSG] sender="Dany007" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0009332] [Game::ClientReadNet][LOGMSG] sender="Dany007" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009381] [9381] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0009577] [9577] Event [5800,125.388184,1576]: 0 finished unit Wind/Tidal Generator [f=0009697] [9697] Event [4744,125.388184,1112]: 0 finished unit Solar Collector [f=0009705] [9705] Event [3344,24.9731445,1056]: 0 finished unit Picket [f=0009727] [9727] Event [3032,125.388184,5944]: 1 finished unit Caretaker [f=0009754] [9754] Event [1128,125.388184,6504]: 1 finished unit Solar Collector [f=0009829] [9829] Event [5720,125.388184,1624]: 0 finished unit Wind/Tidal Generator [f=0009884] [9884] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0009963] [9963] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0010061] [10061] Event [5640,125.388184,1656]: 0 finished unit Wind/Tidal Generator [f=0010073] [10073] Event [4680,125.388184,1192]: 0 finished unit Solar Collector [f=0010085] [10085] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0010152] [Game::ClientReadNet][LOGMSG] sender="Dany007" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=0010204] [Game::ClientReadNet][LOGMSG] sender="Dany007" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=0010204] [Game::ClientReadNet][LOGMSG] sender="Dany007" string="[Game::Load][lua{Rules,Gaia}={07ddfb70,00000000}]" [f=0010209] [10209] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0010293] [10293] Event [5560,125.388184,1704]: 0 finished unit Wind/Tidal Generator [f=0010297] [10297] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0010354] [10354] Event [4560,24.9975586,5904]: 1 finished unit Picket [f=0010407] [10407] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0010422] [10422] Event [4616,125.388184,1272]: 0 finished unit Solar Collector [f=0010519] [10519] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0010536] [10536] Event [5480,125.388184,1736]: 0 finished unit Wind/Tidal Generator [f=0010577] [10577] Event [920,125.388184,6136]: 1 finished unit Solar Collector [f=0010767] [10767] Event [4536,125.388184,1352]: 0 finished unit Solar Collector [f=0010818] [10818] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0010930] [10930] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0010931] [10931] Event [5864,125.388184,1608]: 0 finished unit Wind/Tidal Generator [f=0011131] [11131] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0011146] [11146] Event [5784,125.388184,1656]: 0 finished unit Wind/Tidal Generator [f=0011264] [11264] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0011337] [11337] Event [5096,125.388184,792]: 0 finished unit Solar Collector [f=0011387] [11387] Event [5704,125.388184,1704]: 0 finished unit Wind/Tidal Generator [f=0011419] [11419] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0011425] [11425] Event [1000,125.388184,6184]: 1 finished unit Solar Collector [f=0011450] [11450] Event [4752,24.9975586,6256]: 1 finished unit Picket [f=0011453] [11453] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0011627] [11627] Event [5624,125.388184,1752]: 0 finished unit Wind/Tidal Generator [f=0011690] [11690] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0011723] [11723] Event [5032,125.388184,872]: 0 finished unit Solar Collector [f=0011876] [11876] Event [5544,125.388184,1800]: 0 finished unit Wind/Tidal Generator [f=0011976] [11976] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0011986] [11986] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0012006] [12006] Event [5079.19336,18.4763908,4187.19238]: 1 lost unit Dagger [f=0012030] [12030] Event [5177.78613,20.6271629,4253.64746]: 1 lost unit Dagger [f=0012091] [12091] Event [5466.97412,22.8507042,4278.23389]: 0 lost unit Kodachi [f=0012102] [12102] Event [4952,125.388184,952]: 0 finished unit Solar Collector [f=0012190] [12190] Event [1080,125.388184,6232]: 1 finished unit Solar Collector [f=0012235] [12235] Event [4392,24.9975586,6040]: 1 finished unit Solar Collector [f=0012257] [12257] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0012268] [12268] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0012326] [12326] Event [5912,125.388184,1720]: 0 finished unit Wind/Tidal Generator [f=0012337] [12337] Event [5687.17188,25.0436707,3504.01343]: 0 lost unit Kodachi [f=0012444] [12444] Event [5345.89746,1.65368366,3668.52319]: 1 lost unit Scalpel [f=0012470] [12470] Event [4888,125.388184,1032]: 0 finished unit Solar Collector [f=0012491] [12491] Event [5832,125.388184,1752]: 0 finished unit Wind/Tidal Generator [f=0012499] [12499] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0012500] [12500] Event [5410.90771,24.9975586,3333.64941]: 0 lost unit Kodachi [f=0012512] [12512] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0012750] [12750] Event [4424,24.9975586,6120]: 1 finished unit Solar Collector [f=0012757] [12757] Event [1160,125.388184,6280]: 1 finished unit Solar Collector [f=0012848] [12848] Event [4824,125.388184,1112]: 0 finished unit Solar Collector [f=0012963] you seem pretty good to me lready have a counter [f=0013022] [13022] Event [5232,126.708183,748]: 0 finished unit Kodachi [f=0013121] [13121] Event [5672,125.388184,1816]: 0 finished unit Wind/Tidal Generator [f=0013200] [13200] Event [4456,24.9975586,6200]: 1 finished unit Solar Collector [f=0013219] [13219] Event [4760,125.388184,1192]: 0 finished unit Solar Collector [f=0013220] [13220] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0013305] [13305] Event [1240,125.388184,6328]: 1 finished unit Solar Collector [f=0013331] [13331] Event [5592,125.388184,1848]: 0 finished unit Wind/Tidal Generator [f=0013511] [13511] Event [4616,125.388184,1352]: 0 finished unit Solar Collector [f=0013549] [13549] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0013631] [13631] Event [5512,125.388184,1896]: 0 finished unit Wind/Tidal Generator [f=0013680] [13680] Event [4488,24.9975586,6280]: 1 finished unit Solar Collector [f=0013880] [13880] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0014175] [14175] Event [4520,24.967041,6360]: 1 finished unit Solar Collector [f=0014209] [14209] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0014231] [14231] Event [4696,125.388184,1272]: 0 finished unit Solar Collector [f=0014285] [14285] Event [5849.09717,24.8927994,3571.64648]: 0 lost unit Kodachi [f=0014424] [14424] Event [5232,126.708183,748]: 0 finished unit Blitz [f=0014791] [14791] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0014902] but i produce faster [f=0014959] [14959] Event [4296,24.9975586,6040]: 1 finished unit Solar Collector [f=0015301] [15301] Event [6231.77246,24.9975586,3772.93555]: 1 lost unit Scalpel [f=0015312] [15312] Event [6159.07861,25.0040836,3753.36963]: 0 lost unit Kodachi [f=0015321] [15321] Event [6142.18262,24.9975586,3840.79077]: 0 lost unit Kodachi [f=0015343] [15343] Event [5232,126.708183,748]: 0 finished unit Blitz [f=0015401] [15401] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0015416] [15416] Event [936,15.4821777,4904]: 1 finished unit Metal Extractor [f=0015964] [15964] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0015997] [15997] Event [3344,24.9731445,1056]: 0 lost unit Picket [f=0016020] [16020] Event [3512,125.388184,5912]: 1 finished unit Gunship Plant [f=0016060] [16060] Event [3253.2998,21.9466629,1004.96759]: 1 lost unit Dagger [f=0016168] [16168] Event [3536,25.0219727,1280]: 0 lost unit Picket [f=0016177] [16177] Event [3438.15479,24.9975586,1125.37744]: 1 lost unit Dagger [f=0016188] [16188] Event [1240,17.6855469,4856]: 1 finished unit Metal Extractor [f=0016211] [16211] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0016230] [16230] Event [3394.70801,24.957859,1138.22034]: 1 lost unit Dagger [f=0016245] [16245] Event [5232,126.708183,748]: 0 finished unit Blitz [f=0016259] [16259] Event [3423.67017,23.2154121,1155.21899]: 0 lost unit Welder [f=0016299] [16299] Event [3464,24.999752,1176]: 0 lost unit Metal Extractor [f=0016439] [16439] Event [3576,23.9242363,936]: 0 lost unit Metal Extractor [f=0016479] [16479] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0016489] [16489] Event [3432,125.388184,6024]: 1 finished unit Caretaker [f=0016562] [16562] Event [3704,24.9975586,1160]: 0 lost unit Metal Extractor [f=0016720] [16720] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0016903] [16903] Event [3528,125.388184,6024]: 1 finished unit Caretaker [f=0016907] [16907] Event [3885.70068,54.6701355,1449.42578]: 1 lost unit Dagger [f=0016958] [16958] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0016997] [16997] Event [3696.46997,24.554491,1208.05945]: 0 lost unit Blitz [f=0017099] [17099] Event [3621.62622,25.3490543,1007.04114]: 0 lost unit Blitz [f=0017128] [17128] Event [3458.03467,25.1644783,1281.27502]: 0 lost unit Blitz [f=0017160] [17160] Event [5232,126.708183,748]: 0 finished unit Blitz [f=0017225] [17225] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0017259] [17259] Event [3420.15845,25.4560165,1394.46008]: 0 lost unit Kodachi [f=0017272] [17272] Event [3624,125.333252,6024]: 1 finished unit Caretaker [f=0017285] [17285] Event [3466.15723,24.3849373,1386.43994]: 0 lost unit Kodachi [f=0017329] [17329] Event [3215.28027,24.9975586,1327.85327]: 0 lost unit Kodachi [f=0017357] [17357] Event [3419.75659,55.9321175,1698.66357]: 0 lost unit Kodachi [f=0017601] [17601] Event [4512,125.388184,1504]: 0 finished unit Picket [f=0017803] [17803] Event [3672,125.406494,1976]: 0 lost unit Metal Extractor [f=0017933] [17933] Event [3542.96558,29.9384766,1452.04431]: 0 lost unit Blitz [f=0017973] at least with thos tricycles i did lol [f=0018075] [18075] Event [5232,126.708183,748]: 0 finished unit Blitz [f=0018080] [18080] Event [3880,125.388184,2120]: 0 lost unit Metal Extractor [f=0018116] [18116] Event [4400,125.388184,1744]: 0 finished unit Picket [f=0018122] [18122] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0018270] [18270] Event [4888,125.388184,2248]: 0 finished unit Stinger [f=0018280] [18280] Event [4304,125.388184,1888]: 0 lost unit Picket [f=0018318] [18318] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0018385] [18385] Event [3896,125.412598,2392]: 0 lost unit Metal Extractor [f=0018410] [18410] Event [4400,125.388184,1744]: 0 lost unit Picket [f=0018472] [18472] Event [4160.30518,125.388184,1891.31689]: 1 lost unit Scalpel [f=0018489] [18489] Event [4512,125.388184,1504]: 0 lost unit Picket [f=0018497] [18497] Event [4524.28125,125.388184,1696.00073]: 0 lost unit Welder [f=0018584] [18584] Event [4144,125.388184,2480]: 0 lost unit Picket [f=0018646] [18646] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0018843] [18843] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0018990] [18990] Event [5232,126.708183,748]: 0 finished unit Blitz [f=0019006] [19006] Event [4640.26758,125.388184,2053.99927]: 0 lost unit Blitz [f=0019051] [19051] Event [2831.95093,125.388184,5888]: 1 finished unit Halberd [f=0019368] [19368] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0019412] [19412] Event [4588.78955,125.388184,2335.93311]: 1 lost unit Mace [f=0019447] [19447] Event [4824,125.388184,2152]: 0 lost unit Stardust [f=0019519] [19519] Event [4844.31641,124.660278,2252.44775]: 0 lost unit Blitz [f=0019553] [19553] Event [4888,125.39711,2248]: 0 lost unit Stinger [f=0019563] [19563] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0019775] [19775] Event [5264.81689,125.458794,2080.00854]: 0 lost unit Welder [f=0019807] GG [f=0019887] [19887] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0019905] [19905] Event [5232,126.708183,748]: 0 finished unit Blitz [f=0020009] [20009] Event [5232.64551,125.388184,1919.55872]: 1 lost unit Scalpel [f=0020026] [20026] Event [5512,125.388184,1896]: 0 lost unit Wind/Tidal Generator [f=0020035] [20035] Event [5480,125.388184,1736]: 0 lost unit Wind/Tidal Generator [f=0020088] [20088] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0020098] [20098] Event [5544,125.7061,1800]: 0 lost unit Wind/Tidal Generator [f=0020131] [20131] Event [5289.46338,125.388184,1862.9386]: 1 lost unit Mace [f=0020131] [20131] Event [4536,125.388184,1352]: 0 lost unit Solar Collector [f=0020135] [20135] Event [5592,125.487137,1848]: 0 lost unit Wind/Tidal Generator [f=0020154] [20154] Event [5227.98682,124.513809,1491.91211]: 0 lost unit Blitz [f=0020296] [20296] Event [2831.95093,125.388184,5888]: 1 finished unit Halberd [f=0020324] [20324] Event [5288.65967,125.388184,1754.78223]: 1 lost unit Mace [f=0020324] [20324] Event [5328.46729,125.389336,1887.98804]: 0 lost unit Recon Commander [f=0020418] [20418] Event [5560,125.417709,1704]: 0 lost unit Wind/Tidal Generator [f=0020435] [20435] Event [5328,125.388184,1184]: 0 lost unit Picket [f=0020443] [20443] Event [4824,125.377632,1112]: 0 lost unit Solar Collector [f=0020452] [20452] Event [5624,125.446472,1752]: 0 lost unit Wind/Tidal Generator [f=0020469] [20469] Event [5640,125.388184,1656]: 0 lost unit Wind/Tidal Generator [f=0020483] [20483] Event [5672,125.446472,1816]: 0 lost unit Wind/Tidal Generator [f=0020493] [20493] Event [2831.95093,125.388184,5888]: 1 finished unit Halberd [f=0020496] [20496] Event [5704,125.416832,1704]: 0 lost unit Wind/Tidal Generator [f=0020526] [20526] Event [5720,125.581284,1624]: 0 lost unit Wind/Tidal Generator [f=0020547] [20547] Event [undefined]: H3003 resigned [f=0020547] game_message: H3003 has been destroyed! [f=0020547] game_message: rimimgb wins! [f=0020547] Submitting stats [f=0020547] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020547] Part| Total Time|Time of the last 0.5s [f=0020547] Draw 15577.98ms 11.51% [f=0020547] Lua::Callins::Synced 7452.34ms 27.58% [f=0020547] Lua::Callins::Unsynced 17211.71ms 13.19% [f=0020547] Lua::CollectGarbage::Synced 406.36ms 0.00% [f=0020547] Lua::CollectGarbage::Unsynced 758.98ms 1.19% [f=0020547] Misc::Profiler::AddTime 64.88ms 0.00% [f=0020547] Sim 26902.57ms 77.68% [f=0020547] [20547] Received game_message: H3003 has been destroyed! [f=0020547] [20547] Received game_message: rimimgb wins! [f=0020548] [20548] Game End Stats Header: 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32,7310,10845,10845,7310,0,873.128296,873.128296,0,0,0,0,0,0,0,0,0,2092.72803,196.191223,196.191223,2092.72803,615.552124,633.704529,633.704529,615.552124,820,940,940,820,63.6431656,57.0666656,57.0666656,63.6431656,2075,2615,2615,2075,24.0000114,35.067524,35.067524,24.0000114,1960,4460,4460,1960,595,510,510,595,2455,2830,2830,2455,627.333252,670,670,627.333252,0.00200767,0,0,0.00200767,662.595154,677.501892,677.501892,662.595154 [f=0020548] [20548] Game End Stats Values: 33,7210,11315,11315,7210,0,952.424133,952.424133,0,0,0,0,0,0,0,0,0,2232.7334,196.191223,196.191223,2232.7334,615.552124,803.704468,803.704468,615.552124,820,940,940,820,67.7117386,58.7999992,58.7999992,67.7117386,2075,2615,2615,2075,24,35.286396,35.286396,24,1790,4860,4860,1790,595,680,680,595,2525,2900,2900,2525,797.333252,670,670,797.333252,0.00200767,0,0,0.00200767,832.595093,677.501892,677.501892,832.595093 [f=0020548] [20548] Game End Stats Values: 34,7510,11715,11715,7510,0,1048.91553,1048.91553,0,0,0,0,0,0,0,0,0,2449.07178,196.191223,196.191223,2449.07178,615.552124,803.704468,803.704468,615.552124,820,940,940,820,65.5424576,60,60,65.5424576,2075,2615,2615,2075,24,36.4327621,36.4327621,24,2090,5260,5260,2090,595,680,680,595,2525,2900,2900,2525,797.333252,670,670,797.333252,0.00200767,0,0,0.00200767,832.595093,677.501892,677.501892,832.595093 [f=0020548] [20548] Game End Stats Values: 35,7510,11785,11785,7510,0,1146.55029,1146.55029,0,0,0,0,0,0,0,0,0,2659.0791,196.191223,196.191223,2659.0791,802.99939,1276.79541,1276.79541,802.99939,820,940,940,820,62.7620354,61.3333321,61.3333321,62.7620354,2075,2615,2615,2075,24,36.508976,36.508976,24,2090,5260,5260,2090,595,680,680,595,2525,2970,2970,2525,797.333252,670,670,797.333252,0.00200767,0,0,0.00200767,1338.54126,864.949158,864.949158,1338.54126 [f=0020548] [20548] Game End Stats Values: 36,7300,12055,12055,7300,0,1243.23657,1243.23657,0,0,0,0,0,0,0,0,0,2869.75098,196.191223,196.191223,2869.75098,835.552002,1538.2135,1538.2135,835.552002,820,940,940,820,67.4393463,62,62,67.4393463,2075,2615,2615,2075,24,37.7790871,37.7790871,24,1880,5440,5440,1880,815,1020,1020,815,2525,3060,3060,2525,1307.33325,890,890,1307.33325,0.00200767,0,0,0.00200767,1730.74463,897.50177,897.50177,1730.74463 [f=0020548] [20548] Game End Stats Values: 37,7100,13120,13120,7100,0,1338.91162,1338.91162,0,0,0,0,0,0,0,0,0,3079.7583,196.191223,196.191223,3079.7583,1043.04956,1814.44885,1814.44885,1043.04956,620,940,940,620,73.5558243,62,62,73.5558243,2075,3415,3415,2075,24,38.378334,38.378334,24,1880,5615,5615,1880,965,1220,1220,965,2525,3150,3150,2525,1507.33325,1115,1115,1507.33325,0.00200767,0,0,0.00200767,2006.97998,1153.62354,1153.62354,2006.97998 [f=0020548] [20548] Game End Stats Values: 38,6930,13665,13665,6930,0,1430.1709,1430.1709,0,0,0,0,0,0,0,0,0,3260.76294,196.191223,196.191223,3260.76294,1065.54956,2207.64917,2207.64917,1065.54956,620,940,940,620,72.3252869,62,62,72.3252869,2075,3595,3595,2075,21.7333336,39.9505997,39.9505997,21.7333336,1980,5980,5980,1980,965,1690,1690,965,2255,3150,3150,2255,1977.33325,1190,1190,1977.33325,0.00200767,0,0,0.00200767,2400.74414,1257.03162,1257.03162,2400.74414 [f=0020548] [20548] Game End Stats Values: 39,6330,14210,14210,6330,0,1518.1554,1518.1554,0,0,0,0,0,0,0,0,0,3280.49707,196.191223,196.191223,3280.49707,1313.96106,3048.13623,3048.13623,1313.96106,620,940,940,620,69.4540253,62,62,69.4540253,2075,3775,3775,2075,18,39.8656349,39.8656349,18,1380,6345,6345,1380,1040,2290,2290,1040,2255,3150,3150,2255,2577.33325,1265,1265,2577.33325,0.00200767,0,0,0.00200767,3241.2312,1505.44312,1505.44312,3241.2312 [f=0020548] [20548] Game End Stats Values: 40,5650,14610,14610,5650,0,1640.64709,1640.64709,0,0,0,0,0,0,0,0,0,3285.49487,196.191223,196.191223,3285.49487,1400.54688,3758.16089,3758.16089,1400.54688,620,940,940,620,68.8266525,62,62,68.8266525,2075,3955,3955,2075,18,42.1661148,42.1661148,18,700,6565,6565,700,1040,3270,3270,1040,2255,3150,3150,2255,3557.33325,1265,1265,3557.33325,0.00200767,0,0,0.00200767,3952.85278,1790.04211,1790.04211,3952.85278 [f=0020548] [20548] Game End Stats Values: 41,5360,14610,14610,5360,0,1772.66357,1772.66357,0,0,0,0,0,0,0,0,0,3285.49487,534.020142,534.020142,3285.49487,1458.78223,4148.15869,4148.15869,1458.78223,720,940,940,720,66.1603546,62,62,66.1603546,2075,3955,3955,2075,17.333334,42.8010979,42.8010979,17.333334,400,6565,6565,400,1040,3660,3660,1040,2165,3150,3150,2165,3947.33325,1265,1265,3947.33325,0.00200767,0,0,0.00200767,4342.85107,1848.27747,1848.27747,4342.85107 [f=0020548] [20548] Game End Stats Values: 42,5900,15230,15230,5900,0,1874.25647,1874.25647,0,0,0,0,0,0,0,0,0,3285.49487,624.965332,624.965332,3285.49487,1689.37061,4543.09473,4543.09473,1689.37061,1140,940,940,1140,66.5762863,62,62,66.5762863,2075,3955,3955,2075,14.3999996,40.7728615,40.7728615,14.3999996,700,7185,7185,700,1040,3961.25,3961.25,1040,1985,3150,3150,1985,4248.58301,1265,1265,4248.58301,0.00200767,0,0,0.00200767,4738.47168,2078.86572,2078.86572,4738.47168 [f=0020548] [20548] Game End Stats Values: 43,5500,15630,15630,5500,0,1972.36084,1972.36084,0,0,0,0,0,0,0,0,0,3285.49487,709.088196,709.088196,3285.49487,1692.38147,4848.75342,4848.75342,1692.38147,940,940,940,940,70.602562,62,62,70.602562,2075,3955,3955,2075,12,40.5402908,40.5402908,12,500,7585,7585,500,1260,4361.25,4361.25,1260,1985,3150,3150,1985,4648.58301,1485,1485,4648.58301,0.00200767,0,0,0.00200767,5044.13037,2084.39917,2084.39917,5044.13037 [f=0020548] [20548] Game End Stats Values: 44,5500,15870,15870,5500,0,2072.10645,2072.10645,0,0,0,0,0,0,0,0,0,3285.49487,745.522339,745.522339,3285.49487,1953.94983,5179.57422,5179.57422,1953.94983,940,940,940,940,70.6850433,62,62,70.6850433,2075,3955,3955,2075,12,40.6497116,40.6497116,12,500,7825,7825,500,1260,4661.25,4661.25,1260,1985,3150,3150,1985,4948.58301,1485,1485,4948.58301,0.00200767,0,0,0.00200767,5374.95117,2345.96753,2345.96753,5374.95117 [f=0020548] [20548] Game End Stats Values: 45,4580,16090,16090,4580,0,2173.54492,2173.54492,0,0,0,0,0,0,0,0,0,3285.49487,829.313721,829.313721,3285.49487,2259.52832,6285.15479,6285.15479,2259.52832,520,940,940,520,64.7061462,62,62,64.7061462,2075,3955,3955,2075,12,40.7625809,40.7625809,12,0,8045,8045,0,1660,5752.75,5752.75,1660,1985,3150,3150,1985,6040.08301,1885,1885,6040.08301,0.00200767,0,0,0.00200767,6481.33936,2651.54614,2651.54614,6481.33936 [f=0020548] [20548] Game End Stats Values: 46,4370,16090,16090,4370,0,2275.76294,2275.76294,0,0,0,0,0,0,0,0,0,3285.49487,926.883972,926.883972,3285.49487,2732.76099,7629.74902,7629.74902,2732.76099,520,940,940,520,61.3534737,62,62,61.3534737,2075,3955,3955,2075,12,40.814518,40.814518,12,0,8045,8045,0,2280,6262.75,6262.75,2280,1775,3150,3150,1775,6550.08301,2505,2505,6550.08301,0.00200767,0,0,0.00200767,7868.24609,3124.77881,3124.77881,7868.24609 [f=0020548] [20548] Game End Stats Values: 47,2715,16170,16170,2715,0,2340.62646,2340.62646,0,0,0,0,0,0,0,0,0,3509.49365,976.096619,976.096619,3509.49365,3520.53638,8566.54883,8566.54883,3520.53638,420,940,940,420,47.6580582,62,62,47.6580582,800,3955,3955,800,9.60000038,40.4863319,40.4863319,9.60000038,0,8125,8125,0,2680,7917.75,7917.75,2680,1495,3150,3150,1495,8205.08301,2905,2905,8205.08301,0.00200767,0,0,0.00200767,8862.48242,3912.5542,3912.5542,8862.48242 [f=0020549] [20549] Event [5500.68066,125.388771,1819.4729]: 1 lost unit Mace [f=0020550] [20550] Event [4616,125.388184,1352]: 0 lost unit Solar Collector [f=0020559] [20559] Event [4696,125.435905,1272]: 0 lost unit Solar Collector [f=0020570] !transmitlobby @voice@buildUnit@remove;tankcon [f=0020570] !transmitlobby @voice@buildUnit@remove;tankraid [f=0020570] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0020570] !transmitlobby @voice@buildUnit@remove;tankriot [f=0020570] !transmitlobby @voice@buildUnit@remove;tankassault [f=0020570] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0020570] !transmitlobby @voice@buildUnit@remove;tankarty [f=0020570] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0020570] !transmitlobby @voice@buildUnit@remove;tankaa [f=0020570] !transmitlobby @voice@buildUnit@reload [f=0020578] [20578] Event [5528,124.203644,1080]: 0 lost unit Metal Extractor [f=0020710] Spectator Dany007 left the game: normal quit [f=0020710] [20710] Event [undefined]: Dany007 quit [f=0020786] Player rimimgb left the game: normal quit [f=0020786] [20786] Event [undefined]: rimimgb quit [f=0020808] No clients connected, shutting down server [f=0020808] Server shutdown [f=0020810] [20810] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0021003] [21003] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0021211] [21211] Event [2831.95093,125.388184,5888]: 1 finished unit Halberd [f=0021394] [21394] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0021721] [21721] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0021933] [21933] Event [2831.95093,125.388184,5888]: 1 finished unit Halberd [f=0022114] [22114] Event [2831.95093,125.388184,5888]: 1 finished unit Scalpel [f=0022441] [22441] Event [2831.95093,125.388184,5888]: 1 finished unit Mace [f=0022529] [22529] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0022605] [22605] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0022680] [22680] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0022755] [22755] Event [2831.95093,125.388184,5888]: 1 finished unit Dagger [f=0024841] Autoquit sending quit command. [f=0024841] [QuitAction] user exited to system [f=0024841] [SpringApp::Kill][1] fromRun=1 [f=0024841] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024841] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024841] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024841] [ThreadPool::SetThreadCount][2] workers=0 [f=0024841] [SpringApp::Kill][2] [f=0024841] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024841] [Game::KillLua][3] dtor=0 luaUI=0x61d2d330 [f=0024841] Start widgetHandler:Shutdown [f=0024841] Shutdown - SaveOrderList Complete [f=0024841] Writing last game win data [f=0024841] Shutdown - SaveConfigData Complete [f=0024841] Shutdown Widget - Save/Load API [f=0024841] Shutdown Widget - Chili Highlight [f=0024841] Shutdown Widget - Draw After Chili [f=0024841] Shutdown Widget - EPIC Menu [f=0024841] Shutdown Widget - Chili Widget Selector [f=0024841] Shutdown Widget - Chili Minimap [f=0024841] Shutdown Widget - Local Team Colors [f=0024841] Shutdown Widget - Display Keys 2 [f=0024841] Shutdown Widget - Save Game Menu [f=0024841] Shutdown Widget - Unit Icons [f=0024841] Shutdown Widget - Noises [f=0024841] Shutdown Widget - HealthBars [f=0024841] Shutdown Widget - Win Counter [f=0024841] Shutdown Widget - SpringRTS Replay Stats [f=0024841] Shutdown Widget - BuildETA [f=0024841] Shutdown Widget - Modular Comm Info [f=0024841] Shutdown Widget - Stereo3D [f=0024841] Shutdown Widget - Showeco and Grid Drawer [f=0024841] Shutdown Widget - Point Tracker [f=0024841] Shutdown Widget - Music Player [f=0024841] Shutdown Widget - Missile Silo Range [f=0024841] Shutdown Widget - MinimapEvents [f=0024841] Shutdown Widget - Mex Placement Handler [f=0024841] Shutdown Widget - Local Widgets Config [f=0024841] Shutdown Widget - Highlight Geos [f=0024841] Shutdown Widget - Grab Input [f=0024841] Input grabbing is disabled! [f=0024841] Shutdown Widget - MetalFeatures (new) [f=0024841] Shutdown Widget - Darkening [f=0024841] Shutdown Widget - Context Menu [f=0024841] Shutdown Widget - Chili Spectator Panels [f=0024841] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024841] Shutdown Widget - Chili Nuke Warning [f=0024841] Shutdown Widget - Chili EndGame Window [f=0024841] Shutdown Widget - Chili Economy Panel Default [f=0024841] Shutdown Widget - CameraShake [f=0024841] Shutdown Widget - Attack AoE [f=0024841] Shutdown Widget - Map Edge Extension [f=0024841] Shutdown Widget - Selection Send [f=0024841] Shutdown Widget - LupsManager [f=0024841] Shutdown Widget - Newton Firezone [f=0024841] Shutdown Widget - Chili Pro Console [f=0024841] Shutdown Widget - Lasso Terraform GUI [f=0024841] Shutdown Widget - Lups [f=0024841] Shutdown Widget - Chili Framework [f=0024841] Shutdown Widget - Chili Core Selector [f=0024841] Shutdown Widget - Custom Markers [f=0024841] Shutdown Widget - Pause Screen [f=0024841] Shutdown Widget - Text To Speech Control [f=0024841] Shutdown Widget - Persistent Build Height [f=0024841] Shutdown Widget - Layout Handler [f=0024841] End widgetHandler:Shutdown [f=0024841] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={510388,73876536} {int,ext,rec}Allocs={24830488,0,0} {chunk,block}Bytes={73876536,0} [f=0024841] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024841] [Game::KillLua][2] dtor=0 luaRules=0x52910b50 [f=0024841] Start gadgetHandler:Shutdown [f=0024841] Shutdown - StartSetup [f=0024841] Shutdown - UnitMorph [f=0024841] Shutdown - LupsNanoSpray [f=0024841] Shutdown - Missile Silo Controller [f=0024841] Shutdown - Modular Comm Info [f=0024841] Shutdown - Terrain Texture Handler [f=0024841] Shutdown - UnitCloakShield [f=0024841] Shutdown - Starlight Handler [f=0024841] End gadgetHandler:Shutdown [f=0024841] Start gadgetHandler:Shutdown [f=0024841] Shutdown - Save/Load [f=0024841] Shutdown - UnitMorph [f=0024841] Shutdown - Modular Comm Info [f=0024841] Shutdown - Retreat Command [f=0024841] Shutdown - Shockwaves [f=0024841] Shutdown - Teleport Throw [f=0024841] Shutdown - UnitCloakShield [f=0024841] Shutdown - Lups Cloak FX [f=0024841] Shutdown - Lups [f=0024841] Shutdown - Lups Shield [f=0024841] End gadgetHandler:Shutdown [f=0024841] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24830518,0,0} {chunk,block}Bytes={0,0} [f=0024841] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24830518,0,0} {chunk,block}Bytes={0,0} [f=0024841] [Game::KillLua][4] dtor=0 [f=0024841] [Game::~CGame][1] [f=0024841] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024841] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024841] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024841] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024841] [Game::KillLua][4] dtor=1 [f=0024841] [Game::KillMisc][1] [f=0024841] [Game::KillMisc][2] [f=0024841] [Game::KillMisc][3] [f=0024841] [Game::KillRendering][1] [f=0024841] [3DOParser::Kill] allocated 137 pieces [f=0024841] [S3OParser::Kill] allocated 2892 pieces [f=0024841] [AssParser::Kill] allocated 221 pieces [f=0024841] [Game::KillInterface][1] [f=0024841] [Game::KillInterface][2] [f=0024841] [Game::KillSimulation][1] [f=0024841] [Game::KillSimulation][2] [f=0024841] [CCollisionHandler] dis-/continuous tests: 0/744182 [f=0024841] [Game::KillSimulation][3] [f=0024841] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024841] [~CPathCache(32x28)] cacheHits=202 hitPercentage=43% numHashColls=0 maxCacheSize=25 [f=0024841] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024841] [~CPathCache(64x56)] cacheHits=450 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024841] [LosHandler::Kill] raycast instance cache-{hits,misses}={11661,14257}; shared=2%; cached=43% [f=0024841] [Game::KillSimulation][4] [f=0024841] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0024841] [Game::~CGame][2] [f=0024841] [Game::~CGame][3] [f=0024841] [SpringApp::Kill][3] [f=0024841] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 260126 bytes sent 183702 bytes recv'd [f=0024841] [SpringApp::Kill][4] font=0x467298a0 [f=0024841] [SpringApp::Kill][5] [f=0024841] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x4679a710) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=3162ms file="unittextures/factorytank_1.png" indx=7029 inflSize=4103kb readTime=167ms file="bitmaps/loadpictures/markers.png" indx=505 inflSize=2489kb readTime=76ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=67ms file="objects3d/cremcom3.s3o" indx=5028 inflSize=200kb readTime=47ms file="objects3d/funnelweb.dae" indx=5105 inflSize=1500kb readTime=42ms file="luaui/configs/lang/campaign_units.en.json" indx=2823 inflSize=4kb readTime=36ms file="luaui/headers/overdrive.lua" indx=2907 inflSize=0kb readTime=33ms file="icons/shiparty_alt.png" indx=1083 inflSize=64kb readTime=26ms file="objects3d/amphcon.s3o" indx=4783 inflSize=76kb readTime=25ms file="objects3d/amphraider2.s3o" indx=4786 inflSize=115kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 60021966 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x46879df0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7fb4c401ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x46887710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x467e6750) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]