[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NADlCSdiBg/springsettings.871094.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f36d001e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15254 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/871094/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 279ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46105f00] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46105f00] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 817ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1074ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 734ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 191ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/871094/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37afe [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37afe file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-65b37afe.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65b37b0e [f=-000001] [Path] [PathEstimator::ReadFile] hash=65b37b0e file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-65b37b0e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1191ms, checksum 23caeef5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/871094/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53cef8f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5a49935e0e749be936acbecd52e76435 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={4c25f1e8,00000000}]" [f=-000001] Allies: I choose: inin! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=907863a423884617b35209e0635a56546c08db6e32d4424b88fda706f23ba9789acb99cd49f3b540363b7137c81e0940941510f43c77a14c94d312a583be5bbd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=93528b5185fdbfc01f665cfdb3ffa6b2eb8753fc15b5b6c3a0463a050495dbe814226776bec18fb8d3886a2d92684f8b997520ccfebb0d25b61310d9187a0127]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={551a71b8,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [2491,343.55542,590]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3592,336.93335,5367]: 1 finished unit Recon Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:1953 [f=0000000] [0] Niarteloc, team: 1, elo:1868 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [2568,345.112579,648]: 0 finished unit Amphbot Factory [f=0000007] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000007] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000007] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000007] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000007] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000007] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000007] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000007] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000007] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000007] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000152] [152] Event [3656,338.285675,5424]: 1 finished unit Cloakbot Factory [f=0000270] [270] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0000372] [372] Event [2232,336.100922,632]: 0 finished unit Wind/Tidal Generator [f=0000449] [449] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0000462] [462] Event [2264,337.421021,552]: 0 finished unit Wind/Tidal Generator [f=0000552] [552] Event [2280,338.119263,472]: 0 finished unit Wind/Tidal Generator [f=0000575] [575] Event [2604,347.63501,648]: 0 finished unit Conch [f=0000626] [626] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0000672] [672] Event [2312,338.67569,392]: 0 finished unit Wind/Tidal Generator [f=0000761] [761] Event [3496,354.167938,5592]: 1 finished unit Solar Collector [f=0000829] [829] Event [2604,347.63501,648]: 0 finished unit Duck [f=0000831] [831] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0001016] [1016] Event [2360,339.341187,296]: 0 finished unit Solar Collector [f=0001041] [1041] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0001071] !predict [f=0001074] > Team Loocheenchancz has a 61.9% chance to win [f=0001074] > Team Niarteloc has a 38.1% chance to win [f=0001252] [1252] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0001357] [1357] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0001437] [1437] Event [2604,347.63501,648]: 0 finished unit Duck [f=0001464] [1464] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0001602] [1602] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0001765] [1765] Event [3816,349.269348,5816]: 1 finished unit Solar Collector [f=0001834] [1834] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0002071] [2071] Event [2604,347.63501,648]: 0 finished unit Duck [f=0002075] [2075] Event [2568,350.687622,312]: 0 finished unit Solar Collector [f=0002224] [2224] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0002506] [2506] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0002557] [2557] Event [2680,359.055634,424]: 0 finished unit Solar Collector [f=0002633] [2633] Event [2604,347.63501,648]: 0 finished unit Duck [f=0002678] [2678] Event [5368,366.430817,5272]: 1 finished unit Metal Extractor [f=0002696] [2696] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0002898] [2898] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0002916] [2916] Event [2232,336.100922,632]: 0 lost unit Wind/Tidal Generator [f=0003071] [3071] Event [3976,349.302063,5608]: 1 finished unit Solar Collector [f=0003080] [3080] Event [4072,506.973877,1048]: 0 finished unit Solar Collector [f=0003101] [3101] Event [2604,347.63501,648]: 0 finished unit Duck [f=0003122] [3122] Event [2248,334.769897,696]: 0 lost unit Metal Extractor [f=0003179] [3179] Event [2163.49487,337.800995,662.388245]: 1 lost unit Glaive [f=0003200] [3200] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0003319] [3319] Event [3928,351.178589,5688]: 1 finished unit Wind/Tidal Generator [f=0003439] [3439] Event [4395.40918,507.986969,1365.34509]: 1 lost unit Glaive [f=0003473] [3473] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0003559] [3559] Event [4122.73242,498.02536,1413.30908]: 0 lost unit Duck [f=0003571] [3571] Event [3880,351.244049,5736]: 1 finished unit Wind/Tidal Generator [f=0003645] [3645] Event [4111.92773,506.081543,1161.93335]: 1 lost unit Glaive [f=0003653] [3653] Event [4213.49414,509.717224,1157.48853]: 1 lost unit Glaive [f=0003662] [3662] Event [4152,510.846924,904]: 0 finished unit Solar Collector [f=0003697] [3697] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0003804] [3804] Event [2248,330.708313,696]: 0 finished unit Metal Extractor [f=0003816] [3816] Event [5688,381.541199,5144]: 1 finished unit Metal Extractor [f=0003866] [3866] Event [2604,347.63501,648]: 0 finished unit Conch [f=0003920] [3920] Event [3720,347.218262,5832]: 1 finished unit Wind/Tidal Generator [f=0003924] [3924] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0004103] [4103] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0004133] [4133] Event [3640,348.560181,5752]: 1 finished unit Wind/Tidal Generator [f=0004152] [4152] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0004195] [4195] Event [2604,347.63501,648]: 0 finished unit Duck [f=0004250] [4250] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0004433] [4433] Event [3560,351.069489,5672]: 1 finished unit Wind/Tidal Generator [f=0004450] [4450] Event [2604,347.63501,648]: 0 finished unit Duck [f=0004458] [4458] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0004707] [4707] Event [2604,347.63501,648]: 0 finished unit Duck [f=0004722] [4722] Event [4264,513.563538,1096]: 0 finished unit Solar Collector [f=0004733] [4733] Event [5624,387.890869,5544]: 1 finished unit Metal Extractor [f=0004844] [4844] Event [2264,337.421021,552]: 0 lost unit Wind/Tidal Generator [f=0004868] [4868] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0004905] [4905] Event [2280,338.377136,472]: 0 lost unit Wind/Tidal Generator [f=0004950] [4950] Event [2604,347.63501,648]: 0 finished unit Duck [f=0004997] [4997] Event [2312,339.096527,392]: 0 lost unit Wind/Tidal Generator [f=0005082] [5082] Event [4264,507.857605,1256]: 0 finished unit Solar Collector [f=0005125] [5125] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0005137] [5137] Event [2660.72168,357.953766,271.078064]: 1 lost unit Glaive [f=0005217] [5217] Event [2604,347.63501,648]: 0 finished unit Duck [f=0005235] [5235] Event [1736,605.589661,1640]: 0 finished unit Metal Extractor [f=0005306] [5306] Event [5656,388.43634,5448]: 1 finished unit Solar Collector [f=0005312] [5312] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0005440] [5440] Event [3624,345.123535,5528]: 1 finished unit Caretaker [f=0005481] [5481] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0005506] [5506] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0005507] [5507] Event [4392,513.345337,1256]: 0 lost unit Metal Extractor [f=0005607] [5607] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0005627] [5627] Event [3819.89478,500.536377,1123.96252]: 1 lost unit Glaive [f=0005675] [5675] Event [3831.96997,501.169769,951.911438]: 0 lost unit Duck [f=0005685] [5685] Event [4119.81494,505.485901,1192.69983]: 0 lost unit Duck [f=0005734] [5734] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0005869] [5869] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0005883] [5883] Event [5672,386.003418,5256]: 1 finished unit Solar Collector [f=0005999] [5999] Event [4324.43701,512.033997,1211.64478]: 0 lost unit Conch [f=0006021] [6021] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0006270] [6270] Event [4285.70557,516.408875,912.524048]: 1 lost unit Glaive [f=0006306] [6306] Event [2080.53198,621.03656,2435.48462]: 0 lost unit Duck [f=0006306] [6306] Event [4184,511.11969,824]: 0 lost unit Metal Extractor [f=0006312] [6312] Event [4291.18555,517.117188,953.229004]: 1 lost unit Glaive [f=0006316] [6316] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0006335] [6335] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0006432] [6432] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0006501] [6501] Event [2604,347.63501,648]: 0 finished unit Conch [f=0006525] [6525] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0006681] [6681] Event [5496,375.747986,5304]: 1 finished unit Solar Collector [f=0006735] [6735] Event [2392,570.743042,2200]: 0 finished unit Metal Extractor [f=0006761] [6761] Event [2604,347.63501,648]: 0 finished unit Duck [f=0006789] [6789] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0007017] [7017] Event [2604,347.63501,648]: 0 finished unit Duck [f=0007083] [7083] Event [3688,343.345184,5528]: 1 finished unit Caretaker [f=0007100] [7100] Event [2349.31641,577.325745,2232.99487]: 1 lost unit Glaive [f=0007108] [7108] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0007122] [7122] Event [2392,570.743042,2200]: 0 lost unit Metal Extractor [f=0007141] [7141] Event [2301.34692,583.383484,2197.83008]: 1 lost unit Glaive [f=0007198] [7198] Event [2275.04102,586.826477,2119.48779]: 1 lost unit Glaive [f=0007232] [7232] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0007253] [7253] Event [2192.89771,595.875244,2052.11963]: 1 lost unit Glaive [f=0007273] [7273] Event [2604,347.63501,648]: 0 finished unit Duck [f=0007306] [7306] Event [2214.8772,593.760681,2062.26685]: 1 lost unit Glaive [f=0007369] [7369] Event [2245.24634,590.282288,2111.18677]: 1 lost unit Glaive [f=0007430] [7430] Event [2331.99487,580.042297,2107.79395]: 1 lost unit Glaive [f=0007460] [7460] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0007486] [7486] Event [2361.62549,575.654846,2084.02881]: 1 lost unit Glaive [f=0007496] [7496] Event [850.466309,341.778778,994.512024]: 1 lost unit Glaive [f=0007527] [7527] Event [2604,347.63501,648]: 0 finished unit Duck [f=0007782] [7782] Event [2604,347.63501,648]: 0 finished unit Duck [f=0007844] [7844] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0008153] [8153] Event [3544,345.636292,5096]: 1 finished unit Geothermal Generator [f=0008158] [8158] Event [2034.44092,605.244202,1976.03674]: 0 finished unit Engineer Commander [f=0008158] [8158] Event [2034.44092,605.244202,1976.03674]: 0 lost unit Engineer Commander [f=0008158] game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0008158] [8158] Received game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0008174] [8174] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0008246] [8246] Event [2604,347.63501,648]: 0 finished unit Conch [f=0008260] [8260] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0008460] [8460] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0008546] [8546] Event [2073.96753,629.124329,2501.36499]: 1 lost unit Ronin [f=0008555] [8555] Event [2744,503.962708,4456]: 1 finished unit Metal Extractor [f=0008609] [8609] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0008694] [8694] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0008729] [8729] Event [1712,511.359711,4816]: 1 finished unit Lotus [f=0008781] [8781] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0008963] [8963] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009060] [9060] Event [3688,346.367249,5608]: 1 finished unit Caretaker [f=0009084] [9084] Event [4059.66626,499.150116,1362.58801]: 1 lost unit Glaive [f=0009101] [9101] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009129] [9129] Event [4012.94189,494.814667,1529.06348]: 0 lost unit Duck [f=0009173] [9173] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009184] [9184] Event [2392,572.755981,2200]: 0 finished unit Metal Extractor [f=0009210] [9210] Event [4107.19531,501.174011,1317.84631]: 1 lost unit Glaive [f=0009229] [9229] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0009247] [9247] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009284] [9284] Event [4222.50049,513.698059,955.424011]: 0 lost unit Duck [f=0009320] [9320] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009382] [9382] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009457] [9457] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009492] [9492] Event [4129.60254,508.560486,1056.52454]: 1 lost unit Glaive [f=0009577] [9577] Event [4184,507.058105,824]: 0 finished unit Metal Extractor [f=0009579] [9579] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0009675] [9675] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0009752] [9752] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009783] [9783] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0009820] [9820] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009867] [9867] Event [2439.9917,571.742859,2214.77246]: 1 lost unit Glaive [f=0009891] [9891] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009911] [9911] Event [2371.83447,573.871887,2081.50806]: 1 lost unit Glaive [f=0009924] [9924] Event [2488,344.316162,552]: 0 finished unit Caretaker [f=0009925] [9925] Event [2340.16699,576.944458,2001.75415]: 0 lost unit Engineer Commander [f=0009930] [9930] Event [2360.96826,567.850891,2025.01379]: 1 lost unit Glaive [f=0009956] [9956] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0009994] [9994] Event [2672.9873,533.019226,2283.70313]: 1 lost unit Ronin [f=0010027] [10027] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0010100] [10100] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0010165] [10165] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0010236] [10236] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0010304] [10304] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0010462] [10462] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0010520] [10520] Event [2456,340.792236,632]: 0 finished unit Caretaker [f=0010594] [10594] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0010687] [10687] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0010739] [10739] Event [3544.13794,494.637329,3035.75244]: 1 lost unit Glaive [f=0010764] [10764] Event [3551.05566,494.965851,2936.92798]: 1 lost unit Glaive [f=0010780] [10780] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0010829] [10829] Event [3619.88086,484.810791,3007.21289]: 1 lost unit Glaive [f=0010874] [10874] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0010904] [10904] Event [2344,339.371338,456]: 0 finished unit Solar Collector [f=0010917] [10917] Event [3635.14746,479.226105,2961.27686]: 1 lost unit Glaive [f=0010930] [10930] Event [3679.95239,431.833923,2985.68604]: 0 lost unit Duck [f=0010935] [10935] Event [3120,495.21286,3696]: 1 finished unit Lotus [f=0010946] [10946] Event [4392,509.283844,1256]: 0 lost unit Metal Extractor [f=0010966] [10966] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0011012] [11012] Event [3608.37256,489.498474,2792.11963]: 0 lost unit Duck [f=0011034] [11034] Event [4347.67773,515.682068,1167.58594]: 0 lost unit Conch [f=0011042] [11042] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0011123] [11123] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0011156] [11156] Event [3650.4646,449.946136,2453.85181]: 0 lost unit Duck [f=0011166] [11166] Event [4195.10107,511.905182,1028.50464]: 0 lost unit Duck [f=0011170] [11170] Event [4178.57129,511.575134,1004.37219]: 1 lost unit Glaive [f=0011190] [11190] Event [4149.71826,509.711853,1054.79797]: 1 lost unit Glaive [f=0011198] [11198] Event [4164.31396,509.192627,1107.85486]: 0 lost unit Duck [f=0011203] [11203] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0011217] [11217] Event [4133.76611,508.269287,1059.88477]: 1 lost unit Glaive [f=0011224] [11224] Event [4207.96289,512.211975,1071.03235]: 0 lost unit Duck [f=0011276] [11276] Event [4367.62793,518.728577,1080.42224]: 0 lost unit Duck [f=0011287] [11287] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0011299] [11299] Event [3240,496.762085,3736]: 1 finished unit Metal Extractor [f=0011319] [11319] Event [2296,336.693359,616]: 0 finished unit Solar Collector [f=0011360] [11360] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0011438] [11438] Event [4184,507.058105,824]: 0 lost unit Metal Extractor [f=0011459] [11459] Event [4264,513.563538,1096]: 0 lost unit Solar Collector [f=0011481] [11481] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0011573] [11573] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0011611] [11611] Event [4152,510.800842,904]: 0 lost unit Solar Collector [f=0011621] [11621] Event [2604,347.63501,648]: 0 finished unit Duck [f=0011645] [11645] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0011674] [11674] Event [4264,507.866455,1256]: 0 lost unit Solar Collector [f=0011717] [11717] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0011800] [11800] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0011828] [11828] Event [4072,506.973877,1048]: 0 lost unit Solar Collector [f=0011886] [11886] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0011973] [11973] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0012007] [12007] Event [2312,333.97049,712]: 0 finished unit Solar Collector [f=0012047] [12047] Event [2604,347.63501,648]: 0 finished unit Duck [f=0012057] [12057] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0012062] [12062] Event [2392,572.755981,2200]: 0 lost unit Metal Extractor [f=0012087] [12087] Event [2936.51123,338.646729,743.663513]: 0 lost unit Duck [f=0012142] [12142] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0012143] [12143] Event [2804.26123,353.171478,681.08606]: 1 lost unit Glaive [f=0012177] [12177] Event [2811.44897,352.025177,690.356689]: 0 lost unit Duck [f=0012200] [12200] Event [2604,347.63501,648]: 0 lost unit Duck [f=0012223] [12223] Event [2604,347.63501,648]: 0 lost unit Duck [f=0012226] [12226] Event [2604,347.63501,648]: 0 lost unit Duck [f=0012230] [12230] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0012307] [12307] Event [2456,340.792236,632]: 0 lost unit Caretaker [f=0012317] [12317] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0012338] [12338] Event [2792,495.071045,3272]: 1 finished unit Metal Extractor [f=0012374] [12374] Event [920,338.337463,1720]: 0 finished unit Metal Extractor [f=0012447] [12447] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0012528] [12528] Event [undefined]: Loocheenchancz resigned [f=0012528] game_message: Loocheenchancz has been destroyed! [f=0012528] game_message: Niarteloc wins! [f=0012528] Submitting stats [f=0012528] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012528] Part| Total Time|Time of the last 0.5s [f=0012528] Draw 12347.19ms 14.61% [f=0012528] Lua::Callins::Synced 5648.60ms 15.21% [f=0012528] Lua::Callins::Unsynced 15513.21ms 19.48% [f=0012528] Lua::CollectGarbage::Synced 236.41ms 0.00% [f=0012528] Lua::CollectGarbage::Unsynced 627.46ms 0.50% [f=0012528] Misc::Profiler::AddTime 51.99ms 0.10% [f=0012528] Sim 19110.71ms 72.76% [f=0012528] [12528] Received game_message: Loocheenchancz has been destroyed! [f=0012528] [12528] Received game_message: Niarteloc wins! [f=0012529] [12529] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012529] [12529] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012529] [12529] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012529] [12529] Game End Stats Values: 2,2165,2200,2165,2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.54161739,7.4666667,7.54161739,2075,2075,2075,2075,5.5999999,6.70496702,5.5999999,6.70496702,0,0,0,0,0,0,0,0,90,125,90,125,0,7.00000191,0,7.00000191,0,0,0,0,0,0,0,0 [f=0012529] [12529] Game End Stats Values: 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27,7410,2840,7410,2840,779.290283,504.823883,779.290283,504.823883,0,0,0,0,0,0,0,0,0,2007.27759,0,2007.27759,3991.52246,2247.62549,3991.52246,2247.62549,180,0,180,0,48.4559097,12.2666664,48.4559097,12.2666664,2615,1160,2615,1160,28.4937801,81.0474625,28.4937801,81.0474625,2620,540,2620,540,3548.75,2130,3548.75,2130,1995,1140,1995,1140,2260,4575.3916,2260,4575.3916,0,115.983421,0,115.983421,2527.54956,4125.36475,2527.54956,4125.36475 [f=0012529] [12529] Game End Stats Values: 28,7735,2750,7735,2750,848.452209,512.100647,848.452209,512.100647,0,0,0,0,0,0,0,0,0,2121.92725,0,2121.92725,4176.93799,2326.81958,4176.93799,2326.81958,180,0,180,0,51.8696442,12.3999996,51.8696442,12.3999996,2615,1160,2615,1160,29.7598038,18.8544369,29.7598038,18.8544369,2945,540,2945,540,3788.75,2195,3788.75,2195,1995,1050,1995,1050,2325,4815.3916,2325,4815.3916,0,137.316711,0,137.316711,2673.70459,4310.77979,2673.70459,4310.77979 [f=0012529] [12529] Game End Stats Values: 29,8075,2580,8075,2580,904.247314,519.121826,904.247314,519.121826,0,0,0,0,0,0,0,0,0,2203.53003,0,2203.53003,4957.22314,2326.81958,4957.22314,2326.81958,180,0,180,0,52.2792931,14,52.2792931,14,2615,980,2615,980,30.1774521,16.7900066,30.1774521,16.7900066,3195,460,3195,460,4087.41675,2195,4087.41675,2195,2085,1140,2085,1140,2325,5114.05811,2325,5114.05811,0,137.316711,0,137.316711,2702.53027,5103.24658,2702.53027,5103.24658 [f=0012532] [12532] Event [2439.31372,334.989868,773.870667]: 0 lost unit Conch [f=0012539] [12539] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0012545] [12545] Event [2604,347.83551,648]: 0 finished unit Duck [f=0012549] [12549] Event [2696,358.553772,536]: 0 lost unit Metal Extractor [f=0012555] [12555] Event [2613.23682,347.8703,631.268555]: 0 lost unit Duck [f=0012569] [12569] Event [2568,347.784546,648]: 0 lost unit Amphbot Factory [f=0012569] !transmitlobby @voice@buildUnit@remove;amphcon [f=0012569] !transmitlobby @voice@buildUnit@remove;amphraid [f=0012569] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0012569] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0012569] !transmitlobby @voice@buildUnit@remove;amphriot [f=0012569] !transmitlobby @voice@buildUnit@remove;amphassault [f=0012569] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0012569] !transmitlobby @voice@buildUnit@remove;amphaa [f=0012569] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0012569] !transmitlobby @voice@buildUnit@remove;amphtele [f=0012569] !transmitlobby @voice@buildUnit@reload [f=0012577] [12577] Event [2488,344.316162,552]: 0 lost unit Caretaker [f=0012608] [12608] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0012665] gg [f=0012668] Spectator Loocheenchancz left the game: normal quit [f=0012668] [12668] Event [undefined]: Loocheenchancz quit [f=0012681] [12681] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0012695] [12695] Event [944,470.785278,4048]: 1 finished unit Lotus [f=0012746] [12746] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0012808] [12808] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0012816] No clients connected, shutting down server [f=0012816] Server shutdown [f=0012882] [12882] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0012954] [12954] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013018] [13018] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013091] [13091] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013163] [13163] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013292] [13292] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0013382] [13382] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0013456] [13456] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013522] [13522] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013564] [13564] Event [848,470.981689,4032]: 1 finished unit Lotus [f=0013586] [13586] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013648] [13648] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013722] [13722] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013794] [13794] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013856] [13856] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0013932] [13932] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014005] [14005] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014135] [14135] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0014225] [14225] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0014301] [14301] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014366] [14366] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014432] [14432] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014490] [14490] Event [784,485.63385,4128]: 1 finished unit Lotus [f=0014507] [14507] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014570] [14570] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014631] [14631] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014691] [14691] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014752] [14752] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014813] [14813] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0014931] [14931] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0015013] [15013] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0015082] [15082] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015144] [15144] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015204] [15204] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015272] [15272] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015343] [15343] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015409] [15409] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015469] [15469] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015530] [15530] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015591] [15591] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015706] [15706] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0015788] [15788] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0015862] [15862] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015921] [15921] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0015983] [15983] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0016043] [16043] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0016103] [16103] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0016172] [16172] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0016243] [16243] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0016308] [16308] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0016369] [16369] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0016482] [16482] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Conjurer [f=0016566] [16566] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Ronin [f=0016636] [16636] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0016698] [16698] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0016758] [16758] Event [3656.01465,335.162659,5414.3999]: 1 finished unit Glaive [f=0016784] Autoquit sending quit command. [f=0016784] [QuitAction] user exited to system [f=0016784] [SpringApp::Kill][1] fromRun=1 [f=0016784] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016784] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016784] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016784] [ThreadPool::SetThreadCount][2] workers=0 [f=0016784] [SpringApp::Kill][2] [f=0016784] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016784] [Game::KillLua][3] dtor=0 luaUI=0x66f41900 [f=0016784] Start widgetHandler:Shutdown [f=0016784] Shutdown - SaveOrderList Complete [f=0016784] Writing last game win data [f=0016784] Shutdown - SaveConfigData Complete [f=0016784] Shutdown Widget - Chili Highlight [f=0016784] Shutdown Widget - Save/Load API [f=0016784] Shutdown Widget - Draw After Chili [f=0016784] Shutdown Widget - EPIC Menu [f=0016784] Shutdown Widget - Chili Minimap [f=0016784] Shutdown Widget - Chili Widget Selector [f=0016784] Shutdown Widget - Local Team Colors [f=0016784] Shutdown Widget - Display Keys 2 [f=0016784] Shutdown Widget - Save Game Menu [f=0016784] Shutdown Widget - HealthBars [f=0016784] Shutdown Widget - Noises [f=0016784] Shutdown Widget - Unit Icons [f=0016784] Shutdown Widget - Win Counter [f=0016784] Shutdown Widget - BuildETA [f=0016784] Shutdown Widget - SpringRTS Replay Stats [f=0016784] Shutdown Widget - Modular Comm Info [f=0016784] Shutdown Widget - CameraShake [f=0016784] Shutdown Widget - Chili Economy Panel Default [f=0016784] Shutdown Widget - Chili EndGame Window [f=0016784] Shutdown Widget - Chili Nuke Warning [f=0016784] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016784] Shutdown Widget - Chili Spectator Panels [f=0016784] Shutdown Widget - Context Menu [f=0016784] Shutdown Widget - Darkening [f=0016784] Shutdown Widget - MetalFeatures (new) [f=0016784] Shutdown Widget - Grab Input [f=0016784] Input grabbing is disabled! [f=0016784] Shutdown Widget - Highlight Geos [f=0016784] Shutdown Widget - Local Widgets Config [f=0016784] Shutdown Widget - Mex Placement Handler [f=0016784] Shutdown Widget - MinimapEvents [f=0016784] Shutdown Widget - Missile Silo Range [f=0016784] Shutdown Widget - Music Player [f=0016784] Shutdown Widget - Point Tracker [f=0016784] Shutdown Widget - Showeco and Grid Drawer [f=0016784] Shutdown Widget - Stereo3D [f=0016784] Shutdown Widget - Attack AoE [f=0016784] Shutdown Widget - Map Edge Extension [f=0016784] Shutdown Widget - Selection Send [f=0016784] Shutdown Widget - LupsManager [f=0016784] Shutdown Widget - Newton Firezone [f=0016784] Shutdown Widget - Chili Pro Console [f=0016784] Shutdown Widget - Lasso Terraform GUI [f=0016784] Shutdown Widget - Chili Framework [f=0016784] Shutdown Widget - Lups [f=0016784] Shutdown Widget - Custom Markers [f=0016784] Shutdown Widget - Chili Core Selector [f=0016784] Shutdown Widget - Pause Screen [f=0016784] Shutdown Widget - Layout Handler [f=0016784] Shutdown Widget - Persistent Build Height [f=0016784] Shutdown Widget - Text To Speech Control [f=0016784] End widgetHandler:Shutdown [f=0016784] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={654345,81729999} {int,ext,rec}Allocs={24533128,0,0} {chunk,block}Bytes={81729999,0} [f=0016784] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016784] [Game::KillLua][2] dtor=0 luaRules=0x53cef8f0 [f=0016784] Start gadgetHandler:Shutdown [f=0016784] Shutdown - StartSetup [f=0016784] Shutdown - UnitMorph [f=0016784] Shutdown - LupsNanoSpray [f=0016784] Shutdown - Missile Silo Controller [f=0016784] Shutdown - Modular Comm Info [f=0016784] Shutdown - Terrain Texture Handler [f=0016784] Shutdown - UnitCloakShield [f=0016784] Shutdown - Starlight Handler [f=0016784] End gadgetHandler:Shutdown [f=0016784] Start gadgetHandler:Shutdown [f=0016784] Shutdown - Save/Load [f=0016784] Shutdown - UnitMorph [f=0016784] Shutdown - Modular Comm Info [f=0016784] Shutdown - Retreat Command [f=0016784] Shutdown - Shockwaves [f=0016784] Shutdown - Teleport Throw [f=0016784] Shutdown - UnitCloakShield [f=0016784] Shutdown - Lups Cloak FX [f=0016784] Shutdown - Lups [f=0016784] Shutdown - Lups Shield [f=0016784] End gadgetHandler:Shutdown [f=0016784] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24533241,0,0} {chunk,block}Bytes={0,0} [f=0016784] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24533241,0,0} {chunk,block}Bytes={0,0} [f=0016784] [Game::KillLua][4] dtor=0 [f=0016784] [Game::~CGame][1] [f=0016784] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016784] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016784] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016784] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016784] [Game::KillLua][4] dtor=1 [f=0016784] [Game::KillMisc][1] [f=0016784] [Game::KillMisc][2] [f=0016784] [Game::KillMisc][3] [f=0016784] [Game::KillRendering][1] [f=0016784] [3DOParser::Kill] allocated 137 pieces [f=0016784] [S3OParser::Kill] allocated 2673 pieces [f=0016784] [AssParser::Kill] allocated 220 pieces [f=0016784] [Game::KillInterface][1] [f=0016784] [Game::KillInterface][2] [f=0016784] [Game::KillSimulation][1] [f=0016784] [Game::KillSimulation][2] [f=0016784] [CCollisionHandler] dis-/continuous tests: 0/70117 [f=0016784] [Game::KillSimulation][3] [f=0016784] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016784] [~CPathCache(24x24)] cacheHits=175 hitPercentage=44% numHashColls=0 maxCacheSize=11 [f=0016784] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016784] [~CPathCache(48x48)] cacheHits=752 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016784] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016784] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016784] [LosHandler::Kill] raycast instance cache-{hits,misses}={16118,10485}; shared=7%; cached=54% [f=0016784] [Game::KillSimulation][4] [f=0016784] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016784] [Game::~CGame][2] [f=0016784] [Game::~CGame][3] [f=0016784] [SpringApp::Kill][3] [f=0016784] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175747 bytes sent 133786 bytes recv'd [f=0016784] [SpringApp::Kill][4] font=0x4603b8a0 [f=0016784] [SpringApp::Kill][5] [f=0016784] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x460a93f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=2717ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=64ms file="objects3d/strikecom_4.dae" indx=5382 inflSize=1499kb readTime=47ms file="objects3d/dante.s3o" indx=5039 inflSize=112kb readTime=38ms file="scripts/amphaa.lua" indx=5469 inflSize=11kb readTime=35ms file="objects3d/crasher.s3o" indx=5022 inflSize=161kb readTime=34ms file="unitpics/cloakskirm.png" indx=6244 inflSize=11kb readTime=30ms file="objects3d/bantha.s3o" indx=4840 inflSize=433kb readTime=30ms file="luaui/widgets/camera_recorder.lua" indx=3763 inflSize=8kb readTime=30ms file="luarules/configs/morph_defs.lua" indx=1290 inflSize=8kb readTime=23ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4560 inflSize=46kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 50702898 bytes cached in 2831 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x46193940) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f36d001ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x4619d820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x4610a770) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]