[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XzBFJcFBqe/springsettings.870479.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f100c01e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15264 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/870479/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 298ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e4d480] using map "Hourglass v0.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hourglass v0.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e4d480] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 820ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 38ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 155ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 210ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Dynamic Mex Feature Placer LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Dynamic Mex Feature Placer >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] pancakes123123 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/870479/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=adbcb0e8 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c75dd050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa6f89ff [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa6f89ff file="cache/104dev-maintenance/paths/Hourglass v0.3.pe-aa6f89ff.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=adbcb0e8 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c75dd050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=aa6f8a0f [f=-000001] [Path] [PathEstimator::ReadFile] hash=aa6f8a0f file="cache/104dev-maintenance/paths/Hourglass v0.3.pe2-aa6f8a0f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1671ms, checksum c50aaa6f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/870479/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=243f10ba2827a63462bdf45c2bd48464b08d3125606f669025fd263011e7c592a2ef5f2b1566aee28378524a6c66310f6c8aa435bc05f9a5bc56b3a45c790a4d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0cb99b5eb087aa1430678cf1f649042f295b2d74a72ae1e44be9ab31216c642452b045c09b5fee71e5b59612da8be0ab52ae24ec9ef7bfa5a00cd25f65c5cd0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521977f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0c34925e5f11efed29e77d315fb36b56 [f=-000001] Connection attempt from Bendeero [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Bendeero changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Legomenon [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Legomenon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=243f10ba2827a63462bdf45c2bd48464b08d3125606f669025fd263011e7c592a2ef5f2b1566aee28378524a6c66310f6c8aa435bc05f9a5bc56b3a45c790a4d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0cb99b5eb087aa1430678cf1f649042f295b2d74a72ae1e44be9ab31216c642452b045c09b5fee71e5b59612da8be0ab52ae24ec9ef7bfa5a00cd25f65c5cd0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[Game::Load][lua{Rules,Gaia}={78d98470,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=243f10ba2827a63462bdf45c2bd48464b08d3125606f669025fd263011e7c592a2ef5f2b1566aee28378524a6c66310f6c8aa435bc05f9a5bc56b3a45c790a4d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0cb99b5eb087aa1430678cf1f649042f295b2d74a72ae1e44be9ab31216c642452b045c09b5fee71e5b59612da8be0ab52ae24ec9ef7bfa5a00cd25f65c5cd0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[Game::Load][lua{Rules,Gaia}={26696900,00000000}]" [f=-000001] Allies: I choose: Reckoning! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5090,25.3947754,2338]: 0 finished unit Engineer Commander [f=-000001] [0] Event [696,80.3960571,6799]: 1 finished unit Recon Commander [f=0000000] [0] Bendeero, team: 0, elo:2079 [f=0000000] [0] Legomenon, team: 1, elo:2047 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4912,25.3874207,2288]: 0 finished unit Tank Foundry [f=0000006] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000006] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000006] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000006] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000006] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000006] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000006] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000023] [23] Event [784,80.3918457,6848]: 1 finished unit Rover Assembly [f=0000202] [202] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Dart [f=0000368] [368] Event [648,80.3918457,6856]: 1 finished unit Metal Extractor [f=0000538] [538] Event [4912,25.3874207,2316]: 0 finished unit Blitz [f=0000602] [602] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0000908] [908] Event [328,80.3918457,6616]: 1 finished unit Metal Extractor [f=0000963] [963] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Mason [f=0001091] [1091] Event [3797.45703,25.3874207,3738.52661]: 1 lost unit Dart [f=0001105] [1105] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Dart [f=0001274] [1274] Event [248,80.3918457,6696]: 1 finished unit Solar Collector [f=0001362] [1362] Event [4912,26.7074203,2316]: 0 finished unit Welder [f=0001515] [1515] Event [5496,25.3874207,2344]: 0 finished unit Metal Extractor [f=0001783] [1783] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0001807] [1807] Event [216,80.3918457,6808]: 1 finished unit Solar Collector [f=0002147] [2147] Event [1280.80127,25.3874207,6289.32373]: 1 lost unit Dart [f=0002179] [2179] Event [5624,25.3874207,2312]: 0 finished unit Solar Collector [f=0002344] [2344] Event [1360.52148,25.3874207,5850.34229]: 0 lost unit Blitz [f=0002609] [2609] Event [216,80.3918457,6952]: 1 finished unit Metal Extractor [f=0002632] [2632] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0002695] [2695] Event [936,25.3874207,6600]: 1 finished unit Metal Extractor [f=0002788] [2788] Event [5960,25.3874207,2280]: 0 finished unit Metal Extractor [f=0002805] [2805] Event [4912,26.7074203,2316]: 0 finished unit Welder [f=0003124] [3124] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Mason [f=0003276] [3276] Event [360,80.3918457,6504]: 1 finished unit Solar Collector [f=0003462] [3462] Event [1024,25.3874207,6384]: 1 finished unit Lotus [f=0003571] [3571] Event [5960,25.3874207,2168]: 0 finished unit Solar Collector [f=0003614] [3614] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0003748] [3748] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Dart [f=0004128] [4128] Event [712,25.3874207,6360]: 1 finished unit Metal Extractor [f=0004138] [4138] Event [5056,25.3874207,2528]: 0 finished unit Lotus [f=0004148] [4148] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0004196] [4196] Event [5816,25.3874207,2280]: 0 finished unit Solar Collector [f=0004251] [4251] Event [6296,25.3874207,2600]: 0 finished unit Metal Extractor [f=0004564] [4564] Event [4912,26.7074203,2316]: 0 finished unit Blitz [f=0004604] [4604] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0004849] [4849] Event [1208,25.3874207,4888]: 1 finished unit Metal Extractor [f=0004927] [4927] Event [712,25.3874207,6456]: 1 finished unit Solar Collector [f=0005009] [5009] Event [4972.1123,25.3874207,2691.91064]: 1 lost unit Dart [f=0005033] [5033] Event [5264,25.3874207,2016]: 0 finished unit Lotus [f=0005080] [5080] Event [5445.73975,25.3874207,1285.51367]: 1 lost unit Scorcher [f=0005151] [5151] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0005223] [5223] Event [728,25.3874207,6568]: 1 finished unit Wind/Tidal Generator [f=0005262] [5262] Event [1424,179.919739,4688]: 1 finished unit Radar Tower [f=0005384] [5384] Event [5312,179.88678,2480]: 0 finished unit Radar Tower [f=0005461] [5461] Event [808,25.3874207,6600]: 1 finished unit Wind/Tidal Generator [f=0005608] [5608] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0005672] [5672] Event [4912,26.7074203,2316]: 0 finished unit Blitz [f=0005701] [5701] Event [888,25.3874207,6632]: 1 finished unit Wind/Tidal Generator [f=0005842] [5842] Event [1672,25.3874207,4824]: 1 finished unit Metal Extractor [f=0005937] [5937] Event [4185.06787,23.9080505,2722.23047]: 1 lost unit Scorcher [f=0005981] [5981] Event [1528,179.919739,4696]: 1 finished unit Wind/Tidal Generator [f=0006026] [6026] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0006116] [6116] Event [1608,179.919739,4696]: 1 finished unit Wind/Tidal Generator [f=0006232] [6232] Event [4912,25.3874207,2316]: 0 finished unit Kodachi [f=0006280] [6280] Event [6952,80.3918457,216]: 0 finished unit Metal Extractor [f=0006284] [6284] Event [4308.1748,25.3874207,3424.34277]: 1 lost unit Scorcher [f=0006386] [6386] Event [1688,179.359436,4680]: 1 finished unit Wind/Tidal Generator [f=0006400] [6400] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Mason [f=0006715] [6715] Event [4912,25.3874207,2316]: 0 finished unit Kodachi [f=0006746] [6746] Event [1768,179.919739,4680]: 1 finished unit Wind/Tidal Generator [f=0006824] [6824] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0006881] [6881] Event [1848,179.919739,4648]: 1 finished unit Wind/Tidal Generator [f=0007006] [7006] Event [6840,80.3918457,552]: 0 finished unit Metal Extractor [f=0007046] [7046] Event [1896,179.919739,4568]: 1 finished unit Wind/Tidal Generator [f=0007226] [7226] Event [1928,179.919739,4488]: 1 finished unit Wind/Tidal Generator [f=0007241] [7241] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0007251] [7251] Event [4648.8877,25.3874207,4042.59448]: 1 lost unit Fencer [f=0007291] [7291] Event [1016,80.3918457,6840]: 1 finished unit Caretaker [f=0007294] [7294] Event [4912,25.3874207,2316]: 0 finished unit Welder [f=0007579] [7579] Event [4430.26807,25.3874207,4252.10254]: 1 lost unit Scorcher [f=0007627] [7627] Event [4294.17773,25.3874207,4032.8667]: 0 lost unit Blitz [f=0007629] [7629] Event [920,80.3918457,6776]: 1 finished unit Caretaker [f=0007655] [7655] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0007678] [7678] Event [4035.59155,25.3874207,3998.56104]: 1 lost unit Scorcher [f=0007726] [7726] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Dart [f=0007780] [7780] Event [2072,25.3874207,6888]: 1 finished unit Metal Extractor [f=0007875] [7875] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0007925] [7925] Event [6520,80.3918457,312]: 0 finished unit Metal Extractor [f=0008035] [8035] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0008137] [8137] Event [872,25.3874207,4568]: 1 finished unit Metal Extractor [f=0008145] [8145] Event [296,80.3918457,7000]: 1 finished unit Wind/Tidal Generator [f=0008148] [8148] Event [4912,25.3874207,2316]: 0 finished unit Blitz [f=0008313] [8313] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ripper [f=0008385] [8385] Event [376,80.3918457,7016]: 1 finished unit Wind/Tidal Generator [f=0008452] [8452] Event [2216,25.3874207,7096]: 1 finished unit Metal Extractor [f=0008584] [8584] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ripper [f=0008625] [8625] Event [456,80.3918457,7016]: 1 finished unit Wind/Tidal Generator [f=0008744] [8744] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0008789] [8789] Event [536,80.3918457,7032]: 1 finished unit Wind/Tidal Generator [f=0008915] [8915] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0008960] [8960] Event [616,80.3918457,7032]: 1 finished unit Wind/Tidal Generator [f=0009002] [9002] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Dart [f=0009138] [9138] Event [2336,25.3874207,6832]: 1 finished unit Lotus [f=0009204] [9204] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0009235] [9235] Event [696,80.3918457,7048]: 1 finished unit Wind/Tidal Generator [f=0009368] [9368] Event [5656,25.3874207,2184]: 0 finished unit Solar Collector [f=0009414] [9414] Event [4912,26.7074203,2316]: 0 finished unit Blitz [f=0009429] [9429] Event [6088,25.3874207,2344]: 0 finished unit Solar Collector [f=0009445] [9445] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0009484] [9484] Event [776,80.3918457,7048]: 1 finished unit Wind/Tidal Generator [f=0009490] [9490] Event [5096,25.3874207,280]: 0 finished unit Metal Extractor [f=0009671] [9671] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0009715] [9715] Event [856,80.3918457,7064]: 1 finished unit Wind/Tidal Generator [f=0009788] [9788] Event [5736,25.3874207,2024]: 0 finished unit Solar Collector [f=0009817] [9817] Event [2120,25.3874207,6968]: 1 finished unit Solar Collector [f=0009918] [9918] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0009951] [9951] Event [936,80.3918457,7080]: 1 finished unit Wind/Tidal Generator [f=0009960] [9960] Event [3499.84302,25.3874207,3351.60449]: 1 lost unit Dart [f=0010004] [10004] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Dart [f=0010034] [10034] Event [6232,25.3874207,2456]: 0 finished unit Solar Collector [f=0010213] [10213] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0010263] [10263] Event [5928,25.3874207,2008]: 0 finished unit Solar Collector [f=0010275] [10275] Event [4952,25.3874207,72]: 0 finished unit Metal Extractor [f=0010335] [10335] Event [1016,80.3918457,7080]: 1 finished unit Wind/Tidal Generator [f=0010383] [10383] Event [4912,26.7074203,2316]: 0 finished unit Welder [f=0010454] [10454] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0010473] [10473] Event [2200,25.3874207,7000]: 1 finished unit Solar Collector [f=0010489] [10489] Event [6376,25.3874207,2520]: 0 finished unit Solar Collector [f=0010515] [10515] Event [1096,80.3918457,7096]: 1 finished unit Wind/Tidal Generator [f=0010527] [10527] Event [4152,25.3874207,2456]: 0 finished unit Metal Extractor [f=0010567] [10567] Event [3421.97388,25.3874207,2454.92163]: 1 lost unit Dart [f=0010698] [10698] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0010740] [10740] Event [1176,80.218811,7096]: 1 finished unit Wind/Tidal Generator [f=0010792] [10792] Event [696,25.3874207,3096]: 1 finished unit Metal Extractor [f=0010879] [10879] Event [3368,106.847992,4376]: 1 finished unit Stardust [f=0010896] [10896] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0010975] [10975] Event [5752,25.3874207,1880]: 0 finished unit Solar Collector [f=0011052] [11052] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0011091] [11091] Event [1240,72.7824402,7080]: 1 finished unit Wind/Tidal Generator [f=0011144] [11144] Event [3688,25.3874207,2424]: 0 finished unit Metal Extractor [f=0011210] [11210] Event [4320,25.3874207,2880]: 0 finished unit Picket [f=0011261] [11261] Event [5832,25.3874207,1864]: 0 finished unit Solar Collector [f=0011343] [11343] Event [1320,47.3545837,7064]: 1 finished unit Wind/Tidal Generator [f=0011354] [11354] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ripper [f=0011357] [11357] Event [4912,26.7074203,2316]: 0 finished unit Blitz [f=0011362] [11362] Event [3784,25.3874207,1048]: 0 finished unit Metal Extractor [f=0011414] [11414] Event [3688,25.3874207,2424]: 0 lost unit Metal Extractor [f=0011515] [11515] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Mason [f=0011554] [11554] Event [1400,26.5327454,7032]: 1 finished unit Wind/Tidal Generator [f=0011571] [11571] Event [3583.26465,25.3786678,3122.1936]: 0 lost unit Kodachi [f=0011576] [11576] Event [3816,25.447216,2408]: 0 lost unit Solar Collector [f=0011590] [11590] Event [5992,25.3874207,1816]: 0 finished unit Solar Collector [f=0011597] [11597] Event [3016,25.3874207,4712]: 1 finished unit Metal Extractor [f=0011618] [11618] Event [3452.90137,25.3874207,2407.46753]: 1 lost unit Scorcher [f=0011640] [11640] Event [3384,25.3874207,6120]: 1 finished unit Metal Extractor [f=0011852] [11852] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ravager [f=0011857] [11857] Event [1480,25.3874207,7016]: 1 finished unit Wind/Tidal Generator [f=0011866] [11866] Event [3992,25.3874207,2408]: 0 lost unit Solar Collector [f=0011880] [11880] Event [3464,25.3874207,904]: 0 finished unit Metal Extractor [f=0011905] [11905] Event [6136,25.3874207,1928]: 0 finished unit Solar Collector [f=0011935] [11935] Event [360,25.3874207,3016]: 1 finished unit Metal Extractor [f=0012127] [12127] Event [4152,25.3874207,2456]: 0 lost unit Metal Extractor [f=0012153] [12153] Event [1560,25.7540894,7000]: 1 finished unit Wind/Tidal Generator [f=0012159] [12159] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ripper [f=0012188] [12188] Event [4058.6189,25.4989147,2785.11035]: 0 lost unit Blitz [f=0012196] [12196] Event [3997.09033,25.4232273,2760.43823]: 1 lost unit Scorcher [f=0012204] [12204] Event [3922.64404,25.3874207,2714.71558]: 0 lost unit Blitz [f=0012225] [12225] Event [4005.6709,25.3874207,2630.89502]: 1 lost unit Scorcher [f=0012236] [12236] Event [4368,25.3874207,2288]: 0 finished unit Picket [f=0012252] [12252] Event [4066.17505,25.3939304,2887.68994]: 1 lost unit Scorcher [f=0012262] [12262] Event [3973.91992,25.3874207,2509.48804]: 1 lost unit Scorcher [f=0012268] gg^^ [f=0012282] [12282] Event [4912,26.7074203,2316]: 0 finished unit Blitz [f=0012283] [12283] Event [3957.06055,25.4435101,2540.1543]: 0 lost unit Blitz [f=0012316] [12316] Event [656,179.919739,2864]: 1 finished unit Radar Tower [f=0012325] [12325] Event [undefined]: Bendeero resigned [f=0012325] game_message: Bendeero has been destroyed! [f=0012325] game_message: Legomenon wins! [f=0012325] Submitting stats [f=0012325] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012325] Part| Total Time|Time of the last 0.5s [f=0012325] Draw 11690.88ms 10.02% [f=0012325] Lua::Callins::Synced 4920.41ms 31.25% [f=0012325] Lua::Callins::Unsynced 14655.27ms 13.79% [f=0012325] Lua::CollectGarbage::Synced 175.36ms 0.00% [f=0012325] Lua::CollectGarbage::Unsynced 528.82ms 0.40% [f=0012325] Misc::Profiler::AddTime 41.45ms 0.10% [f=0012325] Sim 14913.39ms 73.02% [f=0012325] [12325] Received game_message: Bendeero has been destroyed! [f=0012325] [12325] Received game_message: Legomenon wins! [f=0012326] [12326] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012326] [12326] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012326] [12326] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012326] [12326] Game End Stats Values: 2,2205,2075,2205,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.73333311,5.5999999,5.73333311,5.5999999,40,0,40,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012326] [12326] Game End Stats Values: 3,2335,2375,2335,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,8,6,8,6,170,300,170,300,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012326] [12326] Game End 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7,3095,2435,3095,2435,4.30498648,4.94584322,4.30498648,4.94584322,0,0,0,0,0,0,0,0,0,0,0,0,299.999969,177.5,299.999969,177.5,0,0,0,0,12,10,12,10,2075,2075,2075,2075,10.4845829,8.30380058,10.4845829,8.30380058,520,200,520,200,300,80,300,80,500,160,500,160,80,300,80,300,0,0,0,0,188.780426,299.999969,188.780426,299.999969 [f=0012326] [12326] Game End Stats Values: 8,3215,2725,3215,2725,5.19120312,7.35606575,5.19120312,7.35606575,0,0,0,0,0,0,0,0,0,0,0,0,299.999969,177.5,299.999969,177.5,0,0,0,0,12,10,12,10,2075,2075,2075,2075,13.9257479,9.6273489,13.9257479,9.6273489,640,400,640,400,300,80,300,80,500,250,500,250,80,300,80,300,0,0,0,0,188.780426,299.999969,188.780426,299.999969 [f=0012326] [12326] Game End Stats Values: 9,3375,2795,3375,2795,6.53199053,7.99319839,6.53199053,7.99319839,0,0,0,0,0,0,0,0,0,0,0,0,299.999969,177.5,299.999969,177.5,90,0,90,0,13.1999998,10,13.1999998,10,2075,2075,2075,2075,15.1560535,10.0424767,15.1560535,10.0424767,640,400,640,400,300,80,300,80,570,320,570,320,80,300,80,300,16.0000114,0,16.0000114,0,188.780426,299.999969,188.780426,299.999969 [f=0012326] [12326] Game End Stats Values: 10,3545,2795,3545,2795,7.84746265,14.2989273,7.84746265,14.2989273,0,0,0,0,0,0,0,0,0,0,0,0,299.999969,177.5,299.999969,177.5,90,0,90,0,14,11.8666668,14,11.8666668,2075,2075,2075,2075,16.9099483,10.4203825,16.9099483,10.4203825,810,400,810,400,300,80,300,80,570,320,570,320,80,300,80,300,63.1668549,0,63.1668549,0,188.780426,299.999969,188.780426,299.999969 [f=0012326] [12326] Game End Stats Values: 11,3765,3045,3765,3045,11.9057617,22.8233738,11.9057617,22.8233738,0,0,0,0,0,0,0,0,0,0,0,0,299.999969,177.5,299.999969,177.5,90,90,90,90,14,13.1999998,14,13.1999998,2075,2075,2075,2075,20.7372341,11.5016298,20.7372341,11.5016298,940,400,940,400,300,80,300,80,660,480,660,480,80,300,80,300,135.999451,0,135.999451,0,188.780426,299.999969,188.780426,299.999969 [f=0012326] [12326] Game End Stats Values: 12,4065,3345,4065,3345,12.0877552,29.1451168,12.0877552,29.1451168,0,0,0,0,0,0,0,0,0,0,0,0,304.869293,226.25,304.869293,226.25,90,90,90,90,14,14,14,14,2075,2075,2075,2075,18.9120274,12.4214487,18.9120274,12.4214487,1080,700,1080,700,300,80,300,80,820,480,820,480,80,300,80,300,177.667389,0,177.667389,0,237.530426,304.869293,237.530426,304.869293 [f=0012326] [12326] Game End Stats Values: 13,4115,3490,4115,3490,14.0510941,36.8737602,14.0510941,36.8737602,0,0,0,0,0,0,0,0,0,0,0,0,471.646057,421.532013,471.646057,421.532013,90,180,90,180,16.5296803,14,16.5296803,14,2130,2130,2130,2130,22.3420143,12.5152435,22.3420143,12.5152435,1040,700,1040,700,300,250,300,250,855,480,855,480,250,300,250,300,236.169174,0,236.169174,0,432.812653,477.270752,432.812653,477.270752 [f=0012326] [12326] Game End Stats Values: 14,4415,3790,4415,3790,19.2614746,44.514843,19.2614746,44.514843,0,0,0,0,0,0,0,0,0,0,0,0,471.646057,421.532013,471.646057,421.532013,90,180,90,180,20.7756786,14,20.7756786,14,2130,2130,2130,2130,21.8029003,12.5094051,21.8029003,12.5094051,1180,1000,1180,1000,300,250,300,250,1015,480,1015,480,250,300,250,300,292.834198,0,292.834198,0,432.812653,477.270752,432.812653,477.270752 [f=0012326] [12326] Game End Stats Values: 15,4355,4050,4355,4050,29.5467472,48.4247704,29.5467472,48.4247704,0,0,0,0,0,0,0,0,16.4493713,0,16.4493713,0,575.127014,584.031982,575.127014,584.031982,90,180,90,180,20.9503899,14,20.9503899,14,2130,2130,2130,2130,23.7634773,12.2606611,23.7634773,12.2606611,1050,1170,1050,1170,300,510,300,510,1085,570,1085,570,510,300,510,300,336.331543,0,336.331543,0,595.312622,588.701355,595.312622,588.701355 [f=0012326] [12326] Game End Stats Values: 16,4545,4220,4545,4220,39.2065239,48.4247704,39.2065239,48.4247704,0,0,0,0,0,0,0,0,70.4440002,0,70.4440002,0,575.127014,584.031982,575.127014,584.031982,90,180,90,180,21.9153824,14,21.9153824,14,2130,2130,2130,2130,22.4217548,13.8666668,22.4217548,13.8666668,1170,1340,1170,1340,300,510,300,510,1155,570,1155,570,510,300,510,300,367.82962,0,367.82962,0,595.312622,588.701355,595.312622,588.701355 [f=0012326] [12326] Game End Stats Values: 17,4755,4310,4755,4310,62.9390182,49.43396,62.9390182,49.43396,0,0,0,0,0,0,0,0,154.515839,0,154.515839,0,666.493164,609.891968,666.493164,609.891968,90,180,90,180,31.0582714,14,31.0582714,14,2130,2130,2130,2130,26.4710655,15.8095007,26.4710655,15.8095007,1310,1340,1310,1340,300,510,300,510,1225,660,1225,660,510,316.133331,510,316.133331,436.492096,0,436.492096,0,621.172607,680.067505,621.172607,680.067505 [f=0012326] [12326] Game End Stats Values: 18,5010,4210,5010,4210,100.161842,49.894146,100.161842,49.894146,0,0,0,0,0,0,0,0,167.192749,0,167.192749,0,1044.27417,1098.04688,1044.27417,1098.04688,90,180,90,180,39.5339203,14,39.5339203,14,2490,2130,2490,2130,24.4037399,16.0306778,24.4037399,16.0306778,1170,1240,1170,1240,600,780,600,780,1260,660,1260,660,780,616.133301,780,616.133301,470.156708,0,470.156708,0,1118.21753,1075.25732,1118.21753,1075.25732 [f=0012326] [12326] Game End Stats Values: 19,5420,4300,5420,4300,125.660484,50.1648293,125.660484,50.1648293,0,0,0,0,0,0,0,0,167.192749,0,167.192749,0,1059.95447,1165.22278,1059.95447,1165.22278,90,180,90,180,39.2131615,14,39.2131615,14,2490,2130,2490,2130,27.6443596,16.5513802,27.6443596,16.5513802,1490,1240,1490,1240,600,910,600,910,1350,750,1350,750,910,616.133301,910,616.133301,536.657166,5,536.657166,5,1196.22949,1090.93762,1196.22949,1090.93762 [f=0012326] [12326] Game End Stats Values: 20,5910,4600,5910,4600,139.330612,50.7068176,139.330612,50.7068176,0,0,0,0,0,0,0,0,167.192749,0,167.192749,0,1059.95447,1165.22278,1059.95447,1165.22278,90,180,90,180,40.4881554,14,40.4881554,14,2490,2130,2490,2130,24.7780094,23.2861328,24.7780094,23.2861328,1730,1540,1730,1540,600,910,600,910,1600,750,1600,750,910,616.133301,910,616.133301,536.657166,78.75,536.657166,78.75,1196.22949,1090.93762,1196.22949,1090.93762 [f=0012326] [12326] Game End Stats Values: 21,6525,4600,6525,4600,151.497818,51.0958977,151.497818,51.0958977,0,0,0,0,0,0,0,0,167.192749,0,167.192749,0,1059.95447,1165.22278,1059.95447,1165.22278,90,180,90,180,40.301033,14,40.301033,14,2490,2130,2490,2130,26.8111477,18.025938,26.8111477,18.025938,2240,1540,2240,1540,600,910,600,910,1705,750,1705,750,910,616.133301,910,616.133301,536.657166,78.75,536.657166,78.75,1196.22949,1090.93762,1196.22949,1090.93762 [f=0012326] [12326] Game End Stats Values: 22,6960,5040,6960,5040,180.352142,51.6955528,180.352142,51.6955528,0,0,0,0,0,0,0,0,167.192749,9.18896484,167.192749,9.18896484,1059.95447,1165.22278,1059.95447,1165.22278,180,180,180,180,35.5506973,14.1333332,35.5506973,14.1333332,2490,2130,2490,2130,27.9236202,21.5899754,27.9236202,21.5899754,2550,1840,2550,1840,600,910,600,910,1740,890,1740,890,910,616.133301,910,616.133301,536.657166,139.5,536.657166,139.5,1196.22949,1090.93762,1196.22949,1090.93762 [f=0012326] [12326] Game End Stats Values: 23,7230,5200,7230,5200,215.755661,52.4275017,215.755661,52.4275017,0,0,0,0,0,0,0,0,167.192749,64.1706238,167.192749,64.1706238,1059.95447,1165.22278,1059.95447,1165.22278,180,180,180,180,37.0774498,18.1333332,37.0774498,18.1333332,2490,2130,2490,2130,28.3602333,20.9821339,28.3602333,20.9821339,2680,1840,2680,1840,600,910,600,910,1880,1050,1880,1050,910,616.133301,910,616.133301,536.657166,152.25,536.657166,152.25,1196.22949,1090.93762,1196.22949,1090.93762 [f=0012326] [12326] Game End Stats Values: 24,7570,5430,7570,5430,256.657532,53.2593575,256.657532,53.2593575,0,0,0,0,0,0,0,0,167.192749,68.9554443,167.192749,68.9554443,1059.95447,1205.22278,1059.95447,1205.22278,180,180,180,180,38.2024422,21.333334,38.2024422,21.333334,2490,2130,2490,2130,28.7267876,20.1887894,28.7267876,20.1887894,2950,1840,2950,1840,600,950,600,950,1950,1280,1950,1280,950,616.133301,950,616.133301,536.657166,152.25,536.657166,152.25,1236.22949,1090.93762,1236.22949,1090.93762 [f=0012326] [12326] Game End Stats Values: 25,8030,5790,8030,5790,316.542419,64.7342834,316.542419,64.7342834,0,0,0,0,0,0,0,0,167.192749,181.311981,167.192749,181.311981,1059.95447,1245.22278,1059.95447,1245.22278,180,180,180,180,45.0145798,25.2000008,45.0145798,25.2000008,2490,2130,2490,2130,29.9923267,23.8316612,29.9923267,23.8316612,3180,2040,3180,2040,600,990,600,990,2180,1440,2180,1440,990,616.133301,990,616.133301,536.657166,152.25,536.657166,152.25,1276.22949,1090.93762,1276.22949,1090.93762 [f=0012326] [12326] Game End Stats Values: 26,8555,6050,8555,6050,418.732819,66.6502075,418.732819,66.6502075,0,0,0,0,0,0,0,0,167.192749,181.901825,167.192749,181.901825,1059.95447,1245.22278,1059.95447,1245.22278,400,280,400,280,72.6887131,27.0666676,72.6887131,27.0666676,2490,2130,2490,2130,34.6793633,24.3943958,34.6793633,24.3943958,3450,2040,3450,2040,600,990,600,990,2215,1600,2215,1600,990,616.133301,990,616.133301,536.657166,152.25,536.657166,152.25,1276.22949,1090.93762,1276.22949,1090.93762 [f=0012326] [12326] Game End Stats Values: 27,9035,6320,9035,6320,524.937805,73.6340256,524.937805,73.6340256,0,0,0,0,0,0,0,0,167.192749,181.901825,167.192749,181.901825,1659.3363,1419.44055,1659.3363,1419.44055,400,280,400,280,76.8246155,30,76.8246155,30,2490,2130,2490,2130,35.4803391,26.7322559,35.4803391,26.7322559,3680,2170,3680,2170,922.000122,1120,922.000122,1120,2465,1740,2465,1740,1120,938.133423,1120,938.133423,536.657166,152.25,536.657166,152.25,1481.88269,1693.625,1481.88269,1693.625 [f=0012326] [12326] Game End Stats Values: 28,9410,6390,9410,6390,614.947266,94.9624329,614.947266,94.9624329,0,0,0,0,0,0,0,0,167.192749,187.613434,167.192749,187.613434,2064.35547,1590.35229,2064.35547,1590.35229,400,280,400,280,66.7029037,32.9333344,66.7029037,32.9333344,2490,2130,2490,2130,38.8006363,28.4885578,38.8006363,28.4885578,3930,2170,3930,2170,1023.75012,1120,1023.75012,1120,2590,1810,2590,1810,1120,1039.88342,1120,1039.88342,536.657166,152.25,536.657166,152.25,1652.79443,2103.23145,1652.79443,2103.23145 [f=0012326] [12326] Game End Stats Values: 29,9220,5890,9220,5890,650.279724,106.085312,650.279724,106.085312,0,0,0,0,0,0,0,0,167.192749,245.319275,167.192749,245.319275,2514.38086,1987.43909,2514.38086,1987.43909,400,380,400,380,66.9854202,34,66.9854202,34,2545,2130,2545,2130,39.8887367,28.187149,39.8887367,28.187149,3650,1570,3650,1570,1923.75012,1510,1923.75012,1510,2625,1810,2625,1810,1640,1939.88342,1640,1939.88342,536.657166,152.25,536.657166,152.25,2166.34399,2572.53711,2166.34399,2572.53711 [f=0012354] [12354] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0012358] [12358] Event [4132.38867,25.4524403,2819.69238]: 0 lost unit Kodachi [f=0012369] [12369] Event [3480,25.3874207,4744]: 1 finished unit Metal Extractor [f=0012373] [12373] Event [4472.99951,25.3874207,2400.12085]: 0 lost unit Welder [f=0012373] [12373] Event [4052.51855,25.3874207,1738.71948]: 0 lost unit Welder [f=0012373] [12373] Event [4278.01074,25.3874207,3173.92676]: 0 lost unit Blitz [f=0012374] !transmitlobby @voice@buildUnit@remove;tankcon [f=0012374] !transmitlobby @voice@buildUnit@remove;tankraid [f=0012374] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0012374] !transmitlobby @voice@buildUnit@remove;tankriot [f=0012374] !transmitlobby @voice@buildUnit@remove;tankassault [f=0012374] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0012374] !transmitlobby @voice@buildUnit@remove;tankarty [f=0012374] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0012374] !transmitlobby @voice@buildUnit@remove;tankaa [f=0012374] !transmitlobby @voice@buildUnit@reload [f=0012408] [12408] Event [3704,25.3874207,6264]: 1 finished unit Metal Extractor [f=0012433] gg [f=0012454] [12454] Event [1640,25.1525879,6984]: 1 finished unit Wind/Tidal Generator [f=0012467] Spectator Bendeero left the game: normal quit [f=0012467] [12467] Event [undefined]: Bendeero quit [f=0012507] [12507] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0012615] No clients connected, shutting down server [f=0012615] Server shutdown [f=0012655] [12655] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0012719] [12719] Event [1720,179.8909,6952]: 1 finished unit Wind/Tidal Generator [f=0012792] [12792] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0013004] [13004] Event [1800,168.223419,6936]: 1 finished unit Wind/Tidal Generator [f=0013020] [13020] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ripper [f=0013068] [13068] Event [3696,25.3874207,5904]: 1 finished unit Lotus [f=0013268] [13268] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ravager [f=0013289] [13289] Event [1880,25.3874207,6920]: 1 finished unit Wind/Tidal Generator [f=0013426] [13426] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0013571] [13571] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0013574] [13574] Event [1960,25.3874207,6904]: 1 finished unit Wind/Tidal Generator [f=0013714] [13714] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0013856] [13856] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0014085] [14085] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ripper [f=0014334] [14334] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ravager [f=0014479] [14479] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0014621] [14621] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0014764] [14764] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0014906] [14906] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0015135] [15135] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ripper [f=0015383] [15383] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ravager [f=0015543] [15543] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0015685] [15685] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0015829] [15829] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0015970] [15970] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0016200] [16200] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ripper [f=0016448] [16448] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Ravager [f=0016608] [16608] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0016751] [16751] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Scorcher [f=0016894] [16894] Event [783.997925,81.0369492,6830.00781]: 1 finished unit Fencer [f=0016983] Autoquit sending quit command. [f=0016983] [QuitAction] user exited to system [f=0016983] [SpringApp::Kill][1] fromRun=1 [f=0016983] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016983] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016983] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016983] [ThreadPool::SetThreadCount][2] workers=0 [f=0016983] [SpringApp::Kill][2] [f=0016983] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016983] [Game::KillLua][3] dtor=0 luaUI=0x6029a9a0 [f=0016983] Start widgetHandler:Shutdown [f=0016983] Shutdown - SaveOrderList Complete [f=0016983] Writing last game win data [f=0016983] Shutdown - SaveConfigData Complete [f=0016983] Shutdown Widget - Chili Highlight [f=0016983] Shutdown Widget - Save/Load API [f=0016983] Shutdown Widget - Draw After Chili [f=0016983] Shutdown Widget - EPIC Menu [f=0016983] Shutdown Widget - Chili Minimap [f=0016983] Shutdown Widget - Chili Widget Selector [f=0016983] Shutdown Widget - Local Team Colors [f=0016983] Shutdown Widget - Display Keys 2 [f=0016983] Shutdown Widget - Save Game Menu [f=0016983] Shutdown Widget - HealthBars [f=0016983] Shutdown Widget - Noises [f=0016983] Shutdown Widget - Unit Icons [f=0016983] Shutdown Widget - Win Counter [f=0016983] Shutdown Widget - BuildETA [f=0016983] Shutdown Widget - SpringRTS Replay Stats [f=0016983] Shutdown Widget - Modular Comm Info [f=0016983] Shutdown Widget - CameraShake [f=0016983] Shutdown Widget - Chili Economy Panel Default [f=0016983] Shutdown Widget - Chili EndGame Window [f=0016983] Shutdown Widget - Chili Nuke Warning [f=0016983] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016983] Shutdown Widget - Chili Spectator Panels [f=0016983] Shutdown Widget - Context Menu [f=0016983] Shutdown Widget - Darkening [f=0016983] Shutdown Widget - MetalFeatures (new) [f=0016983] Shutdown Widget - Grab Input [f=0016983] Input grabbing is disabled! [f=0016983] Shutdown Widget - Highlight Geos [f=0016983] Shutdown Widget - Local Widgets Config [f=0016983] Shutdown Widget - Mex Placement Handler [f=0016983] Shutdown Widget - MinimapEvents [f=0016983] Shutdown Widget - Missile Silo Range [f=0016983] Shutdown Widget - Music Player [f=0016983] Shutdown Widget - Point Tracker [f=0016983] Shutdown Widget - Showeco and Grid Drawer [f=0016983] Shutdown Widget - Stereo3D [f=0016983] Shutdown Widget - Attack AoE [f=0016983] Shutdown Widget - Map Edge Extension [f=0016983] Shutdown Widget - Selection Send [f=0016983] Shutdown Widget - LupsManager [f=0016983] Shutdown Widget - Newton Firezone [f=0016983] Shutdown Widget - Chili Pro Console [f=0016983] Shutdown Widget - Lasso Terraform GUI [f=0016983] Shutdown Widget - Chili Framework [f=0016983] Shutdown Widget - Lups [f=0016983] Shutdown Widget - Custom Markers [f=0016983] Shutdown Widget - Chili Core Selector [f=0016983] Shutdown Widget - Pause Screen [f=0016983] Shutdown Widget - Layout Handler [f=0016983] Shutdown Widget - Persistent Build Height [f=0016983] Shutdown Widget - Text To Speech Control [f=0016983] End widgetHandler:Shutdown [f=0016983] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478338,66270352} {int,ext,rec}Allocs={22790299,0,0} {chunk,block}Bytes={66270352,0} [f=0016983] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016983] [Game::KillLua][2] dtor=0 luaRules=0x521977f0 [f=0016983] Start gadgetHandler:Shutdown [f=0016983] Shutdown - StartSetup [f=0016983] Shutdown - UnitMorph [f=0016983] Shutdown - LupsNanoSpray [f=0016983] Shutdown - Missile Silo Controller [f=0016983] Shutdown - Modular Comm Info [f=0016983] Shutdown - Terrain Texture Handler [f=0016983] Shutdown - UnitCloakShield [f=0016983] Shutdown - Starlight Handler [f=0016983] End gadgetHandler:Shutdown [f=0016983] Start gadgetHandler:Shutdown [f=0016983] Shutdown - Save/Load [f=0016983] Shutdown - UnitMorph [f=0016983] Shutdown - Modular Comm Info [f=0016983] Shutdown - Retreat Command [f=0016983] Shutdown - Shockwaves [f=0016983] Shutdown - Teleport Throw [f=0016983] Shutdown - UnitCloakShield [f=0016983] Shutdown - Lups Cloak FX [f=0016983] Shutdown - Lups [f=0016983] Shutdown - Lups Shield [f=0016983] End gadgetHandler:Shutdown [f=0016983] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22790329,0,0} {chunk,block}Bytes={0,0} [f=0016983] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22790329,0,0} {chunk,block}Bytes={0,0} [f=0016983] [Game::KillLua][4] dtor=0 [f=0016983] [Game::~CGame][1] [f=0016983] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016983] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016983] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016983] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016983] [Game::KillLua][4] dtor=1 [f=0016983] [Game::KillMisc][1] [f=0016983] [Game::KillMisc][2] [f=0016983] [Game::KillMisc][3] [f=0016983] [Game::KillRendering][1] [f=0016983] [3DOParser::Kill] allocated 137 pieces [f=0016983] [S3OParser::Kill] allocated 2702 pieces [f=0016983] [AssParser::Kill] allocated 250 pieces [f=0016983] [Game::KillInterface][1] [f=0016983] [Game::KillInterface][2] [f=0016983] [Game::KillSimulation][1] [f=0016983] [Game::KillSimulation][2] [f=0016983] [CCollisionHandler] dis-/continuous tests: 0/77130 [f=0016983] [Game::KillSimulation][3] [f=0016983] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016983] [~CPathCache(28x28)] cacheHits=142 hitPercentage=41% numHashColls=0 maxCacheSize=14 [f=0016983] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016983] [~CPathCache(56x56)] cacheHits=312 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016983] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016983] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016983] [LosHandler::Kill] raycast instance cache-{hits,misses}={8287,13315}; shared=1%; cached=38% [f=0016983] [Game::KillSimulation][4] [f=0016983] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016983] [Game::~CGame][2] [f=0016983] [Game::~CGame][3] [f=0016983] [SpringApp::Kill][3] [f=0016983] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177917 bytes sent 166278 bytes recv'd [f=0016983] [SpringApp::Kill][4] font=0x45d818a0 [f=0016983] [SpringApp::Kill][5] [f=0016983] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x45deebb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=2924ms file="objects3d/strikecom.dae" indx=5374 inflSize=1500kb readTime=126ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=103ms file="objects3d/detriment.s3o" indx=5059 inflSize=514kb readTime=78ms file="unittextures/factorytank_1.png" indx=7029 inflSize=4103kb readTime=53ms file="unitpics/gunshipemp.png" indx=6324 inflSize=9kb readTime=37ms file="objects3d/cremcom3.s3o" indx=5028 inflSize=200kb readTime=31ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4566 inflSize=1kb readTime=30ms file="objects3d/crasher.s3o" indx=5022 inflSize=161kb readTime=29ms file="gamedata/icontypes.lua" indx=843 inflSize=0kb readTime=29ms file="luaui/widgets/gfx_projectile_lights.lua" indx=4521 inflSize=16kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 62464678 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=33 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/hourglass_v0.3.sd7 (0x45ed4d10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f100c01ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x46062f20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x45deef30) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]