[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jxJzR0bIye/springsettings.869945.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f990001e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15323 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/869945/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ffe910] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ffe910] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 881ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 967ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1029ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 257ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: s11n gadget LuaRules: Loaded gadget: s11n map feature loader LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Map Lua Metal Spot Placer LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: map_lua_metal_spots.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: s11n_gadget_load.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SoloZ was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/869945/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6053 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6053 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-f14e6053.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f14e6063 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f14e6063 file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-f14e6063.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1076ms, checksum 32f56cef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/869945/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f48ef0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: db51915e7d2e1d07691b2730939337a8 [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from kaitojoker [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: kaitojoker changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaitojoker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaitojoker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x6b6f3a40,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaitojoker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=eaf0fb8efdc95ea4112e46850b2e016a76ec66e98ef9eef509f277e5757cb95f074864c20810d6088d786552746eb084ce572e23598e29509a70b7574efe91d6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaitojoker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=48047161b14c43164245056ca4e01dfe0433812b75141631ee5b7c03e78a71ef83ac6cb17b26ecd21c5c7d76d1f00dee1fe192bd3bc62d87dea4293f9b556edc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaitojoker" string="[Game::Load][lua{Rules,Gaia}={1a5bd718,00000000}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1393,-20.655331,770]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4843,-17.540527,4509]: 1 finished unit Guardian Commander [f=0000000] [0] jmicz3d, team: 0, elo:2148 [f=0000000] [0] kaitojoker, team: 1, elo:1494 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [1280,0,784]: 0 finished unit Shipyard [f=0000013] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000013] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000013] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000013] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000013] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000013] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000013] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000013] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000013] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000013] !transmitlobby @voice@buildUnit@reload [f=0000049] [49] Event [4832,-1,4384]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000342] [342] Event [1528,0,616]: 0 finished unit Wind/Tidal Generator [f=0000344] [344] Event [1288,-2,784]: 0 finished unit Cutter [f=0000432] [432] Event [1432,0,616]: 0 finished unit Wind/Tidal Generator [f=0000450] [450] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000574] [574] Event [1288,-2,784]: 0 finished unit Cutter [f=0000660] [660] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000689] [689] Event [4723.4126,58.8626404,4479.52393]: 1 finished unit Firefly [f=0000735] [735] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000779] [779] Event [4831.95068,0,4416]: 1 finished unit Quill [f=0001189] [1189] Event [4831.95068,0,4416]: 1 finished unit Quill [f=0001230] [1230] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0001289] [1289] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001376] [1376] Event [1288,0,784]: 0 finished unit Mariner [f=0001432] [1432] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0001541] [1541] Event [1032,8.59216309,536]: 0 finished unit Solar Collector [f=0001674] [1674] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0001701] [1701] Event [1112,0,552]: 0 finished unit Wind/Tidal Generator [f=0001769] [1769] Event [1288,-2,784]: 0 finished unit Cutter [f=0001846] [1846] Event [1176,0,552]: 0 finished unit Wind/Tidal Generator [f=0001915] [1915] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0002001] [2001] Event [1240,0,552]: 0 finished unit Wind/Tidal Generator [f=0002181] [2181] Event [1304,0,568]: 0 finished unit Wind/Tidal Generator [f=0002322] [2322] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0002391] [2391] Event [1368,0,568]: 0 finished unit Wind/Tidal Generator [f=0002395] [2395] Event [1288,0,784]: 0 finished unit Hunter [f=0002586] [2586] Event [2800,121.873566,2048]: 0 finished unit Radar Tower [f=0002847] [2847] Event [1232,-5,496]: 0 finished unit Lotus [f=0003121] [3121] Event [3928,130.79126,4264]: 1 finished unit Wind/Tidal Generator [f=0003215] [3215] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0003280] [3280] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0003354] [3354] Event [1288,0,784]: 0 finished unit Mariner [f=0003494] [3494] Event [4008,120.957123,4312]: 1 finished unit Wind/Tidal Generator [f=0003787] [3787] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0003855] [3855] Event [4088,115.549103,4376]: 1 finished unit Wind/Tidal Generator [f=0003941] [3941] Event [4137.58984,-63.410858,4284.70459]: 1 finished unit Guardian Commander [f=0004033] [4033] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0004123] [4123] Event [2456,0,1448]: 0 finished unit Wind/Tidal Generator [f=0004123] [4123] Event [4168,100.593964,4424]: 1 finished unit Wind/Tidal Generator [f=0004172] [4172] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0004247] [4247] Event [1288,-4,784]: 0 finished unit Mistral [f=0004343] [4343] Event [2440,0,1384]: 0 finished unit Wind/Tidal Generator [f=0004381] [4381] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0004389] [4389] Event [4248,84.3447266,4472]: 1 finished unit Wind/Tidal Generator [f=0004597] [4597] Event [2408,0,1320]: 0 finished unit Wind/Tidal Generator [f=0004620] [4620] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0004648] [4648] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0004752] [4752] Event [808,0,2232]: 0 finished unit Wind/Tidal Generator [f=0004874] [4874] Event [2392,0,1256]: 0 finished unit Wind/Tidal Generator [f=0004877] [4877] Event [840,0,2168]: 0 finished unit Wind/Tidal Generator [f=0004894] [4894] Event [4712,0,4360]: 1 finished unit Caretaker [f=0004953] [4953] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0004979] [4979] Event [856,0,2104]: 0 finished unit Wind/Tidal Generator [f=0005082] [5082] Event [888,0,2040]: 0 finished unit Wind/Tidal Generator [f=0005086] [5086] Event [1288,0,784]: 0 finished unit Corsair [f=0005403] [5403] Event [1072,131.793304,2144]: 0 finished unit Lotus [f=0005406] [5406] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0005501] [5501] Event [4328,166.416718,4536]: 1 finished unit Wind/Tidal Generator [f=0005548] [5548] Event [5648,168.128754,608]: 0 finished unit Lotus [f=0005833] [5833] Event [1288,0,784]: 0 finished unit Mariner [f=0005837] [5837] Event [3304,-1,1992]: 0 finished unit Urchin [f=0005960] [5960] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0005971] [5971] Event [4408,122.085052,4584]: 1 finished unit Wind/Tidal Generator [f=0006274] [6274] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0006287] [6287] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0006341] [6341] Event [4968,0,4328]: 1 finished unit Caretaker [f=0006381] [6381] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0006457] [6457] Event [3496,0,1976]: 0 finished unit Wind/Tidal Generator [f=0006556] [6556] Event [5448,0,376]: 0 finished unit Wind/Tidal Generator [f=0006599] [6599] Event [1288,-4,784]: 0 finished unit Mistral [f=0006612] [6612] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0006631] [6631] Event [3432,0,1944]: 0 finished unit Wind/Tidal Generator [f=0006719] [6719] Event [5432,0,440]: 0 finished unit Wind/Tidal Generator [f=0006868] [6868] Event [5416,0,504]: 0 finished unit Wind/Tidal Generator [f=0007232] [7232] Event [1288,0,784]: 0 finished unit Mariner [f=0007351] [7351] Event [4968,0,4456]: 1 finished unit Caretaker [f=0007415] [7415] Event [3875.56714,15.8755589,2469.14087]: 1 lost unit Firefly [f=0007423] [7423] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0007484] [7484] Event [1832,143.067566,3144]: 0 finished unit Stinger [f=0007682] [7682] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0007690] [7690] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0007725] [7725] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0007739] [7739] Event [3718.69287,-8.1720276,3604.63794]: 1 finished unit Firefly [f=0007827] [7827] Event [1704,0,2888]: 0 finished unit Wind/Tidal Generator [f=0007917] [7917] Event [1640,0,2936]: 0 finished unit Wind/Tidal Generator [f=0007977] [7977] Event [1288,-4,784]: 0 finished unit Mistral [f=0008140] [8140] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0008231] [8231] Event [4888,0,4536]: 1 finished unit Caretaker [f=0008254] [8254] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0008293] [8293] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0008308] [8308] Event [712,0,4760]: 0 finished unit Wind/Tidal Generator [f=0008458] [8458] Event [712,0,4696]: 0 finished unit Wind/Tidal Generator [f=0008528] [8528] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0008565] [8565] Event [5448,7.27288818,1784]: 0 finished unit Solar Collector [f=0008608] [8608] Event [712,0,4632]: 0 finished unit Wind/Tidal Generator [f=0008740] [8740] Event [1288,0,784]: 0 finished unit Corsair [f=0008770] [8770] Event [1480,0,840]: 0 finished unit Caretaker [f=0008795] [8795] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0008910] [8910] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0008941] [8941] Event [1608,0,728]: 0 finished unit Wind/Tidal Generator [f=0008982] [8982] Event [664,0,4520]: 0 finished unit Wind/Tidal Generator [f=0009089] [9089] Event [1672,0,776]: 0 finished unit Wind/Tidal Generator [f=0009101] [9101] Event [696,8.31521606,3352]: 0 finished unit Solar Collector [f=0009105] [9105] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0009118] [9118] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0009140] [9140] Event [1288,0,784]: 0 finished unit Corsair [f=0009147] [9147] Event [664,0,4456]: 0 finished unit Wind/Tidal Generator [f=0009192] [9192] Event [1736,0,808]: 0 finished unit Wind/Tidal Generator [f=0009312] [9312] Event [648,0,4392]: 0 finished unit Wind/Tidal Generator [f=0009314] [9314] Event [5528,153.002411,4264]: 1 finished unit Wind/Tidal Generator [f=0009359] [9359] Event [1800,0,856]: 0 finished unit Wind/Tidal Generator [f=0009365] [9365] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0009477] [9477] Event [648,0,4328]: 0 finished unit Wind/Tidal Generator [f=0009545] [9545] Event [1864,0,888]: 0 finished unit Wind/Tidal Generator [f=0009572] [9572] Event [1288,-4,784]: 0 finished unit Mistral [f=0009623] [9623] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0009654] [9654] Event [1928,0,936]: 0 finished unit Wind/Tidal Generator [f=0009704] [9704] Event [648,0,4264]: 0 finished unit Wind/Tidal Generator [f=0009762] [9762] Event [4143.54297,15.7323246,2403.27637]: 1 lost unit Firefly [f=0009767] [9767] Event [1320,-84.039063,2536]: 0 finished unit Energy Pylon [f=0009877] [9877] Event [1992,0,968]: 0 finished unit Wind/Tidal Generator [f=0009894] [9894] Event [5480,141.199432,4312]: 1 finished unit Wind/Tidal Generator [f=0009909] [9909] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0009918] [9918] Event [648,0,4200]: 0 finished unit Wind/Tidal Generator [f=0009965] [9965] Event [3674.83716,-85.176842,3628.80664]: 1 finished unit Guardian Commander [f=0009986] [9986] Event [814.264465,-7.1870904,3260.25928]: 0 finished unit Engineer Commander [f=0009986] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009986] [9986] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010079] [10079] Event [3674.83716,-5.1768417,3628.80664]: 1 finished unit Firefly [f=0010109] [10109] Event [2056,0,1016]: 0 finished unit Wind/Tidal Generator [f=0010118] [10118] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0010151] [10151] Event [984,0,2264]: 0 finished unit Wind/Tidal Generator [f=0010151] [10151] Event [1288,-4,784]: 0 finished unit Mistral [f=0010201] [10201] Event [632,0,4136]: 0 finished unit Wind/Tidal Generator [f=0010245] [10245] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0010273] [10273] Event [792,3.41577148,3352]: 0 finished unit Stinger [f=0010322] [10322] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0010363] [10363] Event [936,0,2200]: 0 finished unit Wind/Tidal Generator [f=0010370] [10370] Event [2120,0,1048]: 0 finished unit Wind/Tidal Generator [f=0010398] [10398] Event [632,0,4072]: 0 finished unit Wind/Tidal Generator [f=0010419] [10419] Event [4328,0,2248]: 0 finished unit Wind/Tidal Generator [f=0010469] [10469] Event [3674.83716,-5.1768417,3628.80664]: 1 finished unit Firefly [f=0010542] [10542] Event [2184,0,1096]: 0 finished unit Wind/Tidal Generator [f=0010571] [10571] Event [632,0,4008]: 0 finished unit Wind/Tidal Generator [f=0010588] [10588] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0010598] [10598] Event [4264,0,2232]: 0 finished unit Wind/Tidal Generator [f=0010641] [10641] Event [904,0,1992]: 0 finished unit Wind/Tidal Generator [f=0010722] [10722] Event [2248,0,1128]: 0 finished unit Wind/Tidal Generator [f=0010751] [10751] Event [616,0,3944]: 0 finished unit Wind/Tidal Generator [f=0010763] [10763] Event [4200,0,2200]: 0 finished unit Wind/Tidal Generator [f=0010851] [10851] Event [904,0,1928]: 0 finished unit Wind/Tidal Generator [f=0010856] [10856] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0010859] [10859] Event [3674.83716,-5.1768417,3628.80664]: 1 finished unit Firefly [f=0010930] [10930] Event [616,0,3880]: 0 finished unit Wind/Tidal Generator [f=0010931] [10931] Event [2312,0,1176]: 0 finished unit Wind/Tidal Generator [f=0010942] [10942] Event [4136,0,2184]: 0 finished unit Wind/Tidal Generator [f=0011046] [11046] Event [920,0,1864]: 0 finished unit Wind/Tidal Generator [f=0011110] [11110] Event [616,0,3816]: 0 finished unit Wind/Tidal Generator [f=0011111] [11111] Event [1288,0,784]: 0 finished unit Siren [f=0011111] [11111] Event [2376,0,1208]: 0 finished unit Wind/Tidal Generator [f=0011122] [11122] Event [4072,0,2168]: 0 finished unit Wind/Tidal Generator [f=0011226] [11226] Event [920,0,1800]: 0 finished unit Wind/Tidal Generator [f=0011240] [11240] Event [5128,11.0544739,4456]: 1 finished unit Storage [f=0011290] [11290] Event [616,0,3752]: 0 finished unit Wind/Tidal Generator [f=0011302] [11302] Event [4008,0,2136]: 0 finished unit Wind/Tidal Generator [f=0011431] [11431] Event [4831.95068,0,4416]: 1 finished unit Dagger [f=0011466] [11466] Event [920,0,1736]: 0 finished unit Wind/Tidal Generator [f=0011482] [11482] Event [3944,0,2120]: 0 finished unit Wind/Tidal Generator [f=0011485] [11485] Event [600,0,3688]: 0 finished unit Wind/Tidal Generator [f=0011507] [11507] Event [1288,0,784]: 0 finished unit Corsair [f=0011632] [11632] Event [3880,0,2088]: 0 finished unit Wind/Tidal Generator [f=0011645] [11645] Event [936,0,1672]: 0 finished unit Wind/Tidal Generator [f=0011665] [11665] Event [600,0,3624]: 0 finished unit Wind/Tidal Generator [f=0011825] [11825] Event [936,0,1608]: 0 finished unit Wind/Tidal Generator [f=0011827] [11827] Event [3816,0,2072]: 0 finished unit Wind/Tidal Generator [f=0011860] [11860] Event [600,0,3560]: 0 finished unit Wind/Tidal Generator [f=0011897] [11897] Event [1288,0,784]: 0 finished unit Corsair [f=0012005] [12005] Event [936,0,1544]: 0 finished unit Wind/Tidal Generator [f=0012007] [12007] Event [3752,0,2056]: 0 finished unit Wind/Tidal Generator [f=0012040] [12040] Event [584,0,3496]: 0 finished unit Wind/Tidal Generator [f=0012185] [12185] Event [952,0,1480]: 0 finished unit Wind/Tidal Generator [f=0012187] [12187] Event [3688,0,2024]: 0 finished unit Wind/Tidal Generator [f=0012219] [12219] Event [584,0,3432]: 0 finished unit Wind/Tidal Generator [f=0012365] [12365] Event [952,0,1416]: 0 finished unit Wind/Tidal Generator [f=0012367] [12367] Event [3624,0,2008]: 0 finished unit Wind/Tidal Generator [f=0012399] [12399] Event [584,2.92230225,3368]: 0 finished unit Wind/Tidal Generator [f=0012432] [12432] Event [1505.9425,-85.16571,1618.04053]: 0 finished unit Engineer Commander [f=0012432] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0012432] [12432] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0012438] [12438] Event [3672,0,3752]: 1 finished unit Caretaker [f=0012545] [12545] Event [952,0,1352]: 0 finished unit Wind/Tidal Generator [f=0012547] [12547] Event [3560,0,1992]: 0 finished unit Wind/Tidal Generator [f=0012594] [12594] Event [616,1.0038147,3240]: 0 finished unit Wind/Tidal Generator [f=0012725] [12725] Event [968,0,1288]: 0 finished unit Wind/Tidal Generator [f=0012774] [12774] Event [632,0,3176]: 0 finished unit Wind/Tidal Generator [f=0012787] [12787] Event [3384,0,1944]: 0 finished unit Wind/Tidal Generator [f=0012874] [12874] Event [1528,0,776]: 0 finished unit Caretaker [f=0012890] [12890] Event [968,0,1224]: 0 finished unit Wind/Tidal Generator [f=0012982] [12982] Event [3320,0,1912]: 0 finished unit Wind/Tidal Generator [f=0013045] [13045] Event [2632,-1,3096]: 0 lost unit Metal Extractor [f=0013085] [13085] Event [968,0,1160]: 0 finished unit Wind/Tidal Generator [f=0013089] [13089] Event [632,0,3112]: 0 finished unit Wind/Tidal Generator [f=0013096] [13096] Event [1288,0,784]: 0 finished unit Envoy [f=0013116] [13116] Event [2497.90967,0,3050.59131]: 1 lost unit Dagger [f=0013122] [13122] Event [2437.76611,0,3069.17798]: 1 lost unit Dagger [f=0013122] [13122] Event [2477.64795,0,3056.31519]: 1 lost unit Dagger [f=0013122] [13122] Event [2461.78052,0,3074.09644]: 1 lost unit Dagger [f=0013128] [13128] Event [2489.73877,0,3005.56567]: 1 lost unit Dagger [f=0013129] [13129] Event [2475.38477,0,3025.85229]: 1 lost unit Dagger [f=0013134] [13134] Event [2455.23901,0,3044.8916]: 1 lost unit Dagger [f=0013135] [13135] Event [2480.07227,0,3004.58618]: 1 lost unit Dagger [f=0013136] [13136] Event [2476.18359,0,3030.19458]: 1 lost unit Dagger [f=0013150] [13150] Event [2504.25464,0,2961.82861]: 1 lost unit Dagger [f=0013154] [13154] Event [2427.44214,0,3007.78955]: 1 lost unit Dagger [f=0013154] [13154] Event [2399.34399,0,2993.03638]: 1 lost unit Dagger [f=0013159] [13159] Event [2357.4519,0,2973.34668]: 1 lost unit Dagger [f=0013162] [13162] Event [3256,0,1880]: 0 finished unit Wind/Tidal Generator [f=0013162] [13162] Event [2735.85425,0,3070.54565]: 1 lost unit Dagger [f=0013169] [13169] Event [2373.56836,0,2933.3335]: 1 lost unit Dagger [f=0013171] [13171] Event [2388.34473,0,2936.96338]: 1 lost unit Dagger [f=0013188] [13188] Event [2302.5376,0,2879.38647]: 1 lost unit Dagger [f=0013198] [13198] Event [2470.94214,0,2875.54834]: 1 lost unit Dagger [f=0013204] [13204] Event [2343.93848,0,2837.09961]: 1 lost unit Dagger [f=0013211] [13211] Event [2521.33984,0,2919.98584]: 1 lost unit Dagger [f=0013247] [13247] Event [2522.58032,0,3004.26392]: 1 lost unit Dagger [f=0013250] [13250] Event [984,0,1096]: 0 finished unit Wind/Tidal Generator [f=0013251] [13251] Event [2359.65161,0,2818.55664]: 1 lost unit Dagger [f=0013254] [13254] Event [648,0,3048]: 0 finished unit Wind/Tidal Generator [f=0013254] [13254] Event [1416,0,712]: 0 finished unit Caretaker [f=0013258] [13258] Event [2364.46411,0,2799.36279]: 1 lost unit Dagger [f=0013265] [13265] Event [2294.1792,0,2755.4126]: 1 lost unit Dagger [f=0013272] [13272] Event [1144,0,760]: 0 finished unit Caretaker [f=0013295] [13295] Event [2477.43555,0,2947.17944]: 1 lost unit Dagger [f=0013356] [13356] Event [3192,0,1848]: 0 finished unit Wind/Tidal Generator [f=0013370] [13370] Event [1288,-20,784]: 0 finished unit Seawolf [f=0013434] [13434] Event [648,0,2984]: 0 finished unit Wind/Tidal Generator [f=0013438] [13438] Event [1144,0,808]: 0 finished unit Caretaker [f=0013445] [13445] Event [984,0,1032]: 0 finished unit Wind/Tidal Generator [f=0013528] [13528] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0013551] [13551] Event [3128,0,1832]: 0 finished unit Wind/Tidal Generator [f=0013551] [13551] Event [1288,-20,784]: 0 finished unit Seawolf [f=0013580] [13580] Event [984,0,968]: 0 finished unit Wind/Tidal Generator [f=0013613] [13613] Event [664,0,2920]: 0 finished unit Wind/Tidal Generator [f=0013659] [13659] Event [3377.72021,-2,3606.6189]: 0 lost unit Cutter [f=0013693] [13693] Event [1288,-20,784]: 0 finished unit Seawolf [f=0013713] [13713] Event [3192.5022,102.687935,3402.92285]: 1 lost unit Firefly [f=0013714] [13714] Event [1000,0,904]: 0 finished unit Wind/Tidal Generator [f=0013731] [13731] Event [3064,0,1800]: 0 finished unit Wind/Tidal Generator [f=0013772] [13772] Event [3334.43457,99.6683502,3446.77124]: 1 lost unit Firefly [f=0013782] [13782] Event [664,0,2856]: 0 finished unit Wind/Tidal Generator [f=0013841] [13841] Event [3672.521,100.375458,3547.604]: 1 lost unit Firefly [f=0013851] [13851] Event [1288,-20,784]: 0 finished unit Seawolf [f=0013871] [13871] Event [1000,0,840]: 0 finished unit Wind/Tidal Generator [f=0013894] [13894] Event [3616,0,3712]: 1 lost unit Picket [f=0013915] [13915] Event [3562.87891,-5.177063,3740.66382]: 1 lost unit Firefly [f=0013938] [13938] Event [3640,-1,3624]: 1 lost unit Metal Extractor [f=0013966] [13966] Event [3000,0,1768]: 0 finished unit Wind/Tidal Generator [f=0013979] [13979] Event [3672,0,3752]: 1 lost unit Caretaker [f=0014001] [14001] Event [680,0,2792]: 0 finished unit Wind/Tidal Generator [f=0014023] [14023] Event [1288,-20,784]: 0 finished unit Seawolf [f=0014042] [14042] Event [1000,0,776]: 0 finished unit Wind/Tidal Generator [f=0014082] [14082] Event [3704,-1,3880]: 1 lost unit Metal Extractor [f=0014115] [14115] Event [1016,3.48123169,712]: 0 finished unit Wind/Tidal Generator [f=0014140] [14140] Event [3709.42456,-5.1740875,3832.15869]: 1 lost unit Firefly [f=0014155] [14155] Event [2936,0,1736]: 0 finished unit Wind/Tidal Generator [f=0014183] [14183] Event [696,0,2728]: 0 finished unit Wind/Tidal Generator [f=0014197] [14197] Event [1016,9.52371216,648]: 0 finished unit Wind/Tidal Generator [f=0014200] Player kaitojoker left the game: normal quit [f=0014200] [14200] Event [undefined]: kaitojoker quit [f=0014346] [14346] Event [2872,0,1704]: 0 finished unit Wind/Tidal Generator [f=0014348] [14348] Event [696,0,2664]: 0 finished unit Wind/Tidal Generator [f=0014473] [14473] Event [1288,0,784]: 0 finished unit Hunter [f=0014526] [14526] Event [2808,0,1672]: 0 finished unit Wind/Tidal Generator [f=0014528] [14528] Event [712,0,2600]: 0 finished unit Wind/Tidal Generator [f=0014561] [14561] Event [1288,0,784]: 0 finished unit Hunter [f=0014567] [14567] Event [3709.42456,-5.1740875,3832.15869]: 1 lost unit Firefly [f=0014609] [14609] Event [3928,130.79126,4264]: 1 lost unit Wind/Tidal Generator [f=0014623] [14623] Event [1288,0,784]: 0 finished unit Hunter [f=0014701] [14701] Event [1288,0,784]: 0 finished unit Hunter [f=0014706] [14706] Event [2744,0,1656]: 0 finished unit Wind/Tidal Generator [f=0014708] [14708] Event [712,0,2536]: 0 finished unit Wind/Tidal Generator [f=0014741] [14741] Event [4831.95068,0,4416]: 1 finished unit Lance [f=0014774] [14774] Event [1288,0,784]: 0 finished unit Hunter [f=0014803] [14803] Event [3709.42456,-85.174088,3832.15869]: 1 lost unit Guardian Commander [f=0014849] [14849] Event [1288,0,784]: 0 finished unit Hunter [f=0014888] [14888] Event [728,0,2472]: 0 finished unit Wind/Tidal Generator [f=0014901] [14901] Event [2680,0,1624]: 0 finished unit Wind/Tidal Generator [f=0014924] [14924] Event [1288,0,784]: 0 finished unit Hunter [f=0014999] [14999] Event [1288,0,784]: 0 finished unit Hunter [f=0015034] [15034] Event [3964.93408,0,3939.81567]: 0 lost unit Corsair [f=0015068] [15068] Event [744,0,2408]: 0 finished unit Wind/Tidal Generator [f=0015074] [15074] Event [1288,0,784]: 0 finished unit Hunter [f=0015081] [15081] Event [2616,0,1592]: 0 finished unit Wind/Tidal Generator [f=0015149] [15149] Event [1288,0,784]: 0 finished unit Hunter [f=0015166] [15166] Event [4008,120.957123,4312]: 1 lost unit Wind/Tidal Generator [f=0015181] [15181] Event [4321.54541,0,4012.94751]: 1 lost unit Lance [f=0015224] [15224] Event [1288,0,784]: 0 finished unit Hunter [f=0015232] [15232] Event [4088,115.810715,4376]: 1 lost unit Wind/Tidal Generator [f=0015248] [15248] Event [744,0,2344]: 0 finished unit Wind/Tidal Generator [f=0015256] [15256] Event [4600,-1,4456]: 1 lost unit Metal Extractor [f=0015292] [15292] Event [4168,100.740524,4424]: 1 lost unit Wind/Tidal Generator [f=0015299] [15299] Event [1288,0,784]: 0 finished unit Hunter [f=0015325] [15325] Event [4712,0,4360]: 1 lost unit Caretaker [f=0015373] [15373] Event [1288,0,784]: 0 finished unit Hunter [f=0015410] [15410] Event [4248,84.3447266,4472]: 1 lost unit Wind/Tidal Generator [f=0015416] [15416] Event [4696,-1,4568]: 1 lost unit Metal Extractor [f=0015448] [15448] Event [1288,0,784]: 0 finished unit Hunter [f=0015523] [15523] Event [1288,0,784]: 0 finished unit Hunter [f=0015537] [15537] Event [4328,166.556335,4536]: 1 lost unit Wind/Tidal Generator [f=0015598] [15598] Event [1288,0,784]: 0 finished unit Hunter [f=0015673] [15673] Event [1288,0,784]: 0 finished unit Hunter [f=0015724] [15724] Event [4832,-1,4384]: 1 lost unit Hovercraft Platform [f=0015746] [15746] Event [4408,122.085052,4584]: 1 lost unit Wind/Tidal Generator [f=0015748] [15748] Event [1288,0,784]: 0 finished unit Hunter [f=0015764] [15764] Event [4888,0,4536]: 1 lost unit Caretaker [f=0015823] [15823] Event [1288,0,784]: 0 finished unit Hunter [f=0015898] [15898] Event [1288,0,784]: 0 finished unit Hunter [f=0015939] [15939] Event [4968,0,4328]: 1 lost unit Caretaker [f=0015940] [15940] Event [4968,0,4456]: 1 lost unit Caretaker [f=0015973] [15973] Event [1288,0,784]: 0 finished unit Hunter [f=0015976] [15976] Event [5009.6748,0,4344.95068]: 1 lost unit Quill [f=0015993] [15993] Event [4983.79053,0.38385934,4548.65381]: 1 lost unit Quill [f=0016048] [16048] Event [1288,0,784]: 0 finished unit Hunter [f=0016104] [16104] Event [5128,11.0544739,4456]: 1 lost unit Storage [f=0016123] [16123] Event [1288,0,784]: 0 finished unit Hunter [f=0016198] [16198] Event [1288,0,784]: 0 finished unit Hunter [f=0016231] [16231] Event [5160,19.2740021,4520]: 1 lost unit Metal Extractor [f=0016273] [16273] Event [1288,0,784]: 0 finished unit Hunter [f=0016348] [16348] Event [1288,0,784]: 0 finished unit Hunter [f=0016423] [16423] Event [1288,0,784]: 0 finished unit Hunter [f=0016498] [16498] Event [1288,0,784]: 0 finished unit Hunter [f=0016544] [16544] Event [5480,141.199432,4312]: 1 lost unit Wind/Tidal Generator [f=0016573] [16573] Event [1288,0,784]: 0 finished unit Hunter [f=0016632] game_message: kaitojoker has been destroyed! [f=0016632] [16632] Event [undefined]: kaitojoker resigned [f=0016632] game_message: jmicz3d wins! [f=0016632] Submitting stats [f=0016632] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016632] Part| Total Time|Time of the last 0.5s [f=0016632] Draw 12467.14ms 34.06% [f=0016632] Lua::Callins::Synced 6365.53ms 9.77% [f=0016632] Lua::Callins::Unsynced 16902.92ms 39.19% [f=0016632] Lua::CollectGarbage::Synced 335.99ms 0.20% [f=0016632] Lua::CollectGarbage::Unsynced 631.16ms 0.59% [f=0016632] Misc::Profiler::AddTime 59.09ms 0.10% [f=0016632] Sim 23136.03ms 43.14% [f=0016632] [16632] Event [5528,153.013214,4264]: 1 lost unit Wind/Tidal Generator [f=0016632] [16632] Received game_message: kaitojoker has been destroyed! [f=0016632] [16632] Received game_message: jmicz3d wins! [f=0016633] [16633] Game End Stats Header: 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24,6380,10175,6380,10175,0,572.68988,0,572.68988,0,0,0,0,0,0,0,0,0,0,0,0,37.3333359,49.4791718,37.3333359,49.4791718,0,1230,0,1230,28.3777752,61.6290474,28.3777752,61.6290474,3775,2540,3775,2540,14,44.6939774,14,44.6939774,1910,3030,1910,3030,0,0,0,0,675,3375,675,3375,40,8.33333302,40,8.33333302,0.00200833,0,0.00200833,0,49.4791718,37.3333359,49.4791718,37.3333359 [f=0016633] [16633] Game End Stats Values: 25,6475,10560,6475,10560,0,711.30249,0,711.30249,0,0,0,0,0,0,0,0,0,0,0,0,37.3333359,49.4791718,37.3333359,49.4791718,0,1230,0,1230,26.6043701,69.7643814,26.6043701,69.7643814,3775,2540,3775,2540,14,49.2408485,14,49.2408485,1985,3030,1985,3030,0,0,0,0,675,3760,675,3760,40,8.33333302,40,8.33333302,0.00200833,0,0.00200833,0,49.4791718,37.3333359,49.4791718,37.3333359 [f=0016633] [16633] Game End Stats Values: 26,6670,11475,6670,11475,0,890.377563,0,890.377563,0,0,0,0,0,0,0,0,0,0,0,0,37.3333359,49.4791718,37.3333359,49.4791718,0,1230,0,1230,14.417058,79.8937607,14.417058,79.8937607,3775,2540,3775,2540,14,51.9383392,14,51.9383392,2060,3630,2060,3630,0,0,0,0,775,4075,775,4075,40,8.33333302,40,8.33333302,0.00200833,0,0.00200833,0,49.4791718,37.3333359,49.4791718,37.3333359 [f=0016633] [16633] Game End Stats Values: 27,6745,11995,6745,11995,0,1103.03906,0,1103.03906,0,0,0,0,0,0,0,0,0,67.053009,0,67.053009,37.3333359,49.4791718,37.3333359,49.4791718,0,1230,0,1230,14.6246586,89.8401566,14.6246586,89.8401566,3775,2540,3775,2540,15.377779,54.1774292,15.377779,54.1774292,2135,3870,2135,3870,0,0,0,0,775,4355,775,4355,60.6666794,8.33333302,60.6666794,8.33333302,0.00200833,0,0.00200833,0,49.4791718,37.3333359,49.4791718,37.3333359 [f=0016633] [16633] Game End Stats Values: 28,6745,12445,6745,12445,0,1309.89954,0,1309.89954,0,0,0,0,0,0,0,0,0,114.721893,0,114.721893,37.3333359,49.4791718,37.3333359,49.4791718,0,1230,0,1230,24.6509342,100.075783,24.6509342,100.075783,3775,2540,3775,2540,14,53.7906876,14,53.7906876,2135,4110,2135,4110,0,0,0,0,775,4565,775,4565,60.6666794,8.33333302,60.6666794,8.33333302,0.00200833,0,0.00200833,0,49.4791718,37.3333359,49.4791718,37.3333359 [f=0016633] [16633] Game End Stats Values: 29,6925,13160,6925,13160,0,1523.93042,0,1523.93042,0,0,0,0,0,0,0,0,0,114.721893,0,114.721893,37.3333359,49.4791718,37.3333359,49.4791718,0,1230,0,1230,25.7796135,109.597214,25.7796135,109.597214,3955,2940,3955,2940,14,54.268734,14,54.268734,2135,4110,2135,4110,0,0,0,0,775,4880,775,4880,60.6666794,8.33333302,60.6666794,8.33333302,0.00200833,0,0.00200833,0,49.4791718,37.3333359,49.4791718,37.3333359 [f=0016633] [16633] Game End Stats Values: 30,6925,13425,6925,13425,0,1778.48181,0,1778.48181,0,0,0,0,0,0,0,0,0,295.552277,0,295.552277,127.333328,49.4791718,127.333328,49.4791718,0,1230,0,1230,22.8255653,118.185059,22.8255653,118.185059,3955,3120,3955,3120,14,56.9701004,14,56.9701004,2135,4110,2135,4110,90,0,90,0,775,4965,775,4965,60.6666794,98.3333359,60.6666794,98.3333359,0.00200833,0,0.00200833,0,74.4816742,127.333328,74.4816742,127.333328 [f=0016633] [16633] Game End Stats Values: 31,5050,15315,5050,15315,0,1985.30237,0,1985.30237,0,0,0,0,0,0,0,0,0,295.552277,0,295.552277,378.053833,1874.23853,378.053833,1874.23853,0,1230,0,1230,22.1304932,125.904015,22.1304932,125.904015,3955,3660,3955,3660,14,51.9213829,14,51.9213829,260,5180,260,5180,90,1875,90,1875,775,5245,775,5245,1935.66675,98.3333359,1935.66675,98.3333359,0.00200833,0,0.00200833,0,1924.47925,406.718048,1924.47925,406.718048 [f=0016633] [16633] Game End Stats Values: 32,4990,16150,4990,16150,0,2230.18652,0,2230.18652,0,0,0,0,0,0,0,0,0,295.552277,0,295.552277,551.882568,2090.66113,551.882568,2090.66113,0,1230,0,1230,15.7408361,132.094879,15.7408361,132.094879,3955,3660,3955,3660,15.7333336,54.3256187,15.7333336,54.3256187,260,5770,260,5770,160,2046.46667,160,2046.46667,775,5490,775,5490,2107.1333,168.333344,2107.1333,168.333344,0.00200833,0,0.00200833,0,2140.9021,631.364014,2140.9021,631.364014 [f=0016633] [16633] Game End Stats Values: 33,4720,16685,4720,16685,0,2527.99683,0,2527.99683,0,0,0,0,0,0,0,0,0,295.552277,0,295.552277,551.882568,2813.51733,551.882568,2813.51733,0,1230,0,1230,13.0024109,138.556656,13.0024109,138.556656,3775,3660,3775,3660,13.0622225,57.8539963,13.0622225,57.8539963,260,5990,260,5990,160,2317.26685,160,2317.26685,685,5805,685,5805,2377.93335,168.333344,2377.93335,168.333344,3.4502852,0,3.4502852,0,3056.15332,930.018127,3056.15332,930.018127 [f=0016633] [16633] Game End Stats Values: 34,3430,17085,3430,17085,0,2824.74829,0,2824.74829,0,0,0,0,0,0,0,0,0,438.955536,0,438.955536,551.882568,4418.00049,551.882568,4418.00049,0,1230,0,1230,16.2015877,149.969666,16.2015877,149.969666,1520,3660,1520,3660,32.9559517,57.7834435,32.9559517,57.7834435,1260,6250,1260,6250,160,4608.21973,160,4608.21973,650,5945,650,5945,4668.88623,508.333344,4668.88623,508.333344,3.4502852,0,3.4502852,0,4753.31006,1261.1615,4753.31006,1261.1615 [f=0016633] [16633] Game End Stats Values: 35,2235,17620,2235,17620,0,3125.21973,0,3125.21973,0,0,0,0,0,0,0,0,0,567.024475,0,567.024475,672.106201,5617.09717,672.106201,5617.09717,0,1230,0,1230,14.6489477,159.470627,14.6489477,159.470627,1520,3660,1520,3660,7.9333334,58.0314407,7.9333334,58.0314407,260,6610,260,6610,400,5803.21973,400,5803.21973,455,6120,455,6120,5863.88623,748.333374,5863.88623,748.333374,3.4502852,0,3.4502852,0,5955.36377,1381.38477,5955.36377,1381.38477 [f=0016633] [16633] Game End Stats Values: 36,1060,18220,1060,18220,0,3440.02246,0,3440.02246,0,0,0,0,0,0,0,0,0,851.178589,0,851.178589,672.106201,6820.4209,672.106201,6820.4209,0,1230,0,1230,7.62858152,160.152817,7.62858152,160.152817,540,3660,540,3660,4.5999999,58.9868507,4.5999999,58.9868507,260,7210,260,7210,400,6978.21973,400,6978.21973,260,6120,260,6120,7580.59131,748.333374,7580.59131,748.333374,3.4502852,0,3.4502852,0,7163.54346,1381.38477,7163.54346,1381.38477 [f=0016633] [16633] Game End Stats Values: 37,160,18160,160,18160,0,3750.75708,0,3750.75708,0,0,0,0,0,0,0,0,59.3013763,1130.93091,59.3013763,1130.93091,672.106201,7514.33203,672.106201,7514.33203,0,1230,0,1230,4.00250149,156.964874,4.00250149,156.964874,0,3660,0,3660,4,58.7156296,4,58.7156296,0,7150,0,7150,400,7878.21973,400,7878.21973,160,6120,160,6120,8480.5918,1408.33337,8480.5918,1408.33337,3.4502852,0,3.4502852,0,8086.30469,2080.43237,8086.30469,2080.43237 [f=0016633] [16633] Game End Stats Values: 38,35,18660,35,18660,0,4065.49878,0,4065.49878,0,0,0,0,0,0,0,0,95.3013763,1415.35669,95.3013763,1415.35669,672.106201,7649.36035,672.106201,7649.36035,0,1230,0,1230,4.40268373,159.955017,4.40268373,159.955017,0,3660,0,3660,2.4000001,58.982769,2.4000001,58.982769,0,7650,0,7650,400,8003.21973,400,8003.21973,35,6120,35,6120,8605.5918,1408.33337,8605.5918,1408.33337,3.4502852,0,3.4502852,0,8228.61035,2080.43237,8228.61035,2080.43237 [f=0016648] [16648] Event [1288,0,784]: 0 finished unit Hunter [f=0016948] No clients connected, shutting down server [f=0016948] Server shutdown [f=0020984] Autoquit sending quit command. [f=0020984] [QuitAction] user exited to system [f=0020984] [SpringApp::Kill][1] fromRun=1 [f=0020984] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020984] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020984] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020984] [ThreadPool::SetThreadCount][2] workers=0 [f=0020984] [SpringApp::Kill][2] [f=0020984] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020984] [Game::KillLua][3] dtor=0 luaUI=0x52cbb390 [f=0020984] Start widgetHandler:Shutdown [f=0020984] Shutdown - SaveOrderList Complete [f=0020984] Writing last game win data [f=0020984] Shutdown - SaveConfigData Complete [f=0020984] Shutdown Widget - Chili Highlight [f=0020984] Shutdown Widget - Save/Load API [f=0020984] Shutdown Widget - Draw After Chili [f=0020984] Shutdown Widget - EPIC Menu [f=0020984] Shutdown Widget - Chili Minimap [f=0020984] Shutdown Widget - Chili Widget Selector [f=0020984] Shutdown Widget - Local Team Colors [f=0020984] Shutdown Widget - Display Keys 2 [f=0020984] Shutdown Widget - Save Game Menu [f=0020984] Shutdown Widget - HealthBars [f=0020984] Shutdown Widget - Noises [f=0020984] Shutdown Widget - Unit Icons [f=0020984] Shutdown Widget - Win Counter [f=0020984] Shutdown Widget - BuildETA [f=0020984] Shutdown Widget - SpringRTS Replay Stats [f=0020984] Shutdown Widget - Modular Comm Info [f=0020984] Shutdown Widget - CameraShake [f=0020984] Shutdown Widget - Chili Economy Panel Default [f=0020984] Shutdown Widget - Chili EndGame Window [f=0020984] Shutdown Widget - Chili Nuke Warning [f=0020984] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020984] Shutdown Widget - Chili Spectator Panels [f=0020984] Shutdown Widget - Context Menu [f=0020984] Shutdown Widget - Darkening [f=0020984] Shutdown Widget - MetalFeatures (new) [f=0020984] Shutdown Widget - Grab Input [f=0020984] Input grabbing is disabled! [f=0020984] Shutdown Widget - Highlight Geos [f=0020984] Shutdown Widget - Local Widgets Config [f=0020984] Shutdown Widget - Mex Placement Handler [f=0020984] Shutdown Widget - MinimapEvents [f=0020984] Shutdown Widget - Missile Silo Range [f=0020984] Shutdown Widget - Music Player [f=0020984] Shutdown Widget - Point Tracker [f=0020984] Shutdown Widget - Showeco and Grid Drawer [f=0020984] Shutdown Widget - Stereo3D [f=0020984] Shutdown Widget - Attack AoE [f=0020984] Shutdown Widget - Map Edge Extension [f=0020984] Shutdown Widget - Selection Send [f=0020984] Shutdown Widget - LupsManager [f=0020984] Shutdown Widget - Newton Firezone [f=0020984] Shutdown Widget - Chili Pro Console [f=0020984] Shutdown Widget - Lasso Terraform GUI [f=0020984] Shutdown Widget - Chili Framework [f=0020984] Shutdown Widget - Lups [f=0020984] Shutdown Widget - Custom Markers [f=0020984] Shutdown Widget - Chili Core Selector [f=0020984] Shutdown Widget - Pause Screen [f=0020984] Shutdown Widget - Layout Handler [f=0020984] Shutdown Widget - Persistent Build Height [f=0020984] Shutdown Widget - Text To Speech Control [f=0020984] End widgetHandler:Shutdown [f=0020984] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462887,62445825} {int,ext,rec}Allocs={24542250,0,0} {chunk,block}Bytes={62445825,0} [f=0020984] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020984] [Game::KillLua][2] dtor=0 luaRules=0x52f48ef0 [f=0020984] Start gadgetHandler:Shutdown [f=0020984] Shutdown - StartSetup [f=0020984] Shutdown - UnitMorph [f=0020984] Shutdown - LupsNanoSpray [f=0020984] Shutdown - Missile Silo Controller [f=0020984] Shutdown - Modular Comm Info [f=0020984] Shutdown - Terrain Texture Handler [f=0020984] Shutdown - UnitCloakShield [f=0020984] Shutdown - Starlight Handler [f=0020984] End gadgetHandler:Shutdown [f=0020984] Start gadgetHandler:Shutdown [f=0020984] Shutdown - Save/Load [f=0020984] Shutdown - UnitMorph [f=0020984] Shutdown - Modular Comm Info [f=0020984] Shutdown - Retreat Command [f=0020984] Shutdown - Shockwaves [f=0020984] Shutdown - Teleport Throw [f=0020984] Shutdown - UnitCloakShield [f=0020984] Shutdown - Lups Cloak FX [f=0020984] Shutdown - Lups [f=0020984] Shutdown - Lups Shield [f=0020984] End gadgetHandler:Shutdown [f=0020984] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24542279,0,0} {chunk,block}Bytes={0,0} [f=0020984] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24542279,0,0} {chunk,block}Bytes={0,0} [f=0020984] [Game::KillLua][4] dtor=0 [f=0020984] [Game::~CGame][1] [f=0020984] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020984] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020984] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020984] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020984] [Game::KillLua][4] dtor=1 [f=0020984] [Game::KillMisc][1] [f=0020984] [Game::KillMisc][2] [f=0020984] [Game::KillMisc][3] [f=0020984] [Game::KillRendering][1] [f=0020984] [3DOParser::Kill] allocated 146 pieces [f=0020984] [S3OParser::Kill] allocated 2917 pieces [f=0020984] [AssParser::Kill] allocated 219 pieces [f=0020984] [Game::KillInterface][1] [f=0020984] [Game::KillInterface][2] [f=0020984] [Game::KillSimulation][1] [f=0020984] [Game::KillSimulation][2] [f=0020984] [CCollisionHandler] dis-/continuous tests: 0/976747 [f=0020984] [Game::KillSimulation][3] [f=0020984] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020984] [~CPathCache(24x20)] cacheHits=162 hitPercentage=45% numHashColls=0 maxCacheSize=21 [f=0020984] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020984] [~CPathCache(48x40)] cacheHits=104 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020984] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020984] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020984] [LosHandler::Kill] raycast instance cache-{hits,misses}={8329,11693}; shared=5%; cached=37% [f=0020984] [Game::KillSimulation][4] [f=0020984] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0020984] [Game::~CGame][2] [f=0020984] [Game::~CGame][3] [f=0020984] [SpringApp::Kill][3] [f=0020984] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 220938 bytes sent 128653 bytes recv'd [f=0020984] [SpringApp::Kill][4] font=0x45f388a0 [f=0020984] [SpringApp::Kill][5] [f=0020984] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x45ffc7e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=3009ms file="objects3d/funnelweb.dae" indx=5105 inflSize=1500kb readTime=96ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1788 inflSize=2kb readTime=65ms file="objects3d/commrecon2.s3o" indx=4933 inflSize=114kb readTime=57ms file="objects3d/storm.s3o" indx=5370 inflSize=85kb readTime=41ms file="luaui/widgets/gui_epicmenu.lua" indx=4578 inflSize=100kb readTime=38ms file="objects3d/behecrash.s3o" indx=4846 inflSize=57kb readTime=36ms file="objects3d/amphraider2.s3o" indx=4786 inflSize=115kb readTime=34ms file="anims/cursorramp.txt" indx=119 inflSize=0kb readTime=32ms file="luaui/widgets/gui_custom_markers.lua" indx=4571 inflSize=15kb readTime=30ms file="objects3d/amphassault.s3o" indx=4779 inflSize=151kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 53918110 bytes cached in 2852 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x46088870) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7f990001ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x46099d30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x45fa7db0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]