[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vI78rGX2XF/springsettings.869456.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1477-g8ecf38a maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 166ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbfe401e720 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 15359 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/869456/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 355ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457a5910] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457a5910] using game "Zero-K v1.8.4.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1117ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1306ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 75ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 835ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 thrPoolSize=2097152 (numThreads=1 shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: API versioning stuff for maps and user widgets LuaRules: Loaded gadget: Dev Command Checker LuaRules: Loaded gadget: Save/Load LuaRules: Loaded gadget: Startbox handler LuaRules: Loaded gadget: Wanted Speed LuaRules: Loaded gadget: Metalspot Finder Gadget LuaRules: Loaded gadget: No Friendly Fire LuaRules: Loaded gadget: IconGenerator LuaRules: Loaded gadget: Mex Placement LuaRules: Loaded gadget: Nano Frame Death Handeling LuaRules: Loaded gadget: Nano Frame Rate Limit LuaRules: Loaded gadget: No Self-D LuaRules: Loaded gadget: ShareControl LuaRules: Loaded gadget: UnitPriority LuaRules: Loaded gadget: Mex Control with energy link LuaRules: Loaded gadget: Script notification LuaRules: Loaded gadget: Antinuke Handler LuaRules: Loaded gadget: Attributes LuaRules: Loaded gadget: Boolean Disable LuaRules: Loaded gadget: Impulse Float Toggle LuaRules: Loaded gadget: LockOptions LuaRules: Loaded gadget: Perks LuaRules: Loaded gadget: Shield Charge LuaRules: Loaded gadget: StartSetup LuaRules: Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph LuaRules: Loaded gadget: AirPlantParents LuaRules: Loaded gadget: AirTransport_SeaPickup LuaRules: Loaded gadget: Aircraft Command LuaRules: Loaded gadget: Aircraft Crashing LuaRules: Loaded gadget: Allow Builder Hold Fire LuaRules: Loaded gadget: Area Guard LuaRules: Loaded gadget: Block Ally and Neutral Attack LuaRules: Loaded gadget: Block direct control LuaRules: Loaded gadget: Blocking Tag Implementation LuaRules: Loaded gadget: Bomber Dive LuaRules: Loaded gadget: CAI LuaRules: Loaded gadget: CEG Spawner LuaRules: Loaded gadget: Capture LuaRules: Loaded gadget: Carrier Drones LuaRules: Loaded gadget: Command Raw Move LuaRules: Loaded gadget: Command Transfer Unit LuaRules: Loaded gadget: Constructor Auto Assist LuaRules: Loaded gadget: Control gunship strafe range LuaRules: Loaded gadget: D-Gun Aim Fix LuaRules: Loaded gadget: Debris physics LuaRules: Loaded gadget: Decloak when damaged LuaRules: Loaded gadget: Dev Commands LuaRules: Loaded gadget: Disable Buildoptions LuaRules: Loaded gadget: Dont fire at radar LuaRules: Loaded gadget: Experience LuaRules: Loaded gadget: Factory Anti Slacker LuaRules: Loaded gadget: Factory Stop Production LuaRules: Loaded gadget: Fall Damage LuaRules: Loaded gadget: Feature Effects LuaRules: Loaded gadget: Fire Once command LuaRules: Loaded gadget: Fog Hidden Effects API LuaRules: Loaded gadget: Galaxy Campaign Battle Handler LuaRules: Loaded gadget: GameRules Events LuaRules: Loaded gadget: Grey Goo LuaRules: Loaded gadget: Gunship Bugger Off LuaRules: Loaded gadget: Gunship Climb LuaRules: Loaded gadget: Gunship Oscillate LuaRules: Loaded gadget: Gunship Strafe Control LuaRules: Loaded gadget: Hide Autorepairlevel Command LuaRules: Loaded gadget: Ignore Gibs LuaRules: Loaded gadget: Instant Self Destruct LuaRules: Loaded gadget: Invincibility LuaRules: Loaded gadget: Jumpjets LuaRules: Loaded gadget: LUS LuaRules: Loaded gadget: Lag Monitor LuaRules: Loaded gadget: LupsNanoSpray LuaRules: Loaded gadget: Mantis 6282 LuaRules: Loaded gadget: Missile Silo Controller LuaRules: Loaded gadget: Mod statistics LuaRules: Loaded gadget: Modular Comm Info LuaRules: Loaded gadget: Nuke Explosion Chooser LuaRules: Loaded gadget: One Click Weapon LuaRules: Loaded gadget: Orbital Drop LuaRules: Loaded gadget: Overkill Prevention LuaRules: Loaded gadget: Overkill Prevention Placeholder LuaRules: Loaded gadget: Paralysis LuaRules: Loaded gadget: Player extra information LuaRules: Loaded gadget: Prevent Lab Hax LuaRules: Loaded gadget: Prevent Landship LuaRules: Loaded gadget: Prevent turret overshoot LuaRules: Loaded gadget: Projectile Radar Homing LuaRules: Loaded gadget: Projectile Retarget LuaRules: Loaded gadget: Puppy Handler LuaRules: Loaded gadget: Reclaim HP changer LuaRules: Loaded gadget: Refuel Pad Handler LuaRules: Loaded gadget: Regeneration LuaRules: Loaded gadget: Remove Wait LuaRules: Loaded gadget: Repair Speed Changer LuaRules: Loaded gadget: Resign Gadget LuaRules: Loaded gadget: Retreat Command LuaRules: Loaded gadget: Rezz Hp changer + effect LuaRules: Loaded gadget: Share mode LuaRules: Loaded gadget: Shield Link LuaRules: Loaded gadget: Shockwaves LuaRules: Loaded gadget: Show Shooter LuaRules: Loaded gadget: Spherical LOS LuaRules: Loaded gadget: Tactical Unit AI LuaRules: Loaded gadget: Target Features LuaRules: Loaded gadget: Target Priority LuaRules: Loaded gadget: Target on the move LuaRules: Loaded gadget: Teleport Throw LuaRules: Loaded gadget: Teleporter LuaRules: Loaded gadget: Terraformers LuaRules: Loaded gadget: Terrain Texture Handler LuaRules: Loaded gadget: Time slow v2 LuaRules: Loaded gadget: Torpedo Stay Underwater LuaRules: Loaded gadget: Transport Load Unload LuaRules: Loaded gadget: Transport Selected Load LuaRules: Loaded gadget: Transport Speed LuaRules: Loaded gadget: TransportAIbuttons LuaRules: Loaded gadget: Turn Without Interia LuaRules: Loaded gadget: Typemap Options LuaRules: Loaded gadget: Unit removal from rezzed structures LuaRules: Loaded gadget: UnitStealth LuaRules: Loaded gadget: Units on fire LuaRules: Loaded gadget: Wade Effects LuaRules: Loaded gadget: Water Effects LuaRules: Loaded gadget: Weapon Impulse LuaRules: Loaded gadget: Weapon Reaim Time LuaRules: Loaded gadget: api_subdir_gadgets.lua LuaRules: Loaded gadget: api_widget_events.lua LuaRules: Loaded gadget: astar.lua LuaRules: Loaded gadget: init_auto_ready.lua LuaRules: Loaded gadget: lups_cloak_fx.lua LuaRules: Loaded gadget: lups_thrusters.lua LuaRules: Loaded gadget: lups_wrapper.lua LuaRules: Loaded gadget: weapon_hide_sniper.lua LuaRules: Loaded gadget: Center Offset and Growth Scale LuaRules: Loaded gadget: Commander Upgrade LuaRules: Loaded gadget: CustomUnitShaders LuaRules: Loaded gadget: Factory exit flatten LuaRules: Loaded gadget: Game Over LuaRules: Loaded gadget: On/Off LuaRules: Loaded gadget: UnitCloakShield LuaRules: Loaded gadget: Water level modoption LuaRules: Loaded gadget: Windmill Control LuaRules: Loaded gadget: Fighter pull-up LuaRules: Loaded gadget: Energy Drain LuaRules: Loaded gadget: Chicken control LuaRules: Loaded gadget: Area Denial LuaRules: Loaded gadget: Cannot Damage Unit LuaRules: Loaded gadget: Disallow unit for command targeting LuaRules: Loaded gadget: Single-Hit Weapon LuaRules: Loaded gadget: Starlight Handler LuaRules: Loaded gadget: Noexplode Stopper LuaRules: Loaded gadget: Unit Explosion Spawner LuaRules: Loaded gadget: Shield Merge LuaRules: Loaded gadget: Lups Shield LuaRules: Loaded gadget: Endgame Graphs LuaRules: Loaded gadget: Awards LuaRules: Loaded gadget: Backup allyteam names LuaRules: Loaded gadget: Gadget Profiler New LuaRules: Loaded gadget: Gameframe Orders LuaRules: Loaded gadget: Ghetto Feature Placer LuaRules: Loaded gadget: Planet Wars Structures LuaRules: Loaded gadget: Profiler LuaRules: Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Dev Command Checker >> Loaded gadget: Engine Taskbar Stuff >> Loaded gadget: Save/Load >> Loaded gadget: Metalspot Finder Gadget >> Loaded gadget: IconGenerator >> Loaded gadget: Mex Placement >> Loaded gadget: Script notification >> Loaded gadget: StartSetup >> Loaded gadget: UnitMorph >> Loaded gadget: AirTransport_SeaPickup >> Loaded gadget: Aircraft Command >> Loaded gadget: AutoReadyStartpos >> Loaded gadget: Block Ally and Neutral Attack >> Loaded gadget: CAI >> Loaded gadget: Capture >> Loaded gadget: Command Raw Move >> Loaded gadget: Command Transfer Unit >> Loaded gadget: Constructor Auto Assist >> Loaded gadget: Dev Commands >> Loaded gadget: Fog Hidden Effects API >> Loaded gadget: Galaxy Campaign Battle Handler >> Loaded gadget: Invincibility >> Loaded gadget: Jumpjets >> Loaded gadget: LupsNanoSpray >> Loaded gadget: Mantis 6282 >> Loaded gadget: Missile Silo Controller >> Loaded gadget: Modular Comm Info >> Loaded gadget: One Click Weapon >> Loaded gadget: Orbital Drop >> Loaded gadget: Resign Gadget >> Loaded gadget: Retreat Command >> Loaded gadget: Share mode >> Loaded gadget: Shield Link >> Loaded gadget: Shockwaves >> Loaded gadget: Target Features >> Loaded gadget: Target on the move >> Loaded gadget: Teleport Throw >> Loaded gadget: Teleporter >> Loaded gadget: Terraformers >> Loaded gadget: Terrain Texture Handler >> Loaded gadget: Thrusters >> Loaded gadget: Time slow v2 >> Loaded gadget: TransportAIbuttons >> Loaded gadget: Units on fire >> Loaded gadget: Widget Events >> Loaded gadget: api_subdir_gadgets.lua >> Loaded gadget: api_versioning.lua >> Loaded gadget: astar.lua >> Loaded gadget: cmd_areaguard.lua >> Loaded gadget: cmd_fire_once.lua >> Loaded gadget: cmd_hide_autorepairlevel.lua >> Loaded gadget: cmd_onoff.lua >> Loaded gadget: cmd_remove_wait.lua >> Loaded gadget: cmd_select_load_helper.lua >> Loaded gadget: dbg_ceg_spawner.lua >> Loaded gadget: endgame_graphs.lua >> Loaded gadget: factory_anti_slacker.lua >> Loaded gadget: feature_debris_physics.lua >> Loaded gadget: feature_fx.lua >> Loaded gadget: game_globallos.lua >> Loaded gadget: game_lagmonitor.lua >> Loaded gadget: game_over.lua >> Loaded gadget: game_perks.lua >> Loaded gadget: lockunits_modoption.lua >> Loaded gadget: player_extra_information.lua >> Loaded gadget: share_control.lua >> Loaded gadget: start_boxes.lua >> Loaded gadget: start_teamnames.lua >> Loaded gadget: start_waterlevel.lua >> Loaded gadget: typemap_options.lua >> Loaded gadget: unit_air_plants.lua >> Loaded gadget: unit_aircraft_crash.lua >> Loaded gadget: unit_allow_builder_hold_fire.lua >> Loaded gadget: unit_attributes.lua >> Loaded gadget: unit_attributes_generic.lua >> Loaded gadget: unit_block_direct_control.lua >> Loaded gadget: unit_bomber_dive.lua >> Loaded gadget: unit_cannot_damage_unit.lua >> Loaded gadget: unit_carrier_drones.lua >> Loaded gadget: unit_centeroffset.lua >> Loaded gadget: unit_control_gunship_stafe_range.lua >> Loaded gadget: unit_dont_fire_at_radar.lua >> Loaded gadget: unit_explosion_spawner.lua >> Loaded gadget: unit_factory_flatten.lua >> Loaded gadget: unit_fall_damage.lua >> Loaded gadget: unit_fighter_pullup.lua >> Loaded gadget: unit_gamerules_events.lua >> Loaded gadget: unit_grass_cutter.lua >> Loaded gadget: unit_gunship_climb.lua >> Loaded gadget: unit_gunship_oscillate.lua >> Loaded gadget: unit_impulsefloat_toggle.lua >> Loaded gadget: unit_marketplace.lua >> Loaded gadget: unit_mex_overdrive.lua >> Loaded gadget: unit_overkill_prevention.lua >> Loaded gadget: unit_overkill_prevention_placeholder.lua >> Loaded gadget: unit_planetwars.lua >> Loaded gadget: unit_prevent_lab_hax.lua >> Loaded gadget: unit_prevent_landship.lua >> Loaded gadget: unit_prevent_turret_overshoot.lua >> Loaded gadget: unit_priority.lua >> Loaded gadget: unit_regeneration.lua >> Loaded gadget: unit_removal_from_rezzed_structure.lua >> Loaded gadget: unit_rezz_hp.lua >> Loaded gadget: unit_self_destruct.lua >> Loaded gadget: unit_solar_force_closed.lua >> Loaded gadget: unit_spherical_los.lua >> Loaded gadget: unit_starlight_handler.lua >> Loaded gadget: unit_stealth.lua >> Loaded gadget: unit_target_priority.lua >> Loaded gadget: unit_transport_load_unload.lua >> Loaded gadget: unit_transport_speed.lua >> Loaded gadget: unit_turn_without_interia.lua >> Loaded gadget: unit_untargetable.lua >> Loaded gadget: unit_wanted_speed.lua >> Loaded gadget: unit_water_effects.lua >> Loaded gadget: unit_windmill_control.lua >> Loaded gadget: unit_xp.lua >> Loaded gadget: unit_zombies.lua >> Loaded gadget: wake_fx.lua >> Loaded gadget: weapon_ignore_gibs.lua >> Loaded gadget: weapon_impulse.lua >> Loaded gadget: weapon_noexplode_stopper.lua >> Loaded gadget: weapon_shield_merge.lua >> Loaded gadget: weapon_single_hit.lua >> Loaded gadget: weapon_trail_burnout.lua >> Loaded gadget: Commander Upgrade >> Loaded gadget: UnitCloakShield >> Loaded gadget: Lups Cloak FX >> Loaded gadget: Chicken control >> Loaded gadget: Area Denial >> Loaded gadget: Lups >> Loaded gadget: Lups Shield >> Loaded gadget: Awards >> Loaded gadget: Chicken Spawner >> Loaded gadget: Gadget Profiler New >> Loaded gadget: Gameframe Orders >> Loaded gadget: Ghetto Feature Placer >> Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] function_override include [f=-000001] function_override DONE [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/869456/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203db0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203db0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-3d203db0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3d203dc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3d203dc0 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-3d203dc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1066ms, checksum 5bb361ef)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/869456/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51957ab0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5fab905e0278728bf1111e55939337a8 [f=-000001] Connection attempt from csavas [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: csavas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1477-g8ecf38a maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="csavas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="csavas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={62d21b78,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="csavas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8930b302f2a359b8fbc329afcc809c37ae4c06007e291d3ee3aa94480a8ccd842c70ff4b006710b130e3c6bbf07cbab85355814f86f5e349ee3f875e0094c355]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="csavas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d282aeed42c60ffe0c251164b52f788d00cc46e9a951e39e81ccf0640b1fa658d1e325cdf4b56485b452623c24162cf67a5042f8f4e604ef5cb22362480eb83e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="csavas" string="[Game::Load][lua{Rules,Gaia}={0xa9540d60,(nil)}]" [f=-000001] Allies: I choose: Crusader! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [5358,125.390137,936]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2855,125.392944,6026]: 1 finished unit Recon Commander [f=0000000] [0] KingLunchBox, team: 1, elo:2231 [f=0000000] [0] csavas, team: 0, elo:1685 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [2816,125.388184,5904]: 1 finished unit Hovercraft Platform [f=0000018] [18] Event [5344,125.388184,1072]: 0 finished unit Rover Assembly [f=0000018] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000018] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000018] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000018] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000018] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000018] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000018] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000018] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000018] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000018] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000018] !transmitlobby @voice@buildUnit@reload [f=0000353] [353] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0000354] [354] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0000389] [389] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0000591] [591] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0000637] [637] Event [5344.02979,126.033287,1089.99231]: 0 finished unit Mason [f=0000689] [689] Event [5356.23389,202.388184,831.504639]: 0 finished unit Firefly [f=0000773] [773] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0000833] [833] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0000872] [872] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0000972] [972] Event [5424.01221,125.388184,915.138428]: 0 finished unit Guardian Commander [f=0000972] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0000972] [972] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0001077] [1077] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0001283] [1283] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0001361] [1361] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0001386] [1386] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0001663] [1663] Event [2600,125.388184,6248]: 1 finished unit Solar Collector [f=0002026] [2026] Event [2600,125.388184,6152]: 1 finished unit Solar Collector [f=0002170] [2170] Event [5512,125.388184,1000]: 0 finished unit Solar Collector [f=0002408] [2408] Event [2600,125.388184,6056]: 1 finished unit Solar Collector [f=0002571] [2571] Event [2815.95093,125.388184,5936]: 1 finished unit Bolas [f=0002788] [2788] Event [2712,125.388184,6040]: 1 finished unit Solar Collector [f=0002828] [2828] Event [5480,125.388184,888]: 0 finished unit Solar Collector [f=0003023] [3023] Event [2815.95093,125.388184,5936]: 1 finished unit Quill [f=0003149] [3149] Event [6633.11475,-12.995379,2361.02954]: 0 lost unit Mason [f=0003153] [3153] Event [5448,125.388184,808]: 0 finished unit Solar Collector [f=0003158] [3158] Event [2808,125.388184,6088]: 1 finished unit Solar Collector [f=0003186] [3186] Event [6856,17.557373,2296]: 0 lost unit Metal Extractor [f=0003268] [3268] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0003451] [3451] Event [5344.02979,126.033287,1089.99231]: 0 finished unit Mason [f=0003495] [3495] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0003533] [3533] Event [2888,125.388184,6184]: 1 finished unit Solar Collector [f=0003877] [3877] Event [5312,125.388184,1408]: 0 finished unit Picket [f=0003890] [3890] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0004137] [4137] Event [5346.51904,125.388184,1409.84473]: 0 finished unit Guardian Commander [f=0004137] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0004137] [4137] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0004220] [4220] Event [2728,125.388184,6136]: 1 finished unit Caretaker [f=0004385] [4385] Event [5288,125.388184,824]: 0 finished unit Solar Collector [f=0004439] [4439] Event [5374.15625,205.388184,1872.505]: 0 finished unit Firefly [f=0004468] [4468] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0004548] [4548] Event [2672,125.388184,6112]: 1 finished unit Lotus [f=0004743] [4743] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0004829] [4829] Event [5305.83936,205.388184,2162.15112]: 0 finished unit Firefly [f=0004850] [4850] Event [5224,125.388184,920]: 0 finished unit Solar Collector [f=0004868] [4868] Event [5332.125,228.54306,2554.23779]: 0 lost unit Firefly [f=0004881] [4881] Event [5310.57129,223.654907,2550.97046]: 0 lost unit Firefly [f=0004931] [4931] Event [5280,125.388184,2272]: 0 finished unit Picket [f=0005053] [5053] Event [4658.73535,229.913345,2430.51758]: 0 lost unit Firefly [f=0005054] [5054] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0005213] [5213] Event [5344.02979,126.033287,1089.99231]: 0 finished unit Fencer [f=0005219] [5219] Event [5550.71289,205.388184,2195.87378]: 0 finished unit Firefly [f=0005225] [5225] Event [2815.95093,125.388184,5936]: 1 finished unit Bolas [f=0005411] [5411] Event [5680,125.388184,2208]: 0 finished unit Picket [f=0005464] [5464] Event [5112,125.388184,904]: 0 finished unit Solar Collector [f=0005549] [5549] Event [2815.95093,125.388184,5936]: 1 finished unit Quill [f=0005609] [5609] Event [5299.17822,205.388184,2167.3689]: 0 finished unit Firefly [f=0005639] [5639] Event [5344.02979,126.033287,1089.99231]: 0 finished unit Fencer [f=0005732] [5732] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0005913] [5913] Event [5192,125.388184,824]: 0 finished unit Solar Collector [f=0005919] [5919] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0005999] [5999] Event [4694.94482,205.388184,2147.52026]: 0 finished unit Firefly [f=0006017] [6017] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0006232] [6232] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0006268] [6268] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0006632] [6632] Event [2815.95093,125.388184,5936]: 1 finished unit Quill [f=0006642] [6642] Event [3479.8064,128.421783,1309.19873]: 0 lost unit Firefly [f=0006688] [6688] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0006717] [6717] Event [3880,125.388184,2120]: 0 finished unit Metal Extractor [f=0006796] [6796] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0006959] [6959] Event [3774.18188,205.388184,2021.05444]: 0 finished unit Firefly [f=0006997] [6997] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0007050] [7050] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0007169] [7169] Event [3672,125.406494,1976]: 0 finished unit Metal Extractor [f=0007197] [7197] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0007221] [7221] Event [3592.42676,24.9975586,955.625122]: 1 lost unit Dagger [f=0007316] [7316] Event [4029.86938,26.3038387,1124.12036]: 0 lost unit Fencer [f=0007351] [7351] Event [4007.18042,30.6708641,1221.00708]: 1 lost unit Dagger [f=0007356] [7356] Event [3840.56885,133.062927,1188.41687]: 0 lost unit Firefly [f=0007371] [7371] Event [3908.20215,149.403152,1267.56384]: 0 lost unit Firefly [f=0007388] [7388] Event [3923.78271,131.05722,1248.31714]: 0 lost unit Firefly [f=0007537] [7537] Event [4304,125.388184,5168]: 1 finished unit Lotus [f=0007549] [7549] Event [2815.95093,125.388184,5936]: 1 finished unit Bolas [f=0007552] [7552] Event [4436.85742,125.371689,1440.33362]: 0 lost unit Fencer [f=0007645] [7645] Event [3896,125.412598,2392]: 0 finished unit Metal Extractor [f=0007679] [7679] Event [3872.32129,205.504425,2271.72217]: 0 finished unit Firefly [f=0007694] [7694] Event [4886.90576,125.388184,1065.94031]: 1 lost unit Dagger [f=0007783] [7783] Event [2815.95093,125.388184,5936]: 1 finished unit Quill [f=0007804] [7804] Event [1208,125.369873,5976]: 1 finished unit Metal Extractor [f=0007908] [7908] Event [4848,24.9975586,6032]: 1 finished unit Lotus [f=0007920] [7920] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0007987] [7987] Event [5432,125.388184,728]: 0 lost unit Metal Extractor [f=0008050] [8050] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0008069] [8069] Event [3901.97388,205.388184,1994.02625]: 0 finished unit Firefly [f=0008155] [8155] Event [5336,125.388184,936]: 0 lost unit Caretaker [f=0008162] [8162] Event [5312,125.388184,1408]: 0 lost unit Picket [f=0008193] [8193] Event [3984,125.388184,1904]: 0 finished unit Picket [f=0008196] [8196] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0008210] [8210] Event [5192,125.388184,824]: 0 lost unit Solar Collector [f=0008261] [8261] Event [5344.02979,126.033287,1089.99231]: 0 lost unit Fencer [f=0008268] [8268] Event [5344.02979,125.968102,1089.99231]: 0 lost unit Fencer [f=0008270] [8270] Event [2392,24.9975586,3800]: 1 finished unit Metal Extractor [f=0008282] [8282] Event [5344.02979,125.870323,1089.99231]: 0 lost unit Fencer [f=0008297] [8297] Event [5344.02979,125.870323,1089.99231]: 0 lost unit Fencer [f=0008344] [8344] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0008414] [8414] Event [5528,125.388184,1080]: 0 lost unit Metal Extractor [f=0008424] [8424] Event [5344.02979,126.033287,1089.99231]: 0 lost unit Fencer [f=0008436] [8436] Event [5344.02979,126.033287,1089.99231]: 0 lost unit Fencer [f=0008450] [8450] Event [5344.02979,126.033287,1089.99231]: 0 lost unit Fencer [f=0008459] [8459] Event [4129.44678,205.388184,1882.74951]: 0 finished unit Firefly [f=0008465] [8465] Event [5344.02979,126.033287,1089.99231]: 0 lost unit Fencer [f=0008476] [8476] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0008492] [8492] Event [undefined]: csavas resigned [f=0008492] game_message: csavas has been destroyed! [f=0008492] game_message: KingLunchBox wins! [f=0008492] Submitting stats [f=0008492] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008492] Part| Total Time|Time of the last 0.5s [f=0008492] Draw 8229.52ms 11.58% [f=0008492] Lua::Callins::Synced 2536.70ms 18.66% [f=0008492] Lua::Callins::Unsynced 8983.63ms 15.07% [f=0008492] Lua::CollectGarbage::Synced 160.50ms 0.60% [f=0008492] Lua::CollectGarbage::Unsynced 402.13ms 0.10% [f=0008492] Misc::Profiler::AddTime 25.39ms 0.10% [f=0008492] Sim 8592.65ms 72.46% [f=0008492] [8492] Received game_message: csavas has been destroyed! [f=0008492] [8492] Received game_message: KingLunchBox wins! [f=0008493] [8493] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008493] [8493] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008493] [8493] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008493] [8493] Game End Stats Values: 2,2165,2240,2240,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.73333311,5.86666679,5.86666679,5.73333311,0,75,75,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008493] [8493] Game End Stats Values: 3,2395,2480,2480,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,8,8.39999962,8.39999962,8,120,225,225,120,0,0,0,0,180,180,180,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008493] [8493] Game End Stats Values: 4,2625,2645,2645,2625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2305,2075,2075,2305,9.86666679,10.1333332,10.1333332,9.86666679,120,300,300,120,0,0,0,0,180,270,270,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008493] [8493] Game End Stats Values: 5,2715,2790,2790,2715,0,0.5225243,0.5225243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8.39999962,8,2305,2075,2075,2305,11.7333336,12.0348349,12.0348349,11.7333336,120,375,375,120,0,0,0,0,270,340,340,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008493] [8493] Game End Stats Values: 6,2785,2860,2860,2785,0.02305511,1.27826297,1.27826297,0.02305511,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,10.8000002,10.8000002,8.13333321,2305,2075,2075,2305,12.0015373,12.0503826,12.0503826,12.0015373,120,375,375,120,0,0,0,0,340,410,410,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008493] [8493] Game End Stats Values: 7,2785,3120,3120,2785,0.02314112,2.76259089,2.76259089,0.02314112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.0666666,13.0666666,10,2305,2075,2075,2305,12.0000067,12.0989542,12.0989542,12.0000067,120,565,565,120,0,0,0,0,340,480,480,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008493] [8493] Game End Stats Values: 8,2735,3320,3320,2735,0.74212271,5.02558804,5.02558804,0.74212271,0,0,0,0,0,0,0,0,0,0,0,0,0,158.575287,158.575287,0,0,0,0,0,11.1999998,15.4666662,15.4666662,11.1999998,2305,2075,2075,2305,12.0479317,12.1508665,12.1508665,12.0479317,0,695,695,0,0,120,120,0,410,550,550,410,120,0,0,120,0,0,0,0,158.575287,0,0,158.575287 [f=0008493] [8493] Game End Stats Values: 9,2925,3610,3610,2925,2.10461688,9.22294998,9.22294998,2.10461688,0,0,0,0,0,0,0,0,0,0,0,0,0,162.512817,162.512817,0,0,0,0,0,13.7333336,17.8666668,17.8666668,13.7333336,2305,2075,2075,2305,12.0908327,12.2798223,12.2798223,12.0908327,120,845,845,120,0,162.500076,162.500076,0,480,690,690,480,162.500076,0,0,162.500076,0,0,0,0,162.512817,0,0,162.512817 [f=0008493] [8493] Game End Stats Values: 10,3025,3685,3685,3025,2.66081905,23.148241,23.148241,2.66081905,0,0,0,0,0,0,0,0,0,0,0,0,0,162.512817,162.512817,0,100,0,0,100,14,20,20,14,2305,2075,2075,2305,12.0370789,12.9283514,12.9283514,12.0370789,120,920,920,120,0,162.500076,162.500076,0,480,690,690,480,162.500076,0,0,162.500076,0,0,0,0,162.512817,0,0,162.512817 [f=0008493] [8493] Game End Stats Values: 11,3665,3940,3940,3665,11.1877136,42.8646126,42.8646126,11.1877136,0,0,0,0,0,0,0,0,0,0,0,0,0,162.512817,162.512817,0,100,0,0,100,15.2666674,20,20,15.2666674,2855,2255,2255,2855,12.5685244,13.3144245,13.3144245,12.5685244,120,995,995,120,0,162.500076,162.500076,0,550,690,690,550,162.500076,0,0,162.500076,0.00102222,0,0,0.00102222,162.512817,0,0,162.512817 [f=0008493] [8493] Game End Stats Values: 12,3815,4105,4105,3815,21.0838623,64.3600159,64.3600159,21.0838623,0,0,0,0,0,0,0,0,0,0,0,0,40,202.512817,202.512817,40,200,90,90,200,16.2666664,20,20,16.2666664,2855,2255,2255,2855,12.6597424,13.4330263,13.4330263,12.6597424,120,1070,1070,120,0,202.500076,202.500076,0,620,690,690,620,202.500076,0,0,202.500076,0.00102222,0,0,0.00102222,202.512817,40,40,202.512817 [f=0008493] [8493] Game End Stats Values: 13,3955,4385,4385,3955,28.0316334,85.3153687,85.3153687,28.0316334,0,0,0,0,0,0,0,0,0,0,0,0,108,222.512817,222.512817,108,200,90,90,200,18,20,20,18,2855,2255,2255,2855,12.4631844,14.7303572,14.7303572,12.4631844,260,1260,1260,260,0,222.500076,222.500076,0,620,780,780,620,222.500076,0,0,222.500076,0.00102222,0,0,0.00102222,222.512817,108,108,222.512817 [f=0008493] [8493] Game End Stats Values: 14,4285,4590,4590,4285,39.8605576,106.172295,106.172295,39.8605576,0,0,0,0,0,0,0,0,0,0,0,0,108,222.512817,222.512817,108,300,90,90,300,19.4666672,20,20,19.4666672,2855,2255,2255,2855,12.7885952,15.3904619,15.3904619,12.7885952,400,1465,1465,400,0,222.500076,222.500076,0,690,780,780,690,222.500076,0,0,222.500076,0.00102222,0,0,0.00102222,222.512817,108,108,222.512817 [f=0008493] [8493] Game End Stats Values: 15,4375,4920,4920,4375,57.6646805,126.101685,126.101685,57.6646805,0,0,0,0,0,0,0,0,0,0,0,0,108,222.512817,222.512817,108,300,90,90,300,21.4666672,20,20,21.4666672,2855,2255,2255,2855,13.1869421,16.3952904,16.3952904,13.1869421,400,1615,1615,400,0,222.500076,222.500076,0,760,960,960,760,222.500076,0,0,222.500076,0.00102222,0,0,0.00102222,222.512817,108,108,222.512817 [f=0008493] [8493] Game End Stats Values: 16,4445,5140,5140,4445,83.109375,138.094467,138.094467,83.109375,0,0,0,0,0,0,0,0,0,0,0,0,124,242.512817,242.512817,124,300,90,90,300,22,20,20,22,2855,2255,2255,2855,13.6963139,18.9328556,18.9328556,13.6963139,400,1745,1745,400,0,242.500076,242.500076,0,850,1050,1050,850,242.500076,0,0,242.500076,0.00102222,0,0,0.00102222,242.512817,124,124,242.512817 [f=0008493] [8493] Game End Stats Values: 17,4555,5470,5470,4555,107.633118,143.958435,143.958435,107.633118,0,0,0,0,0,0,0,0,0,0,0,0,164.01001,242.512817,242.512817,164.01001,300,90,90,300,22,20,20,22,2855,2255,2255,2855,15.6349173,20.924263,20.924263,15.6349173,400,1895,1895,400,0,242.500076,242.500076,0,940,1230,1230,940,242.500076,0,0,242.500076,0.00102222,0,0,0.00102222,242.512817,164.01001,164.01001,242.512817 [f=0008493] [8493] Game End Stats Values: 18,4305,5600,5600,4305,129.646545,146.481293,146.481293,129.646545,0,0,0,0,0,0,0,0,0,0,0,0,274.687592,582.512756,582.512756,274.687592,300,180,180,300,22,20,20,22,2855,2255,2255,2855,17.4675617,24.0348568,24.0348568,17.4675617,120,1935,1935,120,150,582.500061,582.500061,150,1030,1230,1230,1030,582.500061,150,150,582.500061,0.00102222,4,4,0.00102222,582.512756,294.444641,294.444641,582.512756 [f=0008493] [8493] Game End Stats Values: 19,4255,5910,5910,4255,139.77002,147.927032,147.927032,139.77002,0,0,0,0,0,0,0,0,0,0,0,0,395.680115,899.737244,899.737244,395.680115,300,270,270,300,19.6000004,23.3333244,23.3333244,19.6000004,2855,2255,2255,2855,18.1421528,28.1808987,28.1808987,18.1421528,120,2065,2065,120,225,672.500061,672.500061,225,940,1320,1320,940,672.500061,300,300,672.500061,0.00102222,50.1343727,50.1343727,0.00102222,905.140137,450.033051,450.033051,905.140137 [f=0008493] [8493] Game End Stats Values: 20,4115,6225,6225,4115,141.87236,149.147186,149.147186,141.87236,0,0,0,0,0,0,0,0,0,0,0,0,395.680115,1685.82654,1685.82654,395.680115,300,270,270,300,14.0314283,23.5714149,23.5714149,14.0314283,2855,2255,2255,2855,15.061595,29.1586571,29.1586571,15.061595,120,2290,2290,120,225,1188.33252,1188.33252,225,780,1410,1410,780,1188.33252,300,300,1188.33252,0.00102222,74.9352264,74.9352264,0.00102222,1701.97522,450.033051,450.033051,1701.97522 [f=0008498] [8498] Event [5224,125.388184,920]: 0 lost unit Solar Collector [f=0008507] [8507] Event [5160,125.512146,984]: 0 lost unit Metal Extractor [f=0008513] [8513] Event [5344.02979,126.033287,1089.99231]: 0 lost unit Fencer [f=0008515] [8515] Event [5112,125.481178,904]: 0 lost unit Solar Collector [f=0008526] [8526] Event [5272.52734,125.399284,875.790466]: 0 lost unit Mason [f=0008530] [8530] Event [4784,24.9975586,6192]: 1 finished unit Lotus [f=0008535] [8535] Event [5448,125.411682,808]: 0 lost unit Solar Collector [f=0008539] [8539] Event [5344,125.388184,1072]: 0 lost unit Rover Assembly [f=0008539] !transmitlobby @voice@buildUnit@remove;vehcon [f=0008539] !transmitlobby @voice@buildUnit@remove;vehscout [f=0008539] !transmitlobby @voice@buildUnit@remove;vehraid [f=0008539] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0008539] !transmitlobby @voice@buildUnit@remove;vehriot [f=0008539] !transmitlobby @voice@buildUnit@remove;vehassault [f=0008539] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0008539] !transmitlobby @voice@buildUnit@remove;veharty [f=0008539] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0008539] !transmitlobby @voice@buildUnit@remove;vehaa [f=0008539] !transmitlobby @voice@buildUnit@reload [f=0008541] [8541] Event [5288,125.452133,824]: 0 lost unit Solar Collector [f=0008551] [8551] Event [1176,125.388184,6392]: 1 finished unit Metal Extractor [f=0008654] Spectator csavas left the game: normal quit [f=0008654] [8654] Event [undefined]: csavas quit [f=0008775] No clients connected, shutting down server [f=0008775] Server shutdown [f=0008825] [8825] Event [2815.95093,125.388184,5936]: 1 finished unit Bolas [f=0008976] [8976] Event [2168,24.9975586,3848]: 1 finished unit Metal Extractor [f=0009093] [9093] Event [2815.95093,125.388184,5936]: 1 finished unit Quill [f=0009233] [9233] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0009274] [9274] Event [4736,24.9975586,6288]: 1 finished unit Lotus [f=0009369] [9369] Event [856,125.388184,6216]: 1 finished unit Metal Extractor [f=0009373] [9373] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0009489] [9489] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0009624] [9624] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0009632] [9632] Event [2232,24.9975586,3624]: 1 finished unit Metal Extractor [f=0009758] [9758] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0010088] [10088] Event [2815.95093,125.388184,5936]: 1 finished unit Bolas [f=0010145] [10145] Event [1216,92.3254395,5664]: 1 finished unit Lotus [f=0010293] [10293] Event [2304,24.9975586,3536]: 1 finished unit Lotus [f=0010326] [10326] Event [2815.95093,125.388184,5936]: 1 finished unit Quill [f=0010336] [10336] Event [6024,24.9975586,6472]: 1 finished unit Metal Extractor [f=0010462] [10462] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0010610] [10610] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0010778] [10778] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0010845] [10845] Event [1456,84.2260742,5776]: 1 finished unit Lotus [f=0010917] [10917] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0010926] [10926] Event [2400,24.9975586,3664]: 1 finished unit Lotus [f=0011031] [11031] Event [6232,24.9975586,6392]: 1 finished unit Metal Extractor [f=0011034] [11034] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0011340] [11340] Event [2815.95093,125.388184,5936]: 1 finished unit Bolas [f=0011564] [11564] Event [2815.95093,125.388184,5936]: 1 finished unit Quill [f=0011570] [11570] Event [2528,24.9975586,3792]: 1 finished unit Lotus [f=0011678] [11678] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0011812] [11812] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0011947] [11947] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0012082] [12082] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0012217] [12217] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0012467] [12467] Event [6328,24.9975586,6072]: 1 finished unit Stardust [f=0012524] [12524] Event [2815.95093,125.388184,5936]: 1 finished unit Bolas [f=0012749] [12749] Event [2815.95093,125.388184,5936]: 1 finished unit Quill [f=0012878] [12878] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0013012] [13012] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0013148] [13148] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0013283] [13283] Event [2815.95093,125.388184,5936]: 1 finished unit Dagger [f=0013286] Autoquit sending quit command. [f=0013286] [QuitAction] user exited to system [f=0013286] [SpringApp::Kill][1] fromRun=1 [f=0013286] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013286] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013286] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013286] [ThreadPool::SetThreadCount][2] workers=0 [f=0013286] [SpringApp::Kill][2] [f=0013286] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013286] [Game::KillLua][3] dtor=0 luaUI=0x60711d70 [f=0013286] Start widgetHandler:Shutdown [f=0013286] Shutdown - SaveOrderList Complete [f=0013286] Writing last game win data [f=0013286] Shutdown - SaveConfigData Complete [f=0013286] Shutdown Widget - Save/Load API [f=0013286] Shutdown Widget - Chili Highlight [f=0013286] Shutdown Widget - Draw After Chili [f=0013286] Shutdown Widget - EPIC Menu [f=0013286] Shutdown Widget - Chili Widget Selector [f=0013286] Shutdown Widget - Chili Minimap [f=0013286] Shutdown Widget - Local Team Colors [f=0013286] Shutdown Widget - Display Keys 2 [f=0013286] Shutdown Widget - Save Game Menu [f=0013286] Shutdown Widget - Unit Icons [f=0013286] Shutdown Widget - Noises [f=0013286] Shutdown Widget - HealthBars [f=0013286] Shutdown Widget - Win Counter [f=0013286] Shutdown Widget - SpringRTS Replay Stats [f=0013286] Shutdown Widget - BuildETA [f=0013286] Shutdown Widget - Modular Comm Info [f=0013286] Shutdown Widget - Stereo3D [f=0013286] Shutdown Widget - Showeco and Grid Drawer [f=0013286] Shutdown Widget - Point Tracker [f=0013286] Shutdown Widget - Music Player [f=0013286] Shutdown Widget - Missile Silo Range [f=0013286] Shutdown Widget - MinimapEvents [f=0013286] Shutdown Widget - Mex Placement Handler [f=0013286] Shutdown Widget - Local Widgets Config [f=0013286] Shutdown Widget - Highlight Geos [f=0013286] Shutdown Widget - Grab Input [f=0013286] Input grabbing is disabled! [f=0013286] Shutdown Widget - MetalFeatures (new) [f=0013286] Shutdown Widget - Darkening [f=0013286] Shutdown Widget - Context Menu [f=0013286] Shutdown Widget - Chili Spectator Panels [f=0013286] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013286] Shutdown Widget - Chili Nuke Warning [f=0013286] Shutdown Widget - Chili EndGame Window [f=0013286] Shutdown Widget - Chili Economy Panel Default [f=0013286] Shutdown Widget - CameraShake [f=0013286] Shutdown Widget - Attack AoE [f=0013286] Shutdown Widget - Map Edge Extension [f=0013286] Shutdown Widget - Selection Send [f=0013286] Shutdown Widget - LupsManager [f=0013286] Shutdown Widget - Newton Firezone [f=0013286] Shutdown Widget - Chili Pro Console [f=0013286] Shutdown Widget - Lasso Terraform GUI [f=0013286] Shutdown Widget - Lups [f=0013286] Shutdown Widget - Chili Framework [f=0013286] Shutdown Widget - Chili Core Selector [f=0013286] Shutdown Widget - Custom Markers [f=0013286] Shutdown Widget - Pause Screen [f=0013286] Shutdown Widget - Text To Speech Control [f=0013286] Shutdown Widget - Persistent Build Height [f=0013286] Shutdown Widget - Layout Handler [f=0013286] End widgetHandler:Shutdown [f=0013286] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={769926,92290655} {int,ext,rec}Allocs={20697709,0,0} {chunk,block}Bytes={92290655,0} [f=0013286] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013286] [Game::KillLua][2] dtor=0 luaRules=0x51957ab0 [f=0013286] Start gadgetHandler:Shutdown [f=0013286] Shutdown - StartSetup [f=0013286] Shutdown - UnitMorph [f=0013286] Shutdown - LupsNanoSpray [f=0013286] Shutdown - Missile Silo Controller [f=0013286] Shutdown - Modular Comm Info [f=0013286] Shutdown - Terrain Texture Handler [f=0013286] Shutdown - UnitCloakShield [f=0013286] Shutdown - Starlight Handler [f=0013286] End gadgetHandler:Shutdown [f=0013286] Start gadgetHandler:Shutdown [f=0013286] Shutdown - Save/Load [f=0013286] Shutdown - UnitMorph [f=0013286] Shutdown - Modular Comm Info [f=0013286] Shutdown - Retreat Command [f=0013286] Shutdown - Shockwaves [f=0013286] Shutdown - Teleport Throw [f=0013286] Shutdown - UnitCloakShield [f=0013286] Shutdown - Lups Cloak FX [f=0013286] Shutdown - Lups [f=0013286] Shutdown - Lups Shield [f=0013286] End gadgetHandler:Shutdown [f=0013286] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20697738,0,0} {chunk,block}Bytes={0,0} [f=0013286] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20697738,0,0} {chunk,block}Bytes={0,0} [f=0013286] [Game::KillLua][4] dtor=0 [f=0013286] [Game::~CGame][1] [f=0013286] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013286] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013286] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013286] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013286] [Game::KillLua][4] dtor=1 [f=0013286] [Game::KillMisc][1] [f=0013286] [Game::KillMisc][2] [f=0013286] [Game::KillMisc][3] [f=0013286] [Game::KillRendering][1] [f=0013286] [3DOParser::Kill] allocated 137 pieces [f=0013286] [S3OParser::Kill] allocated 2792 pieces [f=0013286] [AssParser::Kill] allocated 242 pieces [f=0013286] [Game::KillInterface][1] [f=0013286] [Game::KillInterface][2] [f=0013286] [Game::KillSimulation][1] [f=0013286] [Game::KillSimulation][2] [f=0013286] [CCollisionHandler] dis-/continuous tests: 0/292518 [f=0013286] [Game::KillSimulation][3] [f=0013286] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013286] [~CPathCache(32x28)] cacheHits=11 hitPercentage=22% numHashColls=0 maxCacheSize=6 [f=0013286] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013286] [~CPathCache(64x56)] cacheHits=83 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013286] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013286] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013286] [LosHandler::Kill] raycast instance cache-{hits,misses}={3225,6590}; shared=6%; cached=27% [f=0013286] [Game::KillSimulation][4] [f=0013286] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013286] [Game::~CGame][2] [f=0013286] [Game::~CGame][3] [f=0013286] [SpringApp::Kill][3] [f=0013286] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139385 bytes sent 78057 bytes recv'd [f=0013286] [SpringApp::Kill][4] font=0x456d98a0 [f=0013286] [SpringApp::Kill][5] [f=0013286] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7662 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp (0x457580a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp" numZipFiles=7662 sumInflSize=694169kb sumReadTime=3085ms file="unittextures/factoryveh1.png" indx=7034 inflSize=1077kb readTime=253ms file="objects3d/funnelweb.dae" indx=5105 inflSize=1500kb readTime=108ms file="objects3d/factoryveh.dae" indx=5086 inflSize=303kb readTime=74ms file="luarules/configs/dynamic_comm_skins.lua" indx=1224 inflSize=1kb readTime=36ms file="luaui/headers/overdrive.lua" indx=2907 inflSize=0kb readTime=36ms file="objects3d/amphraider2.s3o" indx=4786 inflSize=115kb readTime=32ms file="luaui/widgets/gui_icon_sets.lua" indx=4586 inflSize=3kb readTime=29ms file="luaui/widgets/unit_state_icons.lua" indx=4707 inflSize=9kb readTime=27ms file="objects3d/behecrash.s3o" indx=4846 inflSize=57kb readTime=26ms file="luaui/widgets/gui_hide_interface_action.lua" indx=4583 inflSize=2kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ec7dff0035f89de1097a82d441a2ef9f.sdp] 51775793 bytes cached in 2831 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x4586f1a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz (0x7fbfe401ed30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/springcontent.sdz] 157760 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz (0x4587d630) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1477-g8ecf38a/base/maphelper.sdz (0x457a06a0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de33f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]